Admin, OOC, and Launch Discussion

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Jun 27, 2017 12:57 am
Xorthan says:
Ezeriah says:
Now, we were told not to trust RC by Zaituc. And she's speaking the same about him. As of now, I'm at this point: we've got nothing tangible, just he said / she said and finger pointing. So, for now, Kray's looking at it like a merc, he's made a deal, he's got a contract, and he knows Zaituc better than RC, and the Mercon family has know Zaituc for decades (how well they know Zaituc is another question altogether; Kray has spent time with Z less than time separate occasions, so Kray doesn't know him that well personally).

So we've got a contract, and I know that as mercs (at least Thorn, myself, and Ivor) that contract and our rep is a big deal. To break that contract... well, Kray would want zero witnesses. Period. House Mercon rep, personal rep as a merc, etc... he'd want that to remain intact.
Agreed. I don't think Thorn knows either Z or RC very well, and at this point is focusing on getting the job done. He'll cross the morality bridge when he gets to it.
Yeah... that morality bridge might be complex. Again, RC says Sorcha supposedly will be part of revealing some sort of salient/tangible proof-type something about Z.

Going to have to see that bridge first. I'm def not committed to a path yet.
Jun 27, 2017 2:13 am
Maeriks is fully behind RC at this point and he believes her honest toward himself and generally alturistic, but that can change if she cheats him in some way.

Ivor and Maeriks will have some interesting times in the future when Maeriks begins changing shape into an animal.
Last edited June 27, 2017 2:14 am
Jun 27, 2017 6:17 am
Quote:
Ivor and Maeriks will have some interesting times in the future when Maeriks begins changing shape into an animal.
IKR! Just don't wildshape into a seal or puffin.
Last edited June 27, 2017 6:18 am

DMJ

Jun 27, 2017 9:20 am
Oxbox says:
Constablebrew says:
Oxbox says:

I will wait for them to come close with my javelin at the ready. Would I get sneak Attack with the javelin?
Ox, you could use your karmabit daggers and attack someone adjacent to anyone else.
Someone had thrown around the word finess for the javelin. I just wanted to know my options. And Bryn doesn't need someone adjacent... He likes it much better when they are alone...
Sneak Attackers, I'm aware of the rule that says you can apply the Sneak Attack to any opponent who has someone adjacent to him. That makes sense in a lot of cases, but in this case the layout of the battlefield (battlepool?) and the circumstance seem to stretch that rule at least close to absurdity.

It seems that the idea of Sneak Attack with the adjacent opponent assumes or paints the picture of the Rogue moving around and twisting/weaving with some freedom of movement to capitalize on positional shifts of the target as the target fights the other opponent (most often the Rogue's ally).

In this case, you guys are trying to hold a position to cut off more avenues of approach (and thereby more attackers) for each man. AND each of you, including Rogue Bryn, are getting swarmed by multiple attackers even in that stance. It is just not convincing to me that a guy could stave off 2-3 dudes swarming him directly from multiple angles, and he shifts over somehow through the mix to a different guy and gets a boosted Attack on that separate opponent. I just think the bad guys have so many numbers and will flood the space so fully that all you can do is try to hit the guys that are attacking you.

BUT ...that being said, I don't want to blast through written rules and screw characters out of published capabilities that they are counting on, especially not in threatening life-or-death situations. I'm thinking this situation is one that qualifies.

So thinking of how a Sneak Attack might work, I could envision Bryn moving around and dodging his own Attackers (just regular AC, not the Dodge Action) and then he is paying close attention to his own opponents who are pressed up closest to his buddy next door (and other people's opponents too) all the while, looking for some bad guy who is just a little more exposed. Though when he is covered up, he may not be able to physically shift and melee exploit every special opening with a melee stab stab, he could theoretically get off a opportunistic javelin shot. That would be a ranged attack, DEX based, and the Tcho-Tcho band launcher does not suffer Disadvantage at the "point blank" 5' range. So I think it may allow for this special application.

So, Ox. For TR1, with the Ready Action first to get the positioning right, I would say that Bryn could fire the first Javelin in a way that exploits some Deep One's shifting through the tight squeeze of the group's defensive formation, and thereby get the Sneak Attack boost on the Javelin as a Ranged Attack.

We'll play it by ear in future rounds. Maybe there will be options to keep reloading (Bonus Action) and firing Sneak Attack javelins. And I could see more feasibility of spacing options that allow classic backstabbing knife Sneak Attacks later if you guys can thin this Deep One mega-swarm out and give Bryn some area and space to be shifty within.

So when possible, let me know what you think and send Bryn's final version of TR1 Action. I'm going to move on to BR1 opponent counter attack later today.
Jun 27, 2017 12:25 pm
I will always defer to your judgement J, you've proven to be a fair DM and I have a lot of respect for how you run the game.


DMJ says:
...that being said, I don't want to blast through written rules and screw characters out of published capabilities that they are counting on, especially not in threatening life-or-death situations.
That's my only concern, rogues have no other source of damage increase as they level outside of sneak attack, raising dex or multi classing.

They way I envision the swashbuckler specifically is their aim is precise, hit vital spots a la sneak attack extra damage.

But again, I'm going to defer to you. What I can do is roll sneak attack dice separate on my strike where rules wise I feel it applies, and you can make your judgement call behind the DM screen when you subtract hp. Thoughts?

DMJ

Jun 27, 2017 4:03 pm
DMJ sent a note to Oxbox
Jun 27, 2017 8:20 pm
Constablebrew says:
OOC:
Accounting of the battle thus far:
TR1
Kray + Maeriks kill Fish 1
Thorn injury to Fish 2, ranged
Ivor injury to Fish 3, melee
Bryn miss Fish 4, ranged

Lets be sure to focus fire on one or two fish at a time until dead
Ivor's next move will be his signature net-and-skewer combo on Fish 3. If it's netted then I recommend taking advantage of the Advantage. :-)

DMJ

Jun 27, 2017 9:22 pm
Jabes.plays.RPG says:
[quote="Constablebrew"]

Ivor's next move will be his signature net-and-skewer combo on Fish 3. If it's netted then I recommend taking advantage of the Advantage. :-)
I have to admit this is something I didn't really think about in planning, but I'm really enjoying and cracking up about right now.

Ivor all the sudden, in this shithole of a situation, is right in his element underwater, bagging catches, raging, and skewering them just like he did when he was a boy up north in the ice cold waters of a rare Dannein coastal community. "Just like dad used to say, 'Bag'em and stab 'em.'"
Plus Ox saying "angry fisherman" "gone fishin'". And Jabes jokes warning to Maeriks "Don't turn into a seal, bro. Might stab you with this undersea trident because you are freaking me out. Let me reiterate: I HATE druids. HATE."

Jabes and I have talked over time about further details on Ivor's background, and why Ivor is who he is. So I'm laughing a little extra to see it all come out this way when it all shakes out alongside the other inputs of the game story. Good ish.

This is a brutal ruthless game. Quite sad on the story at times I think because of the way you guys have built your players' backgrounds, plus some of the things that NPCs bring in with their problems. But at the same time, shit is funny as hell too.
Jun 28, 2017 12:36 pm
I was also waiting for jabes to say "Fish on!"
Jun 28, 2017 2:15 pm
J, I'm assuming a short rest after battle, while wearing the LUBA and underwater, is not happening. Just want to make sure before burning up any specials.

Of course, perhaps we'll come across a spot to rest. Now that we've swam to the bottom, about how much of the BZ is underwater?
Last edited June 28, 2017 2:16 pm

DMJ

Jun 28, 2017 2:18 pm
True. For Short Rest, would need to get stationary for a bit somewhere and lose the masks. Catch a breather. Drink water. (Breathing water?).

DMJ

Jun 28, 2017 2:22 pm
How much BZ underwater?

Ballpark: probably the lower 1/4 or 1/5 of it.
You can gauge that you have already been rising back in overall depth, after bottoming out at the low entrance. Guess would be that there is some sort of air break within, maybe pretty soon if there is enough space to keep rising upwards for a bit longer.

DMJ

Jun 29, 2017 1:57 am
Fellas,
Out for the night. Not sure when tomorrow I can lay out BR2. If it is not Zero Dark Stupid morning, then it may be late in the day before I can get free.
Checking the numbers: attacks from last round to now reduced from 14 to 11. LUBA Team is chipping away at it.

J
Jun 29, 2017 10:32 am
DMJ says:
OOC:
X, 5' is good. Sorry though. All these fish guys are Sentinel-trained. Yeah. It's kind of like a Underwater Guard qualification course that everyone has to take at the Black Ziggurat Martial College, you know. To be certified.
just kidding
I'm ashamed to say I believed you for a second. BZMC. Awesome.
DMJ says:
OOC:
Also, you're previous Teacher's Pet insistence to turn the rules on yourself about that Ready Action ended up not costing a thing I guess. Reaction was left intact by NOT doing Ready, available for use now with Sentinel OA. Does that motivate you to keep on finding ways to self-penalize? haha.
LOL. You know, karma. I can see why people believe in it. Every once-in-a-while self-flagellation has some positive reinforcement.
Jun 30, 2017 9:10 am
DMJ says:
I'm rocking an Excel file Battle Sheet MS Office-style for this - full throttle Project Management Professional (PMP) to keep it all straight!
I'm gonna have to create my own document too because I've lost track of which ones are viable targets! For now will concentrate on those directly in front of Ivor (particularly because I want my net back) but I definitely want to keep an eye on all within range because that's definitely how Ivor rolls.
DMJ says:
I know the net pull by opponents is annoying, but I think it is believable that these guys would try to get that thing away. Nets terrify them, and they understand their effectiveness in the water. On your next turn, I'm open to ideas if you want to throw some out there to use Ivor's Movement/Interact with Environment Actions to try to blow past these fools and recover the net.
I totally dig the tactic because that's absolutely what Ivor would do to their net-wielder too! I'm wondering though, given the PC's' tight defensive formation, would it even be possible for Ivor to retrieve his net without breaking formation and possibly jeopardizing the group?
Last edited June 30, 2017 9:10 am
Jun 30, 2017 9:29 am
As one of the three Deep Ones that have been focusing on Thorn pulls away, the fighter sees an opportunity and jabs a spear at the retreating one's back.
OOC:
Opportunity Attack against DO15
Once again, Thorn's reaction results in receiving pain from the creature with the short sword.
OOC:
DO13 hits; DO14 misses. 4 points damage on Thorn
Thorn retaliates, managing two sudden, violent lunges at the Deep One wielding the sword. He is slowly becoming accustomed to fighting underwater. Hopefully not too late, he thinks grimly. He looks around for alligators.
OOC:
TR3, attacks at DO13
EDIT: Sorry, J! Just realized I posted this into the wrong thread... is there a way to fix this?
[ +- ] Thorn Character Sheet
Last edited June 30, 2017 10:17 am

Rolls

DO15: opportunity attack + damage - (1d20+6, 1d6+4)

1d20+6 : (19) + 6 = 25

1d6+4 : (1) + 4 = 5

DO13: first attack + damage - (1d20+6, 1d6+4)

1d20+6 : (15) + 6 = 21

1d6+4 : (3) + 4 = 7

DO13: second attack + damage - (1d20+6, 1d6+4)

1d20+6 : (17) + 6 = 23

1d6+4 : (5) + 4 = 9

DMJ

Jun 30, 2017 12:13 pm
No prob. Relocated Copy of Post Above to Ep 1 Board. Had to transfer the rolls as a picture since they cannot be cut out and pasted manually like the text.

DMJ

Jun 30, 2017 12:16 pm
DMJ sent a note to Xorthan

DMJ

Jun 30, 2017 12:45 pm
Jabes.plays.RPG says:

I'm gonna have to create my own document too because I've lost track of which ones are viable targets! For now will concentrate on those directly in front of Ivor (particularly because I want my net back) but I definitely want to keep an eye on all within range because that's definitely how Ivor rolls.


Depending on what happens with Kray's Grapple Resist - if that one dude wrangles up Kray and that little squad tries to withdraw with him captive - then I was thinking that you might make an appeal that Ivor should be able to apply Sentinel powers against one of the retreating kidnappers, and scoop up a Reaction that is retroactive back to R2 (similar to Thorn's). To that I would say: "I'd buy that" because of positioning on the defensive formation.



Jabes.plays.RPG says:
I totally dig the tactic because that's absolutely what Ivor would do to their net-wielder too! I'm wondering though, given the PC's' tight defensive formation, would it even be possible for Ivor to retrieve his net without breaking formation and possibly jeopardizing the group?


It does seem that surging forward would break the formation, leaving more space for the horde to encircle each guy. BUT the underwater horde ain't what it use to be. You guys are already close to having these opponents chopped down to where they can only have around a 2:1 numbers advantage per guy, plus now all of them are engaged and open to OAs in a lot of cases, depending on where and how far they move.

They would have loved for you guys to have initially been more spread out and have allowed 360 angles of approach against each guy in the water. Definitely would have tried to nab guys one by one (grapple, net) and dash away with them using superior swimming speed and get some grappling, restraining before commencing the 5 on 1, 6 on 1 assault of attacks, maybe at Advantage, on each kidnapped victim after they had dragged them away several yards.
Y'all didn't allow that, and the initial flood barrage didn't quite work for eliminating 1 or 2 of you either. Their advantages on numbers are evaporating gradually and their superior Movement rate in the water is not currently as effective as it could have been in another situation (though they are still trying).
Jun 30, 2017 1:59 pm
My turn to play the teacher's pet: J, I think you might have forgotten to roll crit damage for D08 vs. Ivor here.
Quote:
Depending on what happens with Kray's Grapple Resist - if that one dude wrangles up Kray and that little squad tries to withdraw with him captive - then I was thinking that you might make an appeal that Ivor should be able to apply Sentinel powers against one of the retreating kidnappers, and scoop up a Reaction that is retroactive back to R2 (similar to Thorn's). To that I would say: "I'd buy that" because of positioning on the defensive formation.
Yeah man, if they're moving away (whether or not they bagged Kray but especially if they do), Ivor will be all over their asses. Maybe I'll even take their net instead of of retrieving mine huh?
Here's that excel file I put together. LINK. Could be better organized but it's what I've got for now. Sharing just in case it might be of some use to some of you guys.
Last edited June 30, 2017 7:22 pm
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