1. Halfling (Lightfoot ie Hairfoot in Greyhawk)
Str 15
Dex 15
Con 10
Int 10
Wis 12
Cha 18
Class: Paladin (aiming towards Oath of the Ancients) trained in the Kingdom of Celene.
Background: Folk Hero
Deity: Ehlonna
Alignment:CG
Coat of Arms: Vert with unicorn rampant argent langued gules. (My avatar)
Personality traits
1. If someone is in trouble, I'm always ready to lend help.
2. I'm confident in my own abilities, and do what I can to inspire confidence in others.
Ideal: Nothing and no one can steer me away from my higher calling.
Bond: My tools are the symbol of my past life, and I carry them with me so I will never forget my roots.
Flaw: The people who knew me when I was young know my shameful secret, so I can never go home again.
Anrin always idolized elves. When he heard that the mysterious fey Kingdom of Celene was recruiting mercenaries to protect their forests from the goblins and orcs of Pomarj, he didn't hesitate. Physically fit and charming, he was not only effective in battle but also very popular with troops and the common folk alike. Soon the bards of the forest all sung the praises of the brave and handsome half man. So it was impossible for the esteemed Brotherhood of the Unicorn (an otherwise elven-only group of Green Knights based in Celene) to turn down his petition to join their ranks. That is not to say that all in the Brotherhood welcome Anrin's membership. Apart from racial prejudice, many see it as highly inadvisable to have someone with such a popular following being part of such a noble organisation. So Anrin's first mission as a newly-sworn Gallant* - to investigate and if possible deal with the purported dangers around the village of Hommlet, not far from the northern borders of Celene - is one from which many in the Brotherhood hope Anrin never returns...
*AD&D nomenclature!
Rolls
Strength - (4d6)
(4653) = 18
Dexterity - (4d6)
(4415) = 14
Constitution - (4d6)
(1325) = 11
Intelligence - (4d6)
(2226) = 12
Wisdom - (4d6)
(6124) = 13
Charisma - (4d6)
(6356) = 20