OOC Thread

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Len

Apr 5, 2018 5:50 pm
Hey Starrbeardo, thread is unlocked now :) I just wanted to process all the actions that had happened before taking in any more. Love Sulprax's vocalizations by the way! I like how you always put some thought into how your character's race informs how you play them. INSPIRATION GRANTED!

Len

Apr 5, 2018 5:51 pm
And thanks everyone for waiting for me yesterday. Taking the day off sick, gonna catch up a bit on some rest now. Will try to post soon :)
Apr 6, 2018 5:31 am
lenpelletier says:
2. Night Blade C ... AC: 11; 11 damage
Shouldn't he be at 20 damage at this point sure to wolf maulings?

I'm not sure which of the night blades killed Ander's wolf so I don't exactly know who's attacking who. I'll try posting tomorrow once I have a clearer picture, I think there may be one left now?

Also, I am interested in hearing about these three new party members' back stories! I don't think anyone has posted them yet, unless they haven't told Pageflap yet.

Len

Apr 6, 2018 6:10 am
Yeah you are right Pageflap. I think it works out to the same kill count, just more overkill damage.

There's just one left, the one that killed Canthus, who looks like he's about to run.
Apr 6, 2018 6:13 am
Being that Pageflap is the only one who's interacted with the Night blades before I think it's important for him to decide if we capture the last one or avenge Canthus.

Len

Apr 6, 2018 6:29 am
I definitely look forward to seeing these characters to interact and learn more about each others' stories!

McDunno, looks like this fight is going to be over way earlier than you and Jabes are going to be back in the game. Shall we handle your escape narratively? How much posting time do you have? If you have time and desire to craft that, I'd be happy to hand over narrative control to you to explain how you charmed and magicked your way out of jail, and I'll fill in some specifics after the fact.

If you don't have much time, I can do the honours.

Len

Apr 6, 2018 6:29 am
Starrbeardo says:
Being that Pageflap is the only one who's interacted with the Night blades before I think it's important for him to decide if we capture the last one or avenge Canthus.
There's definitely some poetic justice at stake here!
Apr 6, 2018 3:31 pm
Gonna go for a capture. We can try and get information while we wait for Jabes and McDunno to be able to start their scenes, and Pageflap's group haven't heard any of the rumors the prison group would have heard.

There's no way Pageflap's bringing the NightBlade along afterwards, though.

Also, we can declare an attack to be non-lethal, can't we? I was 25% sure the sheet throw was not gonna do max damage. Should it have been done with disadvantage?
Last edited April 6, 2018 3:35 pm
Apr 6, 2018 3:39 pm
Jacketch says:
Gonna go for a capture. We can try and get information while we wait for Jabes and McDunno to be able to start their scenes, and Pageflap's group haven't heard any of the rumors the prison group would have heard.

There's no way Pageflap's bringing the NightBlade along afterwards, though.

Also, we can declare an attack to be non-lethal, can't we? I was 25% sure the sheet throw was not gonna do max damage. Should it have been done with disadvantage?
When a melee attack brings a creature to 0 HP, you can declare that it is merely unconscious rather than dead. This, oddly enough, also includes melee spell attacks, since it does not specify that it has to be a weapon attack.

Len

Apr 6, 2018 4:34 pm
@Jacketch & Naatkinson: Naat's right, ranged attacks aren't supposed to be able to do nonlethal. Ryvid's sling can do it as a magical property, however, so there's almost zero chance of him getting away.

McDunno and Jabes' scene was meant to happen in parallel with this one but I'm not going to sweat it. When this combat is over, we'll keep this scene moving forward in whatever direction Jacketch, HypCo, Naat, and Starrbeardo want to take it. I'm guessing you're going to get some information out of your captive and then head up to the Lonely Tower with whatever strategy you want to use. Of course, the world is always open to explore as you see fit.

McDunno might have time to come up with a narrative description on how his scene unfolded. I think that will turn out great given how good a writer McDunno is. At worst, if time does not permit him to finish, the rest of the party will just roll forward and attempt the rescue with what they have at their disposal - or go down the alternative road they choose. We'll meet in the middle somewhere!
Apr 7, 2018 7:53 pm
So what kind of stuff did Pageflap find on the bodies? Weapons, money, et cetera?

Len

Apr 9, 2018 9:20 pm
HypCo, I wanted to give a shoutout to your character too. 'The Shepherd' is a really interesting cultural trope to play with and I like his religious nature. I can't find any notes on his backstory - did you post it? Glad the 'Sling of Solomon' has a bit of a biblical feel to it, Ryvid definitely feels very old testament, a man of unwavering faith - which can make for a dangerous character and lots of fun role play. Do you need any support from me regarding the religion and cosmology of the setting? I'm pretty cool with adopting your ideas into the cosmology, but a few things are set in stone.

I remember reading that the sling, when loaded with particularly dense rocks and in the hands of a skilled slinger, has a stopping power on par with modern military service pistols.
Apr 10, 2018 10:44 am
Hi everyone! First of all I'd like to apologize for my two-week absence. I'm back with some sad news (sad for me anyhow).

The day I was hoping would never come has arrived: Due to recent changes in my life (some good, others not so much) I am going to be forced to drastically cut back on my game involvement: I am currently involved in over two-dozen games on GP, and I intend to cut halve that or worse). For now, this paring down doesn't include withdrawing from this game. Though if I find myself still struggling I may make more sacrifices in the future. Keeping my fingers crossed that I can continue here.

Thanks!
Quote:
Answer these questions!

1. You have managed to procure or create weapons from your surroundings. What are they and how did you do it?
2. You have managed to figure a way to get passed the locked gate. Describe how.

