Act II: Ill Fortunes (Part 2, the morning after)

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Jul 11, 2017 2:11 pm
Once they are found and cleaned then Roland will set the hackbutt and guard the perimeter while the other are investigating.
Jul 11, 2017 6:12 pm
Upon hearing the sounds of battle Heather readies her crossbow. She cautiously moves towards the sounds, although she makes no effort to hide herself. If someone is battling the monsters in this valley she hopes to join them, the task of removing evil from this place is far too much for a single adventurer. She will approach until she can clearly see who was in battle. At this point she will stop and observe the group, the crossbow is pointed toward the ground hopefully conveying that she does not intend to start a confrontation.
OOC:
I assume with the mist by the time she can see them she will be more than close enough to fire her crossbow if necessary
Jul 11, 2017 6:18 pm
OOC:
Perception to spot Heather.

Rolls

Perception - (1d20+14)

(18) + 14 = 32

Jul 11, 2017 6:23 pm
Darren, who is already on the lookout, spots the stranger as she moves into view, "We've got company," he says to the others, then calls to the woman, "Well met, traveler, what brings you to this Light-forsaken part of the world?"
Jul 11, 2017 7:05 pm
Ujjaya will see and hear Heather approach (probably hear her first since she's most likely sloshing through the swamp, making her way form dry spot to dry spot, and the mist still limits clear visibility to about 30 feet).

As she makes her way towards the ruins, the sound of battle will have ceased. As she can see more clearly what transpired here, she spots a rather eclectic party of adventurers, composed of 4 humans (2 males, 1 female), a male dwarf, a male humanoid with blue skin who might have some extraplanar origins, and what looks like a winged drow. The dwarf and the winged drow seems to be checking the ground near a short stone pillar in the middle of what looks like a runic circle scribed on the ground. One of the human and the humanoid with blue skin seems to be keeping watch, with the human holding up a rather bulky and strange contraption. In the water, Heather can spot the floating carcass of what looks to be 3 large leech-like creatures with sickly rubbery white skin, and within the runic circle seems toe be the dead body of a horrendously-looking old crone whose hair looks to be made of rotting seaweed...

The rest of the party, as you hear sloshing in the water, at first you though your Vistani spies were getting sloppy, but out of the mist, you see emerge a woman clad in mithral armor with the holy symbol of Serenrae clearly emblazoned on her shield. A crossbow is cocked in her hand, but pointed downward so as to not appear threatening...
OOC:
Shanata, can you either send me a copy of your picture or link me to the image you're using so I can make a counter for your character for the battle maps please.
Jul 11, 2017 7:09 pm
"Hial stranger. What can we do you for?"
Jul 11, 2017 7:27 pm
"Salutations, I have been sent by Sarenrae on a holy mission to cleanse this land. I heard the sounds of battle and came to investigate. If you are of good intent I offer my aid, I am well versed in the healing arts."

As she speaks Heather approaches to within 40ft of Darren (if she isn't already within range), being careful to remain non threatening she casts Zone of Truth (20ft radius surrounding Darren). This takes one standard action and has a vocal and somatic component, so people will likely notice she is casting a spell.

A will save of 10+2+4=16 Negates the effect. Anyone affected by the spell cannot lie, but can choose to not answer questions. It lasts 6 min, but the circle does not move and creatures can walk out of/into the affected area.

"What brings you to this Sarenrae forsaken land? Are you in league with the terrible creatures I have encountered in my travels?"
OOC:
I haven't played spell casters very much, do I need to roll anything to cast Zone of Truth?
Jul 11, 2017 7:35 pm
Darren sees her casting, and quickly realizes what the spell is. He lets it settle over him, having nothing to hide. "We are part of the Lightbringers, an organization dedicated to the destruction of the undead menace. So, no, we are not an enemy to you if you are who you claim to be."
OOC:
Ignore my Will Save
Last edited July 11, 2017 7:37 pm

Rolls

Will Save - (1d20+8)

(12) + 8 = 20

Spellcraft to identify spell - (1d20+8)

(15) + 8 = 23

Jul 11, 2017 7:49 pm
Heather is visibly relieved by this news.

"I have heard of the Lightbringers, your organization has an excellent reputation and is quite famous in this area. I have been sent to cleanse this land, and as our goals align I would be honoured to work alongside you. I fear my mission is far too great for a single disciple, even one as dedicated as I.

