Act II, Ill Fortunes (the third day)

load previous
May 6, 2018 5:43 pm
The slings, the headbands, the rings, the bracers, the potions and the wands are all magical. So 17 checks total.
May 6, 2018 5:53 pm
While the others finish their grim task of burying the werewolves, Weiryn starts attempting to identify the equipment before him.
Last edited May 6, 2018 6:03 pm

Rolls

Rings - (1d20+13, 1d20+13)

1d20+13 : (9) + 13 = 22

1d20+13 : (15) + 13 = 28

Slings - (1d20+13, 1d20+13)

1d20+13 : (13) + 13 = 26

1d20+13 : (7) + 13 = 20

Headbands - (1d20+13, 1d20+13)

1d20+13 : (3) + 13 = 16

1d20+13 : (9) + 13 = 22

Bracers - (1d20+13, 1d20+13)

1d20+13 : (12) + 13 = 25

1d20+13 : (12) + 13 = 25

Potions - (1d20+13, 1d20+13, 1d20+13, 1d20+13, 1d20+13)

1d20+13 : (16) + 13 = 29

1d20+13 : (4) + 13 = 17

1d20+13 : (15) + 13 = 28

1d20+13 : (16) + 13 = 29

1d20+13 : (11) + 13 = 24

Potions, Rd 2 - (1d20+13, 1d20+13)

1d20+13 : (14) + 13 = 27

1d20+13 : (17) + 13 = 30

May 6, 2018 6:04 pm
irvanovich sent a note to kalajel
May 6, 2018 8:44 pm
Both rings are rings of protection +1. Both slings are +1 slings. One of the headband could not be identified, but the other one is a headband of inspired wisdom +2. Both bracers are bracers of armor +1. As for the potions, they are 2 potions of cure moderate wounds, a potion of bull's strength, 3 potions of cure light wounds, and a potion which could not be identified.

kalajel sent a note to irvanovich
May 7, 2018 12:26 am
OOC:
Gear on the cart

EDIT: 2 20s, 1 1. That oughta be fun...
Last edited May 7, 2018 12:27 am

Rolls

Spellcraft 1-5 - (1d20+13, 1d20+13, 1d20+13, 1d20+13, 1d20+13)

1d20+13 : (13) + 13 = 26

1d20+13 : (20) + 13 = 33

1d20+13 : (11) + 13 = 24

1d20+13 : (19) + 13 = 32

1d20+13 : (20) + 13 = 33

Spellcraft 6-10 - (1d20+13, 1d20+13, 1d20+13, 1d20+13, 1d20+13)

1d20+13 : (20) + 13 = 33

1d20+13 : (6) + 13 = 19

1d20+13 : (3) + 13 = 16

1d20+13 : (11) + 13 = 24

1d20+13 : (17) + 13 = 30

Spellcraft 11-15 - (1d20+13, 1d20+13, 1d20+13, 1d20+13, 1d20+13)

1d20+13 : (12) + 13 = 25

1d20+13 : (11) + 13 = 24

1d20+13 : (5) + 13 = 18

1d20+13 : (19) + 13 = 32

1d20+13 : (3) + 13 = 16

Spellcraft 16-17 - (1d20+13, 1d20+13)

1d20+13 : (1) + 13 = 14

1d20+13 : (13) + 13 = 26

May 7, 2018 12:45 am
kalajel sent a note to irvanovich
May 7, 2018 1:26 am
Weiryn pulls out a sheet of parchment as he identifies each item, setting aside one headband and one potion after shaking his head for a moment. He adds note to this sheet of parchment, before blowing on the ink to dry it.


"These werewolves were mighty indeed, with the gear they possessed. Heather, is it? This headband here will make your divine magicks more potent. Both of these slings have been enhanced to improve their accuracy and impact. These bracers and rings have abjurative enchantments on them, with the bracers serving as very lightweight armor and the rings a minor deflection enchantment. With us, we have healing potions of various strengths, a potion to enhance one's strength."


He motions to the unidentified potion and headband. "I'll look more into these after I have rested and prepared more Divination magicks. I suspect the headband to be similar to the other, but I want to make sure before any of us use it."

He then turns his attention to the wands...
OOC:
Because his player is an idiot that can't count :P
Last edited May 7, 2018 1:27 am

Rolls

Wands - (1d20+13, 1d20+13)

1d20+13 : (16) + 13 = 29

1d20+13 : (18) + 13 = 31

May 7, 2018 3:22 am
Wand of detect magic (40 charges).
Wand of mage armor (11 charges).
May 7, 2018 6:14 am
Durgrim lights up at the mention of Orin. "Good ta see ye again, Weiryn, and thank ye for the news." He makes a small nod of appreciation. "Village doin' allright? Orin'll be stain there till we've dealt with the Vampyre, right?"

His face makes a slight frown as he remembers something. "Now that 'e has his wares, he not be takin' more than he would 'ave back home, or he'll 'ave to deal with me!"
OOC:
Edit: Fixed reference to Urik, got turned about there. (Originally adressed Sir Urik, with a message to Orin not to overcharge the people in need).

Thanks for correcting me, HypCo, and welcome ;)
Last edited May 7, 2018 10:58 am
May 7, 2018 9:18 am
OOC:
If I'm not mistaken, Urik didn't arrive with Weiryn and I.
Ryjo removes the board from around his neck and begins writing on it. He walks behind Heather and taps on the board twice with the chalk to draw her attention
Quote:
Please, do not touch.

You have killed these beasts? You are a woman of the cloth, yes?
May 7, 2018 1:06 pm
"l am, Sarenrae has sent me to help these good people cleanse the area. While I do not like killing it has been necessary for my quest."
May 7, 2018 1:26 pm
OOC:
Indeed, Sir Urik went back to Barovia with the loot of the ambushing werewolves, Orin's wares, and Roland's cart.
May 7, 2018 1:28 pm
Once everyone has claimed what they want from the stash, roland will make notes of what remains and put it into his sack. He will then go and inspect the ring where the fey creature appeared.
May 7, 2018 1:32 pm
Pushing some old animal skins and blanket asides, Roland can see the circle more clearly. It is a series of glowing runes etched on the stone floor. At this point Roland wishes he were a spellcaster so he knew what those runes meant...
May 7, 2018 1:40 pm
OOC:
If nobody is going for the rings of protection, Durgrim can always use one for the extra AC (as he seems to get hit a lot), I'll cede priority to the more squishy folks though
Last edited May 7, 2018 1:40 pm
May 7, 2018 1:41 pm
Roland whistles. "One of you caster types come look at these runes."
May 7, 2018 1:44 pm
OOC:
Roland is primarily ranged. Give the AC boost to the front runners.
May 7, 2018 2:57 pm
Weiryn approaches the circle to have a look at the runes.
OOC:
What do you need me to roll? Planes? Arcana? Spellcraft? All of the above?
May 7, 2018 3:48 pm
OOC:
Yeah, any of those sounds like a good candidate.
May 7, 2018 4:54 pm
Weiryn thinks back to his studies, hoping to identify the runes before him, and their purpose. He reviews them under the scrutiny of Detect Magic as well, in an attempt to determine the schools involved.

"Please stand back, Brother."
Last edited May 7, 2018 4:55 pm

Rolls

Knowledge Arcana - (1d20+13)

(19) + 13 = 32

Spellcraft - (1d20+13)

(16) + 13 = 29

Knowledge Planes - (1d20+9)

(3) + 9 = 12

load next

You do not have permission to post in this thread.