Admin, OOC, and Launch Discussion

DMJ

Mar 30, 2017 12:16 am
Fellas,

Thanks for joining the party! I really appreciate you all being willing to give this crazy idea a shot. I hope Dark Thrones: Remnants of the Ancients will be a good game. From what I have gathered talking to all of you by PM, I feel very fortunate to have such a great set of guys to hang out with on the GP boards. Hopefully we can get a cool story rolling.

So I want to talk more later--unfortunately a little short on time tonight. In the meantime though, I wanted to put up this one thread so that we can all have a chance to talk as necessary for Admin and preparatory items.

IMPORTANT: Don't talk about character builds just yet.
I do want you to submit characters electronically when you have the character sheet done, but I would ask that everyone maintain commitment to the "Blind Character Creation" idea for now, until everyone is finished and has characters submitted. I know I'm keeping up the ruse for a long time - on the brink of being annoying. Bear with me just a little longer. I think it will pay off in the long run, with everyone getting a cool character put together "in a vacuum" and then a bit more of surprise of a big reveal to pull it together for "Episode 0" as we talk through the tie-in between character backgrounds and then get ready for "Episode 1" when we kick off active story line game play.

So maintain character related questions on PM, but use this resource to hang out, intro yourself as a player (not character) if you want, and also if something else applies in the way of questions about the game, scheduling, general questions or concerns about the setting, etc.


On that note: 1 last big adjustment that I think I have communicated to everyone individually, but wanted to reiterate for clarity:
Starting Character Level is changed from Level 3 to Level 4.
So if you have not done so already, proceed with adjustments to character development accordingly. I hope there are no objections with this. After I heard some of the character ideas, I realized that I wanted to shift slightly to give everyone a little more leeway to use 1 level beyond the 3rd level Archetype marker to allow for variety or design options.


So again, can't thank you enough. I really appreciate all of the time and effort communicating in advance and working with me to get organized and plan backgrounds. These characters that you guys have are all very cool. I am really excited to get this game rolling and together establish a legit Dark Thrones style!

Best regards,
J

DMJ

Mar 30, 2017 12:22 am
Also, y'all, required viewing of this clip to help kick things off:

New Game Sesh

If you have already seen it, you have to watch it again. It is a new classic -- can we all agree on that?
Mar 30, 2017 12:42 am
Nice opener, and a great way to start a game. K&P is good stuff.
Mar 30, 2017 1:46 am
Right. Introductions.

First off, I'm really looking forward to this game. For those of you new to GP and PbP, the kind of setup DMJ has created here isn't remotely the norm. All the details that bring Dark Thrones to life are the same ones that give the setting and our time in it meaning. It's awesome to be able to look through all the background sources available and really get a sense for what the setting is like, creating the sense that your character has a history and a life before you started playing it.

As far as interests, not necessarily just the fantasy(ish) genre...

Some of my influences/favorites for literature, off the top of my head: Conan, the Elric saga, Lovecraft's works (although some really do seem to border on unreadable madness, tales like 'Shadow Over Innsmouth' and 'The Lurking Fear' are classics that redefined the genre), Thieves' World (top notch realistic fantasy, with multiple characters living in a city, with short stories from different points of view; George RR Martin definitely borrowed from this writing style), Lord of the Rings (yeah it's got elves and dwarves, but it's a great adventure, and one of the best reads of my pre-teen childhood, written by a guy that survived some of the worst shit from World War I), and Game of Thrones (has a nice 'real' feel and it got me interested in fantasy again). I like a good mystery and thrillers/horror as well, and also enjoy Doyle's Sherlock Holmes in addition to Poe's works (Fall of the House of Usher, Masque of the Red Death, Telltale Heart, and the Pit and the Pendulum being some of my favorites).

On the screen, some of my favorites are (randomly stream of consciousness here) Star Wars, Gladiator, Braveheart, Alexander, Blade Runner, Alien, Aliens, The Abyss, 13th Warrior, Conan the Barbarian (and the Destroyer), Bram Stoker's Dracula, Dune, Star Trek, 300, and I'm sure quite a few I just can't think of right now.

As far as my background and taste in gaming, some of my favorite games include D&D (my first table top experience when I was 6), Shadowrun, FFG Star Wars, Call of Cthulu, Vampire, and Warhammer 40k (I have yet to play Dark Heresy though, although I imagine it's pretty awesome).

Whatever the game is, over the years I've come to realize that the common denominator is that I enjoy darker, edgier, and more realistic games, where the DM/GM is okay with killing off your character (or worse) when you screw up and make bad choices. Without that edge, that possibility to utterly fail, the game loses meaning and starts to feel like a boring ride on some guided train track tour through the fantastical land of Mundane Fluffy Rainbow Cloud World.

In sum, when you can't lose, none of your choices even matter anymore, and when that happens in a RPG, it sucks.

I doubt we'll have that problem in Dark Thrones, where I have a feeling that fools will find themselves in a pool of their own blood, sooner or later.
Mar 30, 2017 9:11 am
DMJ has done an amazing job detailing his world! I'm very much looking forward to playing this game. I have always been attracted to gritty games, and this will be my first time playing in one.

Books: Stormlight Archives series by Brandon Sanderson is absolutely amazing, as is his Mistborn series. I've been working my way through Fritz Leiber's novels with the Gray Mouser and Fafard. On Silver Wings by Evan Currie is the best SciFi I have ever read. Everything by Scott Sigler is great.

Movies: Just copy and paste Ezeriah's list here.

I'm a big gamer - lots of board games, indie video games, and even made a few myself for fun. Some of my favories are Catan, Pandemic, Risk Legacy, BattleTech, FTL, Darkest Dungeon, Hammer Fight, Quake, .... it just goes on and on and on.

I really can't wait to see what characters you all came up with. This will be so good!
Mar 30, 2017 9:35 am
Thanks for having me here! :-)

I'm Jabes, 42 years old, from Manila, Philippines (GMT+8). Besides the time zone difference I also keep odd work hours as I am a chef running my own cake business. We like making geeky cakes. Here's a D&D-themed one, and here's another.

And then there's this bad boy!

I was introduced to D&D almost 30 years ago (AD&D back then) and to this day I still play with the same group of guys, my best friends. We played 3.5E when that came out and spent 10 years on a campaign, skipped 4E, and started a 5E campaign as soon as it came out. I've been on GP since early 2015. It's been fun trying out new game systems and character concepts I would never have gotten off the ground in my IRL games.

Whenever I play I try to do something new. Sometimes that means something a little unconventional, but other times that just means something I myself have never tried before.

Echoing everyone's sentiments, I am amazed at the rich detail with which DMJ has filled this world. Simply reading through the world setting threads has been a treat in and of itself.

I'm really looking forward to getting together and telling this story with all of you!
Mar 30, 2017 2:24 pm
Hey guys,

I really appreciate the opportunity to play with you guys. I saw the description for Dark Thrones and was instantly attracted and interested and here I am, so thank you for the invite.

A little bit about me, I'm a Journeyman metal fabricator and a Journeyman welder I'm 30 years old and I'm relatively new to the tabletop RPG scene. I have only been playing D&D for three years. Seeing you guys talk about playing D&D for 30 years+ makes me jealous! I was late to the party but have immersed myself in the game quite a bit. I DM for two home campaigns (one of which I convinced my wife to play in - success!) and I'm relatively new to GP, but I absolutely love it here.

Im excited to play and to get to know you guys.
Last edited March 30, 2017 2:25 pm

DMJ

Mar 30, 2017 4:59 pm
Y'all, thanks for the intros. Reminded me that I did not do mine yet.

I think I qualify as an "Old School" gamer, in a way at least. I started with 1e. AD&D. I think around 1987. That was the crazy years: the wild west of mean, vengeful DMs and out-of-control house rules, especially endless expansion of critical hit and fumble description tables. "Ok, so that 1 is a fumble. Roll on the table and see what happens....Oh my god! You chop your own foot off! Idiot!" Classic.

I kept gaming with a small/medium sized group of friends for about 10 years I think, with up and down frequency. I was almost always the DM (hence the DMJ handle I have secretly carried for decades in a small circle who know that identity), because no one else wanted to do it after we all learned how from the couple of weirdo DMs that introduced us to the game originally. Mostly, I played 2nd Edition D&D, with the exception of one campaign I ran in Cyberpunk. (Did that game even exist?! Or am I just remembering some old dream...)

But then I was pretty much away from D&D until 2012, I think around a 15 year absence. I revived the habit: 1) to play with my kids, and 2) to revive an old campaign with old friends on Skype and during vacations when we had a chance to get together. It was a complete blast for me coming back! My household campaigns with the kids and their friends have been some of the best stories I've ever been a part of and a lot of good times, laughs, and some moving scenes. We started originally with 2nd Edition D&D (all I knew), then converted to 3.5 Pathfinder (I learned the whole system by the book by myself, no one helping me), then converted to 5e about a year and a half ago. All a lot of fun.

So the cool conversion that I really enjoy now, just for some background, is that the Dark Thrones campaign setting is really based on a retro game setting that is a big part of my past. I know the very first character ever created in this setting world. He was an Assassin named Ian Kane, from an inland Kortellan city called Chantuela, created by my best friend from my hometown where I grew up. That was in 1990! So it turns out that I have a lot of info on this world, it just has never been so formalized and written out for readers, more like a set of notes in several mediums from MS Word files, to 3.5 floppy disks, all the way back to spiral notebooks I wrote in the 9th grade. haha

But y'all I have never played any games online. I just heard about PbP last year and just started trying it out on GP this January. So I want to confess early that I am green as they come on PbP. I hope you will have mercy on me as I botch things up here and there. I am 100% sure I will be screwing up something very soon in this new format of gaming. I like to think I am a fast learner though, and I will try to recover quickly. I appreciate your tolerance as I learn the ropes, adapt to some of the normal practices of the online game culture, and as we develop some of our own practices that might be a little different and unorthodox.

That is it on gaming. Movies I list out on inspirations forum thread. I have read some fantasy fiction books: mostly Howard's Conan (could you guess?), Lovecraft, and Clark Ashton Smith. Also a few of the Drizzt books and a couple Dragon Lance books in the more distant past. Outside RL interests are sports: involved to various degrees with high school football, wrestling, and lacrosse in local area. Enjoy hunting, shooting, water skiing, grilling out, drinking. I'm a former atheist converted to a Catholic. I read my fair share of non-fiction books on science, foreign policy, history, religious history, and theology, although I forget the details of most of them after about 6 months. Grew up in the South, used to be in the army, now work in DC as a consultant. I work out and run all the time but remain out-of-shape because of too much cheeseburgers, pizzas, beer, insomnia, and self-destructive lifestyle. No intention of changing that. I'm a big-time family guy. Undisclosed number and ages of kids, but it is a lot. Super hot blonde wife.

So that's it. Way too much probably, but it's a one-shot intro, so what the heck.

J

p.s. Dang, Jabes! I can't believe those cakes, bro. Your beholder avatar icon is actually a CAKE?! Holy smokes! That blows me away.
Mar 30, 2017 6:37 pm
I wanted to add that I'm 37 and started with AD&D 2e in middle school when my dad randomly shipped me a ton of the books. He had been an inmate at the time and picked up the game as a way to pass time. He figured my brother and I would like it. Turns out he was right. A played a lot of Rifts in high school, '93-'97 and then didn't play anything until 2011. My coworker and I got to talking and he was interested in learning the game after I mentioned I had played before. We got a group together and took turns GMing short campaigns for the next 3 years. Then I had kids and gaming became a difficult thing to commit to. I just recently got back into it now, playing once a week (late at night online, after the kids are asleep) and started here on GP just about a month ago now.

I spend the rest of my non-free time working as a lead software engineer for a startup. I spend the occasional weekend making small games, which you can play a few of them here: http://ihazcode.herokuapp.com/

@Jabes - I realize now I've seen your cakes on Reddit! You are famous!

DMJ

Mar 31, 2017 3:23 am
I enjoy reading the intro information. It's clear we have an all-pro gamer team here.

Here are a couple of thoughts to keep the Admin stuff rolling for kick-off.

On finalizing characters...
Submit characters whenever you are ready. Remember the adjustment to Level 4.

On backgrounds and story launch...
We are really close. I will aim to send 1 more PM to everyone tomorrow (Friday) to work with you in the last details of background, with angles to pull characters together in their recent individual stories to bring the group story to what I think is a believable and compelling starting point.

On starting equipment and coin...
These characters are 4th level, and each has a highly developed backstory. So no need to stick to the book exactly on starting weapons, armor, equipment, gear. I want everyone to have some leeway. Think of what the character would really have, realistically in this point of their career and story. Within reason of course--no magic items, and no plate mail armor, crossbows, etc.--just keep in mind the setting limitations that have been discussed elsewhere. On money, none of these characters seem necessarily dead broke to me, but all of them are obviously striving for more to some degree or another. Some do seem like they are a little more thin in the wallet than others by design, and that is fine. So again --pick something that fits the story that you are telling, and what kind of situation that you want them to be in financially given their circumstance, and what kind of motivations they would have because of finances or lack thereof. If you have any questions about this, about what is fair or permissible, feel free to throw them my way and we can talk it through.

On schedule predictions...
If you guys are willing to finish characters over the weekend, I think we could aim to start a real game thread next week. We might need a day or 2 of "Episode 0: Pre-game" talk that I think would be a mix of In-Character and OOC, to get the action framed up, describe the starting circumstance, location, etc. and allow for Q&A as necessary. But then I think we could be ready for full-fledged, roll camera opening scene maybe middle next week. Send word if there is any problem with this plan or if anyone feels like they need more time, or more info from me to keep things moving.

Thanks again. I'm really looking forward to going live and seeing these characters in action.
Mar 31, 2017 7:42 pm
We probably can get started with Episode 0 now and make final tweaks during that process. I'll be making small adjustments to my equipment, nothing major. Not to mention that making changes to character backgrounds to tie in other PCs is pretty normal for Episode 0's.
Mar 31, 2017 9:30 pm
I think as part of seeing Blind Character Generation through, we should finish our characters completely and turn them in to DMJ before we go to Episode 0 (complete everything but tying in backgrounds, of course). That's the impression I got about the Blind Char Gen, and the idea is that we don't influence the mechanical aspects of each other's characters, or personal historical backgrounds, in any way. Once those are all rock solid, I think we bring it all together with "how do these guys know each other, and how long?"

And yeah, I'm looking forward to kicking this off too, but no need to hurry it. I'm all for taking the weekend.
Last edited March 31, 2017 9:32 pm
Apr 1, 2017 6:25 am
Calling attention to this post. Where it says "apply part or all of his proficiency towards lowering his AC" I think you mean raising his AC. :-)
Last edited April 1, 2017 6:25 am

DMJ

Apr 1, 2017 3:39 pm
Yes. Typo. Good catch.
You know I will never really escape my 2nd Edition upbringing.
Hey, Jabes, what's your THAC0?
Apr 1, 2017 4:21 pm
Haha! Funny story: I made a dragonborn sorcerer named Thacogygax. :-D
Last edited April 2, 2017 2:49 pm
Apr 1, 2017 11:46 pm
THACO... so many good memories can be attached to one simple acronym.
Apr 1, 2017 11:47 pm
Hi all,

Wow, this is looking solid!

I'm 37 and currently live in Toronto. I grew up in South America, and the opportunity to play tabletop RPGs never really presented itself until two years ago when a neighbor "selected" my wife and I to be his PCs. Since then we've been playing different campaigns with a few other neighbors and my son. We try for once a week, but I work the night shift and my days off are always different, so it's hard to play as often as I would like. Thanks to Google, here I am playing PbP for the first time, nervous and excited.

DMJ's world looks amazing; I'm looking forward to exploring it with you all.
Apr 1, 2017 11:48 pm
Toronto? Where about? I was born in Ajax.
Apr 2, 2017 10:15 am
Mississauga. Just moved here about three years ago.

DMJ

Apr 3, 2017 12:37 pm
I have had network issues at the office all morning, so only access is by phone. Too busy to post during the day now, but will aim to start new thread for story this evening.

Unexpected delay but will recover.
Apr 3, 2017 5:29 pm
No worries, this sort of thing happens all the time once you get half a dozen disparate people together.
Apr 4, 2017 1:13 am
Since melee and non-magical combat are a big part of this game, and DMJ is allowing us to take some sensible aesthetic liberties with weapons, I thought I'd post some of Kray's favorite tools for killing. Trying to not get too flashy, given the tech level and gritty setting, but I really like these images, as they help me visualize Kray and help bring the character to life. In a setting full of guys packing hardware, there's a whole world of weapons, and it seemed a shame to limit our characters to long sword, rapier, short sword, etc.


Yatagan--- Kray's primary weapon (rapier stats)
https://dl.dropbox.com/s/isun25imk81jszy/Rapier%20Yatagan%206.jpg


Falcata--- Kray's offhand weapon (short sword stats)
https://dl.dropbox.com/s/o7oy4o3bbu7fpw3/short%20sword%20falcata%203.jpg


Gaeirmundi Knife--- keepsake from a hunting expedition on Tonalma Island in Gaeirmund, and because you never know (dagger stats)
https://dl.dropbox.com/s/69dr7f8erkyiqlc/Dagger%20rom%20Island.jpg


Dagger ---a gift from his oldest (deceased) brother Lysander
https://dl.dropbox.com/s/tn31qi0je7yu2n5/Dagger%202.jpg
Last edited April 4, 2017 1:16 am

DMJ

Apr 4, 2017 2:27 pm
Wow. Those weapons seem right on the mark to me. Perfect styles for the setting.

Fellas, Ezeriah is on to something in that I would like to maintain a lot of flexibility on the look and imagery of weapons, armor, tools, and gear. We want to keep it simple on the stats, using the PHB where we can and not developing endless new stats, but at the same time taking realistic liberties with cosmetics to fit the scene and fit everyone's own preference look.

As we have spoken of elsewhere, this is mostly a setting at the tail end of the Bronze Age, with some regions transitioning to iron and developing more complex steel work methods. I really enjoy envisioning the characters on that brutal edge of transition in civilization and technology, where there is a lot of variety and even disparity among the tools of war used by different cultures and regions.
Apr 4, 2017 2:39 pm
Yeah that gear is badass! And I've always particularly enjoyed ancient cultures that weren't your standard pseudo-European Tolkien fare, and have often tried to flavor my PC's that way. So this game is fun for me on that level on top of everything else!
Apr 4, 2017 2:48 pm
Something I've done in every other game I've joined here: In addition to introducing the PC in-character in the story thread I also introduce my character in the OOC thread once he or she has been approved. Wasn't sure if I should do that here, given the Blind Character Creation. But since Ivor has been introduced in-game I'm guessing the cat's out of the bag.

So here's Ivor MacConall, a Dannein raider who was captured and enslaved, and ended up in the Pylosean gladiator pits. But he got free, details of which will I will try to reveal little by little as the story progresses and our characters get to know each other.

http://www.alexandrosmodels.com/IMAGENES/spqr/spqr46/1gran.jpg

For those who like to skip to the last page of a book, I can post Ivor's story here if DMJ approves. :-)
Last edited April 4, 2017 2:48 pm

DMJ

Apr 4, 2017 3:23 pm
Jabes, and everyone else:
I'm cool with posting whatever you want. Showcasing is fully permitted at any time. This Admin thread is separated for a reason. Sure the characters may not know everything that we do; we are all committed to playing the characters only with the information they have. But as a gamer, I would love for everyone as fellow gamers to hear about these character because all of them are rated Top Shelf.

Not a requirement for those who want more secrecy, but an invite to those who are willing. Great story lines and imagery going on with all of these PCs.
Apr 4, 2017 6:41 pm
Qiu Hua is a laborer, an entertainer, and a pit fighter. While labor work generally keeps him well fed and affords him time to play his favorite instrument - a traditional Alijanian stringed instrument - and time evenings at the tavern where he can swap stories and histories with fellow tavern patrons, his true passion is pit fighting. He has made a bit of a name for himself in the pit fighting world for his characteristic style and exceptional durability.

A 4th generation Alijanian settler, Hua cherishes the traditions of Aljanian culture and history. He has also made an effort to learn the verbal histories of other cultures. He grew up in pylos. He borrowed heavily on their grappling techniques and shield tactics. He relies on his large shield and heavy chain to protect him while he approaches the enemy, peppering them with javelins. Once in melee range, Hua will grapple his opponent, immobilizing them and pounding them with his shield until they submit.

The port city also gave him access to a steady flux of bravos to pick fights with. Hua learned to be a cocky ass toward sailors and thugs that looked ready to ship out soon - all in good jest and to get a gauge on them before he'd actually fight them. (He has a bit of Imposter Syndrome - he feels like he's good, but luck is really what has gotten him so far in the pits, and one day that luck is going to run out and everyone will figure out his little trick.)

http://i.imgur.com/5Am35PI.png
Last edited April 4, 2017 6:48 pm
Apr 5, 2017 12:21 am
Jabes, I used to do some miniature painting myself, mostly for Warhammer 40k. Just wanted to say, that miniature is a top notch paint job, and, based on your cake business, I'll assume that's your handiwork as well?
Apr 5, 2017 12:26 am
Hey DMJ, how about a Characters subforum, where we can create our own threads (for each of our characters), and post info about our characters? That way we have nice spot to go and check stuff out, to get a better aesthetic and/or visual idea of the character. You know, so when CB has Qiu Hua maul someone, I can look there for a quick visual reference (like the glorious one above).

The OOC is nice, but won't stay organized for the purpose of character stuff, and it'll be cool to have a thread we can post anything we think pertinent to getting a better sense of our characters.
Apr 5, 2017 12:41 am
Also, as far as characters knowing each other, I believe Kray, Talius, and Thorn have known each other for two years, since the Battle at Giant's Ford.

DMJ

Apr 5, 2017 1:36 am
Good call. Will get a Characters Sub-Forum established.

EDIT: Done. It is on the boards at least, as "Player Characters". I hope I have the settings correct where you guys can add threads, but let me know. I'm still kind of dorking out managing these Administrative Control Panel settings for all this ish.
Apr 5, 2017 4:18 am
Ezeriah says:
Jabes, I used to do some miniature painting myself, mostly for Warhammer 40k. Just wanted to say, that miniature is a top notch paint job, and, based on your cake business, I'll assume that's your handiwork as well?
No, man, I pulled that image off the net! :-)
Apr 5, 2017 11:45 am
Well, nice pull then. That miniature is inked and drybrushed too, looking about as real as it can. Whoever did that is dedicated.
Apr 5, 2017 7:06 pm
Quote:

"Gandish...why would they be so far south . . ." Zaituc says quietly after another stall. "Did you have the goblin half-breeds running the woods up north at Annagain Pass, Connal's Son?" Zaituc asks, looking quizzically at Ivor.
I'm a bit confused what is being asked here.
Apr 5, 2017 7:09 pm
Constablebrew says:
Quote:

"Gandish...why would they be so far south . . ." Zaituc says quietly after another stall. "Did you have the goblin half-breeds running the woods up north at Annagain Pass, Connal's Son?" Zaituc asks, looking quizzically at Ivor.
I'm a bit confused what is being asked here.
Ah yes, was also about to ask the same thing but you beat me to it. :-)

DMJ

Apr 5, 2017 8:52 pm
Jabes.plays.RPG says:
Constablebrew says:
Quote:

"Gandish...why would they be so far south . . ." Zaituc says quietly after another stall. "Did you have the goblin half-breeds running the woods up north at Annagain Pass, Connal's Son?" Zaituc asks, looking quizzically at Ivor.
I'm a bit confused what is being asked here.
Ah yes, was also about to ask the same thing but you beat me to it. :-)
LOL. Exactly. It is confusing. I thought it would be perfectly understandable if Ivor wrote back "What are you saying, old sea dog? Are you talking to me or to yourself again?"

Big Zaituc, a monster of a man even though he is old, speaks with a fearsome and booming voice when he is on the ship or in a fight, never lacking clarity. He is feared for his ruthlessness in battle, and his great physical strength, and also hailed as one of the most shrewd corsairs and elusive smugglers for decades.

But when he is hanging out drinking and getting high and getting laid at his camp with his friends, he drifts away and can be seen talking to himself. He still insults everyone and complains, but he is very generous and egalitarian, (even though you have learned recently that he actually carries the title of Viscount in Voldruv, which would make him mid/upper level nobility. He has never mentioned this, but some of the non-Voldruvan crewmen have told you).

Not sure if the behavior is bipolar, an act, or him just adjusting to circumstances albeit dramatically. Also, it seems like a Voldruvan tendency. Many of his crew are Voldruvan. The trend is that they are gruff, abrasive, and focused when they are "on the clock" managing the ship, and ferocious in battle (especially with axes), but when they get down time, they are rather quiet, dull, calm, and very kind.

The comments about the Gandish will revive later. Not giving anything away when I say that.
Apr 6, 2017 1:28 am
Haha I dig it. Ivor needs to chill. I was under the impression we'd go out to meet the visitors, that's why Ivor has gotten to his feet. Have I got it wrong? Are they coming to the longhouse?

DMJ

Apr 6, 2017 2:05 am
Ya. Visitors are en route, nearby apparently. All of you are just cold chillin on the front stoop like swamp people neighborhood gangsters.
Sorry. Accurate description was probably lacking from me, learning ropes on this all writing no conversation gig.
Apr 6, 2017 5:00 am
No worries, man. It's been awesome so far. :-)

In other news, Ive got another hectic weekend coming up at the cake works. Posting from me will be sporadic at best.

As you may or may not be aware, the site has an Absences thread for people to post leaves of absence. Why there and not the game's OOC thread as I've done here? Because some people (like me) are in over two dozen games! ;-)
Apr 6, 2017 11:23 am
Popped in real quick to add the following sentences to my last post:
Quote:
He steps outside for some fresh air to clear his head. Wine and women cloud one's mind - makes one slow in battle. For all his bluster, Zaituc ha shown himself a shrewd man. But that shark's drugged out of his fucking mind right now. Best be prepared for anything.
As per my notice of absence by the time I'm ready to post again the others will have arrived at the longhouse.
Last edited April 6, 2017 11:26 am

DMJ

Apr 6, 2017 3:34 pm
Right on, Jabes. I should be able to game some tomorrow morning, but then I too will be hit or miss on access after that. Might be able to steal some moments Sat/Sun, but I will need to be away from the computer for the most part. No peer pressure on weekends for any of us - we are not going to press the story forward Fri-Sat. As a general trend, I will be aiming to keep this game to a Mon-Thurs show because I suspect that we are all pretty well dispersed on weekends and rightly so.

One more thing: Daaaang, bro. I hope that my message boards don't catch some virus or disease from your posts, since you are carousing all around town with such rampant promiscuity. I guess you want to see other people, but whoa...
haha

DMJ

Apr 6, 2017 3:38 pm
Test Fire Roll Visibility Check

In order below, on "Visibility" pop window:

Hide Nothing
Hide Roll/Result
Hide Dice & Roll
Hide Everything

EDIT AFTER ROLLS: Hmm. That is kind of lousy. I was really looking for an option that would just present the final result but not the details of the roll and bonus.

Rolls

Hide Nothing - (1d20+2)

(8) + 2 = 10

Hide Roll/Result - (1d20+2)

Hide Dice & Roll

Secret Roll

DMJ

Apr 6, 2017 3:41 pm
Full Disclosure
OOC:
I have a Stalking Horse named Miracle, alternate login that I can use to mimic vision of a player, in the game only for me to test visibility of my terrible Administrative Control Panel skills.

J
Apr 6, 2017 5:47 pm
A "Result Only" option would be great. I'll suggest that to the admin.
Apr 6, 2017 6:37 pm
Quote:
"I saw Gandish in the Huskan Forest that were dirty as old-plate copper and mean as a Bishtu sandsnake too. Arms strapped so tight that they could likely grab big Apox and break him in two over their knee."
Love that description!
Apr 6, 2017 6:45 pm
@Jabes I was thinking we could do a sort of flashback in the Player Characters thread and explore how Qiu and Ivor met and how Qiu ended up helping Ivor escape.
Apr 6, 2017 10:24 pm
Constablebrew says:
@Jabes I was thinking we could do a sort of flashback in the Player Characters thread and explore how Qiu and Ivor met and how Qiu ended up helping Ivor escape.
Yeah! I'd like that!
Apr 7, 2017 7:21 am
For inspiration of a slave pit fight, I ran a scenario of Qia against a Hobgoblin Warlord in a large arena. The hobgoblin came straight from the MM, CR6, but effectively something lower since he couldn't make use of his Martial Advantage nor Leadership. 4 rounds of javelins and then Qia grappled and disarmed the warlord in 3 more rounds. And then bashed through 97 hobgoblin hit points for another 12 rounds.

What a slog.
Apr 7, 2017 12:26 pm
Constablebrew says:
For inspiration of a slave pit fight, I ran a scenario of Qia against a Hobgoblin Warlord in a large arena. The hobgoblin came straight from the MM, CR6, but effectively something lower since he couldn't make use of his Martial Advantage nor Leadership. 4 rounds of javelins and then Qia grappled and disarmed the warlord in 3 more rounds. And then bashed through 97 hobgoblin hit points for another 12 rounds.

What a slog.
That sound awesome. I'm glad to know I'm not the only one that "plays by myself" doing hypothetical fights.
Apr 11, 2017 12:42 am
Noticed there's some new stuff in the World Details. Nice touch that "small fragments of the broken moon can still be seen on some nights." Interesting how the subsumed Nadrilian culture were astronomers, too, and that Ancient Yuoric, if spoken today, would likely be very difficult for a current day Yuoric speaker to understand (just like ancient vs modern English).

All nice touches and great adds to the setting.
Apr 11, 2017 1:21 pm
Ezeriah, nice work on the annotated timeline.

DMJ

Apr 11, 2017 2:49 pm
Yeah. Thanks, Ez. That shit is dope.
Apr 11, 2017 3:57 pm
Jabes, just want to say that trident and net is fucking badass and I'm glad you're rocking it.

And yes amazing work Ezeriah.
Apr 11, 2017 4:26 pm
Thanks guys. I just wanted to be able to look back and see where the group's been, and where we might be going.
Apr 12, 2017 9:12 am
To capitalize on the Sentinel feat I'll have to know, round by round, which foes, if any, are within 5ft of Ivor. @DMJ, if you'd rather not bother with that shit and would prefer that I swap the feat out for another (maybe that Trident Mastery feat we were discussing) then I'd be ok with that. Sentinel is boss though. :-D
Apr 12, 2017 10:10 am
Ivor, you could just make the tactical choice of pairing yourself with someone, positioning yourself close to an ally to ensure you pick up a Sentinel attack off of your Reaction.

DMJ

Apr 12, 2017 10:25 am
Jabes, I'm all clear with providing detail on positioning as much as I can. Reference PM I sent you; I don't mind questions for clarity and reminders along the way. Just worked like a charm in first run in the field on Ep. 1.

For those listening in: I discussed with Jabes about DM decision for Trident being interchanged with Spear on some Feats and rules. There is no actual Trident Mastery Feat, but advantages may be gained by route of other Feats that benefit Spear.
Apr 12, 2017 1:06 pm
You know, maybe I'm just being paranoid, but I've got to wonder if something we wouldn't like is happening back at the Longhouse. Almost like this whole affair at The Stones might just be a distraction for a stealthy raiding party to take what they want from the Zaituc's camp.
Apr 12, 2017 3:03 pm
Right. Gambling payouts:

Off the top of my head it was 18 total gold in the pot (13 from Kray, 5 from Ivor)

Since only two played, instead of fictionalizing some additional GP into the pool, I'll just boost Ivor's winnings from 60% to 70%.

70% to Ivor = 12 Crowns (gp) and 6 Sharps (sp), netting a total gain of 7 Crowns, 6 Sharps.

30% to Kray = 5 Crowns and 4 Sharps, netting a total loss of (you guessed it!) 7 Crowns, 6 Sharps.

Well played Ivor!
Apr 13, 2017 7:02 am
"Rutcrana". Words like this makes me wish Gamers Plane had a "search all threads and PM's" button. It doesn't, does it?
Apr 13, 2017 7:43 am
Ezeriah says:
Right. Gambling payouts:

Off the top of my head it was 18 total gold in the pot (13 from Kray, 5 from Ivor)

Since only two played, instead of fictionalizing some additional GP into the pool, I'll just boost Ivor's winnings from 60% to 70%.

70% to Ivor = 12 Crowns (gp) and 6 Sharps (sp), netting a total gain of 7 Crowns, 6 Sharps.

30% to Kray = 5 Crowns and 4 Sharps, netting a total loss of (you guessed it!) 7 Crowns, 6 Sharps.

Well played Ivor!
Hey Ez, Talius played too, remember?
Apr 13, 2017 9:08 am
I'm feeling like Ivor would pursue the fleeing Gand rather than leave it to the mob. I'm assuming he has some understanding of the rules of the Circle of War. Would his leaving the Circle to pursue be bad form, or even prohibited?

DMJ

Apr 13, 2017 9:30 am
Jabes.plays.RPG says:
I'm feeling like Ivor would pursue the fleeing Gand rather than leave it to the mob. I'm assuming he has some understanding of the rules of the Circle of War. Would his leaving the Circle to pursue be bad form, or even prohibited?
Ivor can pursue. No rules or traditions would be broken.

DMJ

Apr 13, 2017 9:31 am
Xorthan says:
"Rutcrana". Words like this makes me wish Gamers Plane had a "search all threads and PM's" button. It doesn't, does it?
I doubt GP has such a search function.
I can tell you that the name Rutcrana has never been mentioned before on Forums or PM.
Apr 13, 2017 9:34 am
DMJ says:
I doubt GP has such a search function.
I can tell you that the name Rutcrana has never been mentioned before on Forums or PM.
Thanks. Maybe I just start copying and pasting everything onto a Google doc for easier lookup... :)
Apr 13, 2017 2:49 pm
So it looks like Qiu's opponent is breaking free from the grapple. But having been struck by Ivor's Sentinal OA, his speed is zero. No getting up, no moving. Let's say the trident has him pinned to the ground. He can still attack, of course!

DMJ

Apr 13, 2017 4:29 pm
Jabes.plays.RPG says:
So it looks like Qiu's opponent is breaking free from the grapple. But having been struck by Ivor's Sentinal OA, his speed is zero. No getting up, no moving. Let's say the trident has him pinned to the ground. He can still attack, of course!
Ah, OK. So Ivor is sort of staying there for a moment then, threw the hand axe at the stone jumper but is still remaining engaged to keep this other guy Qiu is wrestling down. Got it.

I can't break free from work for long now, but will readdress tonight. No matter what, looks like it could be last action for the Gandish wrestler - running on fumes now.
Apr 13, 2017 4:44 pm
Yup, exactly. He was thinking about pursuing but the crowd finished the Gand for him. Ivor is gonna be damn pissed at himself for being the only one who didn't manage to kill his opponent!

DMJ

Apr 13, 2017 5:26 pm
O well, he targeted the slipperiest one who had it in mind to make a break for it from the beginning.
Apr 13, 2017 11:25 pm
Man, I really hoped for a chance to have Qiu chace down the fleeing Gand and drag it back into the circle. Before that I figured Qiu could climb up that pillar, grab the foot of the thing, and power slam it with a 15 ft drop.

DMJ

Apr 14, 2017 1:32 am
Constablebrew says:
... Qiu could climb up that pillar, grab the foot of the thing, and power slam it with a 15 ft drop.
That would have been awesome. Like a Randy Orton suplex off of the top turn buckle.

DMJ

Apr 14, 2017 9:18 am
Fellas,

I am heading into a busy day at work and weekend of working at home mixed with family time. I'll be sticking with the casual weekend tradition. Probably sneaking some time here and there to drop in non-pressing updates, hopefully follow up on some individual questions that have come up so far, etc. but there won't be anything going on where we are waiting for each other's input, and I might not be able to speak back and forth much on any new questions until next week. As usual, posting is still welcome and even encouraged, but definitely not required.

I don't know what you guys thought, but I thoroughly enjoyed this week's Druid Circle Death Match. Your characters' input every day was outstanding, and to me it painted a vivid picture of what was going on both in the action and on the sidelines before, during, and after the fight scene. And I am really starting to get a feel for the imagery, style, and personality of each character, which is very cool to see (read?). Well done and thanks for all the effort to build this scene up with such meticulous detail every single day.

Next week, starting early Monday morning hopefully, we'll press the story on to learn why Capt/Viscount Nemes Zaituc really went to the effort to assembly your teams here at the strange edge-of-the-swamp hideout. As you can predict, we will gain more ground on a bigger snapshot of the area and background on at least some circumstances as they are now. A few unknowns will be identified, Zaituc will put forward his real proposition, and the party will have to decide how to respond.

So that is where we will shift story drive to low gear for the weekend break:
All 5 PCs hanging out at some old toppled stones that lay outside of the menhir tower circle, talking with Zaituc and his leadership and ally crew. NPCs present (some illustrated here) include:
Zaituc
Ruacht
Rori
Horasiu
Shen Lain
Daig (from Lochlainn Clan)
Scachan (druid)

Alright then. So have a good weekend, and Happy Easter to anyone who is in to either Christianity, rabbit fairy tales, or Hallmark promos.

Catch up with you on the regular next week,

J

DMJ

Apr 15, 2017 3:14 pm
Added new expansion of Tavern Brawler and Grappler Feats here.

I say new, but it is really something that CB and I had already discussed back during the team assembly days by PM. I had meant to put it up on the boards formally, but failed to do so. So in the end, this rule is just late.

These expansions give a new avenue for Action and Damage in weaponless combat when they are coupled with the House Rule on the Slam Action. If this new ability would have changed anyone's decisions about initial Feat selection, then I'm fine with allowing a swap now on an existing Feat to Tavern Brawler or Grappler for anyone who is only learning about this rule now but would like to take advantage of it. I do not want to have unfairly (though inadvertently) withheld options by not having rule adjustments published.

DMJ

Apr 15, 2017 5:34 pm
New expansion on the Mercenary Code of Honor here.

Because of several PC backgrounds and the nature of this first set of circumstances developing, I can feel that we may be heading on a mercenary type story, for a short time at least. It's definitely not a train track. I know things can change over time, but wanted to have this option out there on the table for anyone who wants to capitalize on it in the circumstances as they are for Episode 1. Something for a little more flair, style, and enjoyment maybe, though it is definitely not a requirement.
Apr 15, 2017 5:40 pm
Oh man, I totally forgot about that bonus action slam. Qiu would have saved his action surge then, which would have gone toward running and jumping up that stone column, grabbing onto the gand up there and slamming him off of it. #hero.

Also, IIRC there was a clause that "both you and your opponent are standing" for the bonus slam action.

DMJ

Apr 15, 2017 5:49 pm
Constablebrew says:
...IIRC there was a clause that "both you and your opponent are standing" for the bonus slam action.
Correct. That is in the criteria for House Rule: Slam here.
Apr 17, 2017 10:38 am
Slammed at work. Will be back to posting two days from now.

DMJ

Apr 17, 2017 3:31 pm
Monday: I'm late on putting in a big write up entry on Episode 1. Meant to have it up early morning, but I will get it on the boards sometime this evening (EST) in hopes of keeping things rolling for the week.

Thanks,
J
Apr 19, 2017 2:32 am
Talius is bad at all of those skills being requested, so hopefully there is someone else in the party that can cover that.

Talius' insight is +3, that's about all he can offer.
Last edited April 19, 2017 2:34 am
Apr 19, 2017 4:25 am
Qiu is ok at all of those, and excels at history.

Investigation +2
Insight +2
History +6
Intelligence +2
Persuasion +1

He will take keen interest in anything related to History and will be Helping with investigation and insight as he wants to get to the bottom of the situation and understand what is driving both Zaituc and the druid. He will listen to what others ask and ask followup questions to flesh out the answers.

Rolls

History (with advantage if someone can provide meaningful help) - (1d20+6, 1d20+6)

1d20+6 : (6) + 6 = 12

1d20+6 : (14) + 6 = 20

Apr 19, 2017 11:40 am
Since all of us are having a talk through about the details on the contract, would it be safe to assume that we can all roll with Advantage for whatever check we decide to do (assuming we'll get Help from someone on the check-- there's no mechanical requirement to my knowledge)? Maybe it could reflect just the natural flow of group conversation (e.g., Kray's Persuasion attempt on the behalf of the group carrying more weight, springboarding off of another character's comment, rather than being simply for some personal gain).
Apr 19, 2017 11:58 am
CB, I'm fine if you go ahead and roll that History check. Even if it's not the high for the group, I think it's pretty damn serviceable for 4th level.

DMJ

Apr 19, 2017 12:04 pm
On rolls to boost info at contract meeting...

Good idea on the Aid Another effort from the whole crowd. I'm supportive of that, so all elected rollers proceed with Advantage rolls, and good that the trend is already established. Picturing it as more of a give and take with the whole crowd involved. Early example of team work too I think.

Write up coming. Please forgive the recent delays. Unexpected developments at work have thrown me for a loop before, during, and after workdays so far this week.
Apr 19, 2017 12:14 pm
Hell, I appreciate the delay this morning! Without it, I feel like I would have missed the bus on being involved in the ability checks.
Apr 19, 2017 1:50 pm
I have been slammed at work too, so a slower pace this week is fine by me.
Apr 19, 2017 6:48 pm
Just now coming up for air after a brutal couple of days at work. Haven't slept for 36 hours! Will try to catch up...
Apr 20, 2017 12:47 am
Talius can make the insight rolls.

Rolls

Insight with advantage - (1d20+3, 1d20+3)

1d20+3 : (16) + 3 = 19

1d20+3 : (17) + 3 = 20

DMJ

Apr 20, 2017 1:19 am
Wrote up a few results on History and Investigation on Ep 1. Have to call it quits for the night though. Will try to get the other stuff up on the board sometime by mid-morning.

Party is having pretty good success so far. A good run on the dice it looks like to me. Gives a little boost on info.

Yo, Xorthan. Wondering if that last remaining INT check might have Thorn's name all over it...just wondering. :)
Apr 21, 2017 2:15 am
As far as inventory and the swamp, this is what I've got (besides weapons) and not necessarily what I'm bringing. What I'm curious about here is how closely you're looking at our inventory J. For example, Kray doesn't wear armor anyway, so is bringing the below gear an issue in any way? In other words, how realistic are we getting? Or is your focus more on heavy gear and heavier armor, rather than specifics (like swamp-wet rations being no good to eat anymore, maps being ruined if I they get submerged, etc).


---Medium Shield (+2 AC)

MISCELLANEOUS
--Backpack
--Sack for loot

--Crowbar
--Hammer

--50 ft hemp rope
--Pitons x10

--Torches x10
--Tinderbox

--Bedroll
--Blanket
--Waterskin
--Rations x10

CARTOGRAPHY TOOLS (primary use)
--Leather folder for maps
--Pen
--Bottle of Ink
--parchment sheets x10
--Sealing Wax
--Candle x4
--Chalk x4
Apr 21, 2017 2:27 am
Just as a continuation of what Ez is asking, mechanically speaking, how will you handle swimming in Armor? I've had some DMs say you just can't swim in armor and you are hindered in doing certain things.

I'm just going to leave this here.

Jokes aside, I'm fine with leaving Armor behind. In two levels I won't need it anymore.
Apr 21, 2017 2:41 am
Talius' gear.

Medium Oval Shield +2 AC
Mail Curiass

Pack items

Backpack
Bedroll
Mess kit
Tinderbox
10 torches,
10 days of rations
Waterskin.
50 feel of hempen rope strapped to the side
Caltrops
Whetstone
Healers Kit 10/10: Bandages, Salves and Splints
Dried meat
Travelers clothes (currently being worn.)
Herbalism Kit: Clippers, Mortar and Pestle, Vials

Home Items

Smiths Tools
Miners Pick
Shovel
50 lbs of Iron Ore
Healers Kit 10/10
Herbs
Antitoxin
Apr 21, 2017 9:05 am
As posted in the Absences thread:
Quote:
Just an early heads up: Gonna be mostly off-grid from Sunday to Wednesday. Please note that I am in the GMT+8 timezone. GM's feel free to move my characters along then. Cheers!

DMJ

Apr 21, 2017 2:49 pm
General thoughts on the current conversation above...

On weight, carry, and equipment

Up front: I am not going to spend much of any time at all on monitoring your supplies. What I would like to ask though is that each player take control of their own character's realism on this topic and incorporate it into the story telling appropriately in a way that makes sense. Most of us were willing to take on this project with the hopes that we could maybe build a little bit more of a realistic feel to the scenes we develop. I think this topic on weight/carry/equipment is a great opportunity to get to it on that note.

We've all seen the player (I've definitely BEEN the player) at the table who, after supposedly swimming across a ravine, tight-walking a rope bridge, climbing a 100 foot cliff (8 story building), outrunning a flock of panthers, wrestling 2 ogres, and slashing two-weapon style through 50 orcs on crack , comes up to a portcullis.

So he takes his fully loaded BACKPACK off of his PLATEMAIL ARMORED shoulders, shifts his DOUBLE LONGSWORDS off of his back holsters, and lays down his BATTLE AXE spare weapon and 2 HAND AXES, pulls his LONG BOW off from over his chest, drops his QUIVER OF 30 ARROWS, so that he can look through his supplies, move the TENT and SLEEPING ROLL to the side, so that he can get to his 10 FOOT POLL and 15 IRON SPIKES and SMALL HAMMER kit, 50' ROPE staged up to the side with GRAPPLING HOOK. He is thinking also about using the CROWBAR that he carries, but right now he is going to kick back, use one of the 10 TORCHES, start a fire with his PERFECTLY DRY TINDERBOX. While chewing on 1 of 10 IRON RATION PACKS, he can't remember how much money he has after he bribed the guard back at the last station. So he gets out his MEDIUM BELT POUCH and counts his money to be sure. Yep. It's all there: 100PP, 300GP, 500SP. Where are those gems again? Oh yeah, all 20 of them are still in SMALL BELT POUCH, safe and sound. Time to saddle up and bypass this portcullis and swim across that inner moat on the other side!

Classic! We all know that some of the ridiculousness of D7D inventory lists has been off the charts sometimes. That's no problem though; it's fun as hell to whip out that 50' hemp and iron piton climb the fuck out of some punk-ass wall like an REI commercial. But to change things a little let's aim to just think it through on our scenes and stay at least moderately committed to feeling the ideas of carrying all that shit around and what it would feel like in difficult terrain or in periods of physical exertion.

Also, let's consider the ideas of swimming with setting-style armor and full tactical gear. The plain truth of it: it's a huge risk and also a smoker of an exertion even if you athletic your way out of a jam. If you go over the side of a canoe with full kit, you are probably going to need to ditch whatever you can to avoid sinking like a rock. I'm not sure if you can ditch fully strapped in metal armor or not. That seems like a life or death ability check or two versus some pretty threatening DCs.

Comparatively, I think back to all of the Conan stories ("Of course. It always goes back to Conan, doesn't it, J?" haha).
Conan's equipment list:
1) Sandals
2) Loin cloth
3) Sword
4) Belt and scabbard
(Item 4 optional)
All the rest of the stuff needed to get the episode done was improvisation and "battlefield procurement."

All that being said, I don't want to quash preparedness or set it up where the DM has a war vs. material. Not like that at all. Like I said, in full disclosure: I am not going to look at equipment at all before the mission. Depending on what circumstance develops in the scenes, I may ask about it during the events just to get a feel for any effects as necessary. And if there are any effects, I will aim to make them as realistic as possible.

Plus, these guys are premiere athletes and strong dudes. It is not lost on me that they can haul a load, and keep on trucking. Also, I think a lot of it is solved if we say they have backpacks they carry in, but when they know the real action is going to start, they might download rucksacks, camoflage them up in a cache somewhere, and then roll onto the action scene with just the actual battle load.

Overall, I'm just trying to talk it through in advance to invite everyone to be their own monitor on realism.

DMJ

Apr 21, 2017 2:50 pm
Weekend Downshift

Fellas,

Thanks for all the input this week. I know it was a different week on the boards with the severe info dump download. If that is not your thing, thanks for bearing with it. Hopefully it will be time well invested to set up for upcoming scenarios.

Thanks again to Ez for managing the Timeline/Journal, which I relocated to a more prominent and sensible location here. I really like that resource and appreciate the attention to detail.

So that's it for the regular schedule now. Shifting to lower gears on attention for now, but of course the boards are open all weekend if everyone wants to continue any discussions.

I'll be ready Monday to get back to regular pace. It's going to be a Live Range - - Safeties OFF!
Let's see what happens.

Good weekend,
J
Apr 21, 2017 3:24 pm
All for the realism on the gear. Reminds me of that scene in Platoon where Sgt Elias (Willem Dafoe) is telling the FNG's (fucking new guys) "you don't need that, shitcan this" etc. Going to streamline my gear for the trip, assuming it can be left with Zaituc. Also, considering weight ... what about money? How large do you consider a bag of 100 coins J? I considered the other night that taking the front half of our cut into the swamp might be foolishness. Kray prefers plates (pp) and gems as currency for their light weight vs value ... hopefully Zaituc can pay in such a fashion.
Apr 21, 2017 7:39 pm
Still waiting for J's input on money (no hurry J, it'll just be part of my decision), which has the potential to be useful during the job (the whole money talks thing). Besides coin, I'm fairly set on what I'm bringing.

I'd like to think that guys who operate with fat paychecks, or pay them out, would likely appreciate using more valuable currency and would be inclined to use plates/old royals/gems whenever possible, rather than carry around fat sacks of coin all the time. Kind of like the Dark Thrones version of carrying plastic or plenty of $100's and a few smaller bills.

Gear:

Given the nature of the swamp environment and the great potential to get wet, this seems a lot more realistic for Kray's loadout:

--No armor
--All weapons (Yatagan, Falcata, knife, dagger, bow, arrows)

--Backpack (containing all of the below that Kray is bringing)
--Sack for loot
--Crowbar
--50 ft hemp rope

--Torches x10 x5
--Tinderbox
--Candle x4
--Chalk x4

--Blanket
--Waterskin
--Rations x10 x5 (4 day trip = contract bonus)

---Medium Shield (+2 AC)

--Bedroll
--Hammer
--Pitons x10


--Leather folder for maps
--Pen
--Bottle of Ink
--parchment sheets x10
--Sealing Wax

DMJ

Apr 21, 2017 10:42 pm
Quick answer on coin weight

1 coin = a little more than 1 ounce

So let's say 15 coins is 1 lb.

Then, 100 coins is 6 - 7 lbs , roughly.

DMJ

Apr 21, 2017 10:50 pm
Let's say Zaituc has enough Plates/Old Royals to pay everyone that way if they want.

Or in Cown Markes.

Being paid in Gems? Maybe not. Not enough clarity on each value.
Apr 22, 2017 1:02 pm
Thorn's going to go ahead and stow 8 torches and 5 days of rations at Zaituc's long house, and take his payment up front in Old Royals. He'll take his backpack along filled with a bit more stuff than Kray's taking along (gotta have that bedroll), and if he has to drop it in a lake in order to live, so be it. He's also going to keep his chain shirt on. I'm hoping he can swim in that shit.

DMJ

Apr 22, 2017 11:00 pm
Fellas,

Please check out the new Sub Forum here that I want to start using to post scores, stats, modifiers, etc. that I may need to manage directly to push the game along for expediency or in the rare cases that more secrecy is warranted.

If possible, please post in there on each thread (Group Initiative, Passive Perception, Passive Investigation).

As mentioned there, this will be the chance to give me the best and most current information so that there will be no confusion about rolls that I am making on everyone's behalf if they must be made.

Thanks,
J

DMJ

Apr 22, 2017 11:10 pm
DMJ sent a note to Oxbox
Apr 24, 2017 5:50 am
I was looking into swimming with armor. Couldn't find much about European armor, but Samurai apparently practiced quite a lot.

Swimming in traditional samurai armor

A full suit of late Samurai armor was about 50 pounds (combination of leather and steel). In the video, it doesn't look like that guy is wearing the full leg and arm armor, so bear that in mind.

This group of guys here tho, I'm absolutely positive they would swim as well as a rock.
Apr 24, 2017 7:29 am
Qiu is stripping down his chainmail, keeping just the bare minimum protection (chain shirt), his shield, javelins, and backpack with supplies for the trip. The rest of his equipment (mostly construction/labor related) he will keep at the long house.


Carried

Chain shirt - 20 Lbs (stripped down chainmail) (AC 13)
Large oval shield - 6 Lbs (+8 Lb carried) (+3 AC, -1 Atk, bonus 3/4 cover)
4 x Javelin - 2 x 4 = 8 Lbs (clipped to inside of shield)
2 x Handaxe - 2 x 2 = 4 Lbs (in belt)
Small bundle of Aljanian marking sticks
Ring from childhood sweetheart
Backpack - 5 Lb (+22 Lb carried)
bedroll - 7 Lb
5 x rations - 2 x 5 = 10 Lbs
waterskin - 5 Lb
5 gp



Stowed at Long House

Chain mail (except for chain shirt portion) (AC 16)
Net
Belt pouch
10 gp + Initial payment
Bundle of gear
10 x candles
2 x clothes, common
clothes, costume
disguise kit
mess kit
3 x oil (flask)
5 x rations
scroll case
5 x parchment sheets
soap
thieves' tools
tinderbox
5 x torch

bucket (equipment used for laboring work)
block and tackle
crowbar
hammer
50' hempen rope
10 x iron spikes
lamp
shovel

Musical instrument (stringed, similar to a lyre)

Ladder (10 foot)
Pole (10 foot)
Apr 24, 2017 9:24 am
Oxbox sent a note to DMJ

DMJ

Apr 24, 2017 1:13 pm
DMJ sent a note to Oxbox
Apr 24, 2017 1:34 pm
As far as how we show up and whether or not we disguise ourselves as explorer/traders...

Based on the information below the linebreak that Zaituc gave us, I think it's pretty clear that Rutcrana and the Bat Hannocs might need help. It seems like what Rutcrana initially thought was a mutually beneficial relationship with the 'neighbors at Nahrooma' went to hell.

A month ago, Rutcrana asked Zaituc for help. I say we just show up as the men he asked to do the job. Give her the truth and say Zaituc paid well to send the best men he could, concerned for the well-being of his granddaughter. So, we're there to help and make sure she (the granddaughter) is safe. What we don't tell Rutcrana is that we're bringing his granddaughter home. Also, the granddaughter seems important to Rutcrana as well; based on what Rutcrana said about the girl growing in skill, I'm guessing Rutcrana means the girl is learning about magic.

I think if we go in this way, it gives us a more immediate chance to sit down with Rutcrana, learn what we can, and get to business. Also, we don't have to concern ourselves with pissing off the natives should they discover (or even doubt) that we are not pathfinders.
4th of Raskine (continued)
Zaituc gives the party the details on the contract to find his granddaughter part 2

First month of Spring

Region Map: The Borderlands of Eastern Jeres


During the winter, about a month ago, yet another messenger came. This time it was a young Bat Hannoc girl. One who was weak, malnourished, and suffering from exposure on the trip through the wilderness to deliver the message. Her message from Rutcrana detailed in next entry.

A warning of danger in Borgh Riac (Dannein for Borgh Swamp)

The young girl Bat Hannoc messenger, speaking for Rutcrana, said that "the neighbors at Nahrooma" had turned from ally to oppressor. Bat Hannoc was nearly ruined. She asked Zaituc to bring his crew to her aid. She cannot provide more information, for fear of retribution from the collaborators in her own clan. She said that his grand daughter was not escaping this danger either, that she too was being drawn into peril.

Zaituc, still relentlessly suspicious of Rutcrana, thinks the whole thing could be a trap, another lure. At the same time he is troubled by the message of increasing danger in the area. Zaituc sent Rori to explore for a while. The Vodruvan tracker found that the woods and marsh of Borgh Riac was exceptionally quiet and untraveled. He did not see any Bat Hannocs whatsoever, though he was far into their territory. That alone is reason for concern because the Bat Hannocs are avid scouts and hunters. Plus the decades long blood feud versus the Murrogh Clan has pretty much come to a halt because no Bat Hannoc skirmishers are traveling north and west to the edges of Murrogh territory as they did often in the past.
Last edited April 24, 2017 1:38 pm
Apr 24, 2017 1:39 pm
Talius' reduced load out



Medium Oval Shield +2 AC
Chain shirt
Hammer

Pack items

Backpack
Bedroll
5 days of rations
Waterskin.
50 feel of hempen rope strapped to the side
Healers Kit 10/10: Bandages, Salves and Splints
Oiled cloak (currently being worn.)
Herbalism Kit: Clippers, Mortar and Pestle, Vials
Apr 24, 2017 1:46 pm
I am with Ez on this. I would add that we would interpret "growing in skill" to mean she was learning herbalism and other pratical skills that can seem "witchy"
Apr 24, 2017 1:54 pm
We should also think of bringing a "care package" of various supplies to help them. Qiu would wager 25% of his initial payment and ask the others to do the same. This package should be some food, weapons, and tools for rebuilding.
Apr 24, 2017 2:06 pm
Right. My interpretation above is for us as players. I think the natural assumption for most would be to assume what you're saying CB, that Rutcrana is teaching her skills that can seem witchy.
Apr 24, 2017 2:09 pm
Food yes. Not weapons and tools. They're swamp people, so I'm pretty sure they can get weapons if needed, and I imagine their style of living is fairly low-tech and doesn't require a great deal of tools. Either way, bringing an arsenal for the Bats to tap into could be a bad idea. The worse off they are, the better, especially when we finally make that move to leave with the granddaughter. If the Bats are weak and without weapons, good.

The lighter we can travel the better. I could see bringing a sack of food, to help make friends with the natives when we show up, but not rolling in with a whole care package.
Apr 25, 2017 3:59 pm
With all these stats being shared Ez, I'm curious about your character build. You have one level barb, I'm assuming for unarmored defence was there anything else you are making use of?
Apr 25, 2017 5:42 pm
A big part of it was that the backstory element appealed to me; Kray picked up his hint of barbarian and appreciation for different cultures living with a tribe in the Mozamyah jungle for two years in the Gaerimundi Isles. That experience early in life is a big part of the reason he's going against the grain in House Mercon and politicking for the recruitment of 'savage' Danneins into the Mercon workforce.

Mechanically, the Unarmored Defense had a lot of appeal as I knew there would be occasions where stealth and/or not wearing heavy gear would be at a premium; ultimately I just didn't want Kray to need or be encumbered by too much gear.

Besides that, the other benefit for L1 barbarian is Rage.
[ +- ] Rage
Apr 25, 2017 6:48 pm
At level 5 I'm going to go Fighter, for extra attack then level 6 im for sure going barb. It's a really strong 1 level dip and is attrative for the same reasons you've pointed out and flavour wise, fits well with Talius.

I want to ditch my armor too... my first roll was a botched stealth roll thanks to Armor.

Also, while raging I will have +8 damage and advantage on my shove with shield master, then hopefully two landed hits with extra attack. Can't wait to crack some skulls with that potent combo.
Last edited April 25, 2017 6:50 pm
Apr 25, 2017 7:06 pm
Guessing 18 STR, Dueling (Fighting Style) for Talius. Then Rage... nice combo, solid plan to be sure. Even though the class selection is limited, I find the potential hybrid classes offered by Fighter, Barbarian and Rogue to make for some really intriguing combinations. There's a lot of possibilities there, depending.

I've got a few variable paths planned for the future, but I think I want to feel it out rather than say 'this is what Kray will be,' although having a short term plan like yours is good sense (and a nasty combo at that... +8 damage... ouch). Will Kray pick up some Rogue, fill out Barbarian style, or go further along straight Fighter? Only time will tell.
Last edited April 25, 2017 7:06 pm
Apr 25, 2017 9:33 pm
Constablebrew says:
OOC:
@Ez, I'd say we should generally assume we are all working together to look around and piece together odd things. I think by default we should roll with advantage when actively searching/investigating.
Right. Forgot about that.

Nice story by the way, with the Alijanian background on the demons, sorcs, and vampires. I'm looking forward to exploring different lands in time. I feel like this setting has an immense amount of potential for exploration and discovery, and I definitely want to explore the different cultures and regions.

Particularly I'm interested in the following locales and cultures (listed loosely in order of interest; after making the list I realized that there is so damn much I want to see in the Dark Thrones world, and I really love the comparisons to modern cultures that give us awesome reference points to get a feel for the setting):


Arkkadi: from exotic southern land of Arkkad. Varied environments but mostly jungles and vast mountain ranges. Location of ancient but highly advanced and apparently widespread cultures now lost, with only the ruins of their imposing architecture remaining. Modeled loosely after the ancient lands of Nubia, Kush, and Central Africa.

Voldruvan: from exotic gateway land of Voldruv, on a trade route between the east and west. Sometimes called the Land of Secrets, parts of it is shrouded in the mystery held by its long-running noble lines. Modelled loosely after Romania.

Otessite: from reclusive and ancient land of Otessa in the east. Almost universally disliked, and often feared by outsiders. A place of snake worship and black magic thought forgotten by the outside world. Modeled loosely after ancient Egypt.

Seetan: from mysterious far eastern land of Nuuth Seeta, modeled loosely after India.

Kauvic: from the land of Kauv, located in the uppermost northeastern reaches. The people are rugged and tough but exceptionally reclusive, rarely traveling outward and seldom tolerating visitors from foreign lands. Modeled loosely after Russia.

Sarceran: from an exotic eastern land called Sarcera. These people engage with the Yuouric Markkelands, Kortella, and Pylos at junction ports at the end of long trade routes. Modeled loosely after Persia.
Apr 28, 2017 8:45 am
Jabes.plays.RPG says:
Just an early heads up: Gonna be mostly off-grid from Sunday to Wednesday. Please note that I am in the GMT+8 timezone. GM's feel free to move my characters along then. Cheers!
Hi everyone! Sorry for the extended absence. That was my first vacation in years! I'm back now, and looking forward to slowly getting caught up with all my games. Cheers!

DMJ

Apr 28, 2017 10:14 am
Yo, Jabes! Welcome back.

I've got to stick to a rough day at work today, probably off of the boards until late today at least, maybe tomorrow morning. I'm game for trying to get on some this weekend - I will definitely get a write up out on a few more details from the conversation that Kray and Talius seem to be baiting out of the blind old-timer.

On the other stuff, I will let you guys lead the way. Post as much as you want. If there are a lot of comms, I'll try to keep the scene going. If not, we can cruise until Monday. We'll just keep a half-pace type stance (at maximum) to allow for an open weekend IRL and no one has a concern of being left behind on too much important game progress.

Catch up later,
J

Also, thanks for all of the outstanding work on the Player Character at-a-glance stat boards. That is a great reference for me and I really appreciate the idea and all the effort to update it. F'n A+ Players Club!!!
Apr 28, 2017 10:06 pm
Have you guys seen the skill feats Unearthed Arcana?

What do you guys think? Would you allow these J?
Apr 29, 2017 6:53 pm
Those skill feats are pretty cool!
Apr 30, 2017 7:32 am
There's been some discussion about that article here.
Apr 30, 2017 7:40 am
I was finally able to post to the game a few minutes ago. I must admit it wasn't easy catching up, given the amount of exposition that has unfolded. As well, sometimes what gets in the way of posting is the desire to write a well-crafted post, which is of course not always possible.

I didn't have this planned for Ivor but the idea just came to me and I thought that it might make things interesting, as well as explain Ivor's recent silence: he is deeply superstitious, and this mission has him spooked. He certainly feels out of his depth, which is ironic given that he s Dannein and should be the most comfortable here. I'll reveal more details of his backstory as inspiration allows, but the general idea is that the community where he grew up was steeped in superstition and magic. I did already mention in my very first story post that "There's no one waiting for the son of Conall back there. Everyone he ever cared about is long gone. That's why he boarded the reaver longboat Fuath in the first place..." What happened there? Somethiing supernatural, maybe? We'll see. I'm pretty excited by this new direction for Ivor. Suggestions are very welcome! :-)
Last edited April 30, 2017 10:19 am

DMJ

Apr 30, 2017 10:25 am
On UA Feat Skills, I just got a chance to read these this morning. These are really cool ideas - definitely a way to push a character towards a certain style or specialty. Also, great options to boost performance on targeted actions without the use of magic in most cases - so I am a fan of that. I think most of these will fit in our game no problem.

Must admit there are a few that I would want to think over a little more, discuss between us if someone is interested. As you might guess, they are the ones more magical or fantastical in nature (Arcanist, Theologian come to mind), just to work through how they do or don't translate into the setting.

Seems like a few would need some discussion or story line to explain how the skill was learned or gained, but that is true with a lot of Feats so no real problem there.

On Ivor : Again, good to have you back, Jabes. Don't call it a comeback, Ivor's been here for years! I dig the explanations and links to backstory. Ivor seems like a pretty volatile and scary guy with a lot of suppressed and hidden pressure; not sure exactly what will happen, but it feels like he may be about to go full EXPLOSION MODE in a way that won't be good for his opponents.



On that note, everyone has done such a great work on weaving in backstory and providing so much depth to the characters. I can't believe that these guys have only been in a few scenes. They seem like movie characters that I have known for a long time already.
Apr 30, 2017 12:55 pm
My opinion:

I really like the options to add skills and expertise with these feats. A lot. It's nice add giving the ability to pick up a +1 to an attribute and another skill (or expertise). I think removing the requirement to take Rogue or Knowledge Cleric just for Expertise is an awesome idea. And, in hindsight, it's so brilliantly basic that I'm surprised it didn't make it into the 5e when they first published it. It just seems so obvious now.

However, I think they easily could have stopped at the +1 & added skill/expertise (which immediately has a value as good, or better, than +2 to an attribute). It's the Expertise that's the real payday there, and well worth the feat when coupled with the +1 attribute. Remember, many players would dip into Rogue just for that Expertise alone, mechanically eliminating a Level 20 ability to do so, because Expertise is that good.

As far as the UA Feats, if it looks like magic, sounds like magic, plays like magic, imitates magic... just dump it.

The reason I'm playing Dark Thrones is because of the almost non-existent level of magic. Hell, I'm thrilled that the group is a bunch of warrior types. Personally, I tend to make wizard type characters and the like; more complex to play, more options and ways to go about doing things. However, I've gotten to the point where (to me) it just seems ridiculous what spellcasters can do, and so I'm off that train and standard issue D&D. Ultimately, as everyone knows, the most invaluable characters are the spellcasters at higher levels; non-magic types are kind of just there, waiting for a melee for the most part because it's the spellcasters that solve everything with their massive repertoire of arcane/divine tools.

If you look at the Your text to link here... it's easy to see that there isn't a non-spellcaster that can hold a candle to any of it. Sure, it might be fun to play a non-caster, but when it comes down to it for traditional D&D, magic is your problem solver and award winner. I have seen non-spellcasters patiently watching from the sidelines, both as a player, and DM. It starts around 5th level.

As we've played, what I'm enjoying the most, as part of the setting, is the complete lack of spellcasting and special effects type abilities (a la the Ranger, Totem Barbarians, Monks, etc). It is absolutely refreshing that the party gets on without any of that, and I also think it adds tremendous mystery to the game, which is the big draw. Regular badass guys with hardware and guts going up against the unknown. I wouldn't have it any other way.

I think even adding minor effects that play like magic will take away from the Dark Thrones setting. Although some could be played off as a character's near mystical sense or feeling (like detect magic from Arcanist) it will still be introducing magic type effects into our game, which will spoil what I think is the best part of Dark Thrones: the mystery. The inability to just use 'magic ability X' and find out 'Y'. Even in our subconscious we'll all know that some iteration of magic is in the game.

From Theologian, even abilities like Detect Evil and Detect Good, again, even portrayed as a character's sense, will still play like magic. And, to me it would simply spoil some of those moments where evil character 'X' posing as a good guy just got revealed by what is simply magic, although we're giving it a different name.

Naturalist... druidcraft/detect poison/detect disease: I think the game has more appeal if someone makes a Medicine check (instead of Detect whatever), or a Survivalist check to predict the weather (instead of druidcraft) where varying degrees of success determine the accuracy of the check, rather than "this is what the weather will be, because you used a spell-like ability."

Survivalist... That alarm spell, even portrayed as a character who is a light sleeper... still, it comes off like magic. That first night we were camping in this game, even though it was uneventful, the group took how to handle the night as an important discussion (fire/no fire, both sides with plenty of merit). The alarm spell from Survivalist will just take some of the edge off, and the edge is what makes the game good.

It's the grittiness of Dark Thrones that has appeal to me, and I think spell type abilities will just dilute the flavor. Usually I like more options, but in this case I have to say that less is more.

DMJ

Apr 30, 2017 1:43 pm
Yeah. That is generally my line of thinking. The magic effect stuff is probably not going to be permitted, just to maintain the spirit of keeping this specialized modification on setting intact. I just did not want to get into a long write up on each Feat when I'm not even sure which ones people would be interested in specifically anyway.

It can be case-by-case, more discussion as necessary later, but as mentioned the magic and magic-like effects are probably a "no-go" while the more mechanical and natural performance type options are probably an enthusiastic "go."
Apr 30, 2017 2:38 pm
Nice capture there. I find crocodiles, alligators, sharks, killer whales and snakes fascinating. I mean, I don't spend all my time learning about them, but I've just got a sincere appreciation for them and really enjoy those kinds of documentaries.

One of the more interesting tidbits I picked up on a some years ago was how there's a pod of killer whales (fun fact: they are technically dolphins) off of California that hunt great white sharks. The theory is that, at some point, a member of the pod learned that turning sharks upside down causes them to essentially be paralyzed (tonic immobility). Killer whales are extremely intelligent, and it's believed that they started including this lesson in their 'how this pod (family) hunts' training sessions for the young (killer whales around the world have different prey depending on what's available).

Now that pod is known to hunt great whites, and they seem to be mainly interested in eating their livers, IIRC. They pretty much go like a freight train toward the great white, stun it by ramming it, flip it upside down, wait 15 seconds or so for it to go tonic. Serves two.

DMJ

Apr 30, 2017 10:29 pm
Sharks are pretty much the scariest thing on the planet.
Here is a book that tells the creepy story of a small set of islands off of the coast of California where Great White Sharks conglomerate, for unknown reasons, traveling from 1000s of miles all over the world to swarm around in this little horrifying death zone: Devil's Teeth.
May 1, 2017 12:47 am
I agree that great whites are scarier, as I imagine they are far more inclined to eat people... not many stories of killer whales attacking people (except at Sea World, but that's a whole other documentary called Blackfish, about killer whales in captivity turning into psychopathic killers). And if killer whales did put humans on the menu, man...

One of the cool things about great whites they've learned over the last couple of decades: they migrate all over, swimming up to 5,000 feet deep, and are highly social with a pecking order (waiting turns to dine on floating dead whales, great white orgies). I think it was UCLA in the late 70's/early 80's that had a shark maze to test the intelligence of great whites, with symbol markers, testing memory, etc, finding out they are a lot smarter than previously considered.

And the Farallon Island (Devil's Teeth) from that book you reference J is where those killer whales snack on great whites. Biologists have noticed that the sharks tend to leave the area when the orcas show up (if they know what's good for them). Not sure when the change happened in the area, but the Orcas own the Farallon Isles now (depending on the time of year). There are a few videos showing killer whales eating great whites. This one tells it best.
May 1, 2017 1:22 am
Thanks for the link to that book, by the way. Read the excerpt and it definitely got my attention. Not only does it have great whites gathering in numbers, but when I read that people use to live on those islands, the haunted house, the guy who swims the waters anyway for urchins.

Anyway, for $6 with S&H I bought it. Sounds like there are a lot of good stories in that book, and not just about sharks either.

DMJ

May 1, 2017 9:44 am
Awesome. I don't think you will be disappointed. Crazy accounts in every direction about that fierce locale. I read that book many years ago, but the scenes and scenarios still come to mind.
Cool videos you linked. I'm pulling for the orca pods to wipe out those sharks too. That sounds like good news to me.

DMJ

May 3, 2017 1:40 am
Fellas,
Sorry. Totally pinned down writing a proposal for work. I'll try to get on the boards early AM.
May 3, 2017 4:17 am
Been busy at work, will get a post in the next day or so.
May 4, 2017 11:30 am
What angle to do you guys want to take on Fingol? I'm assuming our characters might of discussed this earlier. Do we want to go the deception route and say we are here to kill Rutcrana to allow him all the prestige?
May 4, 2017 11:42 am
Quote:
Old Island is where Rutcrana has lived for as long as anyone can remember. Mac Ru suspects that rival shaman Fingol has killed Rutcrana and taken over her lair at Old Island, and thereby taken over her magic. Fingol is one of the main collaborators with The Neighbors.
If Mac Ru is right, saying we're here to kill her could backfire...
May 4, 2017 11:46 am
Yes it could. It's just a thought. There is a rivalry between them and we could play into that.
May 4, 2017 5:16 pm
I went with the direct approach. My thinking is that if there's something Fingol wants out of the political environment that is this swamp, something that he seeks to gain, he'll enlighten us. He may not give a damn about Rutcrana's daughter, or the girl might be important to everyone... who knows. There are a lot of variables here, so leaving it open seemed a good move.

Let's see what he wants. Might come down to an exchange of sorts. If he has a vested interest in protecting the girl or keeping her hidden, well, then we can take other measures.
May 5, 2017 11:39 am
Oxbox says:
"Are we doing this?"
Well, Qiu just discus-tossed 30 pounds of food at the man and Ivor is charging toward the building, threatening (damn pit fighters are twitchy, ha!). Pretty sure the guy won't take it well. Let's see how he reacts, since I feel like Fingol's reaction would come before Kray could even answer that question.

I was looking at it along the lines that Fingol is Rutcrana's replacement, so killing him might piss off the Bat Hannocs much like killing Rutcrana would have (losing one of our bonuses). Of course, it might be the classic situation wherein the Bat Hannocs recognize (at some point) that they were being subjugated against their true will (drugs, magic, whatever), so it won't matter (in that scenario we liberate the Bats and it's all good).

Hell, the smoke could be for an escape, a signal for help, etc. Fingol assumed we were friends of Rutcrana's; Kray's most recent words were aimed at helping Fingol realize we just wanted the girl, period. And, since Fingol made it clear that Rutcrana had many daughters, it seemed very possible that the one we're looking for isn't dead. If she was dead, Kray would pack it up and let Zaituc know; there would be no reason to be in Bat Hannoc territory anymore, since we wouldn't be able to collect on the rest of the contract.

Of course, with the smoke/haze, I've considered that this was likely a fight/conflict from the beginning, and the parlay was just fluff. At the same time I was optimistic (hence the Persuasion roll), willing to allow that Fingol might recognize that we're not threatening him, or allies of Rutcrana. In that case the smoke just rolls away with the breeze, we exchange favors, get our answers, and move on. But, like I said, it might just be one of those times in the game where it's time to fight someone or something.

In the end Kray doesn't have a lot of natural fear anymore, after the Mozamyah jungle tragedy when he was a younger man, so he was pretty comfortable waiting for Fingol to play the violence card first, doing something besides blowing smoke, so to speak.
May 5, 2017 2:14 pm
So far Qiu is right there with your thinking, Ez. However, nearly all his experience is on 1 on 1 combat so he tends to act on his considerations alone and to not think of how his team mates will react. This will slowly change as he gains experience working with the group, tho. So, even tho he is making the throw at the cauldron, he thought only of that singular action and did not consider that everyone else would spring into action. (But of course that is pretty obvious to him now...)

I'm hoping to see a strain, holding everyone back and continue the diplomacy. Good luck, Kingsman!

DMJ

May 5, 2017 4:15 pm
Yo. I'm still here, dying to write the next part of the scene now for sure, BUT still covered up for afternoon at work. And I know the details need some attention too for clarity, so let me make sure I have enough clear time to get it right.
Either early evening or later tonight.

I'm also moderately open on weekend time I think, so we'll see where this goes.
May 5, 2017 5:24 pm
Don't worry, J, Qiu has things under control.
May 6, 2017 2:12 pm
Quote:
Jabes, your call of whether or not to roll that hand axe throw. Unfortunately Disadvantage must be applied, given both distance possible in one move and also the concealment.
Added a disadvantage roll to my post.

DMJ

May 6, 2017 2:14 pm
Looks like a introductory battle going on between the mercenaries and The Hive in Ep 1!!!

I'll try to get back on it later today or tonight. I'll also be aware to not get going to far too fast, not sure of everyone's availability and don't want to leave anyone behind.
May 6, 2017 3:25 pm
Before we get too deep into combat, J how do you want to rule my healer feat?

https://i.imgur.com/ul0VnJd.png

To my knowledge you can do this in combat, but in the spirit of Dark Thrones and realism, I don't know how realistic it is for me to do first aid on someone mid battle.

DMJ

May 6, 2017 7:13 pm
Ox, ya thanks for the head's up. I hate to answer with an unfavorable ruling, but I cannot help but think that combat trauma management, though it can be fast, is usually going to consume a little bit more time than the roughly speaking 6 seconds of a Standard Action.

We can play it by ear, but I think that to really get out the med bag, assess the wound, get the patient prepped and wounds made accessible for treatment, and start applying bandaging, clotting powders, paste, oil leaves, salves, pressure dressings, whatever - it is a series of actions that takes both medic and patient out of the action over to the side somewhere for a while. You should probably plan on doing it after the action stops or be willing to pull yourself and the injured out of the melee.
May 6, 2017 7:14 pm
I agree 100% I don't think it is realistic at all to be bandaging a wound in 6 seconds. Combat is supposed to be fast and hectic.
Last edited May 6, 2017 7:15 pm
May 6, 2017 7:21 pm
Sounds like a short rest thing.
May 6, 2017 7:25 pm
You can do it in combat, but yes it is much more effective on a rest. I just wanted to see how J would rule it.
May 7, 2017 5:31 pm
I just meant that it sounds like it should only be done during short rests in the spirit of Dark Thrones.
May 8, 2017 6:25 pm
Qiu says:
"IVOR!" he shouts "Get on that roof with Thorn!"
Ezeriah says:
I don't think that's good tactics. This is pretty much advising what could very soon be a 2 vs 5 down here on the ground, because Kray got reamed this turn and could will very possibly likely be out of it soon at 4 hp. Thorn is unharmed, not even fighting. We've got 5 guys (of unknown ability, seemingly 4th level or lower, with poison) down here to deal with. Not sure why Ivor should be on that roof when there's killing to be done on the ground.
The thing is, Ivor was chasing after Fingol. He just threw his handaxe up there and fully intends to follow after it. Qiu's shouting will matter little to him, assuming it even registers. As an ex-gladiator, Ivor's thought process is very similar to Qiu (as CB elaborates on here)... but he was also once part of a Dannein marauder crew, and I imagine he was part of some team fights in the gladiatoral ring as well, so the teamwork is going to gradually come back to him.... but I don't know if it's going to happen right now. Bear in mind, Ivor is in the grip of Rage compounded by tunnel vision brought on by his fear & loathing of the supernatural. He's going up there after Fingol for sure.

EDIT: Is Ivor even aware of the Hive's arrival? He was already chasing after Fingol when they showed up behind him.
Last edited May 8, 2017 6:27 pm
May 8, 2017 7:36 pm
Don't get me wrong fellas, I'm totally cool with whatever you decide to do. Personally, in combat I just tend to do what makes the most sense and don't really get into the concepts of "this is what my character is like and would do in situation X because of Y and Z." To me it feels too scripted, and I just can't make that poor tactical choice in the name of RP. I get what you guys are going for, though, and it's all good.
May 8, 2017 7:44 pm
I get what you're saying, Ez. RP can definitely sometimes feel scripted and forced (like playing the Lawful Stupid paladin) but for me personally it's about immersion in the character. I don't spend a lot of time thinking about whether or not my PC would do this or say that. I take a few moments and BECOME the character, and write what comes to me. Lots of times what comes out surprises me LOL!
May 8, 2017 8:13 pm
I can appreciate that, it's your style of playing that you enjoy. For me, even if I wanted to try that, when it comes to combat, the tactics and strategy gamer in me would override the shit out of RPing an illogical move. Probably why I generally play characters that are (for the most part) logical/tactical types.
May 8, 2017 8:13 pm
DMJ says:
Ezeriah says:
May be? That actually got a real chuckle out of me. From the looks of the dice (44 damage, about to be somewhat mitigated by Parry maneuver), the Fates want him bad. Kray is pretty much screwed...
OOC:
Ha! Whoa. Sorry, Ez. At this point after hearing more, my previous comment DOES sound sort of like the Understatement of the Month. I did not mean that tongue-in-cheek or to make light of Kray's situation; just hadn't really taken in all of the math and effects without your update on what was a hit or not, etc. Glad he is not out; time to show and prove now.
Don't give up, Mercon! Stay on your feet!

Yeah, I know it wasn't tongue-in-cheek or anything like that. Hell, even if it was, it's a game, so no worries! Last I checked we're here to hang out online, talk some shit, and build a story together. Besides, even If Kray coughs up a lung and is in shock while trying to pick up his severed arm to reattach it, I'll be on the other end of this screen smiling about it. Death happens, and the hope would only be that his death made for a good story.

Nobody's giving up, for sure, but finishing the top of the opening round with 4/41 hp is bad shape to start things, especially looking at a 3 vs 5. The least Kray can do is tank some more damage and soak a hit or two for the team.
May 8, 2017 9:20 pm
J, just a question about the superiority attacks, are you ruling them as strength checks as opposed to strength saving throws?

DMJ

May 9, 2017 9:05 pm
Oxbox says:
J, just a question about the superiority attacks, are you ruling them as strength checks as opposed to strength saving throws?
I'm thinking of them as Saves. Read the rules just to be sure: "the target must make a Strength saving throw."
Haven't scanned back through all of my previous entries, but I may very well have typed them as checks. Not sure. If so, it's a typing error, not a misconception of what is happening.
I understand the difference of the two terms. In a practical sense, in this particular case, I don't see that there will be any difference in the result. They don't always have to be interchangeable of course, but I think they are in this case. If a monster/character has proficiency in STR saves, it is going to be the same modifiers as a STR based Skill that they might also use (Roll + STR Mod + Proficiency). There is nothing weird like Expertise or something that skews that differently.
Right? I'm up for correcting if I'm missing something, but I think everything is as it has been written and I can't think of any mistakes that would have occurred.
May 9, 2017 9:08 pm
I had noticed advantage rolled against the disarm I was assuming that was for the rage from the bull. Sorry if I'm sounding like dick, I don't mean to.
DMJ says:

Rolls
Bull Resist Shove
Bull Resist Shove Advantage
Bull Resist Disarm STR
Bull Resist Disarm STR Advantage
Last edited May 9, 2017 9:15 pm

DMJ

May 9, 2017 9:19 pm
Ezeriah says:


Yeah, I know it wasn't tongue-in-cheek or anything like that. Hell, even if it was, it's a game, so no worries!
Hahaha! I know. If Kray dies, I'm going to be like: "Fellas! 'Member that time Kray died?! That was BADASS!!! The Hive! FUCK YEAH!!!"

DMJ

May 9, 2017 9:22 pm
Oxbox says:
I had noticed advantage rolled against the disarm I was assuming that was for the rage from the bull.
Right you guessed it.
Reread the Barbarian Rage rules: "You have advantage on Strength checks and Strength saving throws."
Check or Save, both are rolled twice.
No trouble asking.
May 9, 2017 9:28 pm
I learned something today! Awesome. Ok sorry for the confusion on my end.
May 10, 2017 6:19 am
Constablebrew says:
DMJ says:
Phantom
TR2

...
OOC:
Alright, listen up, Player's Club. Nobody better come at me trying to ask about:
What how far is that Movement up on that deck?
Can that Phantom still use his Action to Attack or was that like a Dash type Dash Glide Jump?
Yo J how far high is that hill slant and then plus how up is the measure on that back porch?

That area covered by the jump was:
FUCKING High x FUCKING Far x FUCKING Long Ways. That's the exact measurements.

I checked the rules, and it all complies on page number I-Don't-Give-a-Fuck.

Also there is a link to the quote of the rules here.
Phantom MENACE!!!
This made my day
Mine too! :-D
May 10, 2017 8:28 pm
Fuck! They are demons! LOL. Well, if our characters didn't believe in that shit, they certainly do now...
May 10, 2017 8:28 pm
I actually enjoy debating theory (which includes even simple things like game mechanics), in addition to designing rules for games (J can attest to that). That being said...

Even the guy who wrote the The Grappler's Manual put it this way, in the second paragraph in the section under 'Why Grappling' (direct quote here, and the math most definitely backs it up):

"Why grapple? Easy; Grappling is mechanically unfair."

Sidenote: His guide has one thing very backwards, and that is that you get your opponent prone before the grapple attempt (more on that below)

Very rarely do I find a game where the rules all make sense (they are, after all, just written by people). Which is why the best 'rule' ever found in a gaming book was in the original Dungeon Master's Guide (loose quote): "Everything in these 'rule books' (DM's Guide, Player's Handbook, etc) are just guidelines-- if they don't work for you, throw them out or change them." At the same time, I can, to a lesser extent, appreciate the "Fuck it, who cares, let's just play the game" approach. They both have their value, depending.

However, the latter approach has the potential down the road to enter that situation where the broken gaming mechanic is happening in front of the gaming group's eyes, and it is painfully obvious, and breaks the 'belief' and immersion in the game, which is why, in general, game makers try their damndest to have the rules make sense, so that the narrative and action in the game is believable (relative to the setting/game). When things don't make sense the effect inherently connects to the rest of the game.

Although sometimes games have to be pushed out the door and start being sold... maybe that's what happened with grapple-- "Bob, we don't have time to talk about this anymore, deadlines and all. I don't care if it doesn't make sense. Screw it. We can fix it later. It's D&D 5e so they'll buy it anyway."
Constablebrew says:
They don't have any special advantage nor disadvantage against the grappler, so the guy laying on the ground can tend to do quite a lot of damage to the grappler.
The guy prone on the ground is very much at a Disadvantage, while the standing grappler is at an Advantage. It's the whole point and focus of the Grappler build.

The formula for the grappler is simple:

(1) put opponent on ground (shield bash bonus action is an expedient way to do so, not to mention boosting the grappler's AC while the grappler ignores AC via grapple). This is the part where the author of the Grappler's Manual got it wrong. Put them on the ground first, then...

(2) grapple, immobilizing them in the prone position (with Advantage on the roll now because grapple is an attack and the defender is already prone)

(3) use additional attacks (depending on level) to attack defender with Advantage on the dice because they are prone.

(4) Rinse and repeat as necessary.

The beauty of this method (which is not salient now at our low level, due to only having one attack) is that the higher level the Grappler gets, giving them more attacks, the greater the benefits to this method, as the prone/grappled character has to use all of their attacks (no matter what level) to try and escape advantage/disadvantage prone hell, or simply allow the grappler to keep Advantage while they keep on fighting from the ground with Disadvantage. Besides the fact that grapple ignores combat mechanics completely (AC, Maneuvers, class abilities, some feats, everything), this is the big flaw: one attack to grapple an opponent, all attacks to try and escape. Even when J first had the Bull try to escape Qiu's grapple, he used one attack to do so because instinctively it probably made more sense, so it was reflexive to write the Bull's actions that way.

At some point one has to wonder if the prone guy is just better off staying prone and fighting at a Disadvantage, instead of potentially forfeiting all of their attacks to try and escape at a 50% chance. And this is where you start to realize the mechanics around grapple are broken, because there is really no good choice in this situation.
Constablebrew says:
There is also the consideration that AC is pretty abstract but the armor one wears shouldn't protect against grappling. The designers had to choose between using AC as it is, introducing an unarmored AC, or using the contested skill check. It's a tough call, but I think they made the right choice in the spirit of simplicity.
Even the slowest D&D player would be able to grasp "armor doesn't count for AC when grappling." And if they couldn't grasp it... well, I'm sure at least one of the guys at the table could explain it, or simply say: "this is what they need to hit." Just like every other combat mechanic (e.g., Maneuvers), use the 'to hit' for the grapple to connect and then apply a DEX or STR save. Simple. Or use 'to hit' and then introduce the contested skill checks, similar to a saving throw. But eliminating the entire combat mechanics as they apply to AC... bad call.

Sometimes rules can be overly simplistic, like shields are in standard 5e D&D-- +2 AC no matter what size, and no extra benefits vs ranged attacks? It's why I suggested the shield house rules changes to J for Dark Thrones, along with the idea for Combat Proficiency-- shouldn't characters be able to fight with a focus on defense? Rules are written by people, and just because they wrote the book that sells in digital and print format doesn't mean it can't be done better. Hell, for all we know the 5e team might admit to the brokenness of the grappling mechanic and fix it sometime down the road. Dig around a little and it's universally accepted as broken, just not officially. Yet.
Constablebrew says:
Still... grabbing hold of some guy whirling a sword around at you seems like a dangerous thing to do and maybe isn't simulated by the rules all that well.[/color]
It most definitely isn't simulated by the rules all that well. Not even close. Just like the guy said: "Why grapple? Easy; Grappling is mechanically unfair."
May 10, 2017 9:58 pm
Please pardon Ez and I as we geek out about rules.
[ +- ] Grapple debate
May 11, 2017 12:08 am
Constablebrew says:
Please pardon Ez and I as we geek out about rules.
[ +- ] Grapple debate
Before I even read the spoiler and the rest of what you wrote I had to post this. I actually laughed out loud for real. "While we geek out about rules"... well put, well out. Geek out. :)
May 11, 2017 12:31 am
I make use of the shield Master bonus Action shove every round before attacking, if they go down, you get advantage if not, who cares - I was going to attack anyway.
ezeriah says:

(2) grapple, immobilizing them in the prone position (with Advantage on the roll now because grapple is an attack and the defender is already prone)
Just to preface this, I've read this manual multiple times and have wanted to play a grappler for a long time. So I'm living vicariously through Qiu.

One of the big things about grappling mechanically, is it's not an attack roll. It's an athletics skill check. So I don't think advantage would apply. Grappling not being an attack is a huge part of that guide.
Last edited May 11, 2017 12:32 am
May 11, 2017 1:29 am
Oxbox says:
One of the big things about grappling mechanically, is it's not an attack roll. It's an athletics skill check. So I don't think advantage would apply. Grappling not being an attack is a huge part of that guide.
From the PHB:

"When you want to grab a creature or wrestle with it, you can use the Attack action to make a special melee attack, a grapple."

It's an attack that literally uses one attack from your action.
Last edited May 11, 2017 1:30 am
May 11, 2017 1:29 am
I like your move to use the spoiler, CB. That way those who don't want to read our geekery don't have to.
[ +- ] Game mechanics geekery
May 11, 2017 2:57 am
[ +- ] Nerd alert
May 11, 2017 5:11 am
Totally enjoying the geekery. :-D
As posted in the Absences thread:
Jabes.plays.RPG says:
I'm already chest-deep in preps for Mother's Day weekend, which is traditionally an extremely busy time at the cake shop. I'll still pop up here and there but will be unreliable at best. So if I start holding things up please go ahead and move my PC's along. Thanks!
May 11, 2017 6:12 am
[ +- ] Geek Out
Last edited May 11, 2017 6:23 am
May 11, 2017 1:11 pm
Oxbox says:
[ +- ] Nerd alert
[ +- ] Geekery and Nerdosity continued
Last edited May 11, 2017 1:16 pm
May 11, 2017 10:32 pm
J, I just wanted to say that I am enjoying the crap out of this combat scene.

It is a massive breath of D&D fresh air to have a bunch of killers mauling each other with 'hardware and steel' (as you so aptly put it weeks ago). And the hint of the magical (Fingol) and the supernatural (Phantom's gravity defying leap) allow a heavy does of mystery in a setting like this, making the traces of the unknown all that more powerful and weighty. Battle scenes like this, without the constant flying fireballs and magical poofs and color streams, etc, make the fight more believable and give it that much more RPG gravity. Heavy metal with guys trying to leave one another in a pool of their own blood.

It is, without a doubt, magnitudes better than classic elves and wizards fare. Awesome dopeness.
May 11, 2017 10:52 pm
[ +- ] Waiting for a Goat attack, so Geek Debate in the meantime
Last edited May 11, 2017 10:55 pm
May 11, 2017 10:54 pm
Ezeriah says:
J, I just wanted to say that I am enjoying the crap out of this combat scene.

It is a massive breath of D&D fresh air to have a bunch of killers mauling each other with 'hardware and steel' (as you so aptly put it weeks ago). And the hint of the magical (Fingol) and the supernatural (Phantom's gravity defying leap) allow a heavy does of mystery in a setting like this, making the traces of the unknown all that more powerful and weighty. Battle scenes like this, without the constant flying fireballs and magical poofs and color streams, etc, make the fight more believable and give it that much more RPG gravity. Heavy metal with guys trying to leave one another in a pool of their own blood.

It is, without a doubt, magnitudes better than classic elves and wizards fare. Awesome dopeness.
I agree 100%. I find myself spending my limited gaming time getting caught up here and not posting as much in the two games I'm running nor the other game I'm playing in. I'll send your apologies to the players in the other games, DMJ.
May 11, 2017 11:24 pm
[ +- ] Geekery continued
Last edited May 11, 2017 11:33 pm
May 11, 2017 11:30 pm
Constablebrew says:
Ezeriah says:
J, I just wanted to say that I am enjoying the crap out of this combat scene.

It is a massive breath of D&D fresh air to have a bunch of killers mauling each other with 'hardware and steel' (as you so aptly put it weeks ago). And the hint of the magical (Fingol) and the supernatural (Phantom's gravity defying leap) allow a heavy does of mystery in a setting like this, making the traces of the unknown all that more powerful and weighty. Battle scenes like this, without the constant flying fireballs and magical poofs and color streams, etc, make the fight more believable and give it that much more RPG gravity. Heavy metal with guys trying to leave one another in a pool of their own blood.

It is, without a doubt, magnitudes better than classic elves and wizards fare. Awesome dopeness.
I agree 100%. I find myself spending my limited gaming time getting caught up here and not posting as much in the two games I'm running nor the other game I'm playing in. I'll send your apologies to the players in the other games, DMJ.
Yep, this is the game to check on. Admittedly, I bowed out of two other GP games due to time constraints, but a factor was that I wanted to focus on being a part of one really good PbP game, rather than spreading myself thinner with every additional PbP game. I know some people play literally dozens of PbP games, but it's just not my thing (personal preference, to each their own, etc).

DMJ

May 12, 2017 12:20 am
Ezeriah says:
Constablebrew says:
Ezeriah says:
J, I just wanted to say that I am enjoying the crap out of this combat scene. ... Awesome dopeness.
I agree 100%. ...
Ahhhhh. Thanks for letting me know that you care. FAGS!!

Nah ... I'm really glad that you guys are bringing the heat against this setting with some pipe-hitting shot-caller characters that aren't half-stepping around throwing Perception checks every post and acting like pussies. There were a lot of people that I talked to by PM before and after we started, but I'm convinced that we got the exact right team together for this crazy shindig.

This scene is totally out-of-control versus how I was predicting it. You just never freaking know what will happen once everyone reacts to what they see and hear. Plus the dice continue to throw their weight around to steer alongside Player strategy. Classic unpredictability in a story that we just don't know where it will go. Good ish!

Plus I'm laughing it up and thinking it over at the same time during the unbridled nerdery on rules. I can't spend my all-too-rare minutes weighing in on the professional wrestling debate, but you guys are making great points. I'll have to chime in some day in the future with more time.

I'm Audi for the night probably - catch up manana.
May 12, 2017 10:21 pm
Xorthan says:
Well shit, if I had known this was going to be the theme, I would have jacked up Thorn on DEX to do this one as often as possible!
LMAO for real, man. Thorn could always work on his DEX and team with Kray to make the showman-flash part of the rumble team.

Btw, Bull has taken 73 hp damage. At this point, including J's hints of "these guys are taking more than a man can take", I think it's probably a safe assumption that our characters are like sparring partners in this fight. Well... hopefully killing Fingol is the answer (maybe he's something like a necromancer and those dudes will drop when Fingol drops), because I can't see someone lighting a fire during combat with a tinderbox (that would take minutes) and none of us have a flamethrower. Of course, now that I think about it, there is a fire where the cauldron was... maybe we could torch up and burn these bitches that way? Or rip the masks off! Wow... hell, that might actually be worth a try?

The above unknowns actually reflects some of the coolness of Dark Thrones... none of us are going "oh, those mask guys are X creatures from the Monster Manual, just cast Mordenkainen's Undeniable Punkassnessosity on them and we'll be good. Yeah man, look 'em up on page 121. M's Punkassnessosity will have those mask dudes pissing their legs and gibbering."

Ha... moving on... if they don't do the classic bleed and die (and J hasn't described any blood in this scene, even though I know Kray skewered Bull and Talius nailed him with the hammer solid as hell), there's got to be some weakness, whether it's Fingol, fire, or the masks, silver... you know, the classics. Find their weakness or snuff the source of their power.

The cool part is that we don't know.
Last edited May 12, 2017 10:22 pm
May 12, 2017 11:48 pm
Ez nailed it, that really is why this is the best game I've played in a long time, I have no fucking idea what we are up against and it makes combat so much more fun.
May 12, 2017 11:52 pm
You might be onto something Ez, these guys might be vodoo ghosts or something fucked up and we are on the ground wasting our time.

DMJ

May 13, 2017 1:25 am
Ezeriah says:
Well somebody really likes pro wrestling now, don't they? Well J, at least you're acknowledging the broken mechanic with those names :)
Y'all, I'm a big WWF/WWE fan from way back. In fact, pretty soon, it's probably going to become a requirement that everyone has to pick out Intro Music for their characters.
I mean, think about rolling up into an encounter with this playing in the background. Advantage Intimidation checks!?!
Or maybe a team intro song like the best Team Intro Song of All Time.
When you guys get up in the higher levels, maybe you will be this famous. Holy Ish that's an unbelievable crowd pop.

X, that was an awesome find on that 619 compilation too. Rey Mysterio would definitely be a high-DEX Fighter Battlemaster/ Rogue Thief build.

But let's not forget the best unarmed strike finisher of all time either as we think these things over. No wonder they call Shawn Michaels "The Showstopper."

D7D wrestling might be broken, Ez, but at least real professional wrestling is totally badass. Gimme a "Hell YEAH!"
May 13, 2017 1:27 am
I'm a fan of DDP from back in the day.
Last edited May 13, 2017 1:32 am

DMJ

May 13, 2017 3:24 am
Oxbox says:
Ez nailed it, ... I have no fucking idea what we are up against...
Thanks for hanging in there with the mystery. One of the goals that I think (at least hoped) that we were all looking for was some creepiness and attempt to really capture the idea of a dangerous unknown.

After playing the game for so many years, I always try to think "What if I was with a regular team of real life guys, even badass highly trained soldiers, and then we rolled up on things that happen in the game, in real life?"

I mean really - think about it. Like this situation: really rowing out for multiple days deep into a swamp, stories of sicko swamp people killers out there, alligators everywhere, rolling up on a witch house, crazy silent dudes in animal masks showing up out of nowhere. I was actually thinking it over more of what Jabes was writing, about how he was playing Ivor, who inside is just freaking creeped out and sick of all of this unexplainable stuff. It's making him angry inside and he just wants to snuff it out. And as he chooses what to do, sometimes that makes him seem a little strange, quiet, unpredictable. I think it is a real possibility as a true-to-life reaction.

I always try to keep the realness projection in mind when thinking of a fight against unnatural opponents, and always pretty much think of a few things as an answer:
1) it would be freaking creepy and scary (if you don't want to say scary, say nerve-wracking or shocking or whatever), and
2) it would be extremely confusing to know what to do. You would just have to dig deep, remember training, and keep fighting with everything you've got. And that means resolve, courage, balls but also with your weapons, guns, swords, whatever you had. And
3) it would really make you cling to the people that you are fighting with, because when the whole world is coming to kill you and everything you thought you knew is out the window, I know for sure that it is good to see someone beside you fucking hacking and shooting and fighting and sucking it up with you. You'd really have to stick together, or everything would unravel. And then that becomes convincing that a group of 4 or 5 guys become a Team, or a Party.

A little hard to create the feeling for all of us sometimes. We've read the stats, seen the pictures, been a part of all the battles before, and they are like the color drawings. No one's fault. It's just hard to escape it sometimes unless you really get away from the books and the stat charts and ditch the idea of a guaranteed balance - and just picture it as a real thing you were doing outside in a real swamp, real guys attacking you. Nothing to do but just keep swinging, shooting, and look for some way to get them to stay down.
May 13, 2017 3:38 am
I have to say this set up for fingol, the whole approach and this combat has been absolutely vivid in my mind. I'm thinking about it at work checking the forums to see if there's an update (even though I have post notification) and to see where the fight is going next.
May 13, 2017 6:58 am
Oxbox says:
I have to say this set up for fingol, the whole approach and this combat has been absolutely vivid in my mind. I'm thinking about it at work checking the forums to see if there's an update (even though I have post notification) and to see where the fight is going next.
This is me.

Have you done the "read all the posts then click on the forums link (at the top) and scroll down to Dark Thrones to see if it is highlighted in color now or just gray"?
Last edited May 13, 2017 6:59 am
May 13, 2017 7:16 am
DMJ says:
Have you thought about what Qiu's Finisher Move is?
Cena has the Attitude Adjustment. Orton: the RKO. Jericho: Code Breaker. Triple H: Pedigree.
What's Qiu's? If I may, some ideas: The Grand Expertise? The Attack Gobbler? The 5e Athletics?
Ezeriah says:
Well somebody really likes pro wrestling now, don't they? Well J, at least you're acknowledging the broken mechanic with those names :)
...At that point all of our characters might have to get masks and tights and work on our tag team tactics. LOL. I think Kray's flash stupid move would be the one that shows up at 1:58 of this video (so dumb... whoever though that up was on acid). Add some additional theatrics by stealing Bird's outfit and doing a Superfly Splash from the top of Fingol's crib. Fuck yeah!
My mom always told me to never get cocky because no matter how good I was at something, there was always someone better. And you guys are definitely winning the nerd race.
May 13, 2017 4:39 pm
I used to hear the same line about being cocky. And, in appreciation of humility and the modern 'everyone who participates gets an award' spirit, you too are a winner nerd CB.

DMJ

May 13, 2017 5:28 pm
OOC:
Saturday - and I'm in and out on activities, errands. But will try to steal time here and there to chip away to Top Round 4 posts per bad guy. May take a while and will be gradual, likely into tomorrow, Sunday.
Tentatively want to hold off on starting Bottom Round 4, PC response, until Monday to make sure everyone has Mother's Day guilt free and hopefully we all reconvene together on normal game schedj.
May 15, 2017 1:14 am
DMJ says:
Bear
TR4 (cont'd)


Qiu maintains the hold on Goat. The Goat man is pulled along on the unreal positional shift with Bear and Qiu.

Now Bear holds Qiu, and Qiu holds Goat, in the shallows of the lake, alligators approaching fast.
Shit just got real.

DMJ

May 15, 2017 1:24 am
Y'all, I ran a live game this weekend with my son and his friends (19 year-olds, but they are pretty solid D7D gamers and pretty funny on the chatter too) plus my youngest daughter (she's a good bit younger).

It was a sesh that I had written notes on several weeks ago, but my son has not been home for the past few weekends, so I was a little cold on reading back through the game plan and getting it back underway. Stumbled a little, but got in a good flow after a few minutes.

BUT it just stayed weird for me for the whole time. It's a long running campaign with a Warlock, a half-orc female, plus there were a couple of dwarves. Warlock was summoning a Night Gaunt. The party was fighting a big crazy monster. Eldritch Blasts everywhere. People were flying. One big duel ended up being 2 Warlocks in a toe-to-toe battle, close range, both using Vampiric Touch to drain each other and heal themselves. Pretty cool actually and the crowd loved it, but it was crazy.

There was some melee and fighting for sure, but no one had Advantage or Disadvantage too much. Not that many opposing STR checks. Pretty routine on the attacks and a the back and forth.

I had a real blast, and everyone else too, but I definitely was suffering from Dark Thrones culture shock through the 2 hour sesh. This (Dark Thrones) is a different game from everything else, y'all. It's rough. It's technical. It's complicated, but it's controlled. An all-pro player's club in you guys that brings the game to a really high level. Thanks for the gaming. It's really a different feel. I like the other stuff sometimes too, and love hanging out gaming with the kids and a live crowd, but this game online here is aqua-fresh.
May 15, 2017 1:38 am
I have a couples game coming up. I convinced my wife to play with a friend of mine and his wife. We are running through Storm Kings Thunder and it's been pretty fun so far, but life got in the way and we haven't played in months. We just scheduled our next session and I'm trying to rehash what I wrote before Christmas, so I know the feeling. We are about to do a massive giant fight that the group doesn't know about and I hope I don't kill them all hahaha.
Last edited May 15, 2017 1:54 am

DMJ

May 15, 2017 1:54 am
I haven't played or DM'd any of the module books, but Storm Kings looks really cool (I'm guilty of thumbing through those hardbacks in the book store with no intention to buy).

Seems like when giants are stomping around everywhere, it's a pretty high percentile chance for PC death(s) (does everyone really start at level 1 versus giants?!). Just be sure to kill the neighbor's characters and not your wife's. She might cut you off if you embarrass her like that in front of the crowd.
May 15, 2017 2:05 am
It eases the PCs into world of Giants, I'm rolling 3d10+7 ranged rock throws and level 1s would would be turned to paste. The module gets the PCs to level 5 pretty fast and then brings on the giants. The rest of book has them traipsing through the sword coast.
Last edited May 15, 2017 2:52 am
May 15, 2017 3:00 pm
I'm really jealous Qiu got a trophy before me, I wanted a bull horn from my buddy that just won't die.
May 16, 2017 3:08 pm
DMJ says:
Ezeriah says:


Somehow I imagine Kray's Uncle Rison to be like Bill the Butcher from Gangs of New York-- really familiar with anatomy and weak/vital spots to exploit. From what I've gathered, Rison comes off super methodical and calculating. No doubt Kray learned some of that from his Uncle.
OOC:
I am not entirely familiar with that movie, but I have seen parts of it. Looked up a pic of that character, - that's definitely a great hit on the imagery.
Can definitely see Rison being a heavy influence on Kray- maybe both a good influence and a bad one. Calculating much of the time, but quick to anger, wrathful and confrontational frequently. Probably too frequently is the most common opinion within the house. Most people hate Rison, and many fear him. Kray could likely be one of the few people, inside the family or out, who have seen the benefits of learning from him, even though the risk has been high and the interchanges unpleasant at times.
I love Bill the Butcher! Check this out: "This is a wound. This is a kill."
Last edited May 16, 2017 3:08 pm
May 16, 2017 3:20 pm
Such a good scene I need to watch that movie again.

I brought my wife to see that movie on Valentine's Day when we were dating, bahahaha. She must've really liked me because she still married me.
May 16, 2017 5:13 pm
Jabes.plays.RPG says:
I love Bill the Butcher! Check this out: "This is a wound. This is a kill."
Yeah... best character in that movie by far. A deep character too; not necessarily the 'bad guy', but just a guy with different beliefs who thinks he doing what's best, a result of the culture of the time and his life experiences. Of course, his egocentric beliefs left a little to be desired, to be sure.
May 16, 2017 5:18 pm
Oxbox says:
Such a good scene I need to watch that movie again.

