Character creation

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Mar 3, 2017 1:17 am
Going with Seeker of the Lost background
Mar 3, 2017 1:19 am
thatguy2:
Dunedain have Wisdom and Constitution +1, +1 to two other ability scores
Speed 30
Proficiency in History and Survival
Mar 3, 2017 3:18 am
Dunedain
Quote:
Your Player-hero has certain traits deriving from your Dúnedain ancestry.

Ability Score Increase – Your Wisdom and Constitution scores increase by 1 and you may increase two additional ability scores by 1.

Adventuring Age – 18-60. In the North, the Dúnedain are generally sent out into the Wild at the age of twenty, when they begin their customary period of errantry, but may begin to go on adventures even at a younger age. They retain their strength of body and will longer than most Men, but usually cease to travel far from Eriador when they reach their fifties.

Size – Most Dúnedain stand well over 6 feet tall. Your size is Medium.

Speed – Your base walking speed is 30 feet.

Lore of Númenor – You have proficiency in the History skill.

Raised in the Wild – You have proficiency in the Survival skill.

Languages – You can speak, read, and write both Sindarin and Westron, the Common Tongue.

Starting Virtue – You gain one Dúnedain Cultural Virtue of your choice.
Standard of Living
Quote:
Martial

Bonus Equipment: A dark hooded travelling cloak, travelling gear for the current season, a backpack, a belt dagger, boots, 3d6 silver pennies, plus choose any two: a ring or jewel that is an heirloom of your line, a pipe and pipeweed, a well-made blanket, a wide-brimmed hat, a stout walking stick
Mar 3, 2017 3:20 am
Ah! Marithyme beat me to it. Thank you!
Mar 3, 2017 3:27 am
[ +- ] Warden Class Features
Mar 3, 2017 3:38 am
[ +- ] Dunedain Cultural Virtues
Mar 3, 2017 3:41 am
Lastly, @thatguy2, you have to pick a background:
Quote:

Loyal Servant
Doomed to Die
Driven from Home
Emissary of your People
Fallen Scion
The Harrowed
Hunted by the Shadow
Lure of the Road
The Magician
Oathsworn
Reluctant Adventurer
Seeker of the Lost
World Weary
These will give some distinct characteristics to your character (which you can roll or pick I believe). If you're curious about some, I can provide an overview.
Mar 3, 2017 10:12 am
I'll roll my stats as I still ponder my options.

Here are my stats, if I did that right: 16, 15, 13, 11, 11, 11
Last edited March 3, 2017 10:14 am

Rolls

Stat 1 - (4d6)

(3445) = 16

Stat 2 - (4d6)

(1314) = 9

Stat 3 - (4d6)

(4522) = 13

Stat 4 - (4d6)

(1412) = 8

Stat 5 - (4d6)

(3465) = 18

Stat 6 - (4d6)

(6461) = 17

Re-roll 1s - (5d6)

(41156) = 17

Mar 3, 2017 10:15 am
falryx, thatguy2 was looking at a Wanderer for a class. I'm the one doing a Warden.
Mar 3, 2017 10:42 am
Thinking I'll be going with Dwarven warrior to be honest, keep things simple to start with :)

Here goes my stats then.....

Edit, results after re-rolls and dropping the lowest
Roll 1 (4, 1 6, 5, 6) = 16
Roll 2 (1 4, 4, 3, 3) = 11
Roll 3 (5, 4, 3, 4) = 13
Roll 4 (5, 3, 4, 6) = 15
Roll 5 (6, 3, 3, 4) = 13
Roll 6 (3, 4, 2, 4) = 11

Not too shabby all in all....will get cracking with drawing him up in a little while
Last edited March 3, 2017 10:47 am

Rolls

Stat roll 1 - (4d6)

(4156) = 16

Stat roll 2 - (4d6)

(1433) = 11

Stat roll 3 - (4d6)

(5434) = 16

Stat roll 4 - (4d6)

(5346) = 18

Stat roll 5 - (4d6)

(6334) = 16

Stat roll 6 - (4d6)

(3424) = 13

Roll 1 reroll's - (1d6)

(6) = 6

Roll 2 reroll's - (1d6)

(4) = 4

Mar 3, 2017 11:42 am
I miiiiggghht be a Hobbit, too, if that's okay with Marithyme. Thinking Treasure Hunter (Burglar), though ya better not call me a burglar cause that'd be insulting.
Mar 3, 2017 11:58 am
Here's the Wanderer information, to save Falryx some time:
[ +- ] Wanderer Class Features
Mar 3, 2017 3:13 pm
Thanks Momo and marithyme!
Mar 3, 2017 4:42 pm
Totally okay with me, MoMo. Which family? Want to be sibs?

You're welcome, falryx! Always happy to help out.
Last edited March 3, 2017 4:43 pm
Mar 3, 2017 7:45 pm
Ok, I'm most of the way done with 'Inar Stoutfoot' - I was going to go with the Oathsworn background but I've really been struggling to come up with a suitable oath so I'm going for the Hunted by the Shadow one instead :). Should be done shortly so I'll share the sheet when I am so peeps can take a look if they want.
Mar 3, 2017 8:03 pm
Roll for Dwarf starting pennies

Rolls

Cash - (10d6)

(4652135124) = 33

Mar 3, 2017 8:25 pm
Ok, characters done and submitted for the basics (stat's etc), you can take a look at him here if you want. Just need to figure out his backstory but wanted to check, will we be starting out as an existing company or have we only just met/going to meet at the start of things?
Mar 3, 2017 8:45 pm
I prefer an existing fellowship with a backstory fleshed out as you play (and loosely established beforehand) but can go with "you are gathered by Gloin for a mission" if need be.
Mar 3, 2017 9:04 pm
falryx says:
I prefer an existing fellowship with a backstory fleshed out as you play (and loosely established beforehand) but can go with "you are gathered by Gloin for a mission" if need be.
Well for me it makes more sense to me that we'd have been working together for a while but I'm happy to go with what everyone else wants to do.
Mar 3, 2017 9:34 pm
Inar's backstory:

Inar comes from a long and noble line of warriors. Dwarves who have never lead their people but have always stood firm against the enemy and his agents, earning respect from their fellow dwarves in the firm knowledge that their line would do what was nesecary to combat the ever present threat. In the days following the liberation of the misty mountain his family became aware of a plot to destabilise the fragile alliance that had formed between the races in the region. Striking swift and hard his family dealt a killer blow to those behind the plot but at a terrible cost in the lives of his kin. In the aftermath they came to the realisation that their numbers were too low to carry on as they had been, a concerted attack by the agents of the enemy could finish their bloodline forever if they stayed together so it was with heavy hearts the remainder of his family scattered through the world hoping to continue the fight against the enemy in whatever small way they could.

That ok? My middle earth lore is a bit on the rusty side so if there's anything about his background that doesn't really fit right just let me know.
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