Chapter 1

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Apr 5, 2017 2:26 am
CouchLord0510 says:
OOC:
I can only attack one at a time tho right? So basically this is going to take forever by myself. >:(
As it is such a basic action I will let you do it as a bonus action too.
Apr 5, 2017 3:21 am
andrewdnd1990 says:
In a rage I use my great axe to chop a hole in the side of the ship
The Dreadship I assume? You don't need to roll an attack as you can't miss it. Just damage will do :)
Apr 5, 2017 5:41 am
Having his axe once again Saris goes and cuts two of the ropes. In doing so he turns to see if he can catch anyone's eyes. If someone does look he will say Hurry get the ropes we need to put some distance between us!
OOC:
Using my background trait Heart of Darkness for this
Last edited April 5, 2017 6:36 am
Apr 5, 2017 6:10 am
Snowycoldfood says:
Having his axe once again Saris goes and cuts two of the ropes. In doing so he turns to see if he can catch anyone's eyes. If someone does look he will say Hurry get the ropes we need to put some distance between us!
OOC:
Using my background trait Heart of Darkness fore this
Got it. Could you give me a Charisma/Diplomacy Check Please?
Apr 5, 2017 6:35 am
Rolling

Rolls

Charisma - (1d20+2)

(3) + 2 = 5

Apr 6, 2017 12:02 am
OOC:
Dex save. Using my last spell slot to cast vicious mockery
As he races up to where Bran is, Glorendil insults the archers shooting at Bran. "What are you going to do for a face when the monkeys want their arses back?"
Last edited April 6, 2017 12:40 am

Rolls

Dex save - (1d20+4)

(9) + 4 = 13

Apr 6, 2017 1:02 am
thatguy2 says:
OOC:
Dex save. Using my last spell slot to cast vicious mockery
Some good news. Vicious Mockery is a cantrip so you still have all of your spell slots.
Apr 6, 2017 1:17 am
OOC:
Did I do any damage to the pirate ship?
Apr 6, 2017 1:36 am
To recap:
Harbek fired his crossbow and hit the leading pirate causing them to pile up on the stairs leading up to the castle. Magak and Glórendil rushed to the foot of the stairs to aid the archers in the castle. Unbeknown to them, their aid wasn’t needed as a marine cast burning hands, incinerating the pirates but accidently catching Glórendil and Magak in the blast.
11 fire damage to Magak
6 fire damage to Glórendil

Que and Saris are trying to cut the ship free. They have cut four of the grappling hooks leaving five left.

Magak is taking his anger out on the Dreadship's hull.

Glórendil is attacking the pirate crossbowmen with his vicious words.
OOC:
I'm just waiting on Sinnj to let me know Harbek wants to do :)
Apr 7, 2017 3:49 pm
OOC:
Sorry for delay. Travel sucked more than expected.
Placing his crossbow down and starting to follow Magak and Glorendil towards the pirates invading their ship, Harbek stops short when he sees the gouts of flame erupt from the sailors hands and take out all of the advancing pirates. As he starts to smile, he notices that the flames also engulfed his new friend Magak and another of the travelers helping the pirates. Stopping in his tracks, he begins to pray to Pelor for healing on his companions,

"Pelor, lord of light, grant me your blessing so that I may provide healing to those who are fighting for the side of light against the evil that has set upon this ship."
OOC:
Harbek is casting Healing Word to grant them both 1d4 plus Wis bonus

Rolls

Healing on Magak - (1d4+5)

(1) + 5 = 6

Healing on Glorendil - (1d4+5)

