Chapter 2: Killing Some Stinky Trogs

load previous
Mar 31, 2017 7:32 pm
Ygne, looking less frustrated that she isn't addressed and more frustrated that her concern still isn't answered, is about to continue her questioning when Elspa does it for her. Instead, she remains where she stands before Rygnar, eyes narrowed and her hands readied upon her weapons.
Mar 31, 2017 7:42 pm
"Dead." Rygnar raises his sword and points it in the direction of the tunnel "What's left of him is in the tunnel leading down here."
Mar 31, 2017 7:46 pm
She had the thought, but she truly hadn't expected it, and Ygne's heart sank at Rygnar's words. No matter what she thought of Ryte, to know that he was alive one moment and dead the next was something that struck a sensitive cord. She was glad that she hadn't gotten to know the man.

Ygne did her best to hide the reaction, speaking through gritted teeth, "Did you do it?" Her hands are, noticeably, wrapped more firmly about her weapons.
Mar 31, 2017 7:49 pm
Jarveena is paying close attention to the conversation now. If this ragtag group of shipwrecks are going to end up killing each other, she intends to be the last one standing.
Mar 31, 2017 7:53 pm
Rygnar finally looks down at Ygne, his soft voice has faded into a snarl, as if he's only talking​ to her through annoyance "I've killed many...but your friend is not among that list."
Mar 31, 2017 7:55 pm
A thought occurs to Frick, "If the foes we killed here came back to life to fight again... Ryte was up there with the corpses of our foes as well..."
Mar 31, 2017 7:57 pm
"Frick's righ'. We done arguin' then? I figure th' zombie trogs done fer Ryte. We goan end th' same if we doan move th' fuck out."
Last edited March 31, 2017 7:58 pm
Mar 31, 2017 8:20 pm
Ygne stares at Rygnar a few moments longer before she lets go of her weapons. The (not-so-)subtleties of the conversation are not lost on her, and she sniffs arrogantly at the barbarian's response. "That's all you had to say," she remarks, turning her head and spitting into the water. Ygne huffs and trudges through the bloody water, back the way they'd come. She calls out to Jarveena, though she isn't facing her, "Weren't arguing; It was questioning. Should at least owe each other that much, if we die."

Without another word, she'll depart toward where Ryte had been.
Mar 31, 2017 9:59 pm
Following Ygne, Moss points at Jarveena...
She's right, we should move out. It's not safe to stay here...

Len Inactive for 22 days

Mar 31, 2017 10:44 pm
OOC:
To answer some questions:
Jabes.plays.RPG says:
"Ye think these fuckers'll rise back up? We better git movin'"
OOC:
It would seem Jarveena has no knowledge of this topic.
Jabes.plays.RPG says:
"There 'nuther way outta here?"
OOC:
The cavern is a dead end. The only way out is back the way you came.

Len Inactive for 22 days

Mar 31, 2017 11:05 pm
Not wanting to stay much longer - the smell is really getting to everyone except Moss - you return to the surface. You notice one of the bodies of Troglodytes in the tunnel riddled with rapier holes, but no sign of Ryte anywhere.

You pass the mural of the throne and snake men and the pit of monsters. The candles and lanterns have all snuffed out now. You casually avoid stumbling over the loose brick in the floor as you walk past the trophy room filled with ships' figureheads and body parts.

At the mouth of the tunnel, which still smells of rum and burnt flesh, you discover a zombie broodguard which Elspa impaled on stalagmite. It is unable to right itself and flails in futility, neither alive nor dead.

Just outside the cavern the fresh jungle air is hot and moist, which never tasted so sweet. The clanging tree makes soft chiming sounds in the warm breeze that are nearly drowned out by the orchestra of nocturnal insects and frogs.
OOC:
It is now 8:30pm. Feel free to interact with anything still in the cave.

If you want to keep moving before you take a long rest, it will be 2 hours to return to the beach, and 2 hours to get to the other side of the island that you haven't explored yet.

Because you have already done much travelling and hard work today, you risk exhaustion from further exertion. You will have to do Con saves of escalating difficulty for each additional hour of travelling. Also, navigating will be at disadvantage because it is night. Also, you don't have Ryte's maps anymore so getting lost will be more difficult to deal with.

If you prefer to make camp somewhere nearby the troglodytes' cave, you can set up camp and we will roll for random encounters (1d6: a roll of 5 or 6 indicates one of 1d20 possible encounters occurs).

