Episode 2

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Nov 29, 2018 3:54 pm
As the arachnid-like creatures closed, Kray put Judgement to work, dark metal getting wet with cruel intent.
[ +- ] Kray Mercon Character Sheet
Last edited November 30, 2018 12:33 am

Rolls

Judgement Attack 1 - (1d20+9, 1d8+7)

1d20+9 : (15) + 9 = 24

1d8+7 : (4) + 7 = 11

Judgement Attack 2 - (1d20+9, 1d8+7)

1d20+9 : (14) + 9 = 23

1d8+7 : (3) + 7 = 10

Nov 29, 2018 4:02 pm
Xorthan says:
OOC:
Can we get an idea of the positions of our allies and ourselves in reference to the spider-folk?

Kray hasn't said it yet, but I'm sure he's thinking, "Remember Talius and Qiu." Thorn definitely is. If Kray stays put, letting the bad-guys come to us, Thorn will do the same. But he's ready to charge in unison.
More combat info would be good. And yeah, Kray remembers the fallen. We'll try to maneuver as we form up, staying away from where it seems the ceiling holes seem clustered. Also using the wall, moving toward one side of the room, ready to get our backs to it as a defensive cover.

Keep in mind these bastards can come from the ceiling so that presents an additional flank to contend with. So, as always, especially in this case, we want to minimize flank exposure.

That's the goal anyway.

Also, just looked around. We have Akkeen and Adar-Malic, although I'm not sure what role they'll play in battle.

Last edited November 29, 2018 4:08 pm
Nov 29, 2018 10:31 pm
OOC:
Should I be dropping back and forming up with the party or do you all want me to try and slow down this blob? (Not sure how...)
Nov 29, 2018 11:33 pm
Do what you think Ahri would do. Tactically speaking, Kray would of course love to know!

Ultimately, as guys at the table, I see the cube motivating us to move through the room quick. It's a deadly serious threat.
Last edited November 30, 2018 12:29 am
Nov 29, 2018 11:42 pm
Are we moving up as a unit or holding position? I'm of the mind that melee should stand ground and ready actions to attack first creatures that com within range. For Maeriks, holding position means he'll trigger the held action as well as reaction opportunity attack (polearm master), making 3 total attacks. That would forego his bonus action attack tho.

Holding position does mean that the enemy approach on their terms. Then again, they may want us to come forward from our current position.
Last edited November 29, 2018 11:43 pm
Nov 29, 2018 11:43 pm
I see it as positioning with us waiting to receive their assault at the last second, holding our ground.
Last edited November 30, 2018 12:27 am
Nov 29, 2018 11:49 pm
Maeriks holds his position, glaive shifting continuously as he holds it ready to slice at the first creature to enter his reach.

Readying action to attack as soon as something comes within reach, taking reaction and action both at that time.
[ +- ] Maeriks Mac Mahan Mac Hannoc

Rolls

Reaction attack incoming enemy with glaive (polearm master) - (1d20+7, 1d10+4)

1d20+7 : (15) + 7 = 22

1d10+4 : (4) + 4 = 8

Readied action, glaive attack 1, damage - (1d20+7, 1d10+4)

1d20+7 : (6) + 7 = 13

1d10+4 : (9) + 4 = 13

Readied action, glaive attack 2, damage - (1d20+7, 1d10+4)

1d20+7 : (1) + 7 = 8

1d10+4 : (8) + 4 = 12

Savage attack damage reroll - (1d10+4)

(6) + 4 = 10

DMJ

Nov 30, 2018 12:41 am
Iasu instinctively looses an arrow right at the first fearsome creature that drops from the ceiling ports. The multi-eyed wretch flinches and draws back when the arrow pierces its hand.

Iasu Pre-R1 Ranged Attack Hit SM1

Kray puts immediate focus on communicating with Elam to control positioning. In those few crucial seconds it pays off.

Kray's call to hold the line and merge stumbles slightly because of the language barrier, but Kray uses quick hand signals and throws in some Heshbaan vocabulary that he has picked up. It is good enough - an insightful Elam gets the point and calls Namtur back just before the big armored warrior barrels headlong into the mob of spider men. With slight reluctance, he steps back and takes position on the front line at Elam's direction.

