Episode 2

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DMJ

Jan 20, 2018 2:29 pm
OOC:
X,
Alright. That makes sense.

Although I think I can say, with reference to the Qui Hua rule developed during Interim 1, that Thorn still has one Attack remaining for BR1. That could be another Break Grapple/Restraint attempt or a Melee strike attempt. Both would count as 1 Attack, of which Thorn has 2 total and 1 remaining.
As I see it anyway.
Jan 20, 2018 2:34 pm
DMJ says:
OOC:
X,
Alright. That makes sense.

Although I think I can say, with reference to the Qui Hua rule developed during Interim 1, that Thorn still has one Attack remaining for BR1. That could be another Break Grapple/Restraint attempt or a Melee strike attempt. Both would count as 1 Attack, of which Thorn has 2 total and 1 remaining.
As I see it anyway.
OOC:
Fair enough. Thorn's second move is dependent on whether the escape was successful. If it wasn't, he might try again.

DMJ

Jan 20, 2018 2:38 pm
Xorthan says:
OOC:
Fair enough. Thorn's second move is dependent on whether the escape was successful. If it wasn't, he might try again.
OOC:
Hey, I thought that was a Fail at first glance. DC 12 is the number to beat.
The roll posted is 11.
But it looks like you did not incorporate your proficiency, only added STR Mod. See if you agree. I think Thorn shook that bitch free on the first attempt already posted.
Jan 20, 2018 2:52 pm
DMJ says:
OOC:
See if you agree. I think Thorn shook that bitch free on the first attempt already posted.
OOC:
You're right about the proficiency—silly me. But I thought the dog would get a new strength check anyway to oppose Thorn's escape attempt (not the original DC 12)? The grapple rules have obviously never been my strong suit. If you still agree that Thorn shook loose, go ahead and use the following. If not, disregard, and I'll cross it out...
Thorn barely breaks loose and brings his blade around to the animal's skull, then shifts to a defensive posture against the brutes all around him.
OOC:
Shifting Combat Proficiency Setting to Defense for TR2.
[ +- ] Thorn Character Sheet
Last edited January 20, 2018 2:53 pm

Rolls

Attack (2) vs Hound 4; damage - (1d20+9, 2d6+7)

1d20+9 : (8) + 9 = 17

2d6+7 : (54) + 7 = 16

DMJ

Jan 20, 2018 2:58 pm
Xorthan says:
OOC:
You're right about the proficiency—silly me. But I thought the dog would get a new strength check anyway to oppose Thorn's escape attempt (not the original DC 12)? The grapple rules have obviously never been my strong suit. If you still agree that Thorn shook loose, go ahead and use the following. If not, disregard, and I'll cross it out...
OOC:
Yeah. The normal rules suggests a recurring opposition roll every round maybe, but I'm leaving this one as a static DC for the sake of it just being a monster ability rather than an active character with normal management. Also trying to keep it easy in the interest of time and flow on comms.
Thorn breaks free.

DMJ

Jan 20, 2018 3:06 pm
Xorthan says:
OOC:
Shifting Combat Proficiency Setting to Defense for TR2.
OOC:
Sorry, bro. No shifting of Combat Proficiency.
Flexibility option was nixed here. No longer in House Rules list.

DMJ

Jan 20, 2018 3:10 pm
Thorn
BR1


Grapple broken. End Restrained condition.

Thorn breaks the beast's vice jaw grip with the hilt of his sword and pushes it away.

Attack v. H4 Hit

Thorn's blade then skims the top of the hound's head, forcing it to wince slightly and recover. It is only briefly stalled though before leaping back into the swarming assault.
Jan 21, 2018 12:23 am
Quote:
WIS save success for Bryn, Ivor, Kray, Thorn.
WIS save needed for Maeriks.
OOC:
WTF? I've been absent and never actually rolled. Did you roll for me to move things along, J? That'd be fine, but since you're still asking CB then it doesn't look like it.