Len Inactive for 22 days

Mar 31, 2017 11:08 pm
OOC:
Also, I forgot who took Leathe's steel rapier that the Rapier Troglodyte was wielding. It is made of steel, unlike all of your bronze weapons, so it functions as a +1 weapon, minus the ability to overcome resistances to non-magical weapons.
Mar 31, 2017 11:13 pm
You all look tired and, except for the last hour, I have not really tired myself today. If you want, while you make camp I can do some scouting around to make sure we are as safe as we can be....
Mar 31, 2017 11:34 pm
Rygnar stops at the perforated troglodytes in confusion, he kneels next to them and mimes what he did when he was first passing them "He was right here, Elspa, something had to of took him."
Mar 31, 2017 11:54 pm
As they pass the impaled troglodyte, Elspa tests her theory and tries to separate the head from the body with her axe.
Apr 1, 2017 1:48 pm
Ygne makes no stops on her way exiting the cave, except a sideways glance at the squirming, undead Trog on the stalagmite. She stands at the cave entrance, arms crossed over her stomach with her weight shifted to one foot. She wasn't quite sure what to make of Ryte's death. On the one hand, she was glad to be spared any further lecture on her behavior. She was certain of that. On the other hand...

Ryte cared, didn't he? Sure, maybe he was kind of a prick, acting all high-and-mighty, making assumptions, but he was saying it out of care, wasn't he? Like I give a shit about that, the thief thought, even going so far as to smirk inwardly. The smile waned though, and a sinking feeling tugged at her chest. Her face drooped somewhat as a sadness dawned on her, and she cast her eyes downward. She cursed herself for being so angry at the time of her confrontation with Ryte that she didn't see he was at least paying her some mind. It's more than the others have done. To them, Ygne bet, she was just a suspicious, mischievous sewer rat, like she'd always been before getting on that boat with Frick. Ryte at least talked to her like a teammate; expected her to be something more, rather than less.

There was a pause, as Ygne's mouth twisted a bit and she seemed to chew the words over before speaking them. Finally, she settled upon what to say. "I'm sorry you died alone," she spoke aloud, confidently, and with finality. She uncrossed her arms and tucked her fingers into her pockets, giving herself a nod, as if she'd done a good deed.
Apr 1, 2017 3:06 pm
Passing the group on the way outside...
I'll be back in an hour, somebody should secure the entrance and throw the bodies out.
Stopping at the entrance for his eyes to adjust to the night, Moss whispers to Ygne
Don't fool yourself, we all die alone...
And then steps into the darkness to scout around the entrance...

deadpool_qc sent a note to lenpelletier

Rolls

Perception - (1d20+8, 1d20+8)

Stealth - (1d20+10, 1d20+10)

Survival - (1d20+5, 1d20+5)

1d20+5 : (17) + 5 = 22

1d20+5 : (1) + 5 = 6

Apr 1, 2017 3:25 pm
Ygne froze at the embarrassing realization that she'd been heard. "Fuck off, your majesty," she blurts out in some manner of self defense, turning and proceeding back into the cave to find the others. Moss' words gave her a chill, however, and she decided she didn't much like the dethroned Trog king. Maybe it was the thought of death or loneliness, or the aforementioned mixture of the two, but she sought out Frick.
Apr 1, 2017 3:30 pm
Frick is sitting not far away, nursing his wounds and humming the tune to a very inappropriate drinking song. Seeing Ygne approaching and looking troubled, he climbs to his feet, "What's wrong?"
Apr 1, 2017 3:48 pm
Ygne just groans, stepping past Frick and taking a seat where he'd just been sitting. She props her elbows onto her knees and puts her face in her hands. She's quiet for some time, breathing deeply and collecting her thoughts. Then she lifts her head, two red prints from her palms are left on her cheeks, and she looks at Frick. "You almost died." She states simply. Interrupting any reply, she adds, "And, yeah, I know. I know you probably don't care, so long as it was a good fight." She speaks slowly, presumably to state her words carefully and purposefully. The change in the pacing of her speech makes her sound strange, since it's unusual for her to do anything but blurt out the first (often rude) thing that comes to mind. "But.." She starts, stopping again as she looks around and makes sure that no one else is listening this time. "But don't, okay?" She pleas, "Don't die here."

There's a pause, a moment where it seems that she might just leave it at that, but then she adds more. As if to "cover her emotional tracks," Ygne says with poorly feigned humor, "I don't want you to come back after dying. Wouldn't want to fight you again. You're not bad at it."

MoMo sent a note to Naatkinson
load next

You do not have permission to post in this thread.