Chapter 1 - Red Larch

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Feb 26, 2018 8:17 pm
I watch as Balak attacks the necromancer. In reaction to that I locate the closest enemy that is not Oreioth and keeping my distance I fire a crossbow bolt at them.

Rolls

Light Crossbow, piercing | - (1d20+2, 1d8)

1d20+2 : (4) + 2 = 6

1d8 : (5) = 5

Feb 27, 2018 2:30 pm
Why must we fight everyone?

Rolls

Initiative. - (1d20+3)

(19) + 3 = 22

Feb 28, 2018 1:39 am
Oreioth may or may not think Dazzle's joke is funny... he doesn't, but to be fair he probably thought the zombie mummers from the last cave were a riot.

Sorgrimm's crossbow attack misses everything.

Alyx is up. Walter and Xella still to roll initiative.
Sorgrimm (init 13)
Alyx (init 22)
Balak (init 13) (acted)
Dazzle (init 11) (acted)
LoLR (init 10): 7 damage
S1 (init 9): x/x
S2 (init 9): x/x
S3 (init 9): x/x
S4 (init 9): x/x
Zombie (init 2): 8/22

Rolls

Oreioth Wisdom save - (1d20+1)

(16) + 1 = 17

Feb 28, 2018 5:45 pm
OOC:
What exactly is my location in reference to the enemies?
Mar 1, 2018 12:26 am
Bigdogg1990 says:
OOC:
What exactly is my location in reference to the enemies?
I don't know. You have all surrounded the necromancer, and the skeletons are right beside you, along with most of the zombie. You can be anywhere you need to be in that situation.
Mar 1, 2018 2:31 am
Xella readies for the fight.

Rolls

Initiative - (1d20+3)

(14) + 3 = 17

Mar 1, 2018 3:33 pm
OOC:
I'd like to be the farthest from the zombie and skeletons.
I focus my power. Blue lightning begins forming at my fingertips. I aim my bolt at the necromancer.

Rolls

Witch bolt - (1d20+3)

(18) + 3 = 21

Damage - (1d12)

(9) = 9

Mar 1, 2018 3:53 pm
Alyx's witchbolt attack strikes the necromancer, en-wreathing him in magical electricity that continues to crackle.

Xella is up. Walter still to roll initiative.
Sorgrimm (init 13)
Alyx (init 22)
Xella (init 17)
Balak (init 13) (acted)
Dazzle (init 11) (acted)
LoLR (init 10): 16 damage
S1 (init 9): x/x
S2 (init 9): x/x
S3 (init 9): x/x
S4 (init 9): x/x
Zombie (init 2): 8/22
Mar 2, 2018 10:19 pm
OOC:
Xella is still up, but I know Moofsalot is having a busy week, and Walter fled the room. Hopefully I can get to the full-party skelly-gank, er counterattack, in the next few days.
Mar 3, 2018 1:06 pm
Xella charges the necromancer, slashing at him with her long sword.
OOC:
I’ve been sick in bed since Wed., so that was fun. Can’t wait for winter viruses to die already!

Rolls

Longsword - (1d20+5, 1d8+3)

1d20+5 : (4) + 5 = 9

1d8+3 : (2) + 3 = 5

Mar 3, 2018 4:03 pm
Xella's attack misses the necromancer but only by a little bit.

He yells "Kill them all!" and casts a spell. His hand glows blackly, wreathed in shadow as he reaches for Balak, and then tries to move behind a skeleton...

From the baskets and boxes scattered in the area, a number of animated, clawed hands emerge and descend on your area, getting close enough to attack next round.

rolling...

Dark energy drains 15 hit points from Balak, closing the necromancers own wounds. He falls unconscious and must begin making death checks.

Sorgrimm is hit and takes 5 damage.

Xella is hit twice and takes 8 damage.
Ouch. Player turns. Also, it looks like the necromancer wants to bolt if you want to let him run.