Once those questions are in place, the prison escape can begin.
1. Maybe Torden and the miners (with Ralavaz' thief skills and Kit running interference whenever needed) found a way to remove the manacles from the walls, making makeshift flails, or garrotes.

2. Shatter spell is all I've got. Ideally this would also take out the guards.

Am open to any ideas from McDunno. He's really good at creative solutions!
Last edited April 10, 2018 12:22 pm

Len

Apr 10, 2018 4:07 pm
Thanks for the update Jabes. Your scene mate, McDunno has likewise been away, so the game has proceeded without a hitch and nobody has felt like you've held up the game. McDunno has private messaged me some ideas.

Between McDunno and Jabes, I'll take those ideas and summarize what went down in the break from the Lonely Tower and we'll reunite with the party when they get to the Lonely Tower. I get the feeling you'll appreciate a bit of a soft start as you get caught up, and McDunno is in the same boat. If there is any feeling of disappointment in that decision, let me know. Likewise, if there is anything else you want to include in the scene, let me know.

Ultimatly, I'd like to get this game back in control of the players. Rather than throwing predetermined combats at you guys, or sticking you in jails and making you escape, I prefer to run a game more passively. I like to have the world respond to the players' actions rather than make the players respond to my actions. Sometimes the players have to respond to the world as a consequence to some action they took in the past, but that's still the players' doing. Ultimately, I want you guys to feel like you're in the driver's seat of this game, making choices that matter.
Apr 10, 2018 4:53 pm
lenpelletier says:
HypCo, I wanted to give a shoutout to your character too. 'The Shepherd' is a really interesting cultural trope to play with and I like his religious nature. I can't find any notes on his backstory - did you post it? Glad the 'Sling of Solomon' has a bit of a biblical feel to it, Ryvid definitely feels very old testament, a man of unwavering faith - which can make for a dangerous character and lots of fun role play. Do you need any support from me regarding the religion and cosmology of the setting? I'm pretty cool with adopting your ideas into the cosmology, but a few things are set in stone.

I remember reading that the sling, when loaded with particularly dense rocks and in the hands of a skilled slinger, has a stopping power on par with modern military service pistols.
Thank you. I really love slings and wanted it to be the thing, instead of a back up weapon. And who better to use a sling than a shepherd. No, I didn't post any backstory, at least not that I remember; I can if you'd like though. I don't know what rating you have set for this game but let me know, I may have to omit some things if we're leaning on the more PC side. His religion is tied in with his knife (probably minus the fine engravings and plus a little more ye' olden flair). Did they have folding knives in d&d time setting? I should of asked this prior but I took away the throw, figuring it is a bit difficult to throw a folding knife but if they didn't have them I'm fine with; the cross on the handle is what I really care about.
Apr 10, 2018 5:11 pm
HypCo says:
I don't know what rating you have set for this game but let me know, I may have to omit some things if we're leaning on the more PC side.
lenpelletier says:
The leader, Red Beard (N2), is bleeding heavily and makes his way to find cover, screaming "Yee haw! Fuck 'em Night Blades! Show these fuckers who's boss in these parts!".

Len

Apr 10, 2018 6:15 pm
HypCo, go ahead and post it when you have a chance. Folding knives now exist in the world, as does your religion. We can keep them exclusive to your religion or can be commonplace. The technology definitely can exist; this part of the world has been sliding into a dark age for awhile so they are problem not readily produced anymore. I think that will give it a bit of an allure.

The cosmology takes the standard D&D planes like the Feywild and Shadowfell and condenses them into the planet of Sorrow and its moons. Each moon represents a plane. Sorrow was once occupied by advanced civilization - think of the myth of Atlantis - but disaster fell and survivors fled to the various moons. Our story is set on the moon of Arkasia, which is basically a standard fantasy material plane. Travel between the moons still exists but is largely forgotten and is the stuff of myths and legends. Most people can barely remember the Arkasian Empire at its height, nevermind that of Sorrow, an advanced civilzation that travelled the stars of distant millennia.

In regards to the 'rating' of this game, I guess the style is fairly gritty and the language can be foul as a sailor's. I'm not sure where everybody is from, but the f-word is tossed around pretty nonchalantly in west coast Canada where I'm from! But yes, definitely an adult game. I'd say the only thing I would disallow is sexual stuff. I don't want to role play that with people!

The tone of the game is decidedly heroic so far. Characters like Sulprax demonstrate the line really well - you can be a badass, but ultimately characters lean toward the good side of the alignment spectrum. Definitely nobody leans evil.

Len

Apr 10, 2018 6:18 pm
I've posted up a piece for Kit and Torden's jailbreak to move the game forward. I feel it is a bit ham-fisted to push the game forward in this manner, but I also suspect that people are happy to see the story moving forward. It's not great, but this game isn't trying to be a masterpiece, just a bunch of guys (us players that is) getting together in their spare time to roll some dice, tell a story, and have some fun. Hopefully this puts us in a place where we can move forward where you guys can take the wheel and make this story yours again :)
Apr 10, 2018 7:51 pm
I wish I could have been more involved in this introductory reboot of the game, but it couldn't have come at a worse time for me. I had nine days off work (including weekends), and I'm having a lot of trouble figuring out where the hell those days went and why I'm not still on vacation! I'm still playing catch-up at work, but luckily it's a slow time of the year, so I didn't have a lot piled up. I'm leaving work in moments so I may not get in much more than a cursory post before tomorrow. I love it that everyone is so heavy into roleplay and has a lot to say, but right now it's hard for me to keep up, let alone get a post in. I will make a concerted effort to post tonight after I get my daughter to bed.

Len

Apr 10, 2018 10:47 pm
McDunno, don't sweat it. I know you're doing your best, and you've given me plenty of notice about your absense. I don't want to make this a chore for you :) take care of yourself and your daughter first, and get back on board when the time is right.
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