Even if you do not wish for me to join your expedition, please allow me to do what I can to heal your wounds. It is clear you have been engaged in a great battle."
Jul 11, 2017 7:49 pm
OOC:
No. The only time you are required to roll something for spells is the damage inflicted/HP healed/HD affected/Etc. if the spell lists dice to roll and not a set number, and the occasional spell resistance checks if a monster is resistant to magic.
Jul 11, 2017 7:57 pm
The young woman will advance and address Heather.

"Welcome traveller. There is indeed much evil in this land which needs to be cleansed. The werewolves of the Svalich woods, the witches of Lygasa hill, some might even be tempted to say the Vistanis who are thieves, scoundrels and con artists... But by far the worst of them all is that devil Strahd up in his castle..."

She spits on the ground as she speaks that last name.

"As for healing, I have suffered some injuries fighting those blood-sucking worms, the worst of it being that blood one of them took from me. I'm feeling a bit frail and light-headed at the moment..."
Jul 11, 2017 8:01 pm
Weiryn will chime in.

"Yes, that would be normal considering the amount of blood those things seems to need in order to nourish themselves. Perhaps if you have a few lesser restorations to spare to help my companions. I am a healer too, but sadly had to use my daily allotment of restorative spells to heal up brother Durgrim's strength after a nasty encounter with a really dangerous undead in the basement of a church..."
Jul 11, 2017 8:18 pm
"Lesser restoration is indeed one of my healing spells, however I have only one use of it prepared for today. I will be happy to do what I can, and when we rest I will prepare as many iterations of such spells as needed."

Lesser Restoration: dispels magic effects reducing 1 ability score or restores 1d4 ability damage to 1 ability.

Heather casts Lesser Restoration on Ireena.

"Until I have time to prepare more spells I cannot heal anymore such damage, but I am able to help with less serious afflictions. Does anyone else require my services?"
OOC:
So I have to prepare the spells that heal ability scores but I can spontaneously cast healing spells in a couple of ways. Anyone who is low on HP let me know, I have tons of that kind of healing left.

Rolls

Lesser Restoration - (1d4)

(3) = 3

Jul 11, 2017 11:11 pm
Veroth stands from near the dwarf as the sounds of banter reach him. If his companions are so inclined, he abandons caution, spikes his rapier into the soft earth, and begins to dig up the disturbed ground.
Jul 12, 2017 12:18 am
Poking with his rapier, Veroth will notice the earth is a bit loose. After a good minute of digging, Veroth will pull out a richly decorated amulet which looks to be some sort of holy symbol as well as what seems to be a reliquary box, about the size of a large tome, its side and lids carved with images of angels, but the eyes and mouths of every angels are red with a sticky liquid which looks suspiciously like blood...

At the sight of the amulet, Ireena's face brightens and she exclaims. "That's it! It's the holy symbol of ravenkind! Looks like Madam Eva was right, Strahd must have stolen it and hid it here."
Jul 12, 2017 12:46 am
The blue-skinned humanoid turns his strange, glowing eyes on the stranger and speaks his customary blessing upon her, "On shanti, shamti. Peace be upon you. I am Ujjaya."
Jul 12, 2017 12:58 am
"Thank you for the kind welcome, sir."

It is apparent that Heather is slightly uncertain how to respond, she has never met his kind before. The strange greeting and glowing eyes have caught her by surprise. She is not afraid, just awkward like everyone is when meeting someone of a new culture.

The winged Drow is likewise a new experience for her, and she is uncertain how best to speak to him as well.
Jul 12, 2017 1:00 am
OOC:
"Now I can multi-class!"
Veroth hands Ireena the reliquary and the symbol. "We leave the swamp now?" He eyes the newcomer before taking up a post, watching the swamp for threats.
Last edited July 12, 2017 1:03 am
Jul 12, 2017 2:07 am
"Oh, thank you, but I thought we had agreed I'd give you the holy symbol in order to defeat Strahd. By what you told me you need to bond yourself to it and I have no idea how to do that..."

Then looking at the reliquary box.

"By the gods, is that blood?"
Jul 12, 2017 2:11 am
Weiryn will chime in.

"Yes, perhaps it is time to go now, I'm not willing to spend any more time than we need to in this accursed swamp. Anyone else is in need of healing before we leave?"

He then turns to Heather.

"We can explain you all about our mission on our way back. It is quite complex it would seem and this will give us something to pass the time while we trudge through this bleak landscape..."
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