Episode 2

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DMJ

Feb 4, 2019 11:00 pm
The bodies of all three of the hounds jolt and convulse.

Fire sprays from the mouth of the dog that Namtur carries, and the same with the beast that Bryn just stabbed and chopped down after Iasu shot it.

The other dog, marked with powder and foaming sludge, does not present flames but begins to vomit and jerk about on the ground in a disturbing and disgusting manner.

As if they hear the call of their King, the Hounds are reviving, rising from the dead.

DMJ

Feb 4, 2019 11:16 pm
EG R3
Initiative Order

Initiative Results:

Outside Order. Trece
_3. Iasu
_5. Bryn
6a. Akkeen
6b. Thorn
7b. Hound Y
8b. Namtur (moved up)
12. The Howler
Delay. Kray

Delay. Bull Maeriks
14. Uburatu
[ +- ] Map
Who has the ball now?
CB, maybe Ez
OOC:
Unfortunately, Kray loses opportunity for Action or Reaction by Incapacitated Condition
[ +- ] Incapacitated
[ +- ] Frightened
OOC:
Ez, condition says no Actions or Reactions. Wondering if Movement is still possible. I'll let you make the call. Not even sure if you want to. Just can't move any closer toward the Howler because of Frightened.
Feb 4, 2019 11:25 pm
A burst of motion, something - someone - launching out at full speed from the darkness.

A blade flashes out, slashing into the reviving hound.

2 Attacks, Hound Y (Weasel)
Miss. Hit


Elam chops at the dog’s legs, seeking to immobilize it. As he cuts it, flames flash out of the dog's mouth. It growls and flinches violently.

Elam yells out, hoping his commands will snap everyone back into motion.
[ +- ] Heshbaan
Just as fast as he assaults, Elam burst forward again. Fearlessly he slashes at the Howler.

Offhand Attack v. Howler
Hit


Getting the monster's attention, he moves away just before it is able to swat at him with its massive clawed paws.

Complete Movement
Capability, Avoid OAs

Rolls

Attack HY - (1d20+9)

(4) + 9 = 13

Attack HY Advantage (Prone) - (1d20+9)

(4) + 9 = 13

damage - (1d6+6)

(1) + 6 = 7

Attack 2 HY Advantage - (1d20+9)

(8) + 9 = 17

Attack 2 HY - (1D20+9)

(3) + 9 = 12

damage - (1d6+6)

(3) + 6 = 9

Attack v. Howler - (1d20+9)

(13) + 9 = 22

damage - (1d6+6)

(1) + 6 = 7

DMJ

Feb 4, 2019 11:42 pm
EG R3
Initiative Order

Initiative Results:

Outside Order. Trece
_3. Iasu
_5. Bryn
6a. Akkeen
6b. Thorn
7b. Hound Y
8b. Namtur (moved up)
12. The Howler
Delay. Kray
Elam

Delay. Bull Maeriks
14. Uburatu
[ +- ] Map
Who has the ball now?
CB, maybe Ez
OOC:
Unfortunately, Kray loses opportunity for Action or Reaction by Incapacitated Condition
[ +- ] Incapacitated
[ +- ] Frightened
OOC:
Ez, condition says no Actions or Reactions. Wondering if Movement is still possible. I'll let you make the call. Not even sure if you want to. Just can't move any closer toward the Howler because of Frightened.

DMJ

Feb 5, 2019 12:00 am
Preparing for EG R4

First things first...

Required Action, Maeriks: Post EG R3 Actions

Optional Action, Kray: Elect Movement if desired.



But in an attempt to get ahead of it for EG R4...

Required Action, All: Roll Initiative

A completely reasonable question...
OOC:

"What the fuck kind of Initiative are you talking about this time, J?!"
A direct answer...

By the Book (BTB) Initiative.
[ +- ] BTB Initative
OOC:
That's right. It's a normal DEX Check. Normal 5e rules. Higher numbers go first.
Drink up all those delicious DEX, Class, Feat Bonuses.
Swallow all those frustrating Condition impacts.
Report in, Players' Club.
ROLL FOR INITIATIVE!!!
WOOOOOOOOO!!!!!!!!!!!!!!1.

DMJ

Feb 5, 2019 12:22 am
Opponent Initiatives...

Rolls

Hound X - (1d20+1)

(13) + 1 = 14

Hound Y - (1D20+1)

(7) + 1 = 8

Hound Z - (1D20+1)

(17) + 1 = 18

Hound Z Disadvantage - (1d20+1)

(5) + 1 = 6

The Howler King - (1d20+3)

(8) + 3 = 11

Feb 5, 2019 12:22 am
For EG R4...

