LMoT - Nightal 26, 1491
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I will roll the damage for the thunder wave now. I will make a dex save for #1...same DC13. If he fails he takes bludgeoning against the wall (1d4) if he saves he will move to the next adjacent space.
Rolls
Thunder wave damage - (2d8)
(34) = 7
#1 dex save - (1D20+2)
(6) + 2 = 8
Wall damage - (1D4)
(4) = 4
Also, sorry about the delay: soccer world cup finals + kids and now it's already midnight...
Rolls
Ray of Frost vs Redbrand 3 - (1d20+5, 1d8)
1d20+5 : (11) + 5 = 16
1d8 : (3) = 3
Rolls
Shoot arrow at Redbrand3 - (1d20+4)
(13) + 4 = 17
longbow damage - (1d8+2)
(5) + 2 = 7
The remaining Redbrand doesn't like the odds any longer, as his two comrades were quickly mowed down. He turns around and takes off down the hallway.
Just then 3 more Redbrands appear from the hallway to the northwest of the bridge and a 4th one comes up the stairs where Leylin was watching. He rushes Leylin as Leylin takes a shot at him.
ACtion Needed:
Shenea/Spark/Gu'lorg
Roster Status
He then steps to the right to hug the rock wall in order to avoid any reprisal and also to give room for his beefier friends.
Range: 60 feet
Components: S,M (a drop of water or a piece of ