Admin, OOC, and Launch Discussion

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Jul 24, 2017 2:22 pm
*standing ovation* Damn, J! Awesome scene!
Jul 24, 2017 5:11 pm
Jabes.plays.RPG says:
What software did you use for tgat, CB? Looks great!
Inkarnate.com

DMJ

Jul 24, 2017 9:00 pm
Jabes.plays.RPG says:
*standing ovation* Damn, J! Awesome scene!
Applause recommended to CB for letting Maeriks get stabbed nearly to death, to make that one a real nail-biter. Haha!
Jul 25, 2017 6:37 am
I knew I was taking a huge risk just running up there like that - such a gamble! Maeriks has all the downsides of the mindless rage of a barbarian without any of the benefits! I was so tense after posting that and then adding the rolls. I told myself "Oh dice gods please let me hit him, I don't want to die!"

DMJ

Jul 27, 2017 7:23 pm
Oxbox says:
What's the plan for initiative rolls CB?

Are you doing it the same way as J?

I have a suggestion (MAYBE WE COULD USE THIS IN ROTA SO BRYN CAN TAKE ADVANTAGE OF HIS AWESOME INITIATIVE BONUS. hint, hint, nudge, nudge. )

Combat is initiated, DM posts bad guy initiative total, everyone rolls Initiative, and if an individual Pc initiative roll beats the bad guys Initiative they can act immediately. Then the bad guys take their turn, then the Pcs all take their turn together and then it's back to all PCs take heir turn, then all bad guys.

Thoughts?
Yo, Ox. I carried this Quote all the way from the salt mine fort of the west marches, across the ocean, into the Drakkenmire, swam through the flooded tunnels to post it in the big underground tomb barbarian orgy center.

The system above makes some sense, but I respectfully decline ...BUT... I do want to let Bryn and all of the other Quick Draw McGraws on the team get a bit more payoff on DEX superiority, Alert Feat, or any other INITIATIVE BOOSTS. (This means quick bad guys get the payoff too obviously, but most of the time you guys definitely win the raw bonus comparison).

It is something that I have done in every other game I have ever run except this one. I thought about implementing it upon launch, but decided against it since I was already pushing so much DM fiat weirdness elsewhere. Now that you guys have digested most of the DT weirdness now, I want to implement a new adjustment on the Initiative mechanics.
AND also Ez's recent comments about the expanded disparity that results from the use of the 20-sided die reminded me of my tabled motivation on it.

It's simple. And what I love most about it: it's NOSTALGIA.

EFFECTIVE IMMEDIATELY: House Rule: Retro d10 Initiative
d10 will be used instead of d20 to roll comparison for Initiative determination.


Yeah. That's pretty much it. Throwback to the original Initiative in the earlier versions of the game.

All bonuses stay the same.

What changes is the potential for broad differences in rolls. Even if the party rolls a 1, with the average bonus that you guys have (which includes some solid Mods from the crowd), you are still competitive to most of the "normal" or "standard" initiative rollers, even if they roll pretty high.
With a d20, bad roll for you and good roll for them = usually they are too far away to catch and pass.
With a d10, high bonus groups will tend to win out more often than not because the distance of the possible comparisons is cut in half when compared to the possible results of 2 thrown 20s.

We are still going to use the average team PC bonus vs. average team opponent bonus. Again, willfully sacrificing some accuracy and personal payoff for speed of the overall game.

I am good also with making a habit, in most cases, of declaring opponent Initiative first in advance. Then when PCs roll, if they are higher they can take some initiative (get it?) and proceed with Actions.

So get ready to click it on 10. Get it straight and get the first step on these fools.
Jul 27, 2017 8:21 pm
I dig it!

I wasn't expecting a change, it was more for a laugh. But yes, I will gladly accept this.
Jul 28, 2017 1:25 am
Yes, reduce the luck factor! The throwback feel is dope.
Jul 28, 2017 2:44 am
Sounds awesome. I apologize in advance for forgetting this next time I roll initiative...
Jul 28, 2017 3:17 am
Quote:
Yo, Ox. I carried this Quote all the way from the salt mine fort of the west marches, across the ocean, into the Drakkenmire, swam through the flooded tunnels to post it in the big underground tomb barbarian orgy center.
One of the best comments yet.