I brought my wife to see that movie on Valentine's Day when we were dating, bahahaha. She must've really liked me because she still married me.
It's definitely more of a movie for a guys, but I think there's enough to enjoy in the movie for it to be generally liked as a film. And usually a Scorcese movie is generally just a good movie.
May 16, 2017 5:32 pm
DMJ says:
OOC:
Can definitely see Rison being a heavy influence on Kray- maybe both a good influence and a bad one. Calculating much of the time, but quick to anger, wrathful and confrontational frequently. Probably too frequently is the most common opinion within the house. Most people hate Rison, and many fear him. Kray could likely be one of the few people, inside the family or out, who have seen the benefits of learning from him, even though the risk has been high and the interchanges unpleasant at times.
Kray is, without a doubt, capable of a tremendous amount of wrath (an instruction tool for those that oppose him and deserve his ire). He's also undoubtedly learned the appreciation for subtlety and the value of political machinations, swimming in House Mercon politics his whole life (whether he wanted to or not). I imagine he finds politics a tedious tool at best, but a necessary one at times due to the immense power one can derive from it, as demonstrated on a repeated basis by Rison.
May 18, 2017 2:23 pm
Quote:
Ivor is on the outer cabin deck fighting Bird. That deck is about 10' - 16' high (because of slanting ground) and connected to the cabin. The deck overlooks both fight locales below in a way because one corner is near the Kray/Bull fight scene near the dry side and then it also is built partially over the water so the other corner is out over the lake. The deck does not have any real stairs going up to it. To reach it is more like a rugged climb on slippery roots and then the support beams and boards of the deck itself.
Obviously not happening before Ivor is rid of Bird, and even then depending on how things shake out Ivor may decide to do something else but theoretically would it be possible for Ivor to take a running jump from the balcony and come down on top of Bear or Goat or even an alligator? I expect that'll require a successful Athletics or Acrobatics roll or something. With that kind of momentum would the trident be doing any sort of extra damage? If not then it's cool, just thought I'd ask. At any rate it seems like a pretty cool scene. Right now Ivor can't seem to catch a break against anything he's fought against. :-(

DMJ

May 18, 2017 4:22 pm
Jabes.plays.RPG says:
... theoretically would it be possible for Ivor to take a running jump from the balcony and come down on top of Bear or Goat or even an alligator? I expect that'll require a successful Athletics or Acrobatics roll or something. With that kind of momentum would the trident be doing any sort of extra damage?
I love that idea. Would be an outstanding addition to this raging action scene. I guess the devil is in the details - mainly on the distance of the position that is trying to be reached by the jump. Let's make the call now that the upper deck extends out over the water for 25' at the very longest extending corner. At that point it is 17' high above the water.
So then it is a physics word problem right? We could study up on the Running Long Jump Rules, figure out that with Ivor's STR. Then boost it up a little bit to allow for the extra distance that would be gained during the 17' drop, plus toss in a couple of extra feet for arbitrary and shameless DM discretionary theatrical allowance. We could arrive at a total distance that could be reached.
Then it would be a question of: where is Qiu/Goat/Bear/Alligators? I am keeping track of that now, even though it is not being published on the boards, and I will reveal when/if it becomes a target that is trying to be reached, if we make the judgement that they could realistically be seen somehow from the deck.
Let's see what happens. It sounds like timing and upcoming developments will be everything.

As far as the extra damage on Trident if Ivor crashes in airborne directly on somebody, I think that is possible. Need to study some rules, see if we can come up with a correlation to something similar. Maybe something similar to a charge with a Lance? Not sure, but will look. If there is nothing published, might end up being some sort of mini-boost by DM fiat.
May 20, 2017 1:50 am
Quote:
Haha. Just when we seem to gain ground on this debate, another dilemma arises...
The idea of attack is a reference in term, but may not be related in exact success/failure. The rules say "a special kind of attack"...
I think that for the term, Grapple is an attack in the sense that Conditions relate to it (Disadvantage on attacks..., ...attacks against are made at Advantage, ....cannot attack, etc.)
Haha here's another one: when they fail on a Grapple attempt against Ivor, can he Riposte?

"Riposte Maneuver: When a creature misses you with a melee attack, use your reaction to make a melee attack against that creature...."

EDIT: I've been giving this lots of thought and at first I was leaning towards NO, reasoning that when an attacker loses the contested roll on a Grapple attempt he still does connect but just fails to latch on. But if you watch a wrestling or MMA match you know it's quite possible to catch nothing but air and canvas when you try to shoot for a takedown. And anyways, when you fail to hit AC on a regular melee attack that doesn't necessarily mean a failure to connect - you could have just been parried or stopped by armor.

Mechanics aside, I'm trying to picture it in my head: attacker makes a grab, and defender dances out of the way, or gets grabbed but is too strong and jerks free before the attacker can really take control. In either case I can see a wily defender easily taking a cheap shot at the attcker.

So is that a YES? :-D
Last edited May 20, 2017 3:42 am

DMJ

May 20, 2017 11:12 am
Jabes.plays.RPG says:

Haha here's another one: when they fail on a Grapple attempt against Ivor, can he Riposte?

....
Mechanics aside, I'm trying to picture it in my head: attacker makes a grab, and defender dances out of the way, or gets grabbed but is too strong and jerks free before the attacker can really take control. In either case I can see a wily defender easily taking a cheap shot at the attcker.

...
Right on, Jabes. Wrestlemania controversy continues!
I read this yesterday, thought it over, realize there could be a debate either way, but I was in the "YES" Camp pretty quickly.

I think it applies, both to continue in treating wrestling as an attack by way of allowing follow-on effects for attacks to apply, and like you said by plain realism. If a guy is trained up to take advantage of moments when his opponents commit too heavily on an shots against him (in essence a Battle Master who has Riposte Maneuver), then I can see how it would definitely apply to a wrestle attack. I would have to think it would be ESPECIALLY true (on realism) if the Riposte Battlemaster was using a weapon and the opponent was moving in close on a grapple attempt but fails. Talk about exposing yourself to a high risk for a painful rebuttal. I'm thinking about shooting in low to grab a leg for a takedown on a knife wielding Bill the Butcher, ...BUT MISSING. Bill's prob going to make me pay for that a little extra with a knife shot to the rib cage that he practices for just these occasions.

So all clear for the Riposte strikeback as Reactions on botched wrestle moves.
I would have to look back to be sure, but I think Ivor could actually be staged up for one of those right now if he chooses (I think it would apply backwards into TR6, but would also flow right into your BR6 series if you use it).

DMJ

May 20, 2017 11:49 am
Open Debate for Clarity on Versatility of Proficiency House Rule

X and I, behind the Note function admittedly, were discussing the finer details of how the mechanics of the switch on Proficiency might work. I'm talking about the House Rule that allows for use of Proficiency Bonus to be either used "Offensively" (as a Bonus to Attack efforts, this is the default and the traditional way of the rules as written) OR "Defensively" (as a Bonus positive adjustment to gain a higher AC, this is in essence the adjusted House Rule allowance option).

But how does it work? When does it take effect? When can you shift it? Good questions. I have been thinking of it, want to post what I think is the correct ruling, but also open it up to the crowd for debate if necessary, and for clarity. Especially want to hear from Ez, because 1) he is the author of this rule really, and 2) I think he and I may be at opposite ends of interpretation at the moment.

Bottom Line Up Front (BLUF): I think the Offense or Defense Proficiency choice must be "set" during 1 round with a decision, but does not take effect until the following round, and that the setting either way must be "locked" within the confines of each complete round. I disagree that the Proficiency choice can be used in a manner similar to Movement, to be distributed anywhere in the sequence of a Bottom or Top segment of a round, and takes application at any time that the player chooses (before attack, after attack, etc.) within his part of the "Half Round" fragment.

The reason why is that the "setting" offense or defense spans across both "fragments" or "halves" of the round, both the Top and the Bottom, and effects both the PC and the opponent. I feel like that means it has to be static fixed to the whole round.

Here is a copy of what I wrote to X as an initial shot at explaining with example...
DMJ says:


Yes, Proficiency adjustment from Offense to Defense has to be locked with entire full rounds, announced first before all actions in that round (as in you could wait to see results of this BR14 Action set and then say it.). The reason I think is because opponent has already tried to hit at you with stats as they are (were for him).
EDIT: I'll hear arguments the other way. Maybe I'm wrong, but I don't think it works if you use it within the same working round (like Movement, and I think this is what Ez is talking about above). Think of this scenario: What if someone was cautious as they investigated a scary place, set their Proficiency adjustment on Defense, getting a +2 AC but accepting a little less chance to hit someone. Then a bad guy jumps out of the darkness, no Surprise, but bad guy wins initiative. He Attacks good guy with the adjusted AC. In the luck of it, Bad Guy misses by only 1 point. Round shifts to good guy. Good guy says "I use my Proficiency switch this round from Defense to Offense, like my Movement". All the sudden Good Guy gets an additional +2 to hit BUT his AC just went down all in the same instant? Now retroactively Bad Guy gets robbed of a would-have-been hit? Not fair. It just doesn't work unless it is locked to full rounds I don't think (although the announcement sort of comes during the previous round I guess). I think if not it could even, taken to extreme, be abused to a point of switching it back and forth every single round and thereby getting the chance of denying an opponent an extra few hits and always having the attack bonus (moving it either at the beginning of your series or the end, depending). Maybe I'm missing something though, so keep it coming if there is a better way of looking at it.
Another example could go the other way. Picture again, Player vs. Opponent. This time Player wins Initiative. It's Round 1. Player is Level 1, so has a +2 Proficiency.

Player is at the default setting of Offense, the Proficiency will be used as a +2 to hit Opponent. Player has control of Top of Round 1. He takes the shot, needs a 14, rolls a 15. That's a hit.

Still within TR1, Player decides to adjust Proficiency setting to Defense. That means a -2 to AC. But when? Different answers have different effects.

Interpretation 1: Like Movement, the Proficiency setting shift can be used any time and applies during the part of the round controlled by the Player. In the example, Player's AC shifts up 2 slots right then and there during TR1. Let's say it moves from 15 to 17.
So the Round Moves from Top to Bottom. In BR1, Opponent tries to hit. He rolls a 16. That's a miss.
Result: Player scored a hit that was dependent on the Offensive Proficiency adjustment, BUT Opponent scored a Miss that was dependent on the Defensive Proficiency adjustment, and it all happened in the same round. I think that is "double dipping", "having cake and eating it too" can't think of other cheesy metaphors...but just not what we were intending with this rule adjustment.

Interpretation 2: The decision to shift can occur in TR1 (or even any time before Round 2), but the shift to/from Offense to/from Defense does not take effect until the following round. In the same situation above, Player rolls attack against opponent with Offense setting, so Proficiency applies to Attack. He needs 14, rolls 15. That's a hit. Fair.
Then Player says "I want to switch to a more Defensive stance as I fight. Converting Proficiency to Defense." Fair enough, but Opponent needs to get a chance to face Player in the same manner that Player came at him, which was with more aggression and a little less concern with avoiding hits. Same as above, Opponent rolls a 16. Player's AC is still a 15. That is a hit for Opponent against Player. And it should be. Starting in Round 2 though, Player will be not quite as good at scoring a hit, but he will be harder to hit as a target. When BR2 rolls back around, if Opponent rolls a 16, that will be a miss.

So there it is. Long-winded, but hoping to be as clear as possible to make the case.
Open for rebuttals.
May 20, 2017 12:24 pm
DMJ says:
...found out that a couple of convos... LOOKED like Note covered from my DM login, but then parts of them were fully exposed and out in the open from a Player viewpoint.
I had a similar problem in another game. I brought the bug to Keleth's attention here. I'm sure another specimen will help him figure the problem out.
Last edited May 20, 2017 12:35 pm
May 20, 2017 12:27 pm
Okay, Jabes, that was supposed to be in a note also...
May 20, 2017 12:30 pm
Can you see my note back to him, also?

I read your link; maybe the trick for now is just to keep Notes as free as possible from other commands like OOC and Quotes?
May 20, 2017 12:34 pm
Your reply to J is hidden from me. Yeah that seems to be it: no additional tags inside Notes.

DMJ

May 20, 2017 12:37 pm
Haha. I think I'm going to discontinue all notes. All players gain Clairvoyant Condition, effective immediately. :)

Was trying to use the Note option veil to create some realism of confusion and "the fog of war" but to be honest I'm getting a little tired of the typing and the command words. Plus I sort of want us to hang out more openly and see the story from a gaming perspective with full vision. There has been some pretty cool ish going on in these side scenes, so maybe a shame that they are not public knowledge just for the sake of entertainment.

Everybody just be responsible with making decisions from only their player's vantage point and resist temptation to meld choices towards optimal conjunction with other things going on that you know as a Player but your character doesn't. I know from experience that that can be hard sometimes, but you guys are good players and no one is going to hold it against anyone for NOT acting on their character's behalf if the other character wouldn't have known the information.

EDIT: to be clear, if people want to send Notes still, that's fine. I'm just going to stop using them as a method to partition off different parts of vision and separated story. For this scene at least. I know that has it's drawbacks too, and maybe there will be future reasons for partitioning, but we'll cross that bridge later. So ... Notes not outlawed, just adjusted in my reasons for use.
May 20, 2017 12:46 pm
Oh god, does this mean I can go and edit out all the [note] stuff in my posts so everyone can see the weird-ass shit Thorn's been up to?!! :D

DMJ

May 20, 2017 12:48 pm
Haha. Yo X, hold off on that. Leave that for a campfire story or an After Action Review (AAR).

DMJ

May 20, 2017 12:52 pm
And too, I would personally leave out that part about Thorn winding up naked and covered in lube oil and all those things he did really quick with those farm animals. Bro, I recommend not telling the other guys about that - EVER. lLike I said before in other Notes, I understand why you did it, but you've got to admit it was pretty weird.

This will be my last use of Note function, ok? I want to be responsible and not let that part slip out.
May 20, 2017 12:54 pm
I guess you could say he was feeling... Thorny.
http://gossipextra.com/wp-content/uploads/2012/05/csi_miami_cancelled1.jpg
May 20, 2017 2:00 pm
It's a tiny thing and might not matter, but then again it might: When Ivor hit the Phantom with a crit back in the 2nd round I rolled the extra damage die with no modifiers as per standard 5E rules, forgetting the house rule on Increased Severity of Critical Hits.

In short, Phantom should have taken an extra 4 hp damage.
May 20, 2017 2:22 pm
TBH DMJ, that wall of text explaining your position on the proficiency bonus was pretty hard to parse, and I am not sure what your position actually is now. To be fair tho, I just woke up and haven't had coffee yet...

It seems simole enough to me that it is a free action that may be made at any time during your turn, but only once per round. The only "exploit" then would to always have it set to defense before a fight and then adjust to attack just before you make your first attack on your turn. It basically just means that you always have a higher AC if you lose inititive.

If you really are worried that it is an exploit, then you could make it a bonus action and lossibly a reaction to adjust.
May 20, 2017 2:57 pm
Quote:
Jabes, I'm not 100% sure on where Ivor is relative to that door, but Kray's letting him know about the 'middle door of the cabin, at the center of the deck.' Not sure how many doors there are (or decks, for that matter), but I'm guessing one deck, and you're on it. I'm going to keep providing ranged cover where I can, putting the damage where it seems most needed.
Judging by narration from the early rounds (see below) Ivor has been fighting just outside the shed, and so within reach of that middle door. Depending on how Ivir and his opponents have circled each other in vombat it's entirely possible that as the door begins to open he might not notice it. But tganks to Kray's wsrning he'll definitely hustle to put the Bird in between him and the door.

Even though it's been described well enough I'm still not entirely sure where Kray is positioned relative to Ivor and Qiu. When I say Ivor puts Bird between him and the door I'm imagining he puts the water behind him as a possible escape route if things get really bad, but also don't want to block Kray's line of sight.
Quote:
Ivor sees a primary door that leads into the center of the hut on that level. The door is wooden, and closed.

To the right of the door, Ivor sees an opening and sheltered area, a sort of inlet storage opening. Inside the opening are odds and ends of tools, tarps, ropes, sticks tied together in strange formations, buckets, furs, sacks and simple boxes - an outdoor junk storage shed that is built into the house. In the back of the open storage bay, Ivor sees Thorn tossing a few things back away from the inner wall, near the back left corner of the opening.
Quote:
Ivor, at first looking at Thorn in the storage shed, detects movement just in time to not get blindsided. He sees the wrapped villain emerge in the air through the smoke and land with a quiet step, hardly making a sound. Ivor turns and does his best to avoid the darts, and then sees that he is faced with an opponent right upon him.
May 20, 2017 7:12 pm
Combat Proficiency

So, there's a lot written below, but the idea I'm going for is to be thorough. And no, I don't think adjusting Combat Proficiency should cost a Bonus Action or Reaction. Adjusting combat efforts/focus seems more instinctive/reflexive than needing an action of any sort, not to mention I think losing Bonus Actions & Reactions will make combat less interesting (removing some of the coolness of existing Bonus Actions and Reactions from combat). That being said...

First off, we have a huge advantage as far as keeping a great house rule simple. We're playing initiative in groups, so there is a top half and a bottom half. That being said, I think this makes it easy to allow players to declare their Combat Proficiency (hereafter simply noted as 'CP') adjustment at the start of their turn only, before any move or action/bonus action. The thing is, when I brought up the idea of a flexible CP to J, we both immediately concluded that the idea was just good, giving players the option to have their own fighting style or adjust tactics based on the situation. We didn't put much more thought into it. J put it down and we moved on (admittedly, the vast majority of my focus was on Shield rules and Rituals, and no doubt that J was ultra busy, which is ultra clear in the depth of resources and references available to us about the setting, etc). CP just made sense, should be in the core D&D 'rules' anyway, so I don't think J and I thought it needed any more love. Like a good shark, it seemed like it was born and ready to swim away.

Xorthan brought it up (like a top notch playtester), and that's good. It should be clarified. And it didn't take much thought at all, once prompted by J's response to X's inquiry, to come to the easy conclusion that CP can be exploited, depending. The good news is that I don't think we need to get to complicated with it. I believe we can keep the the idea of adjusting CP to something that is done on a player's turn, with a simple catch.

I get what J's going at here, regarding characters adjusting their CP potentially creating unevenness in combat (or NPC's adjusting CP, for that matter, depending on how J uses it). However, because of the group initiative, this isn't a factor, although it might seem like it perceptually.
CP at the Start of Combat

Before I forget, I want to say this: J's point about opening combat with a CP set to Defensive AC+ being problematic is very valid. I think there are two ways to go on that.

(1) You can't set an AC+ bonus to your CP until your first turn in combat. Makes sense, giving value to initiative (which should have value!). Initiative winners are more ready for combat, so should have an advantage, whether it's bonuses to attack or defend.

(2) You need to have a weapon in hand to set your CP to AC+, demonstrating battle readiness, vigilance, combat mode... whatever. This, however, takes away from characters like Qiu, or any unarmed combat situation, literally creating a rule mechanic wherein you need a weapon in hand to officially go AC+. A shield might do as well, which would make sense.

Of those two above, I think #2 is realistic enough. But again, it requires something in hand, which takes away from the unarmed schools of combat. Also, I think it's even more realistic that the group that wins initiative is getting the drop on the other group, and should have an advantage in that regard. So, my recommendation and vote is for #1. I think your CP should, by default, be set to Attack bonus per traditional D&D rules until the player makes an adjustment on their first turn whenever that is.

Remember, the point of #1 and #2 above is to avoid the simple exploit of PC's defaulting to AC+ as a means of always ensuring that their AC is higher at the start of any combat.

In conclusion on this component of CP, I'm fine with either, but prefer #1, which will entirely avoid the potential for any exploit as J noted previously.

When CP Can Be Adjusted


Now, as far as whether or not we should require PC's to set their CP at the start of a round or a turn:

Besides the concern for exploitable mechanics, what popped out right away for he purposes of PbP gaming is this: if we create a rule where PC's must set their CP at the start of each round, we are literally going to add another step in between rounds. Now, I'm enjoying this combat thoroughly, but imagine if between each round J had to wait for each of us to potentially adjust our CP's. Yes, we could claim it in advance, during our turn at the bottom or top of a round, but mechanically J would be inclined to wait, allowing for us to make a tactical decision between rounds (as would make sense).

Finding out at the very end of a round that your character is now surrounded by 3 NPC's could definitely affect your tactical decision making. Then we could eventually run into "well... J that's not really a hit because I was going to adjust my CP, but just didn't do so in time." I say screw that shit show of potential complications. Let's keep it simple, and have players take their turn on their actual turn, rather than introducing another phase (CP declaration) between combat rounds. Usually simple isn't good enough for me, and I just want realistic. In this case, they're both the same; we don't have to sacrifice realistic game mechanics at the RPG altar of simplicity.

I don't see any mechanical reason to require the CP to be declared at the start of a round, although I can understand how one could perceive that there should be a need to do so. If we declare our CP's at the start of our turns, that will suffice mechanically and have the same effect as declaring it at the start of a round, especially because we're doing group initiative. Even though, if we we're doing individual initiatives, I still think declaring it at the start of a turn would be fine, for one simple reason: each PC/NPC only gets one turn a round, and once they declare their CP, they are stuck at the setting for an entire round, until their next turn comes.

The thing is, as much as the rules try to mimic simultaneous combat (which is the point J is going at), the simple fact is that combat is turn-based, and our PC's actions are affected by what's going on. As players, we choose our character's actions and movements based on what happened before their turn.

In our current battle, I had Kray switch to using a ranged weapon once he recognized there wasn't a melee threat nearby. Qiu dragged Goat away from Kray because Kray was getting his ass handed to him at the top of round 1. Talius moved in between Kray and Bull for the same reason. All were choices made based on the linear results of turn-based combat. In the same fashion, it makes sense for PC's to adjust their CP on their turn, making a tactical choice due to the progression and results of turns in combat. I think this, along with ideas mentioned above, is a key reason to simply allow the player to declare their CP at the start of their own turn.
An Example of CP in Action
---allowing for it to be set at the start of a PC turn, before any movement, action, or bonus action
---and why it shouldn't be allowed on just ANY part of the player's turn (most notably after all movements and actions are taken, wherein a nasty exploit could be taken advantage of by semi-savvy players


The below will show how rounds and turns will play out, with the NPC's at the top of the round, PC's at the bottom (exactly like the current combat in our game). Let's assume that the PC starts the combat with Attack Bonus for CP (as that seems a good default as I mentioned above). Notice that even if the player changes their CP every round, it's still only once a round, and that character is stuck with that CP until the start of their next turn. J, I think this creates the desired effect you're looking for: when the NPC's take their turn, whatever the player set their character's CP at is going to be for a whole round, free for any NPC to attack (and adjust to) as they see fit. I think this also mirrors combat in the sense that if a combatant seemed to be on the defensive, the attacker might adjust and further focus his efforts on offense. Mechanically, the point is that the player can't get an Attack Bonus and then switch to Defense Bonus before the NPC's next turn. Whatever style the PC uses, Attack or Defense, that's it for the entire round, meaning their CP choice will effect their Attack Bonus and AC Bonus for the entire round. Every NPC in the fight will get a chance at the PC, whatever they chose.


Format
#= Round Number
N=NPC turn
P=PC turn (a=CP set to max Attack Bonus at the start of PC turn, d=CP set to max Defense Bonus at the start of PC turn)

1
N
Pd (after declaring max AC+ Defense Bonus at the start of their turn, after all NPC's have taken their turn)

2
N
Pa (after declaring max Attack Bonus at the start of their turn, after all NPC's have taken their turn)

3
N
Pd (after declaring max AC+ Defense Bonus at the start of their turn, after all NPC's have taken their turn)

4
N
Pa (after declaring max Attack Bonus at the start of their turn, after all NPC's have taken their turn)

5
N
Pd (after declaring max AC+ Defense Bonus at the start of their turn, after all NPC's have taken their turn)

6
N
Pa (after declaring max Attack Bonus at the start of their turn, after all NPC's have taken their turn)

7
N
Pd (after declaring max AC+ Defense Bonus at the start of their turn, after all NPC's have taken their turn)

8
N
Pa (after declaring max Attack Bonus at the start of their turn, after all NPC's have taken their turn)

...and so on.

Again, the PC will always have to go an entire round with their CP choice (and can't just start combat with extra Defense Bonuses as a default). They'll never be able to exploit an Attack Bonus and switch to Defense (or vice versa) because they must declare their CP at the start of their turn, and I think that's the key: at the start of their turn.

Otherwise, allowing CP to be set anyime during a turn is the real concern, allowing a situation where PC's will have an Attack Bonus every round while the NPC's deal with that PC's Defense Bonus every other round.

Using the start of turn CP adjustment method outlined above will also work out just like any tactical choice in combat (positioning, maneuver use, Second Wind, weapon choice, active Feat use like Shield Bash, etc) wherein adjusting CP will naturally flow with the course of combat, as needed depending on the situation in conjunction with the player's personal combat style and the results of progressive turn-based combat.

Given the above (if you read it all, hats off and thanks for taking the time), I think we avoid introducing another phase between combat rounds, all while keeping things realistic and in-line with the existing turn-based combat system.
Last edited May 20, 2017 7:25 pm

DMJ

May 20, 2017 9:50 pm
Yo, Ez. At least you and I both are keeping it simple and interesting in our writing.
(If there were a SARCASM Text option, I would have coated that last sentence in it).

Uuughh. This next is going to be so terrible to write, and surely even worse to read.
(Ez has known me the longest and he knows I try to stay in the camp of "Come on, y'all. I'm tired of talking that rules ish - let's just play", but also knows that I can't help but wade into Rules Lawyering despite my best efforts to avoid)

Hey, I think we are pretty close to an agreement here, but I think (not sure) that I'm proposing something a little different.

Agreement on Possibility of Exploit: I do think that if we don't address this, there could be an exploit. At maximum, it could be abused to the point of getting either: 1) an Attack boost every round AND an AC boost every other round, or 2) an AC boost every round AND an Attack boost every other round. It should go without saying that I'm not concerned with people TRYING to exploit. I don't necessarily know if there has even been any unintended advantages or not. I'm just bringing it up because it could lead to mistakes I think and some possibility of INADVERTENT unfair advantages.

Agreement that the Combat Proficiency (CP) Setting is NOT any sort of Action Itself: It's important to me NOT to turn this into some sort of Action (Bonus, Reaction, etc.). To me it is something OUTSIDE OF ACTIONS. It is something that informs actions both coming from you and going towards you, but it is not an Action itself.

Belief that CP SETTING MUST BE LINKED TO ENTIRE ROUNDS: Will try to cut to the chase and explain that I think that each person's CP Setting, either CP Offense or CP Defense, must be set before entire rounds. I think that announcing before a player's action series at the beginning CAN work just the same, BUT because of the nature of rounds and initiative that there COULD be a subtle difference.

It mostly matters if a player is either at the TOP of the Round (wins Initiative) or at the BOTTOM of the Round (loses Initiative). But even if we were doing normal table top Initiative, in which everyone could be distributed in any sequence, the same situation would apply: to be fair, everyone's setting should be set for the whole round.

If a player is at the TOP, wins Initiative, the idea of "pick your CP Setting to either CP Offense or CP Defense at the beginning of your Turn" works just fine. He gets his Actions with the setting applied accordingly, and then in order waits for the opponent (BOTTOM Actor) to respond under the same circumstances.

If the player is at the BOTTOM, loses Initiative, the idea of "pick your CP Setting to either CP Offense or CP Defense at the beginning of your Turn" doesn't NECESSARILY work out just fine. If he changes it, say from CP Defense to CP Offense, then the opponent who previously acted at the Top of the round just swung at the wrong AC. There is a chance that a Miss would have been a hit.

Rebuttal I think would be that the adjustment would last from BR1 through TR2. The AC will carry over to next round, and that will apply to the opponent's strikes. That is not convincing to me, because again the guy who won initiative already made a hit. He HAS to know what the setting is for his opponents AC ahead of time, so everything has to stay static.

Plus, even if it were to work (I don't think it does), it invites confusion when things are spread between rounds (Was that CP Setting Change applying from TR1 through BR1? Or was it BR1 through TR2?)

To me, the simplicity happens when both sides (or even all people if everyone was distributed as a mix of good guys and bad guys) have to enter an entire round with their CP Settings set to either Offense or Defense.

It does have a slightly different feel to it, depending on win/lose Initiative or Bottom/Top of Round. I get that. But really it is the very same spot that the change takes effect. It's that moment right between rounds. For people who are on the Bottom, that point seems like a "predictive" setting. For people on the Top, that may seem like a more "assertive" or "controlling" setting. Maybe so, but it's really the same moment.

Why it won't delay the game: Definitely appreciate all concerns to not having any further delay. In this case though, I think it just keeps flowing; as DM, I don't intend to wait. I do think Player's should announce their settings, their setting changes especially, but in the end it is "Big Boy Rules." Everyone just has to police themselves. As DM, I really don't pay that close of attention to what is a hit or what is a miss when it comes to Players. I just post up the result of the dice roll. It is up to the Player's to record what is a hit and what is not. So it everyone needs to be clear on this rule for sure.

Summary: The default setting should be CP Offense. That's like normal rules.
And then if you want a setting change, it should be announced. And then it takes effect on the next full round.
If you are the Initiative winner, actor at the Top of the Round, then that means it takes effect right away.
If you are the Initiative loser, actor at the Bottom of the Round, then it means you have to wait your turn with your setting as it was, then you could change it. If you do, it goes into effect during the next full round. Same thing, it's just that the round number switches right then.
If you don't say anything, one round moves to the next, and the CP Setting remains set to whatever you had it at previously.

OMG that was awful. Thanks for not quitting the game.
hahaha

DMJ

May 20, 2017 10:18 pm
Jabes.plays.RPG says:


Even though it's been described well enough I'm still not entirely sure where Kray is positioned relative to Ivor and Qiu. When I say Ivor puts Bird between him and the door I'm imagining he puts the water behind him as a possible escape route if things get really bad, but also don't want to block Kray's line of sight.
I hear ya, Jabes. I think it's all happening the way you would like it.

There is only one big deck in play here at all.

There is one central door to the cabin.
To the right of the door is some sort of wide opening storage bay (where Thorn was seen briefly) with a bunch of tools and clutter.
To the left of the door is another small opening with no door, something like an outdoor porch closet.

The lake water is to the north on the deck.
The low ground sloping towards the water is below the deck to the south.

Ivor and Bird have been fighting, a little bit of normal give and take on exact positioning but generally in the center of the large deck.

Now though, with Kray setting up overwatch range fire coming form the south and east, Ivor would optimally have his back to the water (back north, face south).
That gives him exit to the water if he has to use it, and also exposes Bird to maximum risk to Kray's arrow fire while at the same time avoiding the possibility of Ivor becoming cover to Bird against arrow fire.

ALSO, if Ivor backs up a few steps (moves north closer to the edge of the deck that overlooks the water), that puts Bird's back to the central cabin door. Also allows Ivor to keep the door in peripheral vision, looking over Bird's shoulder to the left.

Sounds like win-win-win-win:
1) Maintaining water escape option,
2) Exposing opponent to most danger to ally range attack,
3) Keeping eyes on the cabin door that is now opening, and
4) Keeping the door to the opponent's back (and not Ivor's back)

Veteran Gladiator Positioning!
May 21, 2017 5:30 pm
{sarcasm}I'm glad you guys have been keeping it chill and not posting too many lengthy discussions on rules debate.{/sarcasm}

:smileyface:

DMJ

May 22, 2017 1:37 am
Jabes.plays.RPG says:
...In short, Phantom should have taken an extra 4 hp damage.
Got it. Updated spreadsheet. Thanks.

Might make a difference. Phantom is still throwing out some danger, every point counts to get these guys down.
May 22, 2017 2:30 pm
Just checking if Ivor (who was at that precise moment clambering up to the deck) heard this:
Quote:
http://gamersplane.com/forums/thread/5299/?p=245372#p245372
A shriek breaks out from inside the house. It is faint because the sound is dampened by distance and separation by the wooden walls,
but it seems like a higher pitched voice, speaking sharply in aggression.

Following this, Fingol's voice booms out in anger. The words are indecipherable, but the anger in the witchman's voice is clearly detectable.
When he makes it up to the deck he definitely sees Thorn in the shed (prior to Thorn breaking through the back wall):
Quote:
http://gamersplane.com/forums/thread/5299/?p=246657#p246657
Ivor, at first looking at Thorn in the storage shed, detects movement just in time to not get blindsided.
As the Phantom engages, Ivor is still by the door. Would he have glimpsed some of what went on inside?
Quote:
http://gamersplane.com/forums/thread/5299/?p=246666#p246666
Inside [Thorn] sees:

Fingol, holding a bow with arrow notched, swinging it around from his right turning left to aim at Thorn.
A super hot thin Dannein MILF with thick long black hair, wearing nothing but a belt and silk leg cover, topless, outstanding tits, hands bound in thick knotted rope and tied to a large piece of hard wood shelving, sitting and leaning over in a defensive position behind and to the right of Fingol. Her face is busted up pretty bad like she has been smacked around.

The woman makes eye contact with Thorn and yells, "Look out!" as she shifts to her feet in a low crouch, holding her tied hands close to her chest.

DMJ

May 22, 2017 3:33 pm
Thorn was right at a thin rotten wall when that was going on. He heard it but not Ivor, who was still climbing up.

Ivor got to the deck, kicked over the cauldron, saw Thorn briefly in the storage shed, but then was full engaged with Phantom. In combat, most of his senses faded away and focused on the enemy.

Ivor, in the background, might have heard one crash from within the cabin (like foot stomps, bumps like furniture shifting and stuff crashing off of a shelf or something). That was about it.

Especially because then Phantom was joined by Bird who also attacked. Not much ability to hear/see the developments inside the cabin.
May 22, 2017 3:56 pm
Makes sense. Ok, was just checking. Thanks!
May 23, 2017 1:50 am
I just realized that I rolled the wrong die for the handaxe damage!
Quote:
Bonus action: Handaxe attack, damage. - (1d20+6, 1d8+6)
1d20+6 - ( 18 ) + 6 = 24
1d8+6 - ( 7 ) + 6 = 13
I've added a reroll to the post.
Quote:
Rerolling Handaxe damage - (1d6+6)
( 2 ) + 6 = 8

DMJ

May 23, 2017 8:54 am
Thanks, Jabes. Revised damage noted and recorded.

Also, on the last couple of entries involving Ivor here and here, I ended up having to edit a bit yesterday after writing initially, so hoping you got all of the info depending on when you read them.
May 23, 2017 9:10 am
Yeah I reread them carefully before posting my actions. Good thing, because at first I thought the guy had his back to me.

I have Advantage over a Stunned opponent an I roll a 1 and a 2! I honestly don't know how to narrate that miss LOL!

EDIT: I just read your narration. Good one!
Last edited May 23, 2017 9:14 am
May 23, 2017 1:46 pm
DMJ says:
The default setting should be CP Offense. That's like normal rules.
Definitely.
DMJ says:
And then if you want a setting change, it should be announced. And then it takes effect on the next full round.
If you are the Initiative winner, actor at the Top of the Round, then that means it takes effect right away.
If you are the Initiative loser, actor at the Bottom of the Round, then it means you have to wait your turn with your setting as it was, then you could change it.
:) So you know I'm not annoyed. Bringing the logic to bear now...

This lends an advantage to those acting at the top of the round. In the simplest terms, actors at the top of the round can adjust their CP and get immediate benefits that work for the situation as it is in that moment. Actors at the bottom of the round, however, have to be far more predictive, with decreased chances that whatever adjustments they make to CP will still matter/be useful when their turn finally comes.

Winning initiative should definitely have advantages, but only in the first round, starting the fight, first attacks and all. After that, being the top of the round actors is simply part of the back and forth round to round. If we have the CP rules set where everyone has to declare CP adjustments prior to the start of a round, it literally creates imbalance for actors who are further from the top of the round, progressively less favorable the closer they are to the bottom.

I can imagine a plethora of situations where actors toward the bottom may find themselves unable to take advantage of CP adjustments. Likewise, I can imagine many situations where those near the top of the round are highly likely to reap the benefits of their CP adjustments. This can be exemplified by the fact that the first actor of the round is literally guaranteed to reap the benefits of their immediately available CP adjustment.

In sum, the first actor in the round is guaranteed an effective CP adjustment, with CP adjustments becoming less viable from there as the round progresses toward the bottom. This is a clear advantage to the initiative winning group throughout combat.

This is a far bigger problem than being concerned about players making a CP adjustment on their turn, allowing them to exploit a weakness in a foe (attack bonus +) or up their survivability when they realize that they are now surrounded (defense bonus AC+). Also, I think allowing players to do it at the start of their turn will make the combat more enjoyable, more realistic as each individual player can adjust their tactics as predicated by the current situation, giving it a more real time feel.

Most importantly, because the player has to make the adjustment at the start of their turn, and can only do so once per turn, there can be zero exploiting of the CP mechanics. Like being able to have attack bonus on every turn while still having AC+ every other turn when the NPC's are attacking you-- if the players could adjust CP at any time during their turn, that would be possible and easy to do. However, allow CP adjustment once per turn, at the start of the turn, and problem solved.

The problems and imbalance outlined above can be completely avoided if we allow everyone to adjust their CP at the start of their turn, once per turn, which ensures that everyone, every round, will have the exact same mechanical advantages, no matter where they are in the initiative order. Also, this will make using CP a more in the moment tactical choice, like using a maneuver, which will up the fun level (e.g., knowing your foe is almost dead so you max Attack Bonus to finish him off, much like bringing an axe down with all your damn might, knowing that you better kill him because you're low on HP).

It doesn't get any more balanced or fun than that, especially since the NPC's and the PC's play by the same rules.
Last edited May 23, 2017 1:47 pm

DMJ

May 24, 2017 12:20 am
I hear you, Ez. I want to really study this when I have more time. I am not convinced now, but I'm sure that if anyone can convince me, it's you.

My main criticism is still that people at lower initiatives can "double dip" in essence. Example if they are set at CP Defense at first (beginning of round when other people are hitting first), they get the higher AC "backwards" (applying retroactively to people at higher initiatives who have already struck at them) then shift at the beginning of their own series in the sequence and thereby get a hit bonus IN THE SAME ROUND, potentially even to wield back for a higher percentage to hit at the guy who just hit at them under a reduced percentage. This doesn't matter if it's round 1 or round 17, same situation.

I'll think it over. I'm good with just winging it and tabling the issue for now. Again, I don't think anyone at all is trying to "game the system" with this rule. And definitely the NPCs/Monsters aren't because I have not used it one time with them.

Will revisit later because maybe you are right.

Also I'm willing to explore the idea of "even if there is an option of someone getting screwed here and there, everyone is at the same risk of getting screwed here and there, so it's fair." And the idea of favoring what is more fun, even if I think there are flaws - that's possible too.

DMJ

May 24, 2017 12:33 am
OOC:
On Episode 1, unfortunately I gotta break for the night. Will try to get on the boards early to lay out bad guy actions for Top of Round 8. Dang, it's brutal that it's so weighted towards endangering Qiu.
BUT at least Talius is in the mix now to maybe shake things loose - not sure how Ox feels about that, being underwater with barbarian wrestlers and alligators, but there we are...

Bottom Round 8 is going to be critical I think - will be open for business tomorrow.
May 24, 2017 8:42 am
Ox, I welcome our coming character building session.
May 24, 2017 12:02 pm
Hahah yea. First job and we are dead, not too bad.

My goal was to save you but I think it's too late for that. If my buddy botches the grapple check I might get away.
Last edited May 24, 2017 12:05 pm
May 24, 2017 6:42 pm
Note to self:

Next Dark Thrones run through, let's stay the fuck away from the water ;)
May 24, 2017 7:06 pm
Quote:
Attack 1: claw
Attack 2: claw
Bonus: Battle cry
Disadvantage imposed by DM based on circumstance.
DM ruling Rage ineffective based on circumstance.
Is that Disadvantage on Bird-man? And Bird-man's Rage that's ineffective? Based on the narration this is the case but I'm just making sure. ;-)
Quote:
Attack 1: Hit 17 Damage 6
Attack 2: Clear miss
That's 6 damage before damage resistance, right?

Also, Ex-Bird is no longer Stunned, right? So Ivor's attacks are no longer at Advantage?
Last edited May 24, 2017 7:38 pm

DMJ

May 24, 2017 7:49 pm
Correct. All negative adjustments are leveled against Bird. Definitely no problems apply to Ivor.

Yes. Damage is raw total value. I never adjust damage to any resistance or reduction. I assume players are doing that as necessary.

DMJ

May 24, 2017 9:00 pm
Bird is no longer Stunned.
No Advantage on attacks against him.
May 24, 2017 11:19 pm
Ivor finally killed something! Huzzah!

DMJ

May 25, 2017 1:38 pm
True. Ivor killed the fuck out of that guy. Really made a mess of that deck along the way too.
May 25, 2017 2:52 pm
Hey, Qiu killed something too!
May 25, 2017 3:04 pm
Constablebrew says:
Hey, Qiu killed something too!
Oh absolutely! But my comment was coming from the fact that Ivor failed when we fought at the stones, and then first Fingol and then the Phantom got away from him.

DMJ

May 25, 2017 3:04 pm
Good show, CB. Thanks for the fucking spectacular relentless ground-pounding shield-bashing body-dragging style of the uncanny Qiu Hua! He did everything he could to save a friend and turn the tides. Has any character ever gone down fighting with such fury?!

I'm drinking a double shot of whiskey this afternoon to his memory.
May 25, 2017 3:11 pm
Here, here. Good show.

I'm sure I'm next to follow suit. Let's reroll bladesingers and take over Jeres.

That's Dark Thrones legal right, J?
Last edited May 25, 2017 3:12 pm
May 25, 2017 3:11 pm
Yeah, man! I'm gonna miss his brand of mayhem!
May 25, 2017 5:35 pm
DMJ says:
Bear
TR9 (cont'd result)


Successful escape by Talius. No Grapple.
Ox, if you keep this crap up, you won't get to roll up a new PC!
May 25, 2017 5:36 pm
Jabes.plays.RPG says:
Constablebrew says:
Hey, Qiu killed something too!
Oh absolutely! But my comment was coming from the fact that Ivor failed when we fought at the stones, and then first Fingol and then the Phantom got away from him.
I meant Qiu killed a Qiu, not that goblin thing.
Last edited May 25, 2017 5:36 pm
May 25, 2017 5:36 pm
That is the second nat20 that saved my life.
May 25, 2017 8:38 pm
What a flurry of Bat-shit craziness.

RIP, Qiu. I wish Thorn could have fought alongside you at least once!
May 25, 2017 9:08 pm
So how does this work are you going to re roll?
May 25, 2017 9:14 pm
Assuming he survives, Kray will definitely pour a drink into the ground for Qiu, who pulled the pain off of Kray early in the shit when Kray was almost insta-fragged in TR1. Could legitimately be Kray face down in the muck otherwise.

Thanks CB.
May 25, 2017 9:16 pm
I will roll up something new with J and he will fit in an intro somewhere.

DMJ

May 25, 2017 9:45 pm
Constablebrew says:
I will roll up something new with J and he will fit in an intro somewhere.
It's going to be badass, too. I got a preview of the idea from CB.
Here's a hint: it's not going to be an dragonborn sorcerer.

DMJ

May 25, 2017 9:54 pm
Oxbox says:
Let's reroll bladesingers and take over Jeres.

That's Dark Thrones legal right, J?
You know, it was a tough call but Bladesingers BARELY missed the cut on Archetype selection in the Dark Thrones system.

They will be, however, heavily featured in the latest project that I'm hoping to launch in the Fall Line Up. It's going to be called "Fashionable Elfy Thrones". Really stylish. Cool hairstyles. Brooding but beautiful dirges and travel songs. Lots of new options on rapiers, fancy scabbards, high boots, velvet cloaks, and cat costumes.

Working subtitle right now is "Fashionable Elfy Thrones: Flaunt the PIZZAZZ!"

I think you guys are going to love it.
May 25, 2017 10:07 pm
DMJ says:
Oxbox says:
Let's reroll bladesingers and take over Jeres.

That's Dark Thrones legal right, J?
You know, it was a tough call but Bladesingers BARELY missed the cut on Archetype selection in the Dark Thrones system.

They will be, however, heavily featured in the latest project that I'm hoping to launch in the Fall Line Up. It's going to be called "Fashionable Elfy Thrones". Really stylish. Cool hairstyles. Brooding but beautiful dirges and travel songs. Lots of new options on rapiers, fancy scabbards, high boots, velvet cloaks, and cat costumes.

Working subtitle right now is "Fashionable Elfy Thrones: Flaunt the PIZZAZZ!"

I think you guys are going to love it.
Oh man... you'd have to invent game mechanics for fashion. New Skills like Discerning Eye, Fashion Design, Creative Decorating, Arrogance...
May 26, 2017 9:36 pm
Damn, Ez! Leaving Talius was cold as fuck, but the roleplay is so on point! Just...damn!
May 26, 2017 11:54 pm
I hated doing it. I really did. Went over the odds and incoming dice against Talius... Kray was just next on the menu. If Kray wasn't so fragged up already at 7 HP I'd stay, but Kray tempted the Fates in the opening rounds and is used up.
May 27, 2017 12:04 am
Ha, lolz just leaving the chum for the waters.
May 27, 2017 5:04 am
No worries, Talius should of been a bit more cold. He didn't want to see his friends die again... All the while Talius is at 8 hp double grappled, disadvantage on all attacks, advantage against me, so naturally,i was thinking of new characters all day today.
May 27, 2017 5:08 am
For J I offer you this picture, and also in loving memory of Qiu;

https://i.imgur.com/WPOSvTh.jpg
May 27, 2017 5:24 am
J, should Ox and I coordinate on new PCs or go the blind route again?

DMJ

May 27, 2017 11:38 am
Bro, Triple H and Qiu would have definitely had many interactions with one another, as both allies and as adversaries.
Haha. After the first time I let my young sons watch wrestling on tv, the next day they asked, "Dad, can we watch that underwear wrestling show again?"
I say Vince McMahon would have loved the Qiu character in the ring. Instead of a shield, Qiu would have probably used collapsible steel chairs to pound downward on people.
And he would definitely drag people around the ring on the mat, much like Chris Jericho does when people try to reach out to get the rope when they suffer the Walls of Jericho.
May 27, 2017 12:19 pm
Kray and Ivor are now in the same general area behind the cabin, yeah? Have they spotted each other though?

DMJ

May 27, 2017 12:32 pm
They are very close to one another, but at this very moment (R12) they are just out of one another's sight. They have not yet noticed one another, and are separated by a moderate distance and some terrain features.

Kray came from the NW corner of the Yard and sees a trail around the ridge line at it's west-most edge. He is on the left visible side of the storage shed. Cannot see the blood stains that Ivor did. Also Kray has not yet crossed the ridge and entered into the woods beyond.

Ivor previously emerged on the SE, crossed the Yard on the east edge to the shed pretty quickly, and then went over the ridge heading north. Now he has taken a few steps into the woods beyond the ridge.

Passing like ships in the night for the moment, but I predict a soon reunion. Wanted to leave a moment opportunity for you and Ez to assess the circumstance and post up anything you want.

After that we can shift to R13.

DMJ

May 27, 2017 1:28 pm
Constablebrew says:
J, should Ox and I coordinate on new PCs or go the blind route again?
Don't plan what bar the new guys are going to after Talius' funeral just yet.
I just sent the layout over to Ox. There is a window still open for a death-defying spectacle of survival. It is a narrow opening, window sliding downward, on a greased slide track maybe...but we still have to hear from the dice.

If it goes bad, then yeah we'll talk again about new character comms.

DMJ

May 27, 2017 1:50 pm
Ouch. Correction.
Breaking News: RIP Talius.

Umm... yeah, CB. You and Ox can talk if you both agree. Up to you guys to decide on how much or how little to tell each other. I would prefer though that it be done on PM rather than on the boards.
I like the idea of new characters be introduced without everyone in the current line up knowing any background in advance.

Dang, Ox. Talius going down is a sad story. He was a victim of his own kindness - like a medic running out to save a wounded buddy and getting shot himself. Pays to be cold? I think Kray just told us yes, and looks like he might be right.

Fucking Hive assholes!
May 28, 2017 4:17 pm
Constablebrew says:
Jabes.plays.RPG says:
"What the fuck is that? Where the fuck is everybody? Fingol? Thorn? Masked fuckers?"
OOC:
Qiu? Talius?
That's what Ivor meant by "everybody" when he asked Kray. The roll is OOC, so as a player I'm specifically looking for people I as a player think aren't dead. ;-)
Last edited May 28, 2017 4:19 pm
May 28, 2017 4:46 pm
Just getting every bit of pitty I can.
May 28, 2017 6:58 pm
Constablebrew says:
Jabes.plays.RPG says:
"What the fuck is that? Where the fuck is everybody? Fingol? Thorn? Masked fuckers?"
OOC:
Qiu? Talius?
So easily forgotten...
May 28, 2017 10:33 pm
Quote:
Careful Jabes... I know you've got a ton of hp left, but that gas cloud is an unknown, still expanding, and Phantom just stepped out of it, meaning you're about to be in it. I imagine visibility will be shit in there, saving throws will be shit in there, Thorn and Kray are one hit away from dropped... Also, I've got to wonder if that gas doesn't somehow empower the masked Hivers. Phantom looks like he should be dead. Also, the ranges J gave mean Ivor can't get to Maeriks before Phantom does. Unless Phantom is that close to dead, this all adds up to horrible odds.

Not every fight is meant to be won, and not every foe is meant to be fought. I know that the usual D&D game gives a ton of room for error & easy heroics with soft, coddling DMs (boring), but clearly that is not the case in Dark Thrones.
Fully aware, my friend. Two words: Blinding. Rage.
May 29, 2017 5:03 pm
Xorthan says:
J, I think Thorn'll wait with his autobiography when it's a little less... gassy. Ez, Jabes, do the three of us need to have a group huddle about what we're doing next, or is it best to regroup back at the cabin like Ez said? As far as your characters know, Bear and Goat are still a threat, right? Also, I suppose it might be worthwhile to go and check to make sure Fingol is not just mostly dead. What do you guys think?
I agree with both of you, we should fall back to the cabin and possibly deal with Bear & Goat. After which, bury or burn Qiu and Talius if there are any remains to be found. But first of all Ivor will want to confirm that Fingol is indeed dead.
May 30, 2017 3:01 pm
2-in-1 question: In almost all cases when you perform a Combat Maneuver you add the superiority die result to the attack's damage roll. But what happens if you perform the maneuver with a net? A net doesn't deal damage, so no damage roll. Mechanically you could just say "Well ok, with a maneuver it deals damage equal to the SD roll." and that'd be that, but I feel like that'd break realism. So here's the second half of my question: how about a weaponized net with barbed hooks and shit for 1d4 damage or something?

DMJ

May 30, 2017 3:19 pm
Yea. I can't see how a normal net would do any damage whatsoever, no matter what the game mechanics are for other weapons and maneuvers.

I could see a net being used on some maneuvers for the results or effects. Thinking of a few posibilities: Trip, Disarm, Push (pull maybe?), Feint (or whatever one that gives you Advantage on next attack). Those might be in play, but the damage I think just doesn't work.

A weaponized damaging net? Maybe. Are their any examples of that in past versions of the game that we might study for precedence for conversion?
May 30, 2017 4:38 pm
Hooks on a net would make it terribly difficult to keep untangled. Maybe the dice could be added to the attack roll, maybe just a 1.d4

Or if the Nets attack is successful then the next attack get with a weapon damage role gets the added dice
Last edited May 30, 2017 4:39 pm
May 30, 2017 7:31 pm
Could keep it simple and just allow that when superiority dice are added for net damage the user managed to twist or jerk the target in a way that was harmful. Also remember that HP is an abstract notion for the most part, one wherein real damage doesn't occur until the character is closer to zero. And if somehow you took someone out with a net, putting them to zero hp or worse, that could be described as particularly nasty... pullled them down hard, knocking them out, breaking their neck with a well timed and placed twist. Build the aesthetics of the damage around the situation the net was used in.
May 30, 2017 8:51 pm
Quote:
Also remember that HP is an abstract notion for the most part, one wherein real damage doesn't occur until the character is closer to zero.
Probably the most salient argument for keeping it simple. Avoid attempting to simulate every move and twitch of reality.

DMJ

May 30, 2017 9:09 pm
Yea, I'll buy that.
Jabes, no normal damage for nets, but let's work together to accommodate possible damages for the use of maneuvers.
I haven't thought over every last one of the maneuvers in great detail to see if any could pose problematic, but the general goal will be what Ez suggested: to explain damage in a reasonable way, especially given the abstract focus of how we are explaining HPs as effort to resist severe injury at first and then only at the lowest HP levels they convert to actual life-threatening injuries.
May 31, 2017 2:23 am
Works for me! I appreciate everyone's input! :-)
May 31, 2017 2:51 am
Dear All,

I'm going to have to ask you all to post about 100 times a day until we get to where I can introduce my new character.

Thanks in advance.

-Love CB
Last edited May 31, 2017 3:33 am
May 31, 2017 3:09 am
LOL! I'll do my best! :-D
May 31, 2017 4:23 am
Constablebrew says:
Who was Urdav?
The guy who raised Thorn. At this point Kray would be the only one to know the name. Unless Talius's brain is still weakly firing a few neurons.
May 31, 2017 4:49 pm
So what happened to the Bear and Goat?
May 31, 2017 4:51 pm
Constablebrew says:
So what happened to the Bear and Goat?
Been wondering that too.

DMJ

May 31, 2017 5:00 pm
Good question. Both last seen in the water. Kray saw Bear break the surface briefly to pull Talius down. That's it.
Nonetheless, Rutcranna acts as if they are long gone. She was just out in the water washing off, approx 40' from the site of the previous Swamp Death Blender.
May 31, 2017 5:27 pm
Guessing they got vacuumed out like Phantom, pulled by an unseen force.
May 31, 2017 6:54 pm
Bear and Goat are going to show up a a very crucial time and grapple someone else to death.
Last edited May 31, 2017 6:54 pm
Jun 2, 2017 3:13 pm
Everyone, meet Maeriks:

https://s-media-cache-ak0.pinimg.com/736x/77/07/f3/7707f3b5d3b4e3ab7d85e63d30b5cda3.jpg

DMJ

Jun 2, 2017 3:19 pm
Yo, X. Thorn finally gets to interact with a CB character. Already fast friends and didn't even know it.

Prediction:
Thorn and Maeriks vs. Phantom. The Triple Threat Rematch.
Jun 2, 2017 3:30 pm
Oxbox sent a note to Constablebrew
Jun 2, 2017 3:58 pm
Constablebrew sent a note to Oxbox
Jun 2, 2017 4:01 pm
You know, saw that coming. Maeriks just started to seem so... more than a side show.
Jun 2, 2017 4:59 pm
Quote:
OOC:
Prediction:
Thorn and Maeriks vs. Phantom. The Triple Threat Rematch.
Get in line! Ivor wants a rematch with that fucker too! :-D

DMJ

Jun 2, 2017 7:37 pm
Haha. Phantom is infamous. Generating grudges with all who he encounters.

Don't forget, reigning Tag Team Champions Bull and Goat need opponents also.
But I was thinking, Goat got unmasked at the last event. His skin and skull robe mask is still laying in the ditch down below the deck.
So he probably has to think of a new animal theme, build up his new character before the next pay-per-view.

DMJ

Jun 2, 2017 8:08 pm
Fellas,

Speaking of Short Rests, I may need to take somewhat of a real life Short Rest from the boards all this weekend. I'm a little smoked from writing so much over the last week or so, and I have some other things on the schedule over the weekend that will have me pretty busy.

I am going to send Ox some PM comms this weekend so that he and I can be ready for his new character intro asap, but on the regular Ep 1 and Admin Boards, I'm probably going to be Out-of-Office.
Doesn't mean you guys can't blast away; please post up whatever you want. I just probably won't be responding to much until Monday.
And Monday will probably be me framing up a medium-sized info dump by Rutcranna at the family dinner conversation, similar to the way we did the topical organization of Zaituc's Operations Order (OpOrd) at the druid stones last month.

Thanks for the show. I've had a blast reading this story. Can't wait to see what happens next chapter.
Jun 5, 2017 4:15 am
DMJ says:
...massive info dump...
Woah. Kick ass, man!

DMJ

Jun 5, 2017 9:09 am
On Episode 1 boards, a HUGE info dump.

Will be out of comms for probably the entire day today.
Busy at work, but also want to give time to read and digest.
And also let everyone get reset on HDs, equipment recovery, talking it through on what to do next, etc.
Will catch up either late tonight or Tuesday morning, and hopefully we can get back to action.
Jun 5, 2017 3:00 pm
J, by reset on HD's, are you essentially granting us a full blown long rest, essentially a 4 to 5 hour version?

You know, that was a gourmet meal from Maeriks... I'm all for it, in the spirit of Dark Thrones, especially since it will help move the narrative along. Could just write it off as Gourmand via CB cuts down on needed time for long rest. You know, something like that.

As far as Rutcranna's plan:

Remember Zaituc telling us not to trust the lying witch. However, in this case, I think we're in a situation where we at least go along for now. She knows the lay of the land, the denizens, and where to go specifically. If we have to... 'cut ties' with her at some point, so be it. In sum, I think our best move is exactly what she laid out. Keep in mind that we can't know for certain her motivations, or her affections/attachments to Sorcha. For all we know, Rutcranna could be simply trying to take back position from Fingol as part of being on team Glaaki. Hell, Rutcranna could be trying to relocate Sorcha for Glaaki.

Still, she's our best lead right now, so I'm for going along with Rutcranna's plan. I'm sure Maeriks/CB will go with her as well, given the familial relationship he seems to have with Rutcranna.
Jun 5, 2017 3:44 pm
DMJ says:
Yo, X. Thorn finally gets to interact with a CB character. Already fast friends and didn't even know it.

Prediction:
Thorn and Maeriks vs. Phantom. The Triple Threat Rematch.
Maeriks slams, Thorn stabs. It will be glorious.

DMJ

Jun 5, 2017 3:52 pm
Ezeriah says:
J, by reset on HD's, are you essentially granting us a full blown long rest, essentially a 4 to 5 hour version?

You know, that was a gourmet meal from Maeriks... I'm all for it, in the spirit of Dark Thrones, especially since it will help move the narrative along. Could just write it off as Gourmand via CB cuts down on needed time for long rest. ...
I'm good with that. I want to be a bit loose on this to just keep the ball rolling and give a head-nod to a rare opportunity of laying down a Gourmand expertise meal, at a great time, at a great place.

One time circumstance adjustment: Long Rest effects gathered in shortened time because of specialized Gourmand application and setting benefits.
Jun 5, 2017 6:35 pm
Maeriks will be all in with Rutcranna's plan as he has no reason to not trust her. Maybe that will change when it turns out she want's to become an elder god and disrupt the natural fabric of spacetime.

But I, Mr. Brewer, think that there is some significant misdirection she is putting the group through. I do believe she wants to retrieve her daughter and her interests align with the group there, but I doubt it is all about motherly love as she implies. The lady is hundreds of years old, right? Why doesn't she have entire villages of children running around? It certainly wouldn't be for lack of suitors. You all will also have to figure out how to separate Rutcranna from her daughter once you free her. If nothing changes with Maeriks' relationship with Rutcranna at that time, then he is going to support Rutcranna and protect the daughter. PVP!

I am also wondering why The Deep Ones are now aligned with Glaaki and emerging from their long isolation. What changed? What can the group do to revert that change? It seems that Glaaki would stagnate again without the support of The Deep Ones.

Teleportation and healing via the Gray Flesh Trees (That is what we should call them) is going to be a major advantage for the Glaakieiou and we'll need to learn how to handle them. I think that seeking out and destroying those trees regularly will help to reduce the mobility and options afforded to Glaakieiou that are out to kill us. We need to learn how to efficiently and safely destroy these trees. Also, how close to another tree does one need to be for it to be "in the network" - can we cut down trees in the middle to create a dead zone where the Glaakieiou must pass on foot before getting back on the network? Is the tree weakened after healing an injured Glaakieiou? Can we just light a fire and burn the fucking things? (Time to stock up on lamp oil...)

It seems we are set up for some asymmetric warfare. Disrupting the Gray Flesh Tree network may be a viable option to occupy and distract the Glaakieiou. Maybe even a way we could draw them out in small numbers that we can ambush.
Jun 5, 2017 6:55 pm
@Ez, thanks for keeping the journal updated.
Jun 5, 2017 6:57 pm
Who knows, CB... depending on how things work out, we might come to the resolution that we're not separating Rutcranna from her daughter. We'll see. As I see it now though, we've still got a job we're contracted to do, which is a big deal.

Also... I think the idea of doing damage to the Gray Flesh Tree network would be worthwhile, if it wasn't for the press of time. In this circumstance, I think we take advantage of the ruse, get to the objective asap, and get out. Raid style. I think we leave it (the network) alone on the way to our objective, and on the way out. Stealth and guerilla warfare.

My concern is that since the Gray Flesh Trees are a network, any disruption to them might be detected, and located, since the purpose of the network is a triangulation of sorts. Rutcranna didn't mention that the Gray Trees serve as listening posts or detection systems, but taking them out could call attention, perhaps simply by Glaaki et al recognizing that a 'station' is down, offline. Attached to that idea is the fact that I don't think we have time to do any significant damage to the GTN on the way to our objective of finding Sorcha.

In sum, attacking the GTN on the way will slow us down, and potentially serve as a 'ping' for Glaaki and friends to discern our location in some way.

Let's keep it simple. Find the girl, as quickly and quietly as possible. Once we have completed that objective, we can make a decision on the next step from there, and the factors involved in that decision should hopefully be clearer. Hell, perhaps Rutcranna willingly accompanies Sorcha back to Zaituc.

Lots of variables, but one thing is for sure: we don't want to be in the Glaaki Grey Tree neighborhood when they figure out that the assault on Nahrooma was a hoax.
Jun 5, 2017 7:11 pm
Constablebrew says:
@Ez, thanks for keeping the journal updated.
My absolute pleasure CB. I relish the idea of being able to look back on our story.

Hopefully it doesn't seem (too?) biased. I've been wrestling with writing it from Kray's point of view or a more objective one... it's more fun to write it from Kray's pov, more story like, like some 1800's/very early 1900's archaeologist's long lost journal was found in the jungle. And, even though I'm writing it from his pov, I'm doing my best to make sure it remains at least somewhat objective, and that everyone's characters are part of the narrative.

Interestingly, it's easier to write from Kray's perspective as well, rather than trying to formally sum our adventures up, proper writing format and all. You know, just put down Kray's thoughts as any of us would in a journal of our own.

Some of it though... is just easier to drop from an objective fact point perspective (like J's info dumps, which are a great way to advance the story, excellent plot tool, like editing in a movie).

Anyway, glad it's appreciated. It's all part of enjoying the hell out of Dark Thrones.
Jun 6, 2017 9:57 am
Constablebrew says:
Maeriks leans over and picks up a leg, while keeping his full attention on the alligator. He then hurls it out at the alligator and it too is snapped up. "More for you! Come eat it! More for you! Come eat it!" he calls out a number of times. Fingol is being fed to the wildlife.
I would happily watch the Netflix special, Maeriks.

DMJ

Jun 6, 2017 11:22 am
Xorthan says:
I would happily watch the Netflix special, Maeriks.
Ha! I laughed out loud when I read this! So true.

Flashback scenes of Rigin (Phantom) bullying Maeriks as a kid, and you wish big middle-school aged Maeriks would just slam the fuck out of little punk Rigin. Rigin's asshole dad Felin drinking, laughing and prodding his kid on to pick on the local slow oaf kid.

Maybe Maeriks had a girl that he liked, but she turned into a teenage slut like all of the rest of the Bat Hannoc girls, and just wanted to get banged by all of the cool warrior youths who came back loaded up with loot after summer raids against the gold pressers.

Slevin always rolling around in his cart, barking orders and insults to Maeriks, knocking his shins with clubs - audience is appalled by the redneck cripple's constant mistreatment of the strongest, most helpful guy left in the camp.

CB, you have ended up with a ready-made viewer base.
Jun 6, 2017 2:29 pm
Hahaha holy shit you guys are hilarious
Jun 6, 2017 5:43 pm
DMJ says:
OOC:
There's definitely something in that Note function that sometimes cannot stomach other function types inserted within. Intermittent failure though - sometimes it works fine.
You know, now that you mention it, I vaguely remember hearing something months ago, in another game, where someone told me that using OOC in Notes is problematic.

Might even be why I stopped using OOC and switched to just using 'blue' for OOC comms. Or maybe I switched simply because blue is easier to read than OOC text anyway (darker so it has more contrast). Either way, OOC text within Notes might be exactly what the problem is.

DMJ

Jun 6, 2017 9:58 pm
Yo, Player's Club. I just posted up a wrap up of the hanging-out-at-the-cabin scene. I'm leaving it at that for the night and tomorrow morning.

Feel free to post up about anything else you wanted to have gotten done during the abbreviated Long Rest. I'm all ears to hear more about the interchanges that happened, any questions anyone had during the flex time, anything that the group should address before launch.

So to be clear, we can sift back through the hours at the cabin as you guys see fit through tonight (Tues) and early tomorrow (Wed). Ideally I want to shift to full action tomorrow evening on the boards to see what happens on the transport plan to Goatswood.

Please take some time to get characters and stats squared away again. If you haven't already, publish out rolls for HD recovery if you are doing that. Record current HPs. Make updates on any equipment as necessary. Mark ammo levels. Check to see if you lost anything, gained anything. There is some opportunity to pick up some odds and ends at Rutcranna's place - not much on weapons and armor, but tools and supplies there is a fair amount. Think about what you would and would not have from here on out. Keep it all in the gritty depressing realism that we all love to drink like bad medicine.

You're on a swamp island, in the dark, about to get out on two small boats, crossing an opaque black lake full of alligators, to reach an even darker and scarier swamp forest.
Plus maybe monsters are chasing you.
So plan accordingly.

Cool stuff going on right now. Solid idea exchange swirling around on the boards, so start thinking of what you do as you change from theory and planning to execution. I'm on the edge of my seat anticipating the next scenes.
Jun 6, 2017 10:26 pm
Check, good to go.

Also J, that sweet long rest you granted us means we're all back to max hp, fully locked and loaded, and we didn't need to spend any hit dice on rest.

Somehow I'm guessing we'll need the benefits of that long rest where we're going.
Jun 6, 2017 11:54 pm
DMJ says:
I want to shift to full action tomorrow evening on the boards to see what happens on the transport plan to Goatswood.
I can fill you in on that, J - Nothing. It was perfectly safe, everyone arrived together, completely undetected, and without any unexpected losses.
Jun 7, 2017 12:15 pm
Glad CB took a short trip to the future to bring back the good news. Nicely done btw, CB. Since we're at Goatswood now, just as the sun is rising...

DMJ

Jun 7, 2017 12:33 pm
Haha. you might be surprised, maybe we can roll with that...

Hey, has anyone heard anything out of Jabes? I think last I heard from him was last week. Wondering if he is ok, and wondering if Ivor is turning into a zombie.

Jabes, do you copy?
Jun 7, 2017 4:08 pm
Jabes posted in the Dungeon World game I'm running on the 5th. Any special cake events happening lately?
Jun 7, 2017 4:16 pm
Still here, guys. Ivor's the quiet sort, but I have been meaning to post more of his tortured internal monologue. Just haven't quite collected my thoughts. J PM'd me some great stuff to work with so I should be posting again soon.
Last edited June 7, 2017 4:16 pm
Jun 7, 2017 11:15 pm
Man... J, you need to get some funding or something to make this into a fucking movie. My character is dead and I'm enjoying every second of this.

DMJ

Jun 8, 2017 2:01 am
Cool, Ox. Bro, can you get us the movie deal?
We start billing all this shit out to a client in Hollywood.
We all make bank.
Hold a live Players' Club session of Dark Thrones Ep. 12 in 2020... in Vegas!
Champagne and hot bitches everywhere.
Jun 8, 2017 2:11 am
Movie deal. Bank. Booze. Hot bitches. Check, check, check, and check. Sounds good to me.

Game of Thrones step aside. Thanks for paving the way, but the next best thing is taking over.

DMJ

Jun 9, 2017 10:00 pm
Hell yeah, we're taking Dark Thrones ALL THE WAY UP!!!

Y'all, that's it for me. Out for the weekend - casual time on the boards. Open 24 hours obviously, feel free to drop in any details or draw out more convo, review, etc., but we'll hold any further story progress until Monday.

Thanks for the good entries and side bars. Peace.

J-Blaze
Jun 10, 2017 1:20 pm
DMJ says:
As the group looks around, watching the little tribal warriors, out at the edge of the light stands a normal man. This man does not seem exceptionally huge, but he is definitely a full-framed man of familiar type. He is not dressed in loincloths, but instead he wears the garb of a Dannein traveler. To Kray he looks just like many of the Dannein rakes who can be seen on the streets of Poyam or Lanberis.
Oxbox! You're back!

DMJ

Jun 10, 2017 8:22 pm
Yea, I'm also elated that Ox is on a triumphant comeback.

I really liked Talius, RIP, but this new guy Bryn sounds like a bad dude from the word "Go". He counts out and tap-touches all of his blades on his body before he walks out the door every day, doing a ritual-like equipment check. Number of blades is unpublished, DM privilege knowledge, but it's a lot.
Jun 10, 2017 11:00 pm
Oh shit! A Rogue Assassin!
Jun 10, 2017 11:14 pm
The position of "Assassin" doesn't leave much wiggle room. Bryn is just good at killing and prefers his position to be referred to as rake.

DMJ

Jun 11, 2017 12:05 am
True enough. Assassins are sort of the pariahs in the Alornic Sea region. It is a profession that some people want to hire, but no one wants to accommodate. Thieves especially, who get much praise and fanfare for their coolness, boldness, and professionalism, always want to separate themselves from being identified as an assassin.

Probably the only culture that enjoys the reputation of a good assassin is Sarcera, and maybe Seker.

A rake is a Yuoric city-slicker reference to the young (and maybe even not so young) toughs who hang out mostly in the bigger Yuoric port cities, primarily in Lanberis and to a lesser degree in Poyam, and several of the cities in Korvar like Siskanee and in Talancian ports like Feldspar.

Rake is a term for rough, usually poor, sell-swords, thieves, robbers, hustlers, and brigands in some of these big cities. They stand in alleys, often practicing knife fighting and club fighting with each other, trying to make a name for themselves. They group in what is sort of like "gangs" , flexing their muscles, looking tough, talking shit, trying to get laid and looking for work either robbing, mugging, or providing muscle to power hungry noblemen or rough warlords. Some go on to be corsairs, some go on to be full-out mercenaries, some go on to be master thieves, the worst will become assassins, but all of these guys are "rakes".

They are audacious, bold, brazen, reckless, immoral upstarts that are bad news and bound to become part of the rotten underbelly of the society unless they change their trajectory.
Jun 11, 2017 6:37 am
Maeriks has a small garden of several different herbs and spices that could use a good rake.
Jun 12, 2017 1:57 pm
Bryn will give him a hand with his garden after he robs Maeriks blind.

DMJ

Jun 14, 2017 1:57 am
Yo, fellas.

I know I've been neglecting the game schedj - heavy weight of work life bearing down on me right now.

Thought I would try something different on Ep 1. A scene about 1 or 1.5 hours in the future from the previous, so obviously I have to weave up a flashback coming next. Give you guys the scoop. BUT...I'm out of time so that will have to be tomorrow.

In the meantime, if anyone is up for it, there was time to speak with the Dannein who was seen integrated within the group of the little weirdo Tcho-Tchos. His name is Bryn Rynalt. Ox, you're welcome to lead the way on interacting with the new team, sharing any background you want.

Planning for the near-term future, going to go ahead and toss this out there with no elaboration:
Jabes, X, Ez,
Prepare to move Ivor, Thorn, and Kray to Level 5.
Jun 14, 2017 6:53 pm
We've got some work to do with the Tcho-Tchos now. We need to recon the black temple and figure out what we can before disturbing it much. We should also organize several Tcho-Tcho groups to go burn down trees. I think having them coordinate a simultaneous attack would be best, to overwhelm the enemy's response to any one attack on a tree.

Do the Tcho-Tchos have any map of trees in the region?

You guys have any ideas on how to handle trees under water? (Probably should just leave them.)

I'm sure there is lots else we need to ask. What else?
Jun 14, 2017 7:36 pm
Raid the Black Ziggurat, yes. Really looking forward to that. Sounds like some top notch dungeon type crawl.

Glad we have a rogue in Bryn. Ox, did you happen to Expertise the Thieves' Tools skill?

The Tree Network... unless they can be assassinated using a method similar to Rutcranna's (which seems like the silent way to take out a Tree), we should leave them alone. The swamp neighborhood is not that big (we're less than a day away from Team Glaaki by raft), and I'm sure fire will draw attention, especially multiple fires from different areas.

If I'm team Glaaki, I definitely send forces to check out the fires and the smoke, which most certainly aren't remotely normal in this area.

We should consult Rutcranna on this, essentially on what's the best approach and ask if the trees are simply a teleport network or also serve as detection points. Unless we can for sure take them out without Glaaki noticing (meaning poison), I say we follow the natives' knowledge and just avoid the Tree Network.

We don't know how long we'll be in the Ziggurat. And if Team Glaaki notices us too soon... we might have to fight multitudes to try and get out of the Zig. A small army, or a full one, could be waiting for us.

Let's go in quiet, do only what we have to do, straight up black ops, and if we're coordinating a Tree Network takedown it should happen when we leave the Ziggurat, when we're sure we're not penned in and have begun what is hopefully a smooth exfiltration. If/when we cut off Tree Network teleportation for The Hive, I say we do it at the last moment possible, maximizing our time efficiency by forcing Team Glaaki to have to slog through the swamp without TreeNet teleports. Perhaps we could send a signal when we leave... some horn, flaming arrow, drum call, etc.

A lot of this will depend on what Rutcranna knows. How long she thinks we'll need to get in/out, details on the Trees detection capabilities (if any), if she can make more Tree poison, etc.

J, I'm not sure if Rutcranna already told us, but do the trees have sentience/detection capabilities of any kind, or are they literally just a teleport network of sorts?
Jun 14, 2017 7:46 pm
What else to ask:

off the top of my head, we should ask Chim Nolp and Rutcranna if there are any preparations to make before going in (besides bringing torches). You know, any witch/supernatural type prep, creatures we might expect to encounter, etc.

Not sure if you want to RP that kind of thing J, or just OOC it for simplicity. But Kray would def approach both of them about what to expect, trying to get as close as possible to having knowledge to the max, full mission briefing quality. Obviously I'm not sure he can get this, but he'd try. Knowledge on the enemy (number/type/combat tactics), the environment (size/depth/hazards), route to get there/get back (if different), TreeNet variables/options previously mentioned above, etc.

Also, Kray would look for straight up recommendations from Chim Nolp, Rutcranna, and anyone else (Bryn?) who seems knowledgeable. This is their backyard (and Bryn was already here so I'm guessing he has some knowledge), and they're the best source for intel.

Again, not sure how much you'd want to RP on this, but I figured it's worth rolling out the ideas here. I'll admit, the BZig is def calling, and I'm looking forward to some dungeon.
Last edited June 14, 2017 7:47 pm

DMJ

Jun 14, 2017 10:21 pm
I need to explain a couple more items, mainly who is "The King in the Box" and also a few more known details that will make infil extremely nerve-wracking.
More to follow later, but I'm out of time for tonight.
Jun 14, 2017 10:30 pm
Yes, Bryn has expertise in thieves tools and a few other skills too.
Jun 14, 2017 10:50 pm
Oxbox says:
Yes, Bryn has expertise in thieves tools and a few other skills too.
Sweet. Good to hear. If you'd have said no, I wouldn't have judged. There's all kinds of rogues. But really glad to hear he's got Expertise in Thieves Tools.
Jun 14, 2017 10:52 pm
I highly considered expertise in acrobatics based on the demise of Talius -HA!
Jun 14, 2017 11:17 pm
Yep. I get that completely. Well, if Bryn makes it to L6(?) you get to pick two more Expertise, IIRC. I have an interest in tapping into a level of rogue for...

Mechanics: +1 Skill, two Expertise, +1d6 damage on the Sneak Attack. A lot of value there.

RP: It really fits some of Kray's seedier life after living with the natives in Mozamyah Jungle, in the Gaerimundi Isles. basically his early 20's when he was hanging out in the worst parts of town being Debauchery Deathwish Man. Good thing he straightened out so he could be out here in the swamp.

I feel like some Rogue might be tossed in, just a question of when and how many levels (5-6 levels seems like a sweet spot). Really good stuff in there, good feel RP-wise too. Considering the hybrid options between Fighter/Barbarian/Rogue, including the archetypes... lots of possibilities.
Jun 14, 2017 11:18 pm
J, going off that last post, when do you need our level ups finished?
Jun 14, 2017 11:21 pm
Also, I'm definitely curious about Maeriks and Bryn. You guys mind sharing their builds? Doesn't have to be an ultra-detailed rundown (of course we've got that group character page for sharing and caring, if you want to post up and get the details out there for all).
Jun 14, 2017 11:23 pm
Yea the rogue is pretty versatile - those are some great additions for Kray. Starting out with rogue, my skill proficencies count at 8. So he will be a bit of a Jack of all trades and master of many.

DMJ

Jun 14, 2017 11:29 pm
On due date for updates, next week is fine. I don't see us getting into an action shoot out tomorrow and I don't want to start anything high stakes or stat heavy during casual weekend.
Jun 14, 2017 11:35 pm
Nice. Love that rogue skill start. At some point I see Kray getting to at least 3rd Level in rogue, going swashbuckler archetype. It really suits his fighting style with the finesse weapons, charisma, and RP-wise for him fits much better than the classic thief. More privateer or pirate-like than dapper swashbuckler, though.

At any rate, although Kray can absolutely appreciate having a B&E guy on the team that knocks out locks and traps, I don't picture him doing that.
Jun 15, 2017 12:31 am
Ez, you're right about the timing of the attack on the trees. My concern too is that once we are detected in the BZ that reinforcements come sailing over. Priority information is to learn more from Rutcranna about whether or not the trees are listening posts and what she thinks the response time would be. Of course we also need to make an assessment about how far along we think we could get into the BZ without being detected. With all that we could make a better judgement about any potential tree attacks.

My assumption is that once we are detected inside the BZ that reinforcements will be dispatched. Ideally, attacks on the trees would occur the moment we are detected inside the BZ, triggering alarms in many spots at once and confusing the enemy. Hopefully destroyed trees will create bottlenecks that slow down the transportation of any enemy and the number of alarms will disperse the enemy's response.

DMJ

Jun 16, 2017 2:06 pm
Yo, Players' Club. I wanted to check in to say thanks for bearing with the slow week at Dark Thrones. I've been in a slump of posting I know, and definitely a bit distant. Same old excuse I guess: busy at work.

I want to revive full flow next week starting Monday for sure, but I also hope to weigh in a little on the down time this weekend if possible. Definitely nothing that will demand any attention or response, so don't feel obligated to monitor - just casual comms and housekeeping updates with anyone that wants to hang out with story news, character development, comments as it develops.

Hey, Ox. Would you be game with sharing Bryn's story sometime, maybe tell us what his motivations or recent experiences have been, maybe a teaser of what he is all about. I think that he and the rest of the crowd will hit it off pretty well.

Anyone else send me anything you need, questions, comments - I'm going to have some pretty good down time this weekend.

Let's be ready to rock on Monday, and make that a day of staging up for the raid.

And as the week goes on, I'd say get ready to ante up with whatever chips you're playing and get ready to throw some dice.
Jun 16, 2017 3:31 pm
I'm not going to be "that rogue" that works against the party, Bryn will just play with his cards close to the chest until he feels he can trust the mercenaries.

DMJ

Jun 16, 2017 7:18 pm
Ox, sorry to hear about the back injury. Hoping for your speedy recovery.
Jun 16, 2017 9:06 pm
Get well soon, Ox! I know a bit of what it is like to be bed ridden from a spine injury. I broke my neck once and was stuck in bed for a month solid after the surgery. Took me three months before I could walk around without massive pain.
Jun 16, 2017 9:06 pm
So who's swimming down there to go inside and open the front door?
Jun 16, 2017 10:51 pm
Damn, Ox. Hang in there. And damn CB, your neck? Both of you ...sounds horrible. Count me out, knock on wood, all that.
Jun 16, 2017 10:52 pm
Oxbox says:
I'm not going to be "that rogue" that works against the party, Bryn will just play with his cards close to the chest until he feels he can trust the mercenaries.
Fair enough.
Jun 16, 2017 10:54 pm
Constablebrew says:
So who's swimming down there to go inside and open the front door?
Ha. Man, we're all swimming down. Besides, opening that massive door might as well ring a doorbell.
Jun 16, 2017 10:56 pm
Are the Tcho-Tcho giving breath holding lessons?
Jun 16, 2017 11:42 pm
Isn't it +1 minutes per CON bonus? Maybe RC will brew something. Most of us are rocking good CONs though so I'm thinking we can make it.
Jun 16, 2017 11:44 pm
It is. Good thing Danniens are tough as nails.
Jun 16, 2017 11:54 pm
SRD says:
A creature can hold its breath for a number of minutes equal to 1 + its Constitution modifier (minimum of 30 seconds).

When a creature runs out of breath or is choking, it can survive for a number of rounds equal to its Constitution modifier (minimum of 1 round). At the start of its next turn, it drops to 0 hit points and is dying, and it can't regain hit points or be stabilized until it can breathe again.
Last edited June 16, 2017 11:54 pm
Jun 17, 2017 2:35 am
Hey CB, just noticed that Maeriks is Druid/Champion on Character list. Nice combo. Intriguing. Power hulk druid champion with some brute force and spell options. Dope.

The Battlemaster Gang has been diversified through death. Looking forward to see how M pans out.
Jun 17, 2017 4:44 am
I debated for a long time if I should keep it a secret that he is a druid or not. You all (players, not PCs) and Rutcranna know this before Maeriks does.

He is a simpleton. He speaks minimally. He is obnoxious. He does the most inane things that annoy the fuck out of everyone. They all still like the guy, yet can't stand him. Fucking Maeriks, the god damned dim wit.

Members of his tribe and visiting neighbors came to tolerate his bad temperament and simple mindedness due to some inexplicable sense of feeling good and doing well when he encouraged them. (He was casting Guidance on them, with out either party realizing it. And sometimes even Charm.) He is also the village cook, especially since he seems to always be able to get the fire going, no matter how bad the weather is. (Casting druidcraft without realizing it.) The food he cooks isn't really the best, but it's always done well enough, is never under prepared, and no one can complain about getting the shits after eating his meals. (Gourmand to cook it right, Casting Purify Food and Drink, Maybe a Goodberry. Again, without realizing it.) He is often seen talking like an idiot to the various wildlife. He has named every one of the crocodiles that frequent the waters around the village. Everyone in the village knows that the idiot is going to get eaten by them one of these days if he keeps getting so damned close to them. (Casting Animal Friendship and Speak with Animals.... without realizing he's casting it.)

As a druid, he doesn't train and doesn't even really know he's casting his spells. He "thinks real hard" some times before he has to do something. This is his way of meditating to prepare the spells he is going to need. Going to prepare dinner for the day? Think real hard and remember the things that needs - always have to make the fire, that can be real hard sometimes. The food is real dirty sometimes and needs to be cleaned real well. See an alligator swimming out in the waters? Better go tell that beast to stay away from his friends!

As a fighter, well that is the life of every Dannein. He doesn't know too much about fighting tactically, but he knows where it hurts to be hit and so he swings hard at those places. He is also always ready to help out when someone gets hurt. Sometimes it's just about yelling at his friend to tuff up be strong! (healing word), other times he has to help put the right plants on wounds to make them better. He's not sure how he knows, but when he thinks real hard he can always find what leaves, dirt, and spit have to be put on to help wounds heal much faster. (Cure wounds)
Last edited June 17, 2017 8:06 am
Jun 18, 2017 12:06 am
Like how M's druid spells are explained through his simplicity. The man doesn't even know he's using nature power.
Jun 18, 2017 12:15 am
J, I leveled Kray to 4 in Fighter and took the Ability Score Improvement, raising DEX +2. Mentioning it because his Initiative is now +5 toward the group average.

Also, Ox, how'd you get Bryn's Initiative to +11, besides taking Alert? DEX would be +4, Alert would be +5. Did I miss something and we're adding Proficiency to Initiative checks? Or does Bryn have some other cool feat or something to bring it up?
Jun 18, 2017 7:28 am
Ezeriah says:
Like how M's druid spells are explained through his simplicity. The man doesn't even know he's using nature power.
Nobody else does either, except maybe Rutcranna. And I love it! I think it will be quite fun to play it out. I'm pretty sure we'll miss out on some optimal tactics as a result since he can't plan to use his powers and relies on crits to really put the damage on. But if the group works together to keep Maeriks swinging with advantage, then I think we'll be alright.

Getting a second level of druid should be pretty interesting too. That might be in a while tho as I think I might take another fighter and/or maaaaaaaybe one level dip in barbarian first.
Jun 18, 2017 10:18 am
Bryn has something cool, ON GUARD! I actually forgot to update it, his initiative is +12
Last edited June 18, 2017 10:20 am
Jun 18, 2017 10:24 am
Yea Cb, barbarian Druids are pretty cool. Raging while wild shaped is pretty potent.

DMJ

Jun 18, 2017 10:28 am
Dang! Thought that Initiative had to go down.
Oh, ok....let me check it again...um...oh! You're right! So sorry, that does have to change.... UP!!!

Y'all look around the scene and see swash everywhere. Bryn swings in on a rope and buckles all of that shit up tight. He seems really good at that.

DMJ

Jun 18, 2017 10:36 am
Constablebrew says:
OOC:
BTW. Remember how hot Rutcranna was with perfect tits and all? Maeriks is totally not, man tits and all. And that loin cloth - I'm pretty sure J just couldn't stand to have some guy running around with his junk all over his story.
Yeah, and Maeriks' FAT ASS!
Nah, bro. I'm just kidding. Was just trying to RP Tcho-Tchos, who didn't want Maeriks to feel self-conscious because of their superior junk size.

DMJ

Jun 18, 2017 11:02 am
The team is looking pretty solid, y'all. Some key L4 ASI's that will boost damage and key checks. New dash of diversity with the new PCs. And can't forget a F5 on the scene laying down our first example of Double Time Attack pace.

DMJ

Jun 18, 2017 11:04 am
Getting geared up with swamp leprechauns...to go fight alligators and giant slug slaves....FUCK YEAH!!!
https://dl.dropbox.com/s/eg9trtkpepf3fnp/swamp%20peopl.jpg

DMJ

Jun 18, 2017 11:11 am
Dang. Also found a cool picture of Maeriks' old boss, Mac Ru...,
https://dl.dropbox.com/s/tubqv51emhles38/mac%20ru.jpg

and old direct supervisor, Slevin...
https://dl.dropbox.com/s/1bul1op2oho1h86/slevin.jpg

DMJ

Jun 18, 2017 11:13 am
No pics forthcoming for Rutcranna. I don't want to download any porn in my DropBox account.
Jun 18, 2017 11:27 am
DMJ says:
The team is looking pretty solid, y'all. Some key L4 ASI's that will boost damage and key checks. New dash of diversity with the new PCs. And can't forget a F5 on the scene laying down our first example of Double Time Attack pace.
Don't forget to bump your stats with your new +3 proficiency!
Jun 18, 2017 8:31 pm
Oxbox says:
Bryn has something cool, ON GUARD! I actually forgot to update it, his initiative is +12
Well shit then, even better!

DMJ

Jun 20, 2017 5:19 pm
CB, Maeriks is funny as hell. He thought the instructions were just to hold your breath like normal and then heave your chest up and down. He said, "It's not helping." Hilarious.

DMJ

Jun 20, 2017 8:44 pm
Just pushed Ep 1 boards ahead to sub surface launch.
We'll stage it up there to keep pressing forward. If there are any last minute retroactive finishes of conversations, any prep work, any comments about tasks we can definitely revisit through tonight and in the morning.

This is a hasty plan, not much time, lots of moving parts, lots of unknowns, lots of people on separate task and PCs aren't in control of all aspects -- so probably won't get all of the preview of exactly what is expected with perfect accuracy. Also, much of this is definitely make-it-up-as-you-go once you get inside. No doubt a healthy dose of winging it.
But on the other extreme, I don't want to have anyone left unfairly in the dark on things that might need to be clarified.

You guys definitely feel free to talk it out among yourselves here on Admin too, to pre-game or run scenarios, whatever. Although I should be able to read pretty easily, I may not have much option to type and respond until later in the day on Wednesday.

Depending on everyone's posts now until then, let's see if we get into live fire action either tomorrow afternoon/evening, or maybe Thursday morning at what I think would be the latest.

Good luck LUBA Team.

J

DMJ

Jun 20, 2017 9:05 pm
Hey, to follow up...
If possible, I would like to see if our whole roster might be able to weigh in on the boards either tonight or tomorrow, just to make sure that we are all here.
There has been some downtime on the story, plus I know some real life pressures for all of us have been heavy of late - so it's no problem that posting has been up and down. I've definitely been distant myself intermittently.

As we head into the next scenes though, there are going to be dice probably daily --checks, attacks to and fro I'm sure, saves maybe, and lots of fast decisions to be made.
Aiming to start either Wednesday night or Thursday, pause briefly for the weekend, and then be ready to full throttle it next week Mon-Thurs.
Just want a quick check to see if you guys agree and are game for Game On!
Jun 20, 2017 9:08 pm
Fuck yea - Let's get started.

Bryn also would want to try out the javelin and take 3-4 with him to fend off any one while in Luba gear.
Jun 20, 2017 9:58 pm
I can't wait to get Ox killed again!
Jun 21, 2017 1:17 am
Constablebrew says:
I can't wait to get Ox killed again!
I laughed pretty hard at that. My character is never trying to save your character AGAIN! You hear me?! Never!!

I'm going to do up a "spoiler" character sheet post with the template Ez made up a while back so people can see what Bryn is capable of instead of being secretive.
[ +- ] Bryn Rynalt Drop Down Character Sheet
Bryn is a swashbuckler-He will be very effective at Melee combat, but will also be effective at range. J told me that babies would be punched if I tried to wear a frilly shirt, hence the more ruffian title of "rake" held by thieves and thugs.
Last edited June 21, 2017 3:14 am
Jun 21, 2017 5:01 am
Quote:
J told me that babies would be punched if I tried to wear a frilly shirt, hence the more ruffian title of "rake"
I don't know... Gardening is the sort of thing that people in frilly shirts tend to do.
Jun 21, 2017 5:15 am
One thing I have started doing with the drop down character sheet, is I added a link to the original post edit page. This lets me quickly click back to the original post, edit, copy, save, and then paste on the new post. Pretty handy I think. I used a nifty pencil icon to keep the real estate to a minimum. You'll notice it next to Maeriks' full name in the dropdown.

Maeriks Mac Hannoc
[ +- ] Maeriks Mac Hannoc
Jun 21, 2017 6:21 am
Ox, nice setup on the rogue. Looks like Kray has a recon partner when/if needed, nice that we're both rocking +8 on Stealth. Thanks for making that info available too; good to know what Bryn's strengths/weaknesses are.

I like that the party has essentially added what seems to be equal parts brute force (Maeriks) and finesse (Bryn).

Also dig the art attached to your drop-down char sheet CB. It really helps me 'see' the character and picture the massive blows that Maeriks will (hopefully!) rain down.

Also, we should hammer out a marching order. Not sure how much will be swimming down there, but it'll be good to have one set to help move things along if the passage gets narrow.

A suggestion, off the top of my head, with priorities on Stealth and Perception toward the front to maximize seeing before being seen. I am all for cutting enemies down when they don't even know we're there.

1. Bryn (Alert + Stealth/Perception make him ideal for this spot; however, if you don't want it Ox, I'll take it... I don't want to just volunteer someone for the front)
2. Kray (Stealth and Perception)
3. Thorn (good fit here to have top notch investigation available closer to the front).
4. Maeriks (good fit here as a healer, insulated to an extent from surprise)
5. Ivor (hard as nails and thick with HP, good for covering the rear)

If we can go two wide, my suggestion would be to just fold in the ranks. 1 & 2 would be in front, 3 & 4 rank two, Ivor in the rearguard. Three wide would be 1, 2, and 3 in front, 4, then 5 (again, keeping the healer insulated).

Now, I don't know how much of this kind of detail is necessary, but we already lost two guys in our first and only real battle. So, my thinking is essentially this: we can't be too careful. Also, as I said, this eliminates posts spent trying to figure out who goes first in what situation, etc.

Obviously, when needed, we can make adjustments to the marching order depending on circumstance.

Thoughts?
Last edited June 21, 2017 6:22 am
Jun 21, 2017 6:27 am
DMJ says:
When everyone is confirmed, the fist expands to 5 little fingers, then on silent cadence the hand signal pulses closed to a fist again and then back again.
4 close...3 close....2 close....1 close.
Dive.
Awesome scene. Going into the black...
Jun 21, 2017 8:17 am
Marching order sounds good to me. Maeriks' view of being a leader is that the leader is the person that has other people do things for him. He's happy to be in the middle.

However, I doubt that Maeriks will be able to cast much of anything while breathing ghost fish piss. Not to mention he has already used up both spell slots for the day. Remember our alligator escort?
Jun 21, 2017 10:18 am
Sorry for my absence, folks! Life.

Good stuff! I'm digging the LUBA and the underwater javelins. "Marching" order sounds good to me. Ivor grew up in a coastal village and so is a bit more comfortable in the water than the average guy. Would gladly take rear guard.
Last edited June 21, 2017 10:18 am
Jun 21, 2017 6:07 pm
Hey guys, would you all be interested in organizing a live session some day? We'd all eek out some couple hours from our lives and get on Skype, Roll20, FantasyGrounds, Hangouts, or whatever and play some Dark Thrones.

DMJ

Jun 22, 2017 11:41 am
Ezeriah says:


1. Bryn (Alert + Stealth/Perception make him ideal for this spot; however, if you don't want it Ox, I'll take it... I don't want to just volunteer someone for the front)
2. Kray (Stealth and Perception)
3. Thorn (good fit here to have top notch investigation available closer to the front).
4. Maeriks (good fit here as a healer, insulated to an extent from surprise)
5. Ivor (hard as nails and thick with HP, good for covering the rear)

Hey I'm pressing on with this, and inserting NPCs as it makes sense during the immediate swim line on descent.

1. Hinka
2. Bryn
3. Kray
4. Thorn
5. Rutcranna
6. Maeriks
7. Ivor

DMJ

Jun 22, 2017 12:36 pm
Copying previously posted notes from Ep 1 board on Tcho-Tcho "spear gun" for reference here also:

These are mostly just javelins jazzed up with detail and flavor.
But tossing in a few small adjustments just to make it fun:

They suffer -5 on Range ratings (both for normal and long range) when used above water.
They gain a +5 on Range ratings (both for normal and long range) when used underwater.
When used underwater, they do not suffer Disadvantage if fired within 5'.
When used underwater, Critical Hits deliver an additional die of damage (though modifiers not added for a third time) and the victim's Movement Rate is reduced by 1/2 during its next turn.

For all who staged up the underwater javelins, I'm good with saying that your PC has one "locked and loaded" in advance. So they have been swimming with one free hand and the other hand gripping the high end of the javelin near the head, with the wrist anchored band fully extended and effectively hooked onto the rear launch notch.

So the first one you can fire right away as an Attack.

Any further firing would call for drawing out another javelin, notching it in the band, and extending back into firing position. It's a tricky sequence, especially underwater. It can be done and you can fire every round, but this re-loading effort gobbles up a Bonus Action to complete. It also takes the full use of both hands.
Jun 22, 2017 1:46 pm
Hi everyone, sorry -- I've also been a little gone. I'm back, and looks like just in time for a fight! As frightening as this might be, please try not to piss your pants in the water. We all have to breathe this stuff.
Jun 22, 2017 1:55 pm
J - about how much space is there between each swimmer (assuming from the swim order above we're going in somewhat of a straight line)?
Jun 22, 2017 2:16 pm
Are the players up now?

DMJ

Jun 22, 2017 2:20 pm
I'd say there is about 15 feet between swimmers.

All players are checked in on the boards and/or by PM. I think we are ready to rock.

But the first bit of action is in the hands of Ox and Jabes exclusively, as those guys are the initial line of contact at the critical first seconds.
Jun 22, 2017 3:18 pm
Regarding the javelin, when making a roll am I considering myself proficient? And what ability stat am I using for damage?

DMJ

Jun 22, 2017 3:44 pm
I think proficient. Javelin is a simple weapon, we'll roll with that even though this is a specialized firing mechanism.

DEX mods.
Jun 22, 2017 6:17 pm
Constablebrew says:
Hey guys, would you all be interested in organizing a live session some day? We'd all eek out some couple hours from our lives and get on Skype, Roll20, FantasyGrounds, Hangouts, or whatever and play some Dark Thrones.
As intriguing as that sounds, I've gotta say the reason I'm doing PbP is specifically for the convenience of schedule conflicts. Time is tight, which is part of the reason I've trimmed down to just one game on GP (with the one I'm GMing, Vanguard of Darkness, on what is perhaps a permanent hiatus).

DMJ

Jun 22, 2017 8:07 pm
Javelin Update:

Can't seem to keep peeling the onion back on these javelins.
Shooting from the hip, I can see that something I promised is completely unsustainable/unrealistic for these weapons: the Long Range.
I didn't think about the idea that ground thrown javelins have a long range of 120. Not going to happen underwater.

So, here's the revised UNDERWATER Range:
Normal: up to 30 feet
Long: 31-45 feet

So that means they are pretty solid accurate and effective for a good stretch, then they tank out on accuracy as the drag and thickness of the water slows them down and shifts their path.

Sucks, but regular thrown javelins would not even go more than about 10 feet underwater I'd bet. So I like to think these launchers at least get it back to being a regular short range option.

Oh well, with visibility being only 15-20', may not be much of an issue anyway.
Jun 22, 2017 8:19 pm
Ezeriah says:
definitely not pursue.
[Jokes]Why are you guys always reminding me of my / Talius' bad decisions?[/Jokes]
Last edited June 22, 2017 8:20 pm
Jun 23, 2017 9:11 am
Does Ivor's net work underwater?

DMJ

Jun 23, 2017 9:49 am
Yes. Up to normal Range.
In fact, net is mentioned as one of the few ranged weapons that does NOT suffer Disadvantage to Attack attempts underwater. Trident is in there too.

"...the attack roll has disadvantage unless the weapon is a crossbow, a net, or a weapon that is thrown like a javelin (including a spear, trident, or dart)."
Jun 23, 2017 10:24 am
Good to know. :-) Thanks!
Jun 24, 2017 3:46 pm
WHERE THE FUCK WAS IVOR WHEN TALIUS AND QIU WERE BEING KILLED IN THE WATER?!?

Ivor is gone fishin'.
Jun 24, 2017 6:24 pm
Oxbox says:
WHERE THE FUCK WAS IVOR WHEN TALIUS AND QIU WERE BEING KILLED IN THE WATER?!?

Ivor is gone fishin'.
Yeah I really wish he could have gone to their aid before but fucking Bird & Phantom really had him tied up!
Jabes.plays.RPG says:
Obviously not happening before Ivor is rid of Bird, and even then depending on how things shake out Ivor may decide to do something else but theoretically would it be possible for Ivor to take a running jump from the balcony and come down on top of Bear or Goat or even an alligator? I expect that'll require a successful Athletics or Acrobatics roll or something. With that kind of momentum would the trident be doing any sort of extra damage? If not then it's cool, just thought I'd ask. At any rate it seems like a pretty cool scene. Right now Ivor can't seem to catch a break against anything he's fought against. :-(
Jun 24, 2017 6:46 pm
I'm just yanking your chain, I'm sure you would of skewered the bear and goat if you had the chance.
Jun 24, 2017 6:53 pm
Honestly though and on hindsight, I feel like Ivor would be dead too if he'd gone in there.
Jun 24, 2017 7:13 pm
It was definitely a shit sandwich, but from the get go we should have stayed coordinated and together, rather than allowing The Hive a divide and conquer opportunity. At the same time, it was also a bit of getting to know J as a DM, and I'm guessing we've all got a decent clue now on how lethal the game can be.

DMJ

Jun 24, 2017 9:24 pm
Alright, Player's Club. Speaking of underwater battles: it's time for either some redemption or some repeated history. Something is dying again in the dark depths of the Riac. Raising my beer right now to the party, hoping its not them who will be floating split open in the ruins of the Black Ziggurat in some soon rounds.

On Ep 1, first person in please roll Group Initiative. If bad guys are first, I have to say that I will probably stall until Monday. If you guys win initiative, then feel free to proceed on first come first served Attack Program for Top of Round 1. If that is the case, I'll catch up some tomorrow maybe if everyone posts up, but I might be pinned down on weekend activities.

If you can, describe some of the group strategy - how are they positioning, spacing, what elevation, using terrain, etc. so I can picture the layout of mobility, angles, and movement of the fight.

No obligations - if anyone is busy, its no problem to let it sit and just catch up on Monday.
Jun 25, 2017 11:50 am
My mantra for Bryn at the moment "Don't die in the water, don't die in the water, don't die in the water..."
Last edited June 25, 2017 11:51 am
Jun 25, 2017 10:32 pm
Ezeriah says:
Agreed. Nobody wants to be surrounded 360 and top/bottom. Also, if possible Jabes, perhaps put Ivor between Rutcranna and Hinka so he can take advantage of Sentinel? Dropping Deep Ones that get near those two seems vital. Would hate to lose our guide or RC.
Clearly, Kray wants some RC tail after this job is done.
Jun 26, 2017 12:18 am
Well, Kray's a team player, so if he's gotta take one for the team and nail a super hot witch with 200 years of sexperience, that's exactly what he's going to do.

Of course nothing bad could come of that, clearly, which makes it even easier to take care of business.

On a more serious note, now that I'm thinking about it, we are here to get Sorcha and return her to Zaituc, and RC is an obstacle to that at some point... so if RC had an unfortunate accident on the way, that might not be so bad. Might be more useful to keep her alive until the timing is better, to help us get to the title match.

Or we just play it straight and see what happens with RC. A few variables and developments in the mix there.
Jun 26, 2017 1:13 am
So, cleared some table talk with J... a retro camp preparation time wherein the group got together and went over the Rutcranna-Zaituc situation. Now Maeriks and Bryn would not have been part of this conversation, since Kray hardly knows them, but I want CB and Ox in on the convo for obvious potential showdown and decision making moments that are likely on the horizon.

Long story short, and I think at least X has gotten wind of this based on a post he wrote awhile back: RC insists to Kray that Zaituc is basically a demon/devil of some sort, and that he wants Sorcha for the purpose of offering her up for a rape/sacrifice type deal. That's it in a nutshell.

She's told Kray that Sorcha will be able to provide something more tangible as far as a kind of 'proof.' How tangible that 'proof' will be is a mystery.

Now, we were told not to trust RC by Zaituc. And she's speaking the same about him. As of now, I'm at this point: we've got nothing tangible, just he said / she said and finger pointing. So, for now, Kray's looking at it like a merc, he's made a deal, he's got a contract, and he knows Zaituc better than RC, and the Mercon family has know Zaituc for decades (how well they know Zaituc is another question altogether; Kray has spent time with Z less than time separate occasions, so Kray doesn't know him that well personally).

So we've got a contract, and I know that as mercs (at least Thorn, myself, and Ivor) that contract and our rep is a big deal. To break that contract... well, Kray would want zero witnesses. Period. House Mercon rep, personal rep as a merc, etc... he'd want that to remain intact.

As far as Bryn's reason for being in Tcho-Tcho land, I don't know. Maeriks seems like he would be inclined to side with RC, but I'm less than inclined to simply do so because Maeriks knows her, whatever the relationship is. If it comes down to having to off RC, or take Sorcha somehow, we'll need to RP some way for it to make sense to Maeriks.

It might go down where we decide that RC and Z are both pieces of shit and Sorcha needs to be free of them both.

Obviously we've got to get there first, but we'll have a decison at some point wherein we stick to the contract, or find a damn good reason to break it.

A damn good reason. That's Kray's personal stance on it right now. He's not going to betray Zaituc on RC's word alone, taking that kind of leap of faith. That's bastardly business there, real betrayer/backstabber shit.

Lastly, bringing it up now so that when the time comes, we can be ready for the decision, at least to an extent, depending on variables such as new info, developments, etc.
Last edited June 26, 2017 1:16 am
Jun 26, 2017 1:33 am
Ezeriah says:
Going +2 AC with Combat Proficiency, +1 Attack. Bonus Action to rage. Javelin in normal range at (35'), Disadvantage on roll for underwater range beyond 5'.
Are you rolling at disadvantage because these are ranged weapons and not thrown weapons?
SRD says:
A ranged weapon attack automatically misses a target beyond the weapon’s normal range. Even against a target within normal range, the attack roll has disadvantage unless the weapon is a crossbow, a net, or a weapon that is thrown like a javelin (including a spear, trident, or dart).
DMJ says:
They suffer -5 on Range ratings (both for normal and long range) when used above water.
They gain a +5 on Range ratings (both for normal and long range) when used underwater.
When used underwater, they do not suffer Disadvantage if fired within 5'.
When used underwater, Critical Hits deliver an additional die of damage (though modifiers not added for a third time) and the victim's Movement Rate is reduced by 1/2 during its next turn.
DMJ says:
I think proficient. Javelin is a simple weapon, we'll roll with that even though this is a specialized firing mechanism.

DEX mods.
Normal javelin range is 30/120, making Tcho-Tcho javelins 35/125 under water.
Last edited June 26, 2017 1:40 am
Jun 26, 2017 3:30 am
Ezeriah says:
It might go down where we decide that RC and Z are both pieces of shit and Sorcha needs to be free of them both.
Ivor hates druids/witches so between RC & Z he's more inclined to side with Z except he knows handing Scorcha over to Z also means putting the kid within Scachan's grasp. Plus there's the contract. Ez is right, merc rep is big. For Ivor's part he's pretty new to it which can make him swing one of two ways: either adhere strictly to the Merc Code in an effort to build his merc rep, or toss the code out the window as old habits (those of a Dannein raider and those of a gladiator) come to the fore. I imagine a Dannein raider would be all about the Barbaric Code, which is what Ivor grew up with.

What's going to trump all of this is the fact that Ivor will not tolerate people being deprived of their freedom. This is in his Dannein blood, and has been reinforced by his enslavement in the gladiatorial arena. He's going to go with whichever will grant Scorcha her freedom even if it means killing both Rutcranna and Zaituc.
Jun 26, 2017 5:20 am
Ezeriah says:
Now, we were told not to trust RC by Zaituc. And she's speaking the same about him. As of now, I'm at this point: we've got nothing tangible, just he said / she said and finger pointing. So, for now, Kray's looking at it like a merc, he's made a deal, he's got a contract, and he knows Zaituc better than RC, and the Mercon family has know Zaituc for decades (how well they know Zaituc is another question altogether; Kray has spent time with Z less than time separate occasions, so Kray doesn't know him that well personally).

