Episode 2

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Mar 4, 2018 7:11 am
OOC:
DMJ says:
The cracking sound of wood to bone snaps out again. It takes four hits to the skull before Ghurat falls forward into the dirt. Two come while he is still standing, the last two after San-San's knees are buckled by Ghurat's expert heel strikes.
J, it's unclear to me who is down exactly" Ghurat or San-San?

DMJ

Mar 4, 2018 12:03 pm
Jabes.plays.RPG says:
OOC:
DMJ says:
The cracking sound of wood to bone snaps out again. It takes four hits to the skull before Ghurat San-San falls forward into the dirt. Two come while he is still standing, the last two after San-San's knees are buckled by Ghurat's expert heel strikes.
J, it's unclear to me who is down exactly" Ghurat or San-San?
OOC:

That makes sense. I can see that I mixed up the names. Will correct.
Sheesh. Too many characters. I'm going to have to start killing off some NPCs.

San-San is down.
Master Ghurat comes up behind him, hits him in the back of the head once with each fighting stick.
San-San stumbles forward, stunned and staggered, but still on his feet.
So then Ghurat karate heel-thrust kicks big boy in the back of the knee.
San-San's knees buckle and he drops down to his knees, wobbly but still upright.
Ghurat sends two more club strikes to San-San's noggin, finally knocking him senseless.
San-San falls face down in the dirt, falling like a big tall tree getting cut at the base.
San-San took the whole assault giving no resistance, really just trying to be defiant and stay on his feet, and stare at Ivor as long as he could before blackout.
Mar 4, 2018 9:48 pm
Kray shrugs off the odor, all too familiar with the stench of death in many of its various forms.
DMJ says:
Required Action: Kray faces DC 7 CON save to avoid nausea overtake.
Last edited March 4, 2018 9:49 pm

Rolls

CON save - (1d20+6)

(9) + 6 = 15

Mar 5, 2018 7:13 am
Ivor goes with Cedrio to the race track but half is mind is back in the arena face down in the dust next to San-San. "Hey Cedrio, that bastard San-San is starting to piss me off more and more..." he goes on to tell his friend what happened earlier. "...at the same time I'm starting to like him more and more. I maybe even like him enough to give him what he wants and fight him. One thing's for sure: if I see any of those fucking assholes whipping slaves again I am bound to lose it and kill everybody! I don't think your Magistrate sponsors will like you after that."
Mar 5, 2018 4:06 pm
Ivor and Cedrio are riding over to the bridge to the north side of the river, where the race track is. They are in an impressive cart with a driver managing the horse. They sip on some wine along the way.

"Forget about that goat fuck San-San!" Cedrio says, "He's not worth it. Really."

After another drink he continues. "I get what you are saying though, but there is no way it works out well. San is a murderer, assigned to come die in the Circle. He wants to make a big enough push with the crowd, thinking he can be converted over to a lifetime slave fighter. He's already been trying to campaign for that. It's not going to happen though - has never happened before. That would take a Nasi or the Sar himself to convert his sentence from death to slavery. And then he'd still have death at his door every match anyway."

Cedrio leans back, seeing that Ivor is still thinking it over. "He's just targeting you trying to save his own skin. Sees you as the biggest dog in the pen, also word got around quickly that you are a scary BARBARIAN OF THE NORTH!! Haahha! He thinks winning against you would give him enough love and fame to avoid the spears, which is what he will get in a few more events anyway if he doesn't lose and get himself killed proper."

"Problem is, old boy, and I'm sure you've thought this already: a match with you means Sany dies that same day. Trident to the lungs. Neck. Side of the skull," he says, pointing to each point on the body as he names them for emphasis. "You see? San-San is fucked. It's not your problem. It's his. He did it to himself."

About this time, the cart is across the bridge and passing the slums area to the left, a muddy neighborhood called The Swamp. The neighborhood stretches out to the west, edging up to the marshy reed pools on the north river bank.

"Poor Hechesi bastards," Cedrio says as the cart passes by the barely clothed poor who are treading through the mud with no sandals. "Now there are some mutts worthy of sympathy. I have never been able to understand Heshbaan religion, but somehow the Forest People wound up on the wrong side of it."