(3) + 5 = 8

Apr 8, 2017 12:07 am
OOC:
Um, that would use two spell slots. You've already cast magic missile which used one of your spell slots.
You could heal one of them but then you would be out of magic for the day. Magak looks a lot worse off than Glorendil. Would you like to heal just him?
Apr 8, 2017 12:10 am
@Harbek
You call out to Pelor and for a moment nothing happens, you doubt your faith for a fraction of a second and then your holy symbol glows with that same blinding white light which flows from your hand and into Magak. As if Pelor would abandon his faithful in his time of need you chide yourself as you make a mental note to do some penance when you get the chance.
OOC:
Magak heal 6 hps
@ Glórendil
As the battle rages around you time stands still for a moment as you focus on the pirate crossbowmen above you. You unleash a torrent of insults but, alas, they fail to pierce the veil created by the sounds of raging battle. However, as you attack the crossbowmen, some of them duck down and out of view.
OOC:
DC to avoid missiles reduced to 10.
@Que, Saris and Magak
Que and Saris rush along the port side of the ship cutting grappling lines as they go. While running, Saris makes eye contact with a hard-looking dwarf warrior. As they lock eyes, the dwarf seems to instinctually know your request and rushes to cut two more of the grappling lines. Then the pirate crossbowmen unleash a volley towards Saris, Que and Magak.
OOC:
Magak, Saris and Que
Dex save please DC 10
Damage: 3 piercing
No damage on a successful save
Magak leaps onto the ships railing and begins hacking away at the Dreadship. He knocks a massive chunk of wood as his greataxe seems to be having some effect. You hear some cries from above and many pirates are pointing towards you. The cry goes up and the crossbowmen are hurriedly reloading and getting ready to fire in your direction.
OOC:
Hull HP 75
Due to the hardened and weathered nature of the wood, any damage roll less than 10 will have no effect.

Summary
The structural integrity of the hull is sitting at 75 hps. If you get it to 0 the pirate ship will be forced to break off its attack.
There are currently 3 grappling hooks holding the ships together. If you cut the lines and use the oars to lever the ships apart (group str check at least three characters needed. Two successful checks to succeed). This will also force the pirate ship to break off its attack.
You see some pirates clutching ropes and preparing to swing over.

What do you do?

Rolls

Save Vicious Words - (1D20)

(13) = 13

Crossbow attack - (1D6+1)

(2) + 1 = 3

Apr 8, 2017 12:59 am
OOC:
what save do I make? Dex?
Apr 8, 2017 1:34 am
thatguy2 says:
OOC:
what save do I make? Dex?
Sorry yeah. Dex save please.
Apr 8, 2017 2:08 am
OOC:
Dex save

Rolls

dex save - (1d20+4)

(19) + 4 = 23

Apr 8, 2017 2:48 am
I attempt to dodge the bolts while taking another swing with my axe.

Rolls

Dex save - (1d20+1)

(11) + 1 = 12

Ship damage - (1d12+3)

(3) + 3 = 6

Apr 8, 2017 5:50 am
Saris uses his axe head to block the incoming arrows
Last edited April 8, 2017 5:51 am

Rolls

Dex Save - (1d20+1)

(10) + 1 = 11

Apr 8, 2017 1:30 pm
Arina says:
OOC:
Um, that would use two spell slots. You've already cast magic missile which used one of your spell slots.
You could heal one of them but then you would be out of magic for the day. Magak looks a lot worse off than Glorendil. Would you like to heal just him?
OOC:
I read that wrong to think it healed all allies within range. My bad.
Apr 8, 2017 2:43 pm
Sinnj says:
Arina says:
OOC:
Um, that would use two spell slots. You've already cast magic missile which used one of your spell slots.
You could heal one of them but then you would be out of magic for the day. Magak looks a lot worse off than Glorendil. Would you like to heal just him?
OOC:
I read that wrong to think it healed all allies within range. My bad.
OOC:
No problem. I've read plenty of rules wrong myself. Anyway, because Healing Words is a bonus action you get to take an action too. The other guys are trying to cut the ship free. You could help them out if you like?
Apr 8, 2017 3:58 pm
Que, noticing the incoming bolts, attempts to dodge them. As she does, her foot gets caught in a rope lying on the deck and she falls flat, the bolt slamming into the deck beside her and making a large gash in her thigh. With a cry and a sharp intake of breath, she frees her foot and readies herself to repel the pirates preparing to board the ship, leaving it to adrenaline to deal with the wound.
Last edited April 8, 2017 4:00 pm

Rolls

DEX Save - (1d20+3)

(1) + 3 = 4

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