Chapter 1 - Red Larch
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Rolls
Advantage - (1d20+6)
(3) + 6 = 9
Rolls
Xella's initiative - (1d20+3)
(7) + 3 = 10
Rolls
Skellie 1 vs Balak, disadvantage - (1d20+4, 1d20+4, 1d6+2)
1d20+4 : (6) + 4 = 10
1d20+4 : (19) + 4 = 23
1d6+2 : (5) + 2 = 7
Skellie 2 vs Balak, disadvantage - (1d20+4, 1d20+4, 1d6+2)
1d20+4 : (11) + 4 = 15
1d20+4 : (7) + 4 = 11
1d6+2 : (4) + 2 = 6
Skellie 3 vs Balak, disadvantage - (1d20+4, 1d20+4, 1d6+2)
1d20+4 : (18) + 4 = 22
1d20+4 : (6) + 4 = 10
1d6+2 : (1) + 2 = 3
Alyx and Xella are up, followed by Balak and Dazzle, but go ahead in any order.
Rolls
Firebolt - (1d20+3)
(5) + 3 = 8
Damage - (1d10)
(4) = 4
Advantage - (1d20+3)
(5) + 3 = 8
Rolls
Rapier - (1d20+6, 1d8+4)
1d20+6 : (2) + 6 = 8
1d8+4 : (7) + 4 = 11
You have anything hidden in that cave my people should have known about before going back in?
Dazzle's second strike destroys the first skeleton. The other two are still prone and undamaged.
The Lord of Lance Rock shakes his head. "There is nothing here, except the Eye. Did you see it? It’s the Eye! It sees your every move! Don't you fear it?"
Rolls
Warhammer attack on skeleton (w/ advantage) - (1d20+6, 1d20+6, 1d8+4)
1d20+6 : (9) + 6 = 15
1d20+6 : (6) + 6 = 12
1d8+4 : (5) + 4 = 9
The skeleton rages from its prone position, slashing wickedly futilely at Balak with its rusty short sword, gaining +0 to all attacks and no Advantage on anything.
Each of you may go again. One skeleton left, and it remains prone.
The Lord of Lance Rock whispers, his eyes glazed with madness. "The Eye! It seeks us, it promises freedom. I shall slay them all, and raise them to worship it from the purity of death!"
Rolls
Xella vs S2 - (1d20+5, 1d8+3)
1d20+5 : (1) + 5 = 6
1d8+3 : (4) + 3 = 7
Xella advantage - (1d20+5)
(12) + 5 = 17
Skeleton vs Balak, Disadvantage for being prone - (1d20+4, 1d20+4, 1d6+2)
1d20+4 : (7) + 4 = 11
1d20+4 : (12) + 4 = 16
1d6+2 : (6) + 2 = 8
Rolls
Warhammer attack on skeleton, advantage, bludgeoning damage - (1d20+6, 1d20+6, 1d8+4)
1d20+6 : (4) + 6 = 10
1d20+6 : (19) + 6 = 25
1d8+4 : (5) + 4 = 9
Rolls
Attack! - (1d20+5, 1d8+3)
1d20+5 : (18) + 5 = 23
1d8+3 : (6) + 3 = 9
Advantage - (1d20+5)
(17) + 5 = 22
Combat is over.
You have cleared Lance Rock, and explored all of its secrets.