The twins, though nowhere near as fast as Iasu, put their strange plank-mounted bows to their shoulders and throw the triggers. One oversized arrow sails forward at great speed into the mob of hybrid monsters, but the other rattles to the ground when Akkeen's mechanical bow malfunctions.

Akkeen Ranged Attack SM2
Result: Critical Fail, a cracking sound in the plank bow, arrow falls to the ground harmlessly
Adar-Malic Ranged Attack SM3
Result: hit


Both of the brothers drop back behind the forming line of defenders. Akkeen shoulders his damaged plank bow on a long leather sling and draws a flanged mace. Adar-Malic withdraws even further back and begins work on reloading the technical bow.

A strong line is formed. Kray directs traffic and gets everyone to stand strong in position. The spider men lumber forward with ferocity, but they are greeted by a wall of slashing and stabbing steel.

Rolls

Akkeen Crossbow Attack SM2 - (1d20+5)

(1) + 5 = 6

Damage - (1d10+4)

(8) + 4 = 12

Adar-Malic Crossbow Attack SM3 - (1d20+5)

(14) + 5 = 19

damage - (1d10+4)

(1) + 4 = 5

Nov 30, 2018 12:45 am
Tsavo says:
OOC:
Should I be dropping back and forming up with the party or do you all want me to try and slow down this blob? (Not sure how...)
The straight "More Likely to Survive Dark Thrones" answer:

Form up, man. You could distract the damn thing, but I'm intent on us butchering a path out of here.

The plan: we all make it.

The reality: maybe not.

Dice and choice will be factors. And, as stated previously, reiterated by J, and now again by me: play smart and don't assume your DM will cut you slack.

J, am I correct in understanding that the exits are:

(1) Through the spider folks gang and the myrmidons or
(2) Through the J-E-L-LO?
Last edited November 30, 2018 12:54 am

DMJ

Nov 30, 2018 12:56 am
Ezeriah says:
...

J, am I correct in understanding that the exits are:

(1) Through the spider folks gang and the myrmidons or
(2) Through the J-E-L-LO?
OOC:
You got it, Ez.

Going backwards into the previous room...
https://dl.dropbox.com/s/y72fvtlsjwmtf6g/Lower%20chambers%20hanger.jpg
OOC:
...would lead you right into the dissolving glob of mobilized hard-to-spot goo. The Jello slab is moving in quick and will soon, it seems, close off the rear retreat exit.
OOC:
So that leaves going further into the current room...
https://dl.dropbox.com/s/684l79c6k8ao2oq/Lower%20Chambers%20%20tunnels%20behind%20door.jpg
OOC:
...which is about 20 meters across longways, spider men in the middle and now charging the PC party, and the myrmidon Rabisu are hanging back on the opposite far side of the room.
Behind the Rabisu soldiers is the exit on the other side that leads down a dark hallway.

Holes in the ceiling, but those don't strike as much of an option for escape at this point.

Note: a couple of the spider men did seem like they tried to cling to the ceiling and climb, but it didn't work out. Their weight seemed too heavy and they dropped down with the others who leaped directly to the ground.

DMJ

Nov 30, 2018 1:04 am
OOC:
Would like to keep at it, but that's all I can write tonight. Will revisit at opportunity tomorrow and post results of PC Attacks, those already in and hopefully others that you guys can send in tonight/tomorrow if you haven't already.
I owe Actions for Namtur and Elam.
Will hear and incorporate any comms that you guys send out. Hopefully it will all wrap together in a barrage of ACTION!
Depending on how it all goes, I MIGHT be able to build a Grid Map on Saturday, based on time constraints. We'll see - no promises.

Shoot, Move, Communicate, Kill,
J-Operator
Nov 30, 2018 1:12 am
Hearing the urgency in Kray's voice and measuring the likelihood of his success against the translucent creature before him, Ahri retreats and forms up with the group. He draws his curved blade, flicks his wrist to make the cutting edge glint back and forth in the light and braces himself to help the team cut their way to safety.

As the spider men charge the centre, Ahri swivels his hips to present a slighter target, spins his blade over itself with a flourish, then lashes out at the nearest creature.

