Patrol Corvette (Type-T) (Core Rulebook pg 174-175)
- 400 ton hull
- Crystaliron Armor, 4
- Thrust 4
- Jump-3
- Fusion Power Plant, 405 power
- Fuel: 4 weeks operation, J-3, Ships Boat (124t)
- Computer 15
- Military Grade sensors (DM +0)
- Two Triple Turrets (Pulse Lasers)
- Two Triple Turrets (Missile Racks)
- Docking Space (30 tons) -- Ships Boat
- Docking Space (8 tons) -- G/Carrier
- Fuel Scoop
- Fuel Processors (80t/day)
- 12 Standard Staterooms, 4 Low Berths
- 10t "common area"
- 46 ton Cargo
Cost: MCr174.4128
Maintenance: Cr14,543/month
That is the Patrol Corvette, which I think is an excellent starting point (though it doesn't list the software running on it). If you tell me how much additional money we have, I can do some customization to it. I would probably upgrade the sensors and computer fist so that we can run Fire Control for the 4 turrets. And since the ship can go down into atmo, I don't see why we need the Ship's Boat. I am sure we can think of better sue to the 30t of space that takes up. :)
So toss me ideas and suggestions for customizations for both the ship and G/Carrier (I have both High Guard and the Vehicle Handbook) and I'll see what I can whip up.