Act II, Ill Fortunes (the third day)
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Rolls
Comp Shortbow+1 including -4 for cover - (1d20+7, 1d6+3)
1d20+7 : (17) + 7 = 24
1d6+3 : (1) + 3 = 4
Darren is okay.
Ujjaya is up.
-2 from entangled, +1 from bless, -2 from power attack: -3 on attacks, ie. +9/+4 with the foegrinder
Rolls
Attack I (attack, damage, electric) - (1d20+9, 2d6+10, 1d6)
1d20+9 : (9) + 9 = 18
2d6+10 : (31) + 10 = 14
1d6 : (5) = 5
Attack II (attack, damage, electric) - (1d20+4, 2d6+10, 1d6)
1d20+4 : (9) + 4 = 13
2d6+10 : (54) + 10 = 19
1d6 : (2) = 2
Durgrim also takes 4 points of bleeding damage at the start of his turn.
Ireena will try to shoot another bolt at one of the wolverines. She is shooting angry glares at Janis for having refused to follow her suggestion.
Ireena's shot flies wide.
Heather is up next.
Rolls
Ireena's attack
Heather casts Cure Light Wounds on Darren.
Healing +50% equals 19.5 points of health.
Rolls
Cure light wounds - (1d8+5)
(8) + 5 = 13
So IIRC, we were waiting for Ujjaya's action to end this round when we rolled back for the actions of the players I forgot, right?
• Ki Flurry: +12/+12/+12/+11
• Deadly Aim: -2 attack, +4 damage. (adjustments already included)
• Point Blank Shot: +1 to all bow attack & damage rolls. (bonus already included)
• Aspect of the Falcon 1/day, duration 1 minute, +3 Perception, +1 archery attack, crit 19-20/x3. (bonus already included)
• Perfect Strike: 6/day, must declare before rolling, once/round, as part of attack; roll two d20s for one bowshot, with the lower roll as crit confirmation if the higher threatens.
• Ki: 7/9
• AC: 20
• See Invisibility: 1/1
• Aspect of the Falcon: 0/1
• Perfect Strike: 4/6
• Common ammo spent this encounter=0 (miss=0, hit=0)
• Silvered ammo spent this encounter=10 (miss=7, hit=3)
Rolls
Attack #1, Perfect Strike, potential damage - (1d20+12, 1d20+12, 1d8+10)
1d20+12 : (9) + 12 = 21
1d20+12 : (1) + 12 = 13
1d8+10 : (8) + 10 = 18
Attack #2, potential damage - (1d20+12, 1d8+10)
1d20+12 : (11) + 12 = 23
1d8+10 : (2) + 10 = 12
Attack #3, potential damage - (1d20+12, 1d8+10)
1d20+12 : (11) + 12 = 23
1d8+10 : (5) + 10 = 15
Attack #4, potential damage - (1d20+11, 1d8+10)
1d20+11 : (6) + 11 = 17
1d8+10 : (6) + 10 = 16
Fourth round of combat.
Initiative
18 Darren
18 Roland
18 Janis
18 Wolverines
18 Durgrim
17 Ireena
16 Heather
15 She-wolves
10 Ujjaya
7 Veroth (temporarily down from 11 due to deafness)
Combat Map. (please place your counters for those who haven't done so already)
Conditions
Durgrim and Veroth are entangled (move half speed, cannot run or charge, -2 attack rolls, -4 Dex, if casting Concentration DC 15+spell level or lose spell particularities of this spell: can free itself by spending move action and Str check or Escape Artist check DC equal to spell's saving throw).
Veroth is deafened (automatically failed sound-based Perception checks, -4 on opposed Perception checks, -4 on initiative checks, 20% miss chance for casting spell with auditory components).
Anyone standing in the area of smooth obsidian glass (the dark red rectangle) has the DC of any Acrobatics check increase by 5, DC 15 Acrobatics check to run or charge through area or fall prone and take 1d6 points of damage from sharp obsidian spikes.
Everyone is under the effect of Heather's spell (+1 moral bonus to attack roll and save vs. fear).
Durgrim is bleeding (4 hp of damage at the start of his turn unless healing check DC 15 is made or healing spell).
Darren is up.
Rolls
Acid damage on Durgrim
1st wolverine bite on Durgrim
1st wolverine 1st claw on Durgrim
1st wolverine 2nd claw on Durgrim
2nd wolverine bite on Darren
2nd wolverine 1st claw on Darren
2nd wolverine 2nd claw on Darren
AC: 21 - Touch: 8 - Flat-footed: 21
Sacred Weapon: 6/6
Fervor: 2/5
Blessings: 6/6
Pearl of Power: 1/1
Power Attack: -2 attack, +4 damage
Bull's Strength: +4 Strength
Cleave (-2 AC until next turn - Already noted above!)
Orisons: Light, Create Water, Mending, Detect Magic, Stabilize
Level 1: Divine Favor 2/2, Protection From Evil 1/1, Hide From Undead 1/1, Shield of Faith 1/1
Level 2: Lesser Restoration 1/1, Ironskin 0/1, Bull's Strength 0/1, Burst of Radiance 1/1
Level 3: Channel Vigor 1/1
Both attacks are silvered, if it matters!
Rolls
Attack 1 - (1d20+11, 1d8+12)
1d20+11 : (18) + 11 = 29
1d8+12 : (7) + 12 = 19
Cleave attack - (1d20+11, 1d8+12)
1d20+11 : (17) + 11 = 28
1d8+12 : (1) + 12 = 13
Darren is bit once for 10 points of damage plus an additional 4 points of acid damage (for a total of 14 points of damage.
Okay, this rollback done, Darren hits the wolverine in front of him hard, twice. Though the beast looks worse for wear, its raging state keeps it fiercely fighting...
Roland is up next.