The cart quickly passes the edge of The Swamp and takes a turn to the east, towards the farmlands and the race track.
Mar 5, 2018 4:57 pm
Palla Ba hears from Oram that Maeriks will not be available to help treat Koral. The elder Seetan nods his head and speaks to Kray, again in Yuoric, "We knew that it was a distant hope anyway. In truth, there was no way to save Captain Koral. His fate was sealed, and it is a bitter one."

He talks on a little more. "Beware, Lord Mercon. Nefarious hexes have been laid upon this man. His body has cursed flesh inside. If you do not want to see the spoils of the Dark Arts in the fullest, I invite you to leave now. Very soon Captain Koral's body will be overtaken by an unholy wickedness. We must wait to see it in order to gain knowledge about the nature of our adversary, but one of the faces of evil will soon visit here in this chamber. We know that you and your troops do not shy away from danger, but do not feel obligated to see this through. You have already done what you could."

DMJ

Mar 5, 2018 5:13 pm
Palla Ba talks again with Oram in Heshbaan.

There is a commotion in the front room. Voices speaking Heshbaan, some with an edge of anger, others a dose of fear.

An entourage of strong Hechesis enter the room, coming in from the front entry. The room is now a bit more crowded.

A dark tan Hechesi with matted hair, unkept beard, and a muscular frame assesses the scene. He has a scarred face and one eye that is discolored, surely from past injury. He wears only a kilt skirt, sandals, and fur cast over his shoulders. Like his companions who entered with him, he carries a large warspear in hand and a large knife hangs at his belt. He seems to be the leader of the new group. He addresses Oram in a commanding voice, speaking in Heshbaan.

Oram answers back, normal tone at first, but with increasing anger. After a few seconds, there is a tense back and forth exchange going on between the two men. The Hechesi man's hands are active now, pointing at Ron Oram, at Koral, even at Kray and Thorn, as he speaks out with intensity.

Palla Ba stands off to the side, with the other Seetan behind him. Neither says anything, but they watch carefully at the tension of the conversation between Oram and the Hechesi headman.

Thorn notices Gibon now standing just at the threshold of the back door leading out to the rear porch overlooking the water. The Heshbaan laborer-turned-translator seems to be overwhelmed again by the predicament in which he finds himself. Gibon stands frozen, mouth hanging open slightly, eyes wide and darting back and forth as he watches the two men barking back and forth at one another.

Another Seetan, cloak pulled over his head, stands just behind Gibon. Thorn cannot quite see the eyes of this one, as they are covered in shadow. Thorn can see that the man has a calm stance, yet Thorn believes that the man is ready for action.

DMJ

Mar 6, 2018 4:49 pm
In Haran (Farmland District, north of the River)
At the Pre-Race Chariot and Horse Show


Ivor and Cedrio reach the destination. It is quite a sight to see - all of the horses and chariots, plus some other fine carts, and the race track arena itself, which has stands on one side and a rising natural hill for seating on the other side. The weather is nearly perfect.

It is the day before a big chariot race. There are many wealthy people milling about, eating and drinking at tents that serve as refreshment stands serving fruits and vegetables, cheeses, wines, liquors, some grilled meats and soups.

Many servants are working diligently, supporting the pomp and socializing of the elite and the almost elite.

Some of the Holy Gilded Armsmen are milling about, on foot and on horseback. There are a few Korvaran guest legionnaires integrated with them as well. Ivor takes note of seeing them here. Most often these foreign troops are present only up in Sarcoma (The Rise) near the main barracks of the Sar's Armsmen.

Ivor meets the Magistrate who sponsored Cedrio's visit here and provided the carriage transportation. His name is Honorable Eannatum. Seems like a kind enough fellow - he offers all drinks and food and invites Ivor and Cedrio to stay in the luxury tent all day as they want.

At the tent, Ivor sees that Magistrate Eannatum has a Korvaran Legionnaire who is providing security. The Magistrate introduces them. The Korvaran's name is Sergius. He is a gruff looking soldier, chiseled jaw, dressed in full Korvaran battle cuirass, armed with gladius, pugio, and spear. He gives a short response at the introduction and stares Ivor and Cedrio in somewhat of a dismissive manner, before moving away - not interested in talking.
Mar 6, 2018 4:49 pm
Cedrio loves looking at the chariots and the carts. He seems to be a real fan of carrier technology.