Rolls

Initiative - (1d20+1)

(2) + 1 = 3

Initiative Disadvantage - (1d20+1)

(7) + 1 = 8

Feb 5, 2019 12:24 am
Initiative EG R4

Rolls

Initiative - (1d20+10)

(5) + 10 = 15

Feb 5, 2019 1:15 am
OOC:
Thats a hit on Bryn
[ +- ] Bryn Rynalt Drop Down Character Sheet

Rolls

Initiative - (1d20+13)

(16) + 13 = 29

Feb 5, 2019 1:48 am
OOC:
Get that fucker, Ez!
Feb 5, 2019 7:14 am
Iasu is unshaken by the fearsome beast's howl, but he knows the danger even before Elam calls out his warning.

Rolls

Initiative - (1d20+10)

(15) + 10 = 25

DMJ

Feb 5, 2019 10:58 am
EG R3
Initiative Order

Initiative Results:

Outside Order. Trece
_3. Iasu
_5. Bryn
6a. Akkeen
6b. Thorn
7b. Hound Y
8b. Namtur (moved up)
12. The Howler
Delay. Kray
Elam

Delay. Bull Maeriks
14. Uburatu
[ +- ] Map
Who has the ball now?
CB, maybe Ez (for Movement if desired)
Feb 5, 2019 5:44 pm
EGR3
«Fire!» The bull balks for a moment, the animal instinct striking to the surface of the man-mind inside the beast. Maeriks good with fire, the man-mind recalls. That thought sends the bull into motion, no hesitation in its charge to the flank of the hound king.
OOC:
Assuming flanking advantage counters disadvantage from poison. Threw the roll in there just in case tho. Edit: doesn't matter!
Now engaged with the hound king, the bull lowers his horns down and presses forward, shoving the hound toward the true monster at the edge of the darkness - the gel.
OOC:
Oh man... not my day for RNG
[ +- ] Maeriks Mac Mahan Mac Hannoc
Last edited February 5, 2019 5:49 pm

Rolls

Trample, Disadvantage?, Damage - (1d20+7, 1d20+7, 2d6+4)

1d20+7 : (3) + 7 = 10

1d20+7 : (19) + 7 = 26

2d6+4 : (63) + 4 = 13

Shove! - (1d20+4)

(3) + 4 = 7

Initiative EGR4 - (1d20+2)

(5) + 2 = 7

Feb 5, 2019 6:10 pm
Instinct drives Kray to put distance between himself and the horrible creature that entered the chamber, fire churning from within.

The hounds... fire!

A moment of cold logic flits by in his mind as Kray makes his way for safety, an attempt to gather his bearings and wits.

Shite dice, CB.

Kray will move into the NE corner, away from the hound fire and the howler.
Feb 5, 2019 6:11 pm
Initiative.
[ +- ] Kray Mercon Character Sheet
Last edited February 5, 2019 7:34 pm

Rolls

Initiative - (1D20+8)

(14) + 8 = 22

DMJ

Feb 6, 2019 12:16 am
Bull Maeriks v. The Howler
EG R3

The bull charges in to confront the Howler. It is a clash of massive beasts, heavyweight brawn against wild tooth and claw.

Trample Attempt - Miss.
Howler Resist Shove Attempt.
Successful.
OOC:
Flanking Advantage does not apply. Namtur not engaged as active opponent. Elam not adjacent.
The dangerous King of Hounds whirls around, a constant storm of motion and movement. The bull is unable to get advantage or gain ground, though between the distractions of Elam and the bull, it does seem that attention was narrowly averted away from the vulnerable Namtur, who is carrying a recovering hound that is catching increasingly on fire.

Rolls

Attempt Resist Shove - (1d20+6)

(14) + 6 = 20

DMJ

Feb 6, 2019 12:47 am
Required Action, Trece, Thorn: Roll for Initiative (Thorn at Disadvantage)

Required Action, Bull Maeriks: Roll additional Initiative for Disadvantage comparison.
Feb 6, 2019 2:21 am
Initiative.
[ +- ] Thorn Character Sheet
OOC:
Just getting all those natural 1's out of my system before I need to hit something.
Last edited February 6, 2019 2:23 am

Rolls

Initiative, disadvantage - (1d20+1, 1d20+1)

1d20+1 : (12) + 1 = 13

1d20+1 : (1) + 1 = 2

Feb 6, 2019 2:32 am
Disadvantage initiative

Rolls

Disadvantage initiative - (1d20+2)

(15) + 2 = 17

DMJ

Feb 6, 2019 2:33 am
EG R4
Initiative Order

29. Bryn
25. Iasu
22. Kray
15. Elam
14. Hound X Alpha
11. The Howler
_8. Hound Y Weasel
_7. Bull Maeriks
_6. Hound Z Guard
_3. Namtur
_2. Thorn
[ +- ] MAP EG R4 Start
TBD: Trece
OOC:
Ez, on +8 Initiative, I get the +5 DEX. What is the other +3?
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