Chapter 1 SNAFU - Situation Normal All Fragged Up

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Feb 14, 2018 9:20 am
OOC:
lol, here goes nuthing

Rolls

ettiquette - (4d6)

(1132) = 7

Feb 14, 2018 9:30 am
OOC:
I should note The Colonel is packing his weaponry barely covered by a coat. Should I roll etiquette?

EDIT: Wait I don't think I can with a charisma of 1 and default etiquette skill as that would be a 0d6 roll.

I guess instead I want to go out of my way to conceal my gear on my person which I think is a complex action. The Colonel would put is assault rifle, the biggest red flag, in his duffle bag (guessing he has one for his gear as he is something of a nomadic vagrant).
While his other weapons can be more easily concealed.

Do you need rolls for this concealment?
Last edited February 14, 2018 12:39 pm
Feb 14, 2018 2:41 pm
OOC:
Ack, was without wifi for longer than expected. Here's my etiquette roll.

Also - would I be able to assume that the bus is taking us to the dropoff location, or someplace close?
Greer eyes the bus as it pulls up and stalls. Eyeballing the situation, he sees Colonel and the all clear sign. Nodding slightly, he motions the group onto the bus in the fog - pretending as if they were aboard all along.

"Let's go, it's all clear,," whispers Greer quietly the the group as he makes motions to board the bus.
Last edited February 14, 2018 2:45 pm

Rolls

Etiquette - (12d6)

(344126164265) = 44

Feb 14, 2018 11:52 pm
Wyvern follows after, carefully adjusting her gait to practice "being more fancy and posh".
Last edited February 14, 2018 11:53 pm

Rolls

ettiquette 3k5 - (3d6)

(163) = 10

Feb 15, 2018 1:13 am
Huginn looks at his Katana, and adjusted it. Obviously, in a high class neighborhood, you would want to carry a weapon where everyone can see it - so you don't look like your trying to hide anything. This seemed to make sense to Huginn, who then trotted after Wyvern, and boarded the vehicle.
Last edited February 15, 2018 1:14 am
Feb 15, 2018 1:25 am
The bus driver swears and gets out of the bus. He has a riot helmet, an armored vest and a shotgun. He starts poking around the bus underbelly.

Greer, a man that has been around, sees Huggin get on the bus with his long sword banging the seats as he walks past an old lady holding a chain link hand bag. This is fine for the barrens but it will definitely show him for an out of downtowner where they are going. Wyvern follows next. She seems to be practicing to be highfalutin, she pulls it off... kinda. The Colonel seems to have gotten his wires crossed again. He keeps trying to hide all his guns in his coat then looking in the mirror to see if they are hidden.

Three ork youths are in the back of the bus. They are dressed in black slacks, a white shirt and neck ties. They seem to be eyeing the new people that just got on the bus.

The bus driver kicks the side of the bus, screams and yells for a bit, then gets back on the bus. He slams the steal doors closed and starts up the engine. The bus lurches forward and is on the way.

The three orks seem to be chatting. One of them pushes his friend forward. The friend looks at the four of you and then sits down. He pulls out a pack of pamphlets and makes as if to pass them to you. The pamphlet reads The New Universal Brotherhood, Now bug free!"
Feb 15, 2018 9:37 am
Wyvern smiles and takes a pamphlet, interested to see what these starched-types are selling.
Feb 15, 2018 9:48 am
Greer nods politely as he takes a pamphlet, face painted with a fake smile.

Holding the pamphlet up as if reading it, Greer leans towards Huginn and whispers, "People will shit themselves if you carry that sword in the open. Hide it."

Greer then proceeds to scan the crowd from over the top of his pamphlet...
OOC:

Hopping on the Perception bandwagon too!

PERCEPTION: 4 Hits if Visual, 3 Hits if not

Last edited February 15, 2018 12:35 pm

Rolls

Perception: Visual Specialization - (14d6)

(14346152531351) = 44

Feb 15, 2018 10:58 am
Huginn takes a pamplet and hands it to the Colonel, not bothering to look at it. He takes his sheath and quickly slides it under his pants, sandwiched in between the synthetic sportswear and his formfitting body armor. "Yeah I guess your probably right..." he murmurs to Greer, keeping his eyes peeled on the driver outside, and scanning everyone on the bus as well.
Last edited February 15, 2018 11:00 am

Rolls

perception - (6d6)

(231215) = 14

Feb 15, 2018 11:00 am
The Colonel jumped onto the bus at the last minute, satisfied that the whole crew had made it on board and they won't being followed. He spotted the runners toward the back of the bus with three suspicious looking orks sitting near by, one of which seemed to be accosting them.

Probably drekking corporation spies running a counter op, he thought to himself with annoyance.

Sliding a hand to his lower back he rested his palm on the concealed street line special he had nestled there as he made his way toward the back of the bus. With the other, gripping his dufflebag guardedly from all the other suspects on board.

Did that bearded dwarf woman just look at my bag?

This space is too enclosed with only two exits. Drekking death trap.


As he got closer he was taking in the scene and analysing the three orks very closely, checking for concealed carries, comms gear or anything else that stuck out.
OOC:
Rollling visual perception on the orks

Rolls

Visual Perception - (12D6)

(464242321551) = 39

Feb 16, 2018 9:49 am
The Ork introduces himself as Alfred, he spends about five minutes covering how the New Universal Brotherhood saved his life and how all the rumors about bug spirits was fake news. He says fake news about 15 times in the 5 minutes it takes him to give his spiel. After his memorized sharing session he seems to get cold feet and goes back to his buddies. All in all, he seems like a good kid.