So we've got a contract, and I know that as mercs (at least Thorn, myself, and Ivor) that contract and our rep is a big deal. To break that contract... well, Kray would want zero witnesses. Period. House Mercon rep, personal rep as a merc, etc... he'd want that to remain intact.
Agreed. I don't think Thorn knows either Z or RC very well, and at this point is focusing on getting the job done. He'll cross the morality bridge when he gets to it.

DMJ

Jun 26, 2017 9:39 pm
Tossing out a couple of pictures. None of these are what I think of as "direct hits" to give the exact look, but they do capture some part of what I hope to convey.

The Black Ziggurat is similar to this, largely overgrown by the Goatswood. It's stones truly are blackened though, whether by age or by original design is not clear. Also the lake comes right up to the side of the Ziggurat in our story, not pictured here, but hopefully that can be imagined.

Also I think that the massive size of the Black Ziggurat would actually dwarf this similar picture in the total scope of its immensity. I think of it as a truly imposing looming colossus of a structure, especially if pictured in its full form both above and below the water. But still, this picture gives me something in the way of similarity.
https://dl.dropbox.com/s/8aqgnzfqg364azx/Black%20ziggurat.jpg

The ones below are the closest I could find of my mental vision of the deep ones. These are mostly out of era on the clothing, but pretty close I think on general features, although I think of the Deep Ones that we are facing as being darker skin tones, because of their origins.

The point overall is that though the Deep Ones are disgusting and repulsive and surely do not look like normal humans, they do not look like complete animals or monsters either. Some of their humanity can be seen in glimpses, as if they are humans that may have been altered, or a human group that descended into monstrous features over time. That origin is not clear, but they do not look like fish with human appendages and bio-structure, but more like humans with fishy features.

https://dl.dropbox.com/s/0qteyplx8ebczlh/Deep%20Ones%20Similar.JPG

https://dl.dropbox.com/s/h315zwx07ad6t8o/Deep%20one%20guy.JPG
Jun 26, 2017 10:59 pm
DMJ says:
X, you become the second player, joining CB, to talk the DM OUT of a player-advantageous rule interpretation. Touché.
:D

It's a lonely club. I like to think of us as the kids who got beat up for asking the teacher if she was going to hand out the homework she had promised.
Jun 26, 2017 11:29 pm
Oxbox says:

I will wait for them to come close with my javelin at the ready. Would I get sneak Attack with the javelin?
Ox, you could use your karmabit daggers and attack someone adjacent to anyone else.
Jun 27, 2017 12:30 am
Constablebrew says:
Oxbox says:

I will wait for them to come close with my javelin at the ready. Would I get sneak Attack with the javelin?
Ox, you could use your karmabit daggers and attack someone adjacent to anyone else.
Someone had thrown around the word finess for the javelin. I just wanted to know my options. And Bryn doesn't need someone adjacent... He likes it much better when they are alone...
Jun 27, 2017 12:45 am
Oxbox says:
Bryn doesn't need someone adjacent... He likes it much better when they are alone...
Swashbuckler Rogue archetype is pretty sweet that way. Even if we were using Arcane Tricksters I would still go Swash, or classic Thief.
Jun 27, 2017 12:52 am
Jabes.plays.RPG says:
Ezeriah says:
It might go down where we decide that RC and Z are both pieces of shit and Sorcha needs to be free of them both.
Ivor hates druids/witches so between RC & Z he's more inclined to side with Z except he knows handing Scorcha over to Z also means putting the kid within Scachan's grasp. Plus there's the contract. Ez is right, merc rep is big. For Ivor's part he's pretty new to it which can make him swing one of two ways: either adhere strictly to the Merc Code in an effort to build his merc rep, or toss the code out the window as old habits (those of a Dannein raider and those of a gladiator) come to the fore. I imagine a Dannein raider would be all about the Barbaric Code, which is what Ivor grew up with.

What's going to trump all of this is the fact that Ivor will not tolerate people being deprived of their freedom. This is in his Dannein blood, and has been reinforced by his enslavement in the gladiatorial arena. He's going to go with whichever will grant Scorcha her freedom even if it means killing both Rutcranna and Zaituc.
Lots of variables, and remember she's a child, so killing RC and Z means we need to find someone to raise the girl. Someone not being us.
Jun 27, 2017 12:57 am
Xorthan says:
Ezeriah says:
Now, we were told not to trust RC by Zaituc. And she's speaking the same about him. As of now, I'm at this point: we've got nothing tangible, just he said / she said and finger pointing. So, for now, Kray's looking at it like a merc, he's made a deal, he's got a contract, and he knows Zaituc better than RC, and the Mercon family has know Zaituc for decades (how well they know Zaituc is another question altogether; Kray has spent time with Z less than time separate occasions, so Kray doesn't know him that well personally).

So we've got a contract, and I know that as mercs (at least Thorn, myself, and Ivor) that contract and our rep is a big deal. To break that contract... well, Kray would want zero witnesses. Period. House Mercon rep, personal rep as a merc, etc... he'd want that to remain intact.
Agreed. I don't think Thorn knows either Z or RC very well, and at this point is focusing on getting the job done. He'll cross the morality bridge when he gets to it.
Yeah... that morality bridge might be complex. Again, RC says Sorcha supposedly will be part of revealing some sort of salient/tangible proof-type something about Z.

Going to have to see that bridge first. I'm def not committed to a path yet.
Jun 27, 2017 2:13 am
Maeriks is fully behind RC at this point and he believes her honest toward himself and generally alturistic, but that can change if she cheats him in some way.

Ivor and Maeriks will have some interesting times in the future when Maeriks begins changing shape into an animal.
Last edited June 27, 2017 2:14 am
Jun 27, 2017 6:17 am
Quote:
Ivor and Maeriks will have some interesting times in the future when Maeriks begins changing shape into an animal.
IKR! Just don't wildshape into a seal or puffin.
Last edited June 27, 2017 6:18 am

DMJ

Jun 27, 2017 9:20 am
Oxbox says:
Constablebrew says:
Oxbox says:

I will wait for them to come close with my javelin at the ready. Would I get sneak Attack with the javelin?
Ox, you could use your karmabit daggers and attack someone adjacent to anyone else.
Someone had thrown around the word finess for the javelin. I just wanted to know my options. And Bryn doesn't need someone adjacent... He likes it much better when they are alone...
Sneak Attackers, I'm aware of the rule that says you can apply the Sneak Attack to any opponent who has someone adjacent to him. That makes sense in a lot of cases, but in this case the layout of the battlefield (battlepool?) and the circumstance seem to stretch that rule at least close to absurdity.

It seems that the idea of Sneak Attack with the adjacent opponent assumes or paints the picture of the Rogue moving around and twisting/weaving with some freedom of movement to capitalize on positional shifts of the target as the target fights the other opponent (most often the Rogue's ally).

In this case, you guys are trying to hold a position to cut off more avenues of approach (and thereby more attackers) for each man. AND each of you, including Rogue Bryn, are getting swarmed by multiple attackers even in that stance. It is just not convincing to me that a guy could stave off 2-3 dudes swarming him directly from multiple angles, and he shifts over somehow through the mix to a different guy and gets a boosted Attack on that separate opponent. I just think the bad guys have so many numbers and will flood the space so fully that all you can do is try to hit the guys that are attacking you.

BUT ...that being said, I don't want to blast through written rules and screw characters out of published capabilities that they are counting on, especially not in threatening life-or-death situations. I'm thinking this situation is one that qualifies.

So thinking of how a Sneak Attack might work, I could envision Bryn moving around and dodging his own Attackers (just regular AC, not the Dodge Action) and then he is paying close attention to his own opponents who are pressed up closest to his buddy next door (and other people's opponents too) all the while, looking for some bad guy who is just a little more exposed. Though when he is covered up, he may not be able to physically shift and melee exploit every special opening with a melee stab stab, he could theoretically get off a opportunistic javelin shot. That would be a ranged attack, DEX based, and the Tcho-Tcho band launcher does not suffer Disadvantage at the "point blank" 5' range. So I think it may allow for this special application.

So, Ox. For TR1, with the Ready Action first to get the positioning right, I would say that Bryn could fire the first Javelin in a way that exploits some Deep One's shifting through the tight squeeze of the group's defensive formation, and thereby get the Sneak Attack boost on the Javelin as a Ranged Attack.

We'll play it by ear in future rounds. Maybe there will be options to keep reloading (Bonus Action) and firing Sneak Attack javelins. And I could see more feasibility of spacing options that allow classic backstabbing knife Sneak Attacks later if you guys can thin this Deep One mega-swarm out and give Bryn some area and space to be shifty within.

So when possible, let me know what you think and send Bryn's final version of TR1 Action. I'm going to move on to BR1 opponent counter attack later today.
Jun 27, 2017 12:25 pm
I will always defer to your judgement J, you've proven to be a fair DM and I have a lot of respect for how you run the game.


DMJ says:
...that being said, I don't want to blast through written rules and screw characters out of published capabilities that they are counting on, especially not in threatening life-or-death situations.
That's my only concern, rogues have no other source of damage increase as they level outside of sneak attack, raising dex or multi classing.

They way I envision the swashbuckler specifically is their aim is precise, hit vital spots a la sneak attack extra damage.

But again, I'm going to defer to you. What I can do is roll sneak attack dice separate on my strike where rules wise I feel it applies, and you can make your judgement call behind the DM screen when you subtract hp. Thoughts?

DMJ

Jun 27, 2017 4:03 pm
DMJ sent a note to Oxbox
Jun 27, 2017 8:20 pm
Constablebrew says:
OOC:
Accounting of the battle thus far:
TR1
Kray + Maeriks kill Fish 1
Thorn injury to Fish 2, ranged
Ivor injury to Fish 3, melee
Bryn miss Fish 4, ranged

Lets be sure to focus fire on one or two fish at a time until dead
Ivor's next move will be his signature net-and-skewer combo on Fish 3. If it's netted then I recommend taking advantage of the Advantage. :-)

DMJ

Jun 27, 2017 9:22 pm
Jabes.plays.RPG says:
[quote="Constablebrew"]

Ivor's next move will be his signature net-and-skewer combo on Fish 3. If it's netted then I recommend taking advantage of the Advantage. :-)
I have to admit this is something I didn't really think about in planning, but I'm really enjoying and cracking up about right now.

Ivor all the sudden, in this shithole of a situation, is right in his element underwater, bagging catches, raging, and skewering them just like he did when he was a boy up north in the ice cold waters of a rare Dannein coastal community. "Just like dad used to say, 'Bag'em and stab 'em.'"
Plus Ox saying "angry fisherman" "gone fishin'". And Jabes jokes warning to Maeriks "Don't turn into a seal, bro. Might stab you with this undersea trident because you are freaking me out. Let me reiterate: I HATE druids. HATE."

Jabes and I have talked over time about further details on Ivor's background, and why Ivor is who he is. So I'm laughing a little extra to see it all come out this way when it all shakes out alongside the other inputs of the game story. Good ish.

This is a brutal ruthless game. Quite sad on the story at times I think because of the way you guys have built your players' backgrounds, plus some of the things that NPCs bring in with their problems. But at the same time, shit is funny as hell too.
Jun 28, 2017 12:36 pm
I was also waiting for jabes to say "Fish on!"
Jun 28, 2017 2:15 pm
J, I'm assuming a short rest after battle, while wearing the LUBA and underwater, is not happening. Just want to make sure before burning up any specials.

Of course, perhaps we'll come across a spot to rest. Now that we've swam to the bottom, about how much of the BZ is underwater?
Last edited June 28, 2017 2:16 pm

DMJ

Jun 28, 2017 2:18 pm
True. For Short Rest, would need to get stationary for a bit somewhere and lose the masks. Catch a breather. Drink water. (Breathing water?).

DMJ

Jun 28, 2017 2:22 pm
How much BZ underwater?

Ballpark: probably the lower 1/4 or 1/5 of it.
You can gauge that you have already been rising back in overall depth, after bottoming out at the low entrance. Guess would be that there is some sort of air break within, maybe pretty soon if there is enough space to keep rising upwards for a bit longer.

DMJ

Jun 29, 2017 1:57 am
Fellas,
Out for the night. Not sure when tomorrow I can lay out BR2. If it is not Zero Dark Stupid morning, then it may be late in the day before I can get free.
Checking the numbers: attacks from last round to now reduced from 14 to 11. LUBA Team is chipping away at it.

J
Jun 29, 2017 10:32 am
DMJ says:
OOC:
X, 5' is good. Sorry though. All these fish guys are Sentinel-trained. Yeah. It's kind of like a Underwater Guard qualification course that everyone has to take at the Black Ziggurat Martial College, you know. To be certified.
just kidding
I'm ashamed to say I believed you for a second. BZMC. Awesome.
DMJ says:
OOC:
Also, you're previous Teacher's Pet insistence to turn the rules on yourself about that Ready Action ended up not costing a thing I guess. Reaction was left intact by NOT doing Ready, available for use now with Sentinel OA. Does that motivate you to keep on finding ways to self-penalize? haha.
LOL. You know, karma. I can see why people believe in it. Every once-in-a-while self-flagellation has some positive reinforcement.
Jun 30, 2017 9:10 am
DMJ says:
I'm rocking an Excel file Battle Sheet MS Office-style for this - full throttle Project Management Professional (PMP) to keep it all straight!
I'm gonna have to create my own document too because I've lost track of which ones are viable targets! For now will concentrate on those directly in front of Ivor (particularly because I want my net back) but I definitely want to keep an eye on all within range because that's definitely how Ivor rolls.
DMJ says:
I know the net pull by opponents is annoying, but I think it is believable that these guys would try to get that thing away. Nets terrify them, and they understand their effectiveness in the water. On your next turn, I'm open to ideas if you want to throw some out there to use Ivor's Movement/Interact with Environment Actions to try to blow past these fools and recover the net.
I totally dig the tactic because that's absolutely what Ivor would do to their net-wielder too! I'm wondering though, given the PC's' tight defensive formation, would it even be possible for Ivor to retrieve his net without breaking formation and possibly jeopardizing the group?
Last edited June 30, 2017 9:10 am
Jun 30, 2017 9:29 am
As one of the three Deep Ones that have been focusing on Thorn pulls away, the fighter sees an opportunity and jabs a spear at the retreating one's back.
OOC:
Opportunity Attack against DO15
Once again, Thorn's reaction results in receiving pain from the creature with the short sword.
OOC:
DO13 hits; DO14 misses. 4 points damage on Thorn
Thorn retaliates, managing two sudden, violent lunges at the Deep One wielding the sword. He is slowly becoming accustomed to fighting underwater. Hopefully not too late, he thinks grimly. He looks around for alligators.
OOC:
TR3, attacks at DO13
EDIT: Sorry, J! Just realized I posted this into the wrong thread... is there a way to fix this?
[ +- ] Thorn Character Sheet
Last edited June 30, 2017 10:17 am

Rolls

DO15: opportunity attack + damage - (1d20+6, 1d6+4)

1d20+6 : (19) + 6 = 25

1d6+4 : (1) + 4 = 5

DO13: first attack + damage - (1d20+6, 1d6+4)

1d20+6 : (15) + 6 = 21

1d6+4 : (3) + 4 = 7

DO13: second attack + damage - (1d20+6, 1d6+4)

1d20+6 : (17) + 6 = 23

1d6+4 : (5) + 4 = 9

DMJ

Jun 30, 2017 12:13 pm
No prob. Relocated Copy of Post Above to Ep 1 Board. Had to transfer the rolls as a picture since they cannot be cut out and pasted manually like the text.

DMJ

Jun 30, 2017 12:16 pm
DMJ sent a note to Xorthan

DMJ

Jun 30, 2017 12:45 pm
Jabes.plays.RPG says:

I'm gonna have to create my own document too because I've lost track of which ones are viable targets! For now will concentrate on those directly in front of Ivor (particularly because I want my net back) but I definitely want to keep an eye on all within range because that's definitely how Ivor rolls.


Depending on what happens with Kray's Grapple Resist - if that one dude wrangles up Kray and that little squad tries to withdraw with him captive - then I was thinking that you might make an appeal that Ivor should be able to apply Sentinel powers against one of the retreating kidnappers, and scoop up a Reaction that is retroactive back to R2 (similar to Thorn's). To that I would say: "I'd buy that" because of positioning on the defensive formation.



Jabes.plays.RPG says:
I totally dig the tactic because that's absolutely what Ivor would do to their net-wielder too! I'm wondering though, given the PC's' tight defensive formation, would it even be possible for Ivor to retrieve his net without breaking formation and possibly jeopardizing the group?


It does seem that surging forward would break the formation, leaving more space for the horde to encircle each guy. BUT the underwater horde ain't what it use to be. You guys are already close to having these opponents chopped down to where they can only have around a 2:1 numbers advantage per guy, plus now all of them are engaged and open to OAs in a lot of cases, depending on where and how far they move.

They would have loved for you guys to have initially been more spread out and have allowed 360 angles of approach against each guy in the water. Definitely would have tried to nab guys one by one (grapple, net) and dash away with them using superior swimming speed and get some grappling, restraining before commencing the 5 on 1, 6 on 1 assault of attacks, maybe at Advantage, on each kidnapped victim after they had dragged them away several yards.
Y'all didn't allow that, and the initial flood barrage didn't quite work for eliminating 1 or 2 of you either. Their advantages on numbers are evaporating gradually and their superior Movement rate in the water is not currently as effective as it could have been in another situation (though they are still trying).
Jun 30, 2017 1:59 pm
My turn to play the teacher's pet: J, I think you might have forgotten to roll crit damage for D08 vs. Ivor here.
Quote:
Depending on what happens with Kray's Grapple Resist - if that one dude wrangles up Kray and that little squad tries to withdraw with him captive - then I was thinking that you might make an appeal that Ivor should be able to apply Sentinel powers against one of the retreating kidnappers, and scoop up a Reaction that is retroactive back to R2 (similar to Thorn's). To that I would say: "I'd buy that" because of positioning on the defensive formation.
Yeah man, if they're moving away (whether or not they bagged Kray but especially if they do), Ivor will be all over their asses. Maybe I'll even take their net instead of of retrieving mine huh?
Here's that excel file I put together. LINK. Could be better organized but it's what I've got for now. Sharing just in case it might be of some use to some of you guys.
Last edited June 30, 2017 7:22 pm

DMJ

Jun 30, 2017 6:53 pm
Jabes.plays.RPG says:
My turn to play the teacher's pet: J, I think you might have forgotten to roll crit damage for D08 vs. Ivor here.
I guess you are right. It's added in now back at the same post.
Thanks, Honest Jabes. You guys all feel too guilty to try to get over.
Jun 30, 2017 7:50 pm
So if my tracking document is correct, DO11 & 12 trying to make off with Bryn draw OA's from Thorn and Maeriks. But Thorn already spent his Reaction making an OA vs DO15 when it moved away from him earlier in the round. So I think Maeriks still has a Reaction available to take a shot at 11 or 12 if he wants.

As for Ivor, I'm waiting to see whether the triple team on Kray are still withdrawing seeing as he broke free of their grapple. If they're withdrawing then they all provoke OA's from Ivor. In which case DO3 is in for it (3 & 11 are both already injured, but 3 has the net).

DMJ

Jun 30, 2017 8:37 pm
Jabes.plays.RPG says:
So if my tracking document is correct, DO11 & 12 trying to make off with Bryn draw OA's from Thorn and Maeriks. But Thorn already spent his Reaction making an OA vs DO15 when it moved away from him earlier in the round. So I think Maeriks still has a Reaction available to take a shot at 11 or 12 if he wants.

As for Ivor, I'm waiting to see whether the triple team on Kray are still withdrawing seeing as he broke free of their grapple. If they're withdrawing then they all provoke OA's from Ivor. In which case DO3 is in for it (3 & 11 are both already injured, but 3 has the net).
Alright. I can say Maeriks could get Reaction OA, but against DO11, not DO12. DO11 was playing cover retreat for DO12 and Maeriks also had other fish dudes breathing down his neck. But DO11 did expose himself to some risk as he backed away.

On Ivor OAs vs. Kray's grapple-and-retreat team:
I'm looking on my sheet/notes - I don't have DO3 with a net. That was just wrestling Grappled condition. No Restrained.
Ivor can do OA at DO4, who was positionally closest and who helped cover the retreat for DO3 (see longer write up in Ep 1 post). It is an important hit too because it would retroactive nullify an Attack.

yea I know. I kind of screwed up for not waiting for that Grapple Resist.

DMJ

Jun 30, 2017 8:56 pm
Continuing BR2 / BR3: Weekend Casual Pace

Reviewing all that just happened, a few remaining tasks.

1) Possible Reaction OA during BR2 from Maeriks on D011
2) Hearing any debate / checking rules on the grapple and drag scenario with Kray. Confirm if he was moved 20'. I think yes.
3) Same as above, but with focus of seeing who wins if it is a tie 22-22 on breaking Grapple during TR3. Or even if there should not have been a new roll and Kray should have won automatically.
4) If Kray was moved, then DO8 Moved and is vulnerable to Ivor Reaction OA during BR2
5) If DO8 is hit with OA in BR2, then damage against Kray from DO8 is nullified/never occurred

I'm breaking for weekend in general though. Send in anything you have, but no obligation to check the boards if you are busy. We might solve a few of the above if you guys write in, but after that - no further regular progress until Monday.

Have a good weekend if I don't talk to ya.
Jun 30, 2017 9:05 pm
Dammit, Ivor burned his Reaction on a Riposte in TR2! :-P

DMJ

Jun 30, 2017 9:13 pm
Jabes.plays.RPG says:
Dammit, Ivor burned his Reaction on a Riposte in TR2! :-P
That is not the discovery​ optimal for Kray, but it does eliminate any further debate about wrap-up Items 4 & 5 above.

DMJ

Jul 1, 2017 9:40 am
Oxbox says:
On a tie, nothing changes, so if a condition was on a PC it remains.
That looks right, Ox.

I found the same in the PHB, on section about ability score contests. Cutting the quote:
"If the contest results in a tie, the situation remains the same as it was before the contest. Thus, one contestant might win the contest by default. If two characters tie in a contest to snatch a ring off the floor, neither character grabs it. In a contest between a monster trying to open a door and an adventurer trying to keep the door closed, a tie means that the door remains shut."

Also, reread Escaping a Grapple:

"A Grappled creature can use its action to escape. To do so, it must succeed on a Strength (Athletics) or Dexterity (Acrobatics) check contested by your Strength (Athletics) check."

All of that together, I think this is what happened with Kray:

The immediate Resist Grapple attempt in BR2 was lost. Kray was Grappled in BR2, and was dragged away 20' by the Deep Ones (one grappler and the others following and striking after he was moved back).

Kray attempted Break Grapple as Attack action in BR3. Grappler DO3 was required to do an opposing roll to try to maintain the lock. Both rolled 22. That's a tie. On ties, things stay as they are.

Frustrating result: Kray is (barely) still Grappled as Round 3 shifts from Top to Bottom.

DMJ

Jul 1, 2017 10:11 am
Oxbox says:
On a tie, nothing changes, so if a condition was on a PC it remains.
Ox, speaking of you chiming in AND getting dragged away 20' captured by fish guys ... I think Bryn is the last remaining PC who can still take action for TR3.
Good for nothing slacker Hinka botched a rescue attempt shot at your captor. Up to netted Bryn to fend for himself I think, for now at least.

Hey listen, Jabes and I have talked in the past about the "escaping from net" rules, which read:

A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net.

We have both thought that escaping from a net may be more of a DEX check than a STR check. I don't really see people brute strength tearing through nets to get out. I also don't see it as some weightlifter challenge of whether or not you have the muscle to simply lift it up nice and clean and throw it off. I picture escaping a net more about being agile and quick and figuring out how to shift, move, weave, and carefully toss the folds of the net aside to get out. Just makes sense.

Because of this, I always make NPCs/Monsters attempt escapes using DEX instead of STR. For PCs, I don't want to officially change those particular book rules to a possible PC detriment. Some PCs (example: Maeriks, Thorn, Ivor) would be negatively impacted on having to use DEX instead of STR - I'm not for that on this matter.

BUT...I do want to add an adjustment for PCs to allow the use of DEX as the net escape option if desired. To me it is a lot like the option of using STR or DEX to escape a wrestle. PC choice.
Jul 1, 2017 10:22 am
I could also try to cut the net open right? PHB says AC 10 hp 5 can Bryn try to cut it?
Jul 1, 2017 5:23 pm
Ezeriah says:
.I've got this feeling that we are going to run into Hive versions of Talius and Qiu; replacements for the Hive we offed on Old Island.
Careful. Saying things like that is just spoon feeding GMs ideas.
Last edited July 1, 2017 5:24 pm
Jul 1, 2017 7:23 pm
I love how Ox says "backstab" like it's 1989! 😁
Jul 1, 2017 8:07 pm
Constablebrew says:
Ezeriah says:
.I've got this feeling that we are going to run into Hive versions of Talius and Qiu; replacements for the Hive we offed on Old Island.
Careful. Saying things like that is just spoon feeding GMs ideas.
Yeah... 90+% sure that's not a new idea for J. Snatching people from battle and dragging them away is a tactic I would identify for slavers and the like. Also, based on Mac Ru and Slevin's account of things, it's pretty clear that Team Glaaki wants to create soldiers out of the enemy's numbers.You know, give us all spinal horn nub implants that control us. Based on other info picked up along the way, I'm guessing necromancy is in the mix (Fingol considered himself a necromancer) .
Jul 1, 2017 8:11 pm
I need to go over the thread again and record damage dealt on my tracking sheet. Right now it only tells you what each baddie is doing, and whether or not it's injured. But knowing just how seriously injured each one is will help us focus fire.

DMJ

Jul 1, 2017 9:03 pm
Dang. TR3 off to a slow start, but then 2 late round delayed, short-blade-inflicted, neck-targeted kill shots!
It's a blood bath. Figuratively or literally - your choice.

I'm thinking that wraps up TR3.
Will let this simmer. Will find time later, prob Monday morning, to build up BR3.

Working Title: Deep Ones Remaining: On the Bubble

DMJ

Jul 2, 2017 12:52 pm
Fellas, because I have the time and access, going to break tradition and start posting up some BR3 Actions.
No obligation to respond, fine to keep the weekend downtime stance.

And for all those who are worried about my religious and spiritual well-being ("Dang. That's sad. I feel bad that J is missing church to play online roleplaying games."), don't sweat it. I already hit 8 oclock Mass across the street. I'm solid.
Jul 2, 2017 12:53 pm
I go to church at 6:00pm, It's much more manageable.

DMJ

Jul 2, 2017 12:55 pm
Bro, we are so righteous. Let's tell everyone.
Jul 2, 2017 12:58 pm
"HAVE I MENTIONED HOW HOLY I AM?"
Jul 2, 2017 1:40 pm
Yikes kray is in trouble.

How far is Kray from the group now?
Last edited July 2, 2017 1:49 pm

DMJ

Jul 2, 2017 2:11 pm
Oxbox says:
Yikes kray is in trouble.

How far is Kray from the group now?
40' from his original position in the defensive circle.
So he is at least that far away from everyone, likely another 5' or 10' because no one was standing right on top of him.
Jul 2, 2017 3:53 pm
I intend to send Ivor after Kray in Round 4. Problem is, he doesn't have a slashing weapon to cut the net with, so will have to take the Help action to grant Kray advantage on his DEX escape attempt.
Last edited July 2, 2017 3:57 pm
Jul 2, 2017 4:25 pm
I'm going to try and dash swim there.
Jul 2, 2017 4:37 pm
Yeah it's gonna take a Dash from Ivor too. Ivor's swim rate is 20ft. I don't know if that'll be enough to catch up and get something done with Action Surge.
Jul 2, 2017 5:17 pm
Oxbox says:
"HAVE I MENTIONED HOW HOLY I AM?"
No, please go on. 👼👿
Jul 2, 2017 5:20 pm
A simple move should put you in visual range for a javelin. A dash should get you into melee range and allow an OA if they move away again. If you have an action surge, Kray would appreciate it.

DMJ

Jul 2, 2017 5:56 pm
Oxbox says:
I'm going to try and dash swim there.
O god.
Ox's character Dash swimming out to save someone.
Jul 2, 2017 6:28 pm
Jabes.plays.RPG says:
I intend to send Ivor after Kray in Round 4. Problem is, he doesn't have a slashing weapon to cut the net with, so will have to take the Help action to grant Kray advantage on his DEX escape attempt.
He's got a short sword and a knife. Both of those have sharp edges to be sure. Perhaps their primary damage is piercing, in the stats, but I just don't see how a guy with a short sword and knife can't cut net, rope, etc. In simplest terms, the short sword isn't a cone shaped puncturing device, it's a blade, like the dagger.

EDIT: Also, maybe I missed it, but I believe Kray is grappled, not in a net.
Last edited July 2, 2017 6:29 pm

DMJ

Jul 2, 2017 6:32 pm
Y'all, no net involved in I Kray's capture.
Just wrestling.
Discontinue discussions about nets.
Jul 2, 2017 6:38 pm
Quote:
Problem is, he doesn't have a slashing weapon...
By "he" I meant Ivor. The net discussion is my fault. I keep forgetting it's a grapple.
Jul 2, 2017 11:37 pm
DMJ says:
Oxbox says:
I'm going to try and dash swim there.
O god.
Ox's character Dash swimming out to save someone.
I CANT HELP IT! Every mmo and rpg I've ever played I'm usually a support character Bryn needs Kray to live so he can pickpocket him at some point!
Jul 2, 2017 11:57 pm
Lemme get this straight: Kray is no longer grappled (broke free TR3 after being dragged 40'). Kray is isolated and triple-teamed. He is still grappled after the tie on the grapple rolls at TR3. He's forced a miss on the attack against the krekutil but they'll probably try again.
Last edited July 3, 2017 1:44 am

DMJ

Jul 3, 2017 1:41 am
Let's map it out like this:
At TR4, Kray is 45' from Ivor and Thorn. He is 50' from Maeriks and Bryn.
An increasing problem is that from this distance he is very close to being invisible (because of distance and visibility limits, not a spell).
He does have the light, so that can still be seen, but dimly, and his shadowy form within its light.
Rutcranna's pink light is between Kray and the rest of the party. She is 15' back from Kray at the moment.

DMJ

Jul 3, 2017 1:46 am
Bulb Organism Lights
(Tcho-Tchos call them "pikkos")

Red: Hinka
Pink: Rutcranna

Other colors available were:
Blue
Green
Yellow
Orange
Purple

Retro pick on colors, first-come first-served.
Go Go, Power Rangers!!!
Jul 3, 2017 1:47 am
45' from Ivor, so Ivor can almost catch up and attempt to net DO3, but can't melee it, correct?

If Ivor goes for Kray he'll provoke OA from DO7 and possibly DO9, correct? And then to get at DO3 he'll have to get past DO4 who is on rear guard, right? If he just ignores DO4 and goes straight for DO3 is that another OA?
• Aqua
• Gray
• Brown
• Magenta
• Violet
Last edited July 3, 2017 1:57 am

DMJ

Jul 3, 2017 1:59 am
Jabes.plays.RPG says:
45' from Ivor, so Ivor can almost catch up and attempt to net DO3, but can't melee it, correct?

If Ivor goes for Kray he'll provoke OA from DO7 and possibly DO9, correct? And then to get at DO3 he'll have to get past DO4 who is on rear guard, right? If he just ignores DO4 and goes straight for DO3 is that another OA?
Hmm. Let me think/talk that through.

40' would be a normal Movement (20') plus Dash as Action (20'). That would mean no way to do an Attack, net or anything else.

On the way, that would give OA to DO7. OA for DO9? Possibly if we really had a film of the water layout, but I'm going to say no. He's focusing on Maeriks, plus I kind of picture that Ivor relocated just enough when he drove out to get the net last round.

At this exact moment, Rutcranna is slightly offset from the Deep Ones and Kray. She would end up being right there near Ivor if he swam forward. She would either be right there beside him, or she may be back away by 5'.

At the end of 40' Movement, Ivor would be face to face against DO2, the spear guy who is stabbing at Kray and serving as rear guard as they move back. So that means DO2 would provoke OA (by Ivor against him) during BR4 if he (DO2) moved .

DO3 and DO4 would be on beyond that by 5 - 10', wrapped right up in close proximity to Kray in grappling and an attempt to damage the krekutil.
Jul 3, 2017 2:02 am
Was thinking 40' swim dash, then Action Surge for the retiarius combo to halt them. 15' range on thw net so doable I think. But maybe not the trident. Can he net DO3 and trident DO2?
Last edited July 3, 2017 2:04 am

DMJ

Jul 3, 2017 2:11 am
Ahh. Action Surge.
So that would give a Trident Attack as normal Action at DO2.
And then Net is a Bonus Action, correct?
As I think of the spacing as it is now, DO3 is wrapped up grappled with Kray. Kind of picturing DO3 being behind Kray, with DO4 lurching over Kray (to Ivor's side). So I may have to say that the net target would have to be DO4. That seems believable while a DO3 net capture doesn't quite seem so.
So if Net toss is a Bonus Action, then yeah. As super-hero as that sounds, I guess it all works out.
Jul 3, 2017 2:26 am
Damn, I was hoping to net DO3 and halt these fuckers.

As per Retiarius feat, net is the action and trident is the bonus, and only granted if the net hits. So thinking about it now it seems like the intent is that the netted creature MUST be the target of the trident attack. If that's the case then I guess I'm throwing everything at DO2.
Quote:
Retiarius
• Attacks with Advantage when using a net.
• Being within 5 feet of a hostile creature doesn’t impose disadvantage on your attack rolls with the net.
• If you hit a creature with your net you can use a bonus action to make one melee weapon attack, shove, or grapple attempt against that creature.
• You can use your net instead of a free hand to initiate and maintain a grapple.
Last edited July 3, 2017 2:27 am
Jul 3, 2017 1:55 pm
Sorry for not putting my target... I'm fine with that Deep One.
Jul 3, 2017 2:07 pm
Quote:
Rutcranna
TR4
(cont'd)

Pausing briefly and seeing Ivor barrel into the scene, Rutcranna waits for a good opporunity to strike after the Deep One ahead is captured in Ivor's net. She moves in and stabs with her knife, plunging the blade into the vulnerable creature's chest. The Deep One heaves and clutches at its fatal wound, crumpling into a fetal position in the net.

Knife Attack: Hit

DO7: Dead in net.

Rolls
Knife stab v. DO2
Knife stab v. DO2 Advantage (opponent Restrained)
Damage dubh fhagal
That's DO2 that Ivor bagged and Rutcranna finished off. DO7's back with the main group. :-)

DMJ

Jul 3, 2017 2:09 pm
True.
Corrected with strike-through.
Thanks.

DMJ

Jul 4, 2017 9:03 am
Players' Club,

Just posted up some brief no-narrative posts on Ep 1.

Only 2 DOs left now. Wow. So that's it for BR4.

Looks like CB has first option, last moment of Round 4, to see if Maeriks stabbed that fool DO7 on his way after Ivor.

After that, it looks like both of those dumbasses whiffed it against both Ivor and Kray, so no danger here at the last moments it seems.

This last part of the battle will be at the small group (Kray, Ivor, Rutcranna) who pulled away from the main defensive stand. That crowd can fire away for TR5 when ready.

You other guys post up of course whatever you want as well. Positionally though you guys are, for a few seconds at least, situated further away from the last swings of combat. Instead you are still hanging there in the disgusting area of blood filled, silt stirred water with gross fishman bodies floating all around. How horrifying would that be in real life?

Speaking of realism, this is probably going to be my last post for the day. Hanging out with the fam and promoing Independence today and tonight.

Hope you guys have a good All-American time blowing shit up in the sky, popping off shots up in the air, explosive projectiles, pyromania, off of work, drinking beers, cooking out. Americaaaa!!!......

Catch you tomorrow.
J-Blaze
Jul 5, 2017 1:04 am
While you guys are celebrating the independence of your country by blowing up a small portion of it, I received some new dice from amazon today.

They are beautiful.
They are metal.
They are very heavy.

https://i.imgur.com/3mHRqYU.jpg
Jul 5, 2017 2:18 am
I have a copper set just like that. Sooo sweet. I am on the lookout for a cnc machined set... I would also love a plastic set with filled numbering like casino dice to make them perfectly weighted.

Nerd.
Last edited July 5, 2017 5:23 am

DMJ

Jul 5, 2017 11:02 am
I didn't know they still made those. I thought this game was all electronic now. Computer game. It's "click to see if you hit", right? Not "roll".

DMJ

Jul 5, 2017 11:45 am
Constablebrew says:

Maeriks yells out "Maeriksaaaaa!" 😉 as he lunges at the (apparently) retreating Deep One.
OOC:
Maeriks uses own name as battle cry. A la Leroy Jenkins. Hilarious.
Jul 5, 2017 10:02 pm
DMJ says:
Constablebrew says:

Maeriks yells out "Maeriksaaaaa!" 😉 as he lunges at the (apparently) retreating Deep One.
OOC:
Maeriks uses own name as battle cry. A la Leroy Jenkins. Hilarious.
Lol ya. I did write it as a "Murica" joke first but then edited to makeit less USA USA USA and more RP.
Last edited July 5, 2017 10:02 pm
Jul 6, 2017 2:32 am
DMJ says:
OOC:
Hey, you know, thinking it over: Acrobatics Check is acceptable for this one, if that helps anyone with proficiency.
For all you acrobats out there.
Wearing leotards.
Bryn be like https://media0.giphy.com/media/5vtfSqnbLNZhC/200w.gif
Last edited July 6, 2017 2:33 am
Jul 6, 2017 3:43 am
Xorthan says:
Thorn, not much of an acrobat out of the water much less in it, follows behind Bryn, unsuccessfully attempting to mimic the newcomer's path around the eels.
Maybe Thorn can try an Animal Handling check?

https://media.giphy.com/media/bJyUwfIxavGCs/giphy.gif
Last edited July 6, 2017 3:44 am
Jul 6, 2017 5:36 am
Gonna be slammed at work the next 72 hrs. Posting will be sporadic at best.

DMJ

Jul 6, 2017 4:02 pm
Yo, Players' Club:

Just wanted to take an offline moment to comment as a fan to say that that underwater battle scene was great. Right from the beginning you guys managed the strategy and shut down the opponents' best options.

Plus it was a cool display of how potent this team is. 15 moderately powered bad guys, working together in orchestration, laid out in 5 rounds!

Everyone got in some cool scenes, rapid attacks, big criticals, luck roll destiny changers, net catches, backstabs, etc. I didn't know quite how things would shake out, but you guys were a sight to see. To me, a new classic scene: scary, bloody, risky, and memorable.

Short rest only though, so that's it for compliments. Dark Thrones reloading.
OOC:
Not that I feel like Carlito as the DM, mind you. Just love that scene and phrase.
Jul 6, 2017 5:11 pm
And cheers to you J, that was another awesome scene!
Jul 6, 2017 5:26 pm
That makes for my first underwater combat. Very gritty feel to be swimming in the blood of the slain.
Jul 6, 2017 5:55 pm
Yeah kudos to everybody for making that a great scene! One for the books!

Compare our teamwork there against the fight against the Hive. That was an awesome scene too of course but partly because we fared poorly and lost two men. This time we really brought it. If I had to criticize something I'd say maybe we can focus fire a little more--do a bit more double-teaming. Ivor will definitely need to fight smarter now, as I've already burned both my Rage slots for the day (first against the first two fishies, then the second against the full aqua squad).
Last edited July 6, 2017 5:56 pm
Jul 6, 2017 7:14 pm
Using Second Wind for Kray as well. No dice, only need 1 hp.
Jul 7, 2017 9:51 am
Lets climb past that thing. If someone falls in, then hope he comes out ok jump in and give support. Did anyone bring rope?
Jul 7, 2017 9:54 am
Thorn brought a 50ft rope. And he'd rather climb then swim. And he's not enthused about having to put that fish over his head again.

"Put this bag over your head, it'll help you breathe under water."

"Fuck you."

How do you say "fuck you" in Tcho-Tcho?
Last edited July 7, 2017 9:54 am

DMJ

Jul 7, 2017 11:51 am
Xorthan says:

J, has a day passed now since the fight against Fingol & Co.? Just wondering at what point we get Commitment to Contract back.

OOC:
Yes, it has. Only briefly, but it is slightly past dawn on the next day. All clear to use that as a resource throughout the day.

In fact, I thought I saw that pass through in use by someone during the Aqua Team fight already. I could be wrong about that, but doesn't matter - CTC for this new day is recharged and usable.

DMJ

Jul 7, 2017 7:57 pm
Yo, fellas.
Friday afternoon, so I'm going to follow tradition and announce a downshift.

I think we are at a decent spot. Everyone has been rocking the good planning ideas. That scene of rest was good RP by you guys, too. And creative resource spend.
X, you can send that Investigation check at your leisure on the weekend or even stall until Monday.
Ez, I need to take more time to read through your last post to see if Hinka can answer anything. have to think about what the limitations of his knowledge and accuracy are. Will do, but likely not until Sat or Sun.

I think we should wait until Monday to actually do the final swim in. On that, I know there may have been some idea of possibly NOT using the krekutil on the last stretch. Up to you guys individually on that. If that idea is fielded or tried, I know at least Hinka will strongly recommend against it, though he is not in the business of ordering people around in any way.

If things go as the guide predicts, you guys face the Great Pool Chamber and all (???) within it starting Monday. And then on we charge from there -- It's no secret that you guys are closing in on some big scenes of this long narrative.

Boards still open for casual time hang out, but no requirement. I don't want anyone to get burned out, so please take time off completely if you want/need. You won't miss anything big - we can catch up normal schedj.

Peace, Love, Dope,
J
Jul 9, 2017 4:09 pm
https://cnet3.cbsistatic.com/img/U2LRDk7z34-x736xlLWgn8KtCpQ=/fit-in/570x0/2017/01/14/6d8103f7-a52d-46de-98d0-56d0e9d79804/se7en.png
Last edited July 9, 2017 4:09 pm
Jul 9, 2017 4:13 pm
"What's in the booooox?!"
Last edited July 9, 2017 4:14 pm
Jul 9, 2017 4:50 pm
Speak with animals only works on beasts. Beasts are normal parts of the ecosystem with low intelligence and no society nor language. Maeriks should know instantly on sight if the thing is a beast.

Aberrations are utter alien beings. Monstrosities are not ordinary and not completely natural (but natural in some way is implied). The gray trees seem like they could be either classification. We will need to obtain a genetic sample to sequence so we can place it taxionomically.

So where does this Hippo-Tool fall as far as D&D mechanics are concerned?

RP-wise, I don't anyone thinks of monstrosities as being real since magic is not real in most people's minds. Maeriks thinks of this as some rare creature trapped (a beast), but that may change when he sees it. Maybe it is some natural creature distantly related to kerutil (water filtering ability). Maybe it was spawned by the alien god to protect his king in a box. Maybe it is just a fricking monster.
Jul 9, 2017 8:02 pm
Since the Tool is an aberration, let's hope nobody falls in. Our mist efficient and best move is the rope across via Hinka or Ivor. Jabes, I think Ivor has the best shot with his Merc rerolls. Once the rope is tied off I'd like to think the DC for crossing on the rip is easy. Basically 5 or something where the only fail is a natural 1. And whoever climbs the rope over can be pulled out if they fall in.

Maybe Hinka is our best shot, but we can't be sure of his level and skill.

DMJ

Jul 9, 2017 8:26 pm
Jabes.plays.RPG says:
"What's in the booooox?!"
OOC:
I think CB is suggesting it is Thorn's wife's head!?!

DMJ

Jul 9, 2017 8:47 pm
Ezeriah says:

Maybe Hinka is our best shot, but we can't be sure of his level and skill.
True enough. Can't be sure, but Hinka is not a complete "x-factor". At least not to Bryn.

Bryn has lived among the Tochoans for close to a month now. During that time he has traveled with many of the hunters, warriors, scout patrols. All of the Tcho-Tcho are surprising fast and athletic for their size. And from what Brynn has seen, Hinka is exceptionally skilled even among them. Brynn has seen Hinka climb as fast as he jogs, and also carry packs and supplies all the while.

One thing to consider, I think it has kind of leaked out from X's line of questioning about the ceiling, that there are pillars the rise through the room. Just wanted to point out that this structural layout may have some impacts on the plan to shimmy around the sides, dragging a long double-length rope along the way all the while, and then guiding it back along the opposite wall to pull taunt from one balcony to the other.

Knowing the structure of the room, I can sort of picture something similar working, but it would be more like the rope angling to the side, wrapping around the last of the closest columns, stretching down across the room on that line, and eventually angling back again wrapping around the last column and the back towards the balcony on the other side.

Maybe it could still be done in theory, but it would not be a straight balcony-to-balcony rope line. Instead a balcony close- to corner column close - to corner column opposite - to balcony opposite.

Those angle switches wrapping around flat up against the columns, to me would be the tricky parts of the crossing, trying to loop around with the rope pulled flush up against a big pillar and then wrapping partially around it.

DMJ

Jul 9, 2017 8:55 pm
Constablebrew says:

So where does this Hippo-Tool fall as far as D&D mechanics are concerned?
OOC:

I think it would just be best to let Maeriks see that thing and make his call there, as you said.
No need and unrealistic for PCs to get the inside scoop on this creature's background and nature in a long discussion on its origins.
Jul 9, 2017 9:50 pm
Seeing it = alarm. There is no way we're going to sneak up on this living alarm system in its own environment and scope it out. Our visual range underwater, with our lights on, is 30 feet. Something tells me it will detect us first. The only way it doesn't is if J decides to just be straight up generous and give us a freebie pass.

Going to kill it sets off the alarm. Trying to communicate with it has a high risk of doing so.

What about shooting the rope across with Kray's bow?

Also, as far as the rope being flush against the pillar, all Hinka would have to do is leave a little slack in the line so we could still get our hands on the rope to use it against the columns. Wouldn't require much slack at all.

Anyway, all in all I think the rope is the minimal risk approach here. We have the chance to completely circumvent their alarm system.

DMJ

Jul 9, 2017 10:15 pm
Ezeriah says:

What about shooting the rope across with Kray's bow?

Also, as far as the rope being flush against the pillar, all Hinka would have to do is leave a little slack in the line so we could still get our hands on the rope to use it against the columns. Wouldn't require much slack at all.
Firing across could work. Lob the shot over the rails on the other side, someone waiting to pick it up and tie it off secure? That shows some potential.

Firing it across and expecting it to thuck deep enough into stone walls on the other side to hold 200+ pound guys rope crossing? Obviously that would not work - don't think that is what you were suggesting, but just saying in advance that is a 0%. Cool on movies though, right?

And yes, seems like if you go the other route, around the walls and pillars, you could rig up something on the tauntness going around the pillars. A little slack, with the rope as high as possible so that it catches while people approach the pillar. Then enough slack there to maybe pull backwards and use feet to push back and press or "walk" around. Then pull slack tighter again in the other stretch from close pillar to far pillar. Around again at far pillar. Then taunt again to make the far pillar to balcony. I could picture the guys on both balconies helping to manage the varying optimal slack in the rope along the way.
Jul 10, 2017 4:39 am
What's in the box? If this weren't Dark Thrones, I'd be meta-game hoping we found a Folding Boat! :)

DMJ

Jul 10, 2017 9:53 am
To be completely transparent, it was originally 7 folding jet-packs. They had some rapid fire dart guns and net launchers on there too. Plus could cast a House Rule Spell: Anti-Fish Shell. Pretty cool.

But since you kind of called it out in advance, at least in the spirit that it was something to help the party across the upcoming obstacle, I felt kind of frustrated for being anticipated like that. Decided to do an audible - changed it to blue gems.
Jul 10, 2017 12:35 pm
Constablebrew says:
How does Hinka know so much about the Hippo-Tool? He has observed it eating? What does it eat? Dors RT know about this creature?
Maybe blue gems are its catnip.
Jul 11, 2017 5:42 pm
DMJ says:
OOC:

Sorry CB, Maeriks does not get a Surprise Attack, but he did ensure it for everyone else.
No worries, I'm happy to give everyone else a chance to kill something too.
Jul 11, 2017 5:58 pm
Oops I missed J's posting the start of a combat encounter, and sent in Ivor's rope traverse. Save it for after combat, I guess, unless the setup changes.

Does Ivor get to act in this surprise round as well? Or is my traverse happening as the fight breaks out? The encounter is happening on the other side, yeah? I think everyone but Ivor has crossed.
Last edited July 11, 2017 6:01 pm
Jul 11, 2017 6:22 pm
I already put Kray in line, and we're crossing one at a time. Given the climb speed = rope traverse speed, we have to wait for RCranna (2 turns) then for each of us it's 6 turns to cross (80'). Of course we could dash it in 3 turns, but the smart play here would be to hope the Ambush team on the other side ices those fools quick so you and I can get back in the game.
Jul 11, 2017 10:34 pm
Constablebrew says:
Meriks rushes, covering the 10' distance with Reave raised high, a slight gurgle sound can be heard emanating through his kerutil. Adjusting his aim at the last moment as the head shifts forward slightly for some reason, Maeriks smashes his war club into the gruesome face, sending it flying.
OOC:
Edit: Oh, haha, I took too long to write.
Ha ha, CB; I pictured Thorn just getting a hand under the head and then Maeriks batting it out of his hand like a golf ball on a tee!

DMJ

Jul 11, 2017 10:45 pm
Xorthan says:


Ha ha, CB; I pictured Thorn just getting a hand under the head and then Maeriks batting it out of his hand like a golf ball on a tee!
As the head splatters against the wall, Kray fires and arrow, pinning it into the wall.

Followed by a net/trident stab combo on the sinking body by Ivor.
Jul 14, 2017 2:49 am
Hey guys, the other day GP went down for several hours and it struck me that our game would instantly die with GP if the site died. So I wanted to share my contact info with you all in the event of such a catastrophe.

So to contact me off site, just add @gmail.com to my user name.
Jul 14, 2017 3:48 am
Quote:
just add @gmail.com to my user name.
Same here. :-)

DMJ

Jul 14, 2017 9:46 am
Jabes.plays.RPG says:
Quote:
just add @gmail.com to my user name.
Same here. :-)
Good call, CB. I had the same thought at the time last weekend, that we needed a backup plan, but I forgot and never followed up on the idea.

I followed the trend then and have a gmail. "dmj" and "miracle" both taken on gmail individually (I wonder if the original DMJ has some good games), so I combined for:
"DMJMiracle@gmail.com"

Also, as a tertiary comms platform if everything goes down here, I think we should give it a shot at shifting to https://www.rpgcrossing.com/ as a rally point. I don't know anything about the site, don't have a login there, but Ox told me about it.

As a prepper at heart, I'm going to take some time this weekend to make sure that I have all of my game structure files saved on another format. I do have a lot of it already if we really had to rebuild, but want to take a good inventory to make sure. Some of the story and dialogue would be lost for sure. Bummer. Come on, Rohit, KEEP GP ALIVE!
Jul 14, 2017 10:26 am
Jabes.plays.RPG says:
Quote:
just add @gmail.com to my user name.
Same here. :-)
I also have a gmail address with my user name at the front of it. Great minds think alike, I guess. We're all so awesome.
Jul 14, 2017 3:11 pm
Some tactical considerations from Kray before we go in:

---J, I'm thinking that the krekutils will serve to protect us from tripping on the smoke since they filter what we're breathing. It might do us well to pop those on before we go in there.

---Also, remember to stay tight in there. Visibility will be lacking and we know what happens to those who get separated from crew.

---Rutcranna needs to be kept alive. She can open the main gate and sounds like our ticket out of here. I know she wants Maeriks nearby, but I'm going to suggest that we form up like so:

T-K-M-I
-B-R-H-

---note: the hyphen use in the above formation does not reflect open spaces the enemy can move through; just going for symmetry.

---In the above formation Rutcranna is protected. Hinka and Bryn in the rear as flankers, set a little inside in a position to protect RC and flank the enemy (backstab!) if they can manage to do so without too much risk. Thorn and Ivor on the front edges, using Sentinel to keep those engaged on the flanks from easily pressing to our rear, not to mention they are both rocking some cornerstone quality hp. Maeriks in the middle with his healing abilities, next to Ivor and his net for fish smashing and close to RC as she requested. Kray was actually my last consideration, posted up in the remaining spot in the front line.

I think this is our best bet. Stout front line, flankers inset to the rear for flexibility, VIP RC protected.

DMJ

Jul 14, 2017 3:40 pm
Playerz Club,

In the timing of it all, though it's tempting to press on with full throttle combat, I am sending the traditional Friday midday downshift post.

I want you guys to have a breath to talk/debate strategy if necessary and I not have me pressing everyone in half-cocked or shaky on clarity when bad guys are locked and loaded for bear.

I'm going to be in and out on connectivity for the afternoon and night too.
On the other hand, I've got a weekend that is more flexible than most IRL during Saturday and Sunday. If there is a crowd motivation to press forward as a complete group, I could support some weekend play as an exception to tradition.
BUT if no mandate like that emerges, fine with just leaving it as half-speed casual time hanging out this weekend and get back to full throttle Great Hall Smokehouse Showdown on Monday during normal hours.

Post up any thoughts. Will catch up later.

J-Flex
Jul 14, 2017 4:38 pm
Gonna be busy this weekend so this time the weekend downtime is welcome. :-)

DMJ

Jul 14, 2017 4:46 pm
Xorthan says:
OOC:
Thorn would rather not inhale Molua smoke; he's holding his breath for as long as he is able to and still be good for the fight. With a +4 Con he should be able to go for 5 minutes normally, but that doesn't take into account all the action that might soon be happening. I'm good with whatever you think here; DMJ.
OOC:

You know, did not think about addressing this in advance of this game build, but this Ep 1 has really pushed the rules on breathing and breath holding into the spotlight. I've stalled on formalizing a rules adjustment or expanding House Rules any further, but this one is going to have to give either sooner or later. Those rules as written need a dose of realism.

To keep it simple, I can live with Rules as Written (RAW) for holding breath as long as the character is sitting still, no work, no stress. That to me is the base calculation. A best case scenario.

If the character is doing Movement, I think that cuts the base calculation in half.

If the character is in strenuous activity, including Combat or taking Dash as Action, then the number is 1/3 of the base calculation. (Fractions rounded to nearest 6 seconds if it must be done, simply because that can be converted to a number of rounds). That's still going to generate plenty of rounds to fight and hold breath for someone in better than average health.
Ezeriah says:

---J, I'm thinking that the krekutils will serve to protect us from tripping on the smoke since they filter what we're breathing. It might do us well to pop those on before we go in there.
Jabes.plays.RPG says:
OOC:
I hadn't even considered the possibility that krekutil would work above water. If it's something that can be done then Ivor would do that too. Otherwise yeah, he'll try holding his breath too.
OOC:

Krekutils still in play as a resource. Above strategy is creative and may be promising. Keep in mind though that their oxygenation is fluid based. They don't have an air based system as an alternate. It can work walking around in the room obviously, just keep in mind that the mask chamber has to be flooded with fluid, which takes a little time to load up and also puts you out for a few rounds as you cough and puke it out when you take the mask off.

I've been leaving those times imprecise so far, but we may have to pin down the flooding and extraction actions in game terms depending on how the situation goes in the future. It's just a short time in the real life of the characters, but depending on circumstance, may end up making someone kill time/action in a key moment.

In a worst case as example (speculation), the whole party is hacking and choking after taking masks off and then on the same round they are ambushed by 16 Froghemoths. That would be tough.

DMJ

Jul 14, 2017 4:47 pm
Jabes.plays.RPG says:
Gonna be busy this weekend so this time the weekend downtime is welcome. :-)
Completely fine. Let's just shoot the breeze ad-hoc for a few days and reconvene Monday.
Jul 14, 2017 5:52 pm
J, I don't know if CB told you yet, but we are going to link the Dark Thrones World to the West Marshes game and I'm going to DM in the world you created so I can kill your character.

DMJ

Jul 14, 2017 6:49 pm
Ox, I'd proudly send a character to die in any game that you DM. And my character would cut up MANY of your weak NPCs and monsters before bleeding out in a fight like a real man.

But dang, bro. Pretty cold for you guys to hijack our whole world out the side door and open it up to get diluted and pimped out in a bunch of mass production chat-room nonsense with every tool-bag who has a login username.
Jul 14, 2017 7:04 pm
Just so you know, the PHB has more classes than just the Barbarian class, you can go past the first one listed and dabble a bit. ;)

DMJ

Jul 14, 2017 7:10 pm
Ha! Yea. You know the problem? The next class is BARD! I pretty much quit reading after I heard about weak shit like that.
Jul 14, 2017 8:19 pm
Bards can be hella strong. I'll fight your almighty barbarian with a Bard any day. I'll make a level 5bard you make a level 5 Barbarian and let's fight arena style.
Last edited July 14, 2017 8:29 pm
Jul 14, 2017 10:04 pm
Maybe a bard can go toe to toe with a barbarian, but their class design is lame and overpowered in the context of what bards from fiction and myth could actually do. D&D, in the simplest terms, has gotten stupidly carried away with what bards are capable of.

DMJ

Jul 14, 2017 10:49 pm
Ox, you're probably right. And after your Bard defeated the Barbarian, you would still have to deal with the cruel degrading fact that ... you're a FUCKING BARD! A guitar player who is great at Performance checks. Who plays a flute to creep people out or has a harp that gives people stomach aches with magic music. A little clown in fancy clothes who makes people laugh, oh and cry. What an artist.

If Conan rolled up on a guitarist, who made a move for his guitar to try to play a mean magic song at Conan, Conan would cut blousy pants and his faerie instrument in half with one swipe. There would be 1/2 of a bard and 1/2 of a guitar on one side of the stage, and 1/2 of a bard and 1/2 of a guitar on the other side of the stage.

But in traditional setting D&D, there would be a Barbarian dead in the front row of the audience, after a quick Thunderwave followed by a magic song. Plus a tabaxi druid/sorceror would be raising his glass in the back of the club like, "Good show, my thespian friend. Good show!"

Because of the truth that a Bard 5 beats a Barbarian 5 in traditional setting D&D...that, my good friend, shows just how imperative it is to have Dark Thrones as an option. We are here to put things back as they should be.

Muhahahahahah. Dark Laugh: Lameness of the Bards
Jul 15, 2017 1:20 am
Lol for real. All so true. The shit bards can do in 5e is k-razy.
Jul 15, 2017 3:28 am
Quote:
I'm thinking that the krekutils will serve to protect us from tripping on the smoke since they filter what we're breathing. It might do us well to pop those on before we go in there.
Sounds like a great idea, but I think they take something like 30 seconds to a minute to fill. That may be a pain point we have to work with. A short delay is better than getting high. Don't do drugs, kids.
Quote:
Maeriks in the middle with his healing abilities
Maeriks doesn't have healing abilities (that he knows of) and besides, he burned both his spell slots on speak with animals and charm animal to get that crocodile to escort our boat on the way here.
Quote:
Kray was actually my last consideration
How does Kray feel, being picked last? It's like middle school all over again...
Quote:
Thorn and Ivor on the front edges, using Sentinel to keep those engaged on the flanks from easily pressing to our rear, not to mention they are both rocking some cornerstone quality hp.
That's some top-notch considerations there, Ez. I tip my hat. I don't wear one, but consider my hat tipped. I'm all for this plan.
Jul 15, 2017 3:57 am
Quote:
There would be 1/2 of a bard and 1/2 of a guitar on one side of the stage, and 1/2 of a bard and 1/2 of a guitar on the other side of the stage.
This is the best.
Jul 15, 2017 5:28 am
Constablebrew says:
[quote]

That's some top-notch considerations there, Ez. I tip my hat. I don't wear one, but consider my hat tipped. I'm all for this plan.
Thanks. Trying to get us out with as many as we walk in with. Busy, but J's points on using the krekutil for combat are worth another look.
Last edited July 15, 2017 5:32 am
Jul 15, 2017 9:12 am
I'm concerned about the fluid running out of oxygen in the middle of combat. Suddenly we're drowning and we have to spend an action removing the thing and then who knows how long puking. Just long enough to get killed, that's how long.
Quote:
Krekutils still in play as a resource. Above strategy is creative and may be promising. Keep in mind though that their oxygenation is fluid based. They don't have an air based system as an alternate. It can work walking around in the room obviously, just keep in mind that the mask chamber has to be flooded with fluid, which takes a little time to load up and also puts you out for a few rounds as you cough and puke it out when you take the mask off.

I've been leaving those times imprecise so far, but we may have to pin down the flooding and extraction actions in game terms depending on how the situation goes in the future. It's just a short time in the real life of the characters, but depending on circumstance, may end up making someone kill time/action in a key moment.

In a worst case as example (speculation), the whole party is hacking and choking after taking masks off and then on the same round they are ambushed by 16 Froghemoths. That would be tough.

DMJ

Jul 15, 2017 9:51 am
Jabes.plays.RPG says:
I'm concerned about the fluid running out of oxygen in the middle of combat. Suddenly we're drowning and we have to spend an action removing the thing and then who knows how long puking. Just long enough to get killed, that's how long.
Hinka, hearing some of the quick conversation and pointing to krekutils watches with interests. Let's say Kray asks (or someone else prompts him to ask) Hinka how long estimated time can krekutils work out of water.

Hinka understands the question and has a decently precise answer: about 8-10 minutes. As the time comes to and end, the last minute or so may give the wearer some stress as the oxygenation levels of the fluid begin to reduce gradually.

Ivor (or was it Jabes ;) ) is right to guess that the krekutils are intended to work in water, or at least have an option to submerge periodically. Their system filters/oxygenates a dose of water for a time, but in the long run depends on a gradual replenishment and flow of new water (salt or fresh) that it can use to oxygenate.

Now the krekutils have a bladder in their body structure that has a sufficient amount of water within to start a new fluid breathing program. They retain and recapture some water in each purge (removal from host), but some of it is lost. If that fluid that is in there now is used and then purged, or if it was used entirely out of water until it was no longer breathable, then remember that in the future there would likely be a time when they would NOT work again above water. Because either they did not have enough remaining volume or in the instance where the fluid they have is all burned out and they can't oxygenate it anymore. At that point, they would need to be dunked in the water for about 30-60 seconds to get a fresh dose of water and then about a minute to process it for first use.
Jul 15, 2017 2:51 pm
8-10 minutes seems like enough time to kill something. If there are multiple engagements that could be a different story. Cool scene with the lot of us wearing kreks into the LSD fog.

So holding our breath gives us 1/3 RAW in time (1-2 minutes) then we start tripping. Or the kreks give us 8-10 minutes then we start hacking up spent lung water (and then maybe start tripping if we're still in the dope haze).

Kreks sound like a better bet for the simple reason that we dont know how long we'll be in the dope haze.
Jul 15, 2017 2:59 pm
Yeah 8-10 minutes should be enough. So is that trippy haze colored purple? Are you experienced? ;-D
Jul 15, 2017 3:23 pm
Nice. Let's make sure we don't let the Foxy Lady die.
Jul 15, 2017 5:10 pm
Hey Joe

Where you goin' with that gun in yo hand?
Jul 15, 2017 5:17 pm
Im all for alien monster heads Half-Life style

https://i.imgur.com/widq0T9.jpg

DMJ

Jul 15, 2017 5:50 pm
OOC:
You guys are NEVER going to get laid in this setting. Remember you are also running into a room of female slaves, likely desperate to put out in order to escape. Admittedly, in that circumstance your chances of impressing are elevated, BUT when you roll in with flesh bags on your face and then start puking and sneezing out snot after... come on, there is definitely a Cool Point loss that will be suffered.

But if you guys are kind of like, "Ya, honey. It's cool. I'm just smoking this second-hand Moloa on the side, relaxing while I flex chop this weirdo down. Oh, did you see that?! You see that's what happens when I come in the room. It's just like that with me.
But anyway, you want to get out of here - go somewhere in the swamp where we can talk, eat some rations, have some sex, see what happens?"
Jul 16, 2017 1:21 am
Dead men dont get laid. Besides, coin will buy wenches who haven't been raped by fish mongrels.
Jul 16, 2017 3:46 am
What, you don't like when it smells like fish?
Jul 16, 2017 6:13 am
DMJ says:
You guys are NEVER going to get laid in this setting.
Makes Ivor wish he'd agreed to one last roll in the hay with Cuixtia back at the longhouse.
Jul 16, 2017 11:16 am
Jabes.plays.RPG says:
DMJ says:
You guys are NEVER going to get laid in this setting.
Makes Ivor wish he'd agreed to one last roll in the hay with Cuixtia back at the longhouse.
That feels like a lifetime ago.
Jul 16, 2017 11:31 am
It was. It was two life times ago. RIP
Jul 16, 2017 4:01 pm
Nicely played CB.

J, putting on a krekutil would take a turn, right? Since we're all pretty experienced with wearing them and breathing liquid I'd like to think we can also skip the checks to equip them?
Jul 16, 2017 5:09 pm
Constablebrew says:
It was. It was two life times ago. RIP
That's totally what I was going for.

There are two hive members that need to be killed before they can RIP.

DMJ

Jul 16, 2017 5:19 pm
Ezeriah says:
J, putting on a krekutil would take a turn, right? Since we're all pretty experienced with wearing them and breathing liquid I'd like to think we can also skip the checks to equip them?
Ya, Ez. The LUBA team has ample experience with normal donning/flooding/intake procedures now to be able to complete that procedure successfully with no check required. (Only Checks that would be required now would be with donning completely underwater with no air or with all burned-out fluid. Something never really practiced and ends up being a little more difficult.)

Even with normal procedures though, the time requirement is a bit longer than a turn though?
OOC:
(Turn and round are the same thing now in 5e right? Am I crazy or back in 1st or 2d Ed. was a Turn equal to 10 Rounds? If so, was that weird, and was everyone playing the game at that time really crystal clear on that vocab differentiation? haha)
Krekutil load is in a few short phases. Usually we paper over these, but I'm going on record now since seconds may matter in action scenes.

All of these are written generally as "end of round" accomplishments, so the specifics are in process during that round and fully realized by the end of it.
Round 1: Neck seal complete, flooding begins, inner tentacles begin placing membrane "contacts" over eyes.
Round 2: Flooding continues, eye contact membranes in place (vision restricted until end of this round).
Round 3: Flooding complete. Wearer begins liquid intake techniques.
Round 4: Wearer stabilizing and completing fluid breathing normalization.
Round 5: Fluid breathing completely stabilized.

So it's about a 30 second process.

Weirdo...

DMJ

Jul 16, 2017 5:24 pm
As I think more about this, I suppose the intake of liquid into the lungs could be delayed. A wearer could hold breath for a time in the flooded mask and then later begin the fluid intake procedures. The above is assuming the wearer is trying to complete the transfer at the earliest possible opportunity. I guess you could audible some gap time between Round 3 (Flood Complete) and beyond (Breathe-In Rounds).
Jul 16, 2017 5:24 pm
Jesus, 30 seconds. Battle could be over by then if we just held our breath. Do we really see a battle taking 2 minutes (aka 20 rounds?) Could we start the battle in the smoke and kind of draw the enemy back out into breathable air?
Jul 16, 2017 5:29 pm
I wonder if that smoke is flammable haha!
Jul 16, 2017 6:05 pm
To clarify, a round is 6 seconds, made up of individual turns for each PC or NPC.
Jul 16, 2017 6:15 pm
Xorthan says:
Jesus, 30 seconds. Battle could be over by then if we just held our breath. Do we really see a battle taking 2 minutes (aka 20 rounds?) Could we start the battle in the smoke and kind of draw the enemy back out into breathable air?
That's one of the things I'm getting at, in addition to the concept of donning the LUBA gear during battle, if needed when it seems necessary. So, we can get a krek on one of our PC's turns, but the process to begin providing oxygenated fluid would take 5 rounds.

Part of the risk and consideration here would be whether or not the fight would be over in time for just holding our breath. Are there only the two NPC's RC described within the haze? Is the King in the Box in the haze area? Or did he take off/withdraw to another area as these two NPC's cover his escape? Will we be doing an extended trip through multiple haze areas? Etc.

Bottom line is we may need kreks at a later time for an even worse scenario. Of course you have to wonder how much of a universal tactic would it be for the enemy to have dope haze in multiple chambers. Worth mentioning in all of this is that the kreks will work 100% once we contact water again. The question is when do we use their reserve fluid for that land encounter.

So yeah, it comes down to a calculated gamble if we hold our breath in there. We might be able to finish the fight and get out of the haze. Or the battle could become protracted with as of yet undetected enemies, or multiple chambers full of the haze. The King in the Box, Gorolach, is supposed to be in this main hall, but it would appear (based on RC's detection) that he might not be in there.

Also, remember we have a few (3, IIRC) spare kreks that RC and Hinka are packing.
Jul 16, 2017 6:16 pm
I don't see drawing the enemy out into breathable air. Their tactics seem on the cunning end here, waiting for us to be at a disadvantage within the smoke.
Jul 17, 2017 8:08 am
Quote:
Two of these big creatures, one to left and one to right, are surrounding Rutcranna in the haze of smoke.
https://media.giphy.com/media/KEbFJm6bj9KSI/giphy.gif
Jul 17, 2017 1:22 pm
Holy fuck X you are doing some serious damage with that great sword.
Jul 17, 2017 2:25 pm
That was a good round... wish I could know how many hit points the poor guy had before he got butchered beyond recognition. Just how much overkill was that?

Thorn feels Kray's hand on his shoulder... "Dude. He's dead. You can stop now."

DMJ

Jul 17, 2017 2:47 pm
Ezeriah says:

Fuck yeah! I was considering dropping some theme music for the charge, but J nailed it with Barracuda and RC leading the way! That woman is getting it started hard core!
Haha. Ez, I got that in a different way after you said it. In my mind originally, wasn't promo for Rutcranna as the mean and deadly femme fatale, was instead a laugh at the weightlifters with barracuda faces. I saved that pic long ago, so when I posted it later - it looked a little more crazy with fish face with teeth hissing out. River monsters! BARRACUDA!

It looks like the Barracuda Strength Trainers Program is over soon. Jabes sent the above loop video - hilarious. I wonder if the PA system will switch songs over to Katy Perry when the rescue team is walking out of the smoke. In slow mo of course.

DMJ

Jul 17, 2017 2:52 pm
Xorthan says:
That was a good round... wish I could know how many hit points the poor guy had before he got butchered beyond recognition. Just how much overkill was that?

Thorn feels Kray's hand on his shoulder... "Dude. He's dead. You can stop now."
A trend is setting in, first with those other 2 guards back at the filtered water pool and now these.
Jul 17, 2017 10:20 pm
Is there anywhere to hide at all? Bryn would not of walked up directly with the group he would of tried to signal Hinka tonsneak in and probably flank the group to offer a somewhat limited form of protection from one side.

DMJ

Jul 17, 2017 10:25 pm
Oxbox says:
Is there anywhere to hide at all? Bryn would not of walked up directly with the group he would of tried to signal Hinka tonsneak in and probably flank the group to offer a somewhat limited form of protection from one side.
Absolutely. Shadows abound.
If Bryn looks over, he notices that Hinka is already gone. He was never seen emerging from the smoke. Bryn knows that guy is already on the move somewhere. Tcho-Tchos aren't ones to wait.

Control with action and comms how/if Bryn relays this info to other characters.

DMJ

Jul 18, 2017 9:23 am
Fellas,
Great entries. A lot of scene changing actions. I want to update, write results and reactions.
Busy with bombshell at work though today. May be slow, but want to do it right. Bear with me , will catch up later today.
Jul 18, 2017 9:50 am
I'm so fucking pumped for this scene J. Great job setting it up, as always.

I wait with baited breath (Partially due to hallucinogenic smoke.)
Jul 18, 2017 9:50 am
Jabes.plays.RPG says:
Quote:
Two of these big creatures, one to left and one to right, are surrounding Rutcranna in the haze of smoke.
https://media.giphy.com/media/KEbFJm6bj9KSI/giphy.gif
Somehow I missed this earlier. LOLS
Jul 18, 2017 9:14 pm
Two fucking 3s for stealth? Wtf...
Jul 19, 2017 6:47 pm
DMJ says:
Ivor's aim to stalk up to a 20' position for close range hatchet throws is not tolerated by the cornered enemy, not without a reaction at least.
Can't take that Ivor anywhere.
Jul 19, 2017 6:55 pm
Quote:
Taunt-and-Stress-Opponent-into-Mistake Technique is burned. Ivor's aim to stalk up to a 20' position for close range hatchet throws is not tolerated by the cornered enemy, not without a reaction at least. 

Not sure if that is what you were aiming to do or not Jabes, but I'm pressing on with it either way. This stuff is confusing and hanging on a thread. Actions are going to steer the course of this along with the dice.
Well no, Ivor didn't mean to wreck everyone's plans. But J played Ivor exactly right: there was 50/50 chance (at best) of him complying with RC's command to stand down. If the order had come from Kray that might have stood a better chance.

Sorry, guys.
Jul 19, 2017 7:06 pm
DMJ says:
OOC:
Below is a picture that I want to use. It is NOT a picture of what Gorolach Son of Daolach looks like now. It was what he looked like up until about 4-5 months ago. He was a great hulking body builder warrior. He's still huge, but he has spent the last 4+ months in a small set of underground chambers, eating, getting laid, smoking and taking hallucinogens, and drinking. So now picture this plus out-of-shape fat-ass hard-living. That's your opponent.
https://dl.dropbox.com/s/i6xxrbjwvrllklg/Bat%20Hannoc%20Gorolach%20alt.JPG
So... the DT version of casey jones?
Jul 20, 2017 6:36 am
J, this scene is some hella awesome.

That's right, I brought back hella just to describe how hella awesome it is. Hella ya.
Jul 20, 2017 10:05 am
DMJ says:
OOC:
X, inferring this since hand axe ranged attacks are at normal, not Disadvantage. This puts Thorn alongside Ivor now in positioning.
Yup, that's what I was going for.
DMJ says:
Attacks, 2 Thrown Hand Axes: Miss and Miss

Thorn's aim is off. Neither axe lands a hit.
Yeah, this is not what I was going for. Hella embarrassing.

DMJ

Jul 20, 2017 10:06 am
Jabes.plays.RPG says:
Quote:
Taunt-and-Stress-Opponent-into-Mistake Technique is burned. Ivor's aim to stalk up to a 20' position for close range hatchet throws is not tolerated by the cornered enemy, not without a reaction at least. 

Not sure if that is what you were aiming to do or not Jabes, but I'm pressing on with it either way. This stuff is confusing and hanging on a thread. Actions are going to steer the course of this along with the dice.
Well no, Ivor didn't mean to wreck everyone's plans. But J played Ivor exactly right: there was 50/50 chance (at best) of him complying with RC's command to stand down. If the order had come from Kray that might have stood a better chance.

Sorry, guys.
Yo, Jabes. I know I may be frustrating you - cascade of events from something not quite intended. Now poison javelins sailing at Ivor's head. yikes.
Just so you know, I was NOT ABOUT TO write back to you like a micro-manager NPC-lobbyist, "You know, Jabes...Rutcranna doesn't want Ivor to get any closeerrrrr. Do you REALLY want to keep moving?!? Because if you do, she is going to be really maadddddd!"

I thought it best to just read your description, take it at face value, and make it happen.

Realistic I thought too, because those sorts of moments lack perfect clarity and miscommunications are often a risk.

Plus, fuck that bitch. Always talking. Now she's laid out. That's what happens.
Just kidding. I'm not for her or against her - BUT must admit I am enjoying the break from writing her right now. Haha! She is a heavy weight to carry sometimes, and nothing I hate more than NPC vs. NPC fights.
Jul 20, 2017 1:55 pm
Hey no worries, J! Like I said, that was exactly how I would have played Ivor in that situation anyway. Good stuff! This scene is off the hook, balls-deep crazy!
Last edited July 20, 2017 1:56 pm
Jul 21, 2017 2:49 am
Quote:
Bryn sees Maeriks falter Damnit! Get up big man, get up we need you.
Oh man, I've been muttering this since last night! Me, Jabes. In my sleep! Hahaha!
Jul 21, 2017 3:00 am
Jabes.plays.RPG says:
Quote:
Damnit! Get up big man, get up we need you.
Oh man, I've been muttering this since last night! Me, Jabes. In my sleep! Hahaha!
FTFY.

Your poor wife.
Jul 21, 2017 3:12 am
Constablebrew says:
Your poor wife.
Girlfriend, but yeah. :-D
Jul 21, 2017 6:03 am
DAAAAMN, Thorn! Fuck that Gorolach's shit up!
Jul 21, 2017 3:19 pm
X, is Thorn rocking great weapon master feat too? Or just GWF style?
Jul 21, 2017 3:22 pm
Oxbox says:
X, is Thorn rocking great weapon master feat too? Or just GWF style?
Just the style. He's got Sentinel, Martial Adept, and Observant feats.
Jul 21, 2017 3:30 pm
DMJ says:
Perfect. Credit for standing on principle ... and then collecting the practicality payoff.
Everyone sells out for the dice, Jabes. :)
Haha ya know it! I put out when the dice are rollin'!
Jul 21, 2017 3:34 pm
DMJ says:
OOC:
Ouch, bro. Ivor has Sentinel, too. Remember that weirdo qualifier on Sentinel description?
I don't think this Attack can go.
Fair enough. Jeez, can we have a Sentinel role call? This feat's kind of a downer if WE ALL FUCKING HAVE IT.

Edit: I say this in a jovial, light-hearted tone.
Last edited July 21, 2017 3:35 pm

DMJ

Jul 21, 2017 3:48 pm
Xorthan says:

...Jeez, ...kind of a downer ...ALL FUCKING HAVE IT.

Edit: I say this in a jovial, light-hearted tone.
Hey, X. Wow. I really need to ask you to try to use green font or something like that next time when you want to send it "jovial/light-hearted"
I think your words were just a little over the top on that one. I'm not going to say "out of line", but there is a line and you were probably operating at the wrong distance away from it.
I think there were some hurt feelings out there on those touch-and-go moments before your edit.
Just be careful.
[/ooc]
Jul 21, 2017 4:31 pm
DMJ says:
Hey, X. Wow. I really need to ask you to try to use green font or something like that next time when you want to send it "jovial/light-hearted"
I think your words were just a little over the top on that one. I'm not going to say "out of line", but there is a line and you were probably operating at the wrong distance away from it.
I think there were some hurt feelings out there on those touch-and-go moments before your edit.
Just be careful.
Good lord, this made my day.
Last edited July 21, 2017 4:31 pm
Jul 22, 2017 11:12 am
DMJ says:
One throw was all he needed. One last toss to send his heritage weapon through the heart of one more man. A last strike to end all Bat Hannoc lines other than his own. Gorolach would kill Maeriks Mac Hannoc. And when the imbecile died, so too died all challenges to Gorolach's ultimate triumphant claim as The Last Bat Hannoc, and The Last Norach.
NOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!

Not again!
Jul 22, 2017 2:06 pm
Quote:
Then the long knife slammed into his chest.
Huzzah for Maeriks!!!!
Jul 22, 2017 3:28 pm
Wow J. ::stands up:: ::slow clap::

DMJ

Jul 23, 2017 6:27 pm
Fellas, you gotta check out the new Known World Map that CB created.

Holy smokes, man. That's legit!
Thanks again, CB. Really great work and expertise. Much appreciated.
Jul 23, 2017 6:49 pm
What software did you use for tgat, CB? Looks great!
Jul 24, 2017 2:22 pm
*standing ovation* Damn, J! Awesome scene!
Jul 24, 2017 5:11 pm
Jabes.plays.RPG says:
What software did you use for tgat, CB? Looks great!
Inkarnate.com

DMJ

Jul 24, 2017 9:00 pm
Jabes.plays.RPG says:
*standing ovation* Damn, J! Awesome scene!
Applause recommended to CB for letting Maeriks get stabbed nearly to death, to make that one a real nail-biter. Haha!
Jul 25, 2017 6:37 am
I knew I was taking a huge risk just running up there like that - such a gamble! Maeriks has all the downsides of the mindless rage of a barbarian without any of the benefits! I was so tense after posting that and then adding the rolls. I told myself "Oh dice gods please let me hit him, I don't want to die!"

DMJ

Jul 27, 2017 7:23 pm
Oxbox says:
What's the plan for initiative rolls CB?

Are you doing it the same way as J?

I have a suggestion (MAYBE WE COULD USE THIS IN ROTA SO BRYN CAN TAKE ADVANTAGE OF HIS AWESOME INITIATIVE BONUS. hint, hint, nudge, nudge. )

Combat is initiated, DM posts bad guy initiative total, everyone rolls Initiative, and if an individual Pc initiative roll beats the bad guys Initiative they can act immediately. Then the bad guys take their turn, then the Pcs all take their turn together and then it's back to all PCs take heir turn, then all bad guys.

Thoughts?
Yo, Ox. I carried this Quote all the way from the salt mine fort of the west marches, across the ocean, into the Drakkenmire, swam through the flooded tunnels to post it in the big underground tomb barbarian orgy center.

The system above makes some sense, but I respectfully decline ...BUT... I do want to let Bryn and all of the other Quick Draw McGraws on the team get a bit more payoff on DEX superiority, Alert Feat, or any other INITIATIVE BOOSTS. (This means quick bad guys get the payoff too obviously, but most of the time you guys definitely win the raw bonus comparison).

It is something that I have done in every other game I have ever run except this one. I thought about implementing it upon launch, but decided against it since I was already pushing so much DM fiat weirdness elsewhere. Now that you guys have digested most of the DT weirdness now, I want to implement a new adjustment on the Initiative mechanics.
AND also Ez's recent comments about the expanded disparity that results from the use of the 20-sided die reminded me of my tabled motivation on it.

It's simple. And what I love most about it: it's NOSTALGIA.

EFFECTIVE IMMEDIATELY: House Rule: Retro d10 Initiative
d10 will be used instead of d20 to roll comparison for Initiative determination.


Yeah. That's pretty much it. Throwback to the original Initiative in the earlier versions of the game.

All bonuses stay the same.

What changes is the potential for broad differences in rolls. Even if the party rolls a 1, with the average bonus that you guys have (which includes some solid Mods from the crowd), you are still competitive to most of the "normal" or "standard" initiative rollers, even if they roll pretty high.
With a d20, bad roll for you and good roll for them = usually they are too far away to catch and pass.
With a d10, high bonus groups will tend to win out more often than not because the distance of the possible comparisons is cut in half when compared to the possible results of 2 thrown 20s.

We are still going to use the average team PC bonus vs. average team opponent bonus. Again, willfully sacrificing some accuracy and personal payoff for speed of the overall game.

I am good also with making a habit, in most cases, of declaring opponent Initiative first in advance. Then when PCs roll, if they are higher they can take some initiative (get it?) and proceed with Actions.

So get ready to click it on 10. Get it straight and get the first step on these fools.
Jul 27, 2017 8:21 pm
I dig it!

I wasn't expecting a change, it was more for a laugh. But yes, I will gladly accept this.
Jul 28, 2017 1:25 am
Yes, reduce the luck factor! The throwback feel is dope.
Jul 28, 2017 2:44 am
Sounds awesome. I apologize in advance for forgetting this next time I roll initiative...
Jul 28, 2017 3:17 am
Quote:
Yo, Ox. I carried this Quote all the way from the salt mine fort of the west marches, across the ocean, into the Drakkenmire, swam through the flooded tunnels to post it in the big underground tomb barbarian orgy center.
One of the best comments yet.

DMJ

Jul 28, 2017 7:20 pm
Y'all.
Weekend downshift. I want to frame it up here and let the scene sit, so you have time to think it out.

A bit of a slowdown for the party at a less-than-optimal defense point. Multiple avenues of approach at the big Seal Door:
1) To the left. Leads to another Left/Right junction that seems to have a known threat coming 1 way and a suspected threat possibly coming the other.
2) To the right. Long hall into darkness. Unknown.

Tasks at Hand:
1) Get the door open and get everyone inside the Throne Room. Way suggested by Rhone is up and over, through small egress at the ceiling, and unbolt the door from the inside
2) Continue to eliminate the flesh blob anchor points on the wall and ceiling, but taking care not to poison the crowd while doing so.
3) Prepare for imminent approach of alligators and suspected Deep Ones following, which will be coming around the corner, likely in seconds rather than minutes.

Tried to write it out, but let me know over the weekend if you need more explanation, have any questions, need to interject with some actions, etc. I'm pretty open for the weekend. Don't want to full-out game with more action and progress, but I can probably discuss as necessary and if needed.

All the way up!!
J
Jul 28, 2017 11:20 pm
Hey Jabes, I am in three games with you now. I got a challenge for you. What one of your characters said this:
jabesMysteryPc says:
He spits on the ground
Jul 29, 2017 1:23 am
LOL! Not all my characters like to spit! But the three guys you've seen do (Gaius, Ivor, Gurganus). You and I are in FOUR games together. Thokathas is nota spitter. Not foul-mouthed either.
Jul 29, 2017 1:59 am
Constablebrew says:
OOC:
I'm trying to understand what she is hinting at here - is little Hinka too tiny to be able to jump up to the hole, despite getting close with all the climbing? Does she just want some private time with Thorn up in her little hole?
Haha and Ewww.

My reading of this was just that she needs someone big and strong to hop over the door and lift the bar on the other side. Thorn would be up for that. But not the up in her little hole part.
Jul 29, 2017 3:07 am
How do we want to make our stand? Are we going to set up shop in the hall and just grind it out?

Bryn would totally be trying to climb up so he wouldn't be near all the commotion on the floor. Hopefully he would be able to get some pot shots off.
Jul 29, 2017 3:28 am
Jabes.plays.RPG says:
LOL! Not all my characters like to spit! But the three guys you've seen do (Gaius, Ivor, Gurganus). You and I are in FOUR games together. Thokathas is nota spitter. Not foul-mouthed either.
You caught me. I was stacking the deck to (needlessly) enhance my joke. Lol, oh well.

:Brewer spits on the floor:
Jul 29, 2017 3:34 am
Oxbox says:
How do we want to make our stand? Are we going to set up shop in the hall and just grind it out?

Bryn would totally be trying to climb up so he wouldn't be near all the commotion on the floor. Hopefully he would be able to get some pot shots off.
Maeriks needs a little bit of a break from tank duty. He will happily get her done. I mean unbar her door. That is to say open it up.
Jul 29, 2017 3:35 am
When are you going to turn into winnie the pooh?
Jul 29, 2017 4:20 am
lol, it took me a moment to figure out what you meant. Maeriks isnt all badass level 5 like you guys, it will be a while.

DMJ

Jul 29, 2017 9:14 am
https://dl.dropbox.com/s/kcd35b7u526tyh2/Maeriks.Pooh.JPG

Maeriks the Pooh, Maeriks the Pooh.... guarding a honey pot with one of his new swamp wives.
Are you hearing the jingle?
Jul 29, 2017 9:45 am
Constablebrew says:
lol, it took me a moment to figure out what you meant. Maeriks isnt all badass level 5 like you guys, it will be a while.
I died too. I know Bryn is pretty bad ass but he's only level 4.
Aug 1, 2017 4:04 am
Oxbox says:
Where is the fuck is what's her name? Isibeal? Isbeal?
Also, Jilleen? Or were the attacks mentioned a front line of maidens who were the only ones able to make strikes on the gators and fish-boys?
Last edited August 1, 2017 4:04 am

DMJ

Aug 1, 2017 1:37 pm
Xorthan says:
Oxbox says:
Where is the fuck is what's her name? Isibeal? Isbeal?
Also, Jilleen? Or were the attacks mentioned a front line of maidens who were the only ones able to make strikes on the gators and fish-boys?
Disappointed that these bitches aren't putting out, huh?
Not sure what you guys were expecting, but you didn't really pick up many real reinforcements. These bitches are mostly just weapon carriers. They are terrified, a group of them are pregnant - let me go ahead and break it to you: there isn't going to be another dozen attacks per round on the "good guys" section. haha
A few might have a shield up trying to block some shots, and maybe things change over time, but right now there are only a few dependable enough to throw out some meaningful offense and they are already up on the board.
Aug 1, 2017 8:34 pm
Constablebrew says:
Ezeriah says:
Constablebrew says:
Maeriks holds the Lotus Spear high over his head with both hands and brings it down over the top of Kray, slashing the second Alligator
LOCUST spear.
Ha! Fixed.
Meanwhile, it appears Thorn is up in the tunnels in locust position contemplating the fight.

DMJ

Aug 2, 2017 12:57 am
Top Round 2 Remaining: Ez, Kray can still go.
OOC:
I may be done for the night, and also may be slow to respond tomorrow. Mucho busyness at work.

DMJ

Aug 2, 2017 1:51 pm
Oxbox says:

Bryn watches for an opening where he can slip away, then runs for the doorway.

Fuck this. I'm out.
OOC:
Bonus action: Disengage
Action: Dash
Hahahahahaha. I don't want to miss just how classic this is.
Has there ever been a single posting that serves as a more accurate microcosm summary of the quintessential D7D Rogue?
Aug 2, 2017 3:07 pm
Jabes.plays.RPG says:
The moment the doors are cracked open, Ivor looks for Derry. There she is, on the ground, bleeding out. Fuck. With his trident too, and just out of reach. Double fuck. Now the girls make a mad rush for the opening. Ivor draws his handaxes, prepared to chop down anything that isn't human that comes through that door. "Light! Some light back there!" he roars over his shoulder.
Just to be clear, that's a Readied action.

DMJ

Aug 2, 2017 4:37 pm
I hear it, Jabes.
We'll see the developments in these next moments, and the transition from TR3 into BR3 - see how it goes on who is getting through the door.
Constablebrew says:
Maeriks... then backs through the door "Back!" he commands to everyone.
CB, if Maeriks is going through the door, send me a "sub-Initiative" roll so I can determine his sequence.
Everyone is flooding in, a limited number of people per time - I know it is splitting hairs but I really want to capture details on the scene to lay out who gets through, what order, who is boxed out to continue to face the hallway threats, etc.
Also remember you can roll Sub-Initiative with STR if you are barreling through all competitors.
If you are waiting for all the women to get through, disregard this but also be prepared to probably not get through this round also.
A game of inches again.
Aug 2, 2017 5:26 pm
DMJ says:
I hear it, Jabes.
We'll see the developments in these next moments, and the transition from TR3 into BR3 - see how it goes on who is getting through the door.
Constablebrew says:
Maeriks... then backs through the door "Back!" he commands to everyone.
CB, if Maeriks is going through the door, send me a "sub-Initiative" roll so I can determine his sequence.
Everyone is flooding in, a limited number of people per time - I know it is splitting hairs but I really want to capture details on the scene to lay out who gets through, what order, who is boxed out to continue to face the hallway threats, etc.
Also remember you can roll Sub-Initiative with STR if you are barreling through all competitors.
If you are waiting for all the women to get through, disregard this but also be prepared to probably not get through this round also.
A game of inches again.
Maeriks will back out with Kray, assuming he's not rushing past the women. If he does rush, Maeriks will just be last then... which will probably get him killed but... oh well.

Advantage added to my IC post. No crit. :(
Last edited August 2, 2017 5:31 pm
Aug 2, 2017 10:30 pm
Kray's not rushing out. I got your back CB.
Aug 2, 2017 10:46 pm
DMJ says:
Oxbox says:

Bryn watches for an opening where he can slip away, then runs for the doorway.

Fuck this. I'm out.
OOC:
Bonus action: Disengage
Action: Dash
Hahahahahaha. I don't want to miss just how classic this is.
Has there ever been a single posting that serves as a more accurate microcosm summary of the quintessential D7D Rogue?
Yup. Bryn is not risking himself for these boarderline strangers.

If this were Talius, he would of stepped in front of Maeriks to protect him and then jump into a swamp after him.
Aug 2, 2017 11:03 pm
Ha! Nice one. Kray just kind of sees it as avoiding waiting in line (he hates lines), not to mention the additional pleasure of soaking up some of the enemies blood. He could use a shower after swimming in that Borgh muck water.
Aug 2, 2017 11:05 pm
It's funny, I constantly think about how bad our characters would smell after what they have just done.

Oh and CB, What the actual fuck? Why haven't you approved my Barbarian that I Made to impress J in DT lite. ?
Last edited August 2, 2017 11:06 pm

DMJ

Aug 2, 2017 11:05 pm
Constablebrew says:


Maeriks will back out with Kray, assuming he's not rushing past the women. If he does rush, Maeriks will just be last then... which will probably get him killed but... oh well.
That Locust Spear is a heavy burden to carry sometimes - it's tough being the Norach.

Barbarian Code of Honor intact though. Fucking A straight, Maeriks.

DMJ

Aug 2, 2017 11:06 pm
Ezeriah says:
... the additional pleasure of soaking up some of the enemies blood. He could use a shower after swimming in that Borgh muck water.
Yeah. I think Kray is about to get that.
Aug 2, 2017 11:29 pm
DMJ says:
Kray
TR3


Kray sees the crazed psycho raising his weapon, but doesn't hesitate. He rares back with all of his might, swings the Yatagan, and cuts the guy's head off. The blade catches the Glaaki pawn at the soft flesh of the neck and slides completely through. The motion of the blade pops the masked head up in the air and spinning clockwise. The body's arm instantly drops the sickle and slumps forward, continuing in its last motion before beheading. The bloody circle of gore at the body's neck sprays arterial blood from both sides. The blood splatters in dots across Kray's surcoat as the headless corpse plods forward. Kray has to take a step back as the shoulder of the body pushes forward at his hip as it crashes down to the stone floor.

His other strike already in motion, Kray stabs the falcata out at the next madman to his right. The blade slides through the barbarian's ribs, high at the shoulder blades across his back, near the spine spike wound.
Absolutely beautiful.

DMJ

Aug 2, 2017 11:42 pm
Oxbox says:

Yup. Bryn is not risking himself for these boarderline strangers.

If this were Talius, he would of stepped in front of Maeriks to protect him and then jump into a swamp after him.
Yo, Ox. I just poured out some Coors Banquet on the curb for Talius while I'm grilling out pork tenderloin right now IRL. Don't disrespect him.

Also, respect: Bryn is a complete DT Rogue through and through - not about to take risks for bitches and recent acquaintances who he just met after the last Long Rest.
True.
Aug 2, 2017 11:44 pm
Ezeriah says:
A cruel and malicious grin spreads across Kray's face as he revels in the art of death and the business of slaughter.
Kray is going to murder all of us in our sleep.
Aug 2, 2017 11:52 pm
DMJ says:
Oxbox says:

Yup. Bryn is not risking himself for these boarderline strangers.

If this were Talius, he would of stepped in front of Maeriks to protect him and then jump into a swamp after him.
Yo, Ox. I just poured out some Coors Banquet on the curb for Talius while I'm grilling out pork tenderloin right now IRL. Don't disrespect him.
I would NEVER!

Nah, I loved that character, I was a little disappointed that I didn't get to use a single healing kit to take advantage of his healer feat though. Hahah
Aug 3, 2017 12:16 am
Oxbox says:
It's funny, I constantly think about how bad our characters would smell after what they have just done.

Oh and CB, What the actual fuck? Why haven't you approved my Barbarian that I Made to impress J in DT lite. ?
Man, I did that this morning!
https://u17098345.dl.dropboxusercontent.com/u/17098345/Screenshot%202017-08-02%2017.13.41.png

(and lulz at "DT lite")
Aug 3, 2017 12:24 am
Did you guys happen to notice the starting date in DT lite? It is about 4 years prior to the current events in Borgh Riac. I know a certain Alijanian that will run though 4 levels before heading back to Jeres.
Aug 3, 2017 12:47 am
Lol. Ok I could t post with the avatar and I was like WTH!
Aug 3, 2017 12:48 am
I went polearm master and great Weapon Master. I've been wanting to try out that combo for a long time.
Aug 3, 2017 1:28 am
Oxbox says:
Ezeriah says:
A cruel and malicious grin spreads across Kray's face as he revels in the art of death and the business of slaughter.
Kray is going to murder all of us in our sleep.
If anything he would murder you while you were awake and he could see that surprised "this is really happening... it's all over for me" look replacing the life fading from your eyes.
Aug 3, 2017 3:00 am
Oxbox says:
I went polearm master and great Weapon Master. I've been wanting to try out that combo for a long time.
Nice. That's what Maeriks is on his way to doing.

DMJ

Aug 3, 2017 8:03 pm
Constablebrew says:
Did you guys happen to notice the starting date in DT lite? It is about 4 years prior to the current events in Borgh Riac. I know a certain Alijanian that will run though 4 levels before heading back to Jeres.
Ahhh. A Qiu prequel! I can't wait to see The Shield Wrestler himself. Probably will be dragging someone around in the dirt when we first lay eyes on him (Grappled + Prone + 1/2 Movement Special).
Aug 4, 2017 2:55 am
Quote:
letting the shaft slide through his grip until it is extended fully
Dude. TMI. You do that on your own time, in private. Put it away before you put somebody's eye out.
Aug 4, 2017 4:28 am
Jabes.plays.RPG says:
Quote:
letting the shaft slide through his grip until it is extended fully
Dude. TMI. You do that on your own time, in private. Put it away before you put somebody's eye out.
https://media.giphy.com/media/FBnRXlSSDFNsc/giphy.gif

DMJ

Aug 4, 2017 11:39 am
Playerz Club,

I've got to close it down for the day. Might be back on later tonight, not sure. Might be out of comms for weekend also, not sure on that either. But in any case, weekend pace downshift in effect - no more required action or monitoring.

Hopefully Ez gets Kray through that door soon though, casually or no. Seems like things are getting pretty hectic at the big double door.

Cool play, y'all. Thanks for all the participation in both combat and story-telling.
Is anyone working on getting this screenplay penned out? I really want to see the Dark Thrones movie some day.

All the way up,
J

DMJ

Aug 6, 2017 10:26 am
I needed an NPC roll call for roster of survivors who made it through to the throne room.

Boann: age 24, severely injured, unresponsive, status unknown

Aisling: 18, visibly pregnant, a quiver with only 4 arrows left, small bag of supplies, Rutcranna took her spare shortbow and used it to clear out flesh glob anchors on the walls and ceiling, now the shortbow is on the floor inside near the door
Muirne: 20, visibly pregnant, carries club and supply bag
Sine: 12, carried one of Rhone's bag and another supply bag
(Light supplies: waterskins, bandages, clothes, small tools, blankets, small tarp, etc.)

Laoise: 17, armed with shortbow, arrows
Casidhe: 13, armed with sling and bullets, knife
Doirind: 33, armed with spear and short sword

Rhone: 11, her scroll bag, ritualist bag, and med bag all made it in thanks to Rutcranna and Sine
Rutcranna: MILF, bikini, doing her own thing on supply and carry

Hinka: Tcho-Thief Extraordinaire

Looks like 10 right now, but we'll have to see what happens with Boann.

DMJ

Aug 8, 2017 12:34 am
OOC:
Fellas, I hate to be brief, but traveling today and at all-day and evening meetings tomorrow (Tues). I've just got no time for gaming/typing until tomorrow night earliest, maybe Wednesday morning. Really sorry.
One quick note, mainly for CB:
Rhone comes over to check status and stabilize Boann. Uses some of her fish meds to stop the bleeding of the sickle wound. Boann is still alive! But unconscious. She has lost a lot of blood. If she can make it out of here, probably will be severely weakened for a day or more, but she could live.


Have to describe the rest of the room and NPC talk/actions at a longer type later. Yes, terrible time for delay, but so it is.

This is it coming up. I think so at least. The Throne Room is where the characters wanted to get to get out of the Black Ziggurat, to move the Great Cube Door and make a run into the Goatswood, rendezvous with the other Tcho-Tcho for evasion.
Big push coming up. For PCs and NPCs, it's Do-or-Die - never a more fitting phrase.

Sorry again. Will catch up asap.
Aug 8, 2017 12:40 am
Quote:
This is it coming up.
And Ivor's got no net, no trident, and no rage slots haha! Don't worry, this ex-gladiator's still got a couple of tricks up his...wait, he doesn't have sleeves...down his loincloth!
Aug 8, 2017 12:58 am
So Ivor is turning tricks now?
Aug 8, 2017 1:08 am
Yeah he was a male stripper on the side back in Pylos.

DMJ

Aug 9, 2017 4:15 pm
Just got back free, fellas. But intermittently. Will keep trying to send in updates today. A lot of writing to try to paint the picture.

Thanks for bearing with me on the absence and the slow soap-box return. I'll try to get the scene back in flow today/tonight.

J

DMJ

Aug 11, 2017 10:45 am
Playerz Club,
I have to wrap it up there for the week. I know that was a lot of one-way writing, so definitely send in anything that you guys need or want to talk more about, any questions, any actions that need to be taken, or even actions that should have been taken at earlier moments after the door was closed. This is meant to be a fluid, flexible scene, so we can easily edit or correct on things here and there.

Remember Short Rest is an option, so feel free to adjust stats as appropriate.

Not sure how my weekend availability is. Probably very little; I may be completely out of comms. But we'll see.
As usual, boards are open as desired, but no expectations for weekend gaming.

J
Aug 11, 2017 12:26 pm
Nice work, J. That's a lot of writing there, lots of threads to address all at once.
Aug 13, 2017 2:37 pm
Bravo, Ez! Great post, both RP and ooc planning.
Last edited August 13, 2017 3:00 pm
Aug 13, 2017 2:54 pm
Thanks. 5 men enter, 5 men leave. That's the plan, anyway.
Aug 13, 2017 2:57 pm
What CB said. Good stuff, Ez! :-) Ivor's got no Rage DR to count on so, gonna need those temp HP's too!
Aug 13, 2017 7:17 pm
Jabes.plays.RPG says:
What CB said. Good stuff, Ez! :-) Ivor's got no Rage DR to count on so, gonna need those temp HP's too!
Well, hopefully the Fates (aka The Dice) are kind to you. Hell, hopefully they're kind to us all.

Titan and Co. are coming, so time for carnage and butchery.

DMJ

Aug 14, 2017 12:46 am
Fellaz,
I'm really digging the writing and planning. Good show.
I've gotta be blunt on some schedule planning, as much I hate it: I've got some serious pressures on multiple fronts IRL. Won't whine on and on about it, but I've got to take Monday off at least. Depending on how that goes, it may turn into more time.
I'm really sorry. I'm trying to bounce back into leisure time, and will keep trying, just getting hit by a tsunami of reality problems.
I'll catch up as soon as I can. Thanks for bearing with me.
Aug 14, 2017 2:30 am
Bro, no worries, no doubts. Rise above that tsunami J, and take the important shit with you.
Aug 15, 2017 6:37 pm
Ezeriah says:

Kray scanned the room, taking his time given the situation, then continued. "I've lost two on this trip already. I'd like to keep that number the same."
Can we aim for reducing that number?
Aug 15, 2017 6:44 pm
Not unless we can resurrect Qiu or Talius. Just keeping it at 2 for the trip will suffice.

DMJ

Aug 16, 2017 9:10 am
Fellas, I'm still alive - striving to return.
Completely buried with clients all day today and evening though.
Also trying to get Chance of Divorce back down below 50% and Marriage Satisfaction Rating back to "Slightly Dissatisfied."
Will get back in the saddle on gaming, hoping for tomorrow (Thurs). If not, def jam on Friday.
Thanks for bearing with me; I know it's lame. Don't use "Leave Game" option.

J-Business
Aug 16, 2017 9:52 am
Completely understandable in the "Marriage Satisfaction" department!

Good luck on your charisma roll. Performance or Persuasion, take your pick. I'd avoid Intimidation, personally. :)
Aug 16, 2017 1:04 pm
Hey guys,

Sorry I'm holding things up, work is nuts right now...

Ez I read most of what you posted and it looks awesome, Bryn is totally trying to keep a straight face while he thinks about pickpocketing you if it were not for the Thieves code. Please push ahead if need be.
Aug 16, 2017 2:34 pm
J, take as much time as you need to take care of things. We're not going anywhere! :-)
Aug 16, 2017 3:21 pm
That Chance of Divorce rating isn't good. You should def level that up.

Seriously though, from what I'm reading in the above sentiments, we'll be here when you're ready.
Last edited August 16, 2017 3:21 pm
Aug 16, 2017 3:25 pm
Oxbox says:

Ez I read most of what you posted and it looks awesome, Bryn is totally trying to keep a straight face while he thinks about pickpocketing you if it were not for the Thieves code. Please push ahead if need be.
Thanks for not pickpocketing me. It'll also help Bryn not end up bleeding out lol.

DMJ

Aug 18, 2017 1:59 am
Bros,
I'm planning on getting back in the game tomorrow. Just have to press through on some off-the-chain work projects during the day. But one way or another I'll get some entries in to reset, even if it is evening (US EST).
Hoping possibly to continue on a bit out-of-schedule during the weekend days, at least for some extra comms to see how everyone is doing. Nothing overwhelming or required - just hanging out to get back in the swing of things.
Mercenary Team is still on assignment, going for the big Crown Marke$ payout.
Dark Thrones will rise again.

J-Blaze
Aug 18, 2017 5:16 am
DMJ says:
Bros,
Dark Thrones will rise again.

J-Blaze
Don't you sit on thrones?
Aug 18, 2017 2:15 pm
Quote:
Her thick hair is all over Maeriks' face and shoulders, and her big titties are pressed up against his chest.

After a few moments of regrouping,...
Okay, I totally read that as a few moments of groping!

DMJ

Aug 18, 2017 2:23 pm
That works too. In fact, I should edit to that.
Aug 19, 2017 4:59 pm
Cool pre battle cutting ritual. Believable symbolism.
Aug 20, 2017 2:49 pm
DMJ says:


The visual and audio backdrop is that the whole scene is, supernaturally apparently, bouncing back and forth between soft fire light and total darkness, while sound is going back and forth between complete unnatural silence and the screaming and moaning of bloodthirsty madmen whose mouths are partially covered with crude leather and animal-skin masks. Sicko?
Like some fucked up horror movie scene.
Aug 20, 2017 4:09 pm
DMJ says:
Jabes, Ivor still has option for an Advantage re-roll on that thrown hand axe for opponent Restrained. Send it if you want.
Added a roll to my post. Hellz yeah, critted the fucker!
Ezeriah says:
I would strongly suggest not moving forward, even a step. You'll become a flankable target when that door bursts open. If anything, set a reaction attack to bleed the first that gets close. That way if we lose initiative you can still get a hit in as they engage us. Classic prepared defense, ready to receive the assault. CB, don't be tempted out. It weakens the defense, makes you an easy target.

Let that fuck dangle from the breach and be trampled by his own when it caves in. Or gut his splintered ass when he gets to the party.
Yeah that's exactly what I was thinking, too. Hold the line, keep it tight. That's why Ivor went with an axe throw.
Ezeriah says:
DMJ says:


The visual and audio backdrop is that the whole scene is, supernaturally apparently, bouncing back and forth between soft fire light and total darkness, while sound is going back and forth between complete unnatural silence and the screaming and moaning of bloodthirsty madmen whose mouths are partially covered with crude leather and animal-skin masks. Sicko?
Like some fucked up horror movie scene.
Yeah. Damn good stuff, J!
Last edited August 20, 2017 4:10 pm

DMJ

Aug 20, 2017 4:28 pm
Ezeriah says:
Like some fucked up horror movie scene.
True. Just saw a little witch girl with a brand, said to be from a devil-man. Witnessing unexplainable phenomenon of surreal fires, oppressive darkness, unnatural sound and sensory fluctuations, and a throne that sends out mind-altering hallucinations. An underwater infil into a death-trap of an ancient ruined temple, awaiting attack by fish-men and psychos with masks and bone spines in their back, plus a giant dinosaur alligator. Shit, man: Ice-cold Ivor is ritual cutting himself beside a Dannein stranger woman who is standing with him to the death to kill her monster-possessed husband.