Alyx (init 22)
Xella (init 17)
Balak (init 13) (down, 0hp)
Sorgrimm (init 13)
Dazzle (init 11)
LoLR (init 10): 1 damage
S1 (init 9): x/x
S2 (init 9): x/x
S3 (init 9): x/x
S4 (init 9): x/x
Zombie (init 2): 8/22

Rolls

Vampiric Touch melee spell touch attack on Balak - (1d20+5, 3d6)

1d20+5 : (17) + 5 = 22

3d6 : (645) = 15

Zombie slam on Sorgrimm - (1d20+3, 1d6+1)

1d20+3 : (17) + 3 = 20

1d6+1 : (4) + 1 = 5

Skeleton sword attack on Sorgrimm - (1d20+4, 1d6+2)

1d20+4 : (10) + 4 = 14

1d6+2 : (6) + 2 = 8

Skeleton sword attack on Balak - (1d20+4, 1d6+2)

1d20+4 : (8) + 4 = 12

1d6+2 : (5) + 2 = 7

Skeleton sword attack on Xella - (1d20+4, 1d6+2)

1d20+4 : (16) + 4 = 20

1d6+2 : (2) + 2 = 4

Skeleton sword attack on Xella - (1d20+4, 1d6+2)

1d20+4 : (16) + 4 = 20

1d6+2 : (2) + 2 = 4

Mar 3, 2018 4:08 pm
OOC:
Balak is on the ground dying.
Last edited March 3, 2018 4:08 pm
Mar 3, 2018 4:34 pm
Seeing my conrade fall, as a bonus action I immediately cast Healing Word in him. Once complete I Turn my warhammer on the zombie that hit me.

Rolls

Healing word for Balak - (1d4+6)

(2) + 6 = 8

Warhammer on zombie, bludgeoning Damage - (1d20+4, 1d8+2)

1d20+4 : (20) + 4 = 24

1d8+2 : (2) + 2 = 4

Mar 3, 2018 4:35 pm
OOC:
8 Hit points for Balak and Crit on the zombie!!
Last edited March 3, 2018 4:36 pm
Mar 3, 2018 4:41 pm
How about we live to fight another day? Dazzle shouts as the necromancer takes down Balak and yet more undead pour forth from the cavern. Better part of valour and all that. We'll deal with him later. For now: run!

Dazzle is not the first to leave the cavern, however. He will provide whatever cover and assistance necessary, using his rapier to fend off zombies, in order to ensure every one of his companions is able to flee.
Last edited March 3, 2018 4:42 pm
Mar 3, 2018 4:44 pm
Balak can act this turn but is prone.

Sorgrimm hammers the zombie to the ground, destroying it.

Does Dazzle dare to roll an attack on a skeleton for the fighting retreat?
Mar 3, 2018 4:46 pm
Walter fires his shortbow at a skeleton (S1) from the corridor, destroying it outright.


Battle Status

Sorgrimm (acted)
Walter (acted)

Alyx (init 22)
Xella (init 17) (8 damage)
Balak (init 13) (prone, 8hp left)
Dazzle (init 11)

LoLR (init 10): 1 damage, running (north)
S1 (init 9): destroyed
S2 (init 9): x/x
S3 (init 9): x/x
S4 (init 9): x/x
Zombie (init 2): destroyed
Crawling claw CC1
Crawling claw CC2
Crawling claw CC3
Crawling claw CC4
Crawling claw CC5

Rolls

Shortbow, sneak attack - (1d20+5, 1d6+3, 1d6)

1d20+5 : (20) + 5 = 25

1d6+3 : (3) + 3 = 6

1d6 : (2) = 2

Mar 3, 2018 4:48 pm
OOC:
Thanks Sclasclemski! Balak is at 6 HP.
Balak, on the ground, takes a swing at the necromancer’s crotch with his warhammer.

Rolls

Warhammer Attack - (1d20+6)

(19) + 6 = 25

Warhammer Attack Disadvatnage - (1d20+6)

(7) + 6 = 13

Warhammer damage - (1d8+4)

(8) + 4 = 12

Mar 3, 2018 4:54 pm
Balak is at 8hp (there are no negative hit points in 5e) and lashes out at the necromancer, hitting him for 12 damage.
Mar 3, 2018 9:55 pm
When one of the skeletons got too close for comfort, Dazzle valiantly slashed at it with his rapier. Live to fight another day! he cried.

Rolls

Rapier - (1d20+6, 1d8+4)

1d20+6 : (18) + 6 = 24

1d8+4 : (8) + 4 = 12

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