Huggin and The Colonel see that most everyone is packing. But to be honest that is how it is here in the worst part of Seattle major. Suspiciously the only one not packing was Alfred. Though his two buddies had concealed pistols tucked into the back of their pants. Such amateurs copying the trids. These kids can't make up their minds to be gangers or youth groupers. They'll figure it out some day...

The bus gets you all within about 6 blocks of the Brunch joint. It is about 20 minutes to the meet. When the bus driver lets you off the rain has let up quite a bit and it is less foggy. A Knight Errant patrol car just passes you all by and seems to keep on going. Wyvern notices that it has a SIN checker scanning for SINs. In this part of town you can get arrested for running your SIN silent. But it is mostly used as a way to shake down suspicious types.
OOC:
Who is broadcasting their SIN and who is running silent?

Renton is one of the most "average" districts in Seattle - which isn't saying much. It's primarily a middle-low class residential neighborhood. Renton’s problems are less serious than those of the Redmond Barrens, but the district has definitely seen better days. -copihed from the shadowrun wiki

My feeling about the SIN check is that in this part of town there will be sensors from businesses that pick up your SIN and try to sell you stuff. Similar to Minority Report. In true AAA downtown there would be cameras that are scanning for SINless that use facial recognition software to match the face with the SIN you are broadcasting.
aaronschmidt sent a note to marithyme
Feb 16, 2018 9:54 am
"I trust you all have a SIN?," grumbles Greer as the crew steps off the bus.

"We've got some time, so let's do a quick sweep of the drop zone?," asks Greer.
OOC:
I've got a rating 3 SIN running.
Feb 16, 2018 10:18 am
Wyvern starts for a moment at Greer's question, never having shared that she's a SINner, but then realizes what he's asking and nods.
OOC:
Level 4 running.
marithyme sent a note to aaronschmidt
Feb 16, 2018 12:16 pm
OOC:
Uh oh, i didn't think to buy a SIN. It fits The Colonel's character that he would be untraceable but at most he would have a fake SIN. Not sure what my options are now though.
Feb 16, 2018 12:17 pm
OOC:
Uh oh, i didn't think to buy a SIN. It fits The Colonel's character that he would be untraceable but at most he would have a fake SIN. Not sure what my options are now though.
Feb 16, 2018 12:50 pm
OOC:
I think it will be more fun if he doesn't have it. Evil GM smile :) This would mean he might need to go get on after this meeting.

However if you want to retcon and get him one go for it.
Feb 16, 2018 9:19 pm
OOC:
All good, it suits that he wouldn't have one. He does have a jammer though could that buy some time with the Errant if he were to use it?
Feb 17, 2018 3:11 am
OOC:
Sounds like something worth trying...
Feb 17, 2018 4:17 am
The Colonel kept his eyes on the orks the whole time.

Religious mumbo jumbo zealots...obviously some sorta of counterintelligence op by a rogue shadowrunning unit. Any of these fools goes for those weapons they have nestled in the back of their pants I'll drop them.

The Colonel realised he hadn't actually introduced himself to the crew and was simply relying on Greer to non-verbally signal acceptance of his presence. The time would come for such introductions. His objective was clear: protect this crew, if not for them at leas for Greer. Besides at this point he was intrigued.

Exiting the bus, with one last glare at the orks, The Colonel took in his surroundings. His stomach dropped as the first thing he fixed his cybernetic eyes on was a Knight Errant on SIN patrol.

"These goddamned UCAS spooks never give up," he said, eyes darting for any other agents that could be in tow. "Must have the satellites, always with those piece of drek satellites, always watching and scanning..."

His voice trailed of into an incoherent muttering filled with curses and laced with various odd references to satellites, spies and other Milspec that became unclear.

Despite his prattling, he was quickly at work almost on auto-pilot, moving with the grace of a practised doomsday prepper as he set up his jammer and made ready to jam the Knight Errant's scanning for SINs.
OOC:
Ok so I am going to use the Jammer (Rating 4) to attempt this, but also use the wifi setting to ensure he and the crew remain unaffected by the jammer. Because its an area jammer its potency appears to be affected by distance. It doesn't appear that there is a roll for this. IT just seems to suggest that it generates noise equal to device rating, so I am assuming if noise generated is greater than scanner the jam succeeds. I really have no idea though.
Last edited February 17, 2018 4:34 am
Feb 19, 2018 1:09 am
As you walk closer to the restaurant the AR spam seems to fizzle out on the edge of The Colonel's jammer's signal. As the Colonel walks past a trendy young couple they seem to be a bit disoriented as their feed gets fuzzy. However this being Bothel, just a step above the Barrens, spotty matrix connections aren't completely uncommon.

Roberto's is a hip and trendy brunch joint. Plenty of glass, concrete and plasteel. The neon sign is in bright purple. In AR the place is bedazzled with a neon light show enhancing the RL situation. It is a medium sized restaurant with an older friendly looking woman at the door. She has on bright green lipstick and a purple wig, yet she feels conservative.

She takes off her glasses and shakes them as if they seem to be not working properly. She then puts them on and flashes you all a smile. Her smile seems to drop just slightly when she gets a real world look at this ragtag group of 4 disparate people. She then adjusts her glasses once more and says, "A table for four? Do you have reservations?"
OOC:
Greer and Wyvern met the Johnson last time. He seemed to go by the name of Johnson.

For the paranoid members of the crew (isn't that all of you?) The security seems to be a bit discrete. There is a small video camera above the door. The hostess is packing a light pistol in a shoulder holster, not even concealed by her pink servers vest.
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