Taking a moment to notice the fineness of the day, Cedrio raises another glass to Ivor, "Not a bad life here, would you say Ivor? Or is this how it is every day with you rubbing elbows now with Jeresian nobility ?

DMJ

Mar 6, 2018 5:01 pm
In The Swamp (poor district, north of the River)
At the Hechesi house where Bezil Koral lies fatally ill


The exchange between Ron Oram and the armed Hechesi leader continues to escalate. Onlookers may be concerned, but the dialogue is so very hard to follow for non-Heshbaan speakers.

Kray and Thorn are off to the side, to the right side of the room.

Two of the Seetans are opposite them on the left side of the room.

Gibon and another Seetan are at the back door threshold that leads to the back deck, southward towards the reed pools of the river bank.

The armed Hechesis are near the front entranceway, behind them in the other room stands the large crowd of other Hechesis, through which Oram, Kray, Thorn and Gibon walked through to reach this back chamber.

In the middle of the room is Bezil Koral, laid out like death on a central table. Oram stands beside him.

Finally Oram elevates his voice louder than the Hechesis and draws out his bronze drusus. A moment of tight surging tension blasts through the entire room.
Mar 6, 2018 5:10 pm
Oram quells the crowd to ease, putting his other hand up.

He speaks directly to the Hechesi leader opposite of him. And then over to Palla Ba, the elder Seetan doctor.

With calm voice, one that shifts to sincere commitment, Oram speaks aloud to the crowd, but turns his eyes to Koral.

He briefly touches the palm of his left hand over the brow of his fallen cousin. Even as he does, he brings the brilliantly gleaming and polished bronze blade over Koral's chest, reversing his grip, blade pointing down at Koral's exposed sternum.

Shifting both hands to the hilt of the weapon, Oram gives one more prayer.

Thorn and Kray cannot understand all of it, but they can tell that it is heartfelt. They can recognize "...give you peace in death..."
Mar 6, 2018 5:14 pm
The Hechesi leader and his men all touch their hands to their heads and then cast them outward slowly. Some sort of ritual hand signal.

In a quiet but heavy voice, the Hechesi leader repeats the prayer Oram spoke, bows his head briefly, and then looks at Koral and Oram. Respectfully.

DMJ

Mar 6, 2018 5:21 pm
Back at the track...

Sizhen follows his target through the crowd, passing through a thick gathering.

As the man crosses across a stretch of the dirt track, a procession of horses and carriages rides by, with loud and laughing party revelers in tow. Sizhen has to stall briefly to let the carts pass by.

When he is clear to continue, he sees that his mark has moved along quite a ways, now approaching the grassy rise on the corner of the track. It seems that he is heading up to some of the luxury tents at the top of the small hill, where the wealthiest are eating and drinking.
Mar 6, 2018 5:30 pm
Back at the ghetto house...

Oram thrusts the blade straight into Koral's chest. The drusus slides in easily. There is a small thud, the sound of the blade meeting the wooden table beneath Koral's back. By position, the sword surely pierced right through the heart.

After a gasp from the other room, all falls silent.

No movement. Koral's body does not even flinch. His lips make no movement. There is no rise and fall of the chest. No last gasp for air.

Only stillness.

Oram, expression set stern, looks down at the face of his cousin first, then scans the body. Oram tilts back carefully, both hands still gripping the hilt of the sword.

In one quick motion...Oram pulls the sword out and deftly shifts it back to a side ready grip in one fluid motion.

Oram backs away a step.

The silence remains. Everyone is still.

Oram turns back partially, turning to Palla Ba. Even Thorn and Kray can understand the short phrase. It is uncertain if it is a statement or a question:
"It is done."

DMJ

Mar 6, 2018 5:43 pm
Back at the track...

After stopping by to give Nasi Talel the latest report, Yashub heads back across the track for another round of patrol. He is watching the crowd intently. It is not even midday, but these wealthy landed lords and magistrates are already acting more boisterous as the effects of the wine and liquors are clearly settling in.

Yashub recognizes him right away, from afar, walking up the grassy north hill. Dug-Nuna. The likely murderer of Puzur of Mireh.

