I totally understand that!
Although, all bias aside as a person who has played MTG for 14 years, if you are a DM constructing a city there is no 5ed material that matches GGtR in terms of world building and societal structure.
I highly recommend picking it up for that and I was pleasantly surprised that it kept the needing to know about the events of the card game to a minimum.
I like the card game because of its propensity to be a complex chess-like game with ever shifting pieces. The lore to me has always, at best, been goofy.
Sure some stuff is interesting and can be light enough that I recommend DMs check it out to plunder for ideas but in general it is a little too dramatic for me to care about I would that I have no stake in.
All that said, if you have and extra thirty bucks and want to see how a super high fantasy city functions nearly flawlessly in balancing all sorts of complex interactions, it may be a book to check out.
At the very least it looks good on a shelf :)
Okay, character will be up and in tonight or tomorrow.
Probably some form of Druid, Shepard or Moon and I will probably be going Human Variant to get War Caster so I don't just screw everyone with failed concentration saves.
I am thinking I will be a hippy from the Emerald Enclave :)
Last edited January 15, 2019 5:18 am