Chapter 4: Neverlight Grove

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Jun 23, 2017 3:18 pm
Dustin shrugs then nods and launches to shock bolts at two bugs.

Rolls

Shock Bolt Attack 1 - (1d20+5)

(5) + 5 = 10

Shock Bolt Attack 2 - (1d20+5)

(3) + 5 = 8

Shock Bolt Damage 1 - (1d10)

(3) = 3

Shock Bolt Damage 2 - (1d10)

(10) = 10

Jun 23, 2017 7:58 pm
Seeing his companions begin their assault cemos starts to run forward to the fight...wait what's that? cemos looks over and sees a beautiful rock. He stops to pick it up.
Jun 23, 2017 8:10 pm
Bildaweer's magic streaks out, blasting two of the bugs to smithereens. The other two bolts clip two more, causing them to stumble as they skitter.

Dustin's shock bolts sail out, shooting right over their heads.

Cemos finds a particularly interesting rock that reminds him of a lost love's face.

Georges and Stool leap to their feet, charging toward the bugs, closing the gap but not getting close enough to attack anything.

Eldreth rolls over and grumbles about losing sleep and ignores the lot of you.

Rasharoo looks between the fight and Eldreth and places himself between the bugs' path and her, preparing himself for a fight.

The bugs charge at Georges, Stool, and Cemos. 4 each attack Georges and Stool, 2 attack Cemos.

Of all the attacks, only one hits: Cemos is bit, however, because of his training, he doesn't actually take any damage.
You are all up.




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Rolls

Secret Roll

Secret Roll

Secret Roll

Jun 23, 2017 8:23 pm
Curse the gods! Not now Cemos! WE NEED YOU!
Jun 23, 2017 8:43 pm
Dustin shakes out his hand and tries to launch another pair of shockbolts.

Rolls

shockbolt 1 - (1d20+5)

(3) + 5 = 8

shockbolt 2 - (1d20+5)

(8) + 5 = 13

Shockbolt damage 1 - (1d10)

(10) = 10

Shockbolt damage 2 - (1d10)

(10) = 10

Jun 24, 2017 1:19 am
Bildaweer casts magic missiles at the nearest four bugs.
Last edited June 24, 2017 1:20 am

Rolls

Magic missiles - (4d4+4)

(3113) + 4 = 12

Jun 25, 2017 11:57 am
did you see? he wanted to take my rock cemos says as he put the rock away in his pocket. no one takes from me.!.
OOC:
cemos will attack the one that just bit him
Last edited June 25, 2017 11:59 am

Rolls

att1 - (1d20+7)

(3) + 7 = 10

att1 - (1d20+7)

(7) + 7 = 14

dam1 - (1d6+5)

(4) + 5 = 9

dam2 - (1d6+5)

(6) + 5 = 11

Jun 26, 2017 1:36 pm
Bildaweer drops 4 of the bugs as Dustin clips one with a shockbolt. Cemos swings at one that bit him, missing first, and then squishing its body into goo. Georges and Stool finish closing the distance, each taking down one of the bugs. There are two left standing that try biting Georges and Stool, but they miss horribly.

You are up



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Rolls

Georges (2 Scimitar swings) - (1d20+5, 1d6+3, 1d20+5, 1d6+3)

1d20+5 : (8) + 5 = 13

1d6+3 : (2) + 3 = 5

1d20+5 : (2) + 5 = 7

1d6+3 : (5) + 3 = 8

Stool (MH, OH) - (1d20+4, 1d4+2, 1d20+3, 1d6)

1d20+4 : (1) + 4 = 5

1d4+2 : (2) + 2 = 4

1d20+3 : (17) + 3 = 20

1d6 : (6) = 6

Secret Roll

Jun 26, 2017 1:48 pm
Mentor, do we need to keep them alive for their glands to work ?
Jun 26, 2017 2:21 pm
Keep fighting Dustin, there's no going back now. Bildaweer casts magic missile at the next four oncoming bugs.
OOC:
I wouldn't thinks so. And, my last 2nd level spell slot.

Rolls

Magic Missiles (2nd level) - (4d4+4)

(2314) + 4 = 14

Jun 26, 2017 2:29 pm
Dustin nods and launches another couple of shock bolts.

Rolls

Shock Bolt Attack 1 - (1d20+5)

(8) + 5 = 13

Second Shock Bolt - (1d20+5)

(9) + 5 = 14

Shock Bolt Damage 1 - (1d10)

(5) = 5

Shock Bolt Damage 2 - (1d10)

(6) = 6

Jun 26, 2017 2:34 pm
The remaining bugs drop in a flurry of magical destruction.

Combat is over but you are left with a dozen glowing corpses. If anyone wants to harvest glands, it's a DC 15 Survival check.
Jun 26, 2017 2:51 pm
Dustin tries out getting some glands from the bugs.

Rolls

Wisdom Roll - (1d20+3)

(10) + 3 = 13

Jun 26, 2017 3:20 pm
Bildaweer goes to work on a few of the bugs.

Rolls

Survival check - (1d20+1)

(7) + 1 = 8

Jun 26, 2017 3:23 pm
Ander quietly moves to the bugs, looking to harvest what he can.

We'll call it advantage from having others there.

Rolls

Survival - (1d20+7)

(6) + 7 = 13

Survival Advantage - (1d20+7)

(12) + 7 = 19

Jun 26, 2017 3:25 pm
With all of you together, you do manage to harvest 7 of the glands and manage to find some zurkhwood shafts to bind them to, giving you impromptu torches that will last another 16 hours or so.
Jun 26, 2017 3:26 pm
"That is the most light we have since Neverlight grove."
Jun 26, 2017 6:55 pm
Good. Bildaweer brushes off the goop from several of the glands that abruptly exploded from failed extractions.
Jun 27, 2017 1:17 am
well lads I don't know if I can rest after all that excitement. shall we press on?
Jun 27, 2017 1:17 pm
OOC:
Are you all up and leaving and abandoning your long rest or are you going to continue your long rest before continuing on?
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