Yashub had been certain that Dug-Nuna was involved in the stabbing last fall, but the Hechesi had disappeared. He stopped frequenting the Cattail Mead House entirely. Yashub had felt certain that the vagrant had escaped into the Jara Hili to lay low at one of the Old Nisirian Camps.

Yashub had always suspected that this cutthroat would be back eventually. It made perfect sense now for him to come back in this scene: a target-rich environment for a Stabber like Dug-Nuna.

Yashub knew what must be coming next. He had to cross the track quickly and take this assassin down, dead or alive.

DMJ

Mar 6, 2018 5:52 pm
Back at the ghetto...

Koral's mouth starts moving. A voice speaks out in a horrid buzzing sound, not the sound of a man's voice. Instead like some buzz of an insect.

"BBBBEEEEEE. RRRAAAAAAA. SSAAAAAATTUUUUU. SAAAAAAATTUUUU. RRRAAAA. BBBAAAAAAA. CCHHHUUUUUUUU."

In a burst of gore and sludge, Koral's head bursts away from his body.

Extending from the neck, long sinewy tendrils slide out from the neck hole that leads to the chest cavity. The small tentacles burst to life and tip the head off the table onto the floor!

DMJ

Mar 6, 2018 6:01 pm
The tentacled head of Koral pulls upright, now perched atop a mass of writhing tendrils beneath it.

The wretched head leaps upward with blinding speed. It latches onto the face of Gibon, who stands at the threshold of the back door.

Some sort of wings or fins burst out from the necrotic tissue sack that was on Koral's head and back. Part of Koral's spine pulls away as well, forming the tops of the long appendages now on the head. The fins slap out and flap at full extension, lashing out at Oram and the nearby Seetans even as the neck tentacles thrust the the head face-to-face with Gibon. The poor Heshbaan servant is completely overwhelmed and topples backwards screaming.

Koral's hair and scalp slides away and more tentacles burst from the top of the head. His jaw detaches and slides down as his teeth fall way, pushed out by a set of fangs.

It is a compete horror.

https://dl.dropbox.com/s/e856lm54pv2kv83/Koral%27s%20head.jpg

DMJ

Mar 6, 2018 6:06 pm
Thirteen sees the Heshbaan in front of him fall to the deck, the horrible detached head overwhelming the thin-framed servant.

Thirteen stands just outside of the room, on the south-facing back deck of the house, the river marshes behind him.

DMJ

Mar 6, 2018 6:08 pm
OOC:
And....ACTION!

Two Scenes going on here, split party:
1) The Race Track: Ivor, Sizhen, Yashub in the mix
2) The Hechesi House: Kray, Thorn, Thirteen on staff

So what the fuck happens next?!

I'm tired of writing, y'all. Need some subs to come in and pitch this.

J-Multi-Task
Mar 6, 2018 7:26 pm
Sizhen pauses at the dirt track for the procession of carriages. With the carriages covering him, he bends down to the dirt track as if retrieving a fallen betting slip. He uses the opportunity to examine the man's footprint. He analyzes gait, spacing, splay, and weight distribution - committing the man's signature to memory and considering what weaknesses it reveals.

After the procession, Sizhen continues after his mark up the grassy knoll, walking with the proud swagger of a nobleman with nothing to fear and no reason to hurry. He studies the tents to see what houses and families are represented here. He walks up to one of the servants on the outskirts of the party and pulls a crystal glass from a silver platter. He lets it slosh a bit over his sleeves as it enters the party and blends in milieu, discussing the upcoming races and trading gossip about the celebrity racers.

However, his true focus remains on his target: the Stabber. So far, the suspected murder had been alone, and Sizhen checks one more time for anyone who might be
OOC:
Based on my observations of his movement and actions I'd like to see what kind of headspace is this man in. Is he in a murdering mood, or just reconnoitering? Rolling a d20 in case you want one.

Also doing a perception check to see if anyone is following him, either working in concert or against him.
Last edited March 7, 2018 1:09 am

Rolls

Insight - (1d20+9)

(16) + 9 = 25

Perception: looking for signs of others working with/against Stabber - (1d20+9)

(3) + 9 = 12

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