Character creation/roster

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Oct 2, 2018 5:56 pm
CaveJohnson says:
I r be a fighter!! RAWWRR, also im new to this but i think i understand the concept. but there will probably be lots of questions when it happens.

dice rolls are Under the check so the lower the roll the better. I'll get to dmg when that happens.

If you want i could put together a decent backstory. something along the lines of being from the ridge/desert. while on patrol x,y,z happned and we routed towards the forest.

though i've only read a few pages of the chat (mostly of the recent) so i assume weere in some temple in some forest between the dwarven city and some human city.
Yes, rolls are under or equal to your CTNs (Attribute+Trait+various bonuses combination). What you roll is your result. For example, let's say your melee attack roll is a total of 14 and you roll 8, that's 8 points of damage done to the enemy.
Let's say the enemy has a total Defense of 12 and rolls a 5, that's 5 out of those 8 points of damage avoided (for a total of 3 points of damage that went through).

Since this was an introduction adventure to DS4, I do not require a background, but if you want to write one, I will not stop you.

Not quite. You have reached the ruins of an old temple of Helia (the goddess of light) located on Bear Peak which is in the middle of the Dawn Woods. It is north of Westing (a large metropolis), but the party left from Cendor (a small village, though there are some dwarves living there). The dwarven city is Iton Hall, further north-northwest.
You were hired by Arla, a priestess of Helia who after long research had good reasons to believe that a relic of her faith, the Star of Helia, was located in this temple ruins.
Oct 14, 2018 5:00 pm
Amoriaz, are you working on your character? Because I think everyone is waiting for you...
Oct 14, 2018 5:50 pm
just making sure, i'm essentaly took the place of one of the former party correct.
Oct 14, 2018 6:46 pm
CaveJohnson says:
just making sure, i'm essentaly took the place of one of the former party correct.
Correct. This makes more sense, as there have been plenty of lost people in the Dawn Woods already... :P
Oct 14, 2018 7:02 pm
ok i just wanted to make sure before i acted and then was all like "AHhaha what?"
Oct 23, 2018 12:03 am
Tentative Wizard Character:

Human Mage (Wizard), level 1
BODY 6: St 0, Co 2
MOB 6: Ag 0, Dx 3
MND 8: In 2, Au 4

HP 18 DEF 8 Init 6 MOV 4 MAT 6 RAT 9 SPC 12 TSC 12

Weapons: Quarterstaff, WB+1, MAT6, Total 7, SA: TSC +1
Armor: Runic Robe, AV +0, SA: +1 Au

Spells:
1) Fire Beam: Lvl 1, SM +1, TSC 12, Total 13
2) Detect/ID Magic: Lvl 1, SM+0, SPC 12, Total 12

Talents:
1) Alchemy
2) Education
3) Spellchanger
Oct 23, 2018 1:26 am
Looks good. I'll go ahead and approve it.

Edit: d'oh, you haven't submitted it yet. XD
Oct 23, 2018 2:41 am
Ooops. Done!
Oct 24, 2018 3:53 pm
Cool. Now I just need a pic for your character. Also, do not forget your starting equipment (blanket, back pack, flint and tinder, simple clothes, etc.).
Oct 24, 2018 7:23 pm
https://www.deviantart.com/mari-na/art/Gypsy-Night-200281972

Let me know if that doesn't work. :)
Oct 24, 2018 7:29 pm
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Last edited October 24, 2018 7:29 pm
Nov 1, 2018 2:03 pm
Alright, can we get back to the game?
Nov 4, 2018 4:30 am
Here is my character. I went ahead and submitted him already in case everything looks ok right off the bat for sake of expediency, but let me if I made a mistake anywhere and I can get it updated.

http://3.bp.blogspot.com/-6jKeTre8oBM/T4Z7TvoUN0I/AAAAAAAAAYA/PWI3LlxdYs0/s1600/Beastmaster.jpg

Character Name
Berryn the Beholder
Character Sheet
Human Sorcerer, level 1
BODY 6: St 0, Co 1
MOB 6: Ag 1, Dx 0
MND 8: In 4, Au 4

Human:+1 In
Mage: +1 Au

HP 17 DEF 7 INI 7 MR 4 MAT 7 RAT 6 SPC 13 TSC 9

Weapons: Quarter Staff WB +1 TSC +1
Armor: Runic Robe AV +0 Au +1

Equipment:
Simple Clothing
Steel, Flint, Tinder
Water Skin
Healing Herb (2)
Blanket
Backpack

Gold: 1
Silver: 5

Spells:
1) Fire Beam SM +1
2) Enchant Weapon SM+0

Talents:
1)Spell Changer
2)Lucky Devil
3)Education

Culture: Freelander (Education)

Story:
Years of drought and increasing bandit activity had left the small farming village of Berthold in dire straights. Over a couple pints of his friend Gameb's brew, Berryn recalled the childhood stories of the haunted ruins not far from their village. Destrian, the final member of their trio made the observation that something haunting those ancient ruins must be guarding something, and maybe that something was valuable! Gameb proposed investigating the ruins, maybe whatever was there could help their village! Setting out the next morning with visions of glory, they ignored the village elders warning of danger.

As the ruins came within sight, Gameb and Destrian prepared their weapons for the worst. Berryn, unsure of what to do, readied his Enchant Weapon spell. As they arrived at the entrance to the crumbling building, a horrid stench ignored should have warned them of the resident danger.

The place was inhabited, but not by the undead.

Instead a large troll charged Gameb from a neighboring room. Gameb readied his sword to deflect the trolls club as Berryn enhanced it with his still maturing spell power. The trolls club crashed through Gameb's enhanced defense, crushing his skull. As Destrian charged the troll Berryn urgently prepared his Fire Beam spell. Before he could ready it though, the troll crushed Destrian's ribs in a horizontal swing, sending the crushed body through a wall. Too late to help his friends, and with the troll closing down on him, Berryn desperately cast a beam of flame at the trolls face. Blinded, the troll ran out in agony, the stench of burnt troll flesh following him.

As Berryn surveyed the area and the broken bodies of his friends, he imagined the words and faces of those who warned him against coming on this adventure, he realized he cannot go home and face them having gained nothing but lost friends. As he picks up the broken blade of his friend, he realized had he had his fire spell ready in the beginning, both his friends would still be here, and vows to himself that he will never again fail his companions...

That he will never again enter an encounter without an offensive spell at the ready...
Nov 4, 2018 6:33 am
Nice. Cool backstory too. Just so you know though, with 0 DX, you're going to have some problems casting those targeted spells. If you want to shuffle some points around so you can have a few points in DX now's the time to do it. I guess I could be able to enter your character very soon.
Nov 4, 2018 11:46 am
Thanks for the advice. I've updated the stats:

BODY 6: St 0, Co 1
MOB 6: Ag 0, Dx 3
MND 8: In 3, Au 4

Human:+1 Dx
Mage: +1 Au

HP 17 DEF 7 INI 6 MR 4 MAT 7 RAT 9 SPC 13 TSC 12
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