Mar 21, 2018 5:33 pm
CancerMan says:
Naatkinson says:
You will eventually graduate to a level 1 classed character.Ok, how's this sound?
Expert: Proficiency in light armor and simple weapons, 2 skill proficiencies
Adept: proficiency in simple weapons, 2 cantrips from a single class
Warrior: proficiency in light and medium armor, simple weapons, and _ martial weapons (thinking either 3, 4, or all)
Upon graduating to level 1:
Experts end up having one more skill than appropriate for their class
Adepts end up with one more cantrips than normal
Warriors get ???
As for moving to level 1, I'm thinking that most players would pick one of the fighter classes if they started at Warrior, so they'd already get access to martial weapons. Not saying that's the only choice, of course, but if someone starts as a warrior it seems natural they'd stick to it. What if a Warrior instead gets expertise in one weapon of choice? This is a modification of the Weapon Mastery Feats from the UA: Feats article.
We could pick one weapon and one benefit from the feats and make that a graduation bonus. For example, a Warrior could pick one of the Fell Handed weapons (handaxe, battleaxe, greataxe, warhammer, or maul) and pick one of the benefits (+1 attack, knockdown chance on advantage, disadvantage bonus, or help bonus), and they would have this benefit whenever they used that specific weapon. It feels like an equivalent to one extra cantrip or one extra skill in terms of applicability, at least.