
Chapter 5: Blingdenstone
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Bildaweer, Dustin, and Georges are about 30 feet from the creature, Heartboiler is about 10 feet from the creature, Cemos is about 60 feet from the creature.
Combat! PCs are up.
Rolls
Secret Roll
If I miss, then target takes half damage and no damage on next turn.
Rolls
Portent rolls - (2d20)
(316) = 19
Melf's Acid Arrow Attack - (1d20+7)
(4) + 7 = 11
Damage - (4d4)
(4333) = 13
using stone's endurance as a reaction
53/77 HP | 16 AC
Rolls
Stone's endurance - (1d12+4)
(5) + 4 = 9
Rolls
Attack 1 + damage - (1d20+8, 2d6+7)
1d20+8 : (7) + 8 = 15
2d6+7 : (45) + 7 = 16
Attack 2 + damage - (1d20+8, 2d6+7)
1d20+8 : (5) + 8 = 13
2d6+7 : (34) + 7 = 14
Heartboiler's rage rushes out, and her first swing finds solid purchase, sending peals of thunder through the cavern, causing dust to fly about.
Cemos, you don't get the sense that it is innately evil or anything like that.
Dustin loads his crossbow and fires off a shot towards the big stone creature. The bolt nicks the creature, sending another spray of stone dust into the air, but it doesn't seem nearly as effective as any of you are used to.
Georges runs forward, slashing out twice with his scimitar, dealing another little bit of damage to it.
The creature seethes and goes to slam Heartboiler again! However, as the creature swings down, a swirl of magic interrupts his targeting and he misses the first one. As he swings back for the second time, Heartboiler lazily steps out of the way!
PCs are up!
Rolls
Secret Roll
Rolls
Att1 - (1d20+8)
(11) + 8 = 19
Att2 - (1d20+8)
(6) + 8 = 14
Dam 1 - (1d6+5)
(6) + 5 = 11
Dam2 - (1d6+5)
(4) + 5 = 9
Rolls
Magic Missiles (3rd Level) - (5d4+5)
(31133) + 5 = 16
using ancestral protectors as a bonus action
53/77 HP | 18 AC
Rolls
Attack 1 + damage - (1d20+8, 2d6+7)
1d20+8 : (8) + 8 = 16
2d6+7 : (62) + 7 = 15
Attack 2 + damage - (1d20+8, 2d6+7)
1d20+8 : (3) + 8 = 11
2d6+7 : (62) + 7 = 15
Bildaweer's missiles, however, don't have that issue. One after the other, they slam into the creature, causing it to take a single step back as dust goes flying everywhere as cracks start to radiate out from the center of the creature.
Heartboiler calls forth a trio of spirits, two goliaths and Eldreth's spirit. They swarm the rock creature, while Heartboiler takes her swings. The first swing glances off the creature, not quite biting into it, while the second sails wide of the rock.
Dustin, after having seen his bolt bounce off with little effect, draws the magical sword he found and dashes forward, thrusting out. However, his foot catches on a crack in the floor and his footing fails him slightly and the thrust goes wide. (Natural one on the attack! :()
Georges takes a pair of swings. The first misses while the second manages to catch the animated rock's leg, sending sparks into the air as it appears to have struck a bit of granite!
The creature howls and wheels on Cemos, taking a pair of swings at him, trying to find the dwarf in the midst of the ghostly distractions. The spirits seem to have done their jobs, swarming the beast while Cemos moves easily away from the slow slamming hands, leaving the dwarf untouched.
PCs are up!
Rolls
Secret Roll
Also i am 33 today so you may shower me with praise and well wishes.
Rolls
Att1 - (1d20+8)
(6) + 8 = 14
Att2 - (1d20+8)
(13) + 8 = 21
Dam 1 - (1d6+5)
(6) + 5 = 11
Dam2 - (1d6+5)
(4) + 5 = 9
Wait, what? Now you're 14 again?! I need that potion/lotion you're using, like, now...
Gefeliciteerd met je verjaardag! Maak er een mooie dag van^^
using reckless attack
53/77 HP | 18 AC
Rolls
Attack 1 + advantage - (1d20+8, 1d20+8)
1d20+8 : (9) + 8 = 17
1d20+8 : (14) + 8 = 22
Damage 1 - (2d6+7)
(11) + 7 = 9
Attack 2 + advantage - (1d20+8, 1d20+8)
1d20+8 : (4) + 8 = 12
1d20+8 : (7) + 8 = 15
Damage 2 - (2d6+7)
(65) + 7 = 18