Life changing event? I think yes.


Episode 1 Game Sesh DM Curveball:

Any character who guts it out and survives the Throne Room gets a +1 Level at moment of clear triumph.
2 qualifiers:
1) Has to be taken within a Class that the character already has. (No instant learning of a completely new path).
2) "Gut it out" means being in the thick of the scene: facing the terror, fighting it out and posting in a descriptive way, taking risks, striving to make saves and checks and taking your licks when you don't, enduring alongside of or struggling against the NPCs within the story, sticking to any applicable Codes, backing each other up - pretty much suffering through and bleeding it out Dark Thrones style.

2 Level changes in 1 Episode and 2 game world days is DEFINITELY not the norm, but this crazy shit has become something different in the life of the characters I think.

Get ready. As usual: no safety net. Choices and dice are going to determine it all.
But I know you guys don't look for safety anymore, so just let the characters bring what you want them to.
Aug 20, 2017 5:01 pm
I am pretty sure DMJ is the best DM around. All the other players be looking, and we be like "yup."

DMJ

Aug 20, 2017 8:47 pm
Ahh. Thanks, CB. How sweet. But you know I'm not good at getting compliments. FAG!

Plus, not sure if the crowd agrees given all of the psycho danger for the characters. I do know this: the way to every Player's good favor: promise LEVELS! MUHAHAHAHAHA
Aug 21, 2017 3:21 am
Lol. Even if I bought the above... I'm not capable of the suck up.

But g oddammit J... Love Dark Thrones!
Aug 21, 2017 7:26 pm
So I'm trying to establish an anti Glaakieou tactic for Ivor: grab the bone spine (athletics) + axe chop. Maybe the grab is a grapple attempt? I hope that's a reasonable action sequence for a round. That means a free hand, so I'm not using my bonus action for a dagger attack or anything.
Aug 21, 2017 9:18 pm
Careful there. That's entering the world of called shots. If we can do that, next up is targeting the neck, which would be easier than their neck spine for sure.

Targeted shots creates a slippery slope that works both ways.

I get what you're thinking though.

DMJ

Aug 21, 2017 10:56 pm
Fellas,

Burned up all of my free time earlier today, so will have to check in again in the morning and compile what you guys send.

Jabes, I'll think it over what you said. It's an awesome imagery (which I know I have promulgated through the story by describing how effective it is when the Glaaks are down and Ivor manually chops out their fucking Bio Control Module in sickening but flawless manner).

BUT... (a frustrating "but" I'm sure) I do have some concerns about making a game ruling on a focused attack to target a "kill switch" weakness point on opponents. That has always been one of the obvious things that all of us D7D have craved over the years, but the rules and the abstractions of combat always seem to throw up obstacles and risk of "we'll just aim for the head, neck, heart, spine barb every time".

Let me think it through though, and see if any of the DMG optional combat rules suggest anything similar.

DMJ

Aug 22, 2017 9:01 am
On Glaakieou Spine-Barb Killswitch Attack

Jabes, I'm going to disappoint you, bro. I can't put together a specialized Attack or Ability Check that allows for a one-shot kill or one-shot cripple for these crazies.

I read through optional rules and also sifted through some online commentary to think it over. In the end, I just have to, reluctantly in many ways, stick to the idea the HPs represent not just hits and the endurance of hits, but the overall ability for PCs and NPCs to avoid getting hurt and killed. That assumes that everyone is working, shifting, striving to protect themselves, including defending their own weak spots and vulnerabilities. So in the end, the way to put people down is still the old-fashioned way of whittling down their HPs so that you can eventually get that kill-shot in the end, whatever it may be.

BUT I have decided to make a slight adjustment for the Glaaks, in a way. If you read between the lines on Thorn's recent Attack, which turned out to be a Critical. The narrative shows that Criticals against the Spine-Barb Psychos are EXTRA illustrious and effective. (hint-hint)

Overall though, the Called Shot debate remains controversial. I'm never exactly satisfied with any call on this, but have to move forward like this to keep things simple and avoid what I think would be more questions and challenges for future rulings on combat rules.

For TR X1, I used that Athletics Attempt you posted as a possible Grapple. Unsuccessful unfortunately. Oh well, there should be some extra weapons on the ground soon if you want to convert to 2 Weapon Fighting.

(Wow. Thanks, DM Asshole).

DMJ

Aug 22, 2017 9:19 am
On post time-saving and DM narratives in Throne Room battle

Y'all, I want to keep the flow of the battle going and also I need to avoid getting bogged down in long posts on every PC and NPC for every round. It's not that I don't care, but just facing time limitations.

So, I may not be calling out every Attack as a declared Hit or Miss in blue game mechanics text.

Also may be short on narrative, may even skip it sometimes.

But here's the numbers, so everyone knows what is a hit:

Glaakieou Masked Madman AC: 14
Deep One (Ulathi) AC: 11


Even if I describe something that sounds lackluster or less than a hit, it is still a hit if it is on the numbers. I have a spreadsheet tracking the battle numbers (HPs of good and bad NPCs/Monsters).

Also, no blue text to declare "This numbered guy is DEAD. Don't worry about him ever again because his HPs are below his Max Negative." Descriptions will be in narrative. Guy goes down motionless with head chopped in half - he's probably dead. But then again, only way to be sure is to watch him for a while, check vitals, check responsiveness, chop him to pieces after he's down, etc.

Lastly, I'm posting opponent rolls openly so that you guys can manage incoming info directly. I will be paying minimal attention to PC conditions and status until you report effects to the crowd, so post out anything pertinent that would change effects in performance or manifest in different visuals for those around you ("J, I'm now Paralyzed, Unconscious, and making Death Saves." or "Watch out, y'all, I just picked up Invulnerable Condition. Respect that. You also see me flying at Movement Rate Fly 40.")

Cool. Let's keep it rollin'.
Aug 22, 2017 10:05 am
Hey, I have no problem with the Spine-barb Special getting shut down. Ivor's got an Ulathi dagger in his belt, will bring that onto play next round. Also hoping for some Sentinel action against Maeriks' attacker next round. IF the dice-roller would just STOP FUCKING WITH ME! Grrrrrr.... :-D
Aug 22, 2017 1:44 pm
Jabes, btw, I'm all for a called shot system. Love the idea of trying to cut off arms and heads. I think that would require an all new combat system though.

Of course, I love that idea as well. A system with some teeth. Don't get me wrong, the D&D system suffices, but some,additional options would be pretty sweet.
Last edited August 22, 2017 1:45 pm
Aug 22, 2017 2:05 pm
Yeah, same here. I think it would be fun as hell but also concede that it will need a whole subset of mechanics, which could end up bogging down combat and then it'll be like 3rd Edition all over again! I'll pass. :-P

Don't get me wrong, I loved 3rd Ed during its time. But now that we have 5th Ed I just don't want to go back to that. I tested it: joined a couple of Pathfinder games on here. Combat just gets grindy as fuck.
Last edited August 22, 2017 2:05 pm
Aug 24, 2017 3:02 am
DMJ says:
Constablebrew says:
OOC:
Maeriks also had a readied action from R1 earlier. Does that come into play?
Maeriks was completely robbed of that, in an unfair game mechanic. Not really a mechanic at all, just an overpowering capability of an opponent delivered by DM fiat.
Sorry, bro. You are probably going to be as frustrated with me as Maeriks is with Glaaki.
OOC:
It's cool bro. I dont have any problem with that.
However, I do have problems taking 33 damage in the first round. woah.

Just kidding. But damn, that is a lot of hp.

DMJ

Aug 24, 2017 10:02 am
-33 HP is never good. The assault seems overwhelming.
Aug 25, 2017 6:42 pm
Quote:
Seeing Ivor getting pulled forward, Doirind surges after him with fury. She drives her spear into the shoulder of the masked muscle freak who grapples Ivor in a vice clutch. Doirind ducks under attacks and digs her back and shoulder into Ivor's chest and under his arm, driving with her legs backwards with all of her might trying to keep Ivor from being pulled into the swarm. The warrior woman's effort is just enough to stall the pull, Ivor loses ground but is halted and does not get surrounded completely. He and Doirind stand together fighting desperately to hold the line.
I have such a hard-on for Doirind right now. That shit is hot!

DMJ

Aug 25, 2017 10:34 pm
Jabes.plays.RPG says:


I have such a hard-on for Doirind right now. That shit is hot!
Whoa, Jabes. Do you know how PISSED OFF Bear is going to be if he finds out that Ivor has been banging his wife while he is away on slug slavery business trips?!
He might try to kill Ivor or something.
Aug 26, 2017 1:55 am
Slug slavery business trips. Hopefully he's got a company boat.

DMJ

Aug 26, 2017 1:04 pm
Fellas,
I've hesitated to put forward the spreadsheet images I have been using to visualize and track the battle.
Reasons why:
1) can't create a habit of doing it every time. It's a big time killer.
2) don't want to crush the proverbial "theater of the mind" and become dependent on grid maps (get time portalled as a group back to 2012 playing Pathfinder)
3) don't want to invite more questions, controversy, or bottomless debate pits about grid spacing and positional rules
4) this battle is not going well and the imagery is rather concerning

BUT...this is a confusing freaking scene and I feel like my writing and narrative description is reaching its limits and crossing over into the realm of annoying.
AND...even if the scene is terrifying, the gritty and relentless mercenaries must fight on, they are not the type to throw up their hands and admit defeat. Better for them to face the situation as it is.
AND...I want to maintain transparency
SO... see below, snap shots of the BEGINNINGS of Rounds X1 and then X2. There has been/will be some Movement that changes things currently, but I'll try to stage up a new shot after we transition to R X3.


Start Round 1
https://dl.dropbox.com/s/b9v3b7ukyxszna3/Throne%20Room%20South%20Round1.JPG

Start Round 2
https://dl.dropbox.com/s/xwqof1hfbpswe8m/Throne%20Room%20South%20Round2.JPG


PCs are blue.
NPC allies green.
Enemies Red.
Fallen Enemies Purple.
Gs are Glaakieou masked maniacs.
Us are Ulathi Deep Ones
Aug 26, 2017 7:57 pm
Appreciate the grid. Actually brings more weight to how grim things are.
Aug 27, 2017 5:42 am
Pretty sure there is supposed to be lots more purple there. Someone messed up... Oh wait, Maeriks again...
Aug 27, 2017 10:26 am
Thanks for the grid, J. Super helpful and aw-shit all at once.
Aug 27, 2017 11:28 am
Would it be possible steal Boann away from the ulathi? Basically drop the net I'm holding, grab the net that has her and fall back with Doirind? Basically, a Disarm attempt. Risky, I know. Ivor will probably eat a couple of OA's from U1-U4

DMJ

Aug 27, 2017 11:56 am
OK. With some anxiety, releasing capture of Start Round X3...

https://dl.dropbox.com/s/g5tkgkpdhwwvvn6/Throne%20Room%20South%20Round3.JPG

Some anxiety I say because I can see now that I might have botched some of the Opportunity Attack options.
Doirind's Movement, I think now, may have not provoked OA from U1, but it may have from G7. Screwed up there maybe. Fuck it. I'm leaving it as it was played.
Also, G8 provoked OA during Round X2 from Maeriks. I'll say swing away at that if you want, CB. Maeriks can strike the Glaak that sailed past him trying to get to Rhone.

First time I'm drawing in visibility on the doors. They are the lines on top left and right side. Not to scale because of grid layout. They are first seen clearly now because of new lighting (to be updated later in narrative). Also that means that new opponents are seen, just outside of the great double door that leads to the hallway, one side of which is open!

Also new gray shaded area to represent the arc of the outermost circle, into which Rhone just stepped and is calling for everyone to rally within (after killing the fuck out of as many Glaaks as possible en route!)

But anyway, with all of its mistakes and short comings- that is how Round X3 starts.

IMPORTANT: Bryn still has Action available in R X2. Ox, I will retro insert it into the mix if you are game for throwing the numbers.

DMJ

Aug 27, 2017 12:15 pm
Jabes.plays.RPG says:
Would it be possible steal Boann away from the ulathi? Basically drop the net I'm holding, grab the net that has her and fall back with Doirind? Basically, a Disarm attempt. Risky, I know. Ivor will probably eat a couple of OA's from U1-U4
I think yes. There are some Disarm optional Combat Rules in DMG. Something like an Ability Check compared to an Attack attempt to determine results. Let's read that and work it out somehow. Also, not sure if you have the Disarm Combat Maneuver (or if you want to spend it either) - that could be an option.

OAs may be a danger, but would have to think it out. But on the bright side, several of these guys are staged up for capture rather than kill. Using nets, clubs, maybe small knives. And out of the water, these guys are kind of punk bitches on attacks and checks.

But I think this is an important effort if there is any hope to save Boann. She is right there at the door with reserve Ulathi waiting. If she isn't moved away from that position during the PC Top of Round X3, she is likely going to be wrapped up in multiple nets/grapple attempts. And Doirind may be at risk also - may need to get a shove/carry assist from Ivor in travel too.

DMJ

Aug 27, 2017 12:34 pm
DMJ says:
Jabes.plays.RPG says:
Would it be possible steal Boann away from the ulathi? Basically drop the net I'm holding, grab the net that has her and fall back with Doirind? Basically, a Disarm attempt. Risky, I know. Ivor will probably eat a couple of OA's from U1-U4
I think yes. There are some Disarm optional Combat Rules in DMG. Something like an Ability Check compared to an Attack attempt to determine results. Let's read that and work it out somehow. Also, not sure if you have the Disarm Combat Maneuver (or if you want to spend it either) - that could be an option.
Jabes, thinking this over, let's make it more simple. If big Ivor just wants to throw it out there, barrel through, grab up Boann (even if she is in a net) and carry her back as far as he can, with Doirind striving to help all the while - I think that is pretty possible as long as he is focusing on that an not a bunch of other Bonus Actions, Reaction Opportunities, etc.

If you want to follow through with the plan, do this: Map out what the Movement would be, describe which square you suggest that he ends up at after normal 30 Move.
Then send a STR Athletics at Advantage.
Aug 27, 2017 12:36 pm
Quote:
Remember, Glaaks have Restrained Condition.
Might have been an error. I think earlier you specified the Stunned condition. ;-)

Yeah Ivor's going for the Boann/Doirind assist. No, I don't have the Disarm maneuver. Just going by the DMG. Opposed Athletics checks, IIRC.

DMJ

Aug 27, 2017 12:38 pm
Jabes.plays.RPG says:
Quote:
Remember, Glaaks have Restrained Condition.
Might have been an error. I think earlier you specified the Stunned condition. ;-)

True. Corrected. Thanks for the sharp eye catch.
Aug 27, 2017 5:28 pm
So I looked it up, and it's a weapon attack contested by an Athletics or Acrobatics check (defender's choice). In this case Ivor is attacking with his bare hand. Maybe he has advantage on it if he and Doirind are both pulling on the net? I don't whether the Ulathi is gripping it with two hands or not. Then it's haul ass with the two girls back to where Rhone is.
DMG.page.271 says:

DISARM
A creature can use a weapon attack to knock a weapon or another item from a target's grasp. The attacker makes an attack roll contested by the target's Strength (Athletics) check or Dexterity (Acrobatics) check. If the attacker wins the contest, the attack causes no damage or other ill effect, but the defender drops the item.

The attacker has disadvantage on its attack roll if the target is holding the item with two or more hands.

The target has advantage on its ability check if it is larger than the attacking creature, or disadvantage if it is smaller.
Last edited August 27, 2017 5:29 pm
Aug 27, 2017 9:55 pm
Quote:
the dead madman's weight tilts backward and crashes to the floor, cloven in a v-shape.
https://68.media.tumblr.com/a0bc8c0a0f469ba44efc5a2b6772d522/tumblr_nvx7p0BNeJ1rjxyrgo3_400.gif
https://68.media.tumblr.com/cbf11891de6eab7027f0cae283507d16/tumblr_nvx7p0BNeJ1rjxyrgo4_400.gif
https://68.media.tumblr.com/adc72715c52b49cb3a3fe821b3fbcd08/tumblr_nvx7p0BNeJ1rjxyrgo5_500.gif

DMJ

Aug 27, 2017 11:02 pm
Jabes.plays.RPG says:
So I looked it up, and it's a weapon attack contested by an Athletics or Acrobatics check (defender's choice). In this case Ivor is attacking with his bare hand. Maybe he has advantage on it if he and Doirind are both pulling on the net? I don't whether the Ulathi is gripping it with two hands or not. Then it's haul ass with the two girls back to where Rhone is.
...
Yo, Jabes. That is good research and appreciated.
This is going to be pretty streamlined. Here is the way I see the formula:

The circumstance of the story as it is + your descriptive you have sent on Admin and Ep 1 + those dominating rolls you posted = Ivor is going to run roughshod over the Rules as Written (RAW) and pretty much going to get what he wants in this gray area.

I'll write it up, either later tonight or tomorrow morning.

DMJ

Aug 27, 2017 11:25 pm
Jabes.plays.RPG says:
Quote:
the dead madman's weight tilts backward and crashes to the floor, cloven in a v-shape.
Whoa. You're so right. It's THORNTRON!

DMJ

Aug 28, 2017 9:17 am
I know this is time-stamped, only useful and updated for the moment right now, but below is a layout of positions as I see them at "Middle of Top of Round X3".

https://dl.dropbox.com/s/c16l3u2hd80tzn9/Throne%20Room%20South%20Round3%20Mid.JPG

As mentioned in the pic, this is after Action by Ivor, Thorn, Boann, Doirind.
PCs/NPC who can still take Action are Kray, Maeriks, Brynn, Rhone.
Note: Also, may be some more transitions red to purple on the grid, depending on X's clarification of the Action Surge to see if Thorn was just bobbing and weaving during Movement or if he was mowing the grass along the way.
Aug 28, 2017 4:07 pm
Sorry have been akf mostly past few days. Will get caught up today.
Aug 29, 2017 12:56 pm
Can Ivor's Reaction be used to break U2's grapple on hot MILF Doirind?

DMJ

Aug 29, 2017 1:58 pm
Jabes.plays.RPG says:
Can Ivor's Reaction be used to break U2's grapple on hot MILF Doirind?
Let's say YES.
That might unleash a huge tidal wave of debate, but the answer right now for this circumstance, is YES.

DMJ

Aug 29, 2017 1:59 pm
Alright. New snap shot.
Wrap up view, winding down Round X3.
OOC:
Overtaken. See below.
Aug 29, 2017 2:19 pm
As posted in the Absences thread:
Quote:
Next 4 days will be hectic at the cake shop. My posting ability may suffer.

DMJ

Aug 30, 2017 11:16 am
SCHEDULE ANNOUNCEMENT:

Playerz Club,

My thoughts plus your response by PM brings us a mandate: we collectively need to take some time off for IRL demands.

I think it will be good to have a chance to enjoy the end of summer, catch up on work, and whatever else we need to do to get the regular schedj back to normal (or close enough to normal to game).

BUT...please COME BACK!
It's really important to me to keep this game going. Even more important to keep this team together. I don't want our goofy project to fizzle out by attrition.
(Do I sound like Sorcha Rhone right now? little girl voice, "Come back. Don't fall away! Hold to my voice." haha)

Hopefully time away will let us get back into the game even stronger too. I know this Throne Room scene is a monster (and I don't mean Glaaki), plus Ep 1 has been a long tough slog overall. But the conclusion is close, for better or for worse, and hopefully everyone, myself included, can be refreshed to have the PCs/NPCs at the proverbial (and literal I guess) "top of their game."

AND REMEMBER: if you BRING IT and lay it out on the table (message board?) for this last scene....+1 LEVEL, immediate delivery.

Here's my schedule proposal then:

I have a HUGE work project that is going to be an albatross around my neck until Tuesday, 12 September. Hoping ideally that we could do a Kick-Off Relaunch party on that afternoon/evening. I will send beer to your house if you request it and provide address.

Yes, that is a game close-down of nearly 2 weeks. A little long, but I am hoping that it is endurable so that I can get completely free and hopefully everyone else can too.

If there is ANY concern that that is too long and puts us at risk of breaking up the boy band, I will shift left and could come in to write some entries on that previous week, starting on Wednesday 6 September.

So that's it. Let me know your thoughts if you have any. If no one responds, I'll assume that silence is acceptance and will target 12 September, Tuesday evening US EST as our hit time for what I like to refer to as...The Return.

In the meantime, the boards aren't really closed. Feel free to send any updates, questions, comments, rolls, jokes, "thinking of you"-type gayness, or my definite new favorite: short-loop video memes.

In all seriousness: stay cool, bros.
Hope the last gasps of summer are fun. Hope work tidal waves don't drown you.
I look forward to reloading fresh mags and blasting Two-Handgun Firing Style in a couple weeks.

J
Aug 30, 2017 2:02 pm
Sounds like a dope ass plan to me. Great time for a break. Love the he'll out of summer and always hate to see it go.

I'm all for the occasion bounce onto the boards and chatter in the meantime, easy and relaxed-like.

DMJ

Aug 30, 2017 9:29 pm
Updated Grid Map for Positioning

This is the wrap up that we can sit and speculate on during break.
Round X3 is complete, EXCEPT FOR...last Actor Bryn.
Ox, you are up very first on 12 September 2017. Two weeks to prepare your briefing to the board.

https://dl.dropbox.com/s/dllqyq8wbzioq74/Throne%20Room%20South%20Round3%20WrapUp.JPG

To think about in advance, you can see some suspension of normal grid rules of only 1 person per square. I think that is a rule made to be broken depending on circumstance, rotating blended movement, size of occupants, and just how packed people are willing to get to one another. That rule will continue to be fluid, and no apologies forthcoming about it.

Also I think some of the OA rules are debatable in certain circumstances, especially when groups come up with strategies to block or control opponent targeting by aggressive positioning. What I mean is that I think real word tactics in the military and sports can actually work. I'm thinking of classic Set a Screen, the Pick and Roll plays in basketball. Break Contact Drills in small unit military tactics. I think they are things that can be applied to the game and can work in some circumstances.

So if you think something can happen that is a little out of hyper-rigid grid flip-map Pathfinder/4e type psycho board game rules, feel free to pitch it. If you make a good case for something that you want, the answer is probably going to be yes if it make sense. I will be open-minded to suggestions and discussion on squad tactics and realistic plans of fighting and defending as a group while moving.

And one last teaser: the Glaakieou STUNNED condition was a 1 round condition.
Those guys are already showing signs of regaining their senses. They may not be 100% during Round X4, but don't expect them to be reeling and completely blown out any longer.

DMJ

Aug 30, 2017 9:37 pm
Mark Your Calendars!

Tuesday, 12 September 2017

The Return

DMJ

Sep 5, 2017 2:55 pm
Yo, Players.

Have you heard about The Return?

One week from today: Tuesday 12 Sept 2017.

Starting off right in the middle of combat, full mayhem!

https://media.giphy.com/media/PnPz7c33W7kg8/giphy.gif
Sep 5, 2017 8:28 pm
DMJ says:
https://media.giphy.com/media/PnPz7c33W7kg8/giphy.gif
Haha! I loved that scene!!!
Sep 7, 2017 9:51 am
Soundtrack to the mayhem, if you like this sort of stuff... also, note the band name. :)

Dark Thrones and Black Flags
Sep 7, 2017 5:56 pm
I keep watching that gif. He breaks that ... flag pole? in the middle but it snaps in two spots. Lol.

DMJ

Sep 8, 2017 1:30 am
Haha. True. You think maybe he wrote it out like this in mechanics blue?

Action: Attack to break flagpole
Interact With Environment: Detach flagpole at 2nd point break point
Bonus Action: Stab redneck


That scene was a complete blast but also so very contrived. It was ok that he killed all of those people because 1) he was under neural inhibitor control and 2) they deserved it anyway because they were all redneck religious bigots.
Sorry suckers, we had to stage you up to be the morally acceptable kill meat for the most memorable scene of the movie. haha.

You know I take that back, this is the most memorable scene of the movie: Princess Rescue

DMJ

Sep 9, 2017 12:33 pm
Bros, wondering if you guys had read the Unearthed Arcana article on a Revised Initiative System (calling it "Greyhawk" Initiative).

Up Front: NO WAY this could translate well in PBP. No intentions whatsoever of changing the Initiative program here. We know our system's shortcomings but also know it's strengths of why we have it as the best option in this format, and I'm happy with that BUT...

In live games, I think the Greyhawk Initiative system is SUCH a great idea. Learning D7D on 1e AD&D and then spending the bulk of my youth gaming time in 2e, I have a lot of nostalgia for older parts of the game. 5e is superior in so many ways, but I remember now that when I bounced back in after a 12+ year absence I thought one of the weirdest things out was the current system of Initiative. Initiative is a DEX ABILITY CHECK? High rolls WIN Initiative? No weapon Speed Factor? You DON'T roll it every round? People DON'T have to announce Action ahead of time and run the risk of having plans foiled by LOSING Initiative?

Initiative in the past was a free-standing system of its own and a crucial part of combat every round. It made every new rotation nerve-wracking and also sent out more surprises and twists in the story of the fight. I remember it made all of my players strive to find ways to get Initiative modifiers in any way they could (RAW or House Rules) because it was such a fun payoff all of the time.

As a stubborn loyalty to "Old Initiative," I have run every game I have ever managed in 3.5 or 5e as a 1d10 roll -EXCEPT our Dark Thrones game starting in the normal system. I was quick to change it to d10 when Ox said something about how he was hoping for more payoff for Bryn's investment in Initiative Modifier Abilities and Feats - I really agreed with that.

Now I'm having a blast discovering this new Initiative system this week and thinking it over. To me, the older game, in all its shortcomings, got it RIGHT on that idea of a more complex and more important system of determining how a fight unfolds start to finish. Where speed really matters, there is no certainty and comfort in recurring turn order, weapon choice is a real factor, and sometimes your best plans get frustrated because someone is quicker on the draw than you are for the round. This new alternate system takes even that to a new and improved place, introducing the idea of different die for different actions -- great concept update to a solid foundation.

Here's an extended video of the designer who wrote the article talking about the system. I was nerding out listening to this on commute from work this week.
Sep 10, 2017 8:05 pm
The old system did make a lot more sense. Speed factor of weapons was one of my favorite aspects to initiative.

DMJ

Sep 11, 2017 12:30 pm
Ezeriah says:
Secret rolls. J talking to himself. Ah shit...
Haha. "I knew we shouldn't have let J have some time off to catch up!!! And plus he was reading old 2e rules. Save vs. Death Magic?! WTF?!?!"

Nah, bro. No death rays vs. PCs or anything like that. I had some time this weekend, so tried to get ahead on some NPC(s?) inputs that I know will be coming up this week that will drive scenario possibilities - letting the chaos of dice have the appropriate sway over what unfolds in these next moments in the Throne Room.


Hey, Players. Tomorrow is 12 Sept 2017.

Is everyone still online? Are we still good tomorrow for The Return?
Sep 11, 2017 3:00 pm
All good here. See how this throne room deal goes down.
Sep 11, 2017 3:13 pm
I will be posting my R3 action today and ready to go for our reunion tomorrow.

And yes I love the gray hawk initiative, the only complaint is it is not newbie friendly. 5e motto has been keep it quick, keep it easy, which is why I feel 5e has had so much success and is going strong, but gray hawk initiative can be a lot for a new player.

If I had group of vets like yourselves in a home game 150% I would use this.

DMJ

Sep 11, 2017 6:34 pm
Right on, fellas. Really looking forward to getting back together.

Copying battle grid again here (nothing new, this is just carried from last posting view)...

https://dl.dropbox.com/s/dllqyq8wbzioq74/Throne%20Room%20South%20Round3%20WrapUp.JPG
Sep 12, 2017 4:22 am
I first heard about that version of initiative from Matt Coleville. I would love to play that system. I mean, I'm really good at rolling low, so that sounds perfect.

Seriously tho, if you guys wanted to play that version of initiative, I'd think it worth the effort.

DMJ

Sep 12, 2017 10:22 am
Round X4 Grid, Beginning of Round

https://dl.dropbox.com/s/xxeq2axgvsa9lby/Throne%20Room%20South%20Round4%20Start.JPG

Alright. There it is. This is a serious Round.

DMJ

Sep 12, 2017 10:57 am
Rolling Update Round X4

Posting this with updates after Actions posted. Depending on how Action posts come in, will try to update this as it goes to give clearest picture possible. Notes at top will clarify what Actions are incorporated and what is not yet updated.

https://dl.dropbox.com/s/46tmr3mui1xh8pf/Throne%20Room%20South%20Round4%20Update.JPG

Review on colors and features:

Top left line is the closed side of the double door of the south entrance
Top right side line is the open side of the double door
Shading at bottom line is area within the outermost runic circle on the floor

Red is enemy
Blue is PCs
Green is NPC allies
Purple is people down (good or bad)
U is Ulathi, or Deep One
G is Glaakieou, leather masked raving lunatics with spikes in back

UPDATE: Added new color to the rainbow grid
Yellow (yellow) is injured to any degree (bad guys only). Also using Yellow for G7 Prone Condition.

DMJ

Sep 12, 2017 11:06 am
P.S. Welcome back, all. Glad to be back on the boards.
Sep 12, 2017 11:14 am
Aye. Let's hope we don't die too quick!

DMJ

Sep 15, 2017 3:31 pm
Yo, fellas. We are here at the end of the week, and I think that we have to face it that The Return has been at least a 50% FLOP, so far at least.

What are everyone's thoughts?

Are there things that I can do to improve the game or the comms parameters to find a way forward?

I hope that we can recapture the normal flow, work it out and finish the Episode. But also want to face it if we are fatally stalled out, or if some people have just lost interest or had a permanent change in availability.

Feel free to PM me if you would prefer talking offline.


Thanks, y'all. Let me know.

J
Sep 15, 2017 3:51 pm
I'm still in for sure. I've just been waiting for the next PC turn.
Sep 15, 2017 5:35 pm
Still in, and hoping to keep playing!
Sep 15, 2017 10:45 pm
Still in! Sorry to be the weak link. I need to know what is going to happen, so please be sure that I still want to play.

Work is still not allowing me to post as much as I want, but next week should be much better.
Last edited September 15, 2017 10:46 pm
Sep 16, 2017 4:41 pm
Sorry guys. Blame it all on me, J. I'm trying to turn around this endless demand at work. Hopefully I do that soon so that family and friends aren't let down.
Sep 16, 2017 6:27 pm
Constablebrew sent a note to DMJ

DMJ

Sep 16, 2017 11:54 pm
Y'all, thanks for chiming in. Great to hear from everyone.

To be clear: no hard feelings on the absences. I know what it is like when Real Life is bearing down us, winning Initiative and putting us in Grappled condition.

I wanted to make a call out on the boards during the week and after the long pause, just to check to see if we were at an impasse, but I definitely want to find a way to work together and press on together - so thanks for sticking with it.

DMJ

Sep 16, 2017 11:56 pm
DMJ sent a note to Constablebrew
Sep 17, 2017 2:55 pm
Jabes.plays.RPG says:
Will be working virtually nonstop over the next 48hrs. Will not be logging into GP at all for the duration.
Whew that was rough! Turned out to be more like 60hrs. But I'm back and eager to get caught up! :-)

DMJ

Sep 17, 2017 11:57 pm
Yo, fellas. Thanks for sticking with it and bearing through all of the confusion.

I have to admit, I'm on the proverbial edge of my figurative seat to find out what happens. This whole Episode is up in the air like Jordan at the 1988 Dunk Contest.

This week coming up is going to be BIG!!!

Good luck.

I'm covered up at work all day Monday - might not be able to get back on the boards until Monday night, but keep the input coming so the characters can SORT THIS OUT.

J
Sep 20, 2017 5:56 pm
Failed all three saves. Pretty sure Maeriks just got everyone killed.
Sep 20, 2017 6:38 pm
They can join Talius and Qiu in the swamp

DMJ

Sep 20, 2017 11:39 pm
Saves were different than life or death. Might explain later.
But that was still pretty cruel dice. Closed off some alternate circumstances.
Maeriks missed some chances to look a lot cooler.
Sep 21, 2017 9:32 am
DMJ, could we get an idea of everyone's position at this next little tea party? Just trying to figure out which asshole's throat is closest to Thorn.

DMJ

Sep 21, 2017 11:59 am
Xorthan says:
DMJ, could we get an idea of everyone's position at this next little tea party? Just trying to figure out which asshole's throat is closest to Thorn.
I think of the Throne Room as a big clock.

6:00 is South: the south double door, entrance through which you guys came, the previous defense point, now completely obstructed by the great circular stone door that crashed in, destroying the one secondary wooden door that was swung open.
6:00 position outer rune circle: this is also the place where Phantom is starting and will run in

12:00 is North and the direction of the potential escape tunnel that is sealed at the end by the "Cube Door".

The Throne is in the middle of the circle. It was facing 12:00. Now it has turned 180 and is facing 6:00.

At the beginning of this, the PC and NPC crew is just south of the Throne. So that means offset from the center in the direction of the 6:00 edge. Probably half way from the Throne to the edge of the outer circle.

Sine, Casidhe, Rhone, Laoise have withdrawn back to the center near the Throne, just south of the central rise platform. Hinka is there in the center too, right beside the Throne and Rutcranna.

Maeriks was originally laid out on the Throne Rise Platform when it turned from North facing to South Facing, but he is mobile now now there at the south edge of the single stair.

2:00 position outer rune circle: Bear

10:00 position outer rune circle: Goat

6:00 position outer rune circle: Phantom


Also the 4 great cauldrons, burning healthy fires now, located at (roughly) 1:00, 5:00, 7:00, and 11:00.

----------------------------------------------
Where you guys position after that is up to you. There is time to shift around.

Doirind has already shifted to hold the middle lane from the 2:00, ready to face Big Bear.

Only about 30' radius from the Throne to the Outer Runic Circle (the "force field" where all the bad guys have been blocked from passing so far).
The central rise stair platform circle beneath the throne takes up about a 7.5' radius outward from center.
So from the ground level, base of the single stair rise outward to the outer "force field" runic circle is only about a 23' radius line. Not a lot of distance.
Sep 21, 2017 4:37 pm
Quote:
Equipment you have is anything that you had at this time.
So just to be clear, two realities have merged, so Ivor has any resources he had at the point specified above, but ALSO has the Ulathi net that he grabbed with Boann in it. Correct?
Last edited September 21, 2017 4:39 pm

DMJ

Sep 21, 2017 6:17 pm
Jabes.plays.RPG says:


So just to be clear, two realities have merged, so Ivor has any resources he had at the point specified above, but ALSO has the Ulathi net that he grabbed with Boann in it. Correct?
That's right.

All material that ended up in the circle is there now.

Material that was in the circle originally but didn't make it back from the alternate reality (Doirind's spear is an example) is gone.

If Ivor crashed through the final charge with a net in hand, there is now a net there on the floor where he left it from that line.

Weird. Sci-fi. Paradoxical. But true.
Sep 21, 2017 6:21 pm
Ivor was thinking about his trident when he entered the circle. And burritos. I have 'em now, right?

DMJ

Sep 21, 2017 6:28 pm
Papa John's pulls up. They bring out pizzas and say that you definitely placed an order. You can't really remember calling them or even pulling out your credit card at all.

At the same time, you feel that the pizza order is true. You take the pizzas and pay, knowing somehow that the tip is already included.

DMJ

Sep 21, 2017 6:35 pm
Yo, Jabes. I'm on a roll. I have to keep going. Eat this, bro. With all due respect. And I mean... All. Due. Respect.

----------------------------------------

Out near the chamber wall, standing next to Titan, Uthnak stabs another Glaaki slave in the abdomen. The Glaakieou's lifeblood pours out like a fount from his heart and liver. That is Uthnak's fifth kill so far.

Uthnak, school team leader of the Third Recondite Order, celebrates his fine, newly-claimed weapon. This trident is the best he has ever wielded. He is elated that he found it, just outside of the great double doors. He feels excited that he will keep this mighty weapon forever. It will serve him well both her on land as well as beneath the murky surface, in the darkness of An Tulecheo.
Sep 21, 2017 7:58 pm
Without a trident, Ivor is stuck with a choice of handaxe or dagger. I'm reluctant to use a slashing weapon on a netted opponent because in my mind that's likely to damage the net. So handaxe is out, and so is that Paradox Blade. Anybody got spare spears or javelins?

DMJ

Sep 21, 2017 8:12 pm
Doirind will trade her short sword for a hand axe.
Not a great payday, but you can 1d6 stab the fuck out of dudes in a net.
Sep 21, 2017 8:14 pm
Maeriks has a dagger and a maul. The Ladies got his javelin, if you know what I mean.
Sep 21, 2017 8:17 pm
The Ladies love Maeriks' javelin.
Sep 21, 2017 8:33 pm
Doirind and Ivor are probably attacking the same guys though. Can you bludgeon with the back of an axe-head for 1d6?
Sep 21, 2017 9:38 pm
Secret tip, Jabes. Just roll it that way now and ask to be forgiven. It is easier than asking for permission.

DMJ

Sep 21, 2017 10:04 pm
Jabes.plays.RPG says:
Doirind and Ivor are probably attacking the same guys though.
Ya. Of course. Duh. Should have thought of that.
Jabes.plays.RPG says:
Can you bludgeon with the back of an axe-head for 1d6?
Would have to shift an axe to a 1d4 club if it was used in that manner.

Over time and after extended chopping damage, a net would be weakened - eventually ruined.
But I don't think of that as the same as a captured person cutting their way out of being entangled.
(Going to leave this purposefully vague, but if you cause 10 HP damage chopping someone in the back while they are Restrained, it's not going to be the 10 hp they need to end the condition.)

DMJ

Sep 23, 2017 11:39 am
Yo, Players.

I kept the ball rolling and posted up opponent Actions for Round 1. Most of them require responses from some of you before we see all results.

I know it is the weekend, so this is a slow-roll. Participate at whatever speed you want, if at all.

I've got a slow weekend with a good amount of time open for drinking and gaming intermittently, so I'll pop in and out to respond as possible depending on what you guys post up, BUT I'll hold back until Monday and make sure everyone is caught up before we get back to regular schedj.

That was a productive Top of Round for you guys. Goat Fighters had bad luck (sorry Ox, Ez - you know it was going to happen to somebody), but the other two crews drew some real blood and it shows. Keep fighting!!!

Have a good weekend,

J-Blaze
Sep 24, 2017 5:41 am
DMJ says:
He is charging straight toward the Dark Throne, approaching it from its right flank.
I've been thinking since the beginning of this current combat: shouldn't we have formed up defensively around the throne instead of squaring off separately?
Sep 24, 2017 12:59 pm
DMJ says:
Against his will, Thorn takes a menacing step towards Maeriks.
Dammit! Worst timing ever for a pair of failed saves.
Jabes.plays.RPG says:
I've been thinking since the beginning of this current combat: shouldn't we have formed up defensively around the throne instead of squaring off separately?
I've been thinking the same thing. Especially in light of current domination...
Last edited September 24, 2017 1:00 pm
Sep 24, 2017 3:20 pm
Seemed a given to form up defensively. The way I pictured it the group was formed up loosely within the rune circles waiting for the incoming assault.

DMJ

Sep 24, 2017 4:13 pm
I picture it generally the same as Ez says. These guys are coming from three different angles, so you all shifted around to receive them coming in. No one charged out to the perimeter or anything.
Assuming everyone spaced out on the ground floor, right near the edge of the single rise platform that counts as the innermost circle. The non-combatants plus Rutcranna and Hinka are huddled up on top of that at the Throne.
Because of the spacing of the Throne, the girls defended, and the single step stair, the layout would not have been optimal to hug in really close for a shoulder to shoulder defense, back to the Throne and on top of one another, with a stair to stumble over at any false step during combat.
But still, you guys are right their close to one another. 5' adjacent for Sentinel shots to other sub-teams? No. Not enough people to do that and cover all assailants. But at the most, each team is only about 15 or 20 feet away from each other - easy space to cover if you want to shift.
Sep 25, 2017 10:53 pm
This is still a shitty situation no matter how we slice it.

Our damage output has been pitiful and no one has dropped yet. Hopefully we have better luck and Rutcranna doesn't get fucked up.
Sep 26, 2017 6:07 am
For starters, it's gonna be a bitch grinding through all that Damage Resistance! Gotta create Advantage whenever possible, and make sure to get Reactions in. Even then it's a shitfest.

Oh, don't take this as a complaint, J! This shit is awesome! :-D
Last edited September 26, 2017 6:10 am
Sep 27, 2017 5:32 am
Life got in the way for a day or two; came back fully expecting to read about Thorn inflicting some kind of damage on his friends, but instead...

FUCK YEAH, MAERIKS. Looks like Thorn owes you twice now!

And J -- sweet sendoff for the Phantom!

Guys, my character hasn't been able to do shit so far in this last battle, but I'm loving every entry.

DMJ

Sep 27, 2017 2:08 pm
Xorthan says:
Life got in the way for a day or two; came back fully expecting to read about Thorn inflicting some kind of damage on his friends, but instead...

FUCK YEAH, MAERIKS. Looks like Thorn owes you twice now!

And J -- sweet sendoff for the Phantom!

Guys, my character hasn't been able to do shit so far in this last battle, but I'm loving every entry.
Welcome back to fake life, X.

Thanks for the shout. As a fan of the party, I enjoyed watching how all of your guys' Actions and all of the dice landed to culminate to that series and ending. And it was dependent on each Saving Throw and EVERY SINGLE POINT OF DAMAGE (got him to zero HP on the dot that delivered the Exhaustion levels on him, made him fail Save by Disadvantage, etc.).
Phantom Down Round 2?! Who could have called it?!

Predict Thorntron will bounce back to full stride Round 3.

https://media.giphy.com/media/r0kdQ1WhBjgd2/giphy.gif
Sep 27, 2017 4:18 pm
Yeah that whole scene rocked! I especially loved the tie in to the flashbacks from when Maeriks and Rigin were kids. How d'you like me now, bitch?!
Sep 28, 2017 2:10 am
Quote:
Target impervious to Fear effects.
Sigh. That was what I thought but then I saw Phantom freaking out and thought maybe, just maybe if I reverse the polarity...

I should've read up in Dissonant Whispers, would've seen it isn't a fear effect. Let's pretend it was good roleplaying on my part, refusing to meta-game hahaha!
Sep 28, 2017 4:29 am
That was fun, felt good to roll well when we needed it. WHEW. Too bad bruin boy dodged. Your turn, X.
Sep 29, 2017 3:00 pm
OOC:
just to further complicate things. This is from the errata.
https://i.imgur.com/1e22VXi.jpg
Sep 29, 2017 3:00 pm
Oxbox says:
OOC:
just to further complicate things. This is from the errata.
https://i.imgur.com/1e22VXi.jpg
For the benefit of polearm wielders, no doubt.
Sep 29, 2017 3:03 pm
I misunderstood what was happening between Thorn and Ivor.
Sep 29, 2017 3:17 pm
Oxbox says:
I misunderstood what was happening between Thorn and Ivor.
Everyone misunderstands what's happening between Thorn and Ivor.
Sep 29, 2017 5:42 pm
J, this shit is INSANELY GOOD! Keep it coming! Damn!
Last edited September 29, 2017 5:42 pm

DMJ

Sep 29, 2017 6:05 pm
YO, PLAYERS CLUB!!! CONGRATS!!!

You made it through the Throne Room Final Battle! And with a series of great interactions, tough decisions, and memorable entries. Man, those were just great to me.

Nothing is completely over. PCs are not yet out of the Black Ziggurat yet. That is true. Episode 1 has not come to an end.

BUT...something big just happened. The team was triumphant over The Hive. An ally (sort of, maybe, we'll see?) was placed on the Dark Throne and is knocking down Glaaki's power and influence, literally and figuratively. It has been a tough, long, taxing slog - but you guys wrecked shop!!! Really that was a LANDSLIDE!

This is a moment when the PCs just passed through to another LEVEL of experience and performance.

LEVEL.

Bro. As in +1 Character Level, right now.
As long as it is a level in a class that you already have (as discussed previously when I first mentioned this baiting tactic).

If you want to take another level in a completely new class path, that can happen in due time too, just not as an "effective immediately" type boost.

The only other qualifier I will make is this, and it only depends on what you want to do: Feats.
Tell me if you are taking another Feat and we may have to discuss whether it takes effect instantly or not. I'll be open to the possibility of it being immediate, but cannot guarantee that it takes effect instantly before we talk about it.
You know what I mean - really new stuff that is complex may need more story time to cook, like some training or background (J, all of the sudden, right now at this second, I am a HEAVY ARMOR MASTER!!!). Come on - we'll work it out though.

All other stuff - HP, Proficiency, Class powers, HD, Ability Boosts - that's all good right away.

Cool stuff then. +1 Level.
Straighten it out. And then I invite you to test drive the new fuel system if you want. Anyone who wants to paint more picture in the story is welcome to join in on the Glaakieou Murder Festival in the outer perimeter!
No rolls required. No risk of fatalities for you guys. Only requirement is a descriptive posting entry where you tell us the story of how it goes, what the character is thinking, how he performs in the killing, etc. This is just a brief indulgence to suspend rules, enjoy a good part of the story, during a good timing IRL (weekend), flex and talk shit, and then get ready to go back to work in realism deathworld next week.

Or playing it cool at the center of the room is fine also. That is a decent post perhaps too. Either way, I'm hoping to hear about the new levels and what it means for the characters in the backdrop of this scene.

Thanks, y'all. That was a freakin blast.

J
Sep 29, 2017 6:25 pm
Extra Attack, HO!

These scenes have been awesome J! Just top-notch!

DMJ

Sep 29, 2017 8:52 pm
Xorthan says:
Can't stop myself. Gotta roll.
With RESULT 10, looks like that was def the right call!
Sep 29, 2017 8:53 pm
DMJ says:
With RESULT 10, looks like that was def the right call!
Made up for the 1 from last time!
Oct 1, 2017 3:55 pm
Level up is dopeness. Victory dance over the Hive corpses. Fuck those guys. Especially Goat.

(Pours drinks into the ground for dead homies Talius and Que)

Like J said though... we're not out yet. And leveling means jack if you die. So, I'm sure we're all on board with staying frosty and keeping shit wired tight?

Aka not dying.
Oct 1, 2017 5:44 pm
I very nearly had Ivor try to get his trident back from Uthnak!
Last edited October 1, 2017 5:45 pm

DMJ

Oct 1, 2017 10:47 pm
Jabes.plays.RPG says:
I very nearly had Ivor try to get his trident back from Uthnak!
In the chaos of the Ulathi v. Glaaks, Ivor sees several spears, javelins, and yes - a pretty badass trident laying on the battlefield. It is an out-of-the-ordinary construction and style, a bit foreign looking. But sturdy and sharp. Clearly it was used by the dead Deep One lying next to it, his skull split by an axe.
Also some nets here and there.
Restock?
Oct 2, 2017 12:47 am
I won't say no to that! :-D

DMJ

Oct 2, 2017 1:13 am
Haha. At this moment it's convenient when some of the main opponents of the story like the catch-and-gig method as much as Ivor.
Oct 2, 2017 3:16 am
Yeah. Ivor probably has a subscription to Net Aficionado.
Oct 2, 2017 8:26 am
Maeriks has been paying attention as he swings and thrusts with the Lotus Locust Spear. He's now a Polearm Master.
Quote:
I invite you to test drive the new fuel system if you want. Anyone who wants to paint more picture in the story is welcome to join in on the Glaakieou Murder Festival in the outer perimeter!
No rolls required. No risk of fatalities for you guys. Only requirement is a descriptive posting entry where you tell us the story of how it goes, what the character is thinking, how he performs in the killing, etc. This is just a brief indulgence to suspend rules, enjoy a good part of the story, during a good timing IRL (weekend), flex and talk shit, and then get ready to go back to work in realism deathworld next week.
I'll be posting up later tomorrow. It may be a bit of a retcon since I'm sure you East Coasters and worse time zones will be posting all sorts of nutty stuff by the time I wake up in the morning.
Last edited October 2, 2017 8:29 am
Oct 2, 2017 9:43 am
Nothing too earth shattering for Bryn, but I'll take the ASI and bump up all those sweet Dex skills.

Initiative bonus = +13

Oh shit, I forgot about the proficiency bump too. Sweet.
Last edited October 2, 2017 9:54 am
Oct 2, 2017 4:06 pm
Taking ASI for Thorn as well and getting some more Strength. Because once you get a taste of giant bursts of damage in one round, you just crave more.
Oct 3, 2017 6:43 pm
"What's next, Rutcranna? Those fish are still dangerous."

https://2.bp.blogspot.com/-feMjC-PoIOA/VzNP3XKJ97I/AAAAAAAA2vk/xV4XdVHxj9M31VnQ7ycsZQQMEl5pTTDUwCLcB/s400/Fish.gif
Oct 3, 2017 6:55 pm
X if you go full fighter with Thorn, I'm pretty sure you will have max stats in everything hahah.

Or every feat known to man.
Last edited October 3, 2017 6:55 pm

DMJ

Oct 3, 2017 8:44 pm
DMJ says:
Thorn's strikes with Urdav's greatsword are devastating.
OOC:
Moved this from Ep 1 ...
Thorn is the first F6 to reach and discover the secret Dark Thrones House Rule on Weapon Specialization.

Congrats, X. Thorn is awarded Weapon Specialty Group: Heavy Blades.

Yes, sure it is a little overbearing for the DM to choose for you. Guilty I guess.
But really it's just an observation on how Thorn has been played. It is supposed to be a small granted boost that reflects actual performance as established by active play. Descriptive rather than prescriptive.

Favoritism to Fighters? Of course it is. Who do you think you are talking to?
But I have not seen a 6th Level Barbarian or Rogue yet either. Haha.

DMJ

Oct 3, 2017 8:47 pm
Jabes.plays.RPG says:
"What's next, Rutcranna? Those fish are still dangerous."
Right! Deep Ones are such cheesy retro bad sci-fi monsters. That gif is on it.
Before you know it there will be a wolf-man on the scene, then a frankenstein flesh golem, then a mummy, then a vampire with a cape and hair slicked back (he'll be from Voldruv, so it will have a legit Dark Thrones feel to it).

DMJ

Oct 3, 2017 8:50 pm
Oxbox says:
X if you go full fighter with Thorn, I'm pretty sure you will have max stats in everything hahah.

Or every feat known to man.
That is what is dope track about Fighters: more ASI/Feat options than any other class! So freaking fun to move through early and mid Fighter levels when you boost up almost every other level.
Oct 3, 2017 9:14 pm
That was the plan with Talius, but alas, it wasn't meant to be.
Oct 3, 2017 11:08 pm
Thorn humbly receives Heavy Blades Award.

http://bestanimations.com/Games/Awards/famous-people-awards-trophies-7.gif
Oct 3, 2017 11:12 pm
Oxbox says:
X if you go full fighter with Thorn, I'm pretty sure you will have max stats in everything hahah.

Or every feat known to man.
Ha ha, this has happened to me before in a game. Then certain things happened story-wise and I ended up taking levels in Warlock, and while it is tons of fun RP-wise, I regret the departure from pure fighter.

Still not sure what will end up winning out here. Will I be able to stave off the impulse to let Thorn become Sorcha Rhone's disciple in the mystic arts of chalk drawing and stone-and-tripod mosaics? Stay tuned....
Oct 4, 2017 12:24 am
Chalk is pretty useful. How else do you "... up your kills"? Well, with chalk of course!

Anyways, Ive been brooding about Maeriks' actions in this funky period. Post is started, inbound late tonight.
Oct 4, 2017 3:04 am
DMJ says:
Doirind has chopped off Donnchad's head and cock
I remember when my wife did that to me too. It was the worst.

https://media.giphy.com/media/wxWo79iar36mY/giphy.gif
Oct 4, 2017 10:50 am
I hear you on future paths, X. I've got a few in mind, but I think it's going to turn out to be a natural evolution of sorts, rather than a min-maxing thing. I think the feel of the character will end up being more important in the long run... although I have a natural affinity for min-maxing.

We'll see. Lots of options in the DT world where hybridizing classes is it's own way of creating a 'class'.

DMJ

Oct 4, 2017 5:13 pm
Xorthan says:
Will I be able to stave off the impulse to let Thorn become Sorcha Rhone's disciple in the mystic arts of chalk drawing and stone-and-tripod mosaics? Stay tuned....
lol.
X, I'm adding this to your growing list of best quips.

DMJ

Oct 4, 2017 8:20 pm
Ezeriah says:
I think the feel of the character will end up being more important in the long run... although I have a natural affinity for min-maxing.
I'm enjoying seeing everyone's choices on characters. Admit that I sometimes wish PBP was faster so that we could see the development on these guys over time in their world. But overall this is a system that works - a new spin on an old medium.

So true what Ez says: I think it is close to impossible to NOT give in to temptation to min-max during character creation and progression. Building bonuses, specialties, and raw laser-focus performance fucking ROCKS!! At the same time, I like when a character becomes unpredictable even to his owner and ends up driving off the tracks in a completely different direction than originally planned.

Hopefully there's room for both, and more. Min-maxers are welcome. Storyteller builds are welcome. Erratic and evolving characters are welcome. Tropes are welcome. Radical departures from tropes are welcome. Hopefully we can gradually start seeing this world and build it together in a way where success and progress and cool shit can all come through a lot of different channels. And see some fucking cool scenes and hear badass stories all over the place in ways we can't predict.

So you don't HAVE to be a min-maxer just to survive, but you also don't HAVE to get overly bogged down in picking oddball counter-culture story booster pathways just to be a rebel either. I'm kind of a fan of all of the above, so bring it on in any direction.
Oct 4, 2017 8:46 pm
I think I'll multiclass to bard.
Oct 4, 2017 8:49 pm
That would be bard-ass!

DMJ

Oct 4, 2017 8:54 pm
Who knows - Bard may make a late-campaign appearance in Class options!

CB and I had a pretty decent nerd debate during DT: WM development about Bard as the DT replacement for Wizard . . .

DMJ

Oct 4, 2017 8:58 pm
I mean if something like this is your character vision, then let's talk about it and see where it goes...

https://media.giphy.com/media/XmiTYLQ5qXTqM/giphy.gif
Oct 4, 2017 9:45 pm
Hot damn that'll bring the ladies stampeding to Ivor's door, alright!
Oct 5, 2017 2:18 pm
Oxbox says:
OOC:
fuckfuckfuckfuck
Dammit, Ox, I've been hovering by my phone waiting for the next thing to happen and you got my hopes up!!!
Oct 5, 2017 2:18 pm
DMJ says:
Xorthan says:
Will I be able to stave off the impulse to let Thorn become Sorcha Rhone's disciple in the mystic arts of chalk drawing and stone-and-tripod mosaics? Stay tuned....
lol.
X, I'm adding this to your growing list of best quips.
I would like to see this list.
Oct 5, 2017 2:35 pm
Ezeriah says:
Then Kray's hands curled into fists as his arms began to shake, visibly trembling and pushing against some unseen force, as if he was trying to break free. And then it stops. Kray, eyes open and locked with the witch on the throne, is suddenly at ease. Calm. Gazing directly into Rutcranna's eyes.
Okay, now I'm with you Ox.
Oct 5, 2017 2:40 pm
Oh yeah... good times all around in the throne room. At least the damn door is grinding open.

Tick tock.
Oct 5, 2017 2:42 pm
Sorry to get your hopes up X
Oct 5, 2017 2:57 pm
Haha. I was just thinking about how long I waited for everyone else's timeline to catch up back when Thorn was going solo against Fingol, and how somehow it didn't seem as along a wait as this... :D

Not that you're taking your sweet time, J; I'm just on the edge of my seat!

Tick tock indeed, Ez.
Oct 5, 2017 7:17 pm
What will happen next!?

Good shit, J. Sincerely.
Oct 5, 2017 9:15 pm
Maeriks isn't making the saves nor the checks today.
Oct 5, 2017 9:19 pm
Constablebrew says:
OOC:
Persuasion.
Edit: HAHAHAHHAHAA
[ +- ] Maeriks Mac Hannoc
This is killing me! What happens next?

DMJ

Oct 5, 2017 9:41 pm
The End.

Thanks, y'all. I really enjoyed that Episode. We're going to end it there. I'm kind of an artistic type guy. As an audience, I don't think we should really DEMAND closure in all things. Part of the beauty of art is leaving some things as they are, and in that you know Dark Thrones is no different.

p.s. I'm deleting my GP account tonight. Work is just too busy. Family. Computer trouble. etc. etc.
Oct 6, 2017 3:51 am
Sorry guys, still tied up at work for the next 30 hours. :-( I have not read today's posts but from what I've seen so far I don't see Ivor coming up with anything beyond a Leeroy Jenkins.
Oct 6, 2017 1:31 pm
Who's the master? Sho 'Nuff!
Oct 6, 2017 1:41 pm
J:

I pm'd Keleth. Your account is permanent. Can't be deleted.

Sorry man. Dark Thrones must go on.
Oct 6, 2017 2:36 pm
J, you got us chomping at the bit here...

DMJ

Oct 6, 2017 7:43 pm
Oxbox says:
J, you got us chomping at the bit here...
Other way around, Ox. You guys have me on the edge of my seat, coming up with crazy-ass Player pipe bombs tossed into the crowd.

Heading into the weekend though - not sure on everyone's availability. Plus with Jabes out, when at the way you guys are rolling on the Roleplay-Your-Way-Out-of-a-Pinch Program , Ivor may just need to call in that Leeroy Jenkins offer he made above.

I'm out for the night, bros. Company in town for tomorrow. I'll check in when I can.

J

DMJ

Oct 6, 2017 7:45 pm
Xorthan says:
...back when Thorn was going solo against Fingol, ...

Thorn v. Fingol. Ha! That's a classic!
Uh...yeah, X, someday we need to talk about that event.

DMJ

Oct 8, 2017 11:09 am
This is lacking in so many ways, but hopefully it can give at least a feel for the spacing and position:

https://dl.dropbox.com/s/krjsfzssg6f6pmy/Throne%20Room%20Grid%20Map.JPG

Notional Grid Map of Throne Room

Blue Letters for PC positions. Bryn (B), Ivor (I), Kray (K), Maeriks (M), Thorn (T)

Green Letters for Notable NPC Allies: Sorcha Rhone (SR), Doirind (D)

The orange circles are the 4 great cauldrons burning.

The dashed larger circle is the outer runic floor circle.

The darker inner circle at the center is the single stair rise on which the Throne sits. The Hierophant is there of course.

Red Boxes of Ulathi are rough distributions by Groups which are numbered for identification (example: Ulathi Group 1).
The parentheses number at the end is the number of Ulathi opponents in each particular group.
Those are drawn as blocks for simplicity's sake on illustration, but obviously these are rough groupings. Each Ulathi is spread out.

Assume that there are some more Ulathi injured on the ground in the outer sections of the room, but these will be effectively irrelevant. Also there are bodies of Glaakieou littered here and there, including those of the Hive Captains slain. There are no bodies or obstructions between the two slabs of the Great Cube Door. The movement of those blocks pushed everyone and everything away from that section between them, which is the north exit to daylight.

Each grid box is 15'.
Oct 9, 2017 9:44 am
DMJ says:
The parentheses number at the end is the number of Ulathi opponents in each particular group.
Opponents!?! Ah man, there go Thorn's plans for a slumber party.
Oct 9, 2017 8:45 pm
Jabes.plays.RPG says:
Damn you, woman! Don't cloud my judgement with your sentimentality! Ivor thinks inwardly. Instead, he whispers low to Doirind, "Just hang on. There's still killing to be done, and I want you there fighting alongside me before we all die."

Fuck this. We who are about to die salute you. Ivor gauges the distance between him and the witch. This is probably the last thing he'll ever do so he wants this to count, and count big.
We who are about to die salute you.

DMJ

Oct 10, 2017 1:29 pm
Scenes From the Vault: Thorn v. Fingol

While the tension is raging (or is it dragging at this point?) in Ep 1, I wanted to offer some light reading to anyone interested.

I am going back through old Episode 1 pages and unlocking some entries that were previously hidden to only 1 Player via Note format, putting them to full read view to everyone.

One of the classics, Thorn vs. Fingol. I like to call it..."The Secret Note War."
Never before seen footage...
It begins here. Noteworthy: that is the first eyes on Rutcranna.
And related, is this scene kind of steamy or what?!
Thorn v. Fingol: The Secret Note War climbs to an exciting conclusion series here, here, and here.

Good show, X. Laughed when I found this question at the time.

I thought about asking you whether or not to expose this one to the crowd, especially when it features Thorn making out with Rutcranna, including feeling her tits.
And then right after that I thought, "No time to ask because I have to post these links."

DMJ

Oct 10, 2017 4:52 pm
Scenes from the Vault: Kray's Vision and Final Interchange with Rutcranna in the Throne Room

Taking this moment, and I know it may be rather soon, to pull back the curtain on another scene. It happened for the characters mere moments ago. I talked to Ez about it though, and could not resist publishing this to the entire crowd. He approved. It is a rare glimpse into a side of Kray that none of us have ever seen, parts of a broader story that were thought to be greatly separated from the present.

The characters, obviously, still did not see this. But it is open to Players just to share in the drama.

I'm cutting it into one mega post next to avoid all of the link hopping.

DMJ

Oct 10, 2017 4:57 pm
Scenes from the Vault: Kray's Vision and Final Interchange with Rutcranna in the Throne Room


Standing directly opposite Rutcranna now, Kray observed for a few moments then spoke, almost calling to the witch on the throne. "Rutcranna..." At that he stopped, silent, his gaze fixed directly on Rutcranna's eyes.


NOTE UNLOCKED
Kray had surmised at this point that the Witch on the Throne might be able to hear his thoughts, as it had seemed on Old Island when she 'heard' him saying the name Ithaqua repeatedly. As such, he strove to have a more private 'conversation' with her.

"Rutcranna... I know you can hear me. If the time is right... I'll assume you are able... open the door. Together we've gotten this far..."

He stopped for a moment. Lost in thought. Then some sort of instinct seemed to take hold.

"We have a deal. One where we spoke plainly. I said my men and I would help you get here. We also spoke of your daughter's safety, and the crossroads in time that is the present... where we would decide together to continue as ally or foe... whether I would deliver Sorcha to Nemes, or not."

One last moment of reflection and forethought before he continued.

"Rutcranna. Open the door and you have my word, on the souls of every living and dead Mercon, that Sorcha Rhone will not be delivered to Nemes Zaituc."

---------------------------------------------------

https://dl.dropbox.com/s/1s32lxpmjp2vrbt/Ithaqua.jpg

-------------------------------------------------

The image fills Kray's mind. It is real. He can see it. Mayenel. His wife.
And behind her - Ithaqua.

She has been running. The Ancient One, The Windwalker is close to claiming her now though. She has evaded for years. Hiding. Moving. Running.

She is exhausted though.

She cannot last much longer.

But she dodges again. Barely this time. Narrowly escapes his claws. She runs through the forest, back to the hiding place. Come daughter, we must flee again now.

The girl is exhausted too. Even more so. She has almost nothing left. She has run for 10 years. There is nothing left.

Without a second thought, Mayenel picks up her daughter in her arms. The girl is only a shell now, so emaciated. But to Mayenel, she is heavy.

But that cannot matter. She runs all the same. Through the forest. Now through the rock lands.

The Beast is behind her. She can smell it.

She cannot move fast enough. Her legs are like stone blocks. This is the end, she thinks.

If she can only endure long enough. Lucreides may be able to escape. The Beast wants to devour him, but if Mayenel can evade, then Lucreides can keep fighting and not be harvested in the wind. Someday maybe he will be able to find them and save them.

She makes a turn around a rock, into a cave. She is in a hallway now. She has not seen this place before. Maybe they can hide here.

The hall opens into a circular room.

There is a bright light in the middle. Shining like stars. As they dim, she sees a Throne.

There is a woman sitting there in the great chair. A dark-haired woman.

"Go on," the woman says. "You must keep going, but not for much longer. You can rest soon."

Mayenel looks back. She finds it hard to believe, but she is so tired now. Could there be rest?

"Who are you?" she asks the woman on the Throne.

With no answer forthcoming from the woman, Mayenel takes a deep breath, and looks back over her shoulder again. "There is a Beast. An Ancient One..."

"I know your husband. I will help you and your family."

Mayenel smiles. She cannot help it. She starts to cry.

"You have seen him?!" She cannot hide her elation. Cautiously, meekly she asks, "Does he remember us?"

The woman does not answer. "I will only speak with him once more. What would you ask him?"

Mayenel smiles. She does not have to think long before answering. "I have called her Cera in these times," She looks down to the girl in her arms. "But what name would he give his daughter?"
OOC:
OOC: In Gaeirmundi, cera means "candle."


--------------------------------------------------------------------

Kray can't believe what he is seeing. It can't be real. They died years ago. Anger welled up from deep within... more like a decade old chained fury that had been waiting to be unleashed. And then he saw his daughter's face. And heard Mayenel's voice. The most beautiful voice he had ever heard. Even before he could speak a single word of Gaerimundi her voice was like a song to him. Soothing. It put him at ease, enough to put a stop to the incessant calculations in his mind.

When he heard Mayenel, now, in what he could only assume is a vision of some kind, he also heard his daughter's name. Like the most beautiful song. He felt an unfamiliar feeling filling his chest... one he hadn't felt in what seemed like a lifetime. Was it pride? Joy?

He answered Mayenel. "Cera is a perfect name, my love."

His daughter... a candle of hope flickering in the haunting and tireless winds of Ithaqua all these years? It couldn't be. It wasn't possible. They had died... Mayenel in labor and Cera two days later, sick. Despite the unreal nature of the vision, Kray somehow had hope they were alive.

The pride and joy was gone. In it's place rose welcome friends Kray had known all his life. Fury. Hatred. Vengeance.

And then it was over. The joy, pride, fury, hatred, and vengeance were gone. The sick, black, hollow void had returned where moments earlier had been feeling. It was, without a doubt, the Dark Abyss that Kray had become since his time in Mozamyah.

The methodical machine like calculating resumed. He spoke wordlessly, his pace deliberate and measured.

"You. Showing me the vision. I would know more. If there is any hope my family is alive..."


The machine mind seethed with variables and possible outcomes, almost grinding. Kray knew better than to say what came next. Uncle Rison had schooled him to never say what came next. His own mind screamed warnings at him.

Mayenel and Cera.....

He didn't care.

"Name your price."

NOTE UNLOCKED.

Tears began streaming from Kray's eyes. Then he spoke, in a voice none had ever heard, not even Thorn who he had known for two years. It was a voice full of compassion, warm and generous. Loving. Tender.

"Cera is a perfect name, my love."

Then Kray's hands curled into fists as his arms began to shake, visibly trembling and pushing against some unseen force, as if he was trying to break free. And then it stops. Kray, eyes open and locked with the witch on the throne, is suddenly at ease. Calm. Gazing directly into Rutcranna's eyes.

---------------------------------------------------------

"Cera", Rutcranna says to Mayenel. "Your husband Lucreides Mercon says that the name you chose for your daughter is the perfect name for her. And you are still his love...and Cera as well."

Mayenel smiles. Tears of joy pour out from the corner of her eyes. She laughs lightly, she whispers to Cera in her arms. The little girl wakes up. Her eyes are bright. She is weak, but she stands. Her mother steadies her before the woman on the Throne.

"Can we see him? Speak with him?" Mayenel asks.

Rutcranna answers, in a soft voice. "No. Not now. I am sorry. I do not have that power. You may see him at the end - I believe so at least."

Mayenel seems to accept the ruling. Understandingly. She is still filled with joy.

A roar. The sound of the wind. Mayenel and Cera look back. Rutcranna shifts her eyes forward, and then back down to Mayenel and Cera.

"You must go. Through the hall behind me. The journey is short now. May you both find a place to rest."

"But,... the Monster?" Mayenel asks.

"Do not worry. The monster will not reach you before you are safe. I assure you of that."

Mayenel takes Cera by the hand. "What about you?," she asks, looking up at Rutcranna.

"Me?," Rutcranna asks in return, maybe a bit surprised. She answers slowly, "My journey comes to an end soon too."

A roar. A cold wind blows through the chamber.

"Go. Do not delay and do not return." Rutcranna says.

"Thank you." Mayenel says. With that she moves forward with purpose, towards the back of the room and the tunnel of light.

As she passes the Throne, hand in hand with her mom, little Cera. Blue eyes. Thick dark hair. Leans towards the Throne and waves up at Rutcranna, "Thank you, Queen of the Stars. Tell my father that I love him."

Rutcranna watches as they pass. She smiles to Cera, "He knows this child. But he hears your voice more now than you would ever know."

Mayenel and Cera make it to the tunnel, and stop briefly. Mayenel bends down to say something to Cera. The girl listens and understands.

Both of them turn around and look all around them, and then settle on a place to focus their attention.

They both send a hand signal, a flowing series of turns and lifts with both hands. It is very graceful and beautiful - the movements. It is like a song. It has been so long since Kray has seen this.

It is a complex gesture of farewell among the Matlalihuitl tribe, given between loved ones who are leaving one another.

Kray knows that there are no Yuoric words that capture the meaning entirely, but if he were to write a translation, it would be this: I am leaving now, but you are with me when I go. You are away from me, but I long for the Day of Reunion. I will travel, but my soul is at home with you.

Both his wife and his daughter are facing directly at him. They complete the sign, turn, and depart down the hall.

Into the light.

OOC: Also, Cera with blue eyes...that was just a guess. My goal was to make her eyes match Kray's. Nearly all Gaeirmundi's have brown eyes, so I was envisioning her with some mark of her Yuoric Mathian Jeresian Mercon heritage. Let's correct that if it is not accurate.[/ooc]
--------------------------------------------------------------------

Now Kray stands in front of the Throne. Rutcranna is there, but no one else. She is standing beside him, on the ground level. She takes his hand so that he can feel that this place is real. It is somewhere else, but it is real.

Kray's family just left, safe in the hall.

There is a wind at his back. Biting cold. He can hear Ithaqua behind him. Scraping, roaring. He can smell the stench of death.

"You could not be here to speak with them. She was too weak and it would have made her falter."

She looks back down the hall towards the monster, over Kray's shoulder.

"He killed them long ago. Killed them to hurt you. Killed them to enjoy the hunt of you more, see you wounded. He had you Marked, but you had gotten away and he could not find you before the wind changed."

She looks at him sincerely and continues, "He wanted to devour their souls, as he did Lysander's. That would have driven you to insanity, and you would have been a great feast for him then."

"But Mayenel has great strength and guile. She took Cera and fled into The Barrens, called Emperor's End, the Realm of Isetnofret. A place of nightmares."

"And there she has lingered every day since, always running. Evading. Enduring. Hiding. I barely was able to find her. What she did for you is legend."

"They have gone to the Final Rest now. You will not see them again, not in this life."

Another roar and cold wind.

"You are still Marked, but I will break that line. His hate for you will still be great, but he will have no claim on you from that day in Mozamyah long ago. You will have freedom, as long as you keep it."

"Mum, fight!" a little voice breaks into the scene, echoing through the chamber. It is Sorcha Rhone's voice. Unmistakable. Rutcranna looks up to the air, and then back to Kray.

"I traveled a great way to save your family, Lucreides Mercon. Yet I cannot save my own. I can only ask that you will."

Rutcranna turns from Kray, takes the single step up, and walks to the Throne. She turns and takes the seat. She looks fitting there.

"She is yours now, Kray."

Rutcranna grips the handles of the Throne tightly, and then releases them. She takes a deep breath. "And Maeriks will want to help her as well. He can help you too. If he needs reminding, let him know that The Heirophant will rarely deny requests from the Adept."

She smiles.

"Keep your head on your shoulders, Mercon."

Kray feels himself fading away. Leaving this place.

As he drifts back, he sees Rutcranna glare down the hallway, towards Ithaqua, The Windwalker.

"Come along then, Wind Fawn," says Rutcranna, brazen, contemptuous. "Come and see that you are the next in a long line of Old Beasts who have been foiled by a Daughter of Eilmay Brogh."

Ithaqua barrels in. The wind rages through. The giant abomination crashes both bone claws onto the Throne.

But Rutcranna has already jumped away. With the grace of a cat, she lands on her feet nearby in a low crouch. She pulls a dagger out from an unseen holster in the small of her back, runs forward, and springs at the towering Monster.

With a gleam in her eye.
Oct 11, 2017 12:36 pm
This has been a lot to digest. Especially with the addition of Krays character development.
This is not a complaint, I'm thoroughly enjoying it.

Also, the defence/offence pick is a hard one.

The battle of attrition is going whittle us down, so defence seems like a good idea...
But on the flip side it's going to be kill or be killed, so offensive might be better.

Fuck you J. This is awesome. Lol

DMJ

Oct 11, 2017 1:42 pm
Oxbox says:

Also, the defence/offence pick is a hard one.

The battle of attrition is going whittle us down, so defence seems like a good idea...
But on the flip side it's going to be kill or be killed, so offensive might be better.
OOC:
Fucking Canadians. With their "DefenCe" and "OffenCe."
Oct 11, 2017 1:50 pm
Can I get an AMEN X?
Last edited October 11, 2017 2:17 pm
Oct 11, 2017 3:05 pm
Oxbox says:
Can I get an AMEN X?
Um, I think you mean "Sorry"

DMJ

Oct 11, 2017 6:34 pm
Yo, Ox. Don't you need to pick up some HOMO MILK on the way home, Canuck?

https://dl.dropbox.com/s/go6jexch97euhmz/Canadian%20homo%20milk.jpg
Oct 11, 2017 7:06 pm
So cruel. Wow. Well played.

Busy day, but some quick tactical considerations:

X has the right idea in the narrative. Kray et al can converge with Thorn et al on the east side of the throne. Move north as a cohesive unit, sentinels locking down the edges (ideally) as we pull together in some kind of formation(ish) tactical withdrawal from the throne room.

I think speed will be key early. If we can coordinate it, perhaps the group could even pull off a turn where we all dash and cover more ground.

Remember: the idea is to get out, not a high score body count. Of course, I'm sure there'll be plenty of corpses to sow along the way...
Oct 11, 2017 7:48 pm
Get out is right - I don't think we could survive more than a round for any reason other than J getting tired of rolling electronic dice for NPCs.

Ulathi everywhere, easy to kill, but not mook easy. Maeriks wants to save as many of the women as possible, but understands the press of the situation. He has some choices to make...

Hierophant is going to be a problem with the telekinetic grapple. If she binds one of us, I don't think we can do much. I suspect we could break her concentration, but then can anyone even approach her? Except for Maeriks maybe.

Titan. I think we should just run away.

@DMJ does Maeriks know if the Ulathi or Titan could approach the throne too? (E.g. If Maeriks went toe-to-toe with the lady god, could anyone else interfere?) Does Maeriks cease to be the Adept just because Hierophant is all mad?

We've made two major enemies now - Glaaki and Dagda. There isn't much we can do about that, but I think that the women in this chamber are all that the Ulathi have captured. Is that right @DMJ? If these women were denied from the Ulathi (rescue them or honor kill them) they would be slowed in their growth.
Last edited October 11, 2017 7:56 pm

DMJ

Oct 11, 2017 9:41 pm
All good entries, y'all. Dig it!

In case anyone is stalling or running strategery on when to post, that's cool for sure, but just know I am not going to run the response/effects post until all input is in from everyone. Most of the time I try to update one by one, but on this one I really need to hear all the incoming info and form some kind of compilation of how it all integrates and converges in one big explosion.
Oxbox says:
OOC:
Bryn will take Offen"s"ive course of action.
...

Please tell me if I'm doing this right. [/ooc]
Ox, this is great, bro. Right on with the compiled net final Damage, targets, etc. Let me know about Movement as you guys work together on talk-through so that I can visualize what you guys are doing positionally during your turn.

Fucking OFFENSE. Gimme a HELL YEAH!!!
Constablebrew says:

@DMJ does Maeriks know if the Ulathi or Titan could approach the throne too? (E.g. If Maeriks went toe-to-toe with the lady god, could anyone else interfere?) Does Maeriks cease to be the Adept just because Hierophant is all mad?

We've made two major enemies now - Glaaki and Dagda. There isn't much we can do about that, but I think that the women in this chamber are all that the Ulathi have captured. Is that right @DMJ? If these women were denied from the Ulathi (rescue them or honor kill them) they would be slowed in their growth.
CB, one correction: The Dagda is no enemy. Different guy. He is a member of the Dannein First Gods. Definitely all Danneins are familiar with him, but he has not entered into this cluster so far at all.
Dagan is the power entity behind the Throne, The Hierophant, the opponent of Glaaki, etc. Similar names; different Powers. Dagan has never been known as a god or even heard of at all by anyone here.

Unknown whether Ulathi or Titan could approach Throne.

Unknown if anyone/anything could interfere if Maeriks assaulted The Hierophant on the Throne.

The Hierophant's recent turn to anger against Maeriks/The Adept has made no manifestations in tangible quantifiable effects so far. Maeriks can still understand Uisde language. Maeriks still has the weird memories that seem like they are his yet clearly they are not. Maeriks still has fragmentary understandings about the Ultathi, the Throne Room, his role, his background and training, The Hierophant as an office. All of the info on this is more like "feelings" - more like general baseline understandings than specified background data. And all of it is severely incomplete - a confusing situation in almost every direction.

If the Ulathi do not have the women to birth children, it does seem like that would stall their expansion. Unknown whether the Ulathi have other similar resources or not.

DMJ

Oct 11, 2017 9:46 pm
Also to bring up something that is clear to the characters, but I'm not sure if it is clear to you as Players or not:

If there is going to be a Get the Fuck Out of Dodge (GTFOOD) Mass Dash for the door, don't forget to incorporate planning to include Sorcha Rhone. Manually.

She is just waking up. Groggy. Probably confused. Plus would she really SPRINT AWAY as her first immediate Action choice, or would she probably take some rounds trying to assess what is going on with her mom?

That question is not really meant to be answered, but clearly something she is NOT doing right now is launching towards the door full throttle on a Rogue Cunning Action boost, casting Stranger Things telepath blasts en route.

If Little Redhead is getting out in the next round or two, it's going to have to be because somebody is carrying her.

She's light though, probably around 65 -70 lbs. It won't affect Movement, just takes up an Off-Hand and an Interact With Environment freebie.
Oct 12, 2017 3:28 pm
Stranger Things = dope.

Kray can carry Sorcha out. He lost his shield anyway.

J: I'll get Kray posted today for his action.
Oct 12, 2017 3:51 pm
Quote:
All PCs with Fighter Class gain 1 Action Surge.
All PCs with Barbarian Class gain 1 Rage.
Throne Room Offense: Gain Advantage on all Attack rolls. Gain Advantage on all Damage rolls.
FUCK, YES! Ivor Special incoming...
Oct 12, 2017 8:31 pm
Sorry I mossed the OOC chat yesterday.

I definitely want to GTFOOD, but wasn't sure where everyone was going first. My thought was to attack people in the near vicinity to distract while we got Sorcha out.


I could also do a Rogue special and bonus Action dash, action dash, action surge dash and say fuck y'all! But Bryn wouldn't make it far on his own...
Last edited October 12, 2017 9:05 pm
Oct 12, 2017 9:19 pm
Xorthan says:
"We get Rhone and we get out! Stick together and protect anyone Throne Lady fucks up," he says...
Ezeriah says:
X has the right idea in the narrative. Kray et al can converge with Thorn et al on the east side of the throne. Move north as a cohesive unit, sentinels locking down the edges (ideally) as we pull together in some kind of formation(ish) tactical withdrawal from the throne room.
Xorthan says:
He'll use as much movement as he can, but his priority is to meet up with the larger group and then stick together.
Absolutely, Ez. Huge emphasis on cohesive. I think this next portion is going to have a lot of "unless" in it, especially when it comes to movement. The five of us moving as far as we can during our turns as long as we can do it as a unit. It looks to me like you're anticipating that already, DMJ, in waiting for everyone's post before you paint the picture.

Jesus. What happens next!? Never experienced this kind of slow trickling fun before. The closest I've had to this is when I was in to the Walking Dead books and had to wait for a month before the next TINY AMOUNT OF ART came out.

So great. Such hell.
Oct 13, 2017 1:17 am
I will be posting up Maeriks in about 3 hours.
Oct 13, 2017 8:42 am
DMJ says:
Yo, Ox. Don't you need to pick up some HOMO MILK on the way home, Canuck?

https://dl.dropbox.com/s/go6jexch97euhmz/Canadian%20homo%20milk.jpg
I lolled so dmaned hard at this.

DMJ

Oct 13, 2017 12:39 pm
Right on - we're getting there. These recent entries are HEAVY, bros!

We're watching as Kray and Maeriks come to pivot points - facing major changes in their lives even if for different reasons, and even when no one is quite sure yet how much life is left to live. Man, both Maeriks and Kray revived last quotes from Rutcranna to each. Both of those are pretty sad to me now after you guys frame them in the story and what is going on in the minds of the characters. Should these guys be put up for an Academy Award for Best Actor in Near Hopeless Death Action genre?

Alright, now Jabes is like 2Pac - All Eyez on Him as we wait for the last post for TR1.
https://dl.dropbox.com/s/3rqmdplvdtorb8u/2pac-birthday-cake.jpg

Holler if ya hear me, Jabes.

If that last bit of PC input comes in, I'll work with you guys to get a vision of what is happening. The way it is heading now, looks like the team can rally and consolidate east of the Throne and possibly, depending on opponents' status, make at least some Movement northward towards the door.

I'll try to write up a good descriptive, incorporate some environment and NPC response that fits, and hopefully rework the Grid Map again to have some clarity of where things are. I want to be careful and precise in communication because I know these very important seconds, the actual "Bottom of Round 1" even, may really REALLY matter.

Not sure exactly how this will go just yet, but great effort and great writing so far, fellas. Good luck.
Oct 13, 2017 1:58 pm
DMJ says:
Should these guys be put up for an Academy Award for Best Actor in Near Hopeless Death Action genre?
Only if we change the genre to Lucky Bastard in a Near Hopeless Death Action film.
Oct 13, 2017 3:58 pm
Sorry for the delay, guys! Ivor's back. :-)

DMJ

Oct 13, 2017 10:08 pm
Developing Grid Map
(TR1, partial Movement, incomplete)

https://dl.dropbox.com/s/k8tuzoykezidmv5/Throne%20Room%20Grid%20Map%20Progress%20TR1Mid.JPG
OOC:
...more commentary to follow tomorrow, but wanted to let you see it tonight to start thinking it over.
Preview of 2 big things:
1) 15' more Movement is available in TR1
2) I will open up forum to discuss if anyone (or everyone) elects to use Action Surge or possible other effects.

Group 1 is all dead.
Ulathi 2.1 is injured. 2 are dead in Group 2.
2 are dead in Group 3.

Boann is on the map with Identifier "Bo".

Remember: 15' grid squares.
Oct 14, 2017 2:54 am
I vote action surge GTFOOD
Oct 14, 2017 3:40 am
Yep. Gets us to the doorway.
Oct 14, 2017 4:15 am
Aw man, no one wants to stay and see how many people Throne Lady can magic hug at once??

*I also vote leave.
Oct 14, 2017 4:17 am
Yes GTFO asap Sos 8675309
Oct 14, 2017 4:32 am
Wait, what?! I thought GTFOOD meant GET FOOD!

https://media.giphy.com/media/3orif0MU3q9Q853SyQ/giphy.gif

DMJ

Oct 14, 2017 10:36 am
Alright. I think that you guys are onto a line of thinking that I also saw developing as I looked at the way things were spacing out on the Grid Map.

So let's talk it through. And with an eye for the blend and overlap of action happening in the whole scene that goes beyond the partitioned mechanical "wait your turn" picture that the Initiative stack sort of suggests.

As always, it is going to be a game of split-seconds and inches.

As you guys are doing the sprint of your lives, the bad guys are equally trying to do everything possible to leap into action and respond.

Remaining normal Movement 15' let's everyone shift 1 block north, leaning ever so slightly west.

At that time, Ulathi's from Group 7 are moving in with everything they've got, trying their best to cut the angle and either strike, grapple, or get close enough to you somehow to be bearing down right behind you on chase (to force OAs if you keep moving).

Scariest thing on that probably is that U7.3 has a net.
On that note, further back (maybe irrelevant), U2.4 has a net.

And The Hierophant is even quicker on the draw than those guys. She is standing up, shifting around the Throne to maintain line of sight, and wants to try her very best to use abilities at a distance as soon as she can get an opportunity.

So when is that?

DMJ

Oct 14, 2017 10:36 am
If the team does a group ACTION SURGE for an extra DASH, we can see it gets you RIGHT THERE to the edge of the doorway. It is so close. If we get right down to it, it seems like person-by-person, it would be something like this:

Thorn: could get out of the threshold of the Throne Room

Ivor: could get out of the threshold of the Throne Room (Jabes, I would send something that would be clear to Ivor. Doirind got the most payoff of anyone on the Temp HPs of the Throne Room Vision. Game changer for her, and thereby maybe the party because she killed the last Group 1 Ulathi. BUT she is actually still bleeding to death possibly/eventually depending on what comes up in the future, facing a collapsed lung, and has only 15' Movement on her own. If Doirind is going to make that Movement you guys are suggesting, she would have to be scooped up and carried. For Ivor, I am going to say that is absolutely NO PROBLEM. She weighs about 115 lbs. Ivor is one of the strongest men in the world. That is like grabbing your backpack on the way out the door to school. It just takes an off-hand arm out of play. If you leave Doirind behind, you can have both hands free though. Let me know.)

Kray, carrying Sorcha Rhone: It looks like Kray gets RIGHT UP TO THE THRESHOLD. It couldn't be closer.

Maeriks: right on the heels of his buddies, but he started just a little further back so he is a step or two behind, still within the measurement of the Throne Room by a few feet.

Bryn: pretty much a mirror copy of Maeriks' situation

And that's what it would be. I can picture it all coming together. I know everyone would love to have another 5' or so, but with things as they were I think it would be a pretty fucking awesome achievement to be there considering where you were seconds ago.

Think about it. If you do this course, you're picturing a team of guys dispersed and surrounded. They looked pinched for sure. Then they exploded into complete violence and motion. Blades and spears whirl out like a tornado. 8 opponents dead and 1 injured in an instant. Two allies scooped up for carry. And they fucking Usain Bolt across the room like track and field, covering about 20 meters before anyone in the room can even get their bearings enough to react.

Not bad right?

So I'm thinking that is the group decision: ACTION SURGE DASH, which will thereby set up the circumstance described above.

Everyone did write in I see last night, but I want to pause one more time to allow for anything else that needs to be said, asked, or described.
(One thing I guess I need confirmation on is from Jabes: does Ivor pick that bad bitch up, or leave her ass there for rear guard covering retreat? And CB, you had some thoughts mentioned on that maybe based on Note.)

Everyone post in to give consent or discuss any adjustments.

DMJ

Oct 14, 2017 10:46 am
Oh yeah! One more thing, meant to write above:

The team sees little Hinka just around the edge of Cube Block R. He's staged up to let you guys pass, loaded with Tochoan band-launch javelins cocked taunt on both arms! (Sat on the floor and used his feet to pull set the second one).

Fucking Tcho-Tcho Swamp Leprechaun stepping out from the shadows double barrel to cover retreat. Is that John Woo Killer or what?!
Oct 14, 2017 2:52 pm
Quote:
If Doirind is going to make that Movement you guys are suggesting, she would have to be scooped up and carried. For Ivor, I am going to say that is absolutely NO PROBLEM. She weighs about 115 lbs. Ivor is one of the strongest men in the world. That is like grabbing your backpack on the way out the door to school. It just takes an off-hand arm out of play. If you leave Doirind behind, you can have both hands free though. Let me know.)
If you'll notice, Ivor went with a two-handed grip on the trident in the last round instead of bringing his net into play. Meta, that's because I needed the bonus action to activate Rage but narratively it also fit because Ivor was in FUCK THIS SHIT, GTFO mode rather than really trying to dominate your ass, bring the pain mode. Yeah he would definitely carry Doirind if she needs help. Can't say the same he'll do the same for any of the other females (Sorcha, but Kray already has her) not just because he wants to get into Doirind's pants, but because having fought beside him she has earned his respect in a way few people have.
Last edited October 14, 2017 2:56 pm

DMJ

Oct 14, 2017 8:52 pm
Notional Grid Map, End of TR1

https://dl.dropbox.com/s/4fedo855579tmm6/Throne%20Room%20Grid%20Map%20Progress%20End%20TR1.JPG

Casidhe (C), Laoise (L), and Hinka (H) on map for first time.

One less Group 5er, thanks to Laoise.

Ivor carrying Doirind.

Hinka holds fire to target incoming Group 7 Ulathi.

This is the snapshot for Round turn order separation by Initiative, but in actuality it is all blending together. This plus Actions forth coming from first Hierophant and then Ulathi.

DMJ

Oct 15, 2017 7:22 pm
Yo, Players Club. I’m going to try to get back online tonight to proceed with shift from Top to Bottom Round 1, set up things for your response as we head into the week.
Oct 16, 2017 1:19 am
Guys, if I ever forget, please remind me not to fuck with a Tcho Tcho.
Oct 16, 2017 1:26 pm
DMJ says:


First we'll have to see if Big Maeriks comes flying in like an Offensive Lineman ramming the pile of teammates trying to push the stalled RB across the goal line.

That sounds more like rugby, the one where they don't wear any pads. I know you Americans worship football players who like to take a knee, but rugby is much more impressive.

DMJ

Oct 16, 2017 2:08 pm
Oxbox says:

That sounds more like rugby, the one where they don't wear any pads. I know you Americans worship football players who like to take a knee, but rugby is much more impressive.
Yo, Ox. In days past I would have gladly taken this bait and proceeded to eviscerate such a claim. But you know times are different now, and I don't think NFL millionaires are worth defending.

I'm good with rugby players. The rugby imagery is probably the right one in this scene anyway. Good call.

Write it down, y'all: J bows out of a good trash talk bout!
Oct 16, 2017 3:01 pm
Shit. That was unexpected.

I... I, don't even know what to say.
Oct 16, 2017 3:04 pm
All joking aside, is the drama about this "take a knee" thing as heated as it seems? I've seen videos of fans burning NFL jerseys, like, thousands of $ worth of jerseys.
Oct 16, 2017 4:27 pm
Fekk.

Luck?!
Last edited October 16, 2017 4:28 pm
Oct 16, 2017 4:49 pm
Ez, don't you have all your luck back?
Oct 16, 2017 4:54 pm
Wait... shit... ruling on that J? Seems like I missed something.

DMJ

Oct 16, 2017 6:28 pm
Luck coming back: depends on timing of use.

At the "reset of time" loop, you get back anything you used during the near-disastrous fight at the South Wheel Door Lane. Reset to all stats when everyone was prepping up, online to defend the door.

Before that, I think there was a Short Rest, when all the Psychos were banging on the door trying to chop it down, but before they started to break through, while Rutcranna and Rhone were setting up the ritual sites.

So not sure if that delivers the reset or not.

There is not reset or recovery of all Luck at the Throne Room Vision (Offense or Defense) experience that happened in just these last moments. There was an Action Surge and Rage reset, but not an overall Long Rest substitute or anything.
Oct 16, 2017 6:49 pm
Okay. That means zero luck left fellas. Used the last one getting through to the Hierophant.
Oct 16, 2017 6:51 pm
Bonne voyage Kray!

DMJ

Oct 16, 2017 9:19 pm
Notional Update to Grid Map
Bottom of Round 1- Transition to Top of Round 1

https://dl.dropbox.com/s/522eq6gii14m0bp/Throne%20Room%20Grid%20Map%20Progress%20End%20BR1.JPG


If you guys could, catch up on the Ep 1 reading and get your bearings. A lot coming at you at once.

New map has Kray and Rhone high up in the air, at least 20', just above the high platforms of the two stone blocks on either side, where the dome ceiling starts to curve upward and inward to a center peak area.

The Hierophant standing beside The Throne now.

Ulathi broken out of groups and labeled individually.

As mentioned in Ep 1, a big crowd of Ulathi has flooded the narrowing spot between the blocks. Could not Attack, did all Dash Movement, but they have succeeded to put themselves in position to swipe at y'all if you try to move past them or away from them.

Remember, the stones are closing together. Estimate they will be closed within the next 10 - 20 seconds You can tell that they will be closed in approximately 12 more seconds at this rate, if they are unobstructed, and maybe they will close even if obstructed (have to wait and see on that).

This is the spot where Round 1 ends and Round 2 starts.



Write in with anything - questions, concerns, comments - that may need to be addressed.
Oct 17, 2017 4:35 am
Quote:
Important: Throne Room Defense/Offense remains in effect IF you are in the circle structure of the Throne Room. If you set foot outside the Throne Room threshold, going into the north hallway, all of that vision and clarity falls away-- you loose the performance.
Does one get it back if they step back in to the circle?

DMJ

Oct 17, 2017 4:48 am
Xorthan says:
Quote:
Important: Throne Room Defense/Offense remains in effect IF you are in the circle structure of the Throne Room. If you set foot outside the Throne Room threshold, going into the north hallway, all of that vision and clarity falls away-- you loose the performance.
Does one get it back if they step back in to the circle?
Ya. It's still active at the moment, as long as you stay in, even if it is on a return.

DMJ

Oct 17, 2017 9:39 am
DMJ says:


Remember, the stones are closing together. Estimate they will be closed within the next 10 - 20 seconds at this rate, if they are unobstructed, and maybe they will close even if obstructed (have to wait and see on that).

Changing to:

Remember, the stones are closing together. You can tell that they will be closed in approximately 12 more seconds at this rate, if they are unobstructed. And maybe they will close even if obstructed (have to wait and see on that).

Throne Room Vision, awareness of space and time, tells you for sure that the blocks would move back to seal together by the end of Round 3 if their slide rate continues as it is now.

Another benefit of Throne Room Vision: you are great at word problems in Physics class.
Oct 17, 2017 3:30 pm
Do all the groundlings have something we can loose or throw at Throne Lady?

Thorn has a hand axe and a knife.
Oct 17, 2017 3:31 pm
I was thinking the same thing. Bryn has a bow back and Hinka has s bow as well.

DMJ

Oct 17, 2017 7:36 pm
Notional Grid Map Update
In-Progress of TR2
Already reporting: Thorn, Doirind, Kray, Bryn, Boann, Laoise, Casidhe (partial), Hinka, Ivor (partial)
Remaining Action: Maeriks, Ivor (Movement and some Action remaining), Casidhe (partial Movement remaining)


https://dl.dropbox.com/s/2svx45vjs7zqmml/Throne%20Room%20Grid%20Map%20Progress%20Mid%20TR2Advance.JPG

Maeriks still has option for Action.

Noteworthy:

*Continued to remove dead opponents.

*Thorn is positioned below Sorcha Rhone, prepared for the possibility of a catch. SR and Kray are more than 20' high now, but under 30'.

*Doirind is at position labeled, but is down Prone (or braced on hands and knees at least) and looks to be circling the drain.

*The central one-step Throne Platform is rotating slowly counter clockwise. The Throne and The Hierophant are (obviously I guess) rotating accordingly on that platform.

*Casidhe still has some Movement juice left in the remainder of a Dash, but is facing off U4.7 with caution in hopes of a new development that might let her avoid getting nabbed by an Opportunity Attack. On that note, it was a surprise for me to see just how close Thorn is to Casidhe now. Good news I think for little 12 year old Colvert redneck. Laoise has some problems too, a couple of Ulathi in between her and some behind, but even she may be in the range of salvation with some luck and possible intervention.

*I froze Bryn's Movement mid-way in this image, placing him where he takes the arrow shot. He has already given intentions of returning in Cunning Action Movement, which will be underway.

*Remember to picture the gradual unfold and overlap of Actions, so Bottom of Round performers are in motion too, just not realized graphically exactly in this.

*Stone Blocks still closing inward towards one another, heading towards reunion as the single Great Cube Door 20x20x20.

*Actions frozen in time, as this scene pivots like a 360 Pivot Shot out of The Matrix:
1) Thorn's axe and seax blade throw
2) Bryn's arrow shot
3) Boann's kamikaze charge against the Heirophant
4) Rhone's scream of pain, anger, and nosebleed
5) The Hierophant looking down and to the left. Confused?

-------------------------------


No more updates or info from me until Maeriks is in. We're putting together these pivotal moments in a big picture interconnected.
Oct 17, 2017 7:38 pm
Map's not showing, boss. Oops, there it is.

So my crit didn't kill U6.2? Dang.
Last edited October 17, 2017 7:41 pm

DMJ

Oct 17, 2017 8:28 pm
Jabes.plays.RPG says:
Map's not showing, boss. Oops, there it is.

So my crit didn't kill U6.2? Dang.
No, it did kill U6.2. He's as dead as Julius Caesar.

I was pinned down back and forth between screens and did not see your post at first, but edited later. Revised Map.

Not sure what is wrong. There is some kind of delay. Let me keep working on it. But 6.2 is dead and gone. Looks like only 1 Ulathi in the north gap now.

UPDATE: Ok, for sure now. Something is flaking out on me, either Dropbox or GP. Images aren't coming through or are posting as text of the link rather than pictures. I'll keep at it, and maybe it will heal itself up, but the graphics are not right at the moment of me writing this.
Oct 17, 2017 8:36 pm
DMJ says:
X, you see above that I took some liberty to reorganize sequence on this stuff. In the interest of time and with the fact that you still get everything you want I think. To me, it seemed like Thorn would need to break through the dudes right in front of him before he could make some crazy 50' small weapon throws. Plus up at the north end, those throws would be into Long Range on the numbers; you would have to move forward to get into the 20' Range for Normal Attack and avoid Disadvantage.
In the end, you are still where you want to be. Same results. Desired position. Just different sequence. Hope you don't mind, but if you do I can scratch the above and go the other way, but then we would need to reroll with some Disadvantage headed your way.
Totally fine. That's me forgetting squares are 15 feet; I'm quite happy that it still worked out.
Oct 18, 2017 12:36 am
Hinka is a beast.
Oct 18, 2017 5:27 am
Oxbox says:
Hinka is a beast.
Yeah. Damn. Let's just throw the Tcho-Tcho at the Heirophant.
https://theclichedtavern.files.wordpress.com/2015/08/halfling_throw.jpg
Last edited October 18, 2017 5:28 am
Oct 18, 2017 8:53 am
Sent in the second half of Ivor's turn. Positioned beside Thorn for axe throw at the heirophant, defend the exit (sub-optimal, because we're both Sentinels, but it'll have to do), and maybe help Kray and the kid somehow.
Oct 18, 2017 9:25 am
Quote:
Yo, Jabes. Thought about the way you described your Action, Movement, and sequence. I picture it as Ivor going up and about to throw, but then seeing this scene unfold, including all of the other weapons getting the Protection from Missiles treatment.

I really think there was that split second in which he could hold his throw (or divert it to another target, convert to Melee vs. nearby Ulathi, etc. I just didn't want Hierophant to take away that hand axe in an manner that would have been a little more contrived by PBP mechanics than by a real-life visibility that would have been more clear, and thought the possibility of not 3 but 4 range attacks projecting out simultaneous was quite unrealistic.

That being said, you can still throw at Throne Diva, or you can redirect, reholster, or whatever else.
Yeah if she's going all jedi Ivor's definitely not playing that game! What are my melee options right now? Besides tackling Rutcranna off the dais, which I'm seriously considering?

DMJ

Oct 18, 2017 9:45 am
Jabes.plays.RPG says:

Yeah if she's going all jedi Ivor's definitely not playing that game! What are my melee options right now? Besides tackling Rutcranna off the dais, which I'm seriously considering?
OOC:
Your call. U4.7 and U4.5 seem like the most obvious melee candidates. They are right up in your and Thorn's grill as the Round is set to shift from Top to Bottom.

Plus U5.4 and U5.5 are in the mix one layer back.

And remember even the Group 4/Group 2 mix crowd further south will be getting Movement blend coming in on the Top to Bottom shift.

And on charging the Throne - that is of course in the cards like everything else, but I'll tell you ahead of time that I think that would face some spacing and pathway challenges given the 3-4 Ulathi who are purposefully setting up to defend and serve as obstacles. If that is the Action selected, expect some resistance in the form of possible OAs, demands for Overrun, etc. Not trying to steer you or give away surprises, just wanted to mention to clarify to a degree and some things shouldn't be a surprise.

DMJ

Oct 18, 2017 9:48 am
TR 2 Update
OOC:
Remaining Actions:
Ivor (partial)
Maeriks
Casidhe (partial Movement)

Send that in then we will continue the sequence for R2.
Oct 18, 2017 10:46 am
Sorry about the excessive ALL CAPS, Maeriks is pist. And then I got excited about a well timed crit. Well... that is if I survive the three OAs and dont just collapse a foot before her.

Damn. Just double checked the map. Dont know why I thought Maeriks could reach the throne.
Last edited October 18, 2017 10:47 am

DMJ

Oct 18, 2017 4:26 pm
DMJ says:
Jabes.plays.RPG says:

Yeah if she's going all jedi Ivor's definitely not playing that game! What are my melee options right now? Besides tackling Rutcranna off the dais, which I'm seriously considering?
OOC:
Your call. U4.7 and U4.5 seem like the most obvious melee candidates. They are right up in your and Thorn's grill as the Round is set to shift from Top to Bottom.

Plus U5.4 and U5.5 are in the mix one layer back.

And remember even the Group 4/Group 2 mix crowd further south will be getting Movement blend coming in on the Top to Bottom shift.

And on charging the Throne - that is of course in the cards like everything else, but I'll tell you ahead of time that I think that would face some spacing and pathway challenges given the 3-4 Ulathi who are purposefully setting up to defend and serve as obstacles. If that is the Action selected, expect some resistance in the form of possible OAs, demands for Overrun, etc. Not trying to steer you or give away surprises, just wanted to mention to clarify to a degree and some things shouldn't be a surprise.
OOC:
Yo, Jabes. Send it in to me where/how that second set of numbers on Attack is headed.
Throw axe at Hierophant?
Charge Hierophant for melee strike? (As discussed with CB for Maeriks, would need to make use of Dash to make the distance, so confirm if you have an Action Surge to burn if you are going this route)
Melee Attack on a nearby Ulathi? If so, which one?

I think that is one of the last things coming in for TR2.

DMJ

Oct 18, 2017 5:12 pm
Constablebrew says:

Locust spear out before him, Maeriks charges the Heirophant. Screaming "FUUUCK YOU ALLL!" as he is attacked on all sides.

This is such a freakin hilarious and awesome battle cry!
It stands out to me because so far Maeriks hasn't been presented as a cussing, F-bomb type guy. He's generally pretty nice.

But at this point, he's faced so much stress and difficulty and tough decisions he isn't used to. He's been nearly killed multiple times. His women are dying. He's just burned out.
He's done with this whole room full.
FUCK ALL Y'ALL.


https://i.imgur.com/73uW4.gif
Oct 18, 2017 5:23 pm
Exactly. I was lolling to myself writing that. He may have snapped mentally. I was so conflicted too - He is either going to be pissed or despair at the situation. Went with anger. What do angry, uni telligent people do? Smash things. I knew he would charge RT, but I was telling myself the whole time "He is dead. Oh fuck this is a bad decision. I should change it." So glad to get a crit and high damage to make it worthwhile.
Oct 18, 2017 6:01 pm
DMJ says:
When Maeriks leaps up on the one-step platform, The Hierophant is sitting on the Dark Throne of Dagan, which is facing nearly due east in its rotation.

Maeriks' attack then is coming towards the Hierophant's left side.

Maeriks aims the Locust Spear right at the side of her head.
Perfect. Just leave it at that and lets break for our traditional Friday respite a little early and finish up next Monday.

DMJ

Oct 18, 2017 11:34 pm
Updated Grid Map
Round 2. After Ulathi Attacks.

https://dl.dropbox.com/s/3sqpnd89qppyqdn/Throne%20Room%20Grid%20Map%20Progress%20End%20BR2.JPG

No Action Hierophant.

All Deep One Actions reported.

Kray has option for last Action that could end Round 2 (he has used 15' Movement to stand from Prone after fall)

Maeriks may notice Locust Spear on the ground south of him.

Doors still closing. Narrowing escape path. Probably closed at the end of Round 3 unless they stop or are slowed.

Throne platform still rotating counter clockwise.

Thorn has SR (I'm assuming a catch at this point). She is unconscious, flushed red, and sweating profusely.

Other women and south capture group are gone. South wheel door closing.
Oct 19, 2017 2:33 pm
Next round Kray will be ready to action surge and unload 4 arrows if needed, covering our escape.
Oct 19, 2017 3:07 pm
Quote:
Jabwonder m working on the Grid Map update and can see that U4.7 is going to Attack Ivor if Ivor doesn't Attack him first.
It's a situation of Kill or Be-Possibly-Hit-with-Low-Damage for Ivor.
I don't want to rob you of the Attack or of the sequence or target selection of it, but I gotta keep things moving, bro. Hope you can live with it
Holy crap, I missed a TON of action, and such crucial action too! Maeriks is bringing it big time..WOOT! Sorry for disappearing, guys? Work, blah blah blah. Thanks for moving Ivor along, J! I would've gone with a Trident attack for the second half of the attack action, then followed up witha bonus action axe chop, but it's fine! :-)

Danmit, I wonder what's going to happen next?

DMJ

Oct 19, 2017 3:51 pm
Jabes.plays.RPG says:
Quote:
Jabwonder m working on the Grid Map update and can see that U4.7 is going to Attack Ivor if Ivor doesn't Attack him first.
It's a situation of Kill or Be-Possibly-Hit-with-Low-Damage for Ivor.
I don't want to rob you of the Attack or of the sequence or target selection of it, but I gotta keep things moving, bro. Hope you can live with it
Holy crap, I missed a TON of action, and such crucial action too! Maeriks is bringing it big time..WOOT! Sorry for disappearing, guys? Work, blah blah blah. Thanks for moving Ivor along, J! I would've gone with a Trident attack for the second half of the attack action, then followed up witha bonus action axe chop, but it's fine! :-)

Danmit, I wonder what's going to happen next?
Right on, Jabes. Hey to be clear, the only thing I did was divert your original Round 2 axe Attack (which you had already rolled) away from Hierophant and to another target. Right now I'm cool with saying that was your Bonus Action, which could leave us an immediate option for you to throw in a final Attack 2 (Trident?) just in the nick of time at the close of Round 2.

Have at it if you want, because in the good timing of it, Ez just sent in the last gasp of Round 2 also. Would work out fine.

But send it soon if you are going to. I'm good with retcon if it is quick and make sense.

