A Time for Harvest Gameplay - Chapter Three

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Jan 24, 2018 5:40 pm
"so your actually insane. You have no contact with God. Your just hearing things you can't prove."
Jan 24, 2018 6:01 pm
He continues to shout and weeps making very little sense.
Jan 24, 2018 8:31 pm
Eugene sighs heavily and says to no one in particular: "Looks like he is an ordinary madman if there is one. Lets bring him to police and go home."
Without looking at Dubois he begins to walk out of the dreadful house, but stops at the door and turns to Lou. "Lou? May I talk to you outside for a moment?"
Last edited January 24, 2018 8:33 pm
Jan 25, 2018 1:15 am
Clive looks at Father Dubois, shakes his head. If God sent no messenger to you...how could you do this?
Jan 25, 2018 3:01 am
Lou hesitates a moment, glancing at Mathis yelling at the priest, but ducks outside after Eugene.

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Jan 25, 2018 7:36 am
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Last edited January 25, 2018 7:49 am
Jan 29, 2018 8:47 pm
With the case pretty much wrapped up, you contact Detective Degarmo and hand over Dubois, explaining everything you found. The police of La Tuque are very pleased that you uncovered the crimes and Degarmo thanks each of you with a firm handshake.

You meet up the Thibault the next day who congratulates you and asks if events have assisted in your research for Mr. Abelard. Unfortunately it's clear that the Mi-Go were not at work here.

Thibault arranges for the return trip and you meet with Humphrey Klein who has been doing his own research from the lodgings.

Once safely back at Abelard's HQ, he wants to know everything that happened. Once he hears the Mi-Go are not connected he grows bored and irritable. He listens to your story to the end then suggests you get some rest. Tonight he wants to hold a final conference to review the plans for the Vermont mission.
OOC:
We'll not be rolling skills just yet, but there are some rewards for this interlude:

Stopping Dubois (Everyone ): +1d6 Sanity
Saving Eugene (Mathis Only): +1d6 Sanity
Discovering why Dubois was murdering (Everyone): +1d4 Sanity
Jan 29, 2018 8:57 pm
Sanity recovery rolls
total recovery 10 pts
Last edited January 29, 2018 8:57 pm

Rolls

sanity recover - (1d6, 1d6, 1d4)

1d6 : (4) = 4

1d6 : (3) = 3

1d4 : (3) = 3

Jan 29, 2018 10:09 pm
William is quiet most the time. He is disturbed that this killer ended up not being a monster from outer space. That a regular person was capable of the mutilation he saw. At least the priest will be imprisoned for life.

Rolls

Sanity - (1d6, 1d4)

1d6 : (6) = 6

1d4 : (2) = 2

Jan 30, 2018 1:23 am
Clive takes some time to brush up on his understanding of the metal they are always seeming to run up against.

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Last edited January 30, 2018 1:24 am

Rolls

Sanity - (1d6, 1d4)

1d6 : (1) = 1

1d4 : (3) = 3

Jan 30, 2018 6:34 am
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Jan 30, 2018 6:41 am
Sanity recovery rolls

Rolls

Roll 1 - (1d6)

(6) = 6

Roll 2 - (1d4)

(4) = 4

Jan 30, 2018 8:18 pm
OOC:
Hope I didn't scare him :)
Jan 31, 2018 3:19 am
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Jan 31, 2018 8:08 am
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Back at HQ, Lou reports to his bosses about everything he has seen.

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Last edited January 31, 2018 8:09 am

Rolls

Sanity recovery - (1d6, 1d4)

1d6 : (5) = 5

1d4 : (2) = 2

Jan 31, 2018 8:27 am
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Jan 31, 2018 8:33 am
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Jan 31, 2018 8:36 am
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