Episode 1: Fading Sun

load previous
Jun 22, 2017 5:19 am
"Computer, hail the U.S.S. Venture, please." Reiter turns towards a console and logs in, giving the computer a place to manage the conversation.
Last edited June 22, 2017 5:20 am
Jun 22, 2017 5:33 am
"Hailing the U.S.S. Venture." A minute passes, two. People start stealing glances at Reiter and Sumek as time drags on.
Jun 22, 2017 5:34 am
Mosa turns around in her chair and enters some commands on another console. "Commander, Captain. You better see this." She brings up a view of the U.S.S. Venture on a nearby viewscreen. It is whole, but most of the ship seems to be dark. Here and there some external lights flicker on and off. "Structually, she's sound, sir. But they seem to be experiencing the same issues as us. Should I start broadcasting what we know so far? If they are able to receive, it might help them to isolate the problem?"
Jun 22, 2017 1:21 pm
Reiter frowns at his console before joining Dr. Mosa for her news. He looks to his Captain and says, "That sounds like a good plan. Sir? What's your perspective?"
Jun 22, 2017 1:42 pm
Jiral focuses on the image if the Venture on the viewscreen and reaches out with his mind to hear the thoughts of anyone on board in order to get a sense of what is happening over there.
Jun 22, 2017 2:19 pm
Yes, send a message with the minimum details needed to suss out the solution. Mention nothing of the life form, if it can live in a reactor, it may be able to also hear our transmissions. Sumek offers.
Jun 23, 2017 5:37 am
Reiter nods his assent to his captain's logic and looks over to Doctor Mosa.
Jun 23, 2017 6:09 am
Mosa nods. "I can mask it as a general warning broadcast." She taps a command on the console, recording a looping message. "Epsilon 19 Science Station calling all ships in the sector. The Osarin solar system is now off limits, due to heightened triolic radiation activity. The radiation is interfering with ship and station energy systems. Shields mitigate the effect on biological sources, but don't have an effect on the power drain. If you are experiencing power drain we suggest setting the following warp chamber parameters...." She continues with a list of the adjustments Jr.Lt. Nosim made to the station core when he stabilized it.
Jun 23, 2017 6:26 am
Meanwhile, Lt.(JGr) Nosim is lost in a deep analysis of the Sun. The improved equipment and access to the scientists who have better expertise in Stellar Science makes the job a lot easier from here.
OOC:
I'll assume Nosim is working on the analysis problem. Anyone who want's to assist roll 1d20 for an appropirate skill (Reason+Science if you're helping directly, or Presence+Command if you are overseeing etc). Also, should Nosim take a momentum from the pool?

To recap, progress on the extended task is 2/10, magnitude and difficulty is still 4. There are enough scientists available to ignore 2 soak, so new soak is 2 as long as they are available.

Party momentum 2/6.
Jun 26, 2017 5:21 am
OOC:
I'm comfortable raiding the momentum pool to help with the task.
Although overseeing detailed scientific work like this isn't precisely Reiter's strong point (he's suspicious the Captain has significant advantage here), he nonetheless does what he can to assist. Rather than participating directly in the research, he occasionally asks a pointed question to get the scientists out of a mental block or looking at the problem from a different, but hopefully not obvious angle.

"Why do you say that? What are the ramifications of the inverted alpha waves at those frequencies?

"Triolic radition is quite dangerous to living tissue -- but it doesn't just arise naturally in these concentrations. Have you thought about what could generate a triolic source of that magnitude?"

Rolls

Command + Presence (3+9) - (1d20)

(9) = 9

Jun 28, 2017 4:06 pm
OOC:
So, does Jiral sense anything from the Venture?
Jun 29, 2017 6:43 am
OOC:
I'm sorry, I thought I'd replied to that (but probably just thought about it and something else came up).
azira sent a note to Mr_Tricorder
Jun 29, 2017 6:47 am
OOC:
Rolling for Nosim and Sumek (assuming Sumek will assist)

I count 3 progress from CD + 1 from effect due to Mosa. 2 are eaten by soak, so the new progress is 4/10, just short of a breakthrough. Party momentum 1/6

Meanwhile, the 20 causes a complication...
Even with the improved equipment, it proves to be difficult to isolate and detect the lifesigns. In an attempt to get a clearer picture, you decide to ramp up the scanner intensity, but the lifeforms seem to respond badly to this. The station shakes and the lights flicker as a massive power drain pulses through the station. As the systems come back on again, you realize there is no longer enough power to keep the shields up. Radiation levels rise rapidly.
OOC:
Maximum stress is reduced by one for all characters. If you want, you could try to (temporarily) treat the effect with a Difficulty 2 Control+Medicine Task

Rolls

Reason + Science TN: 14 - (3d20)

(62011) = 37

Sumek assist (Reason+Sience TN14) - (1d20)

(9) = 9

Progress roll (5[CD]) - (5d6)

(24463) = 19

Jun 29, 2017 1:37 pm
Jiral can tell select crew members are focusing on something specific. He focuses his Betazoid Telepathy on those crew members' thoughts to attempt to read specifically what they're thinking about.
OOC:
What roll, if any, do I need to make for this?
Jun 30, 2017 7:24 am
OOC:
Give me a Insight+Control Task with a difficulty of 2

Also, I'm adjusting the momentum pool. explanation here. Party momentum is now 4/6
Jul 1, 2017 5:39 pm
OOC:
Insight and Control are both attributes. Shouldn't it be attribute+skill, such as Insight+Command or Insight+Security?
Jul 2, 2017 3:23 pm
Reiter spends what time he can monitoring the Venture and moving between stations to assist people, and or buck-up their morale. This is hard work -- pushing at the edges of our understanding of the universe, and people can be easily discouraged.
OOC:
Happy to roll something...
Jul 2, 2017 8:38 pm
OOC:
oh, insight + command was what I meant.

Reiter: you can assist a new check or do a medicine task to try to mitigate the radiaton damage.
Jul 7, 2017 3:16 am
Reiter decides that perhaps the best thing he can do is help manage some of the medical issues arising as a result of radiation damage. He grabs a medical tricorder and begins to move from staff to staff, performing some quick bits of emergency medicine.

Rolls

reason + medicine? (8+2) - Field Medicine focus - (1d20)

(17) = 17

Jul 10, 2017 3:26 am
OOC:
Rolling Insight(11)+Command(3)=TN14 and spending 1 Momentum to add 1d20 for Betazoid Telepathy to see what exactly those Venture crew members are focused on.
Last edited July 13, 2017 1:41 pm

Rolls

Insight(11)+Command(3)=TN14 + 1d20 (momentum) - (1d20, 1d20, 1d20)

1d20 : (11) = 11

1d20 : (14) = 14

1d20 : (6) = 6

load next

You do not have permission to post in this thread.