Rolls

Attack - (1d20+7)

(9) + 7 = 16

Damage - (1d8+4)

(1) + 4 = 5

Sneak Attack damage - (4d6)

(2626) = 16

Nov 30, 2018 3:18 am
Iasu forms up with the rest. It's not a tactic he's unaccustomed to, but definitely not one he prefers. In the recurrent conflicts between Heshba and Bishtu incursions into the Jara Hili forests, Iasu preferred to be always on the move, flitting from shadow to shadow, striking from unexpected places. Such guerrilla tactics earned him a bit of notoriety - no doubt further fueled by rumors regarding unnatural parentage - eclipsed only by his reputation as a physician.

"Akkeen! Spare longbow in my quiver!" Iasu hisses in Otessite, before refocusing to send another arrow sailing towards the enemy.
OOC:
Aiming at already-wounded and engaged target, if any.
[ +- ] Iasu Quick Stats

Rolls

Longbow - (1d20+9, 1d8+5)

1d20+9 : (14) + 9 = 23

1d8+5 : (8) + 5 = 13

Sneak attack damage (if applicable) - (3d6)

(212) = 5

Nov 30, 2018 9:21 am
OOC:
Grappeling and moving some friendly neighborhood spidermen into the jello might be a profitable tactic.
Nov 30, 2018 5:03 pm
Putting the enemy between us and jello is the plan. Making out with them and getting intimate with jello... not so much.

Distance is what we need.
Last edited November 30, 2018 5:03 pm
Dec 1, 2018 4:37 am
[ +- ] Character Name Quick Stats
OOC:
Well, the plan was to try out the knives on the spidermen, so I’ll follow through with that.
Bryn pulls out two white cast iron pike knives and attacks twice on an injured spider man.

Rolls

Attack 1 with sneak - (1d20+9, 1d6+6, 3d6)

1d20+9 : (1) + 9 = 10

1d6+6 : (5) + 6 = 11

3d6 : (111) = 3

Attack 2 - (1d20+9, 1d6+6)

1d20+9 : (14) + 9 = 23

1d6+6 : (4) + 6 = 10

DMJ

Dec 1, 2018 12:02 pm
[ +- ] Notional Battle Grid, PCs form line and Ready Attacks R1
OOC:
Starting with this battle map. It is far less than perfect, but if you have criticisms or suggestions on making it better, you can fuck right off.
Dec 1, 2018 12:05 pm
Oxbox says:
Well, the plan was to try out the knives on the spidermen, so I’ll follow through with that.[/ooc]
Of course. But once we thin their numbers I'd like to think we can maneuver past them, putting them between us and jello.

We'll see.

DMJ

Dec 1, 2018 1:08 pm
OOC:
Note: I'm formalizing this...
Ahri and Kray hold a torch each.
Elam held a lantern of rugged but technical design, made of brass and even has glass panels. But he passed it off to Akkeen when he drew his two short swords.
Akkeen was able to hold the lantern and still fire the crossbow (though he botched that big time)

These are the light sources for the PC/Ally group.
Dec 1, 2018 1:16 pm
Elam holds the line next to Kray and lets the spider-like fiends charge in. At the last moment, he unleashes a series of slashing attacks with his two swords.

Reaction: Ready (trigger on approach of spider men within melee range)
Action: Attack 1 and 2 short sword
Bonus Action: Off-hand Attack short sword
Battle Maneuver: Sweeping Attack


Attack 1: Miss (holy ish, it's a Natural 1-Fest for R1!)
Attack 2: Hits against SM3 and SM9
Bonus Attack: Hit SM3

Rolls

Attack 1 v. SM3 - (1d20+9)

(1) + 9 = 10

Damage - (1d6+6)

(3) + 6 = 9

Attack 2 v. SM3 - (1d20+9)

(15) + 9 = 24

damage - (1d6+6)

(1) + 6 = 7

Battle Maneuver Sweeping Attack, damage to SM9 - (1D10)

(2) = 2

Bonus Attack SM3 - (1d20+9)

(8) + 9 = 17

damage - (1d6+6)

(3) + 6 = 9

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