The Star of Helia

load previous
Mar 5, 2019 4:41 pm
OOC:
I've got mine at 198 =137+27+34
Mar 5, 2019 5:17 pm
OOC:
I wanted everyone to be at the same XP for simplicity's sake, so just total the the XP listed here and you'll have your total.
Mar 11, 2019 5:14 pm
Devin moves to the other side of the hallway to the closed door and turns to the others, "Someone should check it for traps."
Mar 11, 2019 9:05 pm
OOC:
concures, deff not this guy :P
Netdraeth nods in concurrence
Mar 11, 2019 10:50 pm
OOC:
Search is a MND + IN or 8, whichever is more, (plus possibly the Alertness talent) just in case you're wondering.
Mar 12, 2019 11:48 am
At Devin's suggestion, Berryn steps forward, "I'll take a look, let's see what we got here."

Rolls

Check door for traps (TN=11) - (1d20)

(19) = 19

Mar 12, 2019 4:48 pm
Berryn does not find any traps on the door.
Mar 13, 2019 11:20 am
"Well, seems clear to me, everyone ready?"
OOC:
Berryn will go ahead and open the door, but not actually advance into the room yet, just take a look.
Mar 13, 2019 1:36 pm
Devin nods, "Let's check it out."
Mar 13, 2019 3:56 pm
You enter in what seems to have been a waiting area. Ruined benches lie around the wall and a few bent and rusty coat hooks still remain on the walls. Another passage seems to open into another room further south which ends in another door. There seems to be some sort of activity in that other room...
Mar 18, 2019 12:03 am
Devin enters the room and tries to quietly make his way to the corner to peer into the room where he hears activity.

Rolls

Sneak (CTN 6) - (1d20)

(2) = 2

Mar 18, 2019 12:13 am
Woodroya follows behind Devin, her spear at the ready. "This looks like a secret meeting room," she whispers.
Mar 18, 2019 6:35 am
"It feels like we are getting close to the heart of the beast," Romana hisses.
Mar 18, 2019 11:42 am
Berryn falls in line at the back of the party, remaining quite, while observing the surroundings.
Mar 18, 2019 1:41 pm
Devin goes sneak ahead and he sees a small room with another ant hole in the corner and 3 more ants in this room. However, those ants are bigger than the ones in the last room and have bigger, more wicked-looking mandibles, probably making those soldiers while those in the last room must have been workers.

Soon after entering the room, two of the ants seems to get agitated and turn towards Devin.

Combat has started. Roll to break ties for Romana, Berryn, and Devin.

Initiative
12 Netdraeth
11 Giant ants
8 Woodroya
6 Romana/Berryn/Devin

Battle map

Rolls

Ant's Perception (CTN:8)

Ant's Perception (CTN:8)

Ant's Perception (CTN:8)

Mar 18, 2019 2:01 pm
Berryn, seeing the Ant's turn towards Devin, prepares for combat.
OOC:
If I can make a suggestion before we get into combat. Once we're able to move our character's, I would recommend Devin pull back into the room where the rest of the group is. The three meleer's can form a perimeter of sorts around where the hall enters this antechamber, allowing them to fight the ant's 3 on 1, while Berryn and Ramona will only have to shoot through one ally.
Last edited March 18, 2019 2:04 pm

Rolls

Initiative - (1d20)

(5) = 5

Mar 18, 2019 2:05 pm
OOC:
Initiative

Rolls

Initiative - (1d20)

(3) = 3

Mar 19, 2019 7:44 am
Initiative

Rolls

Initiative - (1d20)

(19) = 19

Mar 19, 2019 12:58 pm
First round of combat!

Initiative
12 Netdraeth (+4 for waiting)
11 Giant ants
8 Woodroya
6 Romana
6 Berryn
6 Devin

Combat map

To avoid bugging down combat, roll the enemy's DEF alongside your attack. Giant ant's DEF: 9

Netdraeth is first!
Mar 19, 2019 5:36 pm
Net will hold and try to employ a smilier tactic as we did on the other ants.
load next

You do not have permission to post in this thread.