Act II, Ill Fortunes (the third day)

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Sep 21, 2018 4:51 am
Well, since you're casting next to it, it's going to take it's attack of opportunity on you (unless you have an ability which allows you to cast adjacent to an opponent without provoking an attack of opportunity I'm not aware of)...

Heather is hit for 2 points of negative energy damage. Assuming this hurts her, she now has a Concentration check DC 15 to make to avoid losing her spell (assuming she provokes while casting as mentioned above), and then she has a Fortitude save to succeed...

Rolls

Creature's AoO (touch)

Sep 21, 2018 6:26 pm
I don't think I have much choice but to give it an attack, I don't have anywhere to move to.

Would this be considered "casting on the defensive"? If so I get a +4 more on the concentration check.

EDIT: forgot to mention why I would get the bonus is I have combat casting.
Last edited September 21, 2018 6:28 pm

Rolls

Concentration Check - (1d20+10)

(2) + 10 = 12

Fortitude check - (1d20+8)

(20) + 8 = 28

Sep 21, 2018 11:31 pm
Heather loses her spell. As the creature touches her, she can feel something cold and vile attempting to affect her life force, but she managed to repel it.

Sixth round of combat.

Initiative
27 Veroth
22 Roland
16 Ireena
14 Weiryn
13 Ryjo
13 ethereal undead?
13 large plant?
12 strange powerful corpses?
11 Durgrim
10 Darren (waiting so can take his action whenever he feels like)
4 Heather

Ruined surface estate battle map.
Ruined estate basement battle map.

Conditions
The red area in the corridor of the basement is still covered in chards of sharp melted glass. it is considered difficult terrain, and increase the DC of Acrobatics check done within it by 5. Also, any attempt to run or charge through this terrain will require an Acrobatic check DC 15. Any creature falling prone in the area takes 1d6 points of damage.
Ryjo and the plant grappling him are grappled (-4 DEX, -2 attack and Combat Maneuvers except grapple checks to escape, cannot perform actions which requires hands to performs, if grappled and casting must make Concentration check DC 10+grappler's CMB+spell's level).

Veroth is up (unless Darren chooses to act).
Sep 22, 2018 12:04 am
Veroth feints with his left fist high to the dead things face, but ducks under driving his rapier into its armor, ending up on the opposite side (behind it).
OOC:
Not a Combat Feint, as that would be a standard action without the proper feats. Just flavor text.
AC against AOO is 26 (Mobility)

Rolls

Acrobatics to avoid AOO - (1d20+16)

(14) + 16 = 30

Alchemical silver Rapier +1 - (1d20+12, 1d6+3)

1d20+12 : (18) + 12 = 30

1d6+3 : (2) + 3 = 5

Sep 22, 2018 3:03 pm
Veroth's attack is successful and damages the creature, but it is still standing.

Roland is up next (again, unless Darren chooses to act now).
Sep 22, 2018 5:50 pm
Roland grabs the big gun and gets setup.
Sep 22, 2018 7:02 pm
Ireena will attack the plant holding Ryjo before moving to get out of the reach of the approaching new plant creature while remaining in position to attack the first one next round.

Possibility of a critical hit.

Not a critical hit, but it is still a successful Power Attack.

Weiryb is up next (I'll wait a bit to see if irvanovich can post, if not, I'll GMPC Weiryn some more...)

Rolls

Ireena's attack (Power Attack)

Crit confirmation roll

Sep 24, 2018 11:43 pm
Weiryn is a bit torn about what to do, it seems the party is facing too many problems at the same time. Finally, he feels his best bet is to try and help to destroy the walking corpse as quickly as possible to free Veroth so he can either engage the plan creature grappling Ryjo or the etheral creature blocking the rest of the party, and so, he shoots a magic missile at the corpse then moves to get farther away from that same creature.
OOC:
Wow, what a crappy roll! It's almost as if irvanovich was here playing with us! :P
[ +- ] Weiryn's stats

Rolls

Weiryn's magic missiles - (2d4+2)

(11) + 2 = 4

Sep 24, 2018 11:47 pm
Ryjo can only attempt to free himself from the plant's grasp...
[ +- ] Ryjo's stats.

Rolls

Grapple check to free himself - (1d20+5)

(8) + 5 = 13

Sep 24, 2018 11:49 pm
The etheral undead will continue attacking Heather. And again, surprisingly, it misses, though not a risk of fumble this time around.

Rolls

Attack (touch)

Sep 24, 2018 11:52 pm
The plant holding Ryjo will continue its constriction while the other plant in the back will move forward and attack Ireena. Ryjo continues to have the life squeezed out of him while Ireena is hit. the plant will start a grapple on her. Ireena is now also grappled.

Ryjo's HP: 14/52

Rolls

Constriction

Attack

Grapple

Sep 25, 2018 12:01 am
As soon as Ireena is grabbed by the vines, the corpse screams, as if to alert the ethereal creature in the tower and then rushes towards the plant creature, charging it, also taking an attack of opportunity from Vetroth if he chooses to make one.
Sep 25, 2018 1:54 am
Veroth is not above taking a cheap shot Baron vine Greenface.
Last edited September 25, 2018 1:54 am

Rolls

AOO +1 rapier - (1d20+12, 1d6+3)

1d20+12 : (1) + 12 = 13

1d6+3 : (3) + 3 = 6

Sep 25, 2018 3:54 am
This looks like a potential fumble...
Sep 25, 2018 2:30 pm
Fumble confirmation roll

Rolls

fumble confirm - (1d20+12)

(9) + 12 = 21

Sep 25, 2018 4:18 pm
As the corpse creature suddenly charge the plant creature, Veroth misjudges its speed and ends up overextending himself, nearly loosing his footing. He manages to prevent himself from falling as the corpse attacks the plant.

The corpse manages to hit the plant which infuriates Ireena. "First you ignore me, and now you try to save me? Begone you vile creature, I do not want your help!"

Rolls

Charge (+2 attack, -2 AC)

Sep 25, 2018 4:22 pm
Durgrim will wait while speaking to Heather.

"Maybe you should move aside lass so that I or brother Darren might fight this creature in melee. I dinnae think that casting spells next to it will be good fer ye."
Sep 26, 2018 1:22 am
OOC:
Can I move? I didn't think that was an option looking at the map.


PS: I don't think casting was such a bad choice. I only needed to roll a 5 for it to work.
Last edited September 26, 2018 1:23 am
Sep 26, 2018 4:40 am
OOC:
Yes you can move, there is space between Darren and Durgrim on the stairs. I'm not saying that casting is a bad choice (though it can be risky), I am merely roleplaying Durgrim.
Sep 26, 2018 9:39 am
OOC:
I am not understanding how the stairs work on the map then. I thought it was a spiral staircase. Next round I will definitely move.
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