Also, was Oram still in formation when he got bitten? Because then Ivor would have Sentinel'd. Doesn't matter, missed anyway.
Last edited January 21, 2018 12:35 am

Rolls

WIS save if you still need it. - (1d20+1)

(19) + 1 = 20

Possible Sentinel reaction vs. Oram's attacker (Trident, two-handed) - (1d20+10, 1d10+7)

1d20+10 : (1) + 10 = 11

1d10+7 : (8) + 7 = 15

Jan 21, 2018 12:39 am
OOC:
Bonus actuon to Rage.
As he deftly sidesteps the hound's snapping jaws Ivor casts his net over it and sinks his trident into the thing's flank just behind its foreleg. He drives the weapon downward, trying to wrestle the creature to the ground.
[ +- ] Ivor's combat stats
Last edited January 21, 2018 12:58 am

Rolls

Attack 1: Net vs. H3 - (1d20+9)

(14) + 9 = 23

Attack 2: Trident, advantage if Restrained, one-handed damage - (1d20+10, 1d201, 1d20+10, 1d10+7)

1d20+10 : (19) + 10 = 29

1d201 : (187) = 187

1d20+10 : (13) + 10 = 23

1d10+7 : (3) + 7 = 10

Correction on the typo'd 2nd trident attack roll - (1d20+10)

(20) + 10 = 30

Correction on the typo'd damage roll (used wrong die, and now it's a crit) - (2d8+9)

(52) + 9 = 16

Superiority die: additional damage, and Trip Attack. Save (DC 16) or knocked Prone. - (1d8)

(6) = 6

DMJ

Jan 21, 2018 9:01 am
Jabes.plays.RPG says:
OOC:
WTF? I've been absent and never actually rolled.....
OOC:
Jabes, I screwed up on that. Sorry, bro. Saw an entry for you around that time and saw all the other Saves, just got mixed up.
So I do need to use the roll that you just sent. Thanks. And it's success, so I guess the same result as was mistakenly assumed.

I'll blame distraction and bad multi-tasking. Time was short for posting during the week last, so I was definitely trying to sprint-write when I got scrap openings here and there between putting out fires.

DMJ

Jan 21, 2018 9:21 am
Jabes.plays.RPG says:
OOC:
Also, was Oram still in formation when he got bitten? Because then Ivor would have Sentinel'd. Doesn't matter, missed anyway.
OOC:
Oram did shift up a step or two from the middle and purposefully took a position to join the front line. In the end, he wasn't following the intent of the formation, but he does not understand the language or have familiarity working with you guys. Also, in his mind he needed to get his ass up and on-line with the others so that he could do his part and also protect his severely wounded fellow armsman behind him.

In my head, I sort of loosely pictured him between Kray and Thorn. After looking here again though to review, I think the positioning mapped would have made it more likely that he moved between Kray and Ivor, as you said. So that Sentinel OA was definitely justified. Unsuccessful this time, but we can keep it in mind.

So now, after the initially flurry of short positional shifts and combat chaos, the line roughly looks like this I think, with dogs kind of crammed in there not so great on accuracy but hopefully good enough to picture...
H3 H5 H2 H6 H4
--I--O--K--T H1
M-----------B

DMJ

Jan 21, 2018 9:34 am
Ivor
BR1 Reaction OA


Sentinel OA v. H5 Miss

Ivor makes a quick stab at the hound that locks onto Ron Oram, but the dog shifts position and just barely avoids being hit.

BR1

With the net over the dog that attacks him, Ivor is able to drive the beast to the ground with the trident. The beast continues to thrash, but for the moment is grounded and struggling within the net to get its footing reset.

