Chapter 1 - Red Larch

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Mar 14, 2018 2:09 am
Farther to the west, a stone stair climbs the north wall, ending near the ceiling. A stone slab like a counter juts from the wall across the room from the base of the stairs. It holds saws, knives, and other tools. Four skeletons stand beyond this tool bench, guarding a wide passage that exits the to the west.


Stairs. The steps along the north wall lead up to a ledge overlooking this room. A peephole by this ledge looks into the western passage of area L4, and there is a lever here that controls the rockfall trap in that room.

Tools. The stone counter serves as a tool bench. The tools here include saws, knives, awls, embalming tools, and metal bowls. Among them is a jug of grain alcohol and a cask of fresh water. Everything is very clean.
Mar 14, 2018 2:45 am
OOC:
Depending on the groups sentiment I am willing to wait out the necromancer coming too in order to question him. If someone wishes to carry him out of the cave while he is unconscious that works too. Ask has anyone taking notice of how much of this cave we’ve actually explored?
Mar 14, 2018 4:52 am
OOC:
I thought the rule on total death was if the damage was at least the character’s constitution score than it was dead. Wouldn’t Balak’s 24 damage (max damage crit on 1d10+4 using our house rule means 14+10) have exceeded that?
Mar 14, 2018 10:26 am
OOC:
death rule is if Damage meets or exceeds the max hp of the target. If you had 9 max hp with 1 left and took 10 Damage then you die. 9 then you are unconscious. Dm’s Choice to apply that to npcs or not.
Mar 14, 2018 1:05 pm
OOC:
Ah, okay. I must be getting Pathfinder and 5e mixed up.
Mar 14, 2018 1:06 pm
OOC:
So, this guy’s melon is splattered, but something unearthly is keeping him alive.
Mar 14, 2018 1:55 pm
OOC:
His melon isn't splattered. You would need two attacks at 0 hp to do him in, forcing 3+ death check fails. Balak only attacked him the once (and in the odd application of the RAW, did no actual damage - he was already at 0), and meanwhile he accumulated 3 death check successes, plus Sorgrimm stabilized him. He's a mess, just not dead.
Mar 14, 2018 2:00 pm
OOC:
I'm not sure...and I missed the post above mine about the skeletons up ahead...so not sure what we want to do..we seem pretty beat up already.
Mar 14, 2018 2:44 pm
Here's what we do. Back away slowly from the gore everywhere, and camp just outside the cave entrance so that these skeletons don't roam the countryside, eating farmers or whatever. Then when we're feeling good and rested, we come back inside and search every square inch of this place for stuff we can sell back in town. Who's with me?
Mar 14, 2018 2:52 pm
I search the area for the spell book.

Rolls

Investigation - (1d20+5)

(15) + 5 = 20

Mar 14, 2018 3:04 pm
I think that makes a good bit of sense Dazzle. We should do watch in pairs though just in case some of these things wander out of the cave or more folks show up.
Mar 14, 2018 3:25 pm
That's... that's the nicest thing you've ever said to me. Dazzle wipes a tear from his eye.

He then gives the dwarf a big hug. You want to take first watch with me?
Mar 14, 2018 3:36 pm
Let go of me you buffoon! Sorgrimm mumbles unintelligibly under his breath as he shakes loose from Dazzle's grip.
Mar 14, 2018 3:39 pm
I am surprised you want to keep this arse alive. But, I will defer to your judgment. Balak grabs his items, fits them in their appropriate holstering places, and then inspects the area.

Rolls

Perception - (1d20+4)

(19) + 4 = 23

Mar 14, 2018 4:17 pm
Dusting himself off to maintain his dignity, Dazzle explains to the others, And this is why you should always ask before hugging someone. Do as I say, not as I do.
Mar 14, 2018 6:37 pm
Alyx searches the area, but presumably not leaving the south portion of the cavern that you're in. He finds many interesting necromantic tools (see Tools above) and reagents, but no spell book, nor anything of notable value.

Are the bulk of you then going to take a short rest (a couple of you have used this already today), or a long rest, or a short rest followed by a long rest?
Mar 14, 2018 6:44 pm
I take the reagents, as well as the alcohol and water.
Mar 14, 2018 8:03 pm
OOC:
Seems like it's up to Sorgrimm how long we rest.
OOC:
What do you mean about "used [a short rest] already today"? Can't you short rest as many times per day as you like?
Last edited March 14, 2018 8:04 pm
Mar 14, 2018 8:17 pm
Naturax says:
OOC:
What do you mean about "used [a short rest] already today"? Can't you short rest as many times per day as you like?
OOC:
The operative part of a short rest is the ability to spend hit dice to recover hit points. As level 1 characters, you only have 1 hit dice. So if you have taken a short rest, and spent your hit die to recover hit points then subsequent short rests provide no benefit until after a long rest. A long rest allows you to recover all of your hit points, and half (but at least one) of your spend hit dice.
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