DMJ

Oct 19, 2017 3:54 pm
Ezeriah says:
Next round Kray will be ready to action surge and unload 4 arrows if needed, covering our escape.
Copy that, Ez. Kray's last post ended up working well at the end of Round 2 anyway it seems, let him get visibility of Maeriks' most recent duress and position.

You're up to the second, staged up for Round 3 FREE-FOR-ALL!!!
Oct 19, 2017 5:31 pm
Quote:
OOC:
Right on, Jabes. Hey to be clear, the only thing I did was divert your original Round 2 axe Attack (which you had already rolled) away from Hierophant and to another target. Right now I'm cool with saying that was your Bonus Action, which could leave us an immediate option for you to throw in a final Attack 2 (Trident?) just in the nick of time at the close of Round 2.
Sent it in. Crit! Fuck yeah! So another damage roll as normal, or do you just use both of those Throne Room Offense damage rolls?

DMJ

Oct 19, 2017 5:53 pm
Jabes.plays.RPG says:
Quote:
OOC:
Right on, Jabes. Hey to be clear, the only thing I did was divert your original Round 2 axe Attack (which you had already rolled) away from Hierophant and to another target. Right now I'm cool with saying that was your Bonus Action, which could leave us an immediate option for you to throw in a final Attack 2 (Trident?) just in the nick of time at the close of Round 2.
Sent it in. Crit! Fuck yeah! So another damage roll as normal, or do you just use both of those Throne Room Offense damage rolls?
Uhhhh.....I don't know. Whichever you want this time.
You are on the Throne Room Offense Minion Slaying Program, so he's dead either way. You know, is that too boring? Stealing the fun of criticals.
Oct 19, 2017 6:01 pm
J, a request: I often have a devil of a time finding the current map, specially when I'm on my crappy phone. So how about a link to the relevant map at the bottom of each of your in-story updates? Just a suggestion. :-)

DMJ

Oct 19, 2017 6:35 pm
Latest Grid Map

https://dl.dropbox.com/s/fgglu24zumnzp4n/Throne%20Room%20Grid%20Map%20Progress%20End%20BR2%20Rev.JPG

This incorporates Kray's and Ivor's late contributions that closed out Round 2 (for good this time!).

Minus 2 Ulathi from last map.

Remember to picture bodies scattered and blood sprayed and pouring everywhere. They are not shown, but it is getting to be a gory scene up in this Throne Room.

DMJ

Oct 19, 2017 6:39 pm
Jabes.plays.RPG says:
J, a request: I often have a devil of a time finding the current map, specially when I'm on my crappy phone. So how about a link to the relevant map at the bottom of each of your in-story updates? Just a suggestion. :-)
Alright. I'll give it a shot.
Oct 19, 2017 6:41 pm
So we are all up for round three?

Bryn can take a pot shot at 4.3 or 2.4 with his bow.

Ez, what is Kray going to be aiming at with his two shots?

Bryn can juke back in for throne awareness and take two kukri shots to clear the path, because 4.5 is out right?
Last edited October 19, 2017 6:42 pm

DMJ

Oct 19, 2017 6:43 pm
Oxbox says:
So we are all up for round three?
No one has taken any TR3 Actions yet, but it's wide open now.

DMJ

Oct 19, 2017 6:45 pm
Oxbox says:


Bryn can juke back in for throne awareness and take two kukri shots to clear the path, because 4.5 is out right?
Bryn is still on system with Throne Room Offense.

U4.5 is still standing right now. Along with 5.1 the last 2 fishies up close to the gap at the stones. See new map above. U4.5 is the guy that tried to catch Thorn and Rhone up in a net.

DMJ

Oct 19, 2017 6:48 pm
DMJ sent a note to Xorthan
Oct 19, 2017 6:52 pm
Ihave the map saved to my phone, thought Ivor took care of 4.5
Oct 19, 2017 6:55 pm
Oxbox says:
Ihave the map saved to my phone, thought Ivor took care of 4.5
That was 4.2.

DMJ

Oct 19, 2017 6:56 pm
Jabes.plays.RPG says:
Oxbox says:
Ihave the map saved to my phone, thought Ivor took care of 4.5
That was 4.2.
Right.
4.1 and 4.2 were eliminated at the very last second of R2, by Kray and Ivor respectively.
Oct 19, 2017 7:01 pm
Ivor still has his handaxe so is good for one ranged attack if necessary. I'm thinking Axe Throw vs 2.4 or 2.3 (which one is holding the net that's got Maeriks?) and then Retiarius combo vs. 4.5. Unless you guys think he might be better off doing something else?
Oct 19, 2017 7:02 pm
Ranged slashing damage on the net to free Maeriks!!!
Oct 19, 2017 7:08 pm
I don't know, man. Sounds like it could just as likely split Maeriks' skull open.
https://img-s3.onedio.com/id-57322d782dbc4639438c5e1a/rev-0/raw/s-38e0bcbaf4c7de1f71e0e33d7b2f6665f92234b6.gif
Oct 19, 2017 7:10 pm
Constablebrew says:
Ranged slashing damage on the net to free Maeriks!!!
Jabes.plays.RPG says:
I don't know, man. Sounds like it could just as likely split Maeriks' skull open.
https://img-s3.onedio.com/id-57322d782dbc4639438c5e1a/rev-0/raw/s-38e0bcbaf4c7de1f71e0e33d7b2f6665f92234b6.gif
In any case given the current range the axe throw would be at disadvantage, yeah? Canceled out by Throne Room Offense, so attacking normally, correct?
Last edited October 19, 2017 7:11 pm

DMJ

Oct 19, 2017 7:11 pm
Jabes.plays.RPG says:
In any case given the current range the axe throw would be at disadvantage, yeah? Canceled out by Throne Room Offense, so attacking normally, correct?
Sounds right.

DMJ

Oct 19, 2017 7:16 pm
Holy shit! I just now went back page to see what you were talking about. Maeriks and Ivor's eyes connect from across the room. Maeriks holds up a big section of net, pulls it taunt, and puts his head down as Ivor gauges it out and throws?!?!

If there is ever a time to do such a miraculous over-the-top shot, I guess it is here in The Matrix when all of you guys are tripping on some outer space Stephen Hawking enlightenment shit.
Oct 19, 2017 7:20 pm
Let's do it!

https://i.giphy.com/media/24xRxrDCLxhT2/200.gif

Aaaand I think I might have missed. :-(
Last edited October 19, 2017 7:30 pm

DMJ

Oct 20, 2017 12:21 am
Latest Grid Map: TR3 In Progress

https://dl.dropbox.com/s/4a0ja5v2gkw5mqy/Throne%20Room%20Grid%20Map%20Progress%20TR3.JPG
Oct 20, 2017 1:22 am
Oh thank you so much. Now I just have to hope Maeriks is lubed up enough by the sweat of exertion that the squeezing cube doors shoot him out the temple like a Dannien rail gun
Oct 20, 2017 6:32 am
Quote:
Ivor stabs the Ulathi in the chest and tosses him aside, like a pitchfork throwing a big wad of hay.
A bale of hay was what I typed first but decided Ivor hadn't done much hay-tossing back in his fishing village so I went with a sack of chum haha!

DMJ

Oct 20, 2017 9:59 am
Jabes.plays.RPG says:
Quote:
Ivor stabs the Ulathi in the chest and tosses him aside, like a pitchfork throwing a big wad of hay.
A bale of hay was what I typed first but decided Ivor hadn't done much hay-tossing back in his fishing village so I went with a sack of chum haha!
Ha! True. I saw the back to back similes when I wrote it. Thought about stacking on a few more.

I guess the hay bailing imagery is an attempt to speak with familiarity to the agricultural-based Yuoric heartland when this story goes public.

Oh wait. Damn! You guys don't have a Bard. This shit is NEVER going public.
Oct 20, 2017 10:17 am
Since we've been invited to talk things over a bit:

Ez, Jabes, Thorn is thinking of grabbing the north-west cauldron and using it to jam the door and give Maeriks a bit more time. Possibly Probably a 2 or 3 man job with 5.1 in the way. What do you think?
Last edited October 20, 2017 10:18 am
Oct 20, 2017 11:22 am
Great idea! I feel like Ivor would clear 5.1 first though, unless someone else takes the fish-man out and frees Ivor up for the cauldron assist. I wish I still had an Action Surge available, but I don't. :-(
Oct 20, 2017 11:24 am
Bryn can take him out, I'll have two shots at Advantage.

And Bryn is not strong at all...
Oct 20, 2017 11:24 am
Hopefully Kray has two well placed shots that can take out the ones on Maeriks.

DMJ

Oct 20, 2017 12:23 pm
Xorthan says:
Since we've been invited to talk things over a bit:

Ez, Jabes, Thorn is thinking of grabbing the north-west cauldron and using it to jam the door and give Maeriks a bit more time. Possibly Probably a 2 or 3 man job with 5.1 in the way. What do you think?
X, I'll throw some stuff out there for use in making the call on what to do.

Thorn would already have Advantage on STR Athletics with Clarity of Time and Space. So the classic Help Action won't give "double" or "triple" Advantage.

For this, I'll say maybe guys could send in a small boost, similar to what we did with trying to hold Kray back when he was floating away.

I think that helpers must have Proficiency in the skill to contribute.

If they do participate, it takes an Action to contribute.

Applicable Ability Score 8 - 15 gives +1.
Applicable Ability Score 16-19 gives +2
Applicable Ability Score 20 gives +3
Jabes.plays.RPG says:
Great idea! I feel like Ivor would clear 5.1 first though, unless someone else takes the fish-man out and frees Ivor up for the cauldron assist. I wish I still had an Action Surge available, but I don't. :-(
With no Action Surge, sounds like Ivor may be unavailable for this Athleticism assist for this round, since he already cut Maeriks out of the net at a distance (Attack 1? Bonus?) and then hay-bailed/chum-stuck a DO in front of him (Attack 1?). He doesn't have a full Action left.

As in the back and forth via Note, DC 18 to heave push cauldron over (Plus not sure how hot that bitch is. Will their be coals flying everywhere? ) and manhandle it over dead body obstacles to jam the door. All in under 6 seconds.

Plus, you need two hands free. Would have to shift DC WAY up if you are doing it one-handed while carrying an 11-year-old in the off-hand.
Oct 20, 2017 1:14 pm
I didn't mean to imply a stacked advantage; I meant a few things need to happen simultaneously in order for us to have the best chance to make this work.

Here is how I envision it, roughly:

Ivor or Bryn take out 5.1 while the other helps carve a path for Laoise and Maeriks. I'm not exactly sure where Maeriks is since he started running.

http://2.bp.blogspot.com/--UwsgbbJ7lk/UqJv2oLPDTI/AAAAAAAAGLs/6yfOrOEpA_U/s0/forrest-gump-movie-clip-screenshot-run-forrest-run_large.jpg

If I'm measuring properly, his full movement takes him right between the closing slabs of granite.

Thorn has an action surge left. He uses a little over half his movement to get to the Bowl of Fire. He tips it on its side and rolls it through the gore, heaving it to Kray to wedge into the closing doors. He might not get all the way back, in which case he action surges a dash if need be.

As far as having hands free—Rhone is in Hinka's arms. Sword gets stowed on the way over to the The Black Cauldron.

This might be craziness. Maybe we have just as much a chance to keep the doors open a little longer if Thorn goes all Samson on them.

https://andywrasman.files.wordpress.com/2015/01/samson.jpg
Oct 20, 2017 1:17 pm
Bryn can take care of 5.1, Ivor will be better at helping than Bryn for that.

DMJ

Oct 20, 2017 1:42 pm
X, love the pics above. I'm changing my mental imagery now...


Little Sorcha Rhone wakes up and yells out in a country Dannein accent, "Ruuuhn, Mayeriks!! RUUUUUHN!!!"

Maeriks' splints are breaking free from his legs as he gets into full stride. The Deep One bullies are falling behind, surprised at the imbecile's unexpected speed.

Thorn cuts his hair off, gouges out his eyes, and then starts praying for one more surge of strength as he presses outward against both stone blocks.
Oct 20, 2017 1:48 pm
Jabes.plays.RPG says:
Great idea! I feel like Ivor would clear 5.1 first though, unless someone else takes the fish-man out and frees Ivor up for the cauldron assist. I wish I still had an Action Surge available, but I don't. :-(
DMJ says:
With no Action Surge, sounds like Ivor may be unavailable for this Athleticism assist for this round, since he already cut Maeriks out of the net at a distance (Attack 1? Bonus?) and then hay-bailed/chum-stuck a DO in front of him (Attack 1?). He doesn't have a full Action left.
I was thinking this would all happen next round but now I remember that it's been established that the cube door closes at the end of Round 3! No, I don't have any actions left at all for this round except a possible Reaction.

I have additional concerns about wedging the door open with the cauldron:

1) Cauldron guys wedge it in BEHIND Maeriks & everyone, right? Because having to clamber over it might cost extra movement.
2) IF the cauldron stops the door then good guys can get out, but so can baddies, right? So once we're out we gotta clear that shit out of the passage. Or if the cauldron is slowly getting crushed, we defend the gap until it closes.

http://stream1.gifsoup.com/view8/4899041/starwars-garbage-compactor-o.gif
Last edited October 20, 2017 1:49 pm
Oct 20, 2017 6:19 pm
I don't think the cauldron will stop that massive door. Rather, it'll buy time.

Here's what I'm thinking based on y'alls thoughts:

(1) Bryn wastes 5.1.
(2) If Bryn fails to waste 5.1, Kray wastes him. Action surge four shots if needed. I'll likely do it anyway to clear a path.
(3) With 5.1 out of the way, Thorn moves the cauldron. Kray would only offer +1 on assist anyway.
(4) Hopefully Kray makes additional Ulathi part of the body count, paving the way for Maeriks.
(5) Maeriks makes it to the door.
(6) We withdraw, classic scene, barely getting out as the Hierophant gets pissed and swears bloody revenge.
(7) Maybe a couple foes chase after us, but I've got to think that door will crush the cauldron.

Thoughts?
Oct 20, 2017 6:20 pm
Also, the above needs to happen in that order for optimal chances.
Oct 23, 2017 6:36 am
Every Monday, waiting for a Dark Thrones update:
https://media.tenor.com/images/6c6ca2677c3770107bd207f2c1956144/tenor.gif

DMJ

Oct 23, 2017 9:09 am
YEEAHH! Second that, Jabes.

Ox, I see your name on Step 1 of the Seven Point Plan of Survival, Evasion, Resistance, and Escape (SERE) detailed above.

Are you going to crank up this fire engine, or are is another plan in the works?!

DMJ

Oct 23, 2017 9:51 am
Y'all,

For this week, I'm in meetings all days and operating on US Pacific time zone. I will have limited connectivity during the day, but probably decent free time availability to catch up in evenings. I'm overall pretty clear, but timing may be a little unusual.

I think it's a big week in the story, starting right away with the current Race For Life.

J-Mobile
Oct 23, 2017 11:28 am
Ez, I like the plan. If Bryn succeeds in killing 5.1, I imagine Kray will go for 2.1 or one of Maeriks' annoyances?

Ready to go, guys!!

DMJ

Oct 23, 2017 3:06 pm
Step 1 is In Like Bryn.

Thorn and Kray are up next!!!

RUN MAERIKS!!! Bodies piling up in the center. Difficult terrain! Fuckin RUUNNN!!

DMJ

Oct 24, 2017 9:27 am
Latest Grid Map
(Not exactly specific on the split-seconds of time that we are covering. Somewhere in the waning seconds of TR3.)

https://dl.dropbox.com/s/opth3by44204ukt/Throne%20Room%20Grid%20Map%20Progress%20TR3%20Narrow%20Gap.JPG

Maeriks is on the move. It's hard for me to know EXACTLY where he is on the route, but we get the point: it's going to be too close for comfort on whether or not he makes it.

Now that Ulathi dead bodies are floating outward to clear the blockage, the passage back to safety for everyone just got a little bit more difficult. Everyone is going to have to power through- pushing past, ducking under, and sidestepping bloody corpses. Thorn's distance now, even with the Action Surge is going to be pushing it pretty close on time.

Last details unfolding on Ep 1.
Oct 24, 2017 10:02 am
Run, Maeriks, RUUUUUNNNNNN!!!!!!!
Oct 24, 2017 10:24 am
Get your magic dice out CB :)

DMJ

Oct 24, 2017 10:45 am
Final Grid Map
Power through Maeriks!

https://dl.dropbox.com/s/55kbu3tpky39t7d/Throne%20Room%20Grid%20Map%20Progress%20TR3%20FINAL.JPG
Oct 24, 2017 4:19 pm
The images are sweet, J. Really helps picture it all.

DMJ

Oct 24, 2017 10:56 pm
What happens next, CB?

What do you have to roll to get Big Maeriks clear?

DMJ

Oct 25, 2017 1:07 am
YO! Check out the new NPC Icons for Bad Bitch Doirind and Princess Pearl Sorcha Rhone and Master Thief Hinka!!

Don't get used to that, but these NPCs deserve some Pic IDs, y'all.

DMJ

Oct 25, 2017 1:42 am
Yo, CB. FUCKING DO THIS!!! Make this roll high, brotagonist!!!
Xorthan says:
Constablebrew says:
Maeriks leans over and picks up a leg, while keeping his full attention on the alligator. He then hurls it out at the alligator and it too is snapped up. "More for you! Come eat it! More for you! Come eat it!" he calls out a number of times. Fingol is being fed to the wildlife.
I would happily watch the Netflix special, Maeriks.
*


Is this just the Season Finale, or is it the Final Episode of "Maeriks" ?!




*(Funniest Post ever in Dark Thrones history. That's you, X.)
Oct 25, 2017 3:18 am
DMJ says:
YO! Check out the new NPC Icons for Bad Bitch Doirind and Princess Pearl Sorcha Rhone and Master Thief Hinka!!

Don't get used to that, but these NPCs deserve some Pic IDs, y'all.
Yeah. Getting out of the throne room most definitely warrants an image upgrade.
Oct 25, 2017 4:09 am
Hurry up, CB! I can't stand the suspense! FUUUCCCCKKKKKK!!!
Oct 25, 2017 5:59 am
Hey guys, looks like Brew and Maeriks finally showed up to the "party".
Oct 25, 2017 6:30 am
DMJ says:
YO! Check out the new NPC Icons for Bad Bitch Doirind and Princess Pearl Sorcha Rhone and Master Thief Hinka!!

Don't get used to that, but these NPCs deserve some Pic IDs, y'all.
Used to it. Will be highly disappointed if Ulathi 4.2 does not get his own image going forward.
Oct 25, 2017 9:59 am
That was fucking AWESEOME! there'll be no congratulations from Ivor but there will be fro me! Great job, everybody! *high fives*
Oct 25, 2017 3:25 pm
Anyone with young(ish) kids might get this.

https://media1.tenor.com/images/2e93c6f36f2f12d82b3486c0fd8dbe11/tenor.gif?itemid=5489400


Lo hacemos.
Last edited October 25, 2017 3:52 pm
Oct 25, 2017 3:38 pm
I was seriously dreading a one-man trek back through temple of doom.
Oct 25, 2017 3:41 pm
Xorthan says:
DMJ says:
YO! Check out the new NPC Icons for Bad Bitch Doirind and Princess Pearl Sorcha Rhone and Master Thief Hinka!!

Don't get used to that, but these NPCs deserve some Pic IDs, y'all.
Used to it. Will be highly disappointed if Ulathi 4.2 does not get his own image going forward.
Rught. J, we need this. Not sure I can enjoy the game without it. My eyes have been opened to the world I was missing.
Last edited October 25, 2017 3:41 pm

DMJ

Oct 25, 2017 11:03 pm
Constablebrew says:
Xorthan says:
DMJ says:
YO! Check out the new NPC Icons for Bad Bitch Doirind and Princess Pearl Sorcha Rhone and Master Thief Hinka!!

Don't get used to that, but these NPCs deserve some Pic IDs, y'all.
Used to it. Will be highly disappointed if Ulathi 4.2 does not get his own image going forward.
Rught. J, we need this. Not sure I can enjoy the game without it. My eyes have been opened to the world I was missing.
Oh OK.
Sorry for that tough slog through that sub-par output that you had to suffer through before.
So I'll get on the character sheets with icons pics for all NPCs. Grid maps on updates multi times per round. With hyperlinks to make sure you don't get confused.
What the fuck else can I do to make your 1-post-per-day stay here more enjoyable, Mr. Assfuck?

I know you are busy on Dark Thrones: West Marches though, so it must be tough roughing it over here.
Oct 26, 2017 5:28 pm
Ka-fucking-boom!

Fucking cold, J. Actual Lol action on that one.

DMJ

Oct 27, 2017 12:56 am
Ha! CB knows I love to escalate. That's why he threw that big rock in that glass house: just to see what happens.
Oct 27, 2017 9:15 am
Ezeriah says:
Speaking of, perhaps an PIC conversation about whether or not the group still wants to turn Sorcha in and collect from Zaituc? I feel like we're all on the same page, and not taking her to Zaituc, but wanted to be sure.
I could be wrong, bit I don't think anyone has explicitly stated any intent to break the contract with Zaituc. Ivor has been conflicted but that's all interior monologue; no one has any idea how the thought of giving Zaituc's druid Scachan access to the girl turns his stomach.

IIRC none of the others are aware of Kray's promise to Rutcranna to not give the girl to her father.
DMJ says:
Plus can you imagine how freakin bloody and dirty these guys are?
Yeah, man. Ivor's balls are itchy as hell by now!
Last edited October 27, 2017 9:16 am
Oct 27, 2017 9:51 am
Jabes.plays.RPG says:
Ezeriah says:
Speaking of, perhaps an PIC conversation about whether or not the group still wants to turn Sorcha in and collect from Zaituc? I feel like we're all on the same page, and not taking her to Zaituc, but wanted to be sure.
I could be wrong, bit I don't think anyone has explicitly stated any intent to break the contract with Zaituc. Ivor has been conflicted but that's all interior monologue; no one has any idea how the thought of giving Zaituc's druid Scachan access to the girl turns his stomach.

IIRC none of the others are aware of Kray's promise to Rutcranna to not give the girl to her father.
I agree with Jabes here. I think Kray is going to need to convince the other two originals that breaking the contract is the best idea...

DMJ

Oct 27, 2017 10:25 am
Jabes.plays.RPG says:

DMJ says:
Plus can you imagine how freakin bloody and dirty these guys are?
Yeah, man. Ivor's balls are itchy as hell by now!
Yeah, true. Come to think of it: with all that parasite infected Glaaki pawn blood, mixed with the fishy oils of Ulathi slobber and pus, that have all probably saturated Ivor from shoulder to crotch - he probably is developing a weird and dangerous case of VD. Sort of like a new organism that is partly from outer space and partly from the depths of the seas.
I think for the common term of the medical condition, we are going to call it Dark Crabs.
Oct 27, 2017 12:23 pm
Swamp Crotch for the win.

Kray popped a spliff in his mouth too. I wonder how it tastes hahah.
Oct 27, 2017 1:01 pm
Probably got leeches all over, too.
Oct 27, 2017 3:01 pm
Oxbox says:
Swamp Crotch for the win.

Kray popped a spliff in his mouth too. I wonder how it tastes hahah.
Delicious, no doubt. A nice, fine fish shit flavor to the leaf wrap and smoke.

A few years of post Mozamyah Yuoric big city debauchery in dope houses and brothels has rendered Kray immune to STD's and disease in general via built up immunity. So, disease is no worry.

EDIT: You'll find that Kray will never fail a CON save vs disease. Mark my words.
Last edited October 27, 2017 3:04 pm
Oct 27, 2017 3:06 pm
So... It's fairly safe to assume Maeriks is on board with not delivering Sorcha to Zaituc. Thorn and Ivor... makes sense to talk about it.

Bryn... not contracted, but could be.
Last edited October 27, 2017 3:06 pm
Oct 27, 2017 3:09 pm
Are we doing this IC, or hash it out OOC
Oct 27, 2017 3:18 pm
If this were a live game, this would be a lot of fun to RP -- a conversation that had the potential to get heated if the parties disagree about what to do next. Is there a fun way to do this PbP so a 15 minute in-game talk doesn't last til 2018?
Oct 27, 2017 3:25 pm
DMJ says:
Constablebrew says:
Xorthan says:
DMJ says:
YO! Check out the new NPC Icons for Bad Bitch Doirind and Princess Pearl Sorcha Rhone and Master Thief Hinka!!

Don't get used to that, but these NPCs deserve some Pic IDs, y'all.
Used to it. Will be highly disappointed if Ulathi 4.2 does not get his own image going forward.
Rught. J, we need this. Not sure I can enjoy the game without it. My eyes have been opened to the world I was missing.
Oh OK.
Sorry for that tough slog through that sub-par output that you had to suffer through before.
So I'll get on the character sheets with icons pics for all NPCs. Grid maps on updates multi times per round. With hyperlinks to make sure you don't get confused.
What the fuck else can I do to make your 1-post-per-day stay here more enjoyable, Mr. Assfuck?

I know you are busy on Dark Thrones: West Marches though, so it must be tough roughing it over here.
You're the best J and I hope you gleaned that from the juxtaposition of my joke. But man, Lol, way to put me in check, J! I will be sure to keep the jokes down below "sound like an asshole" level. A word of warning tho, I think that just leaves me with puns.
Oct 27, 2017 3:28 pm
Maeriks wants nothing to do with handing over SR, and will, in fact, fight to keep her from that if she doesn't want that.

DMJ

Oct 27, 2017 5:06 pm
Constablebrew says:
I will be sure to keep the jokes down below "sound like an asshole" level. A word of warning tho, I think that just leaves me with puns.
Haha. Whatever, bro. Your puns are pretty lame. Why don't you grab your balls and turn the shit talk up instead of down if you have something to send? Nerd.
Oct 27, 2017 5:27 pm
Burn...

Let 'em have it CB. Who gives a fuck if hes the DM? Bury his ass in a shit talk mountain.
Oct 28, 2017 6:40 pm
Xorthan says:
OOC:
If it's not too late, Thorn's putting out the idea of going North. If this causes a collective groan and eye-roll, sorry. (Canadianese for "Fuck all of you, I'm awesome." We could still do DMJ's funky skills-challenge, right?
I'll get a full fledged narrative post up later nut...

X... this most definitely has some potential. We confront Zaituc and give Kray the shot at a bold faced lie and test out his Deception.

DMJ

Oct 29, 2017 4:35 pm
Y'all, I'm not sure if your Episode 1 post pages number out the same as mine or not, but my Ep 1 thread is at 99 PAGES right now.
99 PAGES! 99 Problems for you guys - this Ep is long as fuck. Legit!
Oct 29, 2017 5:10 pm
And what a trip it was. Standing on the precipice of 99 more problems...
Oct 30, 2017 3:23 am
Ezeriah says:
And what a trip it was. Standing on the precipice of 99 more problems...
But alas, the bitch is one.
Last edited October 30, 2017 3:17 pm

DMJ

Oct 31, 2017 3:47 pm
omg, y'all. Did you ever think, in all of your expectations about what you might end up seeing in Dark Thrones, that you would ever hear J writing the stresses and anxiety of broken households, abandonment, and paternity confusion, from the perspective of a pre-pubescent girl?!
I know that I sure didn't! (but also not sure why I thought all of this would just work out without me having to potentially tackle this section of the reality for the NPC!?).

Geez, of all the drama and familial stress in regular life, and here I am pouring into dark fantasy drama and familial stress. Writing multiple women characters!!! WTF. Ugh...Exhausted...

Reminder to self: create cold, simple, stark NPCs with no background for Episode 2. Think 1st Ed AD&D: AC, HP, THAC0, loot carried - That's it!!
Nov 2, 2017 1:53 pm
Omfg... I just watched the clip.

"What if this is as good as it gets?"

Great movie. I still laugh at Helen Hunts nipple scene.
Last edited November 2, 2017 1:54 pm

DMJ

Nov 3, 2017 11:37 am
Y'all, just ran a live game sesh last night in Dark Thrones setting. I've historically operated this setting about 450 years in the future from the story we have here, so it is Dark FUTURE Thrones I guess. Was pretty cool though. Down in Arkkadia. You guys would have been happy with the bloody scenes I think. Small coastal jungle villages, dealing with scary Arkkadian bokurs (witch doctors), effort to overthrow a Gaeirmundi foreigner barbarian who has taken over a holy site in a secluded mountain camp. Tribal warfare in the jungle. Huge attack by a froghemoth in a river pool near a waterfall, freakin crazy. Great to me that the characters, though far away now, originate from the Jeres/Danneinkiff area where you guys operate. Yuorics and Danneins (in the heavy blend of those 2 cultures that exists in the future) still exporting to tear shit up in hostile foreign lands! They just have better boats to get around in now. Haha!

Yo it would be so badass to run a Dark Thrones real game together live.
I know it will never happen, but if it did it would be badass.
Are we still working on the 2022 Dark Thrones Convention in Vegas for Episode 9? Who is Project Manager on that again?
Nov 3, 2017 11:53 am
You should make a Dark Thrones campaign guide and sell that shit.

I'd buy it, and I'm pretty sure other people would too.

"DO YOU LIKE CONAN? DO YOU LIKE ONLY PLAYING THE BARBARIAN CLASS IN D&D5e? THEN THIS IS THE CAMPAIGN GUIDE FOR YOU."
Last edited November 3, 2017 11:55 am

DMJ

Nov 3, 2017 12:40 pm
On topic of live games, can't help but share this too. Haha - full disclosure on my alter-ego accommodation of high-magic and gaudy commercialism.

I'm running another live game sesh on Saturday, a revival Episode of a campaign set in the Drow city of Menzoberranzan!

https://dl.dropbox.com/s/3ruzws4m32gl4jz/Straight%20Outta%20Menzo.jpg

"...you'd rather see me in the pen than me and Lorenzo rolling out in Menzo!..." (at time 0:59)

Am I still right to think that everyone in the universe who plays D&D knows about Drizzt and Menzo?

Bros, I ran a freakin highly detailed highly committed Campaign in Menzo for about 9 months last year and it was a total blast for the whole crowd involved!
Players had awesome characters. A real variety of styles but all definitely imbedded in the Drow culture. The stress and tension of the game was thick because of all the danger and deception.
It is in an alternate timeline that I penciled out, departs from the Forgotten Realms Drizzt-vantage-point story beginning at an alternate ending of the book Siege of Darkness which was the last book in that series that I ever knew. I had the old box set of Menzo from 1992 and actually landed a cool purchase of a newer product from a used book store. The Menzo: City of Intrigue book is something I actually have enjoyed a great deal.

Before I kicked off Dark Thrones on GP, I briefly contemplated the possibility of starting up an alternate history Menzo game. Decided against it for multiple reasons, but one of them was because I didn't want to go up against a bunch of all-pro nerds who knew so much about the canon history of all that scene and would be disappointed by my (mis)management of it.

Still though, it has been great fun for the crowd that doesn't know any better. Upcoming sesh is going to be a badass total house open warfare scene: gamebreaking out-of-control magic, secret order monks, a half-drow half aasimar ranger who has light powers, poison, crazy grid maps (with Pathfinder cardboard pawns), two-axe fighting style drow barbarian/fighter (Ox, my younger son knows how to build a character in the right class and style no matter what the setting), back stabs, phase spider cavalry, chitines unleashed, NPC betrayal during the battle. Moderate to high risk of character death during the neighborhood reunion sesh if they don't come correct - (No one gets off easy just because there has been some IRL downtime! Haha!)

Are y'all surprised or disappointed to hear that I'm not one-dimensional? FUCK OFF!!!
Nov 3, 2017 12:46 pm
Hahah. Love it.

I missed the boat on FR novels and just within the past year read the Dark Elf trilogy. I started reading when I was prepping to do the 5e module Out of the Abyss. I love the Underdark and I love the Drow culture and tension that race brings.
Nov 3, 2017 2:18 pm
Screw one dimensional. Although I prefer low fantasy, changing it up is good. I ran some Menzo back in the day, had the boxed set etc. Good times.

Dark Sun was real good shit too. Had a hint of an edgy sci-fi feel with the psionics.

DMJ

Nov 3, 2017 4:12 pm
Ezeriah says:

Dark Sun was real good shit too. Had a hint of an edgy sci-fi feel with the psionics.
Dark Sun rocked. I had that boxed set at the time don't know where it is now. Ran 1 campaign in that setting back in mid 90s.
They sold that as a hardcore gritty setting and I think it delivered. Truly it was a real Sword and Sorcery. Still heavy doses of magic and supernatural, but it has a desolate brutal feel to it, not epic fantasy. And you are right come to think of it: it did feel sort of sci-fi too.
They should definitely revive that in 5e, and I bet they will.
Nov 4, 2017 3:19 am
Hardcore, desolate and brutal... most definitely.

DMJ

Nov 8, 2017 12:40 pm
Haha. Is Players' Club stuck?

https://media3.giphy.com/media/3oKIPsU8OC7JhkvY8U/giphy.gif

DMJ

Nov 10, 2017 11:18 am
Hey, y'all.

I'm going to let the Ep 1 Skills Challenge sit for today and possibly Saturday. But either Saturday or by Sunday for sure, I'm going to post up the last few rolls directly, working from character sheets. That will be DM rolling on entries that could be of no real consequence, but could be detrimental. So of course would prefer PC rolls.

So, Jabes and CB, do what you can to get on and post up if you are interested.
If no response, I'll be moving my posts along this weekend while I have some free time to frame up for next week.

As mentioned previously, I think we are right at the end of Ep 1, but what kind of end will it be? We'll find out shortly.

After that, my mind is on Ep 1 final close-down, setting up some Admin and After Action Review (AAR) forums, explaining transition plans, and discussing an Episode 2 future for Dark Thrones: Remnants.

DMJ

Nov 10, 2017 3:12 pm
Yo, fellas. Heard from Jabes by PM, he asked that I pass along his well wishes to the crowd.

He got hit in a bad way IRL this week, with his girlfriend having to undergo emergency surgery. Damn.

Jabes, we're pulling for you, bro. Sorry to hear about the scare; best wishes on a speedy recovery. Catch up with you later after the smoke clears, no pressure here from this leisure and entertainment program.
Nov 10, 2017 3:39 pm
Shiiit man.

Sorry to hear that Jabes.
Nov 10, 2017 10:52 pm
Damn. Best wishes Jane's for her to get well.
Nov 11, 2017 2:13 am
Jabes, sorry to hear. Hoping for a quick recovery for her!
Nov 11, 2017 4:17 am
Thanks, guys! There was a chance it could be cancer. But I've now been told it's not. Whew! I have time to kill now when in the hospital, may be able to post when she's asleep. I gotta tell you, this site has helped keep me sane during some pretty tough times in the past!
Nov 11, 2017 5:30 pm
J, that was a stellar and dope translation of our skill checks to narrative interpretation. Really cool. Enjoyed the hell out of reading it.

I'm not surprised, but I wasn't expecting that. Always cool to see that our leveling upgrades count. Love it.
Last edited November 11, 2017 5:30 pm
Nov 11, 2017 6:05 pm
Yeah man that was a great read!
DMJ says:
OOC:
Sure. Quick short halt could be used as a Short Rest.

If you have any HD left and want to use them, have at it.
Fighter abilities reset too, yeah?

DMJ

Nov 11, 2017 6:22 pm
Jabes.plays.RPG says:


Fighter abilities reset too, yeah?
OOC:
I guess. You tell me - the planning session with the Tcho-Tcho, now past, was a Short Rest. Whatever that entails.
You guys know I'm terrible at Player rules management.

DMJ

Nov 11, 2017 6:25 pm
MoveOn.org
OOC:
Yo, fellas. I want to see the result of this and prepare for it, as a triumph or a disaster, this weekend while I have some downtime.

I have to make the call right now: I assume that CB is not going to post up to actively control Maeriks.
So someone else has to stand in.

So here's the deal...
REQUIRED ACTION: Next reader PC, roll...
1) 1d6 to establish DC.
2) Animal Handling Skill Check for Maeriks: 1d20+7
OOC:
Come on. Don't be a pussy. Next person dropping in, ROLL THAT SHIT!!
Nov 12, 2017 12:33 am
Oops wrong thread and jabes already beat me to it.
Last edited November 12, 2017 12:34 am

Rolls

DC - (1d6)

(6) = 6

Animal Handling for Maeriks - (1d20+7)

(9) + 7 = 16

Nov 12, 2017 12:59 am
*Slow Golf Clap*

Well done Sir!

DMJ

Nov 12, 2017 2:47 am
Yo, fellas. Episode 1 is a wrap!

What a ride. And down to the wire AGAIN! Whoa. Even in the Skill Challenge Exit Machine, Maeriks ends up with the last nail-biter roll. And via Jabes timely management, Maeriks makes the check ON THE DOT to help set up the final win.

Glad that y'all weren't caught right there at the end with Glaak and Zombies throwing you guys a final farewell party.

Episode 1 thread is now formally closed.

I'm going to be shifting some things around for organization on the threads, probably going to lock this version of Admin down as well at some point, but will leave it operational for a bit longer.

Will be opening 2 new threads, one now and one later this week probably. See you there.
Nov 12, 2017 4:07 pm
That was a close call. DC save on the money, Jane's. Love it.

We survived and got Sorcha. Well done all around and a great trip at that.

Talius and Qiu, R.I.P.
Last edited November 12, 2017 4:07 pm
Nov 12, 2017 4:08 pm
And will most definitely be there, J.
Nov 13, 2017 9:34 am
Great ending, J. I expect you to respond to this compliment.

DMJ

Nov 13, 2017 12:37 pm
Previously on Dark Soap Operas....


Set the scene with a review on THIS and THIS and ....THIS!.



Episode 1: Deleted Scenes Expansion Kit

J to X: PM 1
OOC:
Bro, what happened at that last scene with Rutcranna and Thorn in the wigwam? Was the conclusion exciting or sad or insightful or lackluster or confrontational or freakin out of control hot?

No need to post on the boards, because no one else would have seen/heard anything more, but send Thorn's response here. Retroactive flashbacks in the movie - Thorn is thinking it over as he dives into the lake (or maybe Rutcranna is).
---------------------------------

X to J: PM 2
OOC:
Thorn is definitely thinking about this non-stop, but trying to shake it off and concentrate on the task at hand.
Back in the wigwam -
Thorn's brain does not want to go any further. There is a job to do, and passion will just get in the way, as much as the rest of him would just like to gather her in his arms. His face is inches from hers. Her aroma is rich in his nostrils. Truly intoxicating. Furthermore, he most certainly does not want to brush her off and risk offending her.

So he goes for a middle ground - one that may save passion for later, and hopefully keep him in her good graces.

"I will get your daughter back, Rutcrana," he whispers.

"I need to learn how to use that krekutil." His hands grip her shoulders, in a half-caress. He smiles at her. He walks out of the wigwam.


-----------------------------------------

J to X: PM 3
OOC:
Alright. I hear it. Thorn passes up on the pussy of a lifetime. How responsible.
Ok. She let's the moment pass. But then she goes ahead and opens a different one.

"You're mother. Did you never know her?"

Let's that sit for a second.

"Do you want to see her? There are some images left.". Cautiously and carefully, she offers her hand. "She loved you. I can read that. She was something special, and she thought the same of you."

She stands there. Vulnerable. As if she is prepared for Thorn to strike her, but hoping he will instead accept her hand.

------------------------------------------------

X to J: Last PM to close scene

Thorn begins walking out of the tent, stopping as she mentions his mother. He slowly turns around. His ears begin to burn.

"Images? What do you..." He stops himself. The mission.

"My lady, you know which words to speak to stop my heart and cloud my mind. We should speak further of this, and forgive me, but I must go prepare. Your daughter ? we are here to rescue her. Two of my comrades have fallen, and I do not intend to be the third. If you wish me success in this endeavor, please let me go with your blessing and the promise that we will speak again when she is safely in your arms."

And he walks out of the wigwam.
OOC:
Okay, off to the Episode 1 thread to catch up with a bit of flash-back rolling on how long it took Thorn to get the hang of LUBA and procure a few of those spears if any are left!
Nov 13, 2017 12:44 pm
Thorn the ladies' man. What a player!

DMJ

Nov 13, 2017 12:50 pm
Ezeriah says:
Thorn the ladies' man. What a player!
EZ?! Are you kidding me?
Don't you mean "What a NERD!!!!"?

Thorn passed up sex with a super model because he needed to practice shooting swamp-elf slingshots and strapping a jellyfish on his face to simulate drowning.
Nov 13, 2017 1:04 pm
Shit. No no no... I know J!

The sarcasm was supposed to be palpably obvious!

DMJ

Nov 13, 2017 1:07 pm
Ezeriah says:
Shit. No no no... I know J!

The sarcasm was supposed to be palpably obvious!
HHAHAHAHA. OK I get it. Missed that!!!

I think that scene was so good, but so funny. Thorn had to stay on mission, had to get that Tcho equipment instead of that premium snatch.
I never let X live it down about that.

DMJ

Nov 13, 2017 3:41 pm
Y'all, AAR 1 Thread is still running and open for anything we should talk about in game mechanics and game improvement. Input and participation there is welcome, but completely optional. I'm probably going to delete that Thread after we are done with it during transition since it is just a short term project for housekeeping.

I just kicked of Interim 1 Thread for more character and story discussion. I sent some heavy fire downrange on that one, so take your time to digest and see what you think. There are some input items that I need you guys to start building up as responses when you are ready. That can be either directly on that thread as a post or you can send stuff to me by PM.


This transition period is really casual on the tone and schedule. I need some downtime away from full throttle gaming for a while. These side convos can run along at whatever pace it turns out, but I don't want to get back to full gaming in the form of Episode 2 until at earliest after Thanksgiving weekend (U.S. only, y'all. For you outlanders, this is about fucking Pilgrims, hanging out with Indians, armed with blunderbuss muzzle-loaders, corn stalks and pumpkins everywhere, blasting turkeys and cooking them up with famous side dishes, thanking God for all the badass things you have in life. Puritans in a new land, toughing it out like rugged frontiersmen, but still rocking it with some dope-track religion and kindness. Respect that. In your face.).
In fact, start date might be even later, some time in early December.

Need some planning and off-board writing time, and also just some time to not worry about it at all. And I suspect you guys are the same way.

So, tentative plan for the next couple of days/weeks:
Gradual conversation on AAR and Interim.
Update characters, working with DM on Interim Background.
Restart of Episode 2 TBD sometime around 1 Dec 2017.
Nov 13, 2017 11:45 pm
Outstanding plan of action. Kick back and smoke em if you got em. Hash shit out and recharge for DT: Episode 2.

Love it.
Last edited November 13, 2017 11:45 pm
Nov 13, 2017 11:46 pm
Out for the night, but looking forward to the score on the Interim!

DMJ

Nov 14, 2017 12:33 am
Jabes.plays.RPG says:
I can't think with Shen Lain's tits in my face. Seriously. I'm not kidding.


...(to be continued, as my recuperating girlfriend just woke up)
Holy ish, Jabes. I laughed out loud when I read this and still keep cracking up! This may make me decide against deleting AAR Thread later.
Nov 16, 2017 7:30 am
DMJ says:
Jabes.plays.RPG says:
I can't think with Shen Lain's tits in my face. Seriously. I'm not kidding.

...(to be continued, as my recuperating girlfriend just woke up)
Holy ish, Jabes. I laughed out loud when I read this and still keep cracking up! This may make me decide against deleting AAR Thread later.
Haha you guys, I showed her this and she nearly popped a suture laughing. She's a real-life Doirind: tough as nails, no nonsense, no dramas/mind-games, says what she means, and no goddam ladyspeak, will point out a passing hottie so we can appraise said hottie together. As tough as she is though, and as well as her recovery is coming along, I've decided I'm putting down my phone whenever she's awake so I can spend as much time with her as I can. So I apologize for not being as available as I used to be.
Last edited November 16, 2017 7:31 am

DMJ

Nov 16, 2017 9:30 am
Jabes.plays.RPG says:


Haha you guys, I showed her this and she nearly popped a suture laughing. She's a real-life Doirind: tough as nails, no nonsense, no dramas/mind-games, says what she means, and no goddam ladyspeak, will point out a passing hottie so we can appraise said hottie together. As tough as she is though, and as well as her recovery is coming along, I've decided I'm putting down my phone whenever she's awake so I can spend as much time with her as I can. So I apologize for not being as available as I used to be.
Dang, Jabes. I didn't know that you had so much game to land such a cool hottie like that.

Which brings me to a question I have: Is she running any training seminars to teach other women the effectiveness of this sort of behavior, to explain that women who use this technique will have guys hotter for them and more loyal to them?

Which brings me to my follow-up question 1: If she is doing the training seminars, is there link a to those online that can be forwarded?

And take your time away guilt free. I mean this completely unproductive, shamefully childish game of imagination and escapism that provides no tangible gain IS and SHOULD BE very important on your schedule, but there are a few things IRL that are slightly higher on priority. From time to time.

Bro, in all seriousity, we are still pulling for her recovery even though half a world away.

And hey, fellas, on that note CB also wrote in to me on the side to stay in touch. Similar to his recent post on his DT:WM board, he gave the background of all the job pressures he's facing, but said he is trying to shift jobs now. That is looking really good he said -- should be back in normal comms predicting a couple of weeks.

All this turns out to be just fine timing for us anyway on this project. I'm enjoying the down time also. I want to work on this stuff for fun, but I was sort of smoked from the self-inflicted high-intensity game board schedule of a month or so ago. This is great to have the re-lax as we approach holidays. I'll be traveling next week, having some time away.

Thanks for those who have sent in updates, ideas, and convo on the boards and by PM. Good ish so far. Please keep it coming. These characters are dope.

I am motivated to get back in full swing in December after the break.

Stay cool, y'all. Best wishes to you and yours, Jabes.

C.R.E.A.M.,
J-Vacay

DMJ

Nov 16, 2017 9:55 am
Y'all,

One last thing on the sidebar: Are you guys on the lookout for this new D7 book coming out called Xanthar's Guide to Everything?

I've been catching a few YouTube video promos on it, and it looks like it will be pretty dope track. Sounds like it expands a lot of the game rules and options.

I will get to see my oldest son next week at a Thanksgiving get-together. I am going to bring a surprise copy to him - he loves that kind of stuff and runs/plays some games now with his buddies. We're going to hang out and review that in secret side meetings away from the rest of the family crowd, so I think I should have eyes-on it really early at release time. I'll try to send a review out if anyone is on the fence about whether the investment is worth it or not.

Do you guys think that book will a cool booster pack on 5e?
Nov 16, 2017 11:59 am
Jabes! I'm glad your girlfriend is doing well and I hope for a quick recovery.

This seems like a perfect time for all of us to take a break and decide what we want with our characters.

Re: Xanathars guide, I have almost read it cover to cover and wow, there's lots to chew on there.

The DM section is fantastic and the new subclasses look really solid.
Nov 16, 2017 12:00 pm
Xanathar's -- just a pic of the table of contents, and I'm buying it for my self and my oldest as soon as we have a bit of cash to spare!
Nov 16, 2017 7:50 pm
Good news to hear Jabes. And yeah... in all seriously, have your woman write that guide J mentioned lol. It could only benefit the eorld.
Nov 16, 2017 7:54 pm
CB:

Good stuff to hear you're coming back man. Love what you bring to the game and Maeriks is a dope character.

Hope the work situation goes exactly how you want it to.

Look forward to hearing from you on the boards again.
Last edited November 16, 2017 7:54 pm
Nov 23, 2017 3:19 pm
• Ivor vs. Pounder
• Ivor's pile-on roll vs. Hasticha
• Bryn and Ivor are randomly selected as participants in the final combat that kills infamous Warlord Diucill.
Fuck, I can't make up my mind what new Feat to take! Narrowed it down to the following. Dunno if Trident Mastery is still on the table but I don't really see it winning here.
[ +- ] Martial Adept
[ +- ] Mobile
[ +- ] Savage Attacker
[ +- ] Spear Trident Mastery
If I go Martial Adept (representative of learning some new moves while at Mercon's) then I gotta pick two new maneuvers.
Last edited November 23, 2017 4:07 pm
Nov 23, 2017 4:24 pm
Mobile looks really versatile. I'd put Trident Mastery over savage attacker... it gives you more combat options, damage and the hit bonus.

Martial adept... meh... gotta ask yourself if you need more maneuvers and a maneuver die at this point.
Nov 23, 2017 4:33 pm
Yeah I feel like I already have the maneuvers I want for now. Trident Mastery is interesting. I wouldn't have taken it earlier (before I got Extra Attack) because Retiarius was dependent was dependent on my bonus action. But now yeah it's some pretty cool versatility. Mobile is useful for the OA negation. Savage Attacker is always on and doesn't give me one more thing to think about.
Nov 23, 2017 6:41 pm
Always on is good, but Savage applies to only one attack. The increased dX damage from Trident Mastery will apply to all attacks. Which will be a nice difference maker the more attacks you have. Not to mention that your action surge will benefit well from the extra dX on all attacks.

And the +1 to hit & receive charge stance.

Mobile though... that combat versatility of distance and controlling the engagement... a faster, mobile Ivor with a net... pretty sweet.

DMJ

Nov 24, 2017 10:48 am
Jabes.plays.RPG says:
Tosi was nicknamed Pounder because of his savage skill with the Mace-axe. ...

Slaver and ex-slave traded blows and insultsfor almost an hour until both men were cut and bruised without either one really gaining the upper hand. But Pounder, wielding the heavier weapon and the bigger mouth, had begun to falter and Ivor easily capitalized on it, finally netting the slaver and skewering him fast to the deck of the Howl. Ivor then scuttled the knar, burning Tosi alive on board.
Really cool summer vacation for Ivor, Jabes. Worth the boat fare and the time off from work.
Nov 24, 2017 6:03 pm
Oh shit! Bryn just got slippery as fuck, he has Uncanny Dodge now.
Dec 3, 2017 4:02 am
DMJ says:
Jabes.plays.RPG says:


JAIL! LOL, that's gangsta! Pay the 10GP fine WTF.
Wow. The VERY WORST party tour result possible. A roll of 1?!
Jabes, I think Ivor is getting off easy to be honest. Good thing this isn't an AD&D 1e chart, bro! Back in the day a roll of 1 on a ramped-result chart would have probably delivered at least rape with VD while in jail, if not castration by a scorned whore along with it.
Hell yeah I remember those days well!

I briefly considered having Ivor resist arrest (seems in character) or the other extreme, to actually go to jail (not likely, given his feelings about incarceration of any kind) but fuck it, it's just 10GP and Ivor's rolling in it!
Dec 6, 2017 12:24 am
I landed the new job, but don't start until Jan 2nd. My over-tasking current job is winding down now and I can enjoy playing story games online once again.

Oh man... so much reading. I'm way behind. Someone point me to a post that will get me up to speed ASAP and then I can take time to go through the backlog over the next few days.

DMJ

Dec 6, 2017 12:48 am
Y'all,

I'm facing it that I'm pretty buried at work for the rest of the week. I can't kick of the Ep 2 launch until the evening Friday 8 December at the earliest, might have to shift it to the weekend.

Sorry for the continuous shift right. A lot of end of the year stuff hitting me all at once plus some unexpected bonus tasks. I'll definitely get some time free coming up later in the month, so we'll get a good flow going.

So...Episode 2 STARTS FRIDAY 8 DEC OR SATURDAY 9 DEC.

I know that is off of our traditional schedj, but what's new.

Great to see Brewski back in action. Congrats on the job, CB! Great way to start a new year (that start date works out great on tax filing too btw).

DMJ

Dec 7, 2017 1:40 am
Constablebrew says:
... Someone point me to a post that will get me up to speed ASAP and then I can take time to go through the backlog over the next few days.
CB, here's my shot at a quick review.

AAR Thread is just critique and housekeeping topics. Optional. No need to focus on that.

Admin is the same old thing. Bullshitting around, jokes, pictures, scheduling. Can skip that.

So the story stuff is in Interim 1 thread. It's what's been going on for the last year plus for the characters.

#1 Post I think to cut right to the chase: where are you guys going? To the city of Gelshemish in Heshba.
All of the posts in a row after that keep giving more and more detail about the party's experience in a Heshba port city and what they learn there about the region.

After that, here's my top 5 earlier Interim posts that I would pick to highlight:

1) Wrap up of many Ep 1 topics

2) DM Progress Grants

3) Party members each do their own thing for a while

4) Party reunites to go to war: here, here, here, and here.

5) Party has a reflective night in the Draw Gap region of the Danneinkiff after the war, reunited with old friends, and time to talk it through and decide to launch on a life of adventure.

Also, here's a bonus: J talking about Maeriks behind your back when we hadn't heard from you in a while.

DMJ

Dec 8, 2017 11:29 am
Y'all,

I'm hoping to kick off Ep 2 either tonight (Fri 8 Dec) or in the morning (Sat). Weekend off-cycle intro!

Thanks for the Interim down time, both real world and game world. Now I'm excited about getting back into ACTIVE PLAY!

Finish up character updates. Send me any odds and ends that we need to wrap up quick if there are any.

Last chance to talk reflection, critique, housekeeping, etc. on AAR is probably today and this weekend. I will be deleting that thread probably Sunday.

Admin will stay up as-is I've decided. It's part of the infrastructure around here, right?

See you soon on the new Ep 2 board!
Dec 8, 2017 11:57 am
Can't wait to rock Heshba!

Some random questions:
1. Will Commitment to Contract still be in play?
2. I had two successful Carouse rolls. Does that mean I have two of those shiny Carouse bonuses?

DMJ

Dec 8, 2017 5:31 pm
Jabes.plays.RPG says:
Can't wait to rock Heshba!

Some random questions:
1. Will Commitment to Contract still be in play?
2. I had two successful Carouse rolls. Does that mean I have two of those shiny Carouse bonuses?
Yo, Jabes. "Rock the Heshba" is the theme song I'll keep in my head when I'm posting about local info during Ep 2.

1. CTC can come into play if you guys get into a contract that meets the requirements to motivate like that. There is no current contract in operation like that now I don't think, but if you develop an employer and a mission and that level of paycheck - then yeah. Anything left over from the past is definitely gone now though. I think you guys as mercenaries are a bit on shaky ground to some degree on the code. You chose to defy the last contract. So maybe you should think it over. Maybe this crowd is disillusioned with contracts, now looking more towards treasure hunting because it pays better. If there becomes a trend of breaking contracts, we may have to reassess and face it that you guys just aren't cut out for living the Mercenary Code of Honor. But it is still in play for now.

2. Actually Ivor has 3 resources to spend, 3 rerolls. Called "Carousing Recharge". Good results or bad results, you still get the little boost. Is this truly defensible? Probably not. A little bit of it was just bait to promote the idea that adventurers usually play up to their stereotypes of being rowdy, larger than life, and at least arguably short-sighted. It fits in with the trends of the setting, with wealth being held by the few and most often just blown on consumption and indulgence. Also, it seems like a way to blow off the stress and insanity threats, since you guys faced down some pretty disturbing shit during the Drakkenmire tour (Ep 1) and the Winter War (Interim 1).

DMJ

Dec 8, 2017 9:01 pm
Players' Club,

Get character stats squared away.

Update Character Sheets.

Record level gains.

Adjust Hit Points.

Record new skills, powers, ability score mods or Feats if necessary, etc.

Don't forget House and DT specific adjustments like DM Progress Grants and Weapon Group Specializations for all the Fighter 6 crowd.

Add Languages (Fluent and/or Intermediate) if you got them during Interim 1.

Record new equipment.

Restructure bonuses as applicable.

Ivor and Thorn have Carousing Recharges for Ep 2.

I'm planning to get up in the morning and kick off Ep 2. It can be a casual start for the weekend, but I want to take all the measures to get the paperwork in, get reloaded, and BE READY TO BLAST!!
Dec 8, 2017 9:31 pm
Updates inbound today....
Dec 9, 2017 5:49 am
Updates all done, Updated Ivor AGES AGO! Just now made that adjustment you PM'd me about.
Last edited December 9, 2017 5:52 am
Dec 9, 2017 6:21 am
So many links to so many more threads... I literally have 16 tabs open right now to keep track of things I need to finish reading up on. And that includes a few tabs hovering over posts with yet more links to FYIs I need to also get caught up on.

God damned I missed you guys.
Dec 9, 2017 11:17 am
Ok, I finally finished. That was a long haul slog. It is good to be caught up.

DMJ

Dec 9, 2017 12:08 pm
Constablebrew says:


God damned I missed you guys.
CB, that feeling is strictly one-way, but yeah thanks.
Dec 11, 2017 7:18 pm
Guys, so sorry to be a downer but I am really swamped at work! I don't know if you're following the Absences thread but like I said over there I'm sorry I haven't been around. I'm reading Episode 2 right now...hope to be able to fire off a short post tomorrow maybe.
Dec 12, 2017 6:23 pm
Is anyone else as excited to be playing with Keanu Reeves as I am?
https://gamersplane.com/characters/avatars/4941.jpg?1513103010
Dec 12, 2017 6:37 pm
"I know Kung fu"

Heads up, Bryn Multiclassed into monk!

DMJ

Dec 12, 2017 6:40 pm
Constablebrew says:
Is anyone else as excited to be playing with Keanu Reeves as I am?
https://gamersplane.com/characters/avatars/4941.jpg?1513103010
Bryny Utah
Dec 12, 2017 6:45 pm
What do you get when you throw Ox's character into the water?

Saltwater Bryn.
Dec 12, 2017 7:34 pm
Bryn has been known to drink salt water from time to time.

Also, don't fuck with his dog.

Edit: I've missed you CB, welcome back.
Last edited December 12, 2017 7:35 pm

DMJ

Dec 12, 2017 9:04 pm
Housekeeping

Added a new section for storing old inactive threads, Archives and Storage.
Trying to keep down the clutter and limit the number of Threads on the main screen.

DMJ

Dec 13, 2017 2:01 pm
Spoke with X on Monday. He has gotten waylaid with extra work tasks over the weekend and this week, is trying to break free. Hopefully he can get on soon.

I'll let the R1 progress develop today. I think there are some inputs that can come in from Kray and Thorn. We'll see where we are at the end of the night or tomorrow morning. We'll press on to end R1 and move to R2 one way or another.
Dec 13, 2017 2:04 pm
Damn, it feels good to be back (for the time being). Good luck with RL obligations, everyone. No, not really - we all should drop that shit and just play RPG's 'round the clock!
Dec 13, 2017 4:06 pm
A true Canadian apology to all for being MIA for so long.

Good lord, Episode 2 is straight into the fireworks! Looking great so far, everyone. Especially the amazing wordplay from Maeriks...
Dec 14, 2017 9:28 pm
Quote:
Attack 1: Longbow arrow ranged
Attack 2: Longbow arrow ranged
Times Attacks to capitalize on Advantage from Prone condition of target.
Ranged attacks against Prone targets are made at Disadvantage, are they not?
Dec 14, 2017 9:34 pm
Jabes.plays.RPG says:
Quote:
Attack 1: Longbow arrow ranged
Attack 2: Longbow arrow ranged
Times Attacks to capitalize on Advantage from Prone condition of target.
Ranged attacks against Prone targets are made at Disadvantage, are they not?
Yep

https://i.imgur.com/Gjd85ge.png

DMJ

Dec 15, 2017 2:36 am
Oxbox says:
Jabes.plays.RPG says:
Quote:
Attack 1: Longbow arrow ranged
Attack 2: Longbow arrow ranged
Times Attacks to capitalize on Advantage from Prone condition of target.
Ranged attacks against Prone targets are made at Disadvantage, are they not?
Yep

https://i.imgur.com/Gjd85ge.png
Alright. I hear all of this. Bottom Line Up Front (BLUF): I'll accept it strictly for the sake of always erring on the side of the players.

But you are going to have to listen to my counterpoint appeal to the reality of what is going on.

That shot was taken from higher ground, firing at a downward angle at a guy that just got knocked off his feet, at a range of 15 meters max.

I've shot at my fair share of people and big game animals in my day, and I know this is true: it is easier to hit them if you are higher up in the air and they are lying down on their back.

Contrarily, this rule says that's not an easier shot, that's not even a normal shot, but that's a MORE DIFFICULT shot?! Simply not true.

That range Disadvantage rule is for same plane line of sight, where you cut off the angle for the shooter on the same level as you, making yourself a smaller target.

But I'm fine with the adjustment. Ez, there are 2 rolls there. Instead of taking the higher one, take the lower one. You can change any results or follow on as necessary if applicable.
Dec 15, 2017 4:07 am
Don't cave, J, I agreed with your initial description. It just makes sense.
Dec 15, 2017 6:19 am
Well I also agree that higher ground should grant Advantage. That's something sorely lacking from 5e IMO. If it were up to me the Dis/Adv would cancel each other out. But will respect whatever you decide, J. All of us here know damn well by now that your rulings always serve the narrative, which trumps mechanics in my book!
Dec 15, 2017 6:30 am
I'm fine with the advantage on the rolls. It makes sense. The 5e rules clearly have an oversight on this issue.
Dec 15, 2017 8:22 pm
This game has the coolest action scenes ever! Round 1 was beautiful and savage! Damn, J!

Hey, just a point of clarification: did Ivor end up spending a superiority die on that Riposte or did that end up not happening for lack of suitable target? Just making sure I'm tracking my resources right. :-)

Ez, I'm all for Kray's plan. How do we make that happen?

DMJ

Dec 16, 2017 10:54 am
Jabes.plays.RPG says:
This game has the coolest action scenes ever! Round 1 was beautiful and savage! Damn, J!

Hey, just a point of clarification: did Ivor end up spending a superiority die on that Riposte or did that end up not happening for lack of suitable target? Just making sure I'm tracking my resources right. :-)

Ez, I'm all for Kray's plan. How do we make that happen?
Ya, this new version of the team is freaking clearing the deck. I can only imagine the scene from the opponents' perspective. They were set up for ambush, ram, board, and overrun. Seconds later, after seeing a huge chunk of their force shredded, these guys are facing the threat of a complete turn and reversal - now they will likely be fighting for their own ship and even their lives.

Ivor did NOT use Riposte. No real candidates available for that.
Dec 16, 2017 2:35 pm
Jabes

We got on the ship and cut em down until they get for mercy. Killing Valates should motivate them to surrender, along with the fact that they're already shaken from watching us murder their co-workers.
Dec 16, 2017 4:08 pm
It's the getting on their ship part that I'm trying to picture. Their deck is 7ft higher than the Keshets. Even if we had ladders we'd be target practice for the fuckers. Worse if it's a rope climb with Athletics checks or whatever.
Dec 16, 2017 4:25 pm
Let's just get Maeriks to throw us over the rail.
Dec 16, 2017 6:09 pm
Maeriks Heshbeen wanting to do that forever!
Dec 16, 2017 8:41 pm
Or we use Maeriks' back as a springboard and...

https://tonecap.files.wordpress.com/2014/11/300-sword-meets-whip-xxl.jpg
Dec 17, 2017 7:14 pm
That was a dopely written and well timed fog cloud CB. Maeriks the miracle maker!

All a-fucking-board!
Last edited December 17, 2017 7:14 pm
Dec 17, 2017 7:17 pm
Maybe Bryn could cover from the boat with arrow fire. Tough shots with fog. He could also throw some gear across after we take the boat.

J, can we get an estimate on how long until our boat starts to go down?
Last edited December 17, 2017 7:18 pm
Dec 17, 2017 7:46 pm
Yea Bryn is in a good position for some overwatch, but the fog might make it hard.

Is the fog over our boat, over theirs, or in the middle?
Dec 17, 2017 7:48 pm
20 ft radius from the center of the fire, with adjustment up to J as he envisions it.
Last edited December 17, 2017 7:48 pm
Dec 18, 2017 6:32 pm
Is the area where Ivor goy clotheslined now under fog? Would those two be blinded?

DMJ

Dec 18, 2017 7:53 pm
Ezeriah says:

J, can we get an estimate on how long until our boat starts to go down?
Hard to say exactly in the heat of the confusion. But it's going to be a range of minutes, not seconds.

DMJ

Dec 18, 2017 8:00 pm
Constablebrew says:
Is the area where Ivor goy clotheslined now under fog? Would those two be blinded?
Yes, they are Blinded. But if that is a suggestion that they should have failed the check automatically or been imposed Disadvantage, I spoke in the Ep 2 thread during mechanics explanation(here and here) about how opponents who are both within fog face each other in adjacent melee at no Advantage or Disadvantage. And there is definitely no auto-fail application for 2 guys pushing a guy back over a rail that he just climbed over. That has very little to do with sight.
Dec 18, 2017 8:03 pm
That didn't even occur to me. I assumed CB is asking because he's planning Maeriks' next move. :-D
Dec 18, 2017 8:09 pm
Jabes.plays.RPG says:
That didn't even occur to me. I assumed CB is asking because he's planning Maeriks' next move. :-D
Right, just working out if they would see Maeriks climb aboard. I had assumed that Ivor's action and splashdown occurred in the short moments before the fog spread.

DMJ

Dec 18, 2017 8:20 pm
Constablebrew says:
Jabes.plays.RPG says:
That didn't even occur to me. I assumed CB is asking because he's planning Maeriks' next move. :-D
Right, just working out if they would see Maeriks climb aboard. I had assumed that Ivor's action and splashdown occurred in the short moments before the fog spread.
I understand. They would probably not be able to see anyone boarding, but be careful on when you try it. See "Reminder" note here on the dangers of attempting to board in the completely obscured Round 4 (unless you come up with a way to change the circumstance in R4).
Dec 18, 2017 8:21 pm
Ivor climbs aboard the Korvaran, fog comes down, then he gets body-checked and ended up back on the Keshet. He says a few words to Kray then goes on his own Navy Seals side op.
Dec 18, 2017 8:22 pm
Hey Guys, lets talk about Maeriks for a moment. During the down time he went through some heavy depression and began to wild shape during periods when he was balck-out drunk. He progressively did more and more destructive things while in his wild shape until he started to get his life back in order and gain control of the wild shape ability.

What does the group know of Maeriks' wild shape ability? Has he shared it with you all? Anyone? He certainly wouldn't let this be some sort of public domain knowledge. But I don't think that this would be entirely kept just to himself.

In part, I ask because I have a vision of a cool scene where a bull suddenly comes charging out of the dissipating fog.
Last edited December 18, 2017 8:24 pm
Dec 18, 2017 8:33 pm
Ivor is pretty vocal about his aversion to druids. If he finds out Maeriks is a druid I don't think he'll freak out but he will begin to treat Maeriks with a certain level of mistrust. He'll remember the ziggurat and think, "so he WASN'T just being mind-controlled; part of him WANTED to betray us!"
Last edited December 18, 2017 8:33 pm
Dec 18, 2017 10:41 pm
Pre-Ziggurat Bryn would probably be freaked the fuck out by Maeriks turning into a mother fucking bull, but post-ziggurat Bryn who has now seen some fucked up magic shit, would totally be ok with it, and might even try to ride the lumbering beast into combat.

Maybe when Bryn hits his next ASI level, he will take the mounted combatant feat, bahaha.
Dec 20, 2017 5:44 am
Hey guys, the fam and I are spending tomorrow flying to Montana for Christmas, so I probably won't get any posting in until later on Thursday... Feel free to roll for Thorn if need be.

DMJ

Dec 20, 2017 11:47 am
I hear that X, have a good trip and time with the family.

On that topic, fellas:
I want to post updates today Wednesday and tomorrow Thursday if you guys are up for it, but I think we should take a hard break from Friday - Monday entirely away from the game.
For me it will be tempting to hang out on the boards and post because I will be home with free time during most of that stretch, but I really need to stay off of the computer screen for family time over Christmas weekend.
Dec 20, 2017 5:45 pm
I'm on board for that schedule, J. I'll be hanging around too, but some time to focus on family and the holidays is welcome.
Dec 20, 2017 6:37 pm
I won't be on the boards til after Christmas. I wish I could say it's to spend time with the family, but it's actually because I'll be working. See you all on the other side!
Dec 20, 2017 8:04 pm
Kray is tearing it up!
Dec 21, 2017 5:16 am
Literally. Love the new sword with the serrated edge.
Dec 22, 2017 5:02 pm
Holy shit X, Urdav's blade is thirsty.
Dec 22, 2017 5:24 pm
Oxbox says:
Holy shit X, Urdav's blade is thirsty.
Haha, hilarious, because Urdav was a bit of a pacifist in his old age.

DMJ

Dec 23, 2017 9:46 am
Broke my own downtime scheduling plan, but I wanted to post in the updates of all Actions in and close out the final layout of the scene for the pause. I'm not breaking any family time, no one is awake in the house now, so not worried about it.

Freakin crazy. The party overtakes a pirate ship, in short order. Maybe put that fire out and enjoy the new ride?

So I'll chime in again Tuesday morning, 26 Dec.

Until then, wishing you guys the best. Merry Christmas!
Dec 23, 2017 2:22 pm
Definitely a fan of taking the new ride. Make sure we keep the oarsmen alive though.

Merry Christmas all!
Dec 23, 2017 5:11 pm
Yes, absolutely. A few singe marks on the bow never stopped anyone.

DMJ

Dec 24, 2017 11:50 am
Y'all, 'tis the season, and I believe in magic. But you know, low magic. So I just wanted to say that I believe in Dark Thrones: West Marches. This is a Christmas Letter for that:


Dear Dark Thrones: West Marches,

I hope you can be resurrected for a Christmas Miracle, even though I'm pretty sure that Resurrection doesn't really exist within you as a world.

Behroz is a really cool character. He really wants to survive to make it to second level. Rest assured, if he did, he would not take up one of the preferred ratio allotments for magical classes permitted in the group.

Gurganus is very hard to understand, but he is very fat and jolly in a deranged violent butcher kind of way. Maybe he can play the role of Santa Claus in the setting if you need someone for that.

Navarro needs more time to develop the entire set of Esosanan curse words and slang phrases. Please allow.

And lastly, maybe Oxbox can get some sort of character off the ground during 2018, although I know he is scared to play Barbarians. There are enough strong characters in the party to protect him I think, so consider granting him his request that he made to you by PM, which is to play a Bard. Our team could use some good guitar or flute music in the background.

Thanks, DTWM. You are the King in the West.

Sincerely,

DMJ
Player
Dec 24, 2017 2:22 pm
I rolled up and made a Barbarian for DTWM, I just never started because I was strapped for time. But he's a beast.
Dec 25, 2017 3:18 pm
Hilarious, J! Yeah, Big G is looking forward to laying out a holiday spread for the boys!

Fuck, Ivor missed all the fun pulling a Heshbaan triathlon (swim-climb-kill).

The big Christmas push is winding down for me IRL, so am looking forward to returning to active game participation. Cheers!
Dec 26, 2017 2:41 am
Christmas miracle coming late tonight. In the mean time, do yourself a favor and watch Bright on Netflix.
Dec 26, 2017 4:24 am
I have heard an overwhelming amount of bad reviews for Bright. I still haven't seen it.
Dec 26, 2017 5:52 am
Thankfully I hand't read any reviews (until now). I've never been at odds with Rotten Tomatoes, until now. It is absolutely fantastic! My wife really enjoyed it, despite not knowing what a centaur nor what an orc was. She does couch her opinion on that Wil Smith stared in it. My brother had seen it and had told me I needed to watch it, so we put it on after finishing up all the present wrapping Christmas Eve. I suggested we bust out a board game and play while watching and he gave that an emphatic "no", he didn't want to take away from my enjoyment of the movie at all. Lol. He was right, I was 100% into it. If you ever liked Shadowrun (even before you grew up and realized it was a mechanical mess and had too much fantasy and magic going on to make sense), then you'll like this movie.

DMJ

Dec 26, 2017 10:21 am
Funny timing - my kids were watching Bright last night. I sat down and watched most of it. It was action-packed, I'll say that. What's with Netflix though? Do they have a quota of F-bombs that they have to put in each show they write? I'm all for foul language when it adds something, but peppering "fuck" into every conversation just to make sure the audience gets it that your story is edgy and hardcore - that's lazy fucking writing. It's also fucking distracting as a viewer. WTF.

Haha. Bright was better than new Star Wars. That ish was Total SuckFest 2017.
Dec 29, 2017 5:48 pm
OOC:
Quote:
So let me know what your intentions are with:
1) the debtor slave oarsmen, including standouts like Gibon and maybe Amit
2) the four ex-hostile raiders, including 1 or 2 who still seem to be demure malcontents
3) the boat
4) excess supplies and gear
1) I say let's erase their debts and hire as retainers those who wish to stay and work for pay. Those who want to leave may do so.
2) Let's just hang 'em and be done with it.
3) Depends if we've enough from #1 to crew her. But I'd like to keep her.
4) Sell it all, I guess. That's Kray's jam.
Last edited December 29, 2017 6:00 pm

DMJ

Dec 29, 2017 6:57 pm
Jabes.plays.RPG says:
OOC:
Quote:
So let me know what your intentions are with:
...
2) the four ex-hostile raiders, including 1 or 2 who still seem to be demure malcontents
...
...
2) Let's just hang 'em and be done with it.
...
OOC:
This brings up a thought Bryn could probably toss out there for consideration. He knows the most about Heshbaan law and culture. I'm just throwing this out there as a conduit, since no one would necessarily know this until I publish it.

It is against the law of the land to engage in piracy and raiding on the Hodel River or off the coast of the Heshbaan lands of the Sar and his Nasi. This sort of lawlessness is definitely unwanted because it is bad for travel, business, and trade - and perhaps especially offensive if it was directed by a foreign captain.

You guys could bring these clowns to the local Richter, accuse them of raiding and piracy, be willing to testify or bring witnesses, and let the local judgment give a verdict. Yes it does take their exact fate out of your hands, but it is supportive of the local community leadership and authority. Also avoids any trouble you might risk if you try to do a secret execution, because if done publicly that would be beyond the law also, beyond the power that foreigners should take on in this community, according to local law and custom. (Not to say it couldn't be done).
Dec 29, 2017 8:46 pm
1) Agreed. We burn their slave docs in front of them and explain they are free men. Give them some food and and a gold piece or two each so they don't go empty handed. Spread good will, win hearts and minds kind of thing. Hire Gibon and Amit as guides and extra hands.

2) Would love to ice those fools. Don't want to make enemies with the law in the new land just yet though. Let's turn them in to the law... draws attention. But it's like good PR that says we're not to screwed with as well. Not to mention it shows us as law abiding and respecting the local culture. I'm not interested in RPing it out though.

3) It's our boat. We dock her and pay the fee. We can always pick up crew later if needed.

4) If possible, we pay the docking fee by bartering the excess goods, which I hope will cover it and maybe more (If Kray can get some Hesheban version of platinum or gems out of the deal that would be ideal). Assuming nobody has an issue with this, I'll throw a Persuasion roll out there for bartering in an effort to get the most out of the deal.
Last edited December 29, 2017 8:50 pm

Rolls

Persuasion - (1d20+9)

(6) + 9 = 15

Dec 30, 2017 2:05 am

1) Nothing wrong with keeping a slave or ten as far as Maeriks is concerned. In fact,it is quite strange to him that we would even consider freeing them. We still treat them with honor and respect, but never the less they are our rewards for a fight well won.

2) Kill them if they act to betray their new status. Let them be if they just are grumbling as one would expect of a newly minted slave.

3) Pay the fee.

4) meh

DMJ

Dec 30, 2017 11:46 am
Constablebrew says:

1) Nothing wrong with keeping a slave or ten as far as Maeriks is concerned. In fact,it is quite strange to him that we would even consider freeing them. We still treat them with honor and respect, but never the less they are our rewards for a fight well won.

...

OOC:
CB brings up the counterpoint worth talking about. Slavery is a part of every community, with quite a bit of variety on the details of why, when, and how to take and manage slaves. But slavery is not completely unusual anywhere. In Heshba particular, it is quite common.

Both the Barbaric Code of Honor and the Civilized Code of Honor are neutral on slavery. They read that the practitioner will...
"Have no in-principle objection to slavery, being willing to keep or free slaves as suits his purposes."
I know we have already learned something of Ivor's aversion to slavery in most cases. He seems to be a bit different than most, likely because of his own experience as a slave I think, which would make sense for him to take on a counter-culture or minority view.

The masters, religious leaders, and authorities of Heshba are known for writing and recording in their own peculiar way, though their writing is not pervasively consumed abroad. The debtor slaves were actually documented, so they were definitely like property, more like a capture of extra supplies or resources. They too could be handed off as barter very easily. Or kept as Maeriks suggests, as owned workers.

The men captured in war could be forced into slavery by practice, with no documentation. Branding and forced body marking are also a well-known and traditional practice to show visible sign of enslavement. To go a step further in legitimacy though, one could go to the local authorities to formalize the enslavement and get documentation. Not completely necessary, less so if you are strong enough to enforce and maintain the enslavement. No one will likely ask for proof, and there are few to none who are crusading around trying to free slaves.

Still, slaves have their downside in the expense and management of them. You have to feed them to keep them alive and healthy enough to work. Also the effort involved to either instill fear or build cooperative acceptance. There is always at least a chance for escape or even revolt.

Some cultures are definitely known as better slaves than others. Danneins are certainly well-known as the worst slaves in the world. They will usually try to get themselves killed first. And if they are enslaved, they are known to escape and usually become murderous as they do, often suicidal in their quest for freedom and revenge. Ivor definitely lived up to that stereotype. He killed throughout his time as a gladiator, waiting for just the right chance to kill his owner and likely a dozen guards and servants during his bloody escape. Years later he hunts down his original captors. One down and at least one to go.

Heshbaans, on the other side of the scale, are actually thought of as more docile slaves as a rule.

Same thing with different cultures taking or owning slaves as well. Yuoric descent cultures, in Nadril and the Markkelands, do not have expansive slave trades. There are some slaves, but not really that many. Taking slaves in war capture is not really practiced that often at all. Execution or imprisonment is usually used instead.

Danneins definitely do not try to make slaves of other Danneins. If they dominate over others, they usually kill them or let them go in the knowledge of their defeat.

Gaeirmundi cultures use slavery regularly, as do the Ingvaelors. Slavery is pervasive in the east (Sarcera, Murmar, Jbail, Otessa) and south (Heshba, Bishtaan, Seker, Korsi, Arkkad). The local Alijanians of the Alornic Sea region seem to object to the idea of slavery, though they do not have much power to make a difference about it. Slavery is practiced to moderate degrees in the more civilized Alornic Sea cultures of Kortella, Pylos, and Esosan. Kortella and Pylos of course are both known for their famous arenas, gladiator pits, and specialized fighting slaves.

On this part of the narrative, I will leave it up to you guys if we should edit or you want to talk about it more. I think it was fine the way it was, it would also be fine to change. As you can probably tell, I'm not looking to dwell on the exact details of these more mundane parts of the travel, but also don't want to blow through good debate or consensus. And if nothing else, this is a way to discuss some of the cultural parts of the setting "off camera".
Dec 30, 2017 11:54 am
If any PC suggests to keep slaves Ivor will try to kill them at worst, leave the party at best. A hatred of slavery is at the very core of this character..

DMJ

Dec 30, 2017 12:02 pm
Jabes.plays.RPG says:
If any PC suggests to keep slaves Ivor will try to kill them at worst, leave the party at best. A hatred of slavery is at the very core of this character..
Yeah. True that. That's what I thought.
Debate is over, I'm pretty sure. Haha.
Dec 30, 2017 1:48 pm
Jabes.plays.RPG says:
If any PC suggests to keep slaves Ivor will try to kill them at worst, leave the party at best. A hatred of slavery is at the very core of this character..
That's what Bryn would be thinking of when unbinding the slaves, not that he was afraid of Ivor, but that he knew Ivor would want it done.
Dec 30, 2017 4:30 pm
Kray is generally indifferent to slavery. However, as much as he can appreciate their utility, he also considers it on the distasteful side. He's far more inclined to simply hire good help when needed.

Kray also prefers to keep the group as small as possible. Simplifies logistics.

It's lucky for the group Kray isn't pro-slavery and a fan of running a warband. It would be a shame for him to have to kill Ivor haha.
Last edited December 30, 2017 4:31 pm
Dec 30, 2017 5:46 pm
I want to see that fight.

DMJ

Dec 31, 2017 5:55 pm
Yo, fellas. Hope the New Year's Eve parties are good tonight.
Not quite a year anniversary for DT just yet, but we spent most of 2017 gaming together. I really enjoyed it, so thanks for all of the work, attention, and input on this project.
Looking forward to keeping the show on the road for 2018!

I'm busy on errands and cooking today, drinking tonight, grilling out and live gaming with my oldest son and his buddies in town tomorrow. So I might be a little slow on the boards. Will try to chime in tomorrow (Mon, 1 Jan 2018), but if not then will be back on normal schedule on the next day.

I'm chilling out with a 30-pack of Coors Banquet, typing this quick entry to keep in touch, grilling some steaks, snow outside. 2017 YEEEAUH!!!

https://dl.dropbox.com/s/0975r0rr12j94d4/DT%20NYE.JPG
Dec 31, 2017 9:42 pm
Sorry to say this guys, but not sure I can keep playing with you all, knowing now that DMJ drinks Coors. I'll be hanging out with my 805 and Black Butte Porter, studying up on tech stack to be used with the new job starting Tuesday. We'll see, maybe I'll get over it. Kindof hard to do as a beer and coffee snob tho. #bestcoast

Happy New Year everyone! Looking forward to another one.
Last edited December 31, 2017 9:45 pm
Dec 31, 2017 9:51 pm
Oxbox says:
Jabes.plays.RPG says:
If any PC suggests to keep slaves Ivor will try to kill them at worst, leave the party at best. A hatred of slavery is at the very core of this character..
That's what Bryn would be thinking of when unbinding the slaves, not that he was afraid of Ivor, but that he knew Ivor would want it done.
Maeriks would not be venturing up his opinion, letting Kray and the others take the lead, falling into the old habits of being the passive dolt in the background.

I see some intra-PC conflict with Ivor and Maeriks on multiple levels - magic, shape shifting, opinion of slavery. Yet, at the same time, Maeriks sees Ivor as kinsman whom has lost his home just as Maeriks has.
Dec 31, 2017 10:10 pm
Happy New Year, fellas!
Quote:
I see some intra-PC conflict with Ivor and Maeriks on multiple levels - magic, shape shifting, opinion of slavery. Yet, at the same time, Maeriks sees Ivor as kinsman whom has lost his home just as Maeriks has.
Ivor also recognizes Maeriks as a fellow Dannein (we know you uptight Yuorics look down on us but fuck you, we know we're better than you) and yes, both of us have lost our homes (not sureif I've posted Ivor sharing that tidbit about himself with the others but yeah let's say he loosened up a bit during the interim).

Ivor would probably still be blind to Maeriks being a druid...definitely a good thing. The difference in attitude slavery might be causing him to keep Maeriks at arm's length but as long as no one pushes the issue then he's cool.
Dec 31, 2017 10:38 pm
Happy New Year all!

All Dannein are sacks of trash lol.

Kray is pro-dannein and curious about culture. Part of his friction with House Mercon politics is that there's a majority faction that doesn't want 'savages' etc working as mercs.

DMJ

Jan 2, 2018 11:28 am
CB, go enjoy another pumpkin peach peppermint spice beer, say "craft beer" again 10 times, and then go blog about how sophisticated that is with all the other hipsters. It should help you bury the memory of how you nerds used to get pushed around in school by jocks who were Coors drinkers then and still are now.
Jan 2, 2018 8:02 pm
Almost forgot about trading the bow. J, perhaps Kray could get a sleeve of six throwing knives? He'd throw in the arrows of course.

DMJ

Jan 2, 2018 8:21 pm
Ezeriah says:
Almost forgot about trading the bow. J, perhaps Kray could get a sleeve of six throwing knives? He'd throw in the arrows of course.
Yeah. That sounds fine - we can say that you can barter around to find something. Around here the weaponry is not premiere as a rule like in Jeres. Mostly bronze blades with less-than-cutting-edge workmanship. Still, you can stab people the same with the knives, all normal stats and performance by the numbers.
Jan 3, 2018 2:16 am
Ezeriah says:
Almost forgot about trading the bow. J, perhaps Kray could get a sleeve of six throwing knives? He'd throw in the arrows of course.
Bryn is also going to be needing throwing knives as well. We could just put a few bandoliers on Maeriks and follow him around.

Happy new year all!

I spent 3 hours at the hospital after my wife had a gallbladder attack on new years eve, It was fucking awesome! She said she would go through childbirth again over experiencing that pain. She's doing better now, so I can tease her about how she fucked up our gaming session when they were just about to kill some barbarians and shamans.
Jan 3, 2018 6:12 am
Damn, Ox! I'm glad she's better... here's wishing for a speedy recovery.

DMJ

Jan 3, 2018 1:46 pm
Ox, that pain rating sounds like a 10 out of 10. That must have been tough to endure. Best wishes to wifey on recovery.

DMJ

Jan 3, 2018 1:51 pm
Y'all, I haven't heard anything from X in a while. Even on PM. Not sure how CB's new job is going. I did a pretty big writing sesh download on the board yesterday, so I am planning to stand by for a bit today to see if everyone needs to catch up.
At a chill time on the story I think, but things might break lose again at some point, so I want to make sure everyone is available before we press on.
Jan 3, 2018 2:38 pm
DMJ says:
Jabes.plays.RPG says:
If any PC suggests to keep slaves Ivor will try to kill them at worst, leave the party at best. A hatred of slavery is at the very core of this character..
Yeah. True that. That's what I thought.
Debate is over, I'm pretty sure. Haha.
I just realized that I have never shared this before (a major oversight). Ivor's theme song, chosen at character creation.

Switch Opens
Hey you slaves, go hang your owners
Draw your names among their ashes
Lay your children on their thrones
Gather 'round and fall right down
Here at sundown
Nothing is when everything is all right

DMJ says:
Y'all, I haven't heard anything from X in a while. Even on PM. Not sure how CB's new job is going. I did a pretty big writing sesh download on the board yesterday, so I am planning to stand by for a bit today to see if everyone needs to catch up.
At a chill time on the story I think, but things might break lose again at some point, so I want to make sure everyone is available before we press on.
I'm here, J. Ready to rock.
Last edited January 3, 2018 2:39 pm
Jan 3, 2018 3:37 pm
Jabes.plays.RPG says:
Damn, Ox! I'm glad she's better... here's wishing for a speedy recovery.
I'll second that. Here's to never having a gall bladder attack. Sounds pretty damn painful.
Jan 5, 2018 12:02 am
DMJ says:
Y'all, I haven't heard anything from X in a while. Even on PM. Not sure how CB's new job is going. I did a pretty big writing sesh download on the board yesterday, so I am planning to stand by for a bit today to see if everyone needs to catch up.
At a chill time on the story I think, but things might break lose again at some point, so I want to make sure everyone is available before we press on.
Hey all, apologies for being MIA for a bit here. End of our vacation in Montana was filled with activity, then the trip home was exhausting, and I landed back in exhausting hours at work. I'm back to "normal" now I think, so I'm hoping to catch up on all my reading, and hopefully start contributing again tomorrow.
Jan 5, 2018 12:53 am
Just finished a first read-through of all I missed. Hey, Thorn's pretty quiet anyway... I think the only thing he may have not been super happy about is turning over the fellow whose life he spared to a certain death, but... Kray probably would have convinced him.

One probably minor point to bring up, which I'd like anyone's opinions on:

"Thorn" has always been a weird nickname in my mind, and probably recognized as such in Jeres. Not a regular name, anyway. I'm thinking maybe Thorn gets Kray to put down Aemlar (the name he received from his mother in the vision orchestrated by Sorcha) on the Writ of Passage?
Jan 8, 2018 6:58 am
Hey guys, sorry for the lack of posting last week. I got stuck in several training sessions and ended up actually enjoying my evenings with the family - a new perk of the new job! I'll be on in the morning hours tomorrow and will get caught up and post.
Jan 8, 2018 1:26 pm
Just trying to catch up on what is written, it has been a crazy past weeks!

DMJ

Jan 8, 2018 3:30 pm
I've been busy recovering from damage on this run of cold weather. Two dead car batteries, frozen pipes in the house, plus the normal freaking mess of snow and all the salt and brine counterattack. I'm used to some winter weather, but for some reason this one is hitting hard on the property.
I don't see how you high-latitudes northmen deal with this on the regular.
Jan 8, 2018 3:48 pm
With cursing and beer. In no particular order.

I feel bad for Boston.
Last edited January 8, 2018 3:55 pm
Jan 8, 2018 6:03 pm
Us high latitude fools simply curse the winter every damn day. Make no mistake, I will retire south if the Mason-Dixon line.

DMJ

Jan 11, 2018 11:18 pm
Yo,
We don't know if Ez is going to have Kray whip that mutherfucker or not.
Kray's servant was getting FUCKED. UP. Disrespected.


In the meantime, here's the ranking. Best to worst.

1. Empire Strikes Back
2. Star Wars
3. Return of the Jedi
4. Force Awakens
5. Rogue One
6. Revenge of Sith
7. Phantom Menace
8. Attack of the Clones
9. Star Trek 6
10. Harry Potter
11. Revenge of the Nerds 1 & 2
12. The Last Jedi (alternate title: Fuck All of the Other Star Wars Movies in the Anus)

Debate: I might swap positions for 3 & 4
Jan 12, 2018 12:31 am
Luke to Rey in TLJ, "This is not going to go how you think." It's pretty much Rian Johnson saying fuck it all, I'm doing it my way.

Kinda takes balls to do that.

DMJ

Jan 12, 2018 12:42 am
Oxbox says:
Luke to Rey in TLJ, "This is not going to go how you think." It's pretty much Rian Johnson saying fuck it all, I'm doing it my way.

Kinda takes balls to do that.
Yeah. It kind of takes balls in the mouth of all the other Star Wars stories every told and balls in the face of all of the Star Wars legacy Americana over the last 40 years to do that.
Jan 12, 2018 12:45 am
Yup, He shit on the rest of the movies he did t have to go that far, but it leaves everything wide open for the incoming movies.

DMJ

Jan 12, 2018 12:48 am
Oxbox says:
Yup, He shit on the rest of the movies he did t have to go that far, but it leaves everything wide open for the incoming movies.
Yeah true. Star Wars faux feminism and political commentary future is about as wide open as the Star Wars fan base ass that Rian Johnson raped.
Jan 12, 2018 1:02 am
Disney has always been about girl power, and they seemed to be pretty hot and horney to have a strong female presence.

And now that Disney owns most of Hollywood, strap in, it's going to be a bumpy ride!
Jan 15, 2018 10:34 pm
DMJ says:
girl power 2017.
Get some of that.
I found a version of Star Wars you'll like.
Jan 17, 2018 3:09 pm
DMJ says:
[color="blue"]Below sharing a quick visual aide kind of out of the story. It's what I sent X earlier, what Thorn saw on these same stairs. At that time, he saw a cloaked figure or at least what he thought was a cloaked figure. That figure in the picture below is NOT there now. ALSO please picture the light as being now a bit lower than this. It's a bit darker now as the residual light of the set sun continues to fade away literally every minute or so. I'm just posting this up to try to paint a picture of the look of the overall environment, mood, tone, etc.[/ooc]

https://dl.dropbox.com/s/3fy90boczb5s764/Jara%20Hili%20robed%20figure%20stairs.jpg
OOC:
Will try to get back on to drive forward again later today.
Looks like the grim reaper is waiting for us out there ha.
Last edited January 17, 2018 3:10 pm

DMJ

Jan 19, 2018 12:38 pm
Fellas, it's doubtful I can get on the boards to make entries today, but will try to shape out the start of this combat tomorrow (Saturday).

DMJ

Jan 20, 2018 1:49 pm
DMJ says:
OOC:
CB, are you still gaming, bro? Is Maeriks an NPC?

DMJ

Jan 20, 2018 2:34 pm
DMJ says:
OOC:
...Although I think I can say, with reference to the Qui Hua rule developed during Interim 1, ...
CB, I'm actually referencing a House Rule named after your character.

If you are quitting out, that is so weak sauce. Get Fat Maeriks back in the mix.
Jan 21, 2018 12:55 am
Ok, I blame lack of sleep for my multiple typos and misreading the roll results on my own fucking post!

Long story short, the trident attack hits if 29 is a hit. It is NOT a crit as it turns out the "correction" was unnecessary. Still attempting the Trip Attack though.

DMJ

Jan 21, 2018 10:02 am
Jabes.plays.RPG says:
Ok, I blame lack of sleep for my multiple typos and misreading the roll results on my own fucking post!

Long story short, the trident attack hits if 29 is a hit. It is NOT a crit as it turns out the "correction" was unnecessary. Still attempting the Trip Attack though.
Yo, Jabes, I think I got through most of it no problem and caught up.
Attack 2 w/ Trident at 29 is def jam a HIT. I feel like that should be a 1d6 + Mods damage though, right? Since it is 1-handed to accommodate the Net / Trident combo? Let me know if you agree. If so, send a d6 roll. If not, tell me what number you think applies for the Attack 2 damage. I already have the successful Trip maneuver damage, so that's clear already.

Sorry again I botched that WIS save record initially. I just got confused and missed on that one.
Jan 21, 2018 1:47 pm
Thanks to the Trident Mastery feat (patterned after Spear Mastery) Ivor now rolls d8's for one-handed attacks and d10's for two-handed attacks!

H3 is now Prone and can't get up because Restrained sets its speed to 0. Ivor's gonna fuck that shit up, son! :-D

DMJ

Jan 21, 2018 6:08 pm
Ahh. Got it! That Spear Master is so dope track. What a payoff.
Yes H3 is probably in for a tough evening.
Jan 23, 2018 1:36 am
DMJ says:
girl power 2017.
Get some of that.
Ohly shit! I've never seen that movie before... now I need to.
Jan 23, 2018 1:37 am
DMJ says:
DMJ says:
OOC:
CB, are you still gaming, bro? Is Maeriks an NPC?
Huh? What? ... Oh, sorry, I was distracted for a moment. What were you saying?
Jan 23, 2018 1:22 pm
How is Thorn looking at this point? It seems like he's taking a few good hits.
Jan 23, 2018 2:02 pm
Oxbox says:
How is Thorn looking at this point? It seems like he's taking a few good hits.
[ +- ] Thorn Character Sheet
Jan 25, 2018 6:29 pm
We running? Or you all think we see how gay flaming dogs respond to steel?
Last edited January 25, 2018 6:30 pm
Jan 25, 2018 8:54 pm
I just noticed that you guys have damage bonuses in the range of ~+7, while Maeriks is only adding +4. How'd you all get so high - rage bonus is +2. What else am I missing?

Edit: Ah, your STR must be +5
Last edited January 25, 2018 8:56 pm
Jan 25, 2018 9:00 pm
Constablebrew says:
... Surely this is okay tho, as it won't be the first time Maeriks has had roasted dog...
Nice touch CB. Swamp people will eat anything ha.
Jan 29, 2018 10:36 pm
Maeriks is all for pressing forward and seeing if we can help those calling with the horn - or at least learn what is going on. We know now that these hounds are dangerous, but Maeriks suggests that killing them, the second time, with javelins would work. They were also trying to stop the group from getting to the robed man. Maeriks would like to see how comfortable that man is when his protectors are about to explode right next to him.
Feb 1, 2018 4:10 am
All I can think of when I read "Koral"

https://static.tumblr.com/3d1714b45d1f8b33574324651b32eec3/lfpdmug/yMSnywqom/tumblr_static_1lwhiok03lz40g08socsskskg_640_v2.jpg

DMJ

Feb 1, 2018 1:23 pm
Ha! With different pronunciation, I sort of think this:

https://dl.dropbox.com/s/ty8jtiwvrdmwkza/Golden%20Koral.png



Check this: Carl (Koral) Papa
"Man, cuz I FLOW!"
Feb 1, 2018 1:36 pm
Man, I'm in bo shape or form a TWD fan but I loved that! La Jiggy Dar Dar Doo!

DMJ

Feb 1, 2018 3:15 pm
Jabes.plays.RPG says:
Man, I'm in bo shape or form a TWD fan but I loved that! La Jiggy Dar Dar Doo!
Man, many of the BLR songs are ridiculously hilarious even while catchy. I think it's also funny because by the sound of them, if you ignore the words, you would think they are real pop songs that you could reasonably hear on the radio. But inside they are all complete nonsense, to show you that real pop song sounds are really just pretty easy to churn out and verbal content doesn't really matter.

Favorite: Bushes of Love This is the jam.

Other notables:
Not the Future
Seagulls

DMJ

Feb 2, 2018 1:27 am
Y'all, I pretty much forgot about Egg Thief. He got...

https://media.giphy.com/media/hroV3K17Bodoc/giphy.gif

...by Bryn here.
Feb 10, 2018 4:16 am
I like how you are staging it up for us to drive the story more. I have some ideas and will post something this weekend.

Well, to be honest I will proba ly start this weekend and finish the post on Monday.
Last edited February 10, 2018 4:16 am
Feb 10, 2018 11:54 am
I have reading and catching up to do, I will hopefully be good to go for Monday.

I have become a professional mushroom at work, always in the dark with a fresh sprinkling of shit from time to time. We are going to be busy for a while, so if I'm holding things up, please auto me.
Feb 13, 2018 2:35 pm
Back in the saddle after the flu has been handing me my ass since Saturday. I forgot how damn miserable the flu is.

Needless to say, I encourage all of you to not get reacquainted.

DMJ

Feb 14, 2018 1:15 am
Sorry to hear about the sickness, Ez. Flu has been a bulldozer this year sounds like. Two family members in NC were laid out for an entire week. Two employees here in DC were hospitalized. I'm counting myself lucky for dodging that.
Feb 16, 2018 2:08 am
While Kray and Thorn are at this wine & cheese shindig Ivor is probably hanging out with Cedrio.
Feb 16, 2018 4:21 pm
Quote:
Would Ivor be willing to take the next couple of days before the show and really train up one of the other gladiators in retiarius?
Sure, yeah, I'm game. Whenever you feel like it's a good time to insert those scenes. It's pretty tense with Kray & Thorn right now.

DMJ

Feb 18, 2018 9:48 pm
Yo, check this shit out:
New "At-a-Glance" Ep Reference

Going to try to maintain it and keep improving, expanding as we go. Hopefully it is a good base check-in to stay organized and check reminders for who's who, what's what.

Get some of that!

J-Connect
Feb 19, 2018 5:59 am
This is great, J! Exactly what we need!

DMJ

Feb 21, 2018 9:47 am
Y'all, I talked to Ox by email. He sends hello.
He's getting overrun by brutal 60 hour work weeks because his skills and expertise are so sought after. ;) He's a badass for getting it done, but says he's falling asleep exhausted every minute he gets free. Needless to say, he's had trouble posting. Understandable, Ox - good luck, bro!

Still he has been keeping up with the story and wants Bryn to get involved. He sent me a set of ideas that he wishes to field, so I am going to carefully try to put those forward in limited scope following his direction, just to briefly frame Bryn's use of time during these story developments, until Ox can hopefully get to the other side of this work surge and take over active play.

Ox, hope to catch up with you later. Get that money when you put in that work, son!

DMJ

Feb 23, 2018 4:21 pm
Players' Club,

I just kicked off a new thread in Games Tavern seeing if there is any interest from the GP crowd about joining in on a new phase of DT Expansion. I have talked to some of you on the side about this already, but I'm blowing it wide open right now here on the home Admin boards too to address the topic however we need to.

We've been rocking this game for a long run now, and I want to keep it going. For the sake of keeping a healthy dose of change and willingness to evolve, I want to open up the possibility of adding 1 - 3 new players.

My hope is that we could find some new blood to give us a boost and some fresh ideas, new spin, etc. I also want a dash of chaos and unpredictability, which is one of the things that we are all about here.

If we expand to 6 or 8 players, I think it will open the door to more input and more gas in the tank to keep the story driving forward with cool scenes. With that size roster we can also deal with it a little better when one of us inevitably has a lull in availability.

This isn't going to be "first come, first served" program on people joining. I want to do my best effort of finding good players to match our game style, so we'll see how it goes on the interest post and what that generates. I'll definitely be sending you guys questions/info about potential candidates. If you guys have recommendations (on good candidates or anything else), definitely let me know. In any case, we won't rush into anything.

But I don't want this to sidetrack the active game, which is the top priority. We're moving forward full throttle as normal. The Dark Thrones culture and legacy is really important to me, and you guys are the founders of it (should we say Dark Fathers?). I want to protect what we are doing here and also set us up for success as we go into Dark Thrones Year 2. If you are inclined, I invite any of you guys to weigh in on the Games Tavern announcement post. You guys are the best recruiters we have, and I think the crowd would value testimonial or answers from people actually playing the game advertised. This isn't required by any means, but it's definitely welcomed.

Yes, March 2017 was when we kicked off this weirdo project. Almost a year. 4135 posts and counting. Still dark, gritty pulp, y'all.

J
Feb 23, 2018 10:00 pm
Put a shameless plug in on the boards. A well deserved shameless plug to be sure.

DMJ

Feb 26, 2018 5:55 pm
Players' Club,

Wanted to follow up with the DT Expansion Plan. Pretty much to say that Expansion is over and we are transitioning into the Dark Thrones Character Generation Plan for our newest 3 members.

Thanks for the plug on the Games Tavern board, too. I had really good response right away by PM, and to me it did not take long at all to find good talent to join us.

New Dark Throne players are:

lenpelletier
HypCo
greenvoid

https://media1.tenor.com/images/16bbf2d978af1b989017c121558aac7c/tenor.gif?itemid=5227725
I'm sending in a "Hell yeah!" in on that.
https://media1.tenor.com/images/b33018db899589ece227716673f4ffc0/tenor.gif?itemid=4849082


After conversation about joining our group and hearing their character ideas and gaming styles, I think these guys are going to be heavyweight contenders.

Old school Dark Fathers feel free to let these guys know the ropes if they need anything. In the background, I'm working with everyone as they shape out characters, trying to weave intro framework that fits with the setting. Still keeping up the tradition, tacitly at least, about not discussing character design in advance. That may flex a little later, depending on what we need to integrate. Not exactly sure when or how the characters will make first appearances on the narrative, but these guys are in the Players' Club as of now! Don't hesitate to open comms any way you see fit here on Admin.

The Ep 2 story is still pedal down, and goal will be to merge new stories with this one as soon as it can work, with minimum interruption and maximum theatrics. Can't wait to see it happen.

Hyp, Len, Greeny? GV? Full name greenvoid? (what's the quick handle to settle on? Ha!)... good luck and welcome to the game!

Thanks, y'all.

J
Feb 26, 2018 6:11 pm
Len, Hyp and Greenvoid

Void? GV? Hell, Xorthan got trimmed straight down to X. Ox...CB...Ez...Jabes isn't J simply because DMJ is J ha!
Last edited February 27, 2018 12:36 am

DMJ

Feb 26, 2018 6:18 pm
Void does sound pretty cool.

I couldn't find a greenvoid, but here's a fat kid disappearing into a bluevoid.

https://media1.tenor.com/images/d7698a496750fbf6e5bc14f82d843bb4/tenor.gif?itemid=9242371

...meh.
Feb 26, 2018 7:17 pm
Welcome to the jungle, Len, Hyp, and Greenvoid!

https://78.media.tumblr.com/8d6d202bde2c0caa02bda4cbd33f97d1/tumblr_ohmx0kvp5s1u501aoo1_400.gif
Last edited February 26, 2018 7:17 pm
Feb 26, 2018 10:46 pm
Can't wait to hop in and rain some destruction with you guys.

J, I finished and submitted my character. Is there somewhere I should put his backstory or send it through PM?

DMJ

Feb 27, 2018 12:19 am
Yo, Hyp. Saw the character. That is 2 Hype.
You can send the background by PM or post here on Note option. So all these other 7 cheaters don't try to read the answers and copy that shit for the test.
Will start working to send you a set of knowledge based on your write-up and discuss narrative insert options.
Feb 27, 2018 12:41 am
We'll rain destruction for sure. With surgical precision.

And what the fizzuck J? Thought you were like the cool hip prof that made sure we got to copy the answers for the test. What a damn disappointment!

Psst Hyp... pass the crib sheet.

Really looking forward to meeting y'alls characters. And man... You guys are in for a treat. Dopest fantasy setting ever.
Last edited February 27, 2018 12:42 am
Feb 27, 2018 8:11 am
Hail to you, People of the Dark Thrones!

Am really excited about this game, though there is a lot to read about, so it's gonna take a while before I jump in, I suppose.

GV is OK for short, or greenvoid, but I'd like to avoid Greeny, because of a kids' book for learning English from my childhood. :)

DMJ

Feb 27, 2018 9:51 am
Alright. Greeny it is.
Nah, just kidding.

Take your time, GV. Read as much as you want, but don't feel like you have to master everything before diving in. I definitely don't want to risk burnout right from the start! There was a bunch of background setting clutter out there for us too at the original launch that wasn't anywhere near to being clear, but it worked out that it kind of emerged organically and over gradual experience with the story and reading over the longer haul.

In any case, we'll move forward when you're ready. Character build so far sounds great, responses in by PM.

J
Feb 27, 2018 2:51 pm
DMJ says:
Void does sound pretty cool.

I couldn't find a greenvoid, but here's a fat kid disappearing into a bluevoid.

https://media1.tenor.com/images/d7698a496750fbf6e5bc14f82d843bb4/tenor.gif?itemid=9242371

...meh.
google says
Last edited February 27, 2018 2:51 pm
Feb 27, 2018 2:53 pm
Well, I tried green hole, and it brought some interesting results, though the phrase invokes kinky images about little aliens in me.
Feb 27, 2018 8:28 pm
[note="Ezeriah"Putting this in a note so the DM doesn't know we're cheating hard to the core. Basically, I bribed the sucker to allow me to play a teletubby jedi, ignore the monk level cap, and bump my level by 3. What a fart sniffer. Am I right?[/note]

HypCo sent a note to DMJ
Last edited February 28, 2018 4:42 am

DMJ

Feb 28, 2018 2:02 am
Oh yeah, forgot to mention, fellas. A small set of new races available for PCs: Teletubby, Skeksis, and the Aliens in the movie Signs.

Nah, but Eleven sounds like a cool character, Hyp.

DMJ sent a note to HypCo
Feb 28, 2018 3:33 am
Sorry that I’ve been a shitty team mate, as J has mentioned life has been busy as fuck and work has been kicking me in the nuts daily.

We also recently found out that my wife is pregnant with child #3! It’s exciting and terrifying at the same time!
Hope you guys are all doing well.

And welcome to Len, Hyp and GV.

Edit: Be careful with J, he’s ruthless and likes to kill PCs before they even get one fucking chance to use a feat they took at character creation. (Jokes)
Last edited February 28, 2018 3:35 am
Feb 28, 2018 5:06 am
HypCo sent a note to DMJ
Thank you for the warning Ox but I make all my characters basically immune to death. They all suffer from a horrendous disease and their one wish is to become a favored adventurer before they perish from it; makes the DM feel like a dick if they die so they avoid it at all costs.

HypCo Pro Tip (DM pls no red): They don't actually have to be sick, just lie about that bit and you can adventure indefinitely.
Feb 28, 2018 3:39 pm
HypCo says:
[note="Ezeriah"Putting this in a note so the DM doesn't know we're cheating hard to the core. Basically, I bribed the sucker to allow me to play a teletubby jedi, ignore the monk level cap, and bump my level by 3. What a fart sniffer. Am I right?[/note]
Lmfao. I think you dropped that note on the floor Hyp and teach scooped it up. Teletubby Jedi. Lmao.
Feb 28, 2018 3:42 pm
Oxbox says:
Sorry that I’ve been a shitty team mate, as J has mentioned life has been busy as fuck and work has been kicking me in the nuts daily.