Net Attack v. H3: Hit, delivers Restrained condition
Trident Attack v. H3: Hit, Critical
Trip Maneuver v. H3: victim Fails save, begin Prone condition

Rolls

H3 STR v. Trip Maneuver - (1d20+3)

(10) + 3 = 13

DMJ

Jan 21, 2018 10:10 am
Round 1 Update
BR1 in progress

Actions in: Bryn, Thorn, Ivor, Oram
Remaining Actions: Maeriks, Kray
WIS Save Needed (DC 8): Maeriks

Opponent Notes:
H5 has vice maw grip on Oram
H3 has been injured by Ivor and suffers both Prone and Restrained conditions
H1 has been injured by Bryn
H4 has been injured by Thorn
An archer apparently is unseen to the west (right of formation)

Ally Notes:
The Bearded Traveler has departed in a Dash westward, to engage the hidden archer
Oram suffers Restrained condition from H5's lockjaw
The Egg Thief is knocked out (by Bryn), lying in the ferns nearby behind the battle line

Remaining option for Active Perception at Disadvantage for hidden detail: Maeriks, Kray, Ivor

Reactions used in R1: Ivor, Bryn

Notional Positioning Graphic:

H3 H5 H2 H6 H4
--I--O--K--T H1
M-----------B
Jan 21, 2018 1:36 pm
.

Rolls

Perception with Disadvantage - (1d20+4, 1d20+4)

1d20+4 : (20) + 4 = 24

1d20+4 : (11) + 4 = 15

Jan 21, 2018 8:51 pm
Kray methodically positions his shield as he steps in, deftly taking aim on the hound mauling Oram.

Attacks progressing as needed to Kray's right if he drops the hound chewing Oram.

Rolls

Attack 1 - (1d20+8, 1d8+7)

1d20+8 : (5) + 8 = 13

1d8+7 : (4) + 7 = 11

Attack 2 - (1d20+8, 1d8+7)

1d20+8 : (12) + 8 = 20

1d8+7 : (1) + 7 = 8

DMJ

Jan 22, 2018 10:09 am
DMJ sent a note to jabes.plays.rpg

DMJ

Jan 22, 2018 10:23 am
Kray
BR1


Attack 1 v. H5 Miss
Attack 2 V. H5 Hit


Kray sees that the dogs are extremely quick and agile, actively evading attacks. Still he brings his Otessite blade across, hitting one hound squarely in the shoulder. The strike would have cut deep into a normal animal, but Kray feels the blade denied from wounding. The flesh of this beast is thick and rugged like tanned leather.

He continues to strike at the beast that assaults Oram however, trying to get the brute to release its grip on the endangered armsman.

DMJ

Jan 22, 2018 10:34 am
OOC:
Will leave R1 open for part of the day to see if CB can get on with last R1 entry here on Monday, since all of this fighting was posted during the off-schedule of the weekend.

Will move to R2 later in the day though.
Jan 23, 2018 1:51 am
BR1
OOC:
J - Does Maerik's reach grant him an opportunity attack on H3 as it engages with Ivor? Adding dice below if it does.
Side-stepping behind Ivor, Maeriks smashes the flat of his glaive down against the face of the beast grappling Oram - being cautious to not cut too close to Oram's leg. He then sweeps the blade back and then forward toward the beast's neck.



Notional Positioning Graphic:

H3 H5 H2 H6 H4
--I--O--K--T H1
--M---------B
Last edited January 23, 2018 2:18 am

Rolls

WIS save - (1d20+7)

(12) + 7 = 19

Attack H5, Damage, Bonus attack, bonus atk damage - (1d20+7, 1d10+4, 1d20+7, 1d4+4)

1d20+7 : (7) + 7 = 14

1d10+4 : (4) + 4 = 8

1d20+7 : (10) + 7 = 17

1d4+4 : (1) + 4 = 5

Reaction attack vH3 - (1d20+7, 1d10+4)

1d20+7 : (9) + 7 = 16

1d10+4 : (7) + 4 = 11

DMJ

Jan 23, 2018 3:46 am
Maeriks
R1 Reaction


Opp Attack v. H3 Hit


As one hound comes forward to bite at Ivor, Maeriks uses the extended reach of his glaive to steal a quick slash at the beast.

BR1

Attack v. H5 Hit
Bonus v. H5 Hit


Maeriks then shifts his efforts to trying to beat back the monstrous hound that has latched onto Oram's leg. The tenacious beast shifts and ducks, avoiding death blows from Maerik's glaive. Somehow it keeps a strong grip on its victim, despite three men's effort to break it free.
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