Weiryn is a bit torn about what to do, it seems the party is facing too many problems at the same time. Finally, he feels his best bet is to try and help to destroy the walking corpse as quickly as possible to free Veroth so he can either engage the plan creature grappling Ryjo or the etheral creature blocking the rest of the party, and so, he shoots a magic missile at the corpse then moves to get farther away from that same creature.
OOC:
Wow, what a crappy roll! It's almost as if irvanovich was here playing with us! :P
[ +- ] Weiryn's stats
Negative Levels:3/7
HP: 17/26
AC: 17
Power over Undead: 6/6
Channel Energy (1d6 Positive, 1d6 Negative, Selective): 4/5
Wizard Spells Prepared
Cantrips: Detect magic, Disrupt Undead, Ray of Frost, Read Magic
1st Level: Mage Armor, Magic Missile, Magic Missile, Enlarge Person, Ray of Enfeeblement (S)
2nd Level: Defensive Shock, Summon Monster II, Cat's Grace, False Life (S)
Cleric Spells Prepared
Orisons: Stabilize, Detect Poison, Purify Food and Drink, Guidance
1st Level: Endure Elements, Endure Elements, Endure Elements, Endure Elements, Comprehend Languages (D)
2nd Level: Resist Energy, Lesser Restoration, Lesser Restoration, Detect Thoughts (D)
Ryjo Enlarge Person: 20/20
Galvanic Gauntlet Damage: 1d6