DMJ

Jul 28, 2017 7:20 pm
Y'all.
Weekend downshift. I want to frame it up here and let the scene sit, so you have time to think it out.

A bit of a slowdown for the party at a less-than-optimal defense point. Multiple avenues of approach at the big Seal Door:
1) To the left. Leads to another Left/Right junction that seems to have a known threat coming 1 way and a suspected threat possibly coming the other.
2) To the right. Long hall into darkness. Unknown.

Tasks at Hand:
1) Get the door open and get everyone inside the Throne Room. Way suggested by Rhone is up and over, through small egress at the ceiling, and unbolt the door from the inside
2) Continue to eliminate the flesh blob anchor points on the wall and ceiling, but taking care not to poison the crowd while doing so.
3) Prepare for imminent approach of alligators and suspected Deep Ones following, which will be coming around the corner, likely in seconds rather than minutes.

Tried to write it out, but let me know over the weekend if you need more explanation, have any questions, need to interject with some actions, etc. I'm pretty open for the weekend. Don't want to full-out game with more action and progress, but I can probably discuss as necessary and if needed.

All the way up!!
J
Jul 28, 2017 11:20 pm
Hey Jabes, I am in three games with you now. I got a challenge for you. What one of your characters said this:
jabesMysteryPc says:
He spits on the ground
Jul 29, 2017 1:23 am
LOL! Not all my characters like to spit! But the three guys you've seen do (Gaius, Ivor, Gurganus). You and I are in FOUR games together. Thokathas is nota spitter. Not foul-mouthed either.
Jul 29, 2017 1:59 am
Constablebrew says:
OOC:
I'm trying to understand what she is hinting at here - is little Hinka too tiny to be able to jump up to the hole, despite getting close with all the climbing? Does she just want some private time with Thorn up in her little hole?
Haha and Ewww.

My reading of this was just that she needs someone big and strong to hop over the door and lift the bar on the other side. Thorn would be up for that. But not the up in her little hole part.
Jul 29, 2017 3:07 am
How do we want to make our stand? Are we going to set up shop in the hall and just grind it out?

Bryn would totally be trying to climb up so he wouldn't be near all the commotion on the floor. Hopefully he would be able to get some pot shots off.
Jul 29, 2017 3:28 am
Jabes.plays.RPG says:
LOL! Not all my characters like to spit! But the three guys you've seen do (Gaius, Ivor, Gurganus). You and I are in FOUR games together. Thokathas is nota spitter. Not foul-mouthed either.
You caught me. I was stacking the deck to (needlessly) enhance my joke. Lol, oh well.

:Brewer spits on the floor:
Jul 29, 2017 3:34 am
Oxbox says:
How do we want to make our stand? Are we going to set up shop in the hall and just grind it out?

Bryn would totally be trying to climb up so he wouldn't be near all the commotion on the floor. Hopefully he would be able to get some pot shots off.
Maeriks needs a little bit of a break from tank duty. He will happily get her done. I mean unbar her door. That is to say open it up.
Jul 29, 2017 3:35 am
When are you going to turn into winnie the pooh?
Jul 29, 2017 4:20 am
lol, it took me a moment to figure out what you meant. Maeriks isnt all badass level 5 like you guys, it will be a while.

DMJ

Jul 29, 2017 9:14 am
https://dl.dropbox.com/s/kcd35b7u526tyh2/Maeriks.Pooh.JPG

Maeriks the Pooh, Maeriks the Pooh.... guarding a honey pot with one of his new swamp wives.
Are you hearing the jingle?
Jul 29, 2017 9:45 am
Constablebrew says:
lol, it took me a moment to figure out what you meant. Maeriks isnt all badass level 5 like you guys, it will be a while.
I died too. I know Bryn is pretty bad ass but he's only level 4.
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