EMSQUARED'S SHADOWRUN 4E BASIC RUNNER GEAR GUIDE
Lifestyle - Buy some sort of Lifestyle, don't be a murder-hobo (be a murderer with a home). Low or Middle is probably the sweet-spot to start.
Armor - Just a note here, you cannot wear Armor with a B or I Rating that is higher than 2 x your Body, without incurring penalties to your Agility. If you have a 3 BOD, your armor should have a B/I rating of no more than 6/6.
Ammo - it's harder to forget this using Chummer, as it's the first category that pops up when you click on Gear, but I've seen people forget it so don't you do that. Ammo is important. And not all Ammo is created equal...
EX-Explosive Rounds - Add +1 Damage and -1 Armor Piercing (AP) to your weapon, this is every Runner's first choice in ammo to kill someone dead. You like killing people dead don't you?
Stick-n-Shock - For when you don't want to kill your target (yea right, like that ever happens!), does Stun damage, and amazing AP (-half) - actually very good for taking out Spirits too for us non-Casters
Fake SIN (ID) - pretty much every Runner should start the game with a Rating 4 Fake SIN (Rating 4 is the best you can get a character generation due to the Availability 12 limit, you should buy a Rating 6 later in game, but don't worry it's good to have multiple Fakes). This is what you will present to the working-man's world to make them believe you're not a criminal (being SINless is a crime). And it is your last line of defense against law-enforcement types who want to know who you are and what you're doing. Your first line of defense is avoiding them, or conning them, or hacking them... or possibly shooting them. A Rating 4 Fake ID isn't very good, that's why it's your last line of defense. But you still need to have one to function in the world of SINners. 4,000 nuyen
Fake License(s) - this is just like your Fake ID, except it's for certain pieces of gear, to make it OK in the eyes of society that you have some of the Restricted gear you're no doubt gonna have. Don't bother to get a Fake License for every Restricted thing you own, for instance if a law enforcement-type is seeing my Breaking and Entering gear, or my Sub Machine gun, the jig is probably up, but I might get Licenses for my cyberarm, or my pistol, or my modded commlink - "surface level" stuff... 400 nuyen, EACH (you'll likely end up with several)
Commlink - if you are not a Hacker or Rigger (or Technomancer), I would recommend you buy this Commlink set-up. For those who don't know, Commlinks are smartphones on steroids. The following 'link - once you get the Agent - will make you into your very own low-level, amateur hacker, a very handy and diverse tool.
Commlink - Novatech Airware, OS Novatech Navi, get a Subvocal Microphone and AR Gloves peripherals, and the following Programs: Analyze Rating 3, Browse Rating 3, Command Rating 3, Edit Rating 3, Scan Rating 3. Some day soon when you can afford it (or now at character creation if you can afford it) you'll get an Agent Rating 3. 3,800 nuyen (without the Agent, 5,3K with)
Audio Enhancers - unless you're buying cyberears, you should buy these... they will allow us to hear each other, hands-free, plus other fun stuff.
Earbuds Rating 3 - with Audio Enhancement Rating 3 and Select Sound Filter audio enhancements, 930 nuen (you will later install Spatial Recognition in these, but cannot at character creation due to the Availability limit 12)
Visual Enhancers - unless you're buying cyber eyes, you should buy these... they will allow us to see what each other are seeing.
Contact Lenses Rating 3 - with Imagelink, Vision Enhancement Rating 3, Flare Compensation visual enhancements, 525 nuyen
Glasses (can be sunglasses or whatever, aesthetically) Rating 4 - with Smartlink, Thermographic, Vision Magnification (and later you can add Ultrasound) visual enhancements, 800 nuyen
Miscellaneous Gear
Rating 6 Medkit - only need 1, but buy some Medkit Supplies too, so that if you go down, we're sure to have something available to hopefully get you back up. 650+ nuyen
Stimulant Patch - carry at least 1, it lets you ignore negative modifiers from Stun Damage.
Tranq Patch - carry at least 2, knock someone out without violence.
Stealth Tags - every Runner should carry 20 of these... they are effectively little tracking devices.
Aaaaaaaaand I think that about covers the "every Runner should buy this" gear... :P
As always, lemme know if you have any questions.
Last edited November 29, 2017 5:06 am