We also recently found out that my wife is pregnant with child #3! It’s exciting and terrifying at the same time!
Hope you guys are all doing well.

And welcome to Len, Hyp and GV.

Edit: Be careful with J, he’s ruthless and likes to kill PCs before they even get one fucking chance to use a feat they took at character creation. (Jokes)
Congrats on the incoming child Ox!

And yeah... confirmed: J is ruthless. You heroes have been warned!!
Feb 28, 2018 3:43 pm
greenvoid says:
Well, I tried green hole, and it brought some interesting results, though the phrase invokes kinky images about little aliens in me.
That's just... not a pretty picture, to say the least. Feels like an uncomfortable probing would be involved (shudder).

LenInactive for 1 months

Feb 28, 2018 4:57 pm
Hey everyone, thanks for the warm welcome!

Really looking forward to getting in the mix here. With J's help I've dreamt up a demon-hunted Rogue Inquisitor from the exotic lands of Alijan. The mechanics and soul of the character center around weaponized mental stats and creative problem solving. He's the kind of guy that knocks down the tower by removing just the right brick, or uses the fact that he knows that brick as leverage over the lord that lives in that tower. His short term goals are to escape his (literal) demons, and his long term goal is to avenge his noble family's destruction and kill the Emperor of Alijan.
[ +- ] Inquisitor Sizhen
Last edited February 28, 2018 4:58 pm

DMJ

Feb 28, 2018 5:31 pm
Fellas, sorry I'm struggling these recent days at work. Meant to catch up. Still trying. Hopefully tonight.
Feb 28, 2018 5:43 pm
Len: That's badass!

J: No worries, man! Take the time you need.

DMJ

Mar 1, 2018 3:10 am
Ezeriah says:
... with Bryndiana Jones on point.
Pwahahahaaha! That was sitting right there the whole time and I never noticed it!
Plus aren't you guys squaring off against Nazis in the Middle East right now anyway?

DMJ

Mar 1, 2018 3:32 am
Oxbox says:
.....Be careful with J, he’s ruthless and likes to kill PCs before they even get one fucking chance to use a feat they took at character creation.
Yo, Ox. Was grilling out tonight, and poured some beer out on the curb for Talius. Remember, Talius saved MANY of his injured comrades using his Med Bag. It all happened during Interim 0, which was never published.
Later, Kray looted that Med Bag from the shoreline where Talius dropped it.

Wanted to mention too: the beer I poured out in memory of Talius was Coors Light.
You hear that, CB? Coors. Light.
Domestic. Cheap. Big commercials running during mainstream sports broadcasts.
What do you want to say about that, you fucking hipster beer sophist? Come on the board and say something weak, like a spicy fruit beer flavor that you think is tasty and mention what special type it is. I wish you would. See what happens.
Oxbox says:
We also recently found out that my wife is pregnant with child #3! It’s exciting and terrifying at the same time!
In all seriousness, Ox, this is really great news. Best wishes to you and yours. Keep expanding the Next Generation roster!

DMJ

Mar 1, 2018 10:01 am
DMJ sent a note to lenpelletier

DMJ

Mar 1, 2018 10:28 am
DMJ sent a note to HypCo

DMJ

Mar 1, 2018 10:41 am
DMJ sent a note to HypCo

DMJ

Mar 1, 2018 10:44 am
DMJ sent a note to greenvoid
Mar 1, 2018 3:12 pm
My Skeksis druid, Lady of the Night temptress is almost finished guys, get ready for erotic slavery!
Mar 1, 2018 3:51 pm
HypCo sent a note to DMJ
Last edited March 1, 2018 3:52 pm
Mar 1, 2018 4:06 pm
greenvoid says:
My Skeksis druid, Lady of the Night temptress is almost finished guys, get ready for erotic slavery!
Awesome. Can’t wait for them to meet Ivor.

DMJ

Mar 1, 2018 4:10 pm
Oxbox says:

Awesome. Can’t wait for them to meet Ivor.
True. You know Ivor is really welcoming to spellcasters. So you new guys, if you have spells, hexes, mind tricks, that sort of thing - go up to the guy named Ivor and demonstrate them to him. Talk about your rituals and your background with the supernatural. He loves that stuff and it will be an easy way to break the ice among new teammates.
Mar 1, 2018 4:21 pm
Ezeriah says:


The Sar's party most def, and casing the Bastion with Bryn. As far as the Bastion, I'd like Kray to be there more as support with Bryndiana Jones on point. Couldn't help myself there ha!

Big fan of the newish character Ox. RIP Talius for sure, but I love what Bryn brings on the rogue front. Sweet wheelhouse with the archaeologist.
/Slowgolfclap

I’m very surprised no one else has come up with that one.

And yes, Bryndiana Jones is much more interesting to play.
DMJ says:
Oxbox says:
.....Be careful with J, he’s ruthless and likes to kill PCs before they even get one fucking chance to use a feat they took at character creation.
Yo, Ox. Was grilling out tonight, and poured some beer out on the curb for Talius. Remember, Talius saved MANY of his injured comrades using his Med Bag. It all happened during Interim 0, which was never published.
Later, Kray looted that Med Bag from the shoreline where Talius dropped it.
Oxbox says:
We also recently found out that my wife is pregnant with child #3! It’s exciting and terrifying at the same time!
In all seriousness, Ox, this is really great news. Best wishes to you and yours. Keep expanding the Next Generation roster!
That’s a good idea J, I’m glad you thought of it, let’s do an interim 0 so we can play out the battle of Giantsford and I can crack some more skulls with Talius hehehe.
Mar 1, 2018 8:13 pm
Playing out a key moment in Giants Ford would be dope as hell. Such a butcher's blood bath the way I imagine it. Just better to be lucky than good that day.

And yeah... Ivor loves magic using types. You'll be fast friends.
Mar 1, 2018 8:14 pm
DMJ says:
Oxbox says:
.....Be careful with J, he’s ruthless and likes to kill PCs before they even get one fucking chance to use a feat they took at character creation.
Yo, Ox. Was grilling out tonight, and poured some beer out on the curb for Talius. Remember, Talius saved MANY of his injured comrades using his Med Bag. It all happened during Interim 0, which was never published.
Later, Kray looted that Med Bag from the shoreline where Talius dropped it.

Wanted to mention too: the beer I poured out in memory of Talius was Coors Light.
You hear that, CB? Coors. Light.
Domestic. Cheap. Big commercials running during mainstream sports broadcasts.
What do you want to say about that, you fucking hipster beer sophist? Come on the board and say something weak, like a spicy fruit beer flavor that you think is tasty and mention what special type it is. I wish you would. See what happens.
Oxbox says:
We also recently found out that my wife is pregnant with child #3! It’s exciting and terrifying at the same time!
In all seriousness, Ox, this is really great news. Best wishes to you and yours. Keep expanding the Next Generation roster!
Hilarious as shit. Literally lol'd on that J.

DMJ

Mar 1, 2018 8:44 pm
Ezeriah says:
DMJ says:
...

Wanted to mention too: the beer I poured out in memory of Talius was Coors Light.
You hear that, CB? Coors. Light.
...
Hilarious as shit. Literally lol'd on that J.
Thanks, Ez. I'm trying to pour it on thick, but unfortunately it's just not working. Maybe CB is really gone this time.
Mar 1, 2018 10:19 pm
DMJ says:
Ezeriah says:
DMJ says:
...

Wanted to mention too: the beer I poured out in memory of Talius was Coors Light.
You hear that, CB? Coors. Light.
...
Hilarious as shit. Literally lol'd on that J.
Thanks, Ez. I'm trying to pour it on thick, but unfortunately it's just not working. Maybe CB is really gone this time.
*Sniff*.

LenInactive for 1 months

Mar 1, 2018 10:58 pm
DMJ says:
Len sent a note to lenpelletier
Len sent a note to DMJ

DMJ

Mar 2, 2018 1:57 am
DMJ sent a note to lenpelletier

DMJ

Mar 2, 2018 2:03 am
DMJ sent a note to HypCo

LenInactive for 1 months

Mar 2, 2018 2:20 am
Len sent a note to DMJ

DMJ

Mar 2, 2018 7:40 pm
DMJ sent a note to lenpelletier

LenInactive for 1 months

Mar 2, 2018 9:02 pm
Len sent a note to DMJ
Last edited March 2, 2018 9:04 pm

DMJ

Mar 2, 2018 10:22 pm
DMJ sent a note to lenpelletier

LenInactive for 1 months

Mar 2, 2018 11:30 pm
Len sent a note to DMJ

DMJ

Mar 3, 2018 12:47 am
DMJ sent a note to lenpelletier
Mar 3, 2018 11:12 am
DMJ says:
The answer, Bryn discovers in conversation, is geography. To the east, downriver from Gelshemish, the Jasher cuts into a very dark and narrow section of Jara Hili. The banks of the river come closer together, even as the floor becomes rocky. A long stretch of rapids is the results. No boat can pass through that section, neither east nor west.
Well shit. That means no Mercon coffer filling heists. Haha.

LenInactive for 1 months

Mar 3, 2018 9:16 pm
Len sent a note to DMJ

DMJ

Mar 4, 2018 12:45 pm
DMJ sent a note to lenpelletier

DMJ

Mar 4, 2018 8:52 pm
Fellas,

Thanks to all Players for sticking with it during this transition. I know it has been a bit weird and maybe annoying for everyone seeing continual "Note" messages on Admin as I'm working through Character Generation and narrative insert plans for new PCs. New players might be getting tired of all the back and forth on PM and Note function, and also might be getting worn out by all of the prep. I know I'm a psycho for background framing and realism on narrative, but bear with me just a little longer. I think we are very close to pulling this all together. During the coming week, I think (hope!) that we can all see some stabilization and maybe get our feet off the ground with a full 8-Player Roster.

Hopefully it will be worth it as these new characters come onto the scene with a bang, bringing with them some genuine gravity, a real place in the story, and also some strong history that explains why they are LEGIT.

For PCs already underway, you have a strong momentum built up and already some history, some together and some apart. Your story, I think, will begin to influence these new guys right away. And maybe vice versa. In any case, as always, it was fun to see the character choices. You can never call it ahead of time what everyone will do. A great dose of chaos incoming I think, which is my favorite thing about the game.

Now more than ever, I have no idea how Episode 2 will turn out. But I'm sure it is going to be a great ride.

Good luck, and thanks again!

J
Mar 4, 2018 9:26 pm
Gelshemish is eternal!
Mar 4, 2018 9:37 pm
Looking forward to it J. I'll tend to those last few items and roll with it as we start. Take your time. Honestly, I'm not sure how you find the time for so much attention to detail, you must be a time management god.
Last edited March 4, 2018 9:41 pm
Mar 4, 2018 9:39 pm
Oxbox says:
DMJ says:
The answer, Bryn discovers in conversation, is geography. To the east, downriver from Gelshemish, the Jasher cuts into a very dark and narrow section of Jara Hili. The banks of the river come closer together, even as the floor becomes rocky. A long stretch of rapids is the results. No boat can pass through that section, neither east nor west.
Well shit. That means no Mercon coffer filling heists. Haha.
Kray could give a shit less about Mercon coffers for the time being. Just going to go back and take the whole thing over one day.

Just own the coffers after killing 'em all and letting God sort em out (meaning House Mercon vipers waiting like snakes in the grass).

I'm certain Kray will find a way to come back with his own army in time. He's a damn warlord, after all.
Mar 5, 2018 1:15 am
I used the Mercon family name, but I definitely didn’t mean filling the family vault. When Kray makes his way on the warpath Bryn will be there to melt faces just like in Raiders of the Lost Ark.

DMJ

Mar 5, 2018 1:29 am
DMJ sent a note to greenvoid

DMJ

Mar 5, 2018 1:55 am
lenpelletier says:
Looking forward to it J. I'll tend to those last few items and roll with it as we start. Take your time. Honestly, I'm not sure how you find the time for so much attention to detail, you must be a time management god.
Thanks, Len. I've always lived life in sleep deprivation, so it's pretty easy to keep the game going. ;)

More secret notes for you...

DMJ sent a note to lenpelletier
Mar 5, 2018 10:43 pm
greenvoid sent a note to DMJ
Mar 7, 2018 7:45 pm
Oxbox says:
I used the Mercon family name, but I definitely didn’t mean filling the family vault. When Kray makes his way on the warpath Bryn will be there to melt faces just like in Raiders of the Lost Ark.
Just read this again. Melting faces is where it's at. Great scene. Love those movies. Except Crystal Skull. That was just... meh.
Mar 7, 2018 9:13 pm
lenpelletier says:
Looking forward to it J. I'll tend to those last few items and roll with it as we start. Take your time. Honestly, I'm not sure how you find the time for so much attention to detail, you must be a time management god.
I've often thought the same thing!
Mar 7, 2018 10:07 pm
Ezeriah says:
Oxbox says:
I used the Mercon family name, but I definitely didn’t mean filling the family vault. When Kray makes his way on the warpath Bryn will be there to melt faces just like in Raiders of the Lost Ark.
Just read this again. Melting faces is where it's at. Great scene. Love those movies. Except Crystal Skull. That was just... meh.
When I watched the Crystal Skull I was outraged. Similar to J’s love of the new Star Wars.

I’m not sure why they went the alien route for Indiana Jones...
Mar 8, 2018 1:32 pm
Oxbox says:
Ezeriah says:
Oxbox says:
I used the Mercon family name, but I definitely didn’t mean filling the family vault. When Kray makes his way on the warpath Bryn will be there to melt faces just like in Raiders of the Lost Ark.
Just read this again. Melting faces is where it's at. Great scene. Love those movies. Except Crystal Skull. That was just... meh.
When I watched the Crystal Skull I was outraged. Similar to J’s love of the new Star Wars.

I’m not sure why they went the alien route for Indiana Jones...
I think they were linking archaeology to the 'Ancient Aliens' documentaries. Interesting theories, but they're just theories. Indy was way cooler before they brought aliens into it.

Saw a documentary a year or two ago. Temple of Doom is actually based on some real crap when it comes to those stones that grant power. I like the ToD setting the most out of the movies, but I still like Raiders the most.
Mar 8, 2018 1:34 pm
And the new Star Wars... I liked Rogue One, but the other new movies... meh. Haven't even seen the newest one. That says something right there.
Mar 8, 2018 2:45 pm
At this point I think it's safe to assume Maeriks confused some heroin like exotic drug for gourmet ingredients for one of his cookout and is now spending his time chasing the dragon in some dope dens.

DMJ

Mar 8, 2018 4:46 pm
Captain Planet: "Kali Ma Shakti De, mutherfucker."

https://i.imgur.com/gI95OFy.gif

Back in the day I thought it was so over the top that Temple of Doom had that bad boss rip a dude's heart out!
You know, thinking about it right now...that was so over the top to have that guy rip that guy's heart out. A family adventure movie back then. Whoa!
Like Ox mentioned, I think they felt like they had to top the face melting of Raiders. Had to think big ideas: human sacrifice, body mutilation, eating bugs and monkey brains.
No half-steppin' from Temple of Doom in 1984!
Mar 9, 2018 3:38 pm
Temple of Doom definitely has a much darker feel. Children as slaves, brainwashing, ripping out hearts, etc.
Mar 9, 2018 4:04 pm
Is there anywhere Bryn could get a fedora and bull whip in the Gleaming Market before passove... I mean Shuvael?

DMJ

Mar 9, 2018 4:22 pm
Oxbox says:
Is there anywhere Bryn could get a fedora and bull whip in the Gleaming Market before passove... I mean Shuvael?
Here's the advertisement Bryn sees when he walks into the Hat Store.

Badass Spring fashion in the latest trending styles...

https://dl.dropbox.com/s/5a3cshrnv4mxpzh/Hats%20in%20Gelshemish.jpg

Bryn buys the one in the bottom left corner. When he walks out of the shop, he looks like a big dildo.
Mar 9, 2018 4:24 pm
Shit, now he needs a perm for his beard to go with that dildo...
Last edited March 9, 2018 4:24 pm
Mar 9, 2018 4:39 pm
You guys are killing me. Lmfao.

DMJ

Mar 9, 2018 9:42 pm
Y'all,

Shifting to half-speed flexible rate for the weekend. I think I am going to have some decent time free to drop in some posts Sat/Sun. Might try to elaborate on some things, but I'll guard against setting up situations that puts people at risk of getting behind. No obligation to monitor or respond, but of course any input is welcome.

Out for the night, but boards are still open.

PS. Sat morning probably I'll update the details of how that Magistrate just got fucking ICED -- Dug-Nuna bringing the pain to the ruling class.

PPS. Ox, tell your bosses and customers that you have to lay off of a few hours a day coming up because you have to keep up with an imagination story game on the internet. I'm sending some stuff at Bryndianna. No choice.

LenInactive for 1 months

Mar 9, 2018 10:35 pm
Sounds good J. I'm assuming we're in initiative order, so I'm waiting on act on my initiative position.
Mar 11, 2018 4:49 pm
WTF?! I'm offline a couple of days and all hell has broken loose! Let's just say Ivor has had a bit too much wine. :-P
Mar 11, 2018 5:57 pm
DMJ says:
Y'all,

Shifting to half-speed flexible rate for the weekend. I think I am going to have some decent time free to drop in some posts Sat/Sun. Might try to elaborate on some things, but I'll guard against setting up situations that puts people at risk of getting behind. No obligation to monitor or respond, but of course any input is welcome.

Out for the night, but boards are still open.

PS. Sat morning probably I'll update the details of how that Magistrate just got fucking ICED -- Dug-Nuna bringing the pain to the ruling class.

PPS. Ox, tell your bosses and customers that you have to lay off of a few hours a day coming up because you have to keep up with an imagination story game on the internet. I'm sending some stuff at Bryndianna. No choice.
I do have a bit more time on my hands. We have all settled in to the new busy schedule. It has become the new normal.
Mar 12, 2018 10:53 am
DMJ says:
Thorn notices what is strange about Palla Ba's eyes. Even though the old Seetan's eyes are dark, they are exceptionally so because his pupils are fully dialated at all times, even out during the bright sun of the day.
I'm liking this guy.

https://media.giphy.com/media/xT5LMtQcg52JMYfPzO/giphy.gif
Last edited March 12, 2018 10:54 am

DMJ

Mar 12, 2018 12:12 pm
Players' Club,

Busy starting day of a busy week. Will probably be pinned down in meetings mostly today. Will try best to post entries and responses tonight, but if not then may have to slide to tomorrow. Sorry for delay.

J-Biz
Mar 16, 2018 11:31 pm
HypCo says:
After slight hesitation and a little reassurance from Gibon, Trece reaches into his robes, removes his weapon, and holds it out to Thorn in an open palm—allowing him to take it. Getting a clearer look, it is just a spoon, rubbed down to a point, with the spoony bit wrapped with cord to provided traction and a more comfortable hold. As Thorn takes the weapon, one might notice the hand resting to his side slowly curls to a fist and his eyes track Thorn's every movement. He speaks, slightly confused at the translations
[ +- ] Zutaran
Hahahah I love Treces prison shank.

DMJ

Mar 17, 2018 3:32 pm
As always, weekends optional.

I tried to stage up quite a bit on the Ep 2 board, but no requirements to respond or monitor.

Send in whatever you want no doubt, but we won't press on into anything critical until Monday.

J
Mar 21, 2018 9:28 pm
HypCo sent a note to DMJ

DMJ

Mar 21, 2018 10:22 pm
DMJ sent a note to HypCo
Mar 23, 2018 3:09 am
As posted to the Absences Thread:
Jabes.plays.RPG says:
Going on a trip March 25-29. Posting will be spotty, and the game I DM will take priority over the two-dozen or so other games I'm involved in.
Mar 25, 2018 11:32 am
DMJ says:
[quote="Oxbox"]
OOC:
One last thing: Ox, do you think Thorn will ever get laid?
Not that it's anybody's business, but I'm pretty sure Thorn hasn't had a tumble in the sheets Kray didn't pay for since before he met Kray... Gotta love that 10 Charisma.
Mar 25, 2018 11:36 am
Thorn totally could of had Rutcranna...
Last edited March 25, 2018 11:36 am
Mar 25, 2018 11:49 am
I think so too, unfortunately Thorn felt the need to go check out his Scuba gear...

DMJ

Mar 25, 2018 1:02 pm
Players' Club,

I just tossed all of the latest posts out because I had time. I'm probably done for the day now though.
As always, boards are open but also no pressure to monitor or respond here during the weekend downtime. We can catch up tomorrow and into the week.
Mar 26, 2018 5:19 pm
Xorthan says:
I think so too, unfortunately Thorn felt the need to go check out his Scuba gear...
Thorn and his prioritizing not drowning over getting laid.

Pssshhh. What is wrong with that guy!
Mar 26, 2018 5:32 pm
Wasn’t it Luba gear?
Mar 26, 2018 5:46 pm
Scuba gear 'cause he 'bout to be drownin' in that puss!
Mar 26, 2018 8:49 pm
Oxbox says:
Wasn’t it Luba gear?
It was luba gear!
Mar 27, 2018 12:45 pm
Guys, I'm really sad about this, but it's obvious I can't keep up with the speed of this game. Every time a check I feel I'm lagging behind ever more then the last time, so I'll withdraw from this :(

Have fun, all of you!

DMJ

Mar 27, 2018 2:05 pm
Dang. Hate to hear this, Greenvoid. I feel responsible for sending too much of a tornado, so I apologize. I'm definitely up for doing whatever I can on pulling it together. I think we are heading towards a streamline of story, so if you are game for giving it another try I'll aim for better management and pacing.

On the other hand, I can accept if you would prefer to just fade away. If so, I won't badger you about it and instead would say thank you for trying it out. Apologies again for any of my shortcomings managing the game, and lastly good luck. Would love to stay in touch for any future cooperation.
Mar 27, 2018 2:13 pm
Hate to see you go GV.

J, aside from what Kray has told Bryn about Trece and spaghetti head monster, does Bryn feel like he can trust this guy? Especially with going into a very precarious situation he wants to feel confident being able to lean on him if need be.

DMJ

Mar 27, 2018 2:29 pm
Fellas,

Will speak plainly: GV's departure has me concerned. I don't want to run good players away from the game.

I know it has been a lot getting the new PCs inserted in a thick storyline already underway, so I really appreciate your patience and don't take it for granted. I think we've gained a lot of ground, and I look forward to some change of pace and commonality of purpose that I think we are right on the brink of right now.

I want to do what I can to avoid any other attrition, so let me know, here on Admin or definitely by PM if you need more privacy, if you have any complaints, concerns, advice about things that I can do better. At the same time, if it is working out well enough, would love to hear that too.

I mentioned before that in this medium, I feel like the biggest DM challenges are:
1) communicating clearly, knowing how everything is being received,
2) balancing the right pace to promote a steady flowing game that is forward-leaning but doesn't make everyone feel overwhelmed or left behind

I'm still working on these and other management techniques, screwing up a lot along the way but trying to improve, so thanks for bearing with me.

I really like this team of players and all of the characters very much. I hope to stick together.

J

DMJ

Mar 27, 2018 2:43 pm
Oxbox says:
Hate to see you go GV.

J, aside from what Kray has told Bryn about Trece and spaghetti head monster, does Bryn feel like he can trust this guy? Especially with going into a very precarious situation he wants to feel confident being able to lean on him if need be.
I guess trust in your business is always a gamble, but I would suggest that Bryn has heard a load of detail about the Seetan group now. Kray, Thorn, Gibon spent most of the day yesterday hanging out at the tea shop with Ra u nak and Trece. Gibon is a HUGE fan of Trece, talks about him quite a bit and seems like that punch attack that Trece laid onto that monster really knocked Gibon's proverbial socks off (maybe I should say "knocked sandals off"?).

Bryn has also met Trece directly and spoken in the group for quite some time this evening earlier.

Lastly, I might point to the cultural idea of the Honor Among Thieves Code that might be, I think, an influence here. Worth reviewing if you have time, and it doesn't just have to apply to strictly Rogue Thief characters of course.

Bryn I think can see that he is off on a pilfering mission and just got helped and met up with by another faction that seems to also have something to offer in an outside-of-the-law manner. A couple of fellow experts. Similar to Bryn making connections with Hinka and later the other interlude during Interim 1, Bryn might understand and be open to the idea of bringing fellow expert into the heist.

Here's some quotes from Thief Honor Code, a thief will...

"Be bold."

"Share adventure, and spoils, with a worthy companion."

"Trust his instincts."
Mar 27, 2018 2:52 pm
I have read it before. That’s what made me second guess pickpocketing Kray bahahaha. That feels like a lifetime ago. Then one thing that I had forgotten about was at the bottom. Will not take employment as an assassin. Shit. Hahah

DMJ

Mar 27, 2018 3:53 pm
Soft traditions, not hard rules. Right? Ha.

Seriously though (on this not serious topic), full-out professional assassins definitely have a different feel and reputation across the world. They are much much darker and once someone has a reputation as being an assassin, it is difficult to shake and could start influencing who will work with and cooperate with them. Of course, the assassin may not care. He/she just wants to work with a paying employer. Assassins usually have a more "go it alone" type professionalism. As seen, there is no Assassin Code of Honor and no real pervasive culture of support for them on a wider scale. Thieves are sort of celebrated as heroes or exciting professionals on the other hand. They enjoy some real fanfare in some circles, even though (because?) the wealthy and those in authority may despise thieves.

Because there are some similarities between thieves and assassins on stealth, deception, ingenuity, boldness, thieves do historically try to consciously set themselves apart from their more murderous counterparts.
Mar 27, 2018 7:44 pm
greenvoid says:
Guys, I'm really sad about this, but it's obvious I can't keep up with the speed of this game. Every time a check I feel I'm lagging behind ever more then the last time, so I'll withdraw from this :(

Have fun, all of you!
I completely understand.Thanks for giving it a shot GV.

LenInactive for 1 months

Mar 28, 2018 4:52 am
Thanks for the time you spent with us, GV.

As Yashub was my primary link in the game, I'm looking forward to see how J shakes it up and get my character on track. I know how much work you're doing here J to get all these tracks to line up, and I have faith it'll turn out great.

LenInactive for 1 months

Mar 28, 2018 4:54 am
Also, thanks to the existing players for making room for us new players. I'm sure I'll see youin-game soon!
Mar 28, 2018 1:14 pm
Don't feel responsible, DMJ, I explained it more detailed in the PM, it's not a fault if a game's so active.

And I might return later, if I can manage things better (as a GM in my own game).
Mar 28, 2018 1:17 pm
lenpelletier says:
Thanks for the time you spent with us, GV.

As Yashub was my primary link in the game, I'm looking forward to see how J shakes it up and get my character on track. I know how much work you're doing here J to get all these tracks to line up, and I have faith it'll turn out great.
Sorry to hear that, Yashub just wanted to make freinds with Sizhen.

DMJ

Mar 28, 2018 5:32 pm
GV, thanks for the messages here and by PM. Good luck on your game too. I understand completely the necessity to prioritize.
You are welcome back ANYtime through Yashub or any future character you might want to field here in DT.

DMJ

Mar 28, 2018 6:15 pm
Fellas,

Now I wanted to bring up some serious big news:

There is going to be a new series on YouTube Red about the resurgence of the Cobra Kai.

O.
M.
G.

Y'all don't even know how big a fan I am of this dojo.

https://media2.giphy.com/media/l2SpKj2vZaEdNb5II/giphy.gif

https://media3.giphy.com/media/l46CsyBPj9ajF9Y4M/giphy.gif
Mar 29, 2018 1:39 am
Damn right sweep the leg! Do or die!

LenInactive for 1 months

Mar 29, 2018 7:58 am
Waylaid by actual life today, aiming to post tommorow.

DMJ

Mar 30, 2018 12:28 am
Y'all, I had some intense suckfest meetings like all day. Still struggling to recover. Trying to post up a few entries tonight, but not sure if I can pull it off or not.
Apr 2, 2018 8:13 pm
So before this needs to get figured out in game time...

Something we did before was set up a marching order of sorts for dungeon type scenes. Nothing complex, but it's meant to make the PbP more efficient when shit goes down. J knows who's in front, rear etc.

The most useful proficienies to know for this are Stealth, Perception and Investigation, not to mention HP and any other proficiencies/traits etc you all think might be pertinent (e.g., Thorn and Ivor's Sentinel feats, Bryn's backstab, etc).

Can also set up a combat formation of sorts. Wonderfully so, J's combat scenes are fairly tactical and realistic, so this will be important as well.

So if you guys can post your characters stats for those it would be great. I'll figure something out like before and see what you guys think.
Last edited April 2, 2018 8:24 pm
Apr 2, 2018 8:49 pm
Trece

HP: 68
AC: 18/20
Can dodge as a bonus action.
Can stun on melee hit.
Can catch arrows and shit.
Has a spoon.
Stealth +7, however perception is only +4.
Last edited April 2, 2018 8:50 pm

LenInactive for 1 months

Apr 2, 2018 10:23 pm
INQUISITOR SIZHEN LAO
Rogue 6 (Inquisitor), Fighter 1

Sizhen is a smarty-pants rogue. He plays the traditional D&D rogue role pretty well, except slanted more toward social interaction than stealth. In combat, he operates best in melee or throwing range.

HP: 48
AC: 17
Perception: +9, passive 19
Investigation: +9, passive 19.
Stealth: +4
Sneak Damage: 3d6
Thieves Tools
Mobile/Dual Wielder/Keen Mind feats.
Apr 3, 2018 2:28 pm
Jabes, Ox and X I could use updates when you get a chance.

Anyone who is cool with posting their characters in full that works too. I can really got into strategy and tactics so I like sorting through what the team is capable of.
Last edited April 3, 2018 2:40 pm
Apr 3, 2018 2:51 pm
I should dust that off, haven’t updated it in a while.
Apr 3, 2018 3:11 pm
Len and Hyp, is there a particular time that you usually do your posting for PBP? I was thinking, if we could all get on a similar post time it could help us speed along this stealth scene.

Don’t take this as something we have to do, it’s just a thought.

DMJ

Apr 3, 2018 6:33 pm
Ezeriah says:
Jabes, Ox and X I could use updates when you get a chance.

Anyone who is cool with posting their characters in full that works too. I can really got into strategy and tactics so I like sorting through what the team is capable of.
Haha! Ez, you are the eternal strategist, probably the best I've ever seen and I love you for that.

I have to call caution at the moment though, all in good humor to be sure: no strategy management from the sniper bell tower firing from Admin to Ep on this scene, from the upstairs parlor nap room down to the boiler room basement.

Kray has come up with some outstanding plans as a squad leader, but I'm wanting to see how these downstairs shenanigans unfold however they do - with or without optimization. These guys just met each other. Likely don't trust each other. None of them are talking strategy. None of them know each other's strengths or weakness. So I would be forced to completely bust out laughing if they fell into a SWAT Team stack to blow the door and flood the next room.

https://i.giphy.com/media/uY1mcLg309AQ0/giphy.webp

Bro, don't get mad! I'm laughing right now and would pass you a beer if I was there.
Apr 3, 2018 6:36 pm
Oxbox says:
I should dust that off, haven’t updated it in a while.
However you guys want to do it. The in game dropdown box works great too.
Apr 3, 2018 6:36 pm
Len and Hyp, if you haven't set up one of those drop down character sheets (like below) they are pretty damn nifty for the rest of the group. Personally helps me get a better feel for your character.

You could easily copy paste the below as a template and make adjustments, if you like.
[ +- ] Kray Mercon Character Sheet
Last edited April 3, 2018 6:44 pm
Apr 3, 2018 6:51 pm
DMJ says:
Bro, don't get mad! I'm laughing right now and would pass you a beer if I was there.
Me? Get mad? Nah. It's all good fun

To be sure, these plans are for when the group comes together as a whole. Just want to get it together ahead of time so we can hit the ground running and not get stymied when shit does go down.

For those who don't know, J will kill you. RIP Talius and Qiu.

And no, I won't radio in any coordinate ops from the sniper's nest ha!
Apr 3, 2018 6:53 pm
Just watched that stack video again. Good stuff.

Krays got his regular crew with him. They'll do a stack lol.

DMJ

Apr 3, 2018 7:00 pm
Ezeriah says:
Just watched that stack video again. Good stuff.

Krays got his regular crew with him. They'll do a stack lol.
Ha! I hear that!
Kray, Thorn, and Ivor could stack the fuck out of that parlor door I'm sure. Offensively or Defensively.
Anyone trying to do CQB through that door incoming would definitely find themselves entering the proverbial "fatal funnel."

LenInactive for 1 months

Apr 3, 2018 8:16 pm
Ezeriah says:
Len and Hyp, if you haven't set up one of those drop down character sheets (like below) they are pretty damn nifty for the rest of the group. Personally helps me get a better feel for your character.
I believe I have my character sheet public, so if you click on the characters button at the bottom of the forum and choose Sizhen, I think you'll get it all. I do have a few details to add in there still. Let me know if you can't see it or let me know what's better about the drop down one that I'm not seeing.

LenInactive for 1 months

Apr 3, 2018 8:19 pm
Oxbox says:
Len and Hyp, is there a particular time that you usually do your posting for PBP? I was thinking, if we could all get on a similar post time it could help us speed along this stealth scene.

Don’t take this as something we have to do, it’s just a thought.
I'll be a little more regular now that I'm back to work. I am a high school teacher IRL and just had 2 weeks of spring break. Now that I'm back at work I usually post before classes start between 7:30 and 8:30 Pacific Standard, and then again in my prep block before lunch, or during lunch.
Apr 3, 2018 8:44 pm
lenpelletier says:
...or let me know what's better about the drop down one that I'm not seeing.
More convenient when it's right there in the post. Also more customizable. As far as better... it's not. Just my personal preference for my character sheet.
Last edited April 3, 2018 8:45 pm
Apr 3, 2018 8:48 pm
DMJ says:
Ezeriah says:
Just watched that stack video again. Good stuff.

Krays got his regular crew with him. They'll do a stack lol.
Ha! I hear that!
Kray, Thorn, and Ivor could stack the fuck out of that parlor door I'm sure. Offensively or Defensively.
Anyone trying to do CQB through that door incoming would definitely find themselves entering the proverbial "fatal funnel."
Yeah.. with a sentinel on both sides... Ivor's net hell in tandem with Thorn's heavy metal. Going to red and wet real quick. Nasty stuff.

DMJ

Apr 3, 2018 10:07 pm
lenpelletier says:
... I am a high school teacher IRL and just had 2 weeks of spring break. Now that I'm back at work I usually post before classes start between 7:30 and 8:30 Pacific Standard, and then again in my prep block before lunch, or during lunch.
That's so freakin awesome that a teacher is posting D&D game entries just before and during school hours. I SO WISH that I had discovered that one of my teachers was a D7D gamer back when I was killing it running crazy-as-fuck early era games. I would have had Teach come over to our game on the weekend, bought him beer with my fake ID, rocked an awesome game sesh, faked all of the opponent rolls to maximize Mr. Garvey's character success, had a badass time in with multi-generation interaction, and scored up some goodwill for a better grade in the class!
Apr 3, 2018 10:24 pm
Ezeriah says:
Jabes, Ox and X I could use updates when you get a chance.

Anyone who is cool with posting their characters in full that works too. I can really got into strategy and tactics so I like sorting through what the team is capable of.
[ +- ] Thorn Character Sheet
Last edited April 3, 2018 10:24 pm
Apr 5, 2018 2:56 am
The stealth group is pulling out all the stops for this insight check!

LenInactive for 1 months

Apr 5, 2018 11:45 pm
DMJ says:
That's so freakin awesome that a teacher is posting D&D game entries just before and during school hours. I SO WISH that I had discovered that one of my teachers was a D7D gamer back when I was killing it running crazy-as-fuck early era games. I would have had Teach come over to our game on the weekend, bought him beer with my fake ID, rocked an awesome game sesh, faked all of the opponent rolls to maximize Mr. Garvey's character success, had a badass time in with multi-generation interaction, and scored up some goodwill for a better grade in the class!
Haha, that's a great story!

I used to DM for students after school before I had kids. We had a pretty sweet setup with a 3D printer, a plotter to print out huge battle maps, projectors for digital maps and stuff.

Nowadays I come to GP to scratch the rpg itch, but students still play D&D in my classroom at lunch time. We even have an all girls group that play 3 times a week, which is a cool sign of the hobby growing.
Last edited April 5, 2018 11:45 pm
Apr 9, 2018 11:58 am
You’re killin’ me smalls...

What happens next?

DMJ

Apr 9, 2018 2:03 pm
ha! sorry that was supposed to be a cliffhanger but not a multi-day cliffhanger. trying to work on it now
Apr 10, 2018 3:12 pm
Hi everyone! First of all I'd like to apologize for my extended absence. I'm back with some sad news (sad for me anyhow).

The day I was hoping would never come has arrived: Due to recent changes in my life (some good, others not so much) I am going to be forced to drastically cut back on my game involvement: I am currently involved in over two-dozen games on GP, and I intend to halve that or worse. Had to get that out of the way but there's no danger (yet) of me having to drop Dark Thrones! I gotta admit though, I've fallen far behind the story. Will try to catch up.
Apr 10, 2018 4:30 pm
Welcome back Jabes. I get minimizing your games. I only play this one myself. Otherwise I find my involvement in all games gets watered down as I become less invested in each game.

DMJ

Apr 11, 2018 1:24 am
Jabes! Glad to see Ivor back on the boards saying "WTF, Kray!" Like old times.

Best wishes on managing through whatever the RL demands are. I sure don't want to lose you from DT, so don't get overwhelmed catching up on story!
Quick summary: Y'all went to a rich folks' mansion party, the Monk and Rogues started sneaking around, and the Fighters have been napping. (Dang. That's a pretty accurate summary if I do say so myself, but that sounds like a fucking lame-ass game. Sorry, fellas. No wonder it was time for a GOLEM to enter the scene! Pendulum swinging at you...watch out now.)

LenInactive for 1 months

Apr 11, 2018 7:08 am
Sizhen is going to try to pull the old tie-the-ATAT-walker-up-with-the-tow-cable trick. Hopefully it will slow the Golem down so we can run away, or at least impede its attacks.

https://thumbs.gfycat.com/FreshFirmAardwolf-size_restricted.gif

Who knows, maybe we'll even get to pull a strangle-the-boss-monster-with-the-chain trick, although it will have to be without gold bikinis this time.

https://i.makeagif.com/media/9-07-2015/FgjTNK.gif
Last edited April 11, 2018 7:13 am
Apr 11, 2018 7:25 am
You don't know what Trece is wearing beneath his robes.
Apr 11, 2018 8:31 am
HypCo says:
You don't know what Trece is wearing beneath his robes.
Is it adamantite armor with armor nipples?

DMJ

Apr 11, 2018 10:26 am
Dang. Gold bikini Princess Leia needs to be a character in this story somehow.

https://dl.dropbox.com/s/xa3tph9slqaft31/Princess.Leia.bikin.jpg

You know...because her outfit. Fits the time period. Good clothing and hairstyle imagery.
Apr 12, 2018 12:48 am
I gotta say, I’m loving this Inquisitor/Monk addition to the group.

I haven’t seen the Inquistor in play before, but there are some really cool features.
Last edited April 12, 2018 12:48 am
Apr 12, 2018 9:28 am
Ezeriah says:
DMJ says:
Ezeriah says:
Just watched that stack video again. Good stuff.

Krays got his regular crew with him. They'll do a stack lol.
Ha! I hear that!
Kray, Thorn, and Ivor could stack the fuck out of that parlor door I'm sure. Offensively or Defensively.
Anyone trying to do CQB through that door incoming would definitely find themselves entering the proverbial "fatal funnel."
Yeah.. with a sentinel on both sides... Ivor's net hell in tandem with Thorn's heavy metal. Going to red and wet real quick. Nasty stuff.
Reminder: Ivor has neither his net nor his trident, and IIRC Thorn hasn't got his greatsword.

EDIT: I should've thought of trying to pass the net off as some sort of traditional Dannein garment hahaha!
Last edited April 12, 2018 9:29 am
Apr 12, 2018 2:24 pm
Jabes.plays.RPG says:
Ezeriah says:
DMJ says:
Ezeriah says:
Just watched that stack video again. Good stuff.

Krays got his regular crew with him. They'll do a stack lol.
Ha! I hear that!
Kray, Thorn, and Ivor could stack the fuck out of that parlor door I'm sure. Offensively or Defensively.
Anyone trying to do CQB through that door incoming would definitely find themselves entering the proverbial "fatal funnel."
Yeah.. with a sentinel on both sides... Ivor's net hell in tandem with Thorn's heavy metal. Going to red and wet real quick. Nasty stuff.
Reminder: Ivor has neither his net nor his trident, and IIRC Thorn hasn't got his greatsword.

EDIT: I should've thought of trying to pass the net off as some sort of traditional Dannein garment hahaha!
Yup, Thorn also very wisely left everything behind. Maybe the tea guy has a knife he could use...
Apr 12, 2018 2:33 pm
Have you guys noticed that J loves to disarm us? Hehehe.

LenInactive for 1 months

Apr 12, 2018 3:27 pm
Oxbox says:
I gotta say, I’m loving this Inquisitor/Monk addition to the group.

I haven’t seen the Inquistor in play before, but there are some really cool features.
Hey that's great Oxbox, I'm glad I joined this group. This is my first time playing the inquisitive archetype, and I am liking it so far. I wanted to build a character that could function well in social, combat, and exploration scenes equally well. The mechanics aren't necessarily strong, but they're not weak and most importantly they tie in with the fiction of the class really well. J seems like the kinda of DM that will support outside-the-box thinking too.

DMJ

Apr 12, 2018 6:49 pm
Oxbox says:
Have you guys noticed that J loves to disarm us? Hehehe.
Ha! Len, Hyp, last Ep I was like "Alright, y'all. Heavy armor is fine, but be warned: this is a swamp adventure. I think people who fall in the swamp lake wearing heavy armor and shield tend to drown."

Going to a King's Castle Party in full battle rattle kit gear is awesome for the character sheet, but flunks the realism test. Realism. What a bitch.

These super-hero characters seem to manage well enough though. Thorn just knocked some fool the fuck out with some UFC combos for 24 hp damage.
lenpelletier says:
.... I wanted to build a character that could function well in social, combat, and exploration scenes equally well. The mechanics aren't necessarily strong, but they're not weak and most importantly they tie in with the fiction of the class really well. J seems like the kinda of DM that will support outside-the-box thinking too.
A mix of city and field work is probably going to be a recurring blend. Definitely is this time it seems.

And ya def: I love shocking turns, unorthodox plans, and exploitation of info that blows predictable story lines off rails.

DMJ

Apr 14, 2018 3:14 pm
DMJ says:
Bryn
TR4

...

Attack 1: Miss
Attack 2: Hit, Sneak Attack applied
To think about for later:
Need to zero in on a general ruling about the nature of Sneak Attack with multiple Attacks. Can a Sneak Attack entry just "float" around to attach to any hit?
Does player have obligation to announce in advance which Attack the SA is linked to?
Does a player have obligation to see one Attack result, choose whether or not to apply SA there, and then proceed with next Attack?
It could matter - what if the first Attack is a Hit but the second Attack is a Critical Hit? Does player just get to "float" the SA over to the 2nd Attack because it is better, and double the SA bonus?

I'm not decided either way, and will always reserve some option to deliver different rulings based on different circumstances, but would prefer a general "90% of the time" stance resolved.

When the SA criteria is based on the adjacent ally being nearby (as in this case), "floating" application of SA might seem realistic enough. Though the possibility of a second Attack Critical mentioned above is still a quandary.

But if SA criteria is based on a sudden Stealth-launched strike, the SA damage I think is probably hard-linked to the first Attack only.

Also, second Attack is often a Bonus attack, often an "off-hand" weapon. May suggest that SA maneuver should be linked with the main attack? With Bryn having 2-Wpn Fighting AND Dual Wielder, I don't think it matters much but if someone doesn't have those capabilities...?

On this scenario and round in the Ep 2 Golem fight, I'm completely fine with it shifting from the first to the second Attack. Will think about it though on the broader questions and open it up for discussion here. Anyone can make appeals, talk about it in advance before it has a chance to become a high-stakes do-or-die situation where a ruling would have potential to be a surprise or frustration (or maybe even a Santa Claus gift-ruling because I am reluctant to bring the pain of a tough rule that hasn't been clarified previously).

LenInactive for 1 months

Apr 14, 2018 7:00 pm
DMJ says:
[quote="DMJ"]
To think about for later:
Need to zero in on a general ruling about the nature of Sneak Attack with multiple Attacks. Can a Sneak Attack entry just "float" around to attach to any hit?
Thanks for openly musing about rules considerations, J. I'm going to put forward a case for why 'floating' sneak attack with two weapon fighting is both realistic and mechanically balanced.

Why It's Realistic

A relevant quote from the PHB about Sneak Attack:
Quote:
You know how to strike subtly and exploit a foe’s distraction. Once per turn, you can deal extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon. As you gain levels, the amount of damage increases, as shown on the level table.
A rogue's fighting style is opportunistic. He's throwing jabs, feints ... some of those connect, some go wide or are intercepted - but all are purposeful. A well-timed miss can throw the enemy off balance, get their guard away from that chink in their armour. If the opponent parries the first blow, that might open up a weakness the rogue can exploit from a different angle. The rogue's sneak attack is the surprised sliced tendon in the wrist after you parried their first attack. It's the tear to the hamstring that you exposed when you blocked the first knife high, but then you presented them with an opportunity to go low. Its dodging the first thrown dagger only to realize you've moved into the path of the second dagger that they threw into your only way out of the first.

Why it is Mechanically Balanced

You give up a lot to TWF!

* It costs you your bonus action. This is the biggest cost of TWF. Good bye Cunning Action, the definitive rogue ability. No more disengaging after attacking. No more dashing to slit the wizard's throat before he casts the spell. No more retreating back into the shadows and hiding from attacks. You are COMMITTING to this fight - no more hit and run tactics, you've got to stay in the fight or risk opportunity attacks to get out. Rogues can't take much punishment with their d8 hit die and lower AC (no shields, light armor).

Also, many subclass features need a bonus action. Mastermind's ranged help action, Inquisitive's insightful fighting and eye for detail, Thief's fast hands, and so on. The bonus action is crowded for rogues. If you TWF, you are sacrificing your rogue abilities in order to get your damage to catch up to a fighter with a Great Sword and 2 attacks.

* It costs you your off hand. So, no shield results in a lower AC, and no spell foci on hand for multiclassed spellcasters.

* TWF means using light finesse weapons which means less base damage.

Floating Sneak Attack can Bite Both Ways

You've noted issues with missing the first attack and critting with the second. But what if you hit with the first attack and crit with the second? You don't get to stack the sneak attack onto the crit, it triggers on the first attack that hits. So, TWF doesn't reliably crit fish. It mostly just increases your chance of landing a sneak attack at a relatively steep cost.

Still Screwed by Disadvantage

There are many situations which auto shutdown sneak attack. Just giving a rogue disadvantage on their attack shuts it off, never mind removing the adjacent ally condition or denying advantage, etc. I think you can subtly control sneak attack power creep by imposing disadvantage on attacks in applicable situations. Even without exercising DM fiat, lots of monsters and some environmental conditions have built-in mechanics to do this.

What do you think, J?
Apr 15, 2018 10:41 am
I have always been playing under the assumption that sneak attack is automatically applied to the first attack that hits.

If the first attack misses then, according to the book, as long as you still fulfill the requirements for sneak attack, it is applied to the next attack.

Now that I think of it, I don’t think I have ever crit with a mainhand attack and sneak attack on this character. Hah.
Apr 15, 2018 11:43 am
I've always operated under the assumption that it needs to be declared, which I'm a big fan of. Floating it is unrealistic. The sneak attack moment is something that the rogue intends, a moment of great finesse etc.
Apr 15, 2018 11:58 am
I understand the thought process, but it severely reduces the damage output of the rogue class that has no extra attack. The the sneak attack d6 progression is the is the only way for rogues (outside of multicassing) to increase their damage.

When you look at a character like Thorn rolling 4d6+10 every round and bumping that to 8d6+20 with action surge, the rogue sneak attack pales in comparison.

Taking sneak attack away or not letting it float, is like taking away Thorns multi attack.

With all things considered, and in the spirit of this DT game, I don’t mind calling the sneak attack. Realism is king here, not just "damage output"

I’ve said it before, I’ll say it again, J I trust your judgement. (Just stop taking my fucking weapons away hahah)
Last edited April 15, 2018 12:01 pm
Apr 15, 2018 12:53 pm
Oxbox says:
I understand the thought process, but it severely reduces the damage output of the rogue class that has no extra attack. The the sneak attack d6 progression is the is the only way for rogues (outside of multicassing) to increase their damage.

When you look at a character like Thorn rolling 4d6+10 every round and bumping that to 8d6+20 with action surge, the rogue sneak attack pales in comparison.

Taking sneak attack away or not letting it float, is like taking away Thorns multi attack.

With all things considered, and in the spirit of this DT game, I don’t mind calling the sneak attack. Realism is king here, not just "damage output"

I’ve said it before, I’ll say it again, J I trust your judgement. (Just stop taking my fucking weapons away hahah)
Right, but the sneak attack becomes extraordinarily powerful in time. And the class capability for combat isn't all about damage output.

Ultimately, looking at your dice and saying "that hit there... against that target... that's my sneak attack" just kills realism. A sneak attack is a set up move, no matter how many other feints, misses, hits, dodges etc are involved.

Incorporating the bonus action as a factor doesn't make sense. It's the off hand. Whatever the player's choices for that off hand whether we're talking about dual wield or shield use etc are not relevant.

Also, we wouldn't take a fighters maneuvers and just allow them to be applied to the roll of their choice because it's a hit. "Oh yeah... that extra damage maneuver... let's apply it to that hit." Like the sneak attack, the maneuver is intended for a specific moment, succeed or fail.

Allowing maneuvers or sneak attacks to be applied to the roll of choice is mechanically unsound and also unrealistic.
Apr 15, 2018 1:29 pm
Battlemaster maneuvers are almost all "when you hit a creature with a weapon attack," in essence allowing you to float it. You could potentially still miss despite the bonus granted by a Precision Attack but no other maneuver could potentially go to waste by being declared on an attack that ends up a miss.

To my mind a rogue is setting up EVERY attack as a sneak attack, so for me floating SA makes sense.

But as always, DM's call.
Last edited April 15, 2018 1:31 pm

DMJ

Apr 15, 2018 2:07 pm
Oxbox says:
...

I’ve said it before, I’ll say it again, J I trust your judgement. (Just stop taking my fucking weapons away hahah)
Ox, you keep crying about weapon restriction while Bryn grips up on his double custom-stat built FINESSE DEX BONUS 1d8 KUKRIs that somehow wound up on the sales rack in the weapon store when I said Rapier tech isn't invented yet. "Wahhh. J is out to get me with his weapon control. Waahwaaaaa!"
Nah just kidding, brah--that's funny as hell that you have to stress when you don't have the full stat sheet resources. Character building, my man! Like real life - not every fight scene has the luxury of full battle loadout. I thought it was the man that wins a fight, not the weapon. But I'm old fashioned, that's just me. Ha!

DMJ

Apr 15, 2018 2:08 pm
Dang, y'all. This Harvard Debate Club on the Backstab (Uhh! getthatretro) philosophy isn't making a decision any easier. ugh.
Holy ish, too. Ez just sent my head spinning into another series of questions for clarification. Battle Maneuvers DON'T float? Do they spend if you announce them and Miss? Can you choose to spend them AFTER you see the results? I think we did broach this convo one other time, but I forgot (avoided?) to dive further into it. Are we applying those practices consistently ALL THE TIME and with EVERY Maneuver?
Arghh. Stop, J! We're not talking Battle Maneuvers. Not now. Stop.

Couple of things that I think HAVE clarified, for me at least.

1) The Backstab is NOT a "crit seeker". (I think that is the term Len used. Direct hit). Another way to think of it, the Backstab is sticky to the first Hit. If you get first Attack Hit and then second Attack Critical Hit, the Backstab can't shift over to get boosted to the bigger damage. Contrarily if the first Hit is a Critical. BooYah! Double Backstab!

2) "Float" can NOT happen if the SA is based on Stealth and the Rogue is running up on somebody out of the bushes or the shadows. That is decisively convincing I think, much in the manner of how Ez described it as a purposeful, deliberate, experience-based technique strike that is necessarily the first and primary strike. Any extra attacks or bonus attacks after that happen more as an add-on, and not within the same circumstance as the initial surprise, which provided the Advantage in the first place.

Undecided: Possibility of "float" on the non-surprised based qualifiers (adjacent ally, general Advantage). Len makes good points about the constant striving of Rogues to press for advantage (and Advantage) in every strike they make, and also about the commitment costs of two weapon fighting. In Ez's view the SA effort is more like a declared strategy linked to one specific effort, not out of the question. Ez also sounds off of my own gut feeling that Bonus Actions are more like secondary, but then again they are indeed Attacks.

I have to admit, I don't ignore them entirely but I'm not swayed much by arguments based on some philosophy of what the Rogue is "owed" to keep up with Fighters on fairness of how to cough out damage. I know there are overarching balance frameworks that are in the classes and game broadly, but we're kidding ourselves if we say that there is always balance all the time in all situations. A lot of that stuff is very subjective and circumstantial. Every class gets huge varieties of packages on capability, on why to be one class over another. And a Rogue I think gets a LOT of variety even above many other classes, variety in a lot of strange ways in fact depending on how you build (especially Expertise choices). It's very difficult to zero in on one thing like damage output comparisons and call foul somewhere. And if pushed on that, careful, Thieves, I'm probably liable to say "Damn right Fighters send out the boss damage in a FIGHT. Other classes are envious of that? Fuckin' A Straight, y'all, they should be!" Haha!

So here's the decision: Procrastinate.
Will let this simmer.
Risk of emergence of high-stakes circumstance hinging on this ruling noted...and ignored.
For now.

Y'all know I hate rules debates even if I know they must be dealt with.
Apr 15, 2018 2:09 pm
DMJ says:
Oxbox says:
...

I’ve said it before, I’ll say it again, J I trust your judgement. (Just stop taking my fucking weapons away hahah)
Ox, you keep crying about weapon restriction while Bryn grips up on his double custom-stat built FINESSE DEX BONUS 1d8 KUKRIs that somehow wound up on the sales rack in the weapon store when I said Rapier tech isn't invented yet. "Wahhh. J is out to get me with his weapon control. Waahwaaaaa!"
Nah just kidding, brah--that's funny as hell that you have to stress when you don't have the full stat sheet resources. Character building, my man! Like real life - not every fight scene has the luxury of full battle loadout. I thought it was the man that wins a fight, not the weapon. But I'm old fashioned, that's just me. Ha!
I love it. It makes the game much more interesting trying to take down a golem with toothpicks.
Last edited April 15, 2018 2:10 pm

DMJ

Apr 15, 2018 2:39 pm
Oxbox says:

I love it. It makes the game much more interesting trying to take down a golem with toothpicks.
Right on. In DT, weapons don't kill Golems, people do.
And sometimes they use only bare hands and small weapons.
Apr 15, 2018 3:05 pm
I’m game with calling the sneak attack and if your good with this, I’ll put sneak attack damage only on the second attack for better or worse.

Narratively I’m looking at it like the first attack creates an opening and the second attack is the back stab.

Does that work for you?

DMJ

Apr 15, 2018 3:52 pm
No ruling yet. Will read more on it later.

DMJ

Apr 15, 2018 9:41 pm
Since we have teammates on both sides of the issue, no way I can agree with everyone. Have to crash in and proceed for better or worse, ask for understanding on differences.

I glanced at a few online ramblings. This SA with multi attacks question is out there with others too. I didn't take too long with that stuff though - seems like those amateurs are wrestling the debate and musing on opinions and interpretations just like me.

So I drift back to the actual language:

"Once per turn, you can deal an extra 1d6 damage to one creature you hit with an Attack if you have advantage on the Attack roll. The Attack must use a Finesse or a ranged weapon.

You don't need advantage on the Attack roll if another enemy of the target is within 5 feet of it, that enemy isn't Incapacitated, and you don't have disadvantage on the Attack roll."


To me this seems key: "...can deal an extra 1d6 to one creature you hit with an Attack..."
It doesn't say other things like: "...when you take the Attack action, you can attempt..."
Or: "...once per turn you can make a..."

Bonus Actions or any other type of second Attacks (or third, etc.) are still Attacks. If they hit, you can cause the extra damage.

When you send the RNG dice roll for SA, to me that is you claiming the SA if it applies. So, if SA does apply, and that means the criteria is clearly met, then that SA will be default scheduled to apply to the first successful hit that follows if there are multiple hits.

If you want the SA linked to another Attack in the sequence, then you must announce that and identify where you want it to fall ahead of time. As mentioned above, you can't lay out the attacks and then later call out where you want it to apply after the numbers are in.

As mentioned above, Stealth/Surprised-based Advantage, if it ever applies at all, will only apply to the very FIRST Attack, hit or miss. So that means the SA can only go there and only if it is a hit. Once the first attack is in, no more Advantage, so SA circumstance goes away.

LenInactive for 1 months

Apr 16, 2018 4:04 am
Sounds good, J.
Apr 16, 2018 9:45 am
So I went back through OOC chat, because I was pretty sure we had talked about sneak attack before. We did. On Pg22. I read everything again from pg 67 back to 22, it was a great trip down memory lane from June 2017 when we were fighting the fat Barbarian with pregnant human shields.

Fuck that was a fun scene.

But yea, we didn’t come to a decision back then either. Hahahah.


Edit: I need to stop posting before I refresh my browser... I’m good with that too J
Last edited April 16, 2018 11:09 am
Apr 16, 2018 9:48 am
Makes sense to me.
Apr 16, 2018 10:22 am
Yeah that makes sense, J.
Apr 17, 2018 3:44 pm
Thorn's performance:

http://cdn.playbuzz.com/cdn//33a980d3-db96-4381-b08b-3abbdf5a556a/9e78b8a2-a59f-4759-9cd8-a630515526f3.jpg
Apr 17, 2018 4:57 pm
Yeah he nailed it. :-P

DMJ

Apr 24, 2018 2:54 am
Sorry, fellas. Crazy work day. Couldn’t game. Will try tomorrow but might be afternoon.

J-Slump
Apr 24, 2018 2:56 am
Hey guys! J pinged me and reminded me that DT was a thing. I had some rough times with the family a while back and stopped gaming for a while. I should've at least hopped on here and let you all know that I was going to be AFK for a while. Sorry about that! I've got a lot of catch up to do, can someone give me a quick update so I can hop in without first having to read a hundred pages of text? I'll eventually get all caught up...

DMJ

Apr 24, 2018 11:01 am
Yo, CB. Glad you are back on. No apologies necessary. Families are like hurricanes sometimes Ha!- best wishes on weathering through the storm.
But on a lighter note, I definitely wanted to see if you can get Maeriks back in the scenes. There couldn't be a better time than this week (in RL). Slight problem short term is I've been a slack DM and can't get writing time to wrap up this transition.
But I will solve it soon with a few posts. Story will be going to a next Act. What it is depends on PC choice, but it should be pretty big I predict and a good moment to (finally) unify the party on a specific path.
Maeriks can so easily plug back in, completely believable and a simple explanation that he was just hanging out enjoying the new city and doing some work with the cool crew, especially the expert kitchen staff, of local benefactor Magistrate Balanser.

Don't stress about catching up; it will be easy. We can get a summary going, there is the new At-A-Glance reference that may help, and there will be some reset and review soon I think when everyone gets together for next direction upcoming.

Gotta break now. More time later.

J

LenInactive for 1 months

Apr 24, 2018 5:10 pm
Sick today, crawling back in bed. Will try to post tomorrow!
Apr 24, 2018 7:48 pm
Get better Len.

Welcome back CB! Kray's been missing Maeriks' cooking!

Quick summary is that PC's, old and new, went to the palace party. Old PCs with plans to scope the place out for the Side Door Key into the Red Bastion. Some drugged out poet recital brain washing was going on in the latter part of the feast. Party is split in two, both groups trying to escape the lower levels of the palace.
Apr 24, 2018 8:01 pm
Ezeriah says:
Get better Len.

Welcome back CB! Kray's been missing Maeriks' cooking!

Quick summary is that PC's, old and new, went to the palace party. Old PCs with plans to scope the place out for the Side Door Key into the Red Bastion. Some drugged out poet recital brain washing was going on in the latter part of the feast. Party is split in two, both groups trying to escape the lower levels of the palace.
When in doubt, split the party.

DMJ

Apr 24, 2018 8:29 pm
I predict tomorrow a day of info download, some revelation, surely some questions, some answered/ some not.

After that, PCs will need to digest, weigh out, judge, and decide direction.

I think we will launch on Next Act of the story probably on Thursday/Friday. Heading into the weekend onto a mission-type stance that will continue into full action next week and beyond.

But of course you guys might monkey wrench all that, propose something I haven't thought of yet, and I'm 100% game for that as well.

I'm hoping that all PCs, including Maeriks, are in on this next stage. We may get onto a line of the story where it will be difficult if not impossible to have characters drop in and out. So it will be one of those "valve checkpoints" where we will do a team gut check and roster call before we jump out of the plane.

Like Shawn Michaels, I'm ready to kick this...

https://media1.giphy.com/media/pGe7u1G1JGUIBhI2Je/giphy.gif
Apr 25, 2018 8:01 am
I still have about 20 more pages to read to get caught up, I've just read the bookends (pg 24, where I left off, and the last five pages of episode 2... you guys take too long to put a lousy golem down. Where is Maeriks when you need him?).

Has much time passed between entering the city and the events of the night? Any ideas on what Maeriks might have been doing during the downtime?
Apr 25, 2018 9:24 am
Feel better soon, Len!

Welcome back, CB!

DMJ

Apr 28, 2018 11:45 am
Constablebrew says:
...

Has much time passed between entering the city and the events of the night? Any ideas on what Maeriks might have been doing during the downtime?
CB,

I put up some Timeline Notes on the At-A-Glance board. Tried to organize a way to review sequence of events so far. Check it out.

So you can see that it is not really a great deal of time in the city. Pretty much your group has spent four nights here, working into the fifth day since arrival.

I think the explanation of Maeriks' absence can be pretty mundane, or you have option to detail it up for something more complex.

I pictured Maeriks being enamored with the incredible market of the city as well as his access to luxurious kitchen and dining at Magistrate Balanser's compound. I think the servant Amit may have followed Maeriks around a good bit, because Maeriks was the only one of Amit's new employers who stayed around. The others left in different directions, and Kray/Thorn usually took Gibon with them during the days. So during cruise control on your time away, I was thinking of Maeriks integrating with the kitchen and serving staff as they managed all sorts of shopping and prep work for the Dres Moshe feast that was coming up before the observance of Shuvael. And all the while Maeriks had an attendant and pal in Amit who is a guy who can't speak a common language but will carry anything you ask and will give it a best shot at following any order given if you provide an example run-through of what labor you are talking about.

Kind of left it at that in your absence, but that was just a default idea. Of course now it is up to you. I'm game for talking through whatever your preferences are and framing up a retcon as necessary.
Apr 30, 2018 12:16 pm
I’m trying to get caught up today it’s been a busy week/end...

DMJ

Apr 30, 2018 2:21 pm
Thanks, Ox. Also heard from X. He's been been exceptionally slammed at work but is predicted to catch up soon and get on the game schedj.

How is everyone else on imminent full action launch?
CB, you good?

I will try to cover some last few responses tonight. Also will hear any steering input from you guys, aiming to incorporate it into some Cursed Palace Raid release point either tonight or early tomorrow if you guys are ret to go.
Apr 30, 2018 11:13 pm
Maeriks being drawn into the city's markets and kitchens is a great explanation. He kitchens and markets on this scale aren't something he's ever thought of, so it totally works that the would get lost in that for a little while.

I'm still reading through the post backlog and your summary. The number of names has me in a daze, but I'm getting through it. How do you manage? Whew...
May 2, 2018 11:00 am
Ezeriah says:
Crowbars to the muscle? Ivor and Thorn?

Yep.

DMJ

May 2, 2018 3:42 pm
Players' Club,

I'm pressing Ep 2 to the launch of the raid on the Cursed Palace.

If there was anything left to be done, updated, RP'd, talked about before that, don't hesitate to send it in.

We can do many things in flashback and just say they were covered in the time between the conspiracy meeting at the tea shop and the final approach to the palace.

I just did not want to stall out any longer with prep work sweating the small stuff.

Chime in if the pace is too fast. I want to get on a roll of action-interaction, but don't want to lose people either.
May 2, 2018 4:15 pm
Nobody outside of the people at the planning table and those needed to execute the plan needs to know we're doing this raid. That includes Gibon and Amit. Less chance for us to be found out this way.

DMJ

May 2, 2018 9:28 pm
Ezeriah says:
Nobody outside of the people at the planning table and those needed to execute the plan needs to know we're doing this raid. That includes Gibon and Amit. Less chance for us to be found out this way.
Got it. Action Team roster only.
May 3, 2018 7:53 am
lenpelletier says:
I'll carry the new WCIP knives on my person. If anyone wants one of them, I'm happy to share. With the extended crit range and x3 multiplier, it probably best on another rogue.
This is a very good point! Ivor took one because he likes weapons but to be honest he's only ever gonnatouch that knife if his main weapons become impractical or are taken out of play.

DMJ

May 3, 2018 12:13 pm
Jabes.plays.RPG says:
lenpelletier says:
I'll carry the new WCIP knives on my person. If anyone wants one of them, I'm happy to share. With the extended crit range and x3 multiplier, it probably best on another rogue.
This is a very good point! Ivor took one because he likes weapons but to be honest he's only ever gonnatouch that knife if his main weapons become impractical or are taken out of play.
Ox,

Not 100% sure if I'm interpreting this line of thought to conclusion correctly or not but....
is this an offer for Bryn to accept one of the White Cast Iron Pike knives from Ivor?
:)
May 3, 2018 1:42 pm
Doesn't matter! I have my head cannon now!

Ivor and Bryn sittin' in a tree, K-I-S-S-I-N-G!

Edit: First post on page 69 about Ivor and Bryn kissing. Coincidence? I think not, you dirty ol' love birds.
Last edited May 3, 2018 1:44 pm
May 3, 2018 2:12 pm
LOL, Hyp!

Yes, that was absolutely an offer for Bryn to accept one of the White Cast Iron Pike knives from Ivor.
Last edited May 3, 2018 2:13 pm
May 3, 2018 2:19 pm
DMJ says:
I'm just looking to have some sort of visual and general idea that can serve as roughly a Standard Operating Procedure (SOP) for tactical movement and battle stance.
[ +- ] Here you go.
Last edited May 3, 2018 2:22 pm

DMJ

May 3, 2018 2:45 pm
HypCo says:
Doesn't matter! I have my head cannon now!

Ivor and Bryn sittin' in a tree, K-I-S-S-I-N-G!

Edit: First post on page 69 about Ivor and Bryn kissing. Coincidence? I think not, you dirty ol' love birds.
Yeah come to think of it I guess that a WCIP knife exchanged between raiding partners could be seen as a pretty big deal. As in taking the relationship to the next level?

In those hours after the meeting but before the raid, did Ivor and Bryn steal away separately and then rendezvous at a secret meeting site, passionately throwing aside their Ruet masks and making out?!

DMJ

May 3, 2018 2:49 pm
Jabes.plays.RPG says:
DMJ says:
I'm just looking to have some sort of visual and general idea that can serve as roughly a Standard Operating Procedure (SOP) for tactical movement and battle stance.
[ +- ] Here you go.
Nice miss on the 1 foot range grenade toss. Luckily that was smoke and not a frag!
May 3, 2018 3:10 pm
If nobody else wants one Kray will take one. But yeah, having one of the rogues pack those is a good idea.
May 4, 2018 7:52 am
Hey fellas, sorry for the absence. It's going to be a pretty crazy May IRL for me, as far as I can tell. Trudging from Purgatory to Heaven via Hell, is how I'm trying to frame it. The worst of it's over, so I'll do my best to keep up.

DMJ

May 4, 2018 11:39 am
Great to hear from you, X.
Stay at it in the IRL campaign, bro. You've had a tough recent adventure sesh it sounds like, but hopefully you are racking up some XP and pulling in some GP. Stay out the 9 Hells though y'all.
May 4, 2018 3:23 pm
Hang in there with your trudging X. The destination sounds like it's worth the trip. I look forward to Thorn being out of DMJ mode.

No offense to our so-so, lazy mediocre DM.

DMJ

May 4, 2018 4:45 pm
I sort of thought DMJ Mode was when you crit someone with so much tedious backstory and setting integration detail, they are like "FuckthisyallIMOUT!"
May 4, 2018 10:59 pm
Life seems to be kicking us all in the nuts at the moment.

I’m going to get caught up this weekend.

My wife was having some complications with the baby that gave us a big scare, but things are cleared up now. The baby and the wife are both doing good.
May 5, 2018 8:16 am
Really glad to hear your wife and baby are well, Ox! Do what you gotta do, we're all rooting for you!

But yeah life seems to be hitting the whole DT crew pretty hard. Personally I'm glad I have this place to run to when the need is dire.
May 5, 2018 10:11 am
Mazel Tov, Ox!

To DMJ, I've been meaning to reply to your previous note but haven't had the chance to sit down and put my thoughts to paper.

To Ez, line up looks good, only error is Trece's stealth is +7.

DMJ

May 5, 2018 11:45 am
Ox. Bro. Dang, hard to know what to say because I know from experience there are few things scarier than pregnancy complications that start to be serious. You and wifey keep at it. Doctors these days know their shit though; lot of science/medicine on your side. Wishing you the very best throughout, and I'm glad to hear the news that it's looking up-trend.

Ya, what's up?! Real life assault leadership launching some sort of Spring Strategic Offensive vs. us or something?

DMJ

May 5, 2018 11:56 am
Yo, Hyp. No worries on a response from that thing. That could easily be a flashback info scene at ANY time. Or for that matter as long as you know how it went then there's no real requirement to formally write it out. We can wing it on any ramifications or developments from there, if there are any.
May 5, 2018 2:08 pm
Hang in there Ox. Glad to hear things are on the up and up with your family.
May 7, 2018 3:06 am
Thanks for the DT IRL support guys, I really appreciate it.

I know its late, but here is my pre mission load out:

- 2x Kukri blades
- Bryn will follow suit and take 4 throwing daggers hidden in his robes
- He would also like to acquire a small bag of salt
- He will bring his 16x Shoullod capsules that he got from his Tcho-Tcho friend Punawi kept his his satchel bag
- Water skin
- Rations
- Thieves tools

Bryn will have his leather armor and kukris equipped.

SOP for marching order looks great, Bryn has alert feat and +11 stealth.

Edit: Oh yea, and Bryn will gladly take one of those fancy knives and drink the kool aid, I mean tea.

Oxbox sent a note to DMJ
Last edited May 7, 2018 3:16 am
May 7, 2018 1:34 pm
Oxbox says:
Bryn yells to the others to grab their attention "MAERIKS! SIZHEN! BEHIND!" he then braces for the impact of the porticullis.
Calling all lotus spear wielders.
Calling all lotus spear wielders.

DMJ

May 7, 2018 6:05 pm
Oxbox says:
Oxbox says:
Bryn yells to the others to grab their attention "MAERIKS! SIZHEN! BEHIND!" he then braces for the impact of the porticullis.
Calling all lotus spear wielders.
Calling all lotus spear wielders.
Dang, Ox. Did you remember that the Lotus Spear, the representation of Maeriks' chiefdom over his clan, was lost in the Throne Room? That artifact got blown out of Maeriks' hand; he had to abandon it in order to escape before the stone cube door sealed him in with the Hierophant and the Glaakieou for good.

Did you remember that and you were just saying it anyway?
That's pretty mean. Wow. You are really rubbing it in. funny.

Or did you not remember and just unintentionally remind CB of this painful loss by mistake?
I guess that's understandable, but maybe you should try to be a little more sensitive. I mean come on - CB's just trying to get back in the game. Try to be careful and not hurt his feelings. pretty funny also.
May 7, 2018 6:19 pm
I knew he lost the locust spear, I thought he had a lotus spear made.
May 12, 2018 3:44 am
Hey the Episode 2 thread's locked. It's like we've locked the tree fort trapdoor, laughing at CB waiting around down below. He doesn't know we're already here playing D&D because we hauled our bikes up here with ropes. What a dweeb!

DMJ

May 12, 2018 10:50 am
Whoa. Not sure how I locked the thread. Must have been a fatal misdirected thumb tap on the phone screen.
Sorry. Unlocked now.
CB probably had one single opening in the schedule last night and went to post, saw it locked, and thought the game was over and everyone died.
May 12, 2018 2:26 pm
Xorthan says:
Then looking at Kray, "The gladiator won't be happy."
I don't get it. Why would Ivor be unhappy?
May 12, 2018 2:49 pm
I was just thinking of his aversion to sorcery. Did I get something totally wrong?
May 12, 2018 3:12 pm
Nah, it was me that missed something. Didn't realize Bryn was using magic.
May 12, 2018 3:55 pm
I'm going with Ivor is too preoccupied with continued attempts to wrench the statue free to notice what went down with Bryn.
May 12, 2018 4:00 pm
Fair enough. Thorn meant once Ivor finds out.
May 12, 2018 4:12 pm
Yeah since the beginning Ivor's aversion to sorcery has been an interesting hook for some potential in-party drama but I don't feel like going there just yet. :-D
May 12, 2018 4:19 pm
.
Last edited May 12, 2018 4:20 pm
May 12, 2018 6:36 pm
Your Photoshop skills are on point.

Oh man, Keanu Reeves as spiderman!
May 15, 2018 4:17 pm
Ezeriah says:
Addressing the room, he continued. "There's a chain pull inside that gate. Hard to reach. Anyone have something to hook it with, give it a pull?"
Is it within reach of a crowbar? If not, is it within reach of a trident?
May 15, 2018 5:11 pm
It was barely within Kray's reach but he couldn't grip it well enough to pull.
May 15, 2018 5:14 pm
Sounds like using the crook of a crowbar will do the trick!
May 15, 2018 7:13 pm
Big fan of the crowbar play Jabes. Nice move. Completely forgot we had them.

LenInactive for 1 months

May 15, 2018 8:24 pm
That's Thorn's crowbar that Sizhen was gesturing to.
May 15, 2018 8:59 pm
Sounds like the trap room is causing RL cognitive issues ha.
May 16, 2018 5:45 am
1. Is it even possible to get something tied to the chain using only the one hand grasping the chain? Or can Ivor get two hands out there for the attempt?

2. In this particular situation can my manica come into play against the mace wielder?
Last edited May 16, 2018 5:45 am
May 18, 2018 9:27 pm
lenpelletier says:
"Inconceivable!" Sizhen mutters in amazement at Thorn's strength.
Thanks for this, Len. Made my day.

Half-way through hell (aka month of May), guys. Looking forward to spending more time on the boards soon.

LenInactive for 1 months

May 19, 2018 4:07 am
Sorry to hear things are going so rough, Xorthan, but glad I could brighten your day :)
May 19, 2018 1:33 pm
DMJ says:
Bryn gives a Tcho-Tcho hand signal. Thorn knows it: a call for "Silence."

Sizhen does not recognize the communication specifically, but Bryn's expressions convey the obvious message: they must be quiet to keep from waking the room full of creatures. Sizhen and Thorn try their best, but it is difficult to climb into the room without making a sound.

Required Action: Sizhen and Thorn send Stealth Check. Disadvantage from toxin Exhaustion.
This should be good, you got this X.

We just had Spider-Man, let’s make sure we don’t have someone turn into Batman.
May 21, 2018 1:52 pm
Ivor's still holding his action til everybody's safely up the rope. In the meantime he is holding a defensive stance and keeping a sharp Lookout. Does he see any threats? Anything further from the figure with the Mace on the other side of the door?

LenInactive for 1 months

May 22, 2018 10:09 pm
Struggling with some deadlines, will be offline for 24 hours. Thanks for your understanding!

DMJ

May 24, 2018 12:28 am
Players' Club,

I thought I was going to get free today, but can't get time. Will try to steal some moments tomorrow morning early, and then should be able to break free some at the end of the workday.

Sorry for the delay. Will catch up.

J
May 28, 2018 5:35 pm
Maeriks and his new pal?

https://vignette.wikia.nocookie.net/ferngully/images/7/78/Batty_and_zak.jpg/revision/latest?cb=20160625045321

DMJ

May 29, 2018 1:34 am
True. To Maeriks, the world is one big petting zoo.
May 29, 2018 10:20 am
I've been insanely busy at work, loads of hours. Will catch up tomorrow.

DMJ

May 29, 2018 4:40 pm
Ezeriah says:
I've been insanely busy at work, loads of hours. Will catch up tomorrow.
Sounds good.
Everyone else clear to act anytime. I'll incorporate Kray's entries in on the fly, accounting for developments.
May 30, 2018 3:58 pm
Does Ivor have any awareness of what's going on with Trece and of the stirgenado coming down on top of him?

DMJ

Jun 1, 2018 11:04 am
Players' Club,
Total loss for me yesterday on finding game time. Trying to catch up on boards today, but still struggling with mucho going on in el office. Bear with me if I'm slow, but I will get to updates and answering questions as soon as I can break free.
Jun 1, 2018 8:29 pm
Nice touch Jabes.

DMJ

Jun 2, 2018 10:54 am
Finally able to break free..

https://media.giphy.com/media/rMpSSDHZSD8cM/giphy.gif

https://media.giphy.com/media/dXezNCrS0NSMg/giphy.gif

DMJ

Jun 2, 2018 11:34 am
A lot going on in Ep 2 board, but we can still downshift to weekend casual time.
Take a break from a hard work week at deadly trap rooms as needed.
Don't ruin a nice weekend with family and friends to go make Saving Throws vs. Death Ray Magic.

https://dl.dropbox.com/s/9dgbmjrq632ow7y/Retro%20Saving%20Throws.png

DMJ

Jun 3, 2018 2:10 pm
Ezeriah says:
J, since we are working with the Old Tea Man on this whole Oceans 11 raid and assassination plan, do we have commitment to contract right now as part of the job? I know our pay is the loot we find, but it is still a job we've agreed to do for Palla Ba, killing Iz Jeddriss.
Hmm. I would not have looked at it that way, but I'm up for hearing out the appeal. It has some merit.

Commitment to Contract assumes living a lifestyle of the Mercenary Code. The Ep 1 crowd here breached contract famously. Not meaning they can't do work for money again, but it might say that they work on some other set of codes beyond just money agreements and an ironclad commitment to their literal word.
Also, Sizhen and Trece I don't think are taking on a Mercenary Code life.
Plus some of the other criteria isn't quite there, like the payment up front.
BUT that meeting with Palla Ba at the secret room in the Tea Shop did seem like a heck of a conspiracy deal hire. I'd say if you guys are striving towards a true fulfillment of Palla Ba's goals (which is to kill Iz Jeddriss and by extension other menaces he employs to prey upon the city) and you have given your solemn mercenary agreement on that, I can see maybe you guys get some extra motivation here and there because you are intent on seeing it through.
We'll have to think it over in the long run to make sure we don't set it up like every time someone gives a lead on a place to raid, we call it CTC.

In the end though, these code boosts are meant to be a way to use mechanics in an fun way to convey some sort of culture threads that weave through the setting and the characters.

So that's a long talk to say "yes" with qualifications. The intent would be for you guys to be using the rerolls as an illustration of the characters' determination to get the job done, because they took on the employer's goals and mean to see it through. So if you guys pussy out at the end and don't follow through, you should feel guilty about using the rerolls. Haha!

Now Sizhen and Trece, they have done an outstanding job conveying to me their very serious intent on accomplishing this mission, but it is different than a Commitment to Contract under the Mercenary Code of Honor.
Sizhen has a commitment to his expertise of solving cases and a drive from his background to destroy demonics wherever he finds them.
Trece has a personal code that has him focused like a laser beam on fulfilling the request of Palla Ba come Hell or high water it seems, so no lack of motivation there.

So everyone, let's call it Commitment to Mission (CTM):
PC can choose to gain Advantage on an Attack Roll, Damage Roll, Ability Check, or Saving Throw of his choice once per day as long as the action taken is an effort of striving forward towards the completion of the Motivating Mission.
Upon reaching 5th Level, the PC can choose to enact the ability twice per day.

No one can use it until the current round though (mainly just meaning Ox has to make the hold-over CON save under the tough circumstance with no retries like everyone else did).
Jun 4, 2018 2:50 pm
Quote:
Will allow Movement from last round if I was slave-driving too fast past an intent to Move. At that moment, Crawler would be Restrained condition in net.
Ivor isn't moving til Crawler is dead unless he thinks it's a sure loss. He was holding for Trece but with no response Ivor's now starting to think he's dead.

Trece is Seetan, correct?
Last edited June 4, 2018 2:50 pm
Jun 4, 2018 4:15 pm
DMJ says:
OOC:
Also, Jabes. I think that Ivor's Second Wind delivers a bit more than your posted dice roll say.
It is supposed to be 1d10 + Fighter level, so 1d10+6 right?
Oh, you're right! So am at 21 24/82hp.

But now I've failed my climb roll.
Last edited June 4, 2018 4:15 pm
Jun 4, 2018 10:13 pm
He was born Seetan, yes.
Quote:
Trece has a personal code that has him focused like a laser beam on fulfilling the request of Palla Ba come Hell or high water it seems, so no lack of motivation there.
Also, got it in one, DM J.
Last edited June 4, 2018 10:52 pm

DMJ

Jun 5, 2018 1:58 pm
Players' Club,
I've been reading your cool posts and want to send updates, but it's going to be tough for me to get on the boards today. Really sorry. Will see you when the smoke clears. (I thought I was in a deathtrap room with giant bugs and blood drinking bats and poison, but it turned out I'm just in the DC corporate world like normal).
Jun 5, 2018 2:41 pm
I can see how you might confuse the two.
Jun 5, 2018 11:04 pm
I mean, to be fair, the noxious gas is probably there too.

DMJ

Jun 6, 2018 10:56 pm
Sorry, fellas. Things are blowing up at work and then I have company visiting at home, so I'm squeezed on all sides.
Going to give it a shot to get some posts up now, but I may get blown out before I make it to print!

DMJ

Jun 6, 2018 11:25 pm
Housekeeping Issue:

Dear Barbaric Ragers (Kray, Ivor),

If you have the interpretation that Rage halves the damage on blood drain, I don't share that view. Rage DR is a S/P/B resistance.

Here's the quote on Stirge attack vs. the follow-on blood drain:

"Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: (1d4 + 3) piercing damage. The stirge attaches to the target. While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses 5 (1d4 + 3) hit points due to blood loss."

I believe that Rage should half the Attack Piercing damage, but the loss after that is just straight up a parasite draining your life blood out of your body. That's a physiological effect that really can't be explained away by toughing it out, being psycho, being extra animalistic in battle awareness and reflexive instinctual movement, etc. Plus, really simply: it's not B/S/or P damage. It's called out separately from the previous piercing damage.

I don't want to debate this too much or get sidetracked. I also don't want to do a big retcon that breaks flow. I feel certain that you guys likely have made decisions on what to do in these critical moments with the assumption that the blood drain damage that you knew was DEFINITELY coming at you over the next round or two or more was going to be half as bad as the known and upcoming dice say. So I know that places us in a bit of a predicament, but I want to work it out in a practical way that I hope is fair. Or at least fair enough.

Right now, we will leave the Blood Drain as halved by Rage. That includes the damage that Kray already has received. That also will include the upcoming Blood Drain Damage that Ivor is about to get on round 1 of the climb.

Because this is such a high stakes circumstance, we will also say that the exception will carry on for another round after that. So if there is a climb round 2, or a few more stragglers draining you guys like fat kids with Slurpees, they will be half the numbers.

After that, we are shifting to a full interpretation of Blood Drain being what it is: a full direct draw on life force account balance. That seems realistic enough to me, because narratively that will mean 3 plus rounds of having a siphon or six pulling suction on veins and arteries. Extremely bad news. Everyone has to throw in all the help they can to save a buddy (or themselves) in that circumstance.

Good news is that each stirge only does 2 or max 3 rounds of blood drain draws. They max out their drink at 10 hp, which is a bitch for tracking purposes, but it does cap the drain for you guys.

Sorry to bring up this downer of a convo in a life or death situation. But if I didn't, wouldn't we all be disappointed? Ha!
Maybe not, but can't help it - it's gotta go like this. Thanks for bearing with me.

Sincerely,
J-Ruthless

DMJ

Jun 7, 2018 2:36 am
I have to break again. Sorry, Hyp. Didn't get to Trece's loot-the-body report, but it is coming. Trece is in no danger at the immediate moment.

Keep fighting, Ivor.
Jun 7, 2018 6:03 am
I actually never imagined blood drain as being halved by Rage. Ivor's actions were taken cognizant of that. But if you say so, ok: I'm halving what the dice say.

He still takes 29hp of damage, which brings him to -5hp. I take it we're past the zero hp state and he falls off the rope (and possibly takes fall damage).

DMJ

Jun 7, 2018 9:35 am
Jabes, absolutely right. You had never posted an assumption on the half damage. Ez mentioned half / reduced damage, so I wrote the piece to talk it through in public. I wanted to cover it as a whole, make the call, lay out a way forward, and move on. I should have clarified that you had not weighed in either way, but that the solution applied overall.
Sorry if the typing came off like an asshole voice. When I read it back now, I think it sort of does, but I was in such a terrible hurry based on RL time limitations that I just didn't do a good job on review and editing. I apologize.
Jun 7, 2018 9:58 am
Nothing to apologize for, J. Your post didn't come across harsh in any way for me. I was just saying. :-)

I logged in to start rolling a new character haha! But now I think I nailed Ivor's CON save.
Jun 7, 2018 11:53 am
You're good J. Didn't come across as negative in any way.

Also, the blood drain makes sense. Didn't think about it before, just halved damage on rage.
Jun 7, 2018 3:10 pm
Shit...

Another one down.
Jun 7, 2018 3:33 pm
Yeah Jabes, that scene was good stuff. And, to J-Ruthless, it's great you took the time to write up Thorn and Kray pulling a dead man up.

Damn. RIP Ivor, an afterlife of wenches and feasting. Going to miss that hulking death machine holding down the edge. Badass retarius with that trident and net.
Jun 7, 2018 4:17 pm
Sorry guys, got called away. Gimme a couple of minutes to write off this death scene.
Jun 7, 2018 5:05 pm
Damn, what a ride it's been! Thank you all, guys! Special shoutout to J!

Ivor MacConall out!

https://www.3delihobby.com/pictures/Alexandros/Retiraius3.jpg

DMJ

Jun 7, 2018 5:40 pm
Legendary.

Jabes, that was one for the record books. Y'all, I've been talking with Jabes by PM, and plus what I see here on the boards of course, and I'll say this:
No one holds the line on realism better than Jabes, even unto character death.

You guys heard (read) me squirming, multiple times seeing if Jabes wanted to send Ivor out towards the ground floor north gate. Jabes knew it would have been easy to do. But in the end he wasn't convinced that Ivor would have interpreted it that way. To him, Ivor had decided that he was going to kill that lizard dog and climb up that fucking rope. To Ivor that was it. If something was going to try to stop him from that - bring it on. He would fucking handle that too.

Turns out that no one could really handle this death machine in that condition. Jabes knew that too I guess, but he didn't think Ivor would - so he held the line and played it out like it would have been in the experience and the viewpoint of the character. In the end, it cost everything in terms of mechanics, but for me watching as a viewer it was such a dramatic scene that I won't soon forget.

It is also quite heavy for me since I've known the character for so very long now, including extended backstory and conversation that has always been behind the scenes. Ivor was always a guy who kept a lot to himself.

As I said Ivor was one of the greatest.
I will add to that Ivor was managed by one of the greatest players of all times as well.

Thanks, Jabes. That was a masterpiece story with an ending that blew me away.
Jun 7, 2018 6:02 pm
Jabes.plays.RPG says:
The last few feet up the rope, as delirium starts to take hold, Ivor is transported back to his boyhood on Nangh Stuc. He is scaling a cliff, harried by puffins, and his father stands at the top with the belay rope. "IVOR!!!" yells Conall, urging his son upward.

In the Cursed Palace of Heshba, Ivor shakes his head heavily, rejecting the comforting memory of home. "Fuck off, Da!" he growls. "I got a job t' do!"

A moment of clarity. Kray's face comes into focus. "Mercon," Ivor mutters, "...told ye I was coming."

Then Ivor Mac Conall, death-cheating ex-gladiator, finally meets his end, as all men should: a free man.
Poignant Jabes. Fitting too. And Kray won't forget that Ivor chose to hold the rear.

What a scene. Ivor clothed in stirges getting fat on his blood and he makes it to the top. One of the most memorable moments I've had in any game.

Here's to hoping you re-roll with us Jabes.
Last edited June 7, 2018 6:03 pm
Jun 9, 2018 4:31 pm
Ezeriah says:
Kray will have zero bonus to help Maeriks. Also, what all does Ivor have on him? Dont want to leave anything useful behind.
Ivor's character sheet has always been visible to all.
Jun 9, 2018 5:09 pm
We'll have to grab some of it for sure. Torches, tinderbox, rope etc.

Also, Kray could put that manica to use. J, how exactly would that work as far as stealth considerations (metal manica)?

I dont know about the rest of the group, but I might be interested in the Ulathi dagger (Ivor memento) and the trident (raging Kray could put it to good use).

DMJ

Jun 10, 2018 12:34 pm
Manica is something we sort of winged it on. It was incorporated into Jabes' purchase of my single HR-tailored Feat of all time: Retiarius (which is now discontinued by the way in memory of Ivor).

In that set up, it was a small shield that did not have to use the Bonus Action to get the +1 AC.

Not trained with it, I think I would have to say that it could be used as a Small Shield, but it would cost the Bonus Action to activate the +1 AC.

You can grip another item or weapon when wearing it, but again, without training I would say it levels a Disadvantage to Attacks with any use of that arm (I think it is the Left Arm for a "right-handed" guy, since the idea is to have your forward arm protected facing the opponent, but the primary arm free for more strength, thrust, control, etc. , but Jabes can correct me if I'm wrong on that. Who knows. Maybe Ivor was left-handed).

I don't think there is Stealth adjustments. The manica has some metal inserts in it for strength, but it is mostly layered leather and padding.

To sum it up, yeah maybe it can work to a degree, but not optimally unless you are trained with it.
Jun 10, 2018 1:50 pm
Quote:
(I think it is the Left Arm for a "right-handed" guy, since the idea is to have your forward arm protected facing the opponent, but the primary arm free for more strength, thrust, control, etc. , but Jabes can correct me if I'm wrong on that. Who knows. Maybe Ivor was left-handed).
Ivor wore the manica on the left. See photo above.
Last edited June 10, 2018 1:52 pm
Jun 10, 2018 4:19 pm
Not a fan of the disadvantage from the manica. The ulathi trident, dagger, torches and rope Kray will pick up unless someone else is interested.
Jun 13, 2018 11:52 am
Jabes, a belated condolence and congratulations:

From my point of view, it's never fun to lose a character. Hell, it's never fun when another player loses theirs. So, damn. Sorry.

And in game, Thorn's thoughts echo Kray's sentiments. Bats!? Shitty way to go for a gladiator.

But DAMN if between you and J you didn't pull off a poignant, beautiful scene.

If I ever die senselessly, I'm telling my wife to look you guys up for a eulogy.

DMJ

Jun 13, 2018 1:54 pm
Oxbox says:
Bryn hails the newcomer with a suspicious raised eyebrow then looks to Kray and in Dannien says "He informs us that we are in danger and that the others who attacked us below will return soon. He is telling us to go with him or he will kill us... I do not like being threatened," ...
Haha.
Dark Language Barriers: Lost in Translation

DMJ

Jun 13, 2018 2:02 pm
Xorthan says:
Jabes, a belated condolence and congratulations:

From my point of view, it's never fun to lose a character. Hell, it's never fun when another player loses theirs. So, damn. Sorry.

And in game, Thorn's thoughts echo Kray's sentiments. Bats!? Shitty way to go for a gladiator.

But DAMN if between you and J you didn't pull off a poignant, beautiful scene.

If I ever die senselessly, I'm telling my wife to look you guys up for a eulogy.
Yikes, X.
Dark Compliments: Advance Eulogy Planning

I hate that Ivor is gone. I think Jabes is going to blow our minds with his next character. Developing...

X, if my brains are ever blown out, will you post the official closing of DT here on GP. I'll get my wife to send you an email.
Jun 13, 2018 2:03 pm
Yes... this is not a a proper summary of what transpired... sometimes when I try to quickly read things at work I miss major portions of what you write and that seems to be the case here, sorry.

DMJ

Jun 21, 2018 2:05 am
Y’all, I’m caught in a whirlwind, wrecking the gaming schedule. Will try to stabilize tomorrow.
We should be able to move into new choices and twists, get into a new flow upcoming. Sorry I’m stalling it out for the moment, but more to follow soon.

DMJ

Jun 22, 2018 2:20 pm
Sorry, fellas. This message is all too familiar for me of late:

I'm pinned down at work, probably out of the game for the day.
Will try to get an open-ended weekend post up Saturday morning.
Send anything you have though. I'll incorporate anything that you guys develop.

J-Swamped
Jun 26, 2018 5:35 pm
Jabes, I'm damn curious as to Iasu. I went to the Character Generation forum to satisfy said curiosity, but of course...

You and J went all top secret classified with it. Notes upon notes. Damn you both ha.

DMJ

Jun 26, 2018 6:47 pm
True. Welcome back, Jabes. I'm really glad to see Iasu GO LIVE!

Ya, Ez. Jabes and I had to go Secret Squirrel the whole way. Hiding conveniently behind "Blind Character Generation" with the "(Overtaken)" label tacked on to boot. Your brainchild from back in the day by the way, so that is extra cool to hear that it foiled your would-be espionage for the Top Secret CharGen Folder. Ha!

I'm pretty sure Jabes is one of the best character creators in the Conference. He had 4 amazing ideas for characters, and I really liked all of them. I think he picked the best one to field though. I know Iasu is going to be a big addition to the story. I THINK he's going to be a big addition to the party. We'll see about that I guess. This group is a weird bunch, not sure how they will respond to Iasu who is just as weird - especially when he's SERVING UP POISON AND MIND CONTROL DRUGS TO ALL PCs RIGHT NOW!!!

Oh wait...that was supposed to be in "Note" function to Jabes only. Forget that last part.

Nah, that poison and mind control stuff is just a joke. And J is calling it out as a joke.

But would J maybe call it out as a joke, just to cover that it ISN'T a joke?

J and Jabes would never conspire to do that.

Right?
Jun 26, 2018 7:24 pm
Yeah, right. Bullshit.

Kray is taking a leap of faith on Iasu's dope kit. Expecting him to pull out a spoon (non-shiv style) and a tinderbox soon and cook that shit up. After that, Kray would be Iasu's junkie bitch.

DMJ

Jun 28, 2018 9:09 pm
Players' Club,

I'm going to call a strategic pause on the game. I'm heading into some heavy work over the weekend and early next week, and then rolling right to family vacation on/after 4th of July. It also sounds from sidebar convos that a lot of others are slammed by RL obligations right now as well.

After a break, maybe later in the week of 9 July, I'll reach out to you guys here on Admin collectively and on PM individually to get your assessments on continuing the game or not. I'd love to keep on to the end of the Episode 2 with anyone that wants to reboot in mid or late July. If some people can't swing it because of RL commitment, or just wants to bow out for any other reasons, we can make the adjustment then.

Again, I hope to take a break, regroup, and then game. I really love hanging out with you guys every minute, love the characters, love the veteran style of you guys as players, love the OOC and comedy - the whole nine yards - so I hope I'm coming across the right way and not being perceived as cold or dour or scolding in the message here.

I don't know for sure, depends on character directions and choices, but I could see Ep 2 lasting about 45 or 60 more days if we stick with it. I'll catch up with you on the other side after some time away to think it over - we can talk then and see who's game for game-on to finish out the story however it is going to go.

Alright, y'all. Take care, good luck, hope you are stealing some vacay during the RL time schedj.

Stay cool, bros.
J
Jun 28, 2018 9:39 pm
Loud and clear. Strategic pause and regroup after the 4th sounds good to me. I'm in, no doubt.

For those of you celebrating, have an awesome 4th of July. For those of you coming back to DT, I'm really looking forward to getting back to the virtual table to game with you and seeing what the hell is going on with these battling factions.

Nice cliffhanger, J. Yeah, I know it wasn't pre-planned like some TV show, but it sure as hell turned out the way. Coming in to that camp/battleground, witnessing the battle, myrmidon on fire, giant spiders crawling over the walls, the last second appearance of Iasu to help the crew mend...

I can just imagine the credits on the episode rolling and thinking "What the fuck happens next?"
Jun 29, 2018 9:28 am
Sounds good J.

Sorry that I have been absent we have been prepping our house to sell and trying to find a new home.
We ended up selling our house in under 24 hours of being on the market (fuck yeah) but we are still trying to firm up a deal on a new place.

I hope you Canucks have a good Canada day and I hope you Yankees have a good celebration of independence.
Jabes, I have no idea what is done in the Philippines, but I’m glad you’re back.

LenInactive for 1 months

Jul 1, 2018 5:41 am
Happy Canada Day and 4th of July everybody. I'm also sorry for my mediocre game involvement. I feel especially bad since J is super prolific with the details and story lines and I've been barely able to scrape ten words together. I have to admit I'm having a bit of a hard time finding my place in the group and getting used to this game's style, but I'm also guilty of not putting the time in on my end.

Oxbox, good luck with the house hunting. Always a huge stress but sounds like it's falling in place.

To everyone, thanks for rolling dice with me. You guys have a great thing going here.
Jul 2, 2018 5:33 pm
Good to have you back, Jabes. For some reason I'm picturing a skinnier version of Pacha from Emperor's New Groove.

Len, I'm enjoying Sizhen's contributions. I can empathize with joining a group that has already found a groove. Hope you stick around.
DMJ says:
I really need to ask if you guys could weigh in, post up something to let me know who is still out there in the game. I'm not trying to chastise or whine, I just wonder sometimes if I'm writing a terrible novel online that has completely lost the key audience demographic known as: The Players.
Apologies, J. For my part, it's quite the opposite; it's a fucking amazing novel, and I get a bit of imposter's syndrome trying to keep up in the "sweet ideas" department!

I've been finding myself distracted by the learning curve in the new job and this little thing called the World Cup. Not great excuses, I know, so count me in for more participation going forward.

Everyone, it was a great Canada Day, and hope you southerners have a swell 4th. Looking forward to getting back into the game.

X
Last edited July 2, 2018 5:34 pm
Jul 2, 2018 6:39 pm
Good to hear you're still in X.

DMJ

Jul 2, 2018 11:12 pm
Yo, fellas. I just came up for air - wanted to send a quick blast to say hello and thanks.

Ez, I'm with you on the cliffhanger. A strange circumstance that you guys forced after blowing out of that trap room - a costly route, but a real monkey-wrench in the predictability of the story flow. Kray chilling out smoking in the catacomb lounge, starting up conversations with armed strangers like it's nothing special - I can see it now. Of course he is.

Ox, good luck on the house shopping. We'll catch up eventually. Does Spider-Bryn have some explaining to do after that wall-crawling? Ha! Oh sorry, bro - didn't mean to blow your secret identity as a nerd grad student studying archaeology at Dark University.

Len, thanks for sticking with it. Man, I think you might be blown away at how much Sizhen might be able to capitalize on in these coming circumstance. This story as you see needs a Sherlock Holmes in a bad way. I really love having you on the boards, bro - you are a great storyteller and a master at character development. I get it that sometimes it takes a bit to get a flow in some scenes, I know too DT is a clunky machine of late, but I really hope you might give it another go to see what happens. I think we're right there at the explosive points in combat, RP, abilities, story exploitation - everything. Give me one more at-bat, bro.

X, I can sympathize on the job demands - I may get hit by another tidal wave on new projects upcoming too - I know that is always a delicate balancing act. Good luck on getting to normalization, I look forward to catching up with you in a week or so and get things on full flow. Suspect Thorn will be going full Voltron against some giant boss robot, alien, monster. And all the while I'm generally wondering if Thorn will turn into a DT Paladin and go rescue some damsel right after he cuts someone in half.

Jabes, Iasu is soaking in the spotlight on the upcoming scenes it seems to me! I think I know a decent amount about this guy, but I know you tend to leave a lot of character style development to active play, so that is something I'm looking forward to.

Hyp, hope you are doing well where you are. Trece shanking Eumash? To death?! Bro. That is NOT what everyone thought was supposed to happen today in Haunted Palace Theme Park. This is a real scandal. Cascade forthcoming.

Anyway, I've got to go back underground for a little longer. Finishing up work tomorrow and then trying to shift to tech-free time, so I might be dark for a while. I look forward to catching up after.

J-mmaculate

LenInactive for 1 months

Jul 3, 2018 3:53 pm
J, I'm not going anywhere.

When I said I'd join the game, I knew you were spending a significant amount of time to work things to make room for me. And when I say you have a great thing going here, I mean it. This is a monumental achievement in PbP that you have all made and I'm blown away by it. I want to contribute to it, to be a part of it.

When it comes down to it, I respect the time of everyone in this game, especially J who puts in a huge amount of creativity and energy. J's not a guy with a lot of free time, so this comes from a place of passion.

I also recognize that the game is in a bit of a transitionary phase. Lots of cut scenes as J tries to believably bring new players together with old. The lack of freedom chafes a bit but I know J is trying to get things on track and has a lot of balls in the air. Its gotta be that way sometimes.

And I also recognize that during my time here, the whole team has been busy as hell IRL and it's hard to do much more than keep up with the events nevermind side interactions and such. I have also been struggling with IRL shit.

But when I say I'm struggling, I'm not saying I'm giving up or anything. I'm just putting my struggles out there to let everyone know where I am at, because I want to find a solution. And, I want people to know my slower post frequency did not come from a place of disinterest.

I am in it for the long haul :)
Last edited July 3, 2018 3:55 pm
Jul 8, 2018 11:50 am
Almost go time gentlemen. I'm hanging out on the cliff and ready for the plunge back into the depths of DT.

DMJ

Jul 9, 2018 2:07 pm
Yo, fellas. Hope you are doing well where you are.
I'm still on travel. Probably back with disposable time later this week, but it may be the end of the week before I can stabilize into real game posting.

Thanks for all of the comms above. I'm looking forward to getting this show on the road! I think it is going to be Strange Tales of Mystery Action Theatre! when the cameras start rolling again.

See you there,
J-Blaze
Jul 9, 2018 7:01 pm
Doing ultra well here. Mystery Theatre in the Palce of Joy... a cliffhanger followed by a teaser trailer. You're just screwing with us now J.

Travel safe and enjoy the trip. I'll be ready to roll out when the lights go down.

DMJ

Jul 12, 2018 8:26 pm
Y'all,
Still struggling a bit from the tidal wave of catch up. Heading to another meeting tonight. Hopefully can get on the boards sometime tomorrow briefly and then really catch up Sat morning.
Thanks for patience. I look forward to getting back.

J-Biz

DMJ

Jul 14, 2018 1:32 pm
Players' Club! What's up, fellas?!
Thanks for your patience with me. I got really walloped at work during the week and stumbled to get stabilized more than I had expected.

I tried to get Ep 2 cranked up again. A few clunky mechanics and commentary posts starting here.

Since we have been on the break, hoping to take a short moment today/this weekend/Monday to do a sort of "roll call" so that we can see who is active on the roster as we move forward.

A couple of things I know (or I think I know): Jabes and Len are probably out for the weekend.

So if you are out there and want to sound off this weekend, I'm all for it. If not, I feel like this can also be a frame-up for launching back into regular pace during the week starting Monday, and we'll see if everyone can reactivate by that time.

I'll be sort of in and out Saturday and Sunday. I plan to send in more posts later to get a slow burn going as everyone (hopefully) trickles in.

Again, I hope you guys are doing well, and I appreciate all of the comms in the break and for you guys sticking with the game. I look forward to seeing what comes next in the story.

J
Jul 15, 2018 1:37 pm
DMJ says:
A couple of things I know (or I think I know): Jabes and Len are probably out for the weekend.
I'm back! :-)

Jabes.plays.RPG sent a note to DMJ
Last edited July 15, 2018 3:50 pm

DMJ

Jul 15, 2018 9:03 pm
Fellas,

I'm coming at this post with heavy heart but I have to get right to it:
I'm facing some extreme pressure in RL. I hate it, but I've got to cut out leisure and distractions - and that means I have to go quite abruptly on hiatus.

I am in the middle of a major project at work that is pretty close to do-or-die for my company. I have to be on my absolute A-game on productivity, responsiveness, and attention - a lot of people counting on me and a lot of people watching (allies and competitors both I guess). No matter how hard I try to let it not be so, I love D&D, DT, and hanging out with you guys so much that it is a distraction that gets me side-tracked. Completely my fault, but I have to face it. The bad thing is, I have trouble "gearing down" from the game. I drift off to writing and gaming when I need to be working.

I also have some family issues to attend to. My younger son is leaving for college next month. Tough days in the marriage that I'm trying to work out of. Some health topics I need to address that are quite serious. Yes, I'm getting too personal - but I'm sharing to let you know that I'm stepping away for some real challenges and not just flaking out and quitting arbitrarily, or for any reasons of frustration about the game.

I'm sincerely sorry that the gaming and camaraderie has to be the casualty in all of this. You guys are great to talk to and write stories with and mix in comedy. I know that we don't REALLY know each other, but it doesn't change the fact that I think of you guys as friends. I have had an absolute BLAST rocking the DT scene with you guys for as long as we have. I love the characters very much as well. It is SUCH a pleasure to me to game with this crew.

I hope I can come back at some point. I am leaving the game boards up as they are. There is a chance that I can wrap up the most high stakes of my work obligations somewhere around the middle of September. I plan to reassess then and see what is possible. If there is a way that I can reboot, I will reach out directly to you guys to see where you are and see what might be possible for you also.

Until then, I've got to sign off and sign off hard. Forgive me for going dark and out of comms like this. I regret it but it has to be done for now.

Hey I mean it when I say it: I wish all of you the absolute best. I hope you have success and fulfillment in all endeavors. Thanks for everything.

Sincerely,
Jason
Jul 16, 2018 9:58 am
Reached out to J privately but dropping this note for the rest of you:

If J returns then count me in. Otherwise, I want to thank you fellas...it's been a real blast! See you around the site!

Jabes
Jul 16, 2018 10:53 am
I'll second that Jabes. If we can get DT going again when J is ready, I'll be back on board for sure.

Everyone have a great summer.
Jul 16, 2018 2:25 pm
J, I wish you all the best!

Life seems to be nuts for most of us right now so no worries.

I hope to see you around later!

