Somehow the halfling manages to find his way through the crowded and busy house and seat himself behind Aditya and Urban, whereupon he tries to make dolls' clothing out of pieces of their cloaks or pants.
Episode 1: Pradesh
Somehow the halfling manages to find his way through the crowded and busy house and seat himself behind Aditya and Urban, whereupon he tries to make dolls' clothing out of pieces of their cloaks or pants.
You take the cart and make your way back to the Peacock Gate. It's slow going because of the crowds. Crossing the main thoroughfare connecting the Docks with the City Square, several horn blasts ring out over the hubbub. As eager revelers jostle each other for a good vantage point, Aditya tells you what is coming: the procession of the Juggernaut of Gajenndra. A joyous roar goes up mingled with more horn blasts and chanting as the ground begins to shake at the procession's approach. Presently the Juggernaut comes into view, a massive eight-wheeled chariot, towering four storeys high, festooned with flowers and gaily-colored banners, bristling with drums and trumpets. It's difficult to tell if the hundreds of devotees straining against the thick, white ropes hitched to the chariot are really pulling it forward, or if they are being chased, in constant danger of being overrun and crushed by the massive wheels. Such deaths have certainly occurred in the past. It will be a while before this procession rolls ponderously past and you can move on.
Shaking his head as he comes back, he pats the horse on the side of the neck. "Well, old boy. Let both of us try not to feel inadequate. What do you say?," he asks rhetorically to the animal as he stares at his own black red-striped cart that he just bought.
He hops back in the driver seat with a laugh and drives on after the way is clear.
When in the right area, Urban starts looking all the while for the others. He will drive the cart where it will go, but is willing to check the last places that he saw them, even if it might mean dismounting and leaving the reigns with Aditya.
Rydler feints, and Erden incinerates the scarred rat with a flaming bolt.
Erden, where's your familiar at this time? Still watching the back alley?
He does not even notice the Golden Child's healing, so enraptured he is with this battle.
HP: 15/25
AC: 17
Rage: 0/2
Rolls
Xyphos on Numspa - (1d20+6, 1d20+6, 1d6+6)
1d20+6 : (8) + 6 = 14
1d20+6 : (3) + 6 = 9
1d6+6 : (2) + 6 = 8
Headbutt - (1d20+6, 1d20+6, 1d4+6)
1d20+6 : (5) + 6 = 11
1d20+6 : (20) + 6 = 26
1d4+6 : (4) + 6 = 10
Crit (savage attacker) - (2d4)
(11) = 2
Tightening his grip on Sardo Numspa's arm, Baracus thrusts Xiphos into creature's opposite shoulder. Then, using both anchor points as leverage, the half-orc rocks the horned demon savagely with a bone-crunching headbutt! With a roar, Sardo Numspa tries and fails once again to break free of Baracus' hold. For being in the sunlight too long the demon is almost back to his human form.
"Kill them, damn you!" the demon screams at the rat with the mismatched eyes "Get your brothers in here and kill these bastards, or I'll skin you all!"
The rat reverts back to its human form, rushes to the back door and unlatches it. The rest of the monks pour in.
Rolls
Attempt to break grapple - (1d20+3)
(1) + 3 = 4
Enemies:
SARDO NUMSPA: AC 13, taken 47 damage
ROUS 1 (scars): DEAD
Monk 2 (mismatched eyes): AC 10, taken 0 damage
Monk 3 (broken nose): AC 10, taken 0 damage
Monk 4 (snaggle-toothed): AC 10, taken 0 damage
Monk 5 (braided hair): AC 10, taken 0 damage
Monk 6 (albino): AC 10, taken 0 damage
Battlefield Features:
1. Pile of moth-eaten rugs
2. Heap of broke furniture
2. Rotting stairs leading up
3. The Golden Child
4. Circular grate in the floor
5. Open door to the back alley
6. Ray of sunshine
You finally arrive back at the Peacock Gate. There's no sign of the others. What do you do?
If no luck, would try to ask some people in the area where to find "The Golden Child", giving the best description he can about the iconic youth and his entourage.
Urban enlists Aditya for help, "You're from the neighborhood - ask around to see if anyone has seen them. They can't miss a big half orc with a gnome on his shoulders."
Rolls
Dexterity, Intelligence? - (1d20+1, 1d20+3)
1d20+1 : (13) + 1 = 14
1d20+3 : (8) + 3 = 11
Rolls
Firebolt w/ Advantage + Bless vs Sardo - (1d20+5, 1d20+5, 1d4, 1d10)
1d20+5 : (12) + 5 = 17
1d20+5 : (11) + 5 = 16
1d4 : (4) = 4
1d10 : (4) = 4
As before, even with a direct hit, Erden's magical fire doesn't seem to hurt the demon very much. Not even in human form. Sardo takes 2 damage.
Baracus begins to sing in Orcish, which is terrifying to behold.

HP: 15/25
AC: 17
Rage: 0/2
Blessed, Grappling Numspa
Rolls
Xyphos on Numspa (blessed) - (1d20+6, 1d20+6, 1d4, 1d6+6)
1d20+6 : (13) + 6 = 19
1d20+6 : (11) + 6 = 17
1d4 : (2) = 2
1d6+6 : (4) + 6 = 10
Unarmed Strike - arm lock (blessed) - (1d20+6, 1d20+6, 1d4, 1d4+6)
1d20+6 : (19) + 6 = 25
1d20+6 : (9) + 6 = 15
1d4 : (1) = 1
1d4+6 : (4) + 6 = 10
Sardo Numspa's eyes bulge in horror as he is assailed by the orcish melody. With a sickening crunch, his arm is ripped out of its socket just as Baracus' Pradeshi blade penetrates to the demon's black heart. "Forgive me, master." the fiend prays with his final breath before he expires in an explosion of ichor, leaving the arm flopping on the floor before it too goes up in flames.
The monks, seeing their master slain, lift the grate and scurry into the sewer, once more taking rodent form as they flee for their lives.
Fatality! Flawless Victory!


Rolls
Thieves Tools, Bless - (1d20+8, 1d4)
1d20+8 : (9) + 8 = 17
1d4 : (4) = 4
All PC's are now Level 3!