How are these guns going to work? My take:
Flintlock Pistol- 1d8 piercing damage. Can be fired as a bonus action if already loaded. Takes about 30 seconds to reload. Requires gunpowder and a lead bullet to reload.
Bayoneted Musket: 1d12 piercing damage. Can be used as a melee weapon that deals 1d6 piercing damage on hit. Takes about 60 seconds to reload. Requires gunpowder, a lead bullet, and barrel lubricant to reload.
Blunderbuss: 2d6 piercing damage in a 20 ft line. Dex save for half damage to all enemies within the effected area. Takes about 120 seconds to reload. Requires gunpowder and about a pound of gravel/sand/lead bullets.
Feel free to make improvements or ignore it completely.
Last edited May 17, 2017 2:14 pm