LenInactive for 1 months

Jul 16, 2018 3:39 pm
J, best of luck with everything. You ran a hell of a game - one of the best in Gamer's Plane history - and I was glad to be a small part of it. Sounds like a few intense battles are ahead of you; I hope it all works out for the best!
Jul 17, 2018 5:10 pm
DMJ, you are an amazing DM and it's been a great and wild ride going through Dark Thrones with everyone here. Echoing the others: I'm back when you are!

DMJ

Aug 24, 2018 8:36 pm
Yo, fellas!

J calling in from the outer perimeter. Beyond the void. Do you copy?

I just wanted to drop a quick note on Admin here after 40 days in the wilderness and give an update.

I've gained some ground on reg life and work demands, but still have a way to go. One thing that I can see now though is a (tentative) end date on one of my big work projects. Now that a major solicitation has been released, I can see that I'll be wrapping up one of my most important writing assignments of all time on 15 October.
Bad news: until then I'm covered up entirely.
Good news: after that I should be able to start getting serious about a way back into Dark Thrones World.

So it's still a while to go I guess, but I'm really serious about firing up the Bronze Age forge again and banging out some sword and sandals creepy fight scenes and edgy dialogues with you guys if you are still up for putting in some work with me.

I've used my time away wisely and can't deny that it was a good move to take a break from the hobby, but I've really missed hanging out with you guys on the boards, missing the creative outlet, missing the comedy and sidebar exchange, missing the stories and threads about your PCs. I hope to recommit upon return and bring the best I can in game management - hopefully capitalize on some fresh air and new ideas gathered during time away.

I hope you guys are doing well on a personal level and enjoying the summer. Hope all of the households are in order, loved ones are happy and healthy, work is fulfilling and squared away, etc. And if not, I still wish you well and hope you are doing as best as you can in the life game and keeping up the good fight.

So, I can't do much more on comms than this for a bit longer, but I have all intentions of getting back in touch with you guys directly in the latter half of October.

Hopefully we can get the band back together for another tour through pulp fiction haunted palace!

Peace, Love, Dope,

J - Mystery

LenInactive for 1 months

Aug 27, 2018 4:56 pm
Hey J! Glad to hear things are going well for you and you're plowing through the roadblocks. Take it easy!
Aug 27, 2018 5:18 pm
Hey!

It’s good to hear from you, when you want to get back at it I will be there and I’m glad things are clearing up for you.
Aug 28, 2018 1:57 am
Hey J! Looks like boogalooing is happening all over the place. Regardless of whether or not I'm able to pick back up my old characters, we'll definitely catch back up. Trece is revving to jump back into things, hopefully I am ready as well when October rolls around.

DMJ

Oct 13, 2018 11:12 am
Yo, fellas. I'm about to break through to the other side of this work gauntlet. Triumphant or defeated I'm not sure yet, but either way I'm shooting for a return to regular life AND to escapism. Do you guys still play the Roleplaying Game Dungeons and Dragons?

Blowing the horn now to see who can assemble.

I think I'll be able to get on the boards this weekend - just on Admin, throw out some ideas.
If not, then definitely by Monday night 15 Oct.

Peace, Love, Dope,

J-Miracle

DMJ

Oct 15, 2018 1:52 am
Finished up work this weekend, so I'm in on starting the DT Restoration Project tomorrow night (15 Oct) -- Hope you guys can make it!

I'm still going to be a little slow on the start. Going forward, I'm only going to be able to post during early mornings and late evenings (US EST). And to set the right pace as something sustainable, I'm thinking 3 or 4 days a week is what I can commit to. Reasonable?

This week I'll review and put up one or two refresher posts to frame up the scene, try to offer a launch point to restart Episode 2.

I'll be listening/watching for confirmation on who's out there. Will adjust accordingly if some of the crew can't return.
Thanks to those who have already written in by PM and Jabes above (thanks, bro!) - looking forward to getting back into the ring!

https://media.giphy.com/media/7Zas0crbBeKVW/giphy.gif

LenInactive for 1 months

Oct 15, 2018 5:20 am
Hey J and crew.

I've decided I won't be coming along with you. Sorry guys. You got a good thing going, and I hope it continues for years to come. And despite admiring how awesome it was, I don't think I ever quite found my place in it, and that's nobody's fault. I did enjoy my time in your world and appreciated the gargantuan efforts and creativity you pour into this world.

As my last act, I'm turning those cold iron daggers over to Bryn.

Best of luck everyone!
Last edited October 15, 2018 5:21 am
Oct 15, 2018 11:24 am
Sorry to see you go, Len! I really liked Lord Sizhen, and of course gaming with you is always a pleasure! But if you don't feel like it's a good fit, then it's no use forcing it. See you around! :-)
Oct 15, 2018 12:22 pm
Hello everyone!

It’s great to see these avatars again :).

Sad to see you go Len, all the best.

I’m ready to get back at it and I can’t wait to get to know Jabes’ new character.
Oct 15, 2018 8:03 pm
Also sorry to see you go Len. It is, indeed fun playing in games with you.

Absolutely thrilled to be a part of this game none the less. Looking forward to it! Thanks for having me along everyone.
Oct 15, 2018 8:15 pm
Welcome Tsavo!

J, have you heard from Thorn?

DMJ

Oct 15, 2018 9:16 pm
Len, I'm sorry most of all to see you go. I was digging how Inspector Sizhen was coming along, and of course you are one of the best players on the site. Can't help but wonder if I could have done / could do something different to convince you stay, but I don't want to beat it to death or make you feel guilty. I get what you say and appreciate you giving it a go for getting involved in Ep 2. You've taught me a lot here and elsewhere on GP; I hope we can catch back up in other venues.

Also, welcome and thanks for joining, TSAVO!!
Sorry I didn't make an announcement earlier, but I'm really glad to have Tsavo onboard. He sent some comms to me by PM that were right on, and I feel convinced that he is going to be a great resource to the team and help tell some badass stories.
And on that note....if you and I need to talk about character gen ideas, let's do that under the cover over of darkness HERE using the "Note" function, so that these sneaky cheaters here don't try to play us out for advantage or worse, influence you on character development. Ha!
It'd be pretty awesome if we can pull out a cool character intro with yours and Jabes' new character kind of coming into the scene around this same time or close to it. MYSTERY!
Take your time though; don't want to rush it.

Ox, I HAVE talked to X. He's ready to rock - Thorn has been sharpening Urdav's blade for like 3 months, so the first guy that gets hit by that bad boy is probably going to get split into two different dimensions he'll be so cut up.

Have NOT heard from Hyp nor Ez.

Hyp I remember like me was taking some time away and I think maybe coming back only on limited capacity for a while. I hope he can join us, but not sure. Hyp, would love to get you back on the roster, bro!

I talked to Ez back at the shutdown, and I think he was getting out entirely for the summer. His orange symbol avatar is Zzz'd out asleep, so he might be out of comms. Hopefully word will get out to him and he is up for the Restoration attempt.

DMJ

Oct 15, 2018 11:13 pm
Fellas,

I'll try to post up a brief review (really. will keep it short), with pictures. Reminders on things like:

Recent NPCs
Summary of goals in Cursed Palace

Will also give a summary style writing of what the key NPC has said in some short interchange.

Hope is that you guys can make some quick but well-informed decisions about what steps to take next.

May not be able to get that done until Wed or Thurs. Hopefully we can get in touch with others in the meantime.
T-Save, again you can take your time to build the character. I don't expect us to be off to the races right away, so there will be time to insert on the scene when you are ready.
Oct 15, 2018 11:22 pm
T-Save. I'm assuming that's my rapper name. Love it!

I already have a couple ideas about backstory etc. I'll "note" you some thoughts tomorrow. Battling an illness so just meds and early night right now.

Appreciate the "no rush" and lack of pressure. Means a lot. That said, I love character creation and am psyched to join the party so I won't keep you waiting long.
Last edited October 15, 2018 11:23 pm
Oct 16, 2018 12:40 am
Oxbox says:
Welcome Tsavo!

J, have you heard from Thorn?
Thorn found a portal to our world, joined the game, and is now playing a character named X. X is a centaur wizard. It took some long arguments to get J to concede that this character is exactly what Dark Thrones needed, but in the end, he saw the light, and I'm sure our lives will all be the richer for it.
[ +- ] Thorn's new character
Last edited October 16, 2018 12:42 am

DMJ

Oct 16, 2018 1:21 am
Character X looks so wack, bro. Wiztaur.
When Thorn logs on and gets on the board I am going to totally talk shit to him and embarrass him in front of our whole group. After I make fun of whatever avatar he picks, I'm going to tell him to go use his high INT and Observation skills to go get a real world job in Silicon Valley working with computer nerds like CB.
Oct 16, 2018 1:42 am
Xorthan says:
Oxbox says:
Welcome Tsavo!

J, have you heard from Thorn?
Thorn found a portal to our world, joined the game, and is now playing a character named X. X is a centaur wizard. It took some long arguments to get J to concede that this character is exactly what Dark Thrones needed, but in the end, he saw the light, and I'm sure our lives will all be the richer for it.
[ +- ] Thorn's new character
Oh man! It’s been that long that I confused your character name with your gamer profile haha!

You ready for weed to be legal here in Canada? Takes some notes all the rest of you and let Trump know you want to copy us.
Last edited October 16, 2018 1:46 am
Oct 16, 2018 1:43 am
Tsavo says:
T-Save. I'm assuming that's my rapper name. Love it!

I already have a couple ideas about backstory etc. I'll "note" you some thoughts tomorrow. Battling an illness so just meds and early night right now.

Appreciate the "no rush" and lack of pressure. Means a lot. That said, I love character creation and am psyched to join the party so I won't keep you waiting long.
Don’t get too attached to your character *wink*

J holds no punches and that’s all part and parcel of his boyish charm.

DMJ

Oct 16, 2018 2:05 am
Oxbox says:


You ready for weed to be legal here in Canada? Takes some notes all the rest of you and let Trump know you want to copy us.
Bro, we're already in the business down here. Ever heard of California? Colorado?
All of our smartest guys, craziest guys, and coolest guys are already blazing up on worldwide podcast.

But yeah get some of that clean-cut prim-and-proper Canadian sticky green growed out. It will be a good competition against Mexico in the NAFTA marketplace.

DMJ

Oct 17, 2018 12:14 am
Yo, fellas. Wanted to put out a quick status update.

Hyp is not going to be able to come back. He took off from GP about the same time as me for work obligations, came back for a short bit, but then had to fade out again. RL ish is just too busy.
I gotta sympathize with that. Hyp will be missed, but we wish him well. Door is still open for him to come back anytime if the schedule opens up for him. Trece? We'll see what happens with that guy.

Spoke to Ez briefly by PM. He's been busy but is getting clear soon. I'll let him do the talking from there. Kray is queued up for Restoration Sequence.

I'll try to catch back up tonight with a post or two later.

J-mmaculate

DMJ

Oct 17, 2018 12:32 am
First post of the Episode 2 Restoration is up!

What's going to happen?
Oct 17, 2018 12:32 am
I'm so excited to be back guys! It's time for Maeriks to stumble out of NPC hell into... well probably hell where stray spiders, hounds, and stirges will make quick work of him.
Oct 17, 2018 10:43 am
Damn, CB! IT's great to have you and Maeriks back! And I see the big man is rocking the Norach title too!
Oct 17, 2018 2:47 pm
Yea welcome back CB, hopefully Maeriks can cook us up some munchies after he picks himself up out of the pool of blood and drool.
Oct 17, 2018 3:47 pm
If Maeriks wants to bake brownies, Iasu has herbs!
Oct 17, 2018 11:14 pm
Lets make this shit happen *Clap*Clap* Maeriks’ new name is now Martha Stewart.
Last edited October 17, 2018 11:18 pm

DMJ

Oct 18, 2018 1:21 am
Fellas, really wish I could enter more, but I'm limited on time tonight and tomorrow night (Thurs).

I was thinking about a review, but I don't think I want to take the time. If you are a little rusty, I recommend rereading recent pages or using the Ep 2 directory. Also I'll answer OOC questions if they are something the character would know.

T-Save, Jabes, I know I owe both of you more response on the CharGen thread. I'll get to it as soon as I can.

I have to close it down tonight, but will gain ground as we get to the weekend.

DMJ

Oct 19, 2018 1:33 am
Had to invest all time tonight working with new character info for Jabes and Tsavo.

I'll give best effort to catch up on Maeriks tomorrow, and also kick off the main group interaction either tomorrow night or early Saturday morning (US EST).

Thanks for patience as I get organized.
Oct 19, 2018 3:32 am
It's all good. No rush. Progress is progress. No need to rush to get back into the swing of things.
Oct 19, 2018 9:53 am
Constablebrew says:
It's all good. No rush. Progress is progress. No need to rush to get back into the swing of things.
Agreed with this. Also willing to take things as they come so you can keep the actual game moving. Enjoying character creation and familiarizing myself with this ridiculously well detailed world.
Oct 19, 2018 6:26 pm
Tsavo says:
familiarizing myself with this ridiculously well detailed world.
Right!? I made the mistake of loving the world so much I wanted to run my own game when I didn't have the RL time to actually do that. Its a glorious creation that DMJ has here.

Or, as Jabes would have put it with his character in that game:

Right!? Oi made de mistake av lovin' de warrld so much oi wanted ter run me own game whaen oi didn't 'av de rl time ter actually chucker dat. its a glorious creashun dat dmj 'as 'ere.
Oct 19, 2018 6:42 pm
Ahhwwww yeah! DT is back! Those of you coming back, I'm thrilled. X, Jabes... dope as hell. Welcome CB!

And to the FNG Tsavo... welcome and love the name. That's where those evil 'shaman' lions laid waste to guys building a bridge in Africa, right? Great movie--- Ghost in the Darkness? Either way, welcome!

So good to line up with you DT vets again. Looking forward to our toe-to-toe battles in the darkness or shipboard battles on a river. Good shit.

Busy at work but on soon!
Oct 19, 2018 10:16 pm
Ezeriah says:

And to the FNG Tsavo... welcome and love the name. That's where those evil 'shaman' lions laid waste to guys building a bridge in Africa, right? Great movie--- Ghost in the Darkness? Either way, welcome!
Absolutely right! First person to ever recognize it (out loud at least). Tsavo also translates to "place of slaughter". I'll try to live up ;)

DMJ

Oct 20, 2018 12:15 pm
Yo, fellas. I feel like I have pretty good flexibility on the schedule for once this weekend, so I should be able to gradually put out some posts today and tomorrow (Sat, Sun) that I hope will get us underway.

Great to read the posts above. Thanks for all of the 5 OGs (origin Mar 2017?!) sticking with it and thanks immensely to Tsavo for joining in on this weird brand. Y'all, I've enjoyed talking with Tsavo on the offline PM and secret squirrel notes. My feeling is that this guy is a veteran gamer who knows how to bring in good story and highly developed character contributions.

With T-Save's character and Jabes' Iasu coming in as new x-factors, mixing in with the established mega-personalities of Bryn, Kray, and Thorn, and the surprise dose of seeing if Maeriks can really come back from the dead and reunite... bro, this has all the potential of being a powder keg explosion of CHAOS. Fuck yeah on that I say.

Sizhen and Trece are going to be faded out. It will be pretty obvious DM fiat, so bear with me on that in-character and out please. I'll seek to make it believable at least and perhaps interesting story pieces at best, but either way I want to get them out of active play, without just having them zombie-walk through as tag-along NPC weirdos (no offense CB and Maeriks... well, a little bit of offense. HA!) and without doing anything too dramatic to misuse Len and Hyp's creations.

more to follow.

J
Oct 20, 2018 11:37 pm
Oxbox says:
Xorthan says:
Oxbox says:
Welcome Tsavo!

J, have you heard from Thorn?
Thorn found a portal to our world, joined the game, and is now playing a character named X. X is a centaur wizard. It took some long arguments to get J to concede that this character is exactly what Dark Thrones needed, but in the end, he saw the light, and I'm sure our lives will all be the richer for it.
[ +- ] Thorn's new character
Oh man! It’s been that long that I confused your character name with your gamer profile haha!

You ready for weed to be legal here in Canada? Takes some notes all the rest of you and let Trump know you want to copy us.
Ha ha, so far so good. Sat down to talk with my kids about weed, and they hadn't even heard about legalization at school. Way to go, public schools.
Oct 21, 2018 12:12 am
Tsavo says:
Ezeriah says:

And to the FNG Tsavo... welcome and love the name. That's where those evil 'shaman' lions laid waste to guys building a bridge in Africa, right? Great movie--- Ghost in the Darkness? Either way, welcome!
Absolutely right! First person to ever recognize it (out loud at least). Tsavo also translates to "place of slaughter". I'll try to live up ;)
Never heard of it. Just watched the trailer. Looks awesome! I'll be watching it tonight.
Oct 21, 2018 11:42 pm
Tsavo, Ahri seems like he’s going to fit in just fine, welcome to the madness!

This is what I think of when I see Ahri don’t hate me, it seems like it fits the current theme.
Last edited October 21, 2018 11:42 pm
Oct 22, 2018 12:09 am
Oxbox says:
Tsavo, Ahri seems like he’s going to fit in just fine, welcome to the madness!

This is what I think of when I see Ahri don’t hate me, it seems like it fits the current theme.
Thanks very much.

And that video (and song) is all kinds of awesome.
Oct 22, 2018 7:19 am
DMJ says:
Adar-Malic, the other twin, emerges from the shadows. He is holding a strange bow of some sort, mounted on a straight plank of wood. Ahri can see that the bowstring is pulled back taunt and an oversized arrow is trained right at his chest. It would be hard to miss at this range if that contraption worked.
Oh shit, our first contact with high technology!
Oct 22, 2018 9:28 am
No, man, we saw it earlier.
Quote:
Out from the barricade gate, two more figures burst forth.
Another black-robed figure. Features hidden. He holds some sort bow mounted broadways on a wooden plank.  https://dl.dropboxusercontent.com/s/zs8dltdp1j4hgdm/crossbow.jpg
A twang of the string. A large arrow springs forth and hits the giant spider in its down-slanting face, splattering just offset from one of its eight eyes.
Last edited October 22, 2018 9:30 am
Oct 22, 2018 9:36 am
It’s just taboo technology because the Sar doesn’t like bows.
Oct 22, 2018 3:06 pm
Jabes.plays.RPG says:
No, man, we saw it earlier.
Quote:
Out from the barricade gate, two more figures burst forth.
Another black-robed figure. Features hidden. He holds some sort bow mounted broadways on a wooden plank.  https://dl.dropboxusercontent.com/s/zs8dltdp1j4hgdm/crossbow.jpg
A twang of the string. A large arrow springs forth and hits the giant spider in its down-slanting face, splattering just offset from one of its eight eyes.
oh dang. I totally remember reading that post, and totally missed that. Lol. This game is so rich.
Last edited October 22, 2018 5:13 pm
Oct 22, 2018 3:13 pm
Damn straight! I remember whenever I would come back after missing a couple of days because of work or whatever, I'd be like, "What the fuck?! So much has happened already!?!
Oct 22, 2018 3:16 pm
Oxbox says:
the Sar doesn’t like bows.
I forgot about that!
Oct 22, 2018 3:32 pm
Yeah, Kray is most definitely interested in those crossbows.
Oct 22, 2018 3:37 pm
Kray will have to fight Bryn for it.

If it comes to blows, Bryn will be hiding in the other room to try and get the jump on Kray.
Oct 22, 2018 5:14 pm
Bows? Have fun. Maeriks has no problem with his javelins.

DMJ

Oct 23, 2018 3:22 am
Yo, Players' Club. I had all day travel plus meetings after. Worse than I predicted. I'm freakin' beat - will have to delay posting 'til manana.

Ez, see if you want to send me something on this. Tomorrow at some point I'm going to send a write up that will have a situational download to represent some sort of exchange b/t Kray/Bryn and Elam. Your write up will help me steer it though. If that is good and rolls are good, there could be some extra info and opportunity. Plus need to get a feel about what these guys think of you.

Y'all, during layover and on flights I read through a large chunk of the Ep 2 narrative in a row, I think about 16 or 18 pages. That shit is pretty good when you hear it all at once and just focus on our story writing (sort of glide over the mechanics and OOC). Seems a lot different that way than even when we are playing it out.
Plus I had totally forgotten some of that ish. It felt like other people were writing it, and I didn't have anything to do with it. Does anyone remember the Egg Thief?! and Kray about to lash that mofo with a bull whip, then he got saved by good timing of an ambush, then Kray pressed him into combat service, then Bryn knocked him the fuck out when he tried to run out in terror?! Pretty funny and interesting side story, with Gibon and Amit all in it to win it, proud of their new bosses for fucking people up.
Was I drunk when I was writing that and most of the rest of Ep 2? I'm not sure I was there at the time.
Oct 23, 2018 8:36 am
Hahahah.

I was rereading EP2 yesterday and I just finished the egg their part. I also came across some stuff that I had forgotten about...

Among other things, I don’t know why we avoided the whore house in the regent district! We must of been too busy finding our sexy floppy hats and dildo beards.
Oct 23, 2018 5:46 pm
Totally forgot about that moment where Kray was going to dish out some discipline on the egg thief. And when you get pressed into service... better not run. Egg thief is lucky he didn't get fully smoked.

At work J, but I'll take a look when I can. I'll need some time likely since I'm working a the whole day today, 13 hours.
Oct 23, 2018 10:46 pm
Protip: Don't google dildo beard. It's not what you were hoping for.
Oct 24, 2018 3:19 pm
Jay,

Are we still under the effects of the Mantis Blue Vapor Tea?

I don’t want to retcon any rolls or what has already happened,
but we have advantage and a bonus to int/wis/cha saves which will be helpful in the near future.

Edit: advantage was only for the first hour. How long have we been here?
Last edited October 24, 2018 3:22 pm

DMJ

Oct 25, 2018 12:21 am
Ox, good call. That's got to apply somehow. Let's go with this:

You guys drank the MBV Tea at 2pm.
2p - 10p is the rough timeframe of Dose 1.
From 2p - 3p was the Advantage on INT/WIS/CHA Saves.
From 3p - 10p you get +1 on INT/WIS/CHA Saves.

Anytime before 10p, you (Thorn, Bryn, Kray, Maeriks) can elect to drink Dose 2 from your to-go cup thermos. Ha!
Whenever you drink Dose 2, you have Advantage on INT/WIS/CHA Saves for 1 hour.
Then you have +1 Saves for 7 more hours after that.

Infil time was after sunset at nightfall. It's summer (7 Mossauron on Nadrilian-Yuoric Calendar is equivalent to 2 July RL), so say that was 8:30 pm. (Haha! I just Googled "sunset time in Jerusalem on 2 July". It said 7:49pm)

With trap room, the struggle after, then the sprint upstairs to get downstairs, then the rest, some waiting time, and the medical attention, now the talking.

Let's say current time is 9:45p.

BANG. Maybe you guys should Dose 2 up and reboot, have Advantage Saves for next hour or so when you launch.

Publish it if you do.
Oct 28, 2018 12:51 pm
DMJ says:
Iasu is able to communicate with Maeriks in Dannein. 
Constablebrew says:
 "How you speak the tongue of the Danneinkiff? You Dannein?"

Maeriks would be genuinely curious about Dannein speakers since the majority of communication here has come through Byrn's translations.
Umm...there's been a mistake. Iasu doesn't speak Dannein. So far he has been heard speaking in Heshbaan, Yuoric, and Otessite. I will tell you he speaks a couple of other tongues but Dannein isn't one of them.
Last edited October 28, 2018 12:52 pm

DMJ

Oct 28, 2018 2:48 pm
Sorry, Jabes and CB. Looks like that is my fault. I thought I was following another mention of it, but I didn't check and can now see that I perpetuated my own mistake.

We can adjust. Maeriks speaks at least Intermediate Yuoric now. He lived in Poyam (Jeresian Port city) for months after Episode 1 and then was fully integrated with Jeresian forces in war for months to follow. The main language throughout that time spoken by all (including Pyloseans, Arkkadis, and even some Heshbaans) was Yuoric.

So the translation from Iasu to Maeriks would have gone through Yuoric.

Jabes is correct (and Maeriks too in what he said) that it would have been nearly impossible for someone of Iasu's background to have learned Dannein.

CB, if you don't have it on the sheet already, add that Maeriks has at least Intermediate Yuoric language. I'm sure he prefers speaking Dannein, and probably Kray, Bryn, Thorn, etc. speak that with him plenty so that he can maximize comms, but he can get along well enough in Yuoric.

Sorry again about the mix-up. Good catch Jabes.

Language barrier crashes through IC into OOC! Ha!
Oct 28, 2018 3:07 pm
It's all good, guys! What Maeriks initiated with Iasu would have been a fun interaction and I would absolutely have jumped on that if only there was actually something there.

CB raised a good point though:
Constablebrew says:
Just what is the "Hechesi" style anyways?
In my headcanon I imagine the Hechesi accent being slightly different from Gelshemish Heshbaan, though I realize now J never said anything of the sort. Kinda makes sense to me though, and makes for a convenient way tease a reveal of Iasu's background.

Edit: Might even have their own dialect.
Jabes.plays.RPG says:
The physician clucks his tongue, then mutters in what sounds like Heshbaan but different, "Alrajul yueani min marad aleumq..."
Last edited October 28, 2018 3:14 pm

DMJ

Oct 28, 2018 3:42 pm
Jabes.plays.RPG says:
It's all good, guys! What Maeriks initiated with Iasu would have been a fun interaction and I would absolutely have jumped on that if only there was actually something there.

CB raised a good point though:
Constablebrew says:
Just what is the "Hechesi" style anyways?
In my headcanon I imagine the Hechesi accent being slightly different from Gelshemish Heshbaan, though I realize now J never said anything of the sort. Kinda makes sense to me though, and makes for a convenient way tease a reveal of Iasu's background.

Edit: Might even have their own dialect.
Jabes.plays.RPG says:
The physician clucks his tongue, then mutters in what sounds like Heshbaan but different, "Alrajul yueani min marad aleumq..."
Nah, Jabes. You're not wrong. Exactly right in fact. Hechesi (sometimes called "the forest people") do have their own dialect, a different brand of Heshbaan. Many can convert the way they talk to communicate effectively to normal Gelshemish Heshbaan, but they can easily shift into their own speech patterns, pronunciations, and vocabulary that makes it nearly impossible for even a fluent speaker in classic Heshbaan to follow, unless they are experienced with communicating to Hechesi frequently or live in Hechesi communities.

And please lead the way on establishing the "Hechesi style". Iasu will be the iconic representative of a sub- sub-race!
Oct 29, 2018 10:05 am
I apologize for my absence. I've been trying to post but having problems with the site. I seem to be back, but the site is extremely slow. Not sure if it is just me. The past two days were more than just slow, it's made it impossible to post. Regardless, I apologize for my silence.
Oct 29, 2018 10:24 am
Tsavo says:
I apologize for my absence. I've been trying to post but having problems with the site. I seem to be back, but the site is extremely slow. Not sure if it is just me. The past two days were more than just slow, it's made it impossible to post. Regardless, I apologize for my silence.
Oh man, me too my notification emails have been out of whack for a while and the site has been very slow for me.
Oct 29, 2018 10:25 am
The site has been having some major problems the past couple of weeks. It's been getting hammered by spambots, and although Keleth has been very vigilant the server is just getting overloaded. I do hope these issues get resolved soon.
Oct 29, 2018 10:27 am
That explains it, thanks Jabes.
Oct 29, 2018 2:03 pm
The official word:
Keleth says:
Something has begun to hit the database to ridiculous levels the last few days, and I haven't been able to figure out what. I'm trying to get to it, but I'm not sure what's causing it yet. I'm trying to see if I can get/hire help, but haven't found anything on that regard yet.

DMJ

Oct 29, 2018 3:47 pm
Maybe it is because DT is back online, y’all!?
This game is too heavy, too DEMANDING!
It overwhelms old players, new players, DMs, and servers alike - all victims of its oppression.
Oct 29, 2018 5:01 pm
DMJ says:
Maybe it is because DT is back online, y’all!?
This game is too heavy, too DEMANDING!
It overwhelms old players, new players, DMs, and servers alike - all victims of its oppression.
Amen brother.

*Opens up GP site* Damn, J wrote another 6 pages. In like 10 minutes. Hahah
Oct 29, 2018 7:41 pm
Constablebrew says:
Maeriks thinks back to the time after they fled from the Old One. To that night...

Maeriks dashes forward a step and taps Namtur on the shoulder. "I am cursed too, same as you" he says, touching the side of his forehead with a finger. That's the horn Maeriks rammed through the first of the children, driving the lifeless body about the small home. He was transformed into a hulking bull then and blinded by a rage at the life he lost to the Glaakieiou. That night is his curse. "My horns hide beneath, but sometimes they come out like yours do now."

His face a sad frown, Maeriks then nods and turns, letting Namtur continue on his way.
DAMN, CB! This is grade-A shit! I'm sorry, that was a secret note but it's just too damn good not to share!
Oct 29, 2018 7:46 pm
Jabes.plays.RPG says:
DAMN, CB! This is grade-A shit! I'm sorry, that was a secret note but it's just too damn good not to share!
So much good stuff in the secret notes, and unless it's a huge plot point, unlikely to be read by any but those involved. I wish we could all scrap the secret notes and take an oath to never metagame, just so that we could read all of it!
Oct 29, 2018 8:37 pm
Xorthan says:
Jabes.plays.RPG says:
DAMN, CB! This is grade-A shit! I'm sorry, that was a secret note but it's just too damn good not to share!
So much good stuff in the secret notes, and unless it's a huge plot point, unlikely to be read by any but those involved. I wish we could all scrap the secret notes and take an oath to never metagame, just so that we could read all of it!
I remember when J pulled back the curtain on your Rutcranna fling, that shit was steamy.

Edit: Oh yea, and Kray’s Throne room scene, that was fucking stellar.
Last edited October 29, 2018 8:38 pm
Oct 30, 2018 8:23 am
Thanks Jabes! No worries about opening the door to the restroom so everyone can see my shit. I'm happy to share. X has a good point - much of the time secret stuff doesn't really need to be. But, there is also something to be said about being honestly surprised. Having stuff build up and then suddenly all make sense at once is a pretty good moment to have when it does happen.

Hell, I was just telling DMJ about how cool it was about that one thing when that stuff happened then later those things and it all hit me and I was like, wow.
Oct 30, 2018 8:40 am
Jabes.plays.RPG says:
The official word:
Keleth says:
Something has begun to hit the database to ridiculous levels the last few days, and I haven't been able to figure out what. I'm trying to get to it, but I'm not sure what's causing it yet. I'm trying to see if I can get/hire help, but haven't found anything on that regard yet.
I reached out to Keleth and *almost* was able to get on and troubleshoot with him. He texted me saying he was sitting down to look at it. I then finished a fight with my wife, got the kids fed and put to bed, then texted him. He let me know he was fighting with his GF and couldn't work on it at the moment. Lolz

Hopefully we have better luck tomorrow.
Oct 30, 2018 9:58 am
Thanks for trying, CB!

DMJ

Oct 30, 2018 10:25 am
Y'all, I've been wrestling to try to get on and post, but wasting a lot of time waiting for screens and frustration levels high because of some lost posts. I'm short on time during this work week, so I'm not going to be able to keep at it with GP on the ropes.

I'm not trying to suspend the game or anything, but I'm going to sit the sidelines until it's confirmed that the site is operational again, and then I'll get back at it.

In case things go really bad and the site doesn't recover, I'm posting here my login/username for a couple of alternate comms in case we have to go to survival mode elsewhere:

email: dmjmiracle@gmail.com
Discord: DMJ
RPGCrossing.com: J Miracle

Hopefully we can get back to flow here soon.

J-Alt
Oct 30, 2018 12:22 pm
J, what’s you 4 digit # after your discord name? I wasn’t able to find you with just your name.

And friend of mine used to use RPGcrossing for our solo game, but we recently switched to discord and it works quite well. We found a bot that allows you to roll and set up macros for different combinations. You can also ask it to create NPCs with quirks or create "rumours" and plot hooks. It has been fun to toy with.
Oct 30, 2018 1:41 pm
Oxbox says:
J, what’s you 4 digit # after your discord name? I wasn’t able to find you with just your name.
It's @DMJ#0388. The GP channel is at https://discord.gg/xP2z6pK
Oct 30, 2018 6:33 pm
ConstableBrew#3475
constablebrew@gmail.com
Last edited November 1, 2018 5:20 pm
Nov 1, 2018 5:43 pm
You and Keleth did some awesome work. I watched in chat having no sweet clue what the fuck you were doing, it was all very interesting.

DMJ

Nov 1, 2018 6:53 pm
Ox, that doesn't sound interesting at all. It sounds really lame in fact.
But CB, I'm glad that you are such a good nerd that you helped get the platform back operational. Nice work.

I'll try to get back on the game tonight or tomorrow a.m. - BACK TO BUSINESS!!!

I'm going to relaunch everything in SECRET NOTES to each person so that nobody knows what the FUCK is going on! WOOOOOOOO!!
Nov 1, 2018 8:13 pm
DMJ says:
Ox, that doesn't sound interesting at all. It sounds really lame in fact.
But CB, I'm glad that you are such a good nerd that you helped get the platform back operational. Nice work.

I'll try to get back on the game tonight or tomorrow a.m. - BACK TO BUSINESS!!!

I'm going to relaunch everything in SECRET NOTES to each person so that nobody knows what the FUCK is going on! WOOOOOOOO!!
I’m amazed by coding, it’s not something I can do so it intrigues me.
Nov 2, 2018 12:42 am
Thanks Ox. I think everyone should take a couple classes on programming. It's a universal tool.

Similarly, I think everyone should also take a class on wood working, metal working, graphic design, electronics, cooking, and auto shop. When you learn how stuff is done, you end up doing more yourself or at least appreciating the work that goes into it when some else does it.
Last edited November 2, 2018 12:42 am

DMJ

Nov 2, 2018 2:59 pm
ugh. unable to get free as thought. will kick it off into action and forward story, for real starting tonight. an open weekend to catch up.
Nov 2, 2018 3:18 pm
Constablebrew says:
Thanks Ox. I think everyone should take a couple classes on programming. It's a universal tool.

Similarly, I think everyone should also take a class on wood working, metal working, graphic design, electronics, cooking, and auto shop. When you learn how stuff is done, you end up doing more yourself or at least appreciating the work that goes into it when some else does it.
Well, I’m a journeymen welder and metal fabricator, so I’m good on that front.

I don’t like wood. I’m ok working with it, but metal is better in so many ways.
Nov 2, 2018 7:57 pm
GP is finally back on, good stuff. Will get caught up when I can.
Nov 5, 2018 7:54 pm
Jabes said he is going to be busy the next few days with work.

DMJ

Nov 6, 2018 3:37 pm
sorry. buried at work. will catch up tonight
Nov 7, 2018 4:15 pm
What are the Initiative bonuses for Ahri and Isau?

DMJ

Nov 7, 2018 4:31 pm
Oxbox says:
What are the Initiative bonuses for Ahri and IsauIasu?
I think +4 and +5 on quick glance, but those guys may need to weigh in with additional powers/abilities that might influence if the roll is close.
Nov 7, 2018 4:54 pm
Oh man, I forgot the details on how we do initiative! It was the average bonus or something like that +1d10, right?

Edit: Found the thread with initiatives:

Kray initiative +5
Bryn initiative +13 Are we including Bryn in this roll since he is preoccupied with what's in the box?
Maeriks initiative +2
Iasu initiative +5?
Ahari initiative +8 Edited

Group initiative +7
(+5 without Bryn)

@DMG - Should update the initiative house rule
Last edited November 8, 2018 3:15 pm

DMJ

Nov 7, 2018 8:27 pm
Constablebrew says:
Oh man, I forgot the details on how we do initiative! It was the average bonus or something like that +1d10, right?

Edit: Found the thread with initiatives:

Kray initiative +5
Bryn initiative +13 Are we including Bryn in this roll since he is preoccupied with what's in the box?
Maeriks initiative +2
Iasu initiative +5?
Ahari initiative +4

Group initiative +6 (+4 without Bryn)

@DMG - Should update the initiative house rule
You were right on the above. In this case, we need to use the number that does NOT include Bryn since he is not involved. Still a decisive win for the PCs in this encounter.

I updated the HR notes as suggested.

As mentioned in past discussions, I know this rule has some real weaknesses and isn't entirely fair. We're using it strictly for it's primary strengths: accommodating realities of PBP and avoiding delays of waiting on Players to post in a certain sequence.
Nov 7, 2018 10:22 pm
Not that it effects things this time, but Ahri's modifier for initiative is +8.

DMJ

Nov 8, 2018 1:24 pm
Tsavo says:
Not that it effects things this time, but Ahri's modifier for initiative is +8.
Dang. That's pretty quick on the react.

Can you post that here?

Jabes, please do the same for Iasu when time permits.
Nov 8, 2018 3:21 pm
Constablebrew says:
Oh man, I forgot the details on how we do initiative! It was the average bonus or something like that +1d10, right?

Edit: Found the thread with initiatives:

Kray initiative +5
Bryn initiative +13 Are we including Bryn in this roll since he is preoccupied with what's in the box?
Maeriks initiative +2
Iasu initiative +5?
Ahari initiative +8 Edited

Group initiative +7
(+5 without Bryn)

@DMG - Should update the initiative house rule
Sorry to bear bad news, but Thorn's initiative is +1, and brings the average down to 5.

Never mind, just saw Ahri's edit. Still 6.
Last edited November 8, 2018 3:23 pm
Nov 8, 2018 5:27 pm
Oh man, How'd I forget you X?!
Nov 8, 2018 5:44 pm
Constablebrew says:
Oh man, How'd I forget you X?!
Let's chalk it up to a near-death experience!
Nov 12, 2018 7:44 am
Sorry for the long absence, guys!

Iasu's Initiative modifier is +10 (+5 DEX, and Alert feat). In addition, he has Advantage on Initiative rolls when in wilderness environments. Not sure how that will affect our initiative roll method.
Nov 12, 2018 7:12 pm
I just realized I failed to include a Disadvantage roll in my last post! I'll go add it now.

DMJ

Nov 20, 2018 4:42 pm
Yo, fellas. I know I've been on low performance on the boards of late. Usual excuse like a broken record: Real Life work and household obligations interfering with game time.

Thanks for bearing with me. I'm trying to get it together - I feel really good about time available on the rest of the days this week through Sunday. I have a lot of flex time on the schedj because of Thanksgiving break. (Thanks, pilgrims!)

Going forward after that, I think I will settle out on this as a normal posting schedule most weeks:

Mon - Thurs: 2 days posting, 2 days off (unsure of distribution)
Fri - Sun: posting all 3 days

Sorry again for the start-and-go flow. I think I'm gaining on it though.
Cool scene on Ep 2 btw. PCs are deadly.

C.R.E.A.M.,

J-rattic
Nov 20, 2018 8:41 pm
Real life comes first, thanks for the update.
Nov 21, 2018 2:06 pm
Came here to post something similar, DMJ.

Work is kicking my ass at the moment. Will try to keep up as best I can. Things should clear up a bit soon. Apologies.
Nov 22, 2018 1:44 am
Happy Thanks Giving for y'all, Merica! I'll be spotty in checking up on posts for the next 4 days.
Nov 22, 2018 4:37 pm
DMJ says:
[ +- ] should be Note to Oxbox (under The New Transparency Allowances dedicated to Xorthan and others) DONTCHEAT!
Nov 22, 2018 5:20 pm
Constablebrew says:
DMJ says:
[ +- ] should be Note to Oxbox (under The New Transparency Allowances dedicated to Xorthan and others) DONTCHEAT!
Hahaha. This is awesome.
Ezeriah says:
As the threat of battle wound down, Kray sarcastically thanked Thorn for not dying in the cloaker's "love wrap"... Temporary bonus hp for those below[/color]
Pretty sure PHB states that bonus HP given through sarcasm only count as half HP.

DMJ

Nov 23, 2018 6:22 pm
Ezeriah says:
...

Thinking we keep guys with stealth, perception and investigation up front. I think Iasu is an ideal point man as designed by Jabes. Kray has great stealth and good perception. I believe Bryn rocks good stealth, perception and(?) Investigation. We could also use an Alert and perceptive rear guard, with stealth being less of a factor there.

Positioning is important and we a know J will take it into account for combat and traps.
He’s right. Tactics matter. PCs need to come correct. Coming up on the high stakes. Get it straight and get after it.

DMJ

Nov 24, 2018 12:42 pm
Constablebrew says:
...

Satisfied all his gear is in order, he takes out a torch and quickly lights it, the yellow glow flickering off of the backs of the others. "Hey Mercon, this is serious work we do now. I wanted to tell a joke, but I lit a torch instead."
haha. Maeriks gets serious.
Nov 26, 2018 4:06 pm
DMJ says:
https://dl.dropbox.com/s/mws33gxoqvjpk04/Lower%20Halls%20Inner%20Chambers.jpg
That image is giving me Castlevania feels.
Nov 28, 2018 11:58 pm
DMJ says:
... 5 dozen images of ettercap
Lol
Last edited November 28, 2018 11:58 pm

DMJ

Nov 29, 2018 1:19 am
Bro, I don't know what you are talking about. Those are spider men.
It's like a convention of spider men.

DMJ

Nov 29, 2018 1:53 am
Jabes.plays.RPG says:


That image is giving me Castlevania feels.
Yo, Jabes. Iasu sees some REALLY THICK FOG roll into the area.
Then a forest. Some wolves chase him to a gypsy camp.
A gypsy lady says draw some tarot cards.
Off in the distance there is a castle on the hill.
You look close and see this guy is standing on the balcony. looking like...

https://dl.dropbox.com/s/fuafbaw917m07bz/Ravenloft.jpg

DMJ

Nov 29, 2018 2:09 am
DMJ says:
Oxbox says:
OOC:
Do the spider men count for the special knives?

...
OOC:
hmmm...
Ya.
Yo, Ox. I'm regretting answering so directly. Why didn't I say: "OOC: Unknown. Bryn would have to try it out to see if there were any effects." ???

I'm about to change the call, quick rework on these things' origin story, make them from the local neighborhood. No big deal. Normal guys. They don't qualify. Bang.
Nov 29, 2018 3:35 am
I was surprised you were so forthcoming. But it shouldn't be so hard to think of it. Or make one attack and then think of it.
Nov 29, 2018 2:43 pm
Posted this on the Absences thread.
Jabes.plays.RPG says:
Sorry for the absence. Probably won't hear from me for a couple more days.

https://lh3.googleusercontent.com/-gDCICeZRZ9Y/U6jTC1gz8aI/AAAAAAAAAZw/d_b_gKadCdg/s280/blogger-image-959506496.jpg
Nov 30, 2018 12:51 am
Ezeriah says:
...Dice and choice will be factors. And, as stated previously, reiterated by J, and now again by me: play smart and don't assume your DM will cut you slack...
Hey, look who broke his crossbow! Comical timing J!

Note that it's broken, and not that it was dropped. And not a broken string, the wood cracked. Good shit J.
Last edited November 30, 2018 12:53 am
Nov 30, 2018 9:22 am
J isnt going to notice that Maeriks rolled a 1 too, is he?
Nov 30, 2018 6:57 pm
While I like the concept of throwing foes to the jello, grapplers beware. Again, I think we capitalize on the jello slowness and go for distance.

That 1 reminds me... I'm seriously considering that feat that lets characters around Kray re-roll 1's once a turn.

DMJ

Dec 1, 2018 12:13 pm
Ezeriah says:
...
Hey, look who broke his crossbow! Comical timing J!

Note that it's broken, and not that it was dropped. And not a broken string, the wood cracked. Good shit J.
Ha! Yeah. Those prototype crossbows are written with some flaws. Goofy NPC unleashes major malfunction on first operation. Idiot.

DMJ

Dec 1, 2018 12:15 pm
Constablebrew says:
J isnt going to notice that Maeriks rolled a 1 too, is he?
Maeriks' glaive snaps right in half!
Just kidding.

Bryn did roll a 1 also though.
Oooo. Isn't their something about those knives? Guess I need to check my stat notes.

DMJ

Dec 2, 2018 10:59 pm
Fellas,

On Ep 2, make decisions tonight or tomorrow on what the group tactic is and make it official with individual postings.

Lots of choices, but the general decision is this:
Do I STILL HAVE and WANT TO USE any ROUND 1 Actions to attempt to make Movement out of the POTENTIAL Danger Zone, or do some other specialized power-based Round 1 Actions?

Basically, I think that means do Fighters want to use Action Surge and/or do Rogues want to use Cunning Action through a Bonus Action (if one is left).

There is no invitation yet for ROUND 2 Actions. This is a brief split second technical pause, a last minute blend out of Round 1.

I'm out for tonight (Sunday) and will be hard-pressed to get any posts on Monday unless it is in late evening (US EST). More likely it will be Tuesday morning when I'm back on with entries.

If you post no entry, then we'll leave things the way they are, Round 1 will finish with the Movement of the Acid Goo. We'll see effects, redraw the map, and figure out where everything goes from there.

Good luck!
Dec 3, 2018 2:13 am
I have to say, I think this is going to turn out to be the best battle we've had to date.

You rock, J.

DMJ

Dec 6, 2018 9:55 am
Yo, Players' Club:

I might have "over-gamed" yesterday - got a little behind on work. I've got to counterbalance today and tomorrow with some busy day for RL obligations. Will probably be rare or absent on the boards today (Thurs) and tomorrow (Fri).

When I get another block of time, predict there is going to be either a tidal wave barrage or a steady drip of entries for me to send out to cover all the NPCs, monsters, development descriptions, etc. I'll try to keep the flow going, but will admit this scene is cumbersome - maybe approaching unwieldy - on the PBP format, so bear with me if it is a bit stop-and-go.

So those who haven't posted for Round 2 can catch up. Those who have, thanks and hang tight. We'll get it eventually - hopefully it will make more sense in the read-through later.

Crazy scene, fellas. Good luck. As usual, DM is rooting for characters though managing an army to do its realistic best to kill them. Ha!

J-Blaze
Dec 11, 2018 4:00 am
 
Hacking GP color tag.

Bull man maeriks has new styles.






.
Dec 11, 2018 12:53 pm
Hey DM, look who didn't disappear. Did I spook you? So it got pretty busy, finally found some time on my lunch to write this little update.

I should, key word *should*, be back to our regular scheduled broadcast. Wanted to get your input, if you'd rather me just throw up a quick initiative or wait til I have more time to make it a initiative with some meat to it. I can throw up a quick initiative right now on my lunch or after work for the meaty bits, I'm off at 830, and usually home around 9 pst. Let me know which you'd prefer. I will say I think I'll win initiative, we'll tie if I roll one.

DMJ

Dec 11, 2018 1:10 pm
Ha! Glad you are still in the show, Hyp. Take time and proceed when you get clear. Sounds like Trece has Initiative anyway (though a tie would be quite cinematic). Plus, I won’t have time for bad guys’ entries until tomorrow earliest.

Bryn, Thorn, Iasu, Ahri still have options for Top of Round 3 Actions too. Keep fighting.

It’s strange to not hear from Jabes for so long. Anyone have any outside comms response from that GP Living Legend?
Dec 11, 2018 1:19 pm
He is on Discord regularly, but to my knowledge no one has heard from him for a while. I hope he’s doing ok.
Dec 11, 2018 4:51 pm
It is definitely out of the norm for Jabes to fall off the radar like that. He's always been considerate enough to post when he needs down time.

Fingers crossed.

DMJ

Dec 11, 2018 5:01 pm
Yeah. Hoping for the best.
Dec 11, 2018 10:51 pm
I sincerely apologize for my recent absence. The mid/end of last week was hell at work (long hours and lots of stress). I was then fairly sick all weekend and still working. It's no excuse for not jumping on and letting you all know. And so I apologize. This game deserves better.

The next two weeks don't look to be letting up much and then after that I'm away for the holidays and internet won't be readily available on a consistent basis. As a result, I think I have to back out of all my games.

I'm truly sorry, especially for this game. DMJ puts in so much work and gives such a detailed experience that I a) feel as though this game deserves more than I can currently give and b) I'm sorry to be missing out.

Happy gaming all.

Tsavo
Dec 11, 2018 11:04 pm
Unfortunate circumstances man. Best wishes to you.

DMJ

Dec 11, 2018 11:38 pm
Tsavo,

I get it, bro. I've been hit with tidal waves of work at times that totally close down my free time and replace it with fucking stress. It's just the way it is sometimes.

Good luck. See how things go in the longer run. You know how this game runs now, and what the flavor is, so you can decide later if its something to revisit. Reach out to me in the future if you want to get involved in another circumstance, a different timing.

I've enjoyed hanging out with you while it lasted. Keep in touch and stay cool, bro.

J
Dec 11, 2018 11:40 pm
Ezeriah says:
It is definitely out of the norm for Jabes to fall off the radar like that. He's always been considerate enough to post when he needs down time.

Fingers crossed.
He did post, Here but nothing since then.

Sorry to see you go Tsavo.

DMJ

Dec 16, 2018 1:31 am
Sorry, Ez. I'm not buying into the torch as a sort of flaming club or regular off-hand weapon, especially not at 1d4 damage with +5 Finesse DEX adjustment.

Could argue it is an Improvised Weapon, but if so would need to be made at Disadvantage.

I'm throwing in 2 points damage this time to keep the flow, but in Asshole DM Realism going forward I don't think I can support it being a stand-in viable secondary weapon on a regular basis.

We could talk more about it later if we need to frame out some ad-hoc numbers for use of torches for hits or maybe singe burning people, but I think the damage will be minimal and would risk breakage or loss of the flame.

I'm fully aware it sucks though. Kray got shafted pinning down an arm and thereby losing another damage generator. This crowd is big on using both hands in combat, either dual wielding or two-hand weapons. Makes perfect sense, so it's understandable no one wants to manage lights.

At the same time, in real battle light and visibility is one of the main influencers on effectiveness, maintaining unit control, and having clarity of what is going on in the already confusing fog of war. I suppose I'm trying to capture some of that feeling here in the narrative and mapping. So lighting is a cost leveled against offense, but it's also a necessary investment that just might keep everything from unraveling to total loss.

I had a funny thought about it. There used to be in the old AD&D books somewhere a list of servants and workers that you could hire, with their daily cost provided to the side. One of the cheapest was "torch bearer". I may be wrong about this, but I think their salary was 1 cp/day. I'm pretty sure now that they were kind of intended to be little dorks in tights walking around the castle lighting the way for the king or escorting the lady from the stables into the house or something. But we had other plans on how to use these bargain workers.

I remember in the old days of dungeon crawl fucking death world D&D in junior high, we would tell our asshole DM that we hired a 6-pack or maybe a 10-pack of torchbearers who were walking through the dungeon with us to light the way so we could fight. We didn't know their names. No story about them. They just stood around like light posts on the perimeter. Stayed there no matter how dangerous it got or how hard it was to get to these crazy underground locations with the party. Just keep bearing that fucking torch, bro.

Every now and again the DM would say one got killed. We didn't care or think much about it. That's why we had contracted out 6 of them, in anticipation of some loss here and there. No big deal. And the other torchbearers - no big deal to them either when their mates got snuffed out by a Beholder or fell down into a pit of spikes. They just kept standing there at next scene, holding the torch obediently. Those guys were happy to get their 1 cp / day.

As we got more sophisticated that seemed ridiculous of course. But then...30 years later...the Torchbearer Contracting Program sounds like a pretty badass SOP if I do say so myself.

J-Rule
Dec 16, 2018 2:30 am
Was going for the improvised weapon. Swing and a miss.

DMJ

Dec 16, 2018 5:49 pm
Players' Club,

If you haven't gotten a post in for Round 4, I'd ask that you try to get something on today or early during the work week.

Yes, I'm busting balls a little bit. I know. But I'm trying to keep our momentum so that there isn't a 1-week waiting gap between those who post early in each game round before they can post again due to extended delay by the rest of us (myself included on this NPC/monster mob).

And here's this too: What do y'all think we should do about comms with Jabes? On his absence, I think I'm officially shifting over from purposefully blowing it off to genuine RL concern. I can't shake it that he wrote that entry about migraine headaches right before he went total MIA. Am I paranoid?
Dec 16, 2018 5:51 pm
Not at all. It's not like Jabes.
Dec 17, 2018 2:44 pm
For those of you who haven't posted, c'mon fellas. We're waiting on you.
Dec 17, 2018 7:02 pm
DMJ says:
And here's this too: What do y'all think we should do about comms with Jabes? On his absence, I think I'm officially shifting over from purposefully blowing it off to genuine RL concern. I can't shake it that he wrote that entry about migraine headaches right before he went total MIA. Am I paranoid?
I have emailed Jabes at what I presume is his gaming email address (jabes.plays.rpgs@gmail.com or something like that) and DM'd him on discord. No responses on either, which is consistent with just simply not checking in on gaming stuff (for any reason).

The thing that really worries me was the offhand image joke about migraines and no mention of anything else form his own text. I know he gets fully absorbed into work when it gets busy, but it's hard to imagine he hasn't tried to spare a moment to check in on GP for a month now.

For me, personally, the migraines thing eats at me because I had a friend that started getting migraines that turned out to be a brain tumor. (He had it removed and is cured now.) That experience left me sensitive to migraines, despite that it's probably the only time that will ever happen to anyone I know.

DMJ

Dec 17, 2018 8:18 pm
Damn. You're right.

Here's what the debate boils down to for me, and it's controversial: When does it become the right time to break the RL/GL barrier and write or call the cake shop to find out if he is fucking ok or not?

Brewer, you are the one who should do it if we need to. Or maybe it should be Len.
Len or Naatkinson both, they haven't heard anything from him either, I asked them. And they are pretty close.
Dec 18, 2018 2:31 am
Yes hopefully he’s oK.

I stopped getting email notifications for whatever reason and I didn’t do a manual refresh so, sorry for not posting.
Dec 19, 2018 12:22 am
DMJ says:
OOC:
Can I get a "Hell, yeah!" ?
Hell, yeah.

Sorry, like Oxbox, I've stopped receiving emails. Sadly, I don't have the time to actively sit on the refresh binge checking in on active posts anymore and use the email as a Navi 'hey, listen'. I figured it was just a Weekend GP slow down.

I've been concerned with Jabes and, with all the collective worries going around in here, I finally went to his cake site. It was nice to look at but too confusing for my primitive brain, so I went to his instagram and face book, last media posts 12/5 & 12/13 respectively. Not a sure sign but it seems like a hopeful one. Knock on wood and fingers cross that it's just the holidays.
Dec 20, 2018 8:38 pm
I heard back from Jabes. He's having a hard time with depression currently and has been out of commission. His wife is running everything in the cake shop while he takes time to get through it.
Dec 20, 2018 11:02 pm
Damn. I hope he pulls through.

DMJ

Dec 21, 2018 12:01 am
Well depression is bad news, but the good news is he's still fighting it out. I can sympathize with that. I won't go on and on, but I'm on record saying that this time of year is a fucking strain, bros. Talk about a headache - keeping everybody happy during Christmas and end of the year? Yeah. Migraine for sure - I'm feeling it.

J-Scrooge
Test me.

PS. YO, JABES!!! MUCH LOVE FROM THE OTHER SIDE OF THE GLOBE!!! Stay at it, man.
Dec 21, 2018 8:00 pm
I can't say how happy I am to have such great success with the bull shove. So good.
Dec 23, 2018 12:04 am
Wow J, that's a lot of writing! You're like a one man army.

DMJ

Dec 23, 2018 5:04 pm
Constablebrew says:
Wow J, that's a lot of writing! You're like a one man army.
Ha! I'm looking forward to each and every death of these NPCs/Monsters like never before - so I can down shift on writing! This is a crazy scene, y'all.

On that note, Round 5 will wrap today (Sunday). If you haven't gotten R5 entries in yet, please do. By evening I'm going to shift things one way or another to Round 6 and we'll probably leave it at that for the Christmas week.

J-Drive
Dec 23, 2018 6:48 pm
Xorthan sent a note to DMJ

DMJ

Dec 23, 2018 7:08 pm
Players' Club, sorry - I accidently locked Ep 2 thread by mistake. Corrected now.
People are like, "Damn, J. You bust our balls for not posting then you lock us out. WTF, bro?!"
My fault.

DMJ

Dec 24, 2018 1:46 pm
Dark Holidays: Practice of the Traditions

On Ep2, we downshift to whatever speed all of us can handle for this week, fellas. Any game activity is welcomed, but no obligations.

I'm hosting extended family tonight/tomorrow then on travel some later in the week. Intermittent availability for gaming.
Probably re-stabilizing on Friday, 28 Dec.

Merry Christmas, DT Players' Club. Our SECOND Christmas interlude. Respect that, right? Hell yeah.

Happy Birthday, Baby Jesus. All hail early Catholics for high-jacking pagan calendar events and delivering worldwide cultural effects for millennia. Impressive? I say yes. Controversial? Of course yes.

Best wishes to all of you guys and your families.

I'm raising a glass during the festivities, Jabes. To your good health first and to your return to DT second.
Dec 24, 2018 5:52 pm
DMJ says:
Best wishes to all of you guys and your families.

I'm raising a glass during the festivities, Jabes. To your good health first and to your return to DT second.
Glass raised to you also, Jabes.

This Canadian heathen is wishing you all a happy Christmas!
Dec 24, 2018 8:28 pm
To Jabes, hoping for his healthy return. Merry Christmas to all!

DMJ

Dec 29, 2018 9:45 pm
Maeriks meets Balis

https://media.giphy.com/media/4xftMwLF7X5Qs/giphy.gif
Dec 30, 2018 9:15 pm
Yeah, that looks about right. Balis got savaged on that one.

DMJ

Dec 31, 2018 3:41 pm
This one begs the question again:

If someone has 2 Attacks, can he use them to attempt 2 Shove Actions?


With the Bull, I'm generally willing to let it happen if CB wants to burn Actions that way. That's what bulls do: they go around butting and shoving other animals and people. I think it's a reasonable moment to carve out a specialized interpretation that isn't game breaking and in our case with a bull on the team it's kind of fun.

But...for an all-time interpretation for all situations for all characters?
I find myself reluctant to make the change.

The Extra Attack capability gained by Martial Classes is linked to the Attack action specifically.
It does NOT say you just get more options for multiple Action.
We do allow 2 Grapples, but I think that is explicitly stated as the correct viewpoint. And even if it isn't, I can point to the fact that a Grapple is "a special type of Attack." The same with our Slam HR - another "special type of Attack" and you already have someone in a successful Grapple.

I'm on the fence on this, but leaning towards keeping it that a Shove is a full Action and not simply a single burn on Attacks.
(with the exception of a bull - because I just think it works and I like it that way).

Opening the debate club here and now if anyone wants to get involved and try to sway me one way or another.

J-Legal
Jan 1, 2019 1:39 am
If it seems game breaking I'll speak up on it. But, you already know that J. I'm a straight lawyertician sometimes.

DMJ

Jan 2, 2019 1:37 pm
Ezeriah says:
If it seems game breaking I'll speak up on it. But, you already know that J. I'm a straight lawyertician sometimes.
Ha! True of course, and I'm glad for it.

So do you think EVERYONE should be able to use Shoves as Attacks? Extra Attack can mean "Extra Shove"?

In this case, should Namtur have another shot at doing a Shove or even throwing in a classic Attack as his 2nd of 2 series?

Anyone else can weigh in on this if you want.
Jan 2, 2019 2:19 pm
At a cursory glance, I think attacks should be exchanged for a push on a 1 for 1 basis.

(1) If someone wants to spend their turn shoving instead if trying to damage, why not. A tactical choice in exchange for potential damage output.

(2) It goes hand in hand with warrior action economy. These guys are the combat experts and should be able to take advantage of their increased potential for action in combat.

DMJ

Jan 2, 2019 3:46 pm
Ezeriah says:
At a cursory glance, I think attacks should be exchanged for a push on a 1 for 1 basis.

(1) If someone wants to spend their turn shoving instead if trying to damage, why not. A tactical choice in exchange for potential damage output.

(2) It goes hand in hand with warrior action economy. These guys are the combat experts and should be able to take advantage of their increased potential for action in combat.
I can buy into that too.

If Martial Classes are willing to spend the resource, let them have this specialized combat as an option for the spend as well.

Last chance for anyone else to object then. Otherwise, I'm going to go forward with that as a universal interpretation.

With that in mind, I eventually need to get back to Namtur and let him burn another Attack, which may or may not be Shove.
Jan 2, 2019 5:21 pm
At the time, I was on mobile so it was tough to dig up the details. But here they are:
[ +- ] Shove
Pretty clear as written that shove just replaces a melee weapon attack with a different effect and you can do multiple shoves if you have multiple attacks (per Attack action).

As far as whether or not that is how it should be, I agree with Ez's excellent analysis.

DMJ

Jan 2, 2019 5:26 pm
Got it. Crystal clear now.
Jan 2, 2019 5:26 pm
Guys - Happy new year!
Jan 2, 2019 6:13 pm
Thanks CB. Just makes sense to me. And Happy New Year all!

DMJ

Jan 4, 2019 6:00 pm
Trece meets Uburatu

https://media1.giphy.com/media/XIgUrFeVGjZmxDot1f/200w.gif?cid=19f5b51a5c2f9d87617168774d5b9ccc
Jan 5, 2019 2:47 am
Haha, you're pin needle accurate with these PC's meeting the Big Bads. Which now means you're now obligated to do it for the others as well; I mean why should Maeriks and Trece be spoiled. I'm looking forward to the gif you find for Jabes meets Players' Club.

DMJ

Jan 5, 2019 8:15 pm
Yeah when Jabes walks back into the Players' Club, we have to load up Admin with all sorts of gifs, spin intro music, hot bitches everywhere, pop champagne - do it right.

HEAR THAT, JABES.
Jan 5, 2019 9:17 pm
Love it. VIP in the DT GP.
Jan 6, 2019 12:57 pm
Hey guys sorry for my absence recently. Life has been crazy.
Jan 6, 2019 2:10 pm
Welcome back, Ox.
Jan 9, 2019 2:32 pm
Hey, guys. I apologize again for my long absence.

https://media.tenor.com/images/04f9403cf89e660ee4d599bd93ffc149/tenor.gif

The good news is it's not a tumor. But I've lived with migraines for 3 decades and that was the worst episode ever. And then there was the depression, which I also have a long history of. The past 2 months have been rough. But I think O see the end of the tunnel - this tunnel, at least.

TL;DR It's been a RL clusterfuck but I'm back, bitches! Now if I can just catch up with you overactive writers!
Jan 9, 2019 4:21 pm
Jabes, *so* good to have you back and really great to hear you're doing better. Finish clawing your way out of that tunnel!
Jan 9, 2019 4:36 pm
Wonderful to see words typed by you again, Jabes!

DMJ

Jan 9, 2019 11:48 pm
Jabes.

I'm speechless. I'm just like...

https://media0.giphy.com/media/3o7aDgf134NzaaHI8o/giphy.gif?cid=4bf119fc5c3687b44a366d564d4dd2ab
Jan 10, 2019 5:11 pm
Jeez, I'm trying to get caught up on the Dark Thrones mega battle. Couldn't help a HELL YEAH when Iasu took out Nabua! That's as far as I've gotten. Stay tuned.

DMJ

Jan 11, 2019 2:42 pm
Glad to have you back, Jabes. Yeah you have a heck of a reading assignment.

I tried to run responsible management of Iasu, but with that I’m sure he wasn’t operating optimally as with you at the controls. I did have him shoot Nabua with his eyes closed, a la Kevin Costner’s Frank Farmer in The Bodyguard. Had hoped you would enjoy that in a welcome back read-through someday. Ha!

It’s been a tough battle to manage and participate in I think, but fun and rather fascinating (for me at least) to see the wild ups and downs of a blender of combat, movement, and dice rolls churning in with the RP and strange decision making pressures of all these weird NPCs.

So jump back in the blender whenever you are ready!
Jan 11, 2019 6:04 pm
I have to say, it's been an epic battle. And with all the NPCs running around, it's been a great novella to read. Thanks for putting in all those pages of work, J!

I also want to thank the RNG god for allowing bull maeriks to make excellent use of his wildshape.
Jan 11, 2019 6:31 pm
I had a similar reaction to Nabua's fall, Jabes, though mine was a bit more R-rated as I recall. Welcome back, ya bloody legend!
Jan 11, 2019 9:11 pm
Jabes.plays.RPG sent a note to DMJ

DMJ

Jan 11, 2019 9:42 pm
DMJ sent a note to jabes.plays.rpg

DMJ

Jan 11, 2019 9:48 pm
Constablebrew says:
I have to say, it's been an epic battle. And with all the NPCs running around, it's been a great novella to read. Thanks for putting in all those pages of work, J!

I also want to thank the RNG god for allowing bull maeriks to make excellent use of his wildshape.
The Bull Market on dice has been a sight to see. A great intro reveal on the wildshape phenomenon that is now in the mix.
Jan 12, 2019 5:16 am
Ezeriah says:
At the very least it seems like baiting the hounds back in to this room would be a start. I doubt we can all engage in the hallway anyway.
I realize now my post didn't convey this (should have included calling out instructions to Thorn and Bryn, and then Bonus Action Dash withdrawal), but this is exactly Iasu's intent. Even if these dogs didn't come with a self-destruct protocol, this sort of skirmishing, hit-and-run tactic is Iasu's bread and butter. If allowed, will edit my post accordingly.
Last edited January 12, 2019 5:17 am
Jan 15, 2019 9:54 am
Taking the OOC talk here. Sorry, pet peeve.

Yeah, Iasu is definitely up for dragging Thorn out of the kill box. Bonus action disengage to prevent OA's. Set up triage near Namtur behind friendly line. Dunno if action economy will allow me to fire a shot or if stabilizing Thorn is it.

I don't know if Iasu will go with the withdrawal to the South. Elam said "Stand with Namtur and Akeen." Iasu follows Elam, not Kray.
Last edited January 15, 2019 9:55 am
Jan 15, 2019 2:04 pm
Love the battlefield triage. And I'm already committed to holding the kill box. And that was a lot of ooc Jabes, good to move it.
Jan 15, 2019 4:23 pm
Is the killbox still the plan? If that’s the case I will hold my ground

I can get a few hits in and move if we are tossing to the gel before they go boom.
Jan 15, 2019 4:32 pm
Elam gave us a distraction, drawing some fire to the north. We keep the chaos to a minimum as long as possible by holding the north entrance, withdrawing from dogs about to go boom as needed.

The gel is feasting on corpses. Let's leave it alone as long as possible. I think we try to keep it simple, deal with the dogs and minimize risk. Playing with the gel opens up a lot more variables.

Kill box all the way. Stay away from dogs about to boom. If we need to rotate guys off the front line we do that
.
Last edited January 15, 2019 4:33 pm

DMJ

Jan 16, 2019 12:43 am
This post is a funny one, Brewer. Ha! I was laughing on a reread right now.

Good debate all around. Difficult call to make trying to decide what is best.
Jan 16, 2019 1:16 am
J, when it comes time for part 2 of alternate initiative would the swashbuckler rakish audacity bonus to initiative apply?

Rakish Audacity
Starting at 3rd level, your confidence propels you into battle. You can give yourself a bonus to your initiative rolls equal to your Charisma modifier.
Jan 16, 2019 2:16 am
X, Kray is gonna hold that spot harddd core. Iasu is going to drag Thorn to triage bro. Kray is a cold hard mofo, but, he's got a metric ton of history with Thorn.

Only one way Thorn is getting left behind X: if it's the only way.

To the rest of the group, who Kray has less or almost no history with, Thorn is one of the few Kray is willing to die for. Battle Brother. Period.

Not to be too bromantic, but Kray and Thorn have history. And Kray doesnt value life that much. So, he's going to hold the line hard and hope Iasu's field surgeon skills are dope track on Thorn.

DMJ

Jan 16, 2019 3:15 am
Oxbox says:
J, when it comes time for part 2 of alternate initiative would the swashbuckler rakish audacity bonus to initiative apply?

Rakish Audacity
Starting at 3rd level, your confidence propels you into battle. You can give yourself a bonus to your initiative rolls equal to your Charisma modifier.
Hmm. That's pretty compelling. It is a spent character build that has specific affect on Initiative. But it is ability score driven. DEX is not included in the factoring on purpose, and it too is written as a Modifier to Initiative by normal rules.

Ruling: You can Mod Base Initiative by 1/2 of CHA Mod. Drop fractions. Max Mod is -2.
Jan 16, 2019 4:13 am
Ezeriah says:
X, Kray is gonna hold that spot harddd core. Iasu is going to drag Thorn to triage bro. Kray is a cold hard mofo, but, he's got a metric ton of history with Thorn.

Only one way Thorn is getting left behind X: if it's the only way.

To the rest of the group, who Kray has less or almost no history with, Thorn is one of the few Kray is willing to die for. Battle Brother. Period.

Not to be too bromantic, but Kray and Thorn have history. And Kray doesnt value life that much. So, he's going to hold the line hard and hope Iasu's field surgeon skills are dope track on Thorn.
Thorn would do the exact same thing if their positions were switched. Brothers indeed.

Great scene, J. I'm loving it, even if I'm reading from the sidelines for now.
Jan 16, 2019 4:18 am
Xorthan says:
Oxbox says:
Welcome Tsavo!

J, have you heard from Thorn?
Thorn found a portal to our world, joined the game, and is now playing a character named X. X is a centaur wizard. It took some long arguments to get J to concede that this character is exactly what Dark Thrones needed, but in the end, he saw the light, and I'm sure our lives will all be the richer for it.
[ +- ] Thorn's new character
Should I start writing backstory, J?
Jan 16, 2019 4:33 am
Holy LMFAO X. Please, please, please... never roll or write that character.

DMJ

Jan 16, 2019 9:43 am
I remember X the Wiztaur! Bro, if there were ever a place in DT world where a Wiztaur named X might emerge onto the scene, it would be in Heshba , Gelshemish, in the Adriyalet Palace, downstairs, about single-digit rooms away from where the party is standing right now. An opportunity for a new storyline?

Tempting as that is, I'm still a big fan of Thorn in his time before his portal jump to become a 21st Century internet RPGer. Plus there is a combat medic on the scene now. I'm hoping instead to see the closest thing to the casting of a Resurrection spell that will ever happen on DT Earth!

DMJ

Jan 16, 2019 9:52 am
I'm probably hard-pressed to game much today unfortunate. But we'll see about late night for rolling Base Initiative. Just how much retro power can be contained in a single 1d10 dice roll, y'all?

Post up EG R1 Announcement for Trece, HypCorporation!

Strange Monk as the last heavy dose of chaos to add into this stainless bronze powder-keg blender full of razors and napalm. About to push "PUREE".
Jan 16, 2019 11:16 am
You hear that? That's the sound of these initiative calculations going over my head. And to think I used to be good at math.
Jan 16, 2019 3:40 pm
Jabes.plays.RPG says:
You hear that? That's the sound of these initiative calculations going over my head. And to think I used to be good at math.
LOL

DMJ

Jan 16, 2019 11:37 pm
All Announcements in and exposed.

Shit is about to go down.

but.......I don't have time just yet.

Tonight!
Jan 17, 2019 1:27 am
Can we roll the d10?

DMJ

Jan 17, 2019 1:44 am
OK. I put Bad Guys Sequence Build boxes up, to varying level of completeness based on what information is in right now.

Everyone can make your Initiative Roll and start building up a box for yourselves that is similar to those.
Doesn't have to be perfect match, but make it roughly uniform.
Most importantly BOLD BLUE for Sequence Numbers for each Action, Completion of Movement, and any TBD or unknowns that have to be spotted first.

Only 1 roll, the 1d10 Initiative.
No Modifiers in the roll itself
Write out Modifiers Manually above following template.

We'll keep working on these. Just give it a shot to get it on the board and started. I'll check on them, discuss, and we can continue to fine tune, especially as other info comes in.

No other posts other than the 1 box per person on Ep2.
Jan 17, 2019 4:43 am
This, guys, this is how we know J is a spreadsheet nerd. I had my suspicions before... but now I have solid evidence toward that fact.

It's pretty cool. I'm excited to see how it all maps out. It's basically like an RTS, performed through some dice rolls and meticulous spreadsheet management.
Jan 17, 2019 5:29 am
The style is like WEGO strategy war games as well. Good stuff.

DMJ

Jan 17, 2019 8:37 am
Ezeriah says:


1. Rage +4 sequence mode J? Not sure here, but seems steep to get your rage on. Let me know if we can call Kray's fury a zero and I'll happily redo the math.
Good question. We work this stuff out as we go.
The Bonus to next Action spacing is more intended for spacing between Attacks or hard Actions. With yours as Rage and then next thing in sequence as Movement, I think this gives us some leeway to allow a revised interpretation that is both beneficial and realistic.

I can picture this, sort of narrative:

Kray launches immediately into action, speeding towards Thorn and the dogs. All the while, his mind is unleashing a fury within him, a focus on nothing but combat. The vision of war builds as he rears back with his sword, raising it out at full extension. When he begins the swing, his mind is locked completely on delivering pain and death. The Serpent Judgment falls with an unbridled rage.

Mechanical explanation: Rage is building on the go and during the speed factor of Attack.

Result 1: Kray arrives at 15' destination at 1. (build Attack 1 from here. Noteworthy in advance: this is BEFORE Hound Z Initiative, which is 2! Very important as it turns out. HZ is not yet ready to do his outward press Movement. Kray is on the scene too fast. Kray makes it before getting blocked by a would-have-been outward-pressing hound.)
Result 2: Rage complete at 2. (allows for Rage effects, including Attack 1 Damage bonus, to be in effect. Also Noteworthy in Advance: at this Sequence Point, this positioning triggers Hound Z to Attack Kray and NOT Thorn. Could be a lifesaver. We don't know yet, but 1 less Attack on Thorn may make the difference).
Result 3: Attack 1 lands at 4. (build Attack 2 from here)
Result 4: Attack 2 lands at 7.

Ez, check my work. Reflect on it for a second. Get back with me here on Admin if you see flaws.

If it looks good, go back and apply to your entry and build the numbers to correspond. May need to keep going with it. Not sure. Those later Movement-related efforts may not be necessary because I think Kray will be fully engaged with hounds right there where he stands.

Bro, not sure yet, but that perfect roll on Initiative may turn out to be the game-changer when combined with everyone else's efforts.

DMJ

Jan 17, 2019 8:42 am
Constablebrew says:
This, guys, this is how we know J is a spreadsheet nerd. I had my suspicions before... but now I have solid evidence toward that fact.

It's pretty cool. I'm excited to see how it all maps out. It's basically like an RTS, performed through some dice rolls and meticulous spreadsheet management.
Well in any case now, this is officially overwhelming. Djinni is out of the bottle though, so we are going to wrestle this thing down one step at a time. The all-time most complicated 6 seconds in DT history.
Still, it's going to work.

DMJ

Jan 17, 2019 8:57 am
Word to Jabes:

I want to give some DM rulings that will adjust Iasu's series layouts. 2 Good. 1 Bad. All realistic, I think.

#1: Advantage on Initiative, or even CHOICE between 2 Initiative rolls.
Jabes can pick which Initiative result he wants (among 2 casts) to apply for Iasu.

Why?
1) In previous seconds, Iasu just rolled Natural 20 on Hide. Right there beside the hounds. He's right around the corner, fully prepared. Hidden. They don't have a clue.
2) Iasu is a master of ambush when he has the drop on people. Can't remember the exact Scout/Ranger skill now, not going to look it up, but it has something about this. Gives Initiative Advantage in certain circumstances. Right now, whatever. I think that should apply.
3) On Choice: In this system, sometimes it is good to go first. Sometimes, maybe strangely, it turns out better to let something else happen first and then go. Goal is to give Iasu "advantage," to let him use his superior circumstance and expertise to the most benefit. I think this would include the split-second ability to make the instinctual call of timing it just right, whichever way that might be. Mainly I think it will mean looking at the choice of numbers and picking the earliest one that still allows Kray to go in the kill zone first and draw Attacks and Movement from the hounds (instead of Iasu beating Kray in possibly and becoming the earlier target for the hounds)

#2: Interact with Environment (Pick up Thorn and begin drag) Cost Reduction.
Published time cost is +5. Ruling reduction to cost +3.

Why?
1) I just think it's relatively simple. Not excessively complex to grab someone under the armpit and pull. Roughly comparable to drawing a weapon.
2) Iasu is an experienced combat medic. He has exact practice doing this action in the skirmishes he has been in over the years.


#3: Reduction of total Movement limit.
From 30' to 20'

Why?
1) He's dragging a 20 STR guy wearing armor and battle kit
2) In this, I'm interpreting the idea that the Movement from start position to Thorn (5') is pretty easy and doesn't require Disengage-style Movement because it is remaining adjacent to the opponent the whole time. The Disengage-style defensive Movement comes after that WITH a heavy carry AND bending over a bit awkwardly.
Final Result: Iasu can shift Thorn 15' away from Thorn's current position without drawing OAs for either person. Iasu's position will be directly "ahead" of Thorn on that trajectory. Cost spend though will remain, required to "buy" at 30' Movement at normal time-cost although net real Movement is reduced.




Jabes, also I hear your trepidation (frustration?) about the complexity of this. I'm feeling the same thing x6.
Just give it a shot if you would on laying out things 1 step at a time.
Build the numbers the way it makes sense in your interpretation.
We'll go back through together and check it to make sure its squared away.
Thanks for bearing with it.
Jan 17, 2019 6:41 pm
Hey J, You want to share the documents you are using to organize all the stuff? I figure we could help out with data entry or just double checking??

DMJ

Jan 17, 2019 11:13 pm
Constablebrew says:
Hey J, You want to share the documents you are using to organize all the stuff? I figure we could help out with data entry or just double checking??
Sorry to disappoint, Brewer. I don't have any tool sheets. Not yet at least. I'm trying to just write it all out on the posts clearly first. Will harvest it all to some sort of comprehensive sequence list eventually, but I doubt it will be in any complex docs.

I'll be happy for you to check it though. Check my writing and work on the posts. I've been going back through on the original posts per monster/NPC and updating things that I know I can, that are clearer now from other input from you guys, and won't be influenced by stuff still coming in.

It's coming together. I think it will become clarified as I start building a sequence of maps that show blocks of change in groupings of time/sequence number parameters. We won't have to do a map for every sequence number, but some critical points are emerging now that will be waypoints or markers where we will get a snapshot, roll dice for certain sets of actions, and then see the progress in steps.

DMJ

Jan 17, 2019 11:18 pm
Ox, I'm going to check your Sequence Series out a little closer. I think I can see at least one point where we can shave off some time.

Jabes, Hyp,

Couple of choices:
1) You can post up your Sequence Build box following the trend, or
2) If you just open up a post box, drop a basic marker entry in it and make the 1d10 roll, and I can build up the rest


I'm not trying to press Option 2 on you, only offering it if you just aren't feeling this noise and want to move on. I'm in the zone now on this system, so I can knock it out and will be sure to get all your numbers in very best effort for accuracy that you can check and verify. All that said, my default assumption will remain that you will post it.
Jan 18, 2019 6:42 am
I put together a spreadsheet for the sequence actions thus far. https://docs.google.com/spreadsheets/d/1jbbRv50cur034dv-dMeA8MXkF5Z4lfZKl2bYrzY1ylo/edit?usp=sharing

Between Kray's initiative roll and Iasu's (hopefully) awesome initiative, Thorn's save is going to be epic!
Last edited January 18, 2019 8:25 am
Jan 18, 2019 7:36 am
Oxbox says:
Announcement Phase

1. Drop torch Move to Dog Z
2. Draw white cast iron pike knife in right hand (Dual wielder feat)
3. Draw kukri in left hand (Dual wielder feat)
4. Action Attack Dog z with wike cast iron pike knife
5. Bonus Action attack dog z with off hand kukri
6. Reation set for uncanny dodge.

Step 2:
-3 proficiency, -3 alert feat, -1 Rakish Audacity, +9 initiative roll = +2 base

Step3:
+1 d4 attack, +2 move 10 feet +6 draw both weapons, +4 Bonus action attack =+13

*Fuck that roll...
* Looking at the map, I think Bryn only needs to move 5 ft, not 10 ft.
* Need to add speed factor for kukri
* If I understand it correctly, Drawing both weapons should only add +3 for Bryn
Quote:
Dual Wielder: You can draw or stow two one-handed weapons when you would normally be able to draw or stow only one.
@Ox If I may, here's my accounting of Bryn's actions:

1. Movement to Z
Modifiers: +1 For each 5 feet of Movement
2
2. & 3. Draw Weapons
Modifiers: +3 To Stow or Draw a weapon
3+3=6
4. Action Attack Dog z with with cast iron pike knife
Modifiers: +2 Speed Factor for 1d8 damage weapons
6+2=8
5. Bonus Action attack dog z with off hand kukri
Modifiers: +4 Between Action and Bonus Action, +1 Speed Factor for 1d4 or 1d6 damage weapons
8+4+1=13


Almost exactly the same. Just minor differences.
Last edited January 18, 2019 7:40 am
Jan 18, 2019 8:01 am
Helping out:
trece says:
1. Action: Attack 1 of 2 against Uburatu (spoon)
2. Action (cont'd): Attack 2 of 2 against Uburatu (unarmed)
3. Bonus Action: Unarmed strike against Uburatu
4. Reaction: OA against Uburatu (spoon)
5. Movement: move 'x' feet to Uburatu's sword
6. Interact with Environment: Kick Uburatu's sword further away
Base = 1d10 - 3 = {Roll}-3

1. Action: Attack 1 of 2 against Uburatu (spoon)
Modifiers: +1 Speed Factor for 1d4 or 1d6 damage weapons
{Roll}-3 + 1 = {Roll}-2

2. Action (cont'd): Attack 2 of 2 against Uburatu (unarmed)
Modifiers: +1 Between Martial Class Extra Attack 2nd Attack
{Roll}-2 + 1 = {Roll}-1

3. Bonus Action: Unarmed strike against Uburatu
Modifiers: +4 Between Action and Bonus Action
{Roll}-1 + 4 = {Roll}+3
Last edited January 18, 2019 8:23 am
Jan 18, 2019 8:22 am
Helping out:
Jabes.plays.RPG says:
OOC:
Step 1: Announcement Phase.

1. Movement: Move to Thorn.
2. Bonus Action: Disengage.
3. Interact with Environment: Drag Thorn away, full movement, past Namtur.
4. Free: Shout command to Namtur to fall back.
5. Action: Use Healer's Kit via Healer feat: Thorn Stabilizes and regains 1HP.
6. Reaction: Set to Uncanny Dodge at first hit taken.
Base = 1d10 - 6 = {Roll}-6

1. Movement: Move 5' to Thorn.
Modifiers: +1 For each 5 feet of Movement
{Roll}-6 + 1 = {Roll}-6
(Ignoring single +1 on first action step)

2. Bonus Action: Disengage.
Modifiers: (bonus action cost taken later)
{Roll}-6 + 0 = {Roll}-6

3. Interact with Environment: Drag Thorn away, full movement
Modifiers: +3 Interact with Object, +1 For each 5 feet of Movement
{Roll}-6 + 3 + 1 = {Roll}-2
finish Drag Thorn (10 additional feet to complete full movement)
{Roll}-2 + 2 = {Roll}+0

4. Free: Shout command to Namtur to fall back.

5. Action: Use Healer's Kit via Healer feat: Thorn Stabilizes and regains 1HP.
Modifiers: +5 Interact with Object, +4 Between Action and Bonus Action
{Roll}+0 + 5 + 4 = {Roll}+9


Looks like Thorn just might make it!

*Edit: added in Alert bonus
Last edited January 19, 2019 5:51 am

DMJ

Jan 18, 2019 9:17 am
Whoa! Fucking awesome, Brewer - THANKS!

I haven’t looked at the spreadsheet but look forward to it.

I was thinking the same on Bryn’s series too. Dual draw assumption is correct.

I too have been cautiously hopeful about Thorn’s survival. Still some rolls needed, but at least he’s got a shot now in the hands of a medic and a quick reactor at that!

But still, though I’m a fan, monsters aren’t. Scenario still on KILL setting, so whatever you get will be earned, not charity.

DMJ

Jan 18, 2019 9:21 am
CB, Iasu has Alert Feat!
Can you adjust that into your template build?

DMJ

Jan 18, 2019 1:42 pm
CB, checking back over a few things...

I think I may have set a wrong precedence related to counting Movement. On the first iteration of the Hounds, I patterned that a Movement has a free-standing anchor point at 1 Sequence Number after the Action. I think that was the wrong way of looking at things.

The correct vision I have for Movement is that it starts immediately. That you make 5' every round. So in the end it is just a "+ whatever" count to the next Action.

In the end, I know on a couple of my original Hound entries, I was 1 point off (follow on events after Movement were 1 Sequence Number late). I think some of those mistakes might be in your sheet. I also think they might be in your written work on the posts (for Maeriks, Bryn, Iasu), but I'm not sure. Not your fault, but mine because you were following my example.

In any case, I think I have made adjustments on my post box write ups, but can you do a sweep through of everything (my posts, yours, and the sheet) and make sure no one is getting robbed of a Sequence Number here and there?

Thanks, brainiac. I really appreciate the coverage.
Jan 19, 2019 6:06 am
Ezeriah says:
Sweet move CB. I'm hoping for q Bull Run.
The stock market is looking good under the temple today!

@DMJ I've updated the sheet with the minor changes and Jabe's template with Alert feat.

@Jabes - roll a 1 or 2!
Last edited January 19, 2019 6:08 am
Jan 19, 2019 1:52 pm
Thanks for doing this CB, and thanks for updating my post J.

DMJ

Jan 20, 2019 9:05 am
HypCo says:
OOC:
I'll be real with you, J. This new set up took a lot of wind out of my sails; it still makes no sense to me.
Yeah, Hyp. I hear and understand.

The bad news is that your dissatisfaction may be amplified soon. Haven't seen the results yet, but Uburatu is going all out trying to kill to live, bringing what might turn out to be the highest threat of the Round to Trece (rather than Thorn, strangely) if he isn't put down quickly early in the Round. The Save Thorn Foundation efforts plus the Akkeen's departure (wisdom? cowardice? manipulation?) leaves Trece standing alone versus the shield bully.

The good news is, we won't be using this Initiative system again after this Round.

DMJ

Jan 20, 2019 9:32 am
Alright, Players' Club. I'm going to Ep 2 now and will try to lay this stuff out. I may be messing around with the layout editing for a while, so Posts might change later if you see them early.
We'll see how it goes. I'll be asking for rolls along the way. At the time of those posts gives you opportunity to write narrative description as desired for those.
Probably going at this in batches to see effects for a group of Actions among several Actors.

DMJ

Jan 23, 2019 4:22 pm
Here’s my opinions:

Dark Thrones Initiative (DTI) is realistic, meticulous, accurate, the right kind thrilling and bitter over close calls. But it is also tedious, slow, oppressively complex, and can be moderately frustrating in the wrong way. Good for the exception, but unsustainable as the rule.

Normal Retro Initiative (Top of Round/Bottom of Round, group averages competition) is built for PBP, simple, flexible, straight-forward. But also it is unrealistic at times, is brutally winner-take-all in nature, stifles chaos, and leaves little room for the unexpected. It’s recurring order every round is especially rote, almost dull, almost tempting for meta-gaming. Still, it will remain as the best choice for the routine.

But I’d like to have something in the middle of these as an option in our books.

Plus, there’s no way I’ll be convinced to take Endgame from the intensity and realism of DTI back to a Top of Round blowout fish-in-a-barrel shoot for PCs in six seconds. Everyone needs to decide and perform their own way through Endgame, drinking their own dose of Chaotic Neutral Dice on the rocks.

Intro: House Rule Accelerated Dark Thrones Initiative (ADTI).

This is what we are going to run for Endgame Round 2 (EG R2).

I’ll start posting Announcement examples of bad guys / monsters as examples of Announcements. You guys please follow when you can with your own announcement posts. As explained in the HR, these Announcements are GENERAL, not SPECIFIC. You're just selecting OPTIONS for what you can do when your Turn comes, not EXACTLY WHAT you will do nor any ORDER in which you will do them. They should be a lot easier and faster to finalize than the last.

After those are in, hopefully as fast as possible, let’s press on to ROLL INITIATIVE! and set up a Turn order.

We’ll see how fast this one works. I know it won’t be lightening fast, but hopefully it is better flow and less pain than the heavy lift DTI. And hopefully it still delivers some tension, anticipation, high stakes– plus some reasonable reality and chaos.

DMJ

Jan 23, 2019 4:45 pm
Xorthan says:
I move cautiously down a hall. I do not want see seem out of place. A woman stands before me, beautiful, looking out over edge of the balcony.....
Dang. Thorn wrestling with life flashing before him in the mind's eye, right before what was almost THE END. A blend of the oldest emotional memory and one of the newest ones. Both with hottie women. (Sorry, X. Thorn's mom was a MILFy frontier wife. Don't take it the wrong way, bro). I really like this entry though. Thorn is still a guy who is struggling with what to do with his life - no wonder the issue comes up in full color high-def when that life seemed like it was suddenly over.

Dang 2. Thorn came so close to dying. Some day I'm going to write up the series of miracles that made survival and revival possible, so we'll remember it for the record. That was a sight to see (series of postings to read?).

Dang 3. Thorn rolls Disadvantage in ADTI for EG R1. Still have to put in work to make a way. No "Get Well Soon Cards" in the House Rules.

DMJ

Jan 23, 2019 6:34 pm
HypCo says:
Rolled save: Aquí.
Ahh. I see. Missed that before.
Lo siento, hermano.

Effects for EG R2.
Jan 23, 2019 7:07 pm
Probably because I did it just this morning.

DMJ

Jan 23, 2019 8:33 pm
Ya. I get it now. Groovy.
I mean... I knew that all along. No confusion here of course.

DMJ

Jan 23, 2019 8:43 pm
X's post for Thorn here is really good.

If anything though, it provides MORE DETAIL THAN NECESSARY.

Just so that everyone else doesn't think they need to follow the trend exactly, I feel like I need to reiterate it again that this isn't intended to be as specific as the announcement in the EG R1 Announcement. It's fine to be a lot more generalized, and even just a mention of what you want the OPTION to do.

Pretty much all that is necessary is to state out:

I'm going to Attack. I want the Option for Movement if I need it. And I want to use a Bonus Action Attack.

From that we should be able to map out your Modifiers.

And then you set Reaction pick.

And that's it.

X went ahead and made the roll. That's fine. I was thinking we would need another phase after the Announcement to roll, but the more I think about it, it's probably fine to go ahead and throw the dice.

You just can't change/add/subtract Action Options once the roll is in (#DONTCHEAT!).
Temptation to add more orders if you see that the roll is good. Or dump more things off and adjust to just the basics if the roll is bad.
The point is that you make the decision of an intent, then make the roll, and then live with the consequences.
It's supposed to drive a debate about trying your best to get a low Initiative by minimizing Modifiers or to have the most diversity of choice and adjustments by taking on more Modifiers.
Jan 23, 2019 11:44 pm
I wanted to voice my opinion that having to declare what reaction trigger we are open to is a cost that penalizes the character and player in a weird way. Mechanically, reactions allow a character to act outside their normal turn. In-game, they are honed reflexes trained to allow responses with near zero thought. We already are spending our Bonus action, Movement, and standard Action to predict and act on actions of opponents. Lumping Reactions in with that mix makes it like some other, but weaker and less useful, Bonus action.

Other than that, this simpler system is cool.
Last edited January 23, 2019 11:46 pm

DMJ

Jan 24, 2019 12:25 am
Constablebrew says:
I wanted to voice my opinion that having to declare what reaction trigger we are open to is a cost that penalizes the character and player in a weird way. Mechanically, reactions allow a character to act outside their normal turn. In-game, they are honed reflexes trained to allow responses with near zero thought. We already are spending our Bonus action, Movement, and standard Action to predict and act on actions of opponents. Lumping Reactions in with that mix makes it like some other, but weaker and less useful, Bonus action.

Other than that, this simpler system is cool.
Good points that I like a lot.

Still, you are getting something free. No spend for Reactions.

Also I'm exploring the idea that in the heat of a knife fight, for six second intervals, there is one thing above all others that a combatant is looking for opportunities to do. Block. Reposition. Escape. Avoid getting hit. Exploit vulnerabilities. Pursue retreaters. Prepare for a counterstrike on a miss by the opponent. To say that you are ready for EVERYTHING? I get the figurative language, but in reality it's quite a tough thing to do, mentally and physically.

But the idea of reflexivity. Muscle memory. Capability to REACT to small openings, even in variety. That's a good argument.

Nonetheless, no one is dying over Reaction settings or openness. Thorn almost died, but it wasn't because of Kray's or Iasu's lack of adjustability on their Reactions.

And if you haven't figured it out already, you are trapped in a Mini-PlayTest. No opting out. It's got other purposes, but one of them is definitely selfish indulgence on my part. You have to participate as I explore through options to address my near-complete dissatisfaction with D&D's Initiative systems since 2nd Edition. Something that is only amplified by the realities of what is possible/practical in PBP. I can't get over that back in the day when the DM's instruction of "Roll for Initiative" carried the weight of the world in three words! I remember choosing weapons based on Speed Factor. When Initiative was rerolled every round, it started adding up to make the difference between success and failure. So yeah, I'm trying to put more weight on Player Choice, tough decisions on Economy of Actions, downgrade any God Stat commitment to DEX as dominant over all other builds, double dose the thrill of victory and agony of defeat, and maximize the scariness of the d10. Ha!

The dissatisfaction with the rework on Reaction rules is loud and clear. Ez already brought it up once. It was a good point then. Still a good point now.

That's why it is most likely to be dropped or edited in one or both alternative Initiative systems if we ever use them again. I get it. I feel you. I'm hearing that opinion and welcoming it.

But anyway, be sure to SET YOUR FUCKING REACTION for EG R2 when you post up, player.

haha,
DM J

DMJ

Jan 24, 2019 8:18 pm
Jabes.plays.RPG says:
EG R2 Announcement

Intended Action series to include:

Option for Movement (+3)
Healer's Kit(+3)

Reaction Set to: Uncanny Dodge

Modified Initiative:
Proficiency: -3
Alert: -2

ROLL + 3 + 3 - 3 - 2 = 7 or 8
OOC:
Unsure if I get two d10's again. Just disregard 2nd roll if unwarranted.
Yo, Jabes.

Just to get ahead on this, I wanted to bring it up now that neither Thorn nor Namtur can get any HP boosts from a medic healer pack treatment in the time span of a Round. The reason why is that they are operating in the House Rules coverage on the Zero Hit Point State.

Once a guy dips in to the ZHPS, he's lost some options for the quick bounce back. Before he can get HP boosts from medical treatment, he has to take at least a Short Rest.

To go a little further, Thorn will be in a similar situation as Maeriks has been facing late in Ep 2: dealing with the lingering effects of a Brush With Death. Because of the 1 Death Mark accumulated, he's also facing a retarded recovery time frame. So even after a Short Rest, there will be a limit of what medical treatment can do.

Namtur was not faced with making Death Saves. He was in that narrow window of tough guy Negative Hit Points before passing on to the Death Save Machine. So he has more options for healing later, though still needs the Short Rest.

Lastly, in related news about recovery for guys who were on the brink or circling the drain, I saw that Kray may soon be sending Temporary Hit Points Thorn's way by the use of Rally Maneuver. To me, Temporary Hit Points seem like something that CAN be received by Thorn. Classic squad leader shouts of "On your feet, soldier! Point your weapon down range! Fire your weapon!" - that's convincing that it could make a difference, even for someone who's really beaten up at the moment.
Just mentioning it here because I think that sort of thing is related but slightly outside of the full RECOVERY rules. I think some day we may have to address the question of just how many Rally Maneuvers you can stack on a guy back to back. ("Alright. We take a Short Rest. Then I do 3 Rallies on him. Another Short Rest. 3 more Rallies. And we keep doing that until he has 99 Temp HPs. BANG!") That's for another day, IF EVER. But generally I think the Rally works really really well in a moment like this one - passes the realism test and kind of operates outside of the HRs that are trying to paint a hardcore picture about the brutality of severe trauma. There's still room for classic gut checks to help you drive on despite the pain.

So, Jabes...if that changes Iasu's need for Action options, just post it and you can modify your Initiative however you need to if you want to adjust.

DMJ

Jan 24, 2019 8:22 pm
Moving this from Ep 2...
HypCo says:
EG R2 Announcement

Intended Action series to include:
Stand (+3)
Attack, 1d6 weapon (+1)
Attack, 1d6 unarmed (0)
Option for Movement (+3)
Bonus Action: Attack, 1d6 unarmed (0)

Reaction Set to: OA's

Note(s): No Conditions

Modified Initiative:
Proficiency: -3

1 - 3 + 3 + 1 + 3 = 5 (Probably wrong!)
Yo, Hyp. The answer is right. Slight change in the data - easy to fix.
You don't have to pay for Movement twice. Don't even have to announce how you Move. You just take the +3 once and use it however you want (stand up, move around after that, etc.)
You do have to pay for the Bonus Action though. Happens to be the same value as the double-book of the Movement, a +3. The Speed Factor on the punch is zero though, like you have it, so no extra increase beyond the Bonus Action itself.
So, Modified Initiative 5 looks right to me.

DMJ

Jan 25, 2019 1:36 am
Constablebrew says:
OOC:

-3 Proficiency
Attacking multiattack: +2 For Multiple Attacks for Natural Weapons or any other creature-related Multi-Attack features
Reaction: OA
Rolling...
Initiative = 8-3+2 = 7
CB, only thing I think is a minor adjustment is that you have to spend the +1 for Natural Weapons for LARGE creatures, Big Bull.

I think that's an 8 as a grand total on Modified Initiative.

I'll record it as that in the list. Check it, and I'll adjust if it's off.
Jan 25, 2019 2:19 am
Jabes.plays.RPG sent a note to DMJ
Last edited January 25, 2019 2:25 am
Jan 25, 2019 2:23 am
Trying to find the right balance of player vs character here. Having revived Thorn, Iasu would tend to Namtur next. But metagame-Jabes wants to help the PC more than the NPC! So the ruling both makes sense and spares me the indecision. 

Speaking of temp hp's, I still have "9 temp hp" noted on my sheet that I can't remember where from and if they're even still active.

EDIT: But given that neither of my patients will really benefit from any first aid right now, I think I may send a revised sequence of withdraw+ranged.
Last edited January 25, 2019 2:24 am
Jan 25, 2019 2:27 am
Jabes.plays.RPG says:
They would still be active Kray gave us a boost before going in.

And J, the 5e rules from temp Hp, is you can only get it from one source. If another source gives temp HP you pick which one you want because they don’t stack.
Jan 25, 2019 2:38 am
Edited my sequence to withdraw, draw bow, and fire. Did I do that correctly: +1 for ranged attack? Or should it have been +1 ranged AND +3 1d8 weapon?

Was tempted to use bonus action to Dash or Hide, but I think Iasu would hover near his patients for now.

DMJ

Jan 25, 2019 8:20 am
Jabes, you got it right on the Speed Factor. Ranged Attacks are supposed to be quick. High damage or low damage, Initiative Mod is set at +1.

DMJ

Jan 26, 2019 3:44 pm
Yo, Players' Club. Anyone else seeing some freak out weirdness going on with pictures?
On my screen, some pics are working fine. Others have fucked up colors. Others are changed to a big block of green. Others a big block of black. WTF, bro?

Any ideas?

CB, you know anything about this?

DMJ

Jan 27, 2019 10:28 am
That tech issue I mentioned above, whatever it was, resolved itself later in the day yesterday. False alarm.

DMJ

Jan 27, 2019 10:33 am
Jabes.plays.RPG says:
...
OOC:
Full movement east, longbow attack. I did not include a bonus action in my announcement, so as I understand it I can't take one now to Dash, unless it qualifies as Battlefield Adjustment. Iasu intends to run circles around Uburatu and turn him into a pincushion.
It's true, Jabes. The complicated first system we used (DTI) has a Battlefield Adjustment mechanism built in, but this one (ADTI) does not. So in this program, if you don't announce something, you don't have option for it when the shooting starts. Can lead to some frustration, missed opportunities, etc.

Sort of the point I guess, so you have to make the strategic planning and tough decision on whether to press for speed (by limiting options and Initiative Modifiers) or pay for versatility and quantity (stack up more Modifiers by selecting more Action Options).
Jan 27, 2019 6:53 pm
J, looking forward to this becoming "That Fight Where We Changed Initiative Rules Every Round."

Instant classic.

DMJ

Jan 27, 2019 9:03 pm
Xorthan says:
J, looking forward to this becoming "That Fight Where We Changed Initiative Rules Every Round."

Instant classic.
Ha! You think?!
I was thinking maybe that. Or maybe "The Fight Where Everyone Got Tired of the Unfair Changing Bullshit and the DT Project Collapsed".
The Final Classic.
"Endgame" TOO fitting of a working title?
Jan 28, 2019 9:28 am
I've been slow to post this past week. Got coworkers in town from India and San Jose taking up lots of hours. Also had a sewage backup and water damage that meant I had to replace part of my bathroom floor this weekend. I think my waste pipe collapsed (pulled out several gobs of clay soil with a rental rooter). Plumber coming out tomorrow to take a look with professional eye. I am pretty sure some trenching is going to have to be done and pipes replaced. That means the family will be living out of a hotel room for the next week. Likely to have limited posts next week.

The most exciting part of this weekend was when I was backing the rooter out, did it too fast and the line sprung out of my hand, coiled and twisted, and then slapped me across the back with fresh shit water.
Last edited January 28, 2019 9:31 am

DMJ

Jan 28, 2019 11:09 am
Dang, bro. Tough work.
Jan 28, 2019 2:50 pm
Constablebrew says:
The most exciting part of this weekend was when I was backing the rooter out, did it too fast and the line sprung out of my hand, coiled and twisted, and then slapped me across the back with fresh shit water.
This is awful and hilarious. My middle child often tells me he's had the "worst day ever," and I like collecting little anecdotes like this to share with him for comparison. My reply last week was, "It can't be. Remember the day I found out it was going to cost $1100 to fix the car, and then when I came home the dog peed on my shoe?"

Hope your hotel stay makes up for the fact that it's not home.
Jan 28, 2019 7:34 pm
I feel your pain CB. Haven't had it that bad, but snaking out sewage pipes... love that pure black liquid. Nasty business.
Jan 30, 2019 12:05 pm
Alert Feat: Player can choose up to two different Category of Action dice, and use the next die lower for the Initiative roll on each of them.

Rakish Audacity: Player can choose to roll only a 1d4 for Movement Initiative if it precedes an Attack Action, or can roll an Attack Initiative die as one die lower than normal.

So with both of those, my movement and both attacks with non light weapons would be all d4s?

DMJ

Jan 30, 2019 1:02 pm
Right, Ox. Bryn is built for Alternate Initiative.

Altogether, on AVERAGE, it should deliver about -3 to result I guess.
Jan 31, 2019 12:54 am
J, do you interpret Fifth Edition d20 initiative rolls as Dex checks? Meaning a PC with 3 level of exhaustion should roll those babies with disadvantage? And if so, does that translate over to bastardized versions of initiative rolls with d10s and d6s and stuff?

DMJ

Jan 31, 2019 2:13 am
X, Bottom Line: No Disadvantage this time. I just wanted to run the system through as-is on this exercise, with no further debates, confusion, explanation.
But you are right. We should address that idea specifically in the longer run. Probably in future we will say it should be Disadvantage.
Last round during ADTI, I did impose Disadvantage to you and Namtur, who were both in the ZHPS. Seems justifiable, because ZHPS is an effort to illustrate performance degradation in the aftermath of severe bodily injury, whether the rolls are considered Ability Score checks or not.
Jan 31, 2019 11:11 am
Oh man, I forgot that Maeriks' poisoned state would make initiative at disadvantage too.
Jan 31, 2019 12:13 pm
Can Iasu tell (without examination) who is poisoned?
Jan 31, 2019 4:05 pm
DMJ says:
OMG! Trece is not Unconscious making Death Saves!?!
With Trece being outside initiative and the no death saves, I feel like he's going to exit stage left.
Jan 31, 2019 5:18 pm
DMJ says:
Jabes, I made the call to swing Iasu some Movement to the west. Felt like he had to relocate slightly to even see the hound in the dark behind Kray, much less make that shot without shooting Kray in the back.
Didn't I say I was using my special foe-seeking arrows?
Jan 31, 2019 5:20 pm
Ezeriah says:
With Trece being outside initiative and the no death saves, I feel like he's going to exit stage left.
I don't know if J wants this info out there but... I'm his little brother and I threatened to tell our Mom if he didn't DM finger-wiggle revive Trece. And then I just gave him 5 bucks to skip initiative.
Last edited January 31, 2019 5:24 pm
Jan 31, 2019 5:30 pm
HypCo says:
Ezeriah says:
With Trece being outside initiative and the no death saves, I feel like he's going to exit stage left.
I don't know if J wants this info out there but... I'm his little brother and I threatened to tell our Mom if he didn't DM finger-wiggle revive Trece. And then I just gave him 5 bucks to skip initiative.
This is really good info to have, Lil' J, thanks.
Jan 31, 2019 8:11 pm
Jabes.plays.rpg says:
"Can you fight? The Howler comes. We must stand against it, or pit it against the killing gel."
What's that gel up to right now?
Jan 31, 2019 11:21 pm
I thoroughly enjoyed the spooning Hyp.
Feb 1, 2019 12:50 am
Don't forget the fisting!

DMJ

Feb 1, 2019 1:04 am
Jabes.plays.RPG says:
What's that gel up to right now?
Unknown. Darkness plus the translucent characteristics of the gel... no one can really see what is going on on that side of the room without bringing a light source over there.

Those torches on the ground, btw, - not burning upright for maximum light, facing waning burn as they lie on the side and against the floor - are getting dim.

DMJ

Feb 1, 2019 1:17 am
HypCo says:
Ezeriah says:
With Trece being outside initiative and the no death saves, I feel like he's going to exit stage left.
I don't know if J wants this info out there but... I'm his little brother and I threatened to tell our Mom if he didn't DM finger-wiggle revive Trece. And then I just gave him 5 bucks to skip initiative.
Getting together at dad's and step mom's this weekend. Bitch is trying to get all of dad's money that should be going to mostly me and to some degree Hyp. Plus she's only 5 years older than me - really weird. Great tits though.
If Hyp would ever move out of Mom's basement and shave his beard, he could get a real job. Bro, don't bring that drugged out CNA to the ski house. It's my weekend with Alyssa, and I don't want her under any more stress than she has to be right now.
Feb 1, 2019 1:32 am
Jabes.plays.RPG says:
Don't forget the fisting!
He will never.

Never forget the fisting.

Never.
Feb 1, 2019 2:42 am
J, before I write my turn, I just want to make sure I'm clear on Delay: it means delaying your entire turn and not just your action, or else it would be no different than a Readied Action, correct?

Meaning I can't split my "interact with environment" with my attack?

DMJ

Feb 1, 2019 8:27 am
I don’t know. Good question. I get your point.

I guess the system is trying to avoid a slippery slope of inviting endless staggered and blended action management (wouldn’t want to become DTI - Ha!)

I’m willing to wing it to see if it causes problems. Your later action would have to be identified to a place in the sequence (example: pick up sword now, Delay Action to Sequence 13 (after Mystery reveals)).

Probably no problem in this case, but I can see how the idea overall could lead back to spreadsheet management of action blend or a feeling of unfairness to others unless they too were allowed to tack on partial actions later as they saw the battlefield develop over the course of the Round.

We can go with it this time but put a pin on it for consideration later, to see if it is something fair/manageable to incorporate for all time or not.

Also though, I saw you didn’t have Movement selected at Announcement, so probably a moot point unless something approaches to be adjacent to Thorn, right? Or maybe you have other actions in mind, I don’t know.
Feb 1, 2019 12:42 pm
Yeah, because I have no movement, I was wanting to hit the first bad guy who comes within melee range.
Feb 5, 2019 1:46 am
DMJ says:
The Dannein, usually rakish in his audacity...
I see what you did there.

DMJ

Feb 5, 2019 3:15 am
Constablebrew says:
OOC:
Get that fucker, Ez!
Brewer, Bull Maer is the only one who can get at anyone right now, bro. So what happens?
Feb 6, 2019 2:29 am
Yeah, I had missed that he failed his save.
Feb 6, 2019 10:33 am
J, looking around the pile of bodies, does bryn spot a bow or plank bow anywhere to pick up?

DMJ

Feb 6, 2019 10:46 am
Ezeriah says:
DMJ says:
Ez, on +8 Initiative, I get the +5 DEX. What is the other +3?
I added prof for some reason.
No prob, bro. It didn't make any difference in the order sequence anyway.

DMJ

Feb 6, 2019 10:52 am
Oxbox says:
J, looking around the pile of bodies, does bryn spot a bow or plank bow anywhere to pick up?
I do know where both plank bows are. There are some possibilities, but I think it would take some effort.

Search Action?
[ +- ] Search
If so, Perception or Investigation DC 10
Feb 6, 2019 3:15 pm
You know, seems to me prof should be part of initiative. Perhaps we should make some adjustments ha ha.

DMJ

Feb 6, 2019 4:08 pm
Ezeriah says:
You know, seems to me prof should be part of initiative. Perhaps we should make some adjustments ha ha.
Agreed. NEW SYSTEM!
Feb 6, 2019 4:28 pm
DT-ROTA, INITIATIVE SYSTEM 23.6b, go!

DMJ

Feb 6, 2019 5:19 pm
Ima start launching multiple Initiative systems in the SAME ROUND!
Feb 6, 2019 6:20 pm
Shiiiit... I forgot that they were reanimated.
Feb 6, 2019 7:09 pm
Oh hell yeah, multi-initiative style combat rounds. We'll have to start a podcast for that.
Feb 6, 2019 7:40 pm
Roll each action to see if you have to switch to a new initiative system!
Feb 6, 2019 8:12 pm
I dunno CB, that seems a little too advanced. Mayne we just do it at the start of each round and keep it real simple like. Ha.
Feb 7, 2019 1:18 am
J, Jabes had posted yesterday in absence forum that he had a busy schedule for the next 3 days. Just a heads up.

DMJ

Feb 7, 2019 1:23 am
Oxbox says:
J, Jabes had posted yesterday in absence forum that he had a busy schedule for the next 3 days. Just a heads up.
hmm. ok good to know. thanks.

Will wait until morning, if Iasu doesn't send arrows down-range and Hide by then, will probably shift him to "Delay" and put the next in line to GREEN.

yo, Jabes. If you hear that, that's what we'll do, bro. you can insert whenever.


So, Ez...Kray is on deck for Thurs morning.
With Trece to follow, HypCompany.
Feb 7, 2019 2:28 pm
Oxbox says:
J, Jabes had posted yesterday in absence forum that he had a busy schedule for the next 3 days. Just a heads up.
I said 36 hours, not 3 days haha!
Feb 7, 2019 4:13 pm
Jabes.plays.RPG says:
Oxbox says:
J, Jabes had posted yesterday in absence forum that he had a busy schedule for the next 3 days. Just a heads up.
I said 36 hours, not 3 days haha!
I’m realizing that now as well. Lol.

You wrote 36 and my brain said 3 days. Sorry guys

DMJ

Feb 7, 2019 7:32 pm
Jabes.plays.RPG says:
Oxbox says:
J, Jabes had posted yesterday in absence forum that he had a busy schedule for the next 3 days. Just a heads up.
I said 36 hours, not 3 days haha!
Yeah, Jabes. I think he thought 3 segments of 12 hours. Kind of weird? Sure. But you know Canadians are often coming up with weird ideas of measurement on a pretty regular basis. No surprise.
Feb 7, 2019 7:42 pm
Countries that don't use the metric system:

https://images.mentalfloss.com/sites/default/files/styles/mf_image_16x9/public/metric-system-map_0.png?itok=WcT4nl5w&resize=1100x1100
Last edited February 7, 2019 7:42 pm

DMJ

Feb 7, 2019 7:45 pm
Yeah I know, X. That's a lot of the world that is out of whack. Nice graphic.

Hey, what's Thorn's Movement Rate?

Is it 30 something?

30 what?
Feb 7, 2019 8:23 pm
I believe it's 9.144 meters. Or metres. Whatever.

Or I guess I could say touché.
Feb 8, 2019 11:15 am
30 Freedom Units is Thorn's movement rate.

HypCo sent a note to DMJ
Feb 9, 2019 8:15 pm
Sex save - (1d20+2)

( 13 ) + 2 = 15

J, this is canon now, and I suggest your roll with it.
Feb 9, 2019 8:23 pm
Sex save is now definitely a thing!
Feb 9, 2019 8:29 pm
Jabes.plays.RPG says:
Sex save is now definitely a thing!
Maybe it's been around all along. Remember when Thorn made his Sex Save against Rutcranna?

DMJ

Feb 9, 2019 8:31 pm
Yeah. Congrats on making the Sex Save against the Howler's burning passion, CB. At a critical moment in the relationship too. Wow!

Yo, y'all. Last night, I was fooling around with Wifey in the bedroom. Failed a Sex Save. Total disaster.

It was right after my first Attack. So after the Fail Sex Save, I was Incapacitated. Could not take Action or Reaction. I tried to get in a Short Rest and use some Hit Dice to recover, but I just couldn't get Initiative back.

Wife ended up in Unsatisfied Condition.

Area Effect 8d8 Confidence damage for me.

I was in the ZHPS briefly then had to start making Sex Saves again, this time for the whole game!
3 Failed Sex Marks in a row.
Done. Crash and burn.
Feb 9, 2019 8:59 pm
Nice, J. Nice. Real subtle.
Feb 9, 2019 9:14 pm
Reading/posting to your RPG PbP when you should be fulfilling your husbandly duties = autofail all sex saves, evenif she is unaware. Crit fail if she catches you.
Feb 9, 2019 9:27 pm
Nah. You just gotta level up, that's all. Or find a +5 Codpiece of Prolific Sexuality.
Feb 9, 2019 9:35 pm
The worst is when they have Legendary Resistance. I was like, "Aw Jeez, I gave you back-rub and everything!"
Feb 10, 2019 12:49 am
Aw fuck, X. Literally lol'd in that one.
Feb 11, 2019 3:11 pm
J, this ZHPS is really starting to get on my nerves. I would like to invoke

Hot Lady Memories. The memory of that time you almost got with a chick makes your blood boil and you are infused with an extra amount of Adrenaline and Testosterone which bring you out of DMJ's Annoying Zero Hit Point State for 1d6 rounds, after which you suffer extreme blue balls and your speed is reduced by half, as you are unable to walk normally until after your next short rest.

DMJ

Feb 11, 2019 7:12 pm
Xorthan says:
J, this ZHPS is really starting to get on my nerves. I would like to invoke

Hot Lady Memories. The memory of that time you almost got with a chick makes your blood boil and you are infused with an extra amount of Adrenaline and Testosterone which bring you out of DMJ's Annoying Zero Hit Point State for 1d6 rounds, after which you suffer extreme blue balls and your speed is reduced by half, as you are unable to walk normally until after your next short rest.
Bro, Ha! and no on that, BUT...
if Thorn had fucked Rutcrana in the Tcho-Tcho tent OR Bandecca at the Nasi Palace...
I would totally support transitioning him out of the ZHPS and gaining 1d2 HPs.
Feb 11, 2019 7:19 pm
DMJ says:
Bro, Ha! and no on that, BUT...
if Thorn had fucked Rutcrana in the Tcho-Tcho tent OR Bandecca at the Nasi Palace...
I would totally support transitioning him out of the ZHPS and gaining 1d2 HPs.
Dammit. I was sure abstinence was the correct call...
Feb 11, 2019 7:26 pm
Looks like you failed your Sex Save.
Feb 11, 2019 7:28 pm
Xorthan says:
J, this ZHPS is really starting to get on my nerves. I would like to invoke

Hot Lady Memories. The memory of that time you almost got with a chick makes your blood boil and you are infused with an extra amount of Adrenaline and Testosterone which bring you out of DMJ's Annoying Zero Hit Point State for 1d6 rounds, after which you suffer extreme blue balls and your speed is reduced by half, as you are unable to walk normally until after your next short rest.
Hilarious, X. It all makes sense, too. If we were playing an RPG where we played porn stars or gigolos, that would be some high level shit right there.

DMJ

Feb 11, 2019 7:36 pm
Ezeriah says:

...If we were playing an RPG where we played porn stars or gigolos, that would be some high level shit right there.
Wait...you guys AREN'T playing porn stars.?!

Players, I didn't think I had to spell out EVERYTHING. Thought some things were base assumptions. Come on!
Feb 13, 2019 5:24 pm
HypCo. That was beautiful. Outstanding!
Feb 13, 2019 9:42 pm
I'm going to chime in with the guys above Hyp. That was just a stellar piece of writing, great to read. Having the two versions if the scene, what Trece perceived compared to the rest of the group...

Awesome.
Feb 13, 2019 10:47 pm
Oh man. HypCo! This is just great! I'm honored to be playing in this game with you all.

DMJ

Feb 13, 2019 11:31 pm
All true above, Hyp. Dang that was an entry for the records. I read it first during the day, stealing out on a break between Classified meetings. Ha! I just read it for the third time now.

It's so shocking when it switches to the brutal reality, with Trece shaking and stumbling and burned. Bro, it's so SAD!

Hyp, Trece was such a HEAVY character. He was so damaged, scarred. Broken. I always wished he could have found more comfort, but it just wasn't meant to be. He was a product of a brutal world, fucking cashed it all in and went down like a man, steady and unbreakable to the end.

Hats off, bro. Thanks for the story, character, and scenes that are ingrained forever in my mind now.
Feb 13, 2019 11:37 pm
Yea, well done Hyp. That was moving.

DMJ

Feb 13, 2019 11:42 pm
Fellas, I won't say I'm in burnout... but I'm pretty smoked. I gotta fade out a shade or two, at least for a couple of days or maybe a week.

I'm all in and would love for you guys to use the boards, but I want to give a RL Short Rest on Ep 2 as far as story goes. RP or character reflection entries would be fine and welcomed though. I need a time away, or at least at half-speed, to collect my thoughts, think over the impacts of the Endgame results.

I'll catch up on the weekend on Admin, but send any thoughts, comments, concerns, questions - we'll have to reset and stabilize. The predictable storyline (if there ever was one) is totally blown out the sidewall now, so we'll see where you want to take it next.

Tonight I'm going to drink some PBR 16 ouncers while on commute home in memory of Trece the Seetan, 13 Indomitable. Anyone have a problem with that?

Unconventionally,
J-Blaze

DMJ

Feb 13, 2019 11:43 pm
One last thing...

PCs move to 8th level.

Players’ Club deserve it more than any level I've ever seen.

Well done.
Feb 13, 2019 11:44 pm
Rest well J, that was absolutely fucking epic.

It’s a good time to take a break and digest.

Level 8, oh shit!
Feb 14, 2019 12:56 am
Thank you all. That was a fucking roller coaster from start to finish, knowing what was coming but seeing Trece just be a complete legend throughout that fight. I envy each of you getting to experience Trece's final post without knowing the harsh reality that was waiting just around the corner. Rereading, I ain't gonna lie, I still got a little choked up; Trece was dope. Hats off to you as well, J; this world is beyond amazing. Looking forward to Ep. 3, though somewhat bummed Trece will not be starring in it.

Rest easy, Thirteen.
Feb 14, 2019 8:38 am
I know how you feel, J. I've gotten myself into two mass battles in my Birthright game. Its fun, but boy is it a lot of work! You forgot to add to the game description "DMing this game will be my second job."

Hyp, you are sticking around for the next story arc, right?

I was thinking about what Maeriks would do if he had a healing spell left. And I don't think he would have used it. Sad is right. Watching 13 walk to 2 while blistered and charred is just ...
Last edited February 14, 2019 8:41 am
Feb 14, 2019 1:09 pm
Dip out of this game? You kidding me? Of course I'm going to stick around. I have an idea bumping around in my head, extremely basic at the moment but hopefully with time, he can come close to being as cool as Trece.

I'll let J take the reigns on this one just in case but healing wouldn't of done anything for Trece.

I think why Trece's death was so powerful was because while it was sad, it was intwined with happiness; a bittersweet end. Trece didn't see death as an end, he saw it as a new beginning, one that included his only friend. While it was sad to watch him struggle just to hug nothing, that isn't how Trece was seeing it. He stood tall, walked strongly, and went without knowing; his last vision was his friend standing in front of him, smiling. Bittersweet.

DMJ

Feb 14, 2019 5:54 pm
This is so good. The Bull is such a cool AND weird phenom.

CB, you've nailed it on conveying the mix between man and animal that manifests as Bull Maeriks. The descriptions of bull decision-making and mannerisms is a direct hit descriptively - a pleasure to read, and it always gives me a laugh. It has steered my interpretation of the transformation, that as we know is EXTREMELY weird and exceptional in the DT setting.

I think it is one of the biggest standing questions at the moment: WTF is up with this BULL here in the room right now?!
Feb 14, 2019 7:34 pm
DMJ says:
It has steered my interpretation of the transformation
:wink:

DMJ

Feb 15, 2019 1:56 am
Note: "Endgame" was a nickname for the final phase of that particular battle. It was like a grand chess match. Room was like a board. Two opposing groups on either side, moving towards one another. Pieces falling on either side. Pawns were all down. We entered a time when major pieces had to start cashing in for one side to win. etc.

It was NOT predicted as the end of Ep 2. Still more to go, one way or another, for the Players' Club.

Just to mention it in case there was an interpretation that the level-up and end of combat signaled the end or near-end of the story.

DMJ

Feb 15, 2019 10:07 am
I made an entry in CharGen Admin to route focused discussion there for consolidation of that sort of thing.

DMJ

Feb 16, 2019 11:55 am
Publication of HR: Dark Ending (The 13th Chamber) now posted here.

DMJ

Feb 16, 2019 9:16 pm
DMJ says:
Publication of HR: Dark Ending (The 13th Chamber) now posted here.
Correction: That rule is discontinued.

I had that option in the background offline for quite a while. It didn't really work with Ivor's death facing a dozen stirges. It worked like a rock ballad for Trece, and it was extremely memorable as we know.

But it is going to have to stay there - as a one-time event.

To make a guarantee of a "God Mode" Epic Death runs the risk of incentivizing the use of such a dramatic option. It would remain too much of a temptation to just pull the pin and explode every character at every gritty high-drama scene, in a round-about way degrading the efforts of others who are trying to manage tactics, choose more prudently, and survive.

On more reflection, that sort of temptation is not what we are looking for here. Have to stick to the original themes: "Combat is bloody, dangerous, and exhausting. The rules of injury, recovery, and dying are adjusted to capture a grittier depiction of close calls with death at low and negative HPs. "

So...I LOVED the Dark Ending when we saw it live, Hyp. But the 13th Chamber was closed with Trece's death.

J-Abrogate
Feb 17, 2019 3:06 am
So my 6 year old daughter and I were having a "drawing contest". I had to ask what this was: It is a beholder (big eye is the flower in the middle) on a robot body spaceship flying in space looking at all the planets.
https://cdn.discordapp.com/attachments/518107733623439360/546485199311994890/20190216_161637.jpg
Feb 17, 2019 5:24 am
J, you got us on track for some DT Ancient Aliens? Is CB's daughter psychic?

DMJ

Feb 17, 2019 12:06 pm
I wasn't really ready for this ancient image to be discovered just yet, but it's no surprise that savants are picking it up in the psychic fields and dream rays now that R'yleh has moved.

But yeah, how do you think Chaugnar Faugn and Glaaki got to the DT planet 2 billion years ago?

Won't reveal the Beholder's name or backstory on that reconnaissance voyage, but let's just say you might learn a little more about in Ep 5. Did anyone notice Jupiter circled in red? Might be worth remembering.

In all seriousness, that's really really cool, CB. D7D playing a role in the formative years of imagination in a new generation - ha!
Feb 18, 2019 9:10 am
Just re-read those scenes linked from above. Dark Thrones, indeed. Forgot how grim that damn swamp was. Going to have to give Episdoe 1 a read through one day.
Feb 18, 2019 8:03 pm
I'm ready to roll out when everyone else is.
Feb 18, 2019 10:22 pm
Someone should be mindful enough to grab Maerik's dropped gear, whatever's left of it.
Feb 18, 2019 10:24 pm
I thought gear transforms with you when you wildshape.
Last edited February 18, 2019 10:24 pm
Feb 18, 2019 10:26 pm
Here lies Trece, the Indomitable.
[ +- ] "Freedom." - Thirteen, closing the 13th chamber.
Here's an item dump for Kray, or others, if he decides if/when to go through it.
Feb 18, 2019 10:34 pm
Kray is opportunistic. He'd look. Taking the keys, a couple torches, and the unknown name. Ox, Kray would show the unknown to Bryn.

EDIT: And the Ghetto Mirror!

RIP Trece.

The Indomitable.
Last edited February 18, 2019 10:37 pm
Feb 19, 2019 1:35 am
Jabes.plays.RPG says:
I thought gear transforms with you when you wildshape.
You must be playing some weird high fantasy version of D&D.
Feb 20, 2019 5:16 am
Damn J, just noticed that you spent an hour writing up all that. I never checked before, but I'm sure that's not a record. :thumbs_up_emoji: :cute_hearts_emoji: :bromance_emoji:
Feb 20, 2019 7:04 am
Namtur and Maeriks sitting in a tree...
https://lh6.googleusercontent.com/proxy/MxMOHwI86M-D-XZ19J9jmI1j-uonpLwMZVAjKjKSseSDgpjKs7SR-H-MjVhsgjrKHgYIqlt2s1AgSwL_1T66oaZmJLmsI02Dl5rYhXBFaOfY3Ukd7psr2RWe=w443-h332-nc

DMJ

Feb 20, 2019 2:02 pm
Sun is going down, big guy.

Maeriks will be in tattered purple pants when he reverts back to human form. Retro.

DMJ

Feb 20, 2019 2:43 pm
Constablebrew says:
Damn J, just noticed that you spent an hour writing up all that. I never checked before, but I'm sure that's not a record. :thumbs_up_emoji: :cute_hearts_emoji: :bromance_emoji:
If only time would pass as quickly on other tasks like work as it does on D7D...

I remember times with live game seshes, friends and I would roll straight through from about 9pm until 5am and not bat an eye. Like in a time warp.

Written version here is similar I guess. I'll sit down to make a quick entry, look down and a 1 hour timeslot: gone.

Too bad you can't bill that time out. Ha!
Feb 20, 2019 4:32 pm
Man J, boy do I remember those nights. Was almost one night every weekend, until sunrise. And it always went by so quick. Great memories.
Feb 20, 2019 5:04 pm
Jabes.plays.RPG says:
Namtur and Maeriks sitting in a tree...
https://lh6.googleusercontent.com/proxy/MxMOHwI86M-D-XZ19J9jmI1j-uonpLwMZVAjKjKSseSDgpjKs7SR-H-MjVhsgjrKHgYIqlt2s1AgSwL_1T66oaZmJLmsI02Dl5rYhXBFaOfY3Ukd7psr2RWe=w443-h332-nc
😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂
Last edited February 20, 2019 5:04 pm
Feb 20, 2019 8:05 pm
Quote:
on Medical Treatment:

If Thorn receives Medical Treatment (attention from Iasu in form of Healer Feat effort or Poultice), he can recover from 3 Levels of Exhaustion to 2 Levels of Exhaustion.

If Iasu is administering Med Treatment the whole time, we have to incorporate the timing of it. I'll need to see a list of what Jabes wants Iasu to accomplish. Also need to track med supply levels. I know in real life a field medic's med bag can get blown out and exhausted with about two major trauma patients. This location has some cloth and towels that can be used for bandaging, but I'd like to hear if there is any tracking on healer kit resources and how they are expended. Also, if Iasu needs a Short Rest, he has to take one after the total med treatment plan.
Poultices: 0/4 uses
Healer's Kit: 17/20 uses

from Healer feat:
As an action, you can spend one use of a healer’s kit to tend to a creature and restore 1d6+4 hit points to it, plus additional hit points equal to the creature’s maximum number of Hit Dice. The creature can’t regain hit points from this feat again until it finishes a short or long rest.

from Medic feat:
During a short rest, you can clean and bind the wounds of up to six willing beasts and humanoids. Make a DC 15 Wisdom (Medicine) check for each creature. On a success, if a creature spends a Hit Die during this rest, that creature can forgo the roll and instead regain the maximum number of hit points the die can restore. A creature can do so only once per rest, regardless of how many Hit Dice it spends.

from Poultices feature:
If you spend 1 minute applying one of your poultices to a wounded humanoid creature, thereby expending its use, that creature regains 1d6 hit points for every two ranger levels you have (rounded up).


So it looks like we are good as far as supplies are concerned. Iasu can treat everybody via the Medic feat during the Short Rest. Additional healing via the Healer feat at 1 Action (6 seconds?) per patient, but there is the matter of the last sentence there. During the last Short Rest, Iasu treated Kray and Bryn.
Last edited February 20, 2019 8:05 pm
Feb 21, 2019 2:12 pm
I am not seeing the note addressed to me in this post. I think there may be an extra space there.

DMJ

Feb 21, 2019 2:25 pm
I corrected. Hopefully it is visible now.
Feb 21, 2019 2:27 pm
Yup, I can see it now. Thanks!

DMJ

Feb 23, 2019 4:26 pm
I’m not available today (Saturday). Will try to catch up tomorrow.

DMJ

Feb 24, 2019 9:42 pm
Jabes.plays.RPG says:
[quote]on Medical Treatment:

...
from Medic feat:
During a short rest, you can clean and bind the wounds of up to six willing beasts and humanoids. Make a DC 15 Wisdom (Medicine) check for each creature. On a success, if a creature spends a Hit Die during this rest, that creature can forgo the roll and instead regain the maximum number of hit points the die can restore. A creature can do so only once per rest, regardless of how many Hit Dice it spends.

... Iasu can treat everybody via the Medic feat during the Short Rest. Additional healing via the Healer feat at 1 Action (6 seconds?) per patient, but there is the matter of the last sentence there. During the last Short Rest, Iasu treated Kray and Bryn.
That one is a open to interpretation. So the question, I think, is: When can the same person receive Medic treatment (Max on a single HD roll for HP recovery) again after he received it the first time?

I guess I'll weigh in. I think that the last sentence is a guard against stacking up multiple HD max-outs per a single Short Rest. It seems to be talking about "a Hit Dice", not "any number of Hit Dice". So if a person gets the Medic max-roll on one HD during one Short Rest, I think he can do it again at another Short Rest.

With that in mind, I think Kray and Bryn could both receive Medic Treatment again and substitute a max number for one HD in lieu of rolling for it.

In Ep 2, I see Kray rolled for 3 HD. So to cut to the chase in a practical sense: Ez you could change one of those rolls, your choice, to a max HP recovery of 10.

Ox, if Bryn does Medic treatment, he can get a max number instead of a roll on one HD if he wants.
Feb 25, 2019 12:37 am
DMJ says:
I think Thorn only got 1 Death Mark. If so, that's why he shifts up 1 Exhaustion Level with this exceptional Medical Treatment.
Thorn moves from 3 Exhaustion Levels of ZHPS to 2 Exhaustion Levels.
Note: If I'm wrong about that, X, and Thorn got 2 Death Marks, unfortunately that improvement on Exhaustion is not permitted.
I looked over the fight and found just here where Thorn gets a Death Mark. So looks like Thorn is at Level 2 Exhaustion.

DMJ

Feb 25, 2019 3:04 pm
Players' Club,

I'm walking the tightrope now dealing with some RL demands. I want to keep up the game, but will admit I'm struggling to do so. Things could shift abruptly for me, and I may have to step away.

I don't want to talk about it much here. Just feel like I need to write this up now with things as they are, to give you some transparency and what could be retroactively a bit of a warning if I have to close.

I love the game, and mostly the exchange with you guys. It's just a heavy lift sometimes that I have to make sure doesn't make me neglect higher priorities. My fault if it does, not yours of course. Not trying to make it weird or make you guys feel guilty. Just trying to explain and shoot straight with you guys. I know you would have me step away if I need to for the greater good, and I appreciate it.

To be clear though: I'm going to stay at it as I can. I definitely want to see what happens next.

Thanks,

J-Mystery
Feb 25, 2019 3:14 pm
Appreciate the heads up. As always, take care of RL business first.
Feb 25, 2019 8:47 pm
More like J-Tease, the way you're blue ballin' us with this story! Sure, it's the ending of ep. 2 but that ending just began!

In Layman's terms: take whatever time you need the adjust whatever you need to, we'll be here when you get back; save if any readjustments pop up for someone else. Life gets crazy sometimes and sometimes you just have to step back, grab it by the horns and say 'Alright, chill dude'. It just happens, no fault by anyone, just the way it is. Also kind of realized this was supposed to be in Layman's terms but ended in some weird life-horn metaphor. Fuck you Layman, grab that by the horns and suck it. Also found out, while seeing if putting 'Fuck you Layman' and telling him to suck it was in bad juju, turns out Layman's terms wasn't named after a person like Schrödinger's Cat or something...this whole time I thought it was.
Quote:
The term layman has today come to mean "a person who does not belong to a particular profession or who is not expert in some field." It also has a somewhat less commonly known meaning of "a person who is not a member of the clergy", which is its original definition. Layman derived from the two existing words "lay" (from the Old French "lai", meaning "secular") and "man", hence the "non-cleric" meaning.
[ +- ] Also: greetings, "female human".
huh.
Last edited February 25, 2019 8:48 pm
Feb 26, 2019 1:42 pm
DMJ says:
OOC:
Damn. This shit is crazy, y'all. Heavy. Am I getting stressed out for all of these fake characters' problems and danger? Sheesh!
Should we launch "Bright Thrones" after this, just for a boost?
No humans. All elves, gnomes, halflings. Maybe a couple of those leopard guys. High frequency on Bards and Enchantment Wizards. Mostly a life of leisure, plenty, and great lasting relationships. Sharp limits on malevolence and its first, second, and third order effects?

Well in any case, at least my RL problems aren't as bad as your fucking characters' are? haHA!
Shit J, we might as well just play Middle Earth and roll out a lifetime of leveling up Hobbits' social skills, cooking and partying to L20.

DMJ

Feb 26, 2019 3:01 pm
Ezeriah says:
...

Shit J, we might as well just play Middle Earth and roll out a lifetime of leveling up Hobbits' social skills, cooking and partying to L20.
I know, bro. This shithole your characters are bleeding and dying in, it's making me want to go to The Shire.

DMJ

Feb 26, 2019 3:14 pm
HypCo says:
... turns out Layman's terms wasn't named after a person like Schrödinger's Cat or something...this whole time I thought it was.
Yo, Hyp. I know your vocab is off the charts in almost every direction. Far surpassing mine for sure, but I'm pretty sure now that you're not a Church guy.

Bro, if you ever stop by DC one weekend, get with me on Sunday. We will smoke a big bag of sticky green around 10am. Walk across the street to my parish and hit 11am Mass. I'll show you what "the laity" looks like: all of us sitting in the pews listening to the guy dressed like a wizard in the front.

After that, we'll go back to my house across the street - grill out steak and shrimp while drinking a 12-pack of Coors Banquet. During that time, I'll go over some other badass Catholic vocabulary. Wait until you hear what things are like crozier, camerlengo, logos, and ruah. It's pretty fucking high-speed.

After that we can practice archery or shoot some guns.
Feb 26, 2019 4:59 pm
Fun fact: I'm actually the only religious one of the household.
Another fun fact: Way back when a girl a little older than I took me to church, I was super baked; she found out and I wasn't invited anymore. Kind of haven't been a church guy since.
Another fun fact: I was pretty baked when I rambled on my previous post above.

I've actually been really wanting to go to Washington to see snow for the first time. Probably won't happen anytime soon because I have a -2 to free time; tonight is my first day off after working 7 straight. If I ever find myself in Washington though, I'd be up for it; then we can make fun of the rest of these losers and they'd never know it. It'd be a little Washington secret, shhh.
Feb 26, 2019 10:07 pm
HypCo says:
we can make fun of the rest of these losers and they'd never know it.
I'm pretty sure that is exactly what our wives do about us and our nerd games all the time.


@Ez @Jabes @Hyp - Yo, that was a solid set of damned good posts. Sorry to break up the amazing RP with a bull taking a bath.
Feb 26, 2019 10:40 pm
Hey! Don't down play that bath, like it wasn't the greatest bath of all time! Get down with your funky self, Bull Maeriks, get down!
Last edited February 26, 2019 10:41 pm
Feb 27, 2019 1:55 am
Update Player's Club: For the following week please refer to me as big dumdum. My whole life I thought Washington, DC was in Washington the state. This is not the case.

This is a binding contract that requires a mandatory signature, finding completion on the 5th of March in the Year of 2019.

Thank you for your cooperation,
Big dumdum.
Feb 27, 2019 1:14 pm
Way to own that shit, Hyp.

And CB, that bathing bull completes the scene. Ha! I mean, what makes it more real is the contrast. Here all this harrowing death shit is going down, and this damn bull is slurp bathing. Gorgeous.
Feb 28, 2019 8:45 pm
Killer work weekend ahead. Won't be hearing from me til Monday.
Feb 28, 2019 8:58 pm
Lol Hyp! Oh man, I'm trying not to facepalm for you. I'm trying so hard.

DMJ

Feb 28, 2019 8:58 pm
Hats off to Ez and Hyp writing that initial meeting of Ryhim and Kray. Great scene that I didn’t quite expect. I can see the movie.

A lot of story, new potential in a brief exchange, and covered in only a couple of posts. As a member of the audience, definitely want to see where this new line goes. Well done.
Feb 28, 2019 9:19 pm
Embrace the facepalm, I deserve it. Tell the guy in front of you in line, some dumdum you know thought the White House's location was two states above California. Write your local senate to have me deported because I didn't know where the White House actually was in his home country. Embrace the facepalm, I deserve it.

Signed,
Big DumDum.

I can envision it now, Kray and Ryhim skipping along, hand in hand, through a meadow trail while this plays in the background. Or Kray beheads Ryhim 'cause this is Dark Thrones!
Mar 1, 2019 11:05 pm
C'mon now... you sure Kray and Ryhim aren't prancing? Maybe they could find a nice patch of sand outside and make sand angels!

They could spread radiant joy in the palace, turning all the evil denizens into cute puppies and flowers.
Mar 4, 2019 11:30 am
DMJ says:
OOC:
that's probably all I can do today. will try to catch up later in the week.
Hope you are doing well, Players' Club.
Doing well enough here, thanks.

Damn, J. I knew we were heading to a bad place, but after your recent entries I've completely picked up on that other worldly vibe the Pitt spews forth. Like our team is about to touch down on an alien planet.

It's like DT just became DT Extra. Grim shit.
Mar 4, 2019 12:50 pm
For real! And here I am, a level short and basically naked.
[ +- ] I'm opting to redo my character introduction at a later time. Thanks.
Mar 4, 2019 1:31 pm
Too bad we're not shooting some twisted XXX rated Suter Set bang scene. Naked might be just the ticket. Ryhim could just go in then and make the ultimate sacrifice, taking one for the team prison bitch style. Ha!
Mar 4, 2019 1:59 pm
This is absolutely XXX, Ez! Look:
Quote:
Just as if you went spelunking into a giant-ass underground cave it would be likely to surprise you if things start jumping out of the crevices
That sounds to me like goatse

DMJ

Mar 4, 2019 2:16 pm
Ok. You asked for it, sickos.

Adjusting motivations of Suter-Set and edimmu. Now someone is going to get raped in this scene. Determined randomly.

Keep playing.

Result Edit: oh, damn. I know who that is. Ha! Worst RNG result ever for you.

Rolls

Victim ID - (1d6)

(2) = 2

Mar 4, 2019 4:00 pm
You're killing me Jabes. That's some serious crevice action. Little did the team know what Elam meant by The Pitt!

And J, Kray's down for all sorts of debauchery, so let's hope for the team's sake he's the deuce on that d6. Of course, he'll give as much as he receives. Kray is also notorious for his planning and prep, so the question now stands:

Is Suter-Set a power-bottom? I'm guessing as much. Deep power, straight from The Pitt!
Mar 4, 2019 4:16 pm
DMJ says:
Ok. You asked for it, sickos.

Adjusting motivations of Suter-Set and edimmu. Now someone is going to get raped in this scene. Determined randomly.

Keep playing.

Result Edit: oh, damn. I know who that is. Ha! Worst RNG result ever for you.
Damned it. I just knew some bestiality would occur when Maeriks changed. I always thought it would be the other way around tho...
Mar 4, 2019 4:21 pm
We should plan on having some fire to throw about in case any gel shows up again. Also, let's stock up on pints of blood to handle for all the transfusions we will need to make it out alive.

Seriously tho, any old piles of rags we could oil up to make a mini bonfire. That could provide a source of light as well as control one spot of territory.
Mar 4, 2019 4:58 pm
Don't worry CB. Bull Maeriks is, if course, more than welcome to throw down.

And that fire is a good idea. There are a few applications I can think of. One that leaps to mind is some clay jug molotovs!

Of course, you gotta wonder if the Pitt bitches will even give a crap about fire. Still, though, having 'em handy cant hurt.
Last edited March 4, 2019 4:59 pm
Mar 5, 2019 12:31 pm
Am I visualizing this correctly? This platform is disconnected?

Something like this: I ::: ___
I = Platform
: = Chains
_ = the way we're entering.

Is this a general idea of what it looks like, albeit basic? The platform drops off straight into the pitt?

DMJ

Mar 5, 2019 1:44 pm
Yeah, that's generally correct.

Will keep trying for a map, but so far no time.

Description:

Through Snake Door, heading South.

Séance Chamber is a blend of construction and natural cave, descending down semi-natural stairs to a lower level.

At low end of Séance Chamber, turn left, now moving East.

Enter The Chamber of the Pitt. That entrance becomes the West side of the Room.

The Pitt is a collapse in the floor, roughly from the middle of the cavern chamber all the way to the irregular East wall.

The Platform is a rock cropping, a piece of floor that still remains, attached to the East wall. The Platform Stone is there. Suter-Set is predicted to be there. Limited options on getting to The Platform. The only ones that come to mind are 1) use the chains and transverse across The Pitt, 2) scale the wall, suspended over the Pitt, coming around from the South or North Wall, or 3) fly or mega-jump across The Pitt somehow.

From the ceiling of the chamber, over almost the entire place, hang The Irons. The chains. Different sizes and lengths.

There is a tapering narrow ledge around the north end that leads to The Golden Door of Kings, the door of The Vault.

DMJ

Mar 5, 2019 1:53 pm
Another way to describe it, from vantage point of entering the room:

Straight ahead there is a short distance of floor space, probably 25'.

After that, The Pitt, a great collapse in the floor.

Off to the right: a wall, with The Pitt taking away the floor entirely to the wall.

Off to the left: a wall with a remaining floor space walkway that wraps around, but increasingly narrow. It eventually reaches a great enamored decorated golden door, that from this viewpoint would be the back left corner of the room.

Straight ahead: The Pitt. It leads all the way back to a wall on the far side. About 30' across. Cropping out from this wall is The Platform and The Platform Stone on it. Probably Suter-Set there. Elam says probably at least.
Mar 5, 2019 6:21 pm
Fellas, I'm pumped for this FIGHT! Theatre of the mind is going to be...

Dare I say epic? So often overused, but in this case IS absolutely appropriate. Not a damn doubt!
Mar 5, 2019 6:24 pm
Hi guys, just checking in... I’m getting slammed with life/work I want to respond to some of the posts from the past 2 days but I can’t get the time. I will need a few Days.
Mar 5, 2019 8:23 pm
Oxbox says:
Hi guys, just checking in... I’m getting slammed with life/work I want to respond to some of the posts from the past 2 days but I can’t get the time. I will need a few Days.
Same here, all. I haven't been able to read the past few days. Hopefully by Friday I'll get caught up and be able to post something.
Mar 6, 2019 4:23 pm
Assuming Kray survives, planning on getting to Mastermind after L8 fighter. Love the idea of throwing that ranged Help action around to support.

DMJ

Mar 9, 2019 4:26 pm
Yo, Players' Club.

Let's get together and catch up on Ep 2 - help me wrap up the medium-pace roll and set us up for getting back into Action Phase.

Is it the Final Act? You don't know.
Neither do I.

But I want to get back at it next week if we can. This weekend hopefully is a time for everyone to gather back to the line and prepare to MOVE.

Hope you are doing well.

J-Manage
Mar 9, 2019 4:47 pm
Jabes.plays.RPG sent a note to DMJ
Mar 9, 2019 4:54 pm
HypCo sent a note to DMJ

DMJ

Mar 9, 2019 5:27 pm
DMJ sent a note to jabes.plays.rpg

DMJ

Mar 9, 2019 5:35 pm
DMJ sent a note to HypCo

DMJ

Mar 9, 2019 5:50 pm
DMJ sent a note to jabes.plays.rpg
Mar 10, 2019 1:34 am
Jabes.plays.RPG sent a note to DMJ
Mar 10, 2019 2:40 am
Quote:
Jabes, Ox: I definitely want to know who our crack shot sniper assassin is. If and when I use C-Strike I'll want to hit as hard as possible, especially since it'll cost Kray an attack and a bonus action
Iasu shoots +9, advantage if hidden (which he's pretty good at with +11 Stealth), deals 1d8+5 damage, 3d6 sneak attack. I don't know if that makes me the best shot. I'm down to only 12 arrows though.
Quote:
When we do move forward, Jabes I want Iasu's stealth recon badassery up front with Kray, if you don't mind (and, I assume, Elam).
"Good plan, Ez!" says Jabes.

"Yeah, whatevs," thinks Iasu while nodding, outwardly seeming to agree with Kray.

As you saw in the last combat, The Cursed know how to fight smart, but will not take orders from anyone. Iasu will sometimes follow Elam's orders, but this motherfucking guerilla is most comfortable lone wolfing it.
Last edited March 10, 2019 2:42 am
Mar 10, 2019 4:16 am
As far as arrows go, I think we found a total of 16 in the armory. Given the situation, Iasu looks 'good' on ammo, assuming Ryhim and Bryn split the 16.

DMJ

Mar 11, 2019 2:11 am
Players' Club,

No time tonight. Will wrap up tomorrow - answer a last few items. By Tuesday 12 Mar, we're moving forward - good, bad, or ugly.
Mar 13, 2019 6:43 am
Going to be busy the next few days. Will try and post if I can.
Mar 13, 2019 5:38 pm
DMJ says:
Baggage and Carry: Who is wearing backpacks, carrying shoulder bags, etc.?
Iasu is a pack rat/prepper and so unlike the others, he actually has a full Explorer's pack with some additional gear, not to mention his medical bag. He's going to shed some of it now. Strikeout is going to get dropped next to the sack Kray has just dropped.

• worn woodsman's clothes
• leather armor
• dagger
• a backpack
• a tinderbox
• a waterskin
• 50 feet of hempen rope
• fishing tackle
• 2 longbows, and a quiver of arrows
• light crossbow, 6 bolts
• 1 healer's kit 7/10 uses
• antitoxin 2/2 doses
• 1 healer's kit 10/10 uses
• handaxe
• a bedroll
• a mess kit
• 10 torches
• 10 days of rations
• herbalism kit

DMJ

Mar 14, 2019 1:40 am
Can’t get on tonight, PC.
Will try tomorrow.
Mar 14, 2019 12:46 pm
HypCo says:
Ryhim smiles and nods "And it is lucky for you that you found me. This saves us from a few extra edamame, yes?"
Okay, I am craving edamame now haha!
Mar 14, 2019 4:10 pm
:)

The spelling was intentional, just to let it be known.

DMJ

Mar 15, 2019 1:46 pm
Players' Club,
Tough week for me to get free - a lot going on.
Aiming to get back on the boards tomorrow morning. Hopefully.
Mar 15, 2019 9:50 pm
Business before pleasure, right? I'll be ready to go when you are.

DMJ

Mar 18, 2019 8:56 pm
Yo, Players' Club.

Alright, so I've got X in the mix.
Ez making an entry.
Jabes, bro, we talked by PM - know you are out there.

Would like to get a roll call entry of sorts from everyone else: CB, Ox, Hyp. At this point I have to really understand that you guys are at the wheel, or not, before we drive on into this storyline.

To be straight: I have to know if I've got you guys at the helm on your characters on a daily/every-other-day basis, or if I need to plan on doing some best-effort NPC management. The second is not optimal. I don't want that. But it might be necessary if there is no other option.

Not every scene is like this, but this one I think will demand a pretty good measure of uninterrupted post-read-respond flow from you guys to work.

What do you say?

Everyone on staff?

Players' Club UP!


J-Harness
Mar 19, 2019 12:11 am
Save any unexpected work bullshit; I should be ready for the pedal to hit the metal. I don't know anything about cars to keep this car metaphor going so, yeah, I'm ready.
HypCo says:
He quietly and quickly asks Bryn and Iasu for any arrows to spare before falling into a good position for range.
Also, this. Was it missed or is y'all just being stingy with your pointy sticks? Jokes aside, I'm not trying to guilt you into giving your arrows up; it makes sense, Ryhim is new, not sure if he is trusted yet, totes fine. I just want to see if I should mark down a number of arrows or annex the bow and plan for that course. PC not mad, character not mad, simply looking for confirmation, be it declination or acceptance.

DMJ

Mar 19, 2019 12:20 am
Hyp, quit getting so hostile, bro. It’s just a story game.
Mar 19, 2019 6:56 am
HypCo says:
HypCo says:
He quietly and quickly asks Bryn and Iasu for any arrows to spare before falling into a good position for range.
Also, this. Was it missed or is y'all just being stingy with your pointy sticks? Jokes aside, I'm not trying to guilt you into giving your arrows up; it makes sense, Ryhim is new, not sure if he is trusted yet, totes fine. I just want to see if I should mark down a number of arrows or annex the bow and plan for that course. PC not mad, character not mad, simply looking for confirmation, be it declination or acceptance.
Sorry, I totally missed it. Iasu is low on ammo himself (only 6 arrows left). When asked, he would have given Ryhim 2 arrows.
Mar 21, 2019 2:39 pm
DMJ says:
OOC:
One last short pause there, chance for Players to keep it moving or not after that one final threat, full clarity on conditions in effect, and seeing situation fully.
When I say stuff like this to my players, it is often DM-speak for "Y'all are about to do something really, really stupid."

Ha ha, whether you mean it that way or not, J, the Basement has been a fun ride. Creepy as hell and plenty of Holy-Shit-I'm-Going-To-Die.

DMJ

Mar 21, 2019 2:55 pm
Ha! More like this I think...
In an effort to wait for input, check again for compliance, and avoid DM-takeover, I'm probably overselling it at this point.

Nah probably not. You know it's going to be nasty.
Mar 22, 2019 1:05 pm
https://dl.dropboxusercontent.com/s/1hyuvvxh7g5f0lc/Pit Chamber MAP Start.JPG

Set up in an alcove: Iasu likes it. Light source beside him painting a target on his fucking forehead: Iasu does not like.
If that's a torch, I'm yanking it from the holder and tossing it to the merc unit. If not, well what are my options?

DMJ

Mar 22, 2019 1:40 pm
I hear you, Jabes. Check the picture that gives more detail than the map representation.
The light source in the corner is not a torch. It’s a structural stone fire place built into the wall. It does create some shadows around the structure below and around it, also might give some slight cover if you crouch down off to the side of it, and alternatively has a higher perch to jump up onto if one needed to move quickly to some higher ground for sighting, evasion, whatever. For those reasons, I thought of it as having some potential as something better than nothing on terrain optimization.

But as far as lighting goes, you guys are pretty well covered in fire-based light. This room isn't going to be the light and visibility challenge as the Chessboard Battle Scene was.There are 2 big cauldrons on the main floor, plus the fireplace sitting high. Kray just threw down another torch. It’s a pretty small place too – not much floor to choose from. Nice shadowy nook hiding places to completely withdraw into are going to be in short supply unfortunately.

Best hiding efforts would be to withdraw out of the room and back up the ramp of the ascending (from this position) tunnel. With the upward slant there, it isn’t long before visibility is cut off by the line of sight angle through the threshold.
Your call – name a place and Iasu has position there.
Mar 22, 2019 3:42 pm
I guess I'll take my chances in this little nook. Elevation, such as it is, is gold for an archer.
Mar 22, 2019 4:56 pm
Quote:
Alert Feat: Player can choose up to two different Category of Action dice, and use the next die lower for the Initiative roll on each of them.
What if it's already a d4? Do I get to convert to a d2? Hehe! Sorry, I forgot what we did before.

DMJ

Mar 22, 2019 5:02 pm
Ha! Not sure.
1d2 sounds fine.

Last time I don’t think we moved any d4s. Maybe some d6s TO d4s.
Mar 22, 2019 10:58 pm
Hey J, want to bounce somethin off your dome piece. Since Ryhim is borderline useless combat wise due to unobtainable sneak attack, low chance of hitting from disadvantage, and only a finite amount of ammo I was thinking of my other choices.

For this modified initiative, what does it cost to speak? See specifically the Actor feat. My hope is to attempt to mimic Suter-shit's voice to make these edamame bounce, what would be the die size for this? Also, to hide as a BA from cunning action, is that a d6?

Just covering my bases here, are free actions not a thing here? IE the classic drop and draw switch. Do I need to roll for that?
Mar 23, 2019 12:39 am
You should be able to get sneak attacks in enemies engaged with others. Advantage attack.

DMJ

Mar 23, 2019 1:23 am
Hyp, sounds like 1d6 for Move and 1d6 for Hide. No cost to speak.

Ez, let’s just keep Commander Strike linked to the Attack like all other Maneuvers. No extra Initiative cost but it becomes activated for use at the sequence of the Attack.
Mar 23, 2019 1:44 am
Sounds good.

Suter-Set... and that image you threw down for him... not so good.

Damn it to hell... don't know why I just thought of this: we should've set up some fire arrows and set Suter-Set's desiccated ass on fire. Maybe he's fire resistant, but if not, that would've been some dope track to drop on him. Fire barrels all around to use for that move.
Last edited March 23, 2019 1:45 am
Mar 23, 2019 11:56 am
Did you miss a die roll for Elam? If not, can you explain; I'm trying to grasp this initiative still, I think.
Mar 23, 2019 11:59 am
Yeah I count 4d4 based on the action list.
Last edited March 23, 2019 12:00 pm

DMJ

Mar 23, 2019 12:00 pm
yeah. that was a mistake. sorry. corrected.
Mar 23, 2019 2:35 pm
Jabes.plays.RPG says:
HypCo says:
HypCo says:
He quietly and quickly asks Bryn and Iasu for any arrows to spare before falling into a good position for range.
Also, this. Was it missed or is y'all just being stingy with your pointy sticks? Jokes aside, I'm not trying to guilt you into giving your arrows up; it makes sense, Ryhim is new, not sure if he is trusted yet, totes fine. I just want to see if I should mark down a number of arrows or annex the bow and plan for that course. PC not mad, character not mad, simply looking for confirmation, be it declination or acceptance.
Sorry, I totally missed it. Iasu is low on ammo himself (only 6 arrows left). When asked, he would have given Ryhim 2 arrows.
Yo, I misread my own character sheet! Turns out I had 12 arrows + 6 crossbow bolts. So when Ryhim asked he would have given 5, not 2. And he would have said, "Make them count."
Mar 23, 2019 8:13 pm
Guys, I’m slowly crawling back. I missed so much and I apologize. J, that was some awesome shit, I just read like 4 pages of very vivid and engaging stage setting but I’m disappointed I couldn’t get to some of the things your wrote about... oh well, there is killing to be done.

Oxbox sent a note to DMJ

DMJ

Mar 23, 2019 9:16 pm
No problem, Ox. Glad to have you back. I think Bryn is up in fact, or at least up for your review on what he is going to do.

Probably worked out fine - suspect Bryn was a little distracted in character, facing stress, so it sort of fits that he was quiet and aloof. But then now it seems he's snapping back into it - great timing to see you return.

DMJ sent a note to Oxbox
Mar 24, 2019 2:08 am
OOC:
Quote:
I totally dig the Skulker style, but this environment won't give much returns on mechanics....It's a slugfest and shootout, bro. Fighters more at home than Rogues here.
Haha no worries! Environment can't always be optimal. Thanks for the clarification!
Quote:
Jabes, once Elam is (hopefully!) engaged with Suter-Slut, you can get advantage and rail his ass with shots.
Advantage=sneak attack. Usually. We'll find out.
I hate to say it, but having an ally within 5ft of my target doesn't grant me advantage (unless you say so!). It does allow me to use sneak attack though.
Mar 24, 2019 4:22 am
Depends on how J looks at it. Is it flanking from range? Not sure. What rogue archetype did you take? Just curious more than anything. Swash?

Curious about Ryhim as well. Kray knows Maeriks and Thorn pretty damn well.
Mar 24, 2019 5:35 am
Iasu is 2 levels of Spell-less Revised Ranger (DT version) and 6 levels of Rogue Scout.
Mar 24, 2019 5:49 am
Ryhim is a swashbuckler/battlemaster.

Also, bringing back up the topic of stealth: You can try to hide when you are lightly obscured from the creature from which you are hiding.

Ryhim can do this from a feat, we have a big ass bull; would this be a viable hiding option? Or is there anywhere that would be considered lightly obscured in the current room that is accessible?

Probably won't come up until the disadvantage ends and I can make the most of the limited arrows (big thanks Jabes and Iasu) just getting it out of the way now while it's on my mind and before I forget.
Mar 25, 2019 9:50 am
HypCo sent a note to DMJ

DMJ

Mar 25, 2019 10:24 am
DMJ sent a note to HypCo
Mar 25, 2019 5:00 pm
HypCo sent a note to DMJ
Mar 26, 2019 5:11 pm
DMJ says:
The noise rages on as the interlocking of chains continues, but now it is certain – the entrance to the Chamber of the Pit is closed, with Thorn on the other side in the tunnel, the openings between chains too tight to squeeze through, and the giant seal to The Vault is locked in place.
Well, looks like Thorn is off to deal with Fingol. Never split the party... I swear I didn't mean to do it this time, Ez!

DMJ

Mar 26, 2019 6:49 pm
Xorthan says:
...

Well, looks like Thorn is off to deal with Fingol. Never split the party... I swear I didn't mean to do it this time, Ez!
Thorn locked out, following orders. Now the tables have turned,... and Thorn is STILL sitting at a lone chair away from the tables.

DMJ

Apr 1, 2019 9:54 am
Fellas,
Have been on attention lock with The Real for past several days and may have to continue today.
Will get back to gaming when I can, hopefully by tomorrow 2 Apr 2019.

I think the game will get pretty seriouso when we get back at it.

J-Busy
aka J-Bizzy
Apr 1, 2019 11:31 am
Hell to the yes. Ready to roll.

DMJ

Apr 2, 2019 2:41 pm
Betrayal.

The worst of all forms of malevolence.

I know it's a hard hit, Jabes. I hated writing that.

Good luck, Players' Club.

This is it. The Battle on the Edge of the World.
Apr 2, 2019 2:44 pm
Damn you, J! I'll never trust again! Seriously.

https://em.wattpad.com/5a001439792713bf58a37df0fd53f7678fb9ade1/68747470733a2f2f73332e616d617a6f6e6177732e636f6d2f776174747061642d6d656469612d736572766963652f53746f7279496d6167652f69727776506b6964552d63452d413d3d2d3630303932323934312e3135336639363237323662383035356334333331313535373232342e676966?s=fit&w=720&h=720
Last edited April 2, 2019 3:24 pm
Apr 2, 2019 5:36 pm
Damn, I knew it or I need to get out my tinfoil hat. I wanted to expose him but Ryhim wasn't introduced until after. Since the cat's out of the bag now, perhaps some confirmation?

When Elam started fucking with all the ritual stuff, it struck me as odd as I recalled him saying something to the effect of 'Only the Twins know how that door work, now they dead I'm lost'. Was this a coincidence or did I catch him in a lie?

I went back to look for the post but found Ryhim wasn't introduced so it would be ooc knowledge so I ceased looking for it and dropped it but I could of sworn Elam said something like that.

DMJ

Apr 2, 2019 8:59 pm
Yeah, that might have been something that could have been pressed to exposure. He did say something like "I’m not sure what is possible since they are dead" and then later "I have experience at that room and I know what to do." Not sure what was possible on a full out "gotcha" because he always tried to speak with enough vagueness that he could go back later and paper over some cursory objection with a good answer later. But yes, call-outs might have generated more suspicion after responses were given and compared to previous comments.

This whole thing was a highwire tightrope walk that I was trying to balance for the entire performance, with no certainty if there would be a fall to the death or a success.

Several things in play: effort to write some purposeful openings on inconsistency, warning signals from outside influencers, being realistic with Elam’s extraordinaire expertise in Deception, a serious language barrier in many cases, and also factoring in PC-voiced suspicions.

There were always openings for manual RP force to check accuracy and deception by PCs – would have tried to roleplay those out if they happened, to whatever degree they were pressed.

There were specific times that I thought the always-suspicious Kray was going to press it full throttle to roleplay showdown that might have forced exposure (was always reminded of this scene, though Elam is no Elliot). I believe know Ez was right on the brink of it a time or two. He even brought Maeriks over for the druid expert assessment which was itself very insightful and a great idea. Alas it just didn’t deliver on the numbers.

Throughout I did many, many PC Insight vs. Elam Deception Comparison Checks. Mostly Kray because he was the one doing the most exchange, seeking the most detail, and had either overtly voiced his suspicions or had a stance of caution and scrutiny. Not just Kray though. Other people also (Iasu, Bryn, Maeriks). At different points along the exchange when it seemed possible that someone might have just felt like something was wrong. I suspect I did somewhere in the neighborhood of 15 or 18 checks. I would have written a "You feel like something that he is saying is not true and something just doesn’t feel right." But in the entire series of comparisons: not 1 success for the PC contenders.

I won’t expose yet, but someday I probably will if anyone cares - Elam’s Deception Modifier. It’s a sicko Mod stack that that delivers near supernatural capability. Just below the mark of unfair? He’s the quintessential sociopath.

So on the dice numbers, it was always going to be hard. Breaking through was most likely going to have be driven by an active RP intervention to force the issue. In the end, that is what would have been required – because the dice behind the scenes never delivered.

In any case, a candidate for Worst Villain NPC Ever. At least one of my least favorites of all time. Heavy and exhausting to write – I personally feel relieved now that he is exposed, a proverbial weight off the shoulders - but the villainy isn’t over yet unfortunately.
Apr 4, 2019 12:11 am
Obviously Iasu's only possible action is to attempt escape. What initiative die would that be?

DMJ

Apr 4, 2019 12:25 am
Jabes, you’re right. That really blows. 1d6 only. Good luck.

DMJ

Apr 4, 2019 12:30 am
Hyp, I think you are still out there. Roll Initiative, bro. Set us up for Action.

CB, Ox, I don’t think you’re out there. Go back to sleep - I’ll run the NPC. You can read about it someday.

Moving forward R1 tomorrow.
Apr 4, 2019 10:21 am
Just been a bit busy. I need to see what my options are, plug in the proper intiative dice, then do some basic calculus. ETA home time: 930-1000am pdt
ETA initiative post: some time after the above.

My initial thoughts were to go after Elam but with the arrival of whatever the fuck that thing is, I'd like some PC thoughts. Should I dump an arrow and attempt to push it back into the pit or set focus to Elam? It is possible it'd just climb up, make it's save, or some other cursed temple bull but if it works that's an unknown threat off the board.
Apr 5, 2019 4:57 pm
I've been rereading a lot of the interactions with Elam, a huge chunk of which was in private notes and PMs between me and J. That fucker Elam planted the fucking Serpent Bands on Iasu. Put them on Iasu's shoulder and gave him a fucking "there's a good boy" pat on the fucking head! Fuck Elam! Fucking fuck him to fucking hell!
Quote:
"Take this, brother," Elam says opening the bag to show Iasu the contents.

Iasu sees two balls of wrapped straps of iron with edge runes. Iasu knows that these are the Hinnomic Serpent Bands. Akkeen and Adar-Malic had talked extensively about them over the last week. They had been studying them to learn the command mechanism. These things were magical, filled with the spirits of imprisoned edimmu they said.

"I am taking two myself, hopefully I can catch Suter-Set. But if I fail then perhaps you can succeed." Elam says, taking the bulky ball in a hand to show Iasu.

"Our brothers did unlock the secret commands. You saw that it worked on Balis, hopefully it will work for us against Suter-Set." 

Iasu remembers earlier when Akkeen captured Balis with one of these devices.

Elam continues quickly to explain. "The command word I have memorized. Akkeen made me, though I never thought I would be the one to wield these artifacts."

"Remember this. brother: Warad-Syyra. That is the power word. 
You cast it at a man - an enemy. While it is in air call out the power word. Warad-Syyra. 
The edimmu in the irons will awaken and entangle your target. No one can escape them."


Elam nods and puts the ball back into the bag and the bag to Iasu's shoulder. He comes close to Iasu and speaks a quick plan, something that Iasu is used to with Elam - and is so at odds with the Northerner Kray Mercon's ceaseless talking on strategy.
Apr 6, 2019 2:10 am
Hear that Jabes. I wa thinking about that before, remembering how Elam gave them to you.

You know... to use against the enemy. Bastard.
Apr 7, 2019 2:17 am
Hey all, sorry, I was out for the day yesterday; looks like Thorn's R1 didn't end up happening. But whatever is coming down the hall still hasn't come, right J? The only thing I can think of would be for Thorn to try hacking at the chains in the doorway. Bad idea? Those are the chains Bryn is working on, right?

DMJ

Apr 7, 2019 3:47 am
Glad you’re here, X. I kept moving on Initiative flow, assuming you had assessed there was nothing really to do. Probably an accurate assessment.

Correct. Nothing has approached from the west to descend the tunnel. Squealing, grunting, and snarling sounds only - still off at distance of the Seance Chamber.

Correct 2. The chain barrier blocking the threshold is exactly what Bryn is working on, trying to get an escape route.

Let’s say Thorn tries a slash. Unfortunately no result. The chains have enough slack and are tough enough to absorb slicing impact damage, but also too tightly woven and taunt to slip through.
Apr 7, 2019 12:01 pm
Wait. I thought Bryn was working on chain control in general, to counter Elam, neutralize the chains etc.

After writing that, I realize that's for you to know J and us to hopefully find out.

No offense, X, but if it just gets us through the barrier, an exit... fuck. That means Elam remains all Iron Man like while the chains work our asses.

I also have a feeling that if Iasu gets dropped into the pit, Elam powers up. Or shit gets immediately worse in some way.
Apr 7, 2019 12:39 pm
So, as I wrote the last post, I am reminded how dope DT is, for the simple fact that a dispel magic would solve a shit ton of our problems right now. Cast on Elam, he drops. Cast on Iasu, he's free. Etc.

DT generates some serious drama because the team doesn't always have a simple fix for every problem via magic. The scene is playing out like a damn straight up action flick as Bryn tries to solve the chains while the rest of us struggle against a demonic chain engine fueled by Elam. High drama here, big time.
Apr 7, 2019 2:43 pm
DMJ says:
OOC:
Right. Thanks for the catch, Honest X.
Nobody wants to get over in DT. Have you ever realized that? Everybody takes the punch on the chin.
High guilt / high integrity environment.
http://www.quickmeme.com/img/d6/d6724dfbd86be38da5ff07ecc4099b9016e99fc52b5623e1ce0eed623653b04d.jpg
Apr 7, 2019 7:01 pm
First off, sweet ass push Hyp. One problem down and out.

And J, damn. That was some beautiful writing for Maeriks sacrifice. Just wonderful. I swear, I got just that feeling of almost going misty eyed.

Almost, fellas. Almost.

But wow, just a great scene and finality for Maeriks.

RIP Maeriks. Hopefully the crew gets to meet you again. Years from this moment in time, at the Cursed Palace and gateway to Hel.
Apr 7, 2019 7:26 pm
Hell yeah, Maeriks! I really felt that, J, with the throwback not only to his boyhood, but also the fucking Glaaiekou and the merciless slaughter in the Black Ziggurat! Fun times! Sweet reminiscing!

CB, sorry, bro, but even though Bull Maeriks saved Iasu, they weren't that close, so that half-devil isn't gonna mourn. He's got his own problems. Just saying, because Maeriks sure mourned Ivor, and I wish I could return the favor.

P.S. Elam suckz!

DMJ

Apr 7, 2019 11:06 pm
Glad you liked the DM overstep writing. It was meant to be some nostalgia for Ep 1 and the vivid history of Maeriks, and to hopefully tug on heart strings for all of us sentimental types. Ha!

Maeriks started as a NPC as we know, met his buddy Thorn first to start a friendship that never stopped, before CB masterfully breathed real life into him - pulling off one of the most dynamic conversion of a character out of nowhere that I've ever seen.

Also, I think Maeriks' story is one of the saddest ones I've heard before in a game. I mean Ep 1 was brutal on him, and he already had a tough backstory and style that calls for quite a bit of pity.

Not sure if he will make it or not, but a heck of a character I think.

Well done, CB...
Slack motherfucker. Quitting. Darth-Vader-on-the-phone avatar all zzzz'd out asleep...
Apr 7, 2019 11:24 pm
CB is definitely in the slacker bail on the group mofo category.

Damn it. Maeriks at 2 hp with the small irons cruel on him. Fuck.

Fellas, at this point, much like at Old Island, there is jack shit we can do for Maeriks but pray. So many irons on him Kray couldn't free him if he wanted to.

Iasu is also in dire straits. And, much like Jabes pointed out about Iasu not mourning Maeriks, Kray hardly knows Iasu. And Jabes, as much as I want to rescue Iasu because of Jabes the *player*, Kray knows suicide when he sees it. And Kray watched Talius, who he had known for about 2 years prior to Old Island, get pulled out into the swamp as gator food.

Kray is cold and calculating, and willing to risk for his closest friends, but up to a point; he is as logical as they come. And Iasu just doesnt have that relationship. As you guys know, Kray is pragmatic above all else. And engaging the Greater Pit Fiend, near the pit, with Elam there...

Seems like a suicidal death wish. More importantly, the guys Kray is closest too, especially Thorn, are right behind him. Kray can actually hold out and hope Bryn gets the damn chain barrier open, which seems to have progress now.

I really hate it Jabes, but I'm hoping for a miracle on this one. Especially since I think Iasu as a character is awesome as hell (recon-medic, love it). But Kray has to protect the tight crew first and foremost. And I want Iasu to be part of that, but it looks grim as shit.

All of the above said, Kray is going to do the best he can. I'm not sure of the play here, but going to consider. It's a heavy moment, this whole turn.
Apr 7, 2019 11:50 pm
At this point, realistically, which is what I love about DT, this is looking like a withdrawal. I dont expect miracles and at this point am looking to salvage what we can for the PC's who seem less than completely screwed. Hoping Bryn can get that chain barrier open. Really. Fucking. Soon.

It seems the focus is on Elam's sacrifice ritual of Iasu to the Fiend. Buys us time.

Since the irons are still wrapped on Maeriks, I'll make a pass to waste the last edimmu and then cover the hell out of Bryn.
Apr 7, 2019 11:51 pm
Man, I'm really hoping for you, Jabes. I wish I could do more. In hindsight I feel we could have handled this whole damn palace better. The traps, Elam the liar. Should've have put him to the sword. Kray is going to be cold as ice if he makes it out alive.

Hyp, please get your ass out of there.
Last edited April 7, 2019 11:52 pm
Apr 8, 2019 1:21 am
Hey, J, clearing things up. It was my intent to move to Kray and Bryn at the Iron gate. Did I need to spend two movement initiative rolls since it was spilt by an attack? Or was it a simple missed detail?

DMJ

Apr 8, 2019 1:33 am
Yeah, that's fine, Hyp. I see what you mean now. I think I misunderstood - missed the planned secondary step of Movement in R2 - apologies.
Easy fix: Ryhim is there now - rallying in close with Kray and Bryn at the chain barrier.
Apr 8, 2019 3:38 am
HypCo says:
Bit at a loss here, to be honest, these motha fucks just keep coming. Attempt a shot on Elam? Try to push the new pit fiend? Save it for pasty white coming up the hole?
Hyp, I have a feeling you're at a loss because everything that could've gone wrong in this shit Cursed Palce did. The opening trap room, the politics of the NPC factions in the dungeon. Seems we picked the worst of them to side with.

Thing is, J, unlike other DM's will let the narrative flow. We chose to press on, when in hindsight we shouldn't have. That learned behavior of gaming over time with soft DM's and GM's that things will be okay, because those GM's and DM's will cover for foolish players.

I still thought we had a shot too, even after losing Ivor, the near death of Maeriks, the near death of Thorn. So many casualties. Yet still we pressed on. Foolishness. Years of gaming experience where the PC's can't fail facilitated our pressing on, despite the obvious signs that we shouldn't.

The cherry on top was Elam goading us into it. I wanted to trust him, to get the loot, claim victory. Fellas, I don't know about you guys, but this is the most hard-core game I've ever played.

As far as targets, a shot at Elam could break his concentration, or just attract his attention and piss him off, chain style. Maybe. But Iasu drops, still wrapped by two snake coils he has zero chance to break free from, paralyzed. Surrounded by a Greater Pit Fiend and the Pasty One with a HUGE fucking hand that spans the pit from platform to the other side.

This is survival mode now, evade threat and escape the palace. Or so it seems at the moment. At the very least we need to get out of this infernal meat grinder. The tunnel is a good start as it gets us away from the chains and the pasty one. Elam has what he wants, so I *imagine* his interest in pursuit would be minimal.

Hyp, you might be best off at this point going Dodge. Nobody likes it, and yeah you might feel like a bitch because there really isn't shit we can do for Iasu. I want *so badly* to do something, but it will just amount to all of us dead. TPK.

We cut our losses and save who we actually can. I really don't feel like a shot on Elam will make him drop Iasu. Again, even if he does, going over there against Elam, the chains, the Greater Pit Giend, the Pasty One...

High as hell risk with very little chance of success. And, I guarantee promise the hell to you, J will not cover your ass with a sideways glancing DM miracle
Last edited April 8, 2019 3:40 am
Apr 9, 2019 12:16 am
Honestly, I've been struggling to write a post since the betrayal. I've actually been grateful Iasu's been shut down, unable to act, because I honestly wouldn't have known what to write otherwise. So I finally posted, and it woefully falls short of what's really going on in Iasu's head, but that's it in a nutshell.

Kray's all "fuck it, let's bounce!" (the smart choice, TBH) and Bryn is all "rah rah go team, we can do diz!!!" (Haha J gets to show his soft side via temporary DM puppet mode!) and then Iasu just gives the fuck up. Bet you didn't see that "love you, bro." coming. Ha!
Apr 9, 2019 12:35 am
Fuck, I want to save Iasu, so bad. But the team is wrecked. Thorn won't last a turn, maybe 2, tops, if he is lucky and very threat in the room ignores him, or he just chills out in the tunnel. Iasu is near death already, at 23 hp by my count. 

It is, without a doubt, a suicide mission, extreme minimal chance of success. Every choice in this dungeon from our shit entry and the trap room to trusting Elam... a horror movie for the team by all standards.

*I* want to save Iasu... really Jabes. But I also know Jabes gets the RP of it, better than most, as exemplified by Iasu not giving a shit about Maeriks, the man who just sacrificed for Iasu.

This is rough, but I also know that Kray is straight up cold and logical, and Iasu is a guy he's known for an hour. And Kray wouldn't risk himself or ask Thorn to do so. He wouldn't ask any man to go in there, do something Kray himself wouldn't do.

Kray's primary focus has always been (1)Team survival and (2) Team success. He would not push any of these men to risk themselves. The team that entered the Cursed Palace had a vested interest in wealth. And it's just not worth it, dying to save a stranger's life.

I feel cold as hell from a players POV. At the same time, just like Old Island, I know what the right decision is here.

As does Jabes. And Jabes, love you as a player, bro. Mean it with the utmost sincerity. Beautiful post my man, a shred of love toward your sinister betraying ass brother, right at the end. Grace.

DMJ

Apr 9, 2019 1:52 am
Iasu's resignation to a cruel fate is a heartbreaker, Jabes. Fucking Elam is out of control. Of all the possible outcomes, with all of the members of the two factions who could have had so many other story lines - and it ends up this guy weasels his way all the way to the end, lone conspirator, unbridled, ... turns into sharknado and annihilates the whole Ep!

Looks like the team is leaving... or is it?

Kray is out in the open on his choice.
What about Thorn and Ryhim?
How does Thorn think about this with his heart that is still pumping blood through his veins because Iasu pulled him out of the jaws of death, and with his mind that is still coming up with thoughts because it wasn't eaten by dogs a couple of hours ago?
Does Ryhim even remember more than half of his remaining teammates' names in the Chamber of the Pit?
We shall see.

Looks like NPC Bryn just joined a one-man suicide squad...or did he?
Is no one even willing to cover him with some Range or risk a snatch and Disengage?
Does Bryn have anything up his NPC sleeve?
Could opposing Arcana contest rolls ever be NOT lame?
Can J contain his rampant distaste for NPC vs. NPC battles and actually manage such a scene fairly without either overwriting it or completely losing interest?
We shall see.
Apr 9, 2019 3:25 am
Just to be clear, Iasu has given up, but Jabes has not! I agree with Kray's assessment of this situation (Ez, you're playing him wonderfully! Admiration right back at you!) but heck, if something changes and the balance shifts even just a little then Iasu just might decide, "Fuck it, why can't I be the one that lives?"

No matter what happens here, this continues to be one hell of a ride, and I am not stepping off!
Apr 9, 2019 12:35 pm
It's been an riveting game.

I must admit, I had a very hard time figuring out how someone like Thorn would react after a near-death experience. Part of me really wanted to have him say "Fuck all of you. I'm not going to the Seance Chamber until I've had 8 hours!" He's been next to useless, and I almost lost him again anyway, so that part of me is relieved that the rest of the players are on board with getting the hell out of Dodge, as much as that sucks regarding leaving people behind and never finding out what was on the other side of the vault door.

Jesus. This is the kind of stress I signed up for in the first place, J!
Apr 9, 2019 12:41 pm
Absolutely riveting. Right word for it X. I check in on DT regularly, but this climax scene has me checking the boards for the last few weeks like a crackhead who won the lotto into a crackhouse.

Intense, weighty shit going on.

Like you said, riveting.
Apr 9, 2019 5:31 pm
Fuck.

Sorry it took so long to post, like I said I've been at a loss. Between choosing which option I felt made the most sense, going against my better judgement when the Save Iasu fit the best, then work interupting my post; it's been a journey to say the least.

Ryhim is GTFO'ing the second Iasu even looks like he stops breathing. Hiccups? Good enough for me, see ya. I do have very good reasons for the choice, partially detailed in my post, others behind the scene.

Fuck.

DMJ

Apr 10, 2019 1:59 am
Yo, Players' Club. Worst of timing here, but I'm getting caught in the crossfire in The Real.
Just got some really difficult assignments dropped in my lap that are an immediate hard hit and probably going to get worse right away.
Also, will admit I'm a little out of gas on the gaming from flooring it pedal-to-the-metal during this Ultimate Showdown of Intrigue, Doom, and Adventure that has exploded on the boards. My behind-the-screen timetable and input tracker is killing me with all of the developments and news that I have to translate into written post descriptions - slightly intimidated probably.
I regret having to say it because I want to game this hardcore for the record books, but with this thing going on at work I have to face facts: I've got to step away for a bit to stabilize before I fuck up and drop the ball on something high visibility/ high impact.

I need the rest of the work week off. Hoping to get back and reset on Friday night maybe or sometime Saturday.

Really hate it because I'm riding the tidal wave of this scene you guys have going. With Kray and Thorn making the decision to initiate EXFIL, and then Ryhim going to join NPC Bryn for a shot at saving Iasu - I was like "BRO. HOLY. THE ACTUAL. WTF. Never seen anything so OFF THE CHAIN!" (off The Irons? off the Small Irons, specifically?)

Really appreciate all the drama. All the participation. All the HARDCORE GAME gasoline that you guys are pouring onto this high mound of burning tires stacked over top of six barrels of napalm in the middle.

I'll be back, will get reorganized, and will get this end scene - correction - THESE TWO end scenes into Action.
Sealed script.
No one knows what is going to happen.
Bros, is anyone going to take up the task of converting y'alls' story to screenplay?

Thanks for patience, fellas.

J-Camacho
Frank Starkey, Esq.
aka The Showstopper
Immaculate Entertainment, LLC
Fatal Flying Guillotine Society
Apr 10, 2019 11:39 am
As always, RL first. Take em out, J. A short pause isn't a bad thing here, either. It has been pedal to the medal, and a great ride, to be absolutely certain. A pit (ha!) stop will be good to rotate the tires and refuel.

Very much looking forward to getting back in action, but do you what you've gotta do first.
Apr 14, 2019 3:33 pm
Xorthan says:
As Kray comes between him and the wretch, Thorn runs back up the hallway, back toward the broken door, back toward the surface. The muscles in his legs burn and ache, and his pace is really more of an awkward, limping, stride.
https://thumbs.gfycat.com/RewardingElaborateHerculesbeetle.webp
Apr 15, 2019 5:08 am
DMJ says:
OOC:
Jabes, last pop summary Character sheet had Iasu at 23 HP. I hate to say it, but I think it's lower.

Start at 61.
Then I think Iasu had some Temp HPs. This is the entry I couldn't find. I think it may be 9.
So say 70.

Small Irons caused 22 and 25. Total 47. Moves HP down to 23.

CON Saves for CON loss was one Fail and one Save. That means -3 CON.
CON originally 14, giving +2 HP/level. CON is reduced to 11, giving 0 Mod/Level.
That makes another loss of 16 HP.

Current HP is 7.
I think.

Sorry to be such an asshole policing. Unfortunately I'm having to be devastatingly brutal on this and pry on the numbers because several other PC/NPC actions and choices are being built around 1) time and 2) Iasu's health and status.

Show me I'm wrong. I could very well be. I just need to be sure to track what happens.

J-Ruthless
Nah, I'm sure you've got it right. Honestly, I'm surprised I'm not ZHP yet.
Apr 16, 2019 3:17 pm
Hyp with the mimicry again. Man, Ryhim needs to bail on the dangerous life and get his DT acting career going.

Kray will be his agent! Ha!

DMJ

Apr 17, 2019 6:17 pm
Traveling today. Can’t post.

DMJ

Apr 18, 2019 11:34 am
Out of town with family rest of the week. Not much spacing, privacy, time, etc. Will do what I can on posting - might be sporadic, brief.

DMJ

Apr 23, 2019 6:02 am
On travel again and in meetings all week. Unpredictable availability.
Apr 23, 2019 12:37 pm
Been slammed by work and a cold. So pretty much like Thorn... just limping along, trying to keep track of what the hell is going on at the moment, and glad not much is resting on his shoulders or mine at the moment! He would have picked up Elam's pack for sure, but Ez beat me to it, just like Kray beat Thorn to it.

I got the part about Kray's shield, Ez, so Thorn at least has that to use to increase the usefulness of the Dodge action should it become necessary.
Last edited April 23, 2019 12:37 pm
Apr 24, 2019 1:21 pm
Can't remember DT kukri stats.

DMJ

Apr 24, 2019 2:56 pm
Let’s say 1d6 Light
Apr 24, 2019 4:19 pm
Is 'Light' changed in DT from regular? Melee was brought to my thoughts the other day and I've been trying to remember what you said about it. Went and found it:
Quote:
I'm not a big fan of the arrow as a Melee weapon, getting the DEX Mod as if it is a Finesse trait hand-held weapon. Will roll with it this time, but in the future, that's an Improvised Weapon with STR as Modifier. Run that same scenario with a kukri, scimitar, short sword, etc. - no complaints.
No complaints; just clarification. How us Dex bois 'posed to get up close and kissy?

Update: or I may have misremembered what's what. Disregard. Finesse is what Dex bois are after, Light just allows dual wielding.
Last edited April 24, 2019 4:23 pm

DMJ

Apr 24, 2019 4:39 pm
Yeah. Maybe kukri has Finesse also. Forgot that.

Just say kukri is like short sword in characteristics.
Apr 24, 2019 5:24 pm
If finesse, then this attack would have been +8 to hit, 1d6+5 damage.

DMJ

Apr 24, 2019 10:15 pm
Xorthan says:
Been slammed by work and a cold. So pretty much like Thorn... just limping along, trying to keep track of what the hell is going on at the moment, and glad not much is resting on his shoulders or mine at the moment! He would have picked up Elam's pack for sure, but Ez beat me to it, just like Kray beat Thorn to it.

I got the part about Kray's shield, Ez, so Thorn at least has that to use to increase the usefulness of the Dodge action should it become necessary.
Hang in there, X. Thorn too. No immediate danger for him the moment.

I've been busy on this trip, but done now - at the airport with a quick break then probably off comms for the rest of the night.

Man, this scene has been sort of feast or famine. EXFIL team is safe but not really in the churn on Action. Probably boring you to tears. RESCUE team has had lack of safety, but action-packed. Holy shit, too! - Iasu back in the ACTION MODE after freaking weeks of being locked out after getting screwed over.

DMJ

Apr 26, 2019 3:10 am
No time to game, Players’ Club. Will try tomorrow
Apr 27, 2019 11:47 am
Man! How badass does Iasu look right now! That's some A-List action movie level imagery, only thing that would make it absolute perfection is a light drizzle of rain or an obnoxiously bright sun.

Onto Ryhim; did you mean I'm clear to act or roll initiative?

DMJ

Apr 27, 2019 12:00 pm
Go ahead for Action. No Initiative change for now.
Apr 27, 2019 3:18 pm
Hyp, Iasu is knocking on heaven's door. Fucking bug just put him ZHP with the hit and then laid the poison in. We fought some of those on the way in and the toxin sets in quick, so he's going to take more damage over a few turns after ZHP.

Topping it off, we have no clue where he is and no way to get to him. It's not good. You're right about one thing, though. It's a great scene, but not so much badass as it is tragically gorgeous.

I generally keep track of everyone's hp to better strategize, and when that bug laid into Iasu and he failed the CON save... so damn close. It doesn't look good at all.
Apr 28, 2019 5:01 pm
A good portion of, what I'm assuming is supposed to be a note is showing, J. I'm guessing you put a little bit of ooc partway through? I only read the first couple words before thinking that it's out of place and probably not supposed to be seen. 'The veteran squad' is where your fly opens and your big story flops out.

DMJ

Apr 28, 2019 5:18 pm
haahaha! Alright. I hear you, Hyp. Thanks for the honest.

Fuck it, Jabes. We're opening it up. No more notes. Everyone post up - full visibility from here on out.

Resist META Game Hypnosis Takeover. #DONTCHEAT!!!!

DMJ

Apr 28, 2019 5:29 pm
Alright. All that secret squirrel tradecraft is out in the public square like WikiLeaks. Anyone wants to reread, post to social media, write articles, whatever - go ahead.
Iasu fuckin toughing it OUT!

And oh shit....the KORVARANS are coming. (For all of you racists out there, that's the fucking GERMANS. NOT good.)

Jail time, anyone? Public execution maybe?

J-Asange
Apr 28, 2019 6:06 pm
WTF, J?! Someone just called Iasu by his real name! Don't leave me hanging, bro, or I'll never get any sleep! It's 2:00 in the fucking morning here!

DMJ

Apr 28, 2019 7:00 pm
I wonder if X is still playing DT...
Apr 28, 2019 7:01 pm
"Whether or not and? Whether or not and?" - Jabes, rocking back and forth, fetal position in the dark, unable to sleep. Probably.

DMJ

Apr 29, 2019 12:55 am
Yo. Sorry, Jabes. I want to write more, but it's going to take some thought and drafting to get the words crafted out. This wider story is taxing me out. Ha! Plus, purposefully wanting to time it right as I see the other developments. Full revelation incoming soon.

Hey - noteworthy I thought:
Y'all can't see the rolls I guess like Jabes and I can, but Iasu's Death Saves were: 2, 10, 11, 5, 15.
After four rolls, that was a 2 - 2 tie, with one of the Life Saves on the 50/50 mark of 10.
Then the 5th roll is the tie breaker. Winner: Life.
A game of inches.

Congrats, Jabes. Iasu separated, blacked out, but still above ground and breathing.

Y'all, this ish is about to break wide open again! Don't slip. Don't sleep. Stay at it. I see a sprint for the ending, with opportunity along the way, but the bad guys still shooting.
No giveaways. Earn what you get.

J-Wrap
Apr 30, 2019 3:37 am
Man! Iasu up there livin' lavishly, surrounded by beautiful women, getting a deep tissue massage and we get Sizhen. Fuckin' Sizhen!

Where are we currently? Are we making our way to the city or did all that already happen?

Also, X, Maeriks is no longer naked. Please keep Thorn's throbbing to a minimal. Thank you.
Apr 30, 2019 5:45 am
Jabes.plays.RPG says:
He has never met her, but with a quickening in his blood, he knows who this woman is.

"Mother?"
https://youtu.be/PVR-BPdStxE
Apr 30, 2019 5:59 am
Oh shit Jabes. Don't that route. Its gonna get Norman Bates like up in here.

And holy shit congrats on the most serious near death experience in DT!
Apr 30, 2019 10:31 am
Jabes.plays.RPG says:
He has never met her, but with a quickening in his blood,
It's too late, Ez, his blood is already rushing!
Xorthan says:
His head is throbbing.
For real though, Jabes, that was IN-TENSE! At one point, I'm pretty sure I refreshed for at least a good 10 minutes straight, hoping for a new Iasu life status post.
Apr 30, 2019 10:40 am
HypCo says:
Also, X, Maeriks is no longer naked. Please keep Thorn's throbbing to a minimal. Thank you.
Fixed. And mildly disappointed.

DMJ

Apr 30, 2019 11:10 am
Xorthan says:
...

Thorn limps alongside the huge naked Dannein. He manages a small smile at the big man.

"I'm surprised to see you here. Yshala must love you: how did you manage to stay alive?"

Other than this, Thorn is silent. His head is throbbing. He catches himself looking about for a place to lie down.
How about this for small edits, X...?



Thorn limps alongside the Dannein, imagining him naked. Maeriks is huge. Thorn manages a small smile at the big man.

"I'm surprised to see you here. Yshala must LOVE you: how did you manage to stay so... alive?"

Thorn falls silent. He is throbbing - the head engorged. He clutches himself, and yearns for a welcoming bed.
Apr 30, 2019 12:14 pm
DMJ says:
How about this for small edits, X...?
Looks good to me. It just never worked out with Rutcrana or Bandi. Maybe Thorn'll have better luck with Maeriks.
Apr 30, 2019 12:23 pm
Haha X! I'm sorry, but that is NOT the sex flick I bought tickets for!

Guys, I was so sure Iasu was a goner! Glad to still be in it, making out with my my mom (puts the capital M in milf!)

DMJ

Apr 30, 2019 1:42 pm
HypCo says:
Man! Iasu up there livin' lavishly, surrounded by beautiful women, getting a deep tissue massage and we get Sizhen. Fuckin' Sizhen!

Where are we currently? Are we making our way to the city or did all that already happen?

...
Yeah. And it’s like a weird version of Sizhen, acting sort of annoying too. Saying things like "... I...I’m sorry. I just don’t recall..." and "oh yes... yes indeed. Quite." Squinting and clinching his eyes like a nerd.

Still in the lower chambers beneath the Adriyalet Mansion, the Cursed Palace, which is in the abandoned off-limits section of the city.

DMJ

Apr 30, 2019 1:46 pm
Plus Iasu sees that other woman over to the side has a great rack that can sort of be seen pressing out perky against her silky thin partially see-through dress. And we know bras have not been invented yet here in the end of the Bronze Age, so there’s that.
Apr 30, 2019 5:52 pm
DMJ says:
Plus Iasu sees that other woman over to the side has a great rack that can sort of be seen pressing out perky against her silky thin partially see-through dress. And we know bras have not been invented yet here in the end of the Bronze Age, so there’s that.
Nah, that one is child's play...awkward choice of words for the subject matter... Anyways, go for the gold medal, Iasu, and totally bang Elam's mom! That'll teach him not to double cross us. Imagine the look on his face, if he still has one, when he finds out...priceless. Then we can all stand around him, pointing and laughing at him as he cries and shit.
Xorthan says:
Maybe Thorn'll have better luck with Maeriks.
Thorn just got bit in the junk by a snake and needs the poison sucked out; it's Maeriks we're talkin' here, he'll be none the wiser.

Dark Thrones? Nah, this the new era. Dark Moans. 18+ only XXX, nudity mandatory, only ONE place to sit an' it ain't no throne.
[ +- ] for Avengers: Endgam
Last edited April 30, 2019 5:53 pm
Apr 30, 2019 6:32 pm
Quote:
Anyways, go for the gold medal, Iasu, and totally bang Elam's mom! 
She also happens to be MY mom so NOPE haha!
Last edited April 30, 2019 6:32 pm

DMJ

Apr 30, 2019 6:59 pm
Dang. Iasu actually has 2 moms and 1 dad. Doesn't know any of them until right now meeting 1 mom. The mom he meets is pushing the envelope to the edge of seduction. Iasu killed one of his brothers. Multiple of his brothers tried to kill him. One BARELY failed at the murder attempt, but did succeed in torture along the way. His dad set up the whole living arrangement to have all the brothers trapped in a death-house pressure-cooker to see who could survive, if any when they started killing each other (0 survivors was almost the result).

Bro, cambions have real family problems.
May 1, 2019 2:52 pm
Dark Moans... killing me Hyp. So would make a great porn version of DP ... uh DT, that is.

And Jabes, you're a half-demon in a fairly Caligula like romanesque family. Seems like it would be all good to bang your mom. Throw on your DT Nikes and just do it.
May 1, 2019 6:02 pm
Yeah, Jabes, it's simple math. He has two moms and one dad, that makes him only 33.3% related to her, that's a failing grade, bro. And she gave him her blood so Iasu can raw dog it with no risk.
Last edited May 1, 2019 7:24 pm

DMJ

May 1, 2019 6:57 pm
So great. I love this.
Majority of characters just scored option for lifetime of luxury in treasure —-> one response so far.
All the attention and excitement is instead on Iasu’s MILFy Mom - comedy and speculation captivated by the idea that they might hook up.
Hilarious and completely appropriate.
Political correctness is utterly defeated here.
May 1, 2019 7:49 pm
[ +- ] Yeah, just one response.
Oh hey, would you look at that, more spoilers for a completely legit movie. How convenient.
[ +- ] for Toy Storoy 4.
May 4, 2019 5:58 am
Oh shit. All good, love it. J's right, PC has been sent to hell and skewered on a pole of fire.
May 4, 2019 7:11 pm
As far as OOC and narrative, I'm cool with anything, game mechanics or otherwise, being in narrative thread. OOC we've essentially used as a place to talk shit and chill, like any table in the game room.
Last edited May 4, 2019 7:11 pm

DMJ

May 4, 2019 8:43 pm
Thorn picking up 90lb bags.

(anyone thinks they're in Fighter shape, watch this video and see if you measure up. Pat Mac would carry four 90lb bags out of Cursed Palace with 4 Levels of Exhaustion.)

DMJ

May 5, 2019 12:58 am
Have been 1) going back through Ep 2 and exposing previous Notes, and 2) working on the directory story anchor points.

Ep 2 is more exposed than ever, and hopefully better to navigate.
May 5, 2019 1:08 am
J, just got finished reading through the crew's heist action... man...

Screw Oceans 11. That was some straight up Dark Thrones 5! Cool as hell. So damn good we passed those checks. I was reading along practically holding my breath. Such a good read! I could see it in my mind's eye like a movie.

The heist of the century in DT? We'll see. The anticipation on the random encounter is high on my end, like Nikki Sixx staring at syringe and spoon.

Here's to not getting dropped on the ER curb!

DMJ

May 8, 2019 1:17 am
Out for the night. Will pick it up tomorrow.

Just to share, have reached out to our man Jabes. No answer.

Yo, Jabes. If you're reading, drop a line. We want Iasu back in the lineup if you send him.
May 8, 2019 1:37 am
He posted this on the third of May:
Jabes.plays.RPG says:
I will be up to my eyebrows in work over the next three days. I will be absent from the boards for the duration.
Hopefully he is in detox mode, catchin' Z's, and not caught up with more work. All jokes aside, I was enjoying Iasu's respite and can't wait for it to resume.
May 8, 2019 4:05 am
I'm back, bitches! Yeah, was on 1 day detox mode, diving back in come Friday. So let's do this thing!
May 8, 2019 12:33 pm
Welcome back, Jabes!

Swamp People, Thorn's next highest skill is Investigation, +6. I guess that's not bad, even with disadvantage, but I imagine we'd rather go with Kray and/or Ryhim on the next one/two rolls?
May 8, 2019 3:59 pm
Yep. Kray with Lucky then Ryhim.
May 8, 2019 4:07 pm
With this new update of no-luck-Kray, I think that puts Ryhim with the best chances. Either Persuasion +10 or Deception +7 w/advantage. I'll hold off on the trigger until confirmation, Ez.
May 8, 2019 4:18 pm
You're right, Hyp. Go with the Persuasion +10. If that fails, Kray will back it up. Failing that, Sizhen.
May 8, 2019 4:19 pm
Quit being such min-maxers guys. I'm going Thorn, Sleight-of-hand.
May 8, 2019 7:21 pm
Thorn for the win. That'd be like Kray going Arcana. Ha!
May 9, 2019 1:32 am
Iasu.

Oh. my. god.

This is awesome.
Last edited May 9, 2019 1:32 am

DMJ

May 9, 2019 2:01 am
Holy shit.

This.
Is.
Happening.
May 9, 2019 6:28 am
Always a catch, isn't there?
May 9, 2019 9:12 am
Shots fired! I repeat, shots fired!
May 10, 2019 12:37 pm
DMJ says:
OOC:
Simush actions laying down some SILENCE on the response boards. Nuclear winter wasteland level silence.
(I’ve got to laugh despite the tension.)

I’m game to play this out. Anybody with me, or are we done?

...

But if we are, let me know.

By post or by your silence. Ha!
Still in this J! I had actually just been waiting for instructions before posting, like "roll initiative" or something like that.

DMJ

May 10, 2019 3:04 pm
Xorthan says:


Still in this J! I had actually just been waiting for instructions before posting, like "roll initiative" or something like that.
True. Probably should have. Probably should.
May 11, 2019 5:31 pm
Ezeriah says:
And I've got to say, hiding on horseback... sounds like disadvantage to me. Being on horseback is going to make that just a *little* more difficult, to say the least.
Simush isn't currently mounted. His horse is tied to a tree. But this brought to mind that knight hospitaller in Kingdom of Heaven hiding behind his own horse as he rides across the stream.
May 12, 2019 10:42 am
Was fully aware, when rolling those attacks, that long range would impose disadvantage. But revised rangers attack with advantage against targets that have not acted yet (DT ruling: but only in their favored terrain). And Simush was hidden. I realize now that you don't stack up advantages and disadvantages to see what the net result is. By RAW, factoring everything in, the shot should have been made normally. In other words, 21 vs. AC.
Last edited May 12, 2019 10:42 am

DMJ

May 12, 2019 10:45 am
OK. Makes sense to me.
May 12, 2019 6:34 pm
J, just want to check with you before I roll dice on my next turn; is there any reason Thorn couldn't (or shouldn't) attempt to stabilize Maeriks? I'm not seeing it here, but I could be missing something.

DMJ

May 12, 2019 9:22 pm
Xorthan says:
J, just want to check with you before I roll dice on my next turn; is there any reason Thorn couldn't (or shouldn't) attempt to stabilize Maeriks? I'm not seeing it here, but I could be missing something.
X, I was pretty much going to close out Maeriks during Round 2.

Maeriks has already faced Death Saves once before, within hours, without even a Long Rest between. He carried around 1 Level of Exhaustion during that time, then moved to 3 Levels of Exhaustion now. Taking into account the chase across the flood lands, carrying the bags. Getting shot below max negative HPs again...
And he's an NPC now, doesn't necessarily get a chance for the Death/Life Save routine like PCs...
I was just going to call it.

If Thorn is up for trying to invest in a field medic save, I'll be willing to adjust and throw dice for Maeriks if Thorn wants to oppose with the House Rules.

I'm going to make it hard on Maeriks. Won't show the scores actively round by round, though will write them later. That means I won't expose the WIS Medicine check requirements each round. Will just tell you round by round if he keeps breathing and keeps a pulse.

Up to you.

Will frame it up on the Ep 2 thread.
May 13, 2019 3:27 pm
DMJ says:
And he's an NPC now, doesn't necessarily get a chance for the Death/Life Save routine like PCs...
I was just going to call it.
Fair enough; but to Thorn he's a full member of the team. Thorn would try to save him before anyone besides Kray. Thanks for letting me take a shot at it. Pretty useless otherwise at the moment...
May 14, 2019 10:51 am
Quote:
Sizhen's shot sails out at high velocity, and with amazing accuracy despite the distance and movement of the target. The stone snaps against the edimmu head with a crack.
I knw it's just a typo. This is Ryhim with the sling, not Sizhen. :-)

DMJ

May 14, 2019 11:01 am
Dang. True.
I continue to mix up those names for some reason.
Sorry, Hyp. I promise that I don't think of Ryhim like a nerd detective.
May 14, 2019 11:26 pm
No worries, J, common mistake. Is he a man? A ghost? A demon? At one point, I think I heard him making bird calls? Definitely some sort of weirdo; I detect that much.
May 16, 2019 5:52 pm
I had to pop in for a bit to check in on things after J and Jabes told me shit went down. Awesome ending for Maeriks! I always knew Jabes had it out for me, every PC he creates is geared to kill little old Maeriks. First it was Ivor and his distrust of magic. Now IasuSimush...

Totally awesome how it played out. Thanks for moving Maeriks' story along, J.

RL is still busy as fuck for me and will continue to be for at least 2 more months. Likely more. I'll make a point to keep caught up with the story so when I get the time I can hop in with some super amazing dude that will kill all the things. Save the day. Etc.
Last edited May 16, 2019 6:01 pm

DMJ

May 16, 2019 6:06 pm
Aaahhaaaaa!! Yo, Brewer. What’s up, gay boy nerd?
Did you notice I didn’t delete your character and drop you out of the game like you deserve? Don’t thank me, just chalk it up to me not getting around to it quick enough, dooshbag.


But bro, you have to read how Bull Maeriks laid it all on the line trying to save Iasu in the Pit Chamber, only to get repaid later with an arrow to the chest after Iasu’s psycho bitch mom told him he was a Winner and got him to go back to using his code name.

Anyway, I’m pretty bored already hearing about your busy schedule, but good luck. Hope you and the fam are doing well on the Left Coast.

Stay at it.

J-Push
May 16, 2019 7:28 pm
CB, the way you dropped and ghosted us...

May life you treat you well, no I'll will, but at the same time, don't come back.

Peace.

DMJ

May 19, 2019 1:55 am
By the way, Jabes is out on vacation. Until I think 23 May.
He sent word though, is looking forward to getting back. Thinking of options for his new character.
May 19, 2019 2:42 am
Send word back to him that when he comes up with a new character to come up with a new-new one 'cause I'mma point blank his ass the second he's introduced for that previous betrayal. Let's do it for Maeriks, man.

All in good fun, Jabes. You played Iasu/Simush amazingly; loved him as a character, hated him as a person—not more than Elam though, even fuckin' Trece felt that betrayal.
May 19, 2019 3:14 am
Bring your ass back Jabes. Hate the shit out of Simush, but want you here. Just, you know, in a less "I'm going to try an murder the party" kind of way. It did feel like a betrayal, I'll admit. I'm not the kind who can cycle through PC's. Kray making it all the way is huge to me, the kind of history to create through playing the character just really resonates for me.

Ultimately, if Kray drops I doubt I'll stay on. Mentioned it to X months ago when Thorn had his near death experience. Maybe I'm character monogamous, so to speak. I just can't imagine trying to replace Kray. Every other character would just be a hot dog to the juicy rib eye Kray is to me.

The played history of my character is huge to me. The more I play Kray, the more in tune I feel and the more the character comes to life for me.

DMJ

May 19, 2019 8:55 am
I personally have to admit something I love about the total burnout ending for all of the cambions (devil half-breeds. the DT tieflings. the DT elves?), with Jabes capping it off sending Simush on a mission of intended grandeur that turned to ruin.

These guys are intense. They have wild extreme personalities, on the outlier edges of the bell curve. They are pshcyopaths and sociopaths. They have fucked-up lives filled with all sorts of psychological strain about family, identity, purpose, destiny. They are almost always untrustworthy, and tend towards destroying everything around them, including themselves.

This party going forward, if they encounter another rare cambion, I suspect they would stab first and ask questions later. And when they do, chances are it was the best move.

Perfect.
May 19, 2019 3:47 pm
Stab first, absolutely.

Questions? Nah. Kray has way better shit to do than waste breath on cambions (aka elves).
May 19, 2019 3:49 pm
The only negative about the ending is having one of the team flip and going psycho on you.
May 20, 2019 6:31 pm
Ezeriah says:
The only negative about the ending is having one of the team flip and going psycho on you.
Gotta respectfully disagree.

Negative!? It was the best thing about the entire episode, Ez. We thought Elam's betrayal was holy-shit? Just wait until Iasu, the dude who saved Thorn's life, kills the PC who saved his life! Jesus. Amazing.

And of course, we'll never trust a devil again.

I'm rolling up my next PC as we speak. Should she have two or three horns?
May 21, 2019 4:28 am
Six horns. Might as well go freak show.

I get the character aspect, it just sucks when a player turns on the party. Just sends a negative vibe, counter productive to the party itself as a whole.

I get it from an RP view though.
May 22, 2019 8:48 pm
Ezeriah says:
CB, the way you dropped and ghosted us...

May life you treat you well, no I'll will, but at the same time, don't come back.

Peace.
Sorry you feel that way. Again, my apologies for the lack of communication.
May 23, 2019 2:17 am
Apology accepted.

Peace.

DMJ

May 24, 2019 11:36 am
Yo, Jabes. Get with us on the boards when you get back from vacay.

And get with me on CharGen threads Note-style. You need to start building New Guy so that he can be incorporated into the Interim 2 abstract weave.
May 24, 2019 3:44 pm
Hi, all! I'm back from my trip but pretty tired (though in a good way) and I have a ton of catching up to do at work, so I won't be back on the boards til Monday. Catch you all then! 😊
May 24, 2019 7:43 pm
Good shit Jabes. I hope your trip was 110% of what you were going for.
May 27, 2019 10:02 pm
Remembering the fallen today and hoping those of you who celebrate are having a great Memorial Day.

DMJ

May 27, 2019 11:04 pm
It's been a good Memorial Day weekend here, Ez. Thanks! Hoping for you the same.

Hot weather. Yard work. Cookouts. Couple of moments of reflection on the fighters who didn't come home.
Seems like the holiday measured up to tradition again this year.

Back at it tomorrow though on the work grind. Brings me to my next post.

DMJ

May 27, 2019 11:22 pm
Fellas, it's inevitable. I've got to bring Dark Thrones to a wrap up point soon. I mentioned it a bit before that I could give a week or two to the Interim idea and then would have to go on hiatus. Now the time has come.

As much as it pains me to do it, I have to walk away from gaming for a while and disappear. I've got a lot of things to improve on at the job and a lot of family issues to sort out as well. I just have to tear myself away from this addictive leisure activity to put my full attention on other important things.

You know I'm kind of an "all-or-nothing" guy. Haven't been able so far to find the "half pace" setting for DT. Ha! So the chainsaw has to be shut down entirely pretty soon.

Here's the straight shots, firing down range:

1) I'm going to post a bit, watch the boards and PMs, for the rest of the week. Through 31 May, Friday. After that, I'm going to log out.

2) I want it to be a summer break. Tentatively planning to get back in touch with you guys in the early days of September.

3) I have to admit, in full disclosure, I can only get back to gaming even then if I get some things squared away in The Real. Not trying to be negative or pessimistic, I just want to be honest so that I'm not doing any sort of betrayal or being misleading (Guys, come on. I did PLAY Elam, but I'm NOT HIM. Ha!). I think you guys deserve to know where I'm at with the future of the game. I'm wanting to get it back running again in the future, but I can't promise it 100% on my good word. I'll just promise you that I'll try, and that my best guess is that I can.


So with that, yeah - everyone can respond however you will. We have this last work week to wrap up some loose ends, or probably even MAKE MORE loose ends. Work on character builds. That was a bit of the point of Interim, to have some open-ended developments. Some questions to ask, possibilities to be built - for answer and completion maybe later.

Those requests I made for entries were always sort of optional of course. They are not meant to be homework assignments - only invitations for you take an active hand in weaving story if you want to and feel like it is fun. So send in ideas if you have them, but if not - no big deal at all. Either way, when we get back together we can revive it all and see where it goes.

No matter what happens, I think the point in the story is at a good place. The characters took a shot at some big events, it cost them a lot, but they won! (The survivors did anyway. Sorry, Jabes. I still LOVED the Simush ending - want you to come back with some new character, bro.)
The surviving characters relocated to a point in time and position where they can build something - stay sharp and exciting, continue towards Legend Status, but also live for a while at a moment of some accomplishment and respect. For the idea of thinking out a story, I'm satisfied with that. It's a place where we can wonder what will come next, but it isn't a brutal cliffhanger that is punishing to be left with.

So that's it for tonight for me. I'll look forward to the next few days of exchange if you guys are gaming. We'll get what we can done, and then take a break.

Thanks for everything.

Sincerely,

J
May 28, 2019 11:29 am
I'm sorry to see this game go. Hoping it won't be permanent. I don't know if I want to hash out a new character in the remaining few days, or just hold off until if/when we go back on air. Probably the latter. I wish you all the best, J! And shoot me an email anytime, man.
May 28, 2019 12:25 pm
Hey J. Thanks for more than two years of crazy shit. I've loved figuring Thorn out and interacting with the rest of the DT crew. Hope you can make it back in the fall.

X
May 28, 2019 2:40 pm
I'm going to echo X's sentiment. It's been a great ride, truly the most realistic rpg experience I've ever been a part of. Love the challenge and stellar story.

A summer break is welcome, for sure, but I'm really hoping we can get together in the fall for what is my favorite experience as a PC, all time. I've DM'd or GM'd games 90+% of the time but for me, DT is an absolute treasure as a gaming experience.
May 30, 2019 11:34 pm
Thanks for all the hard work you've put into DT, J!

DMJ

May 31, 2019 3:41 pm
Yo, Players' Club! I hope you are all doing well where you are.

I appreciate all of the kind words above.

You guys are the best. We don't know each other face-to-face, but I think of you all as real friends. Internet game relationships are weird like that - something I've never known before GP/DT.

No way this whole project could have gotten off the ground without this Club - definitely no way for it to become the captivating, comedic, controversial product that it has become over 2+ years. That's just fucking awesome to me, and I don't take it for granted.

So I don't take it lightly as I call the break now. I mean it when I say I have all intentions of getting caught up in The Real for the summer and then reviving this insane weirdo imagination game that has become a miniature subculture. Episode 3 is in development - I think it would be totally dope track as a reunion event.

I'll reach back to you guys in September. Until then, if you need me this is my mail again:
dmjmiracle@gmail.com

Have a great summer. Stay cool, brofessionals.

J-Blaze
aka The Showstopper
May 31, 2019 10:38 pm
Have a tremendous summer, J. It's a season I really try to make the most of myself. Whenever it comes to an end, I always wish I could go back for one more cookout, or revisit the 4th of July. Love the hell out of summer.

See you in the fall fellas!
Aug 22, 2019 12:15 am
I'm still around!

DMJ

Sep 24, 2019 12:01 am
YO, PLAYERS' CLUB!!!!

J-MIA coming at you live from the Admin Headquarters.

Fellas, I hope you are doing well where you are. I can't tell you how much I have been itching to log on and game.

I'm in a full whirlwind though in The Real. Workload at my job is at an all-time high. I've been on the razors edge on the Life game. The bad news up front: I'm not going to be able to get back into DT/GP gaming this month nor anytime really soon.

Good news, or at least a hope: I just got news tonight that I was waiting on since May of this year. I won a big account at work that will mean a big score for me and my company. It's a real gamechanger - and had always been sort of an all-or-nothing situation. I was either going to be the heel or the hero - going to get fired or get praised. I'm glad to say it is the latter.

What does that mean for Dark Thrones???
It means I don't have to spend the rest of the year in depression in search of another job, so there is a chance that maybe I can stabilize and get back online for leisure at some point late in the year.

It won't be now - I've got a tidal wave of work starting tonight and won't stop for probably a couple of months.
But at least it's something.
Maybe like a light at the end of a tunnel, like when Iasu was rising up out of that Pit gate, right before he passed out and then woke up to start making out with his mom and sister so hard that he had to do a name change?

Sorry I can't do better right now, y'all. I really want to get back at it.

But here it is...

I will give it another shot to get back with you guys late in November.
I can't make promises, but I'll assess then and see if you guys are still willing. If so, I'd love to get the DT project back in business for Episode 3.

Until then, you guys can reach me at dmjmiracle@gmail.com

Again, most of all hope that you and your families are doing well. Get with me if you need anything.

Hoping to get the band back together eventually.


Peace,

J
Sep 24, 2019 6:09 am
Holy shit, J! As soon as I saw you'd posted I was all set to FTJ, you know?
https://thumbs.gfycat.com/BestFreeAustraliansilkyterrier-max-1mb.gif

But I'm happy to hear from you at all, and glad to hear you're slaying it in The Real. Hell, yeah, I'll be here when you come back. November can't come soon enough!
Sep 29, 2019 9:42 pm
I'm ready to play when you are, J!
Oct 1, 2019 5:50 am
Randomly checking in... Glad to hear life is working out, J. I hope everyone else is doing well too!
Oct 6, 2019 4:59 pm
I'll be ready when you are, J. I'm not playing anything else on DT, so not checking the boards. So, if you could do me a favor and PM me in November, I'd appreciate it so it gets to my email. I'd love to see an Episode 3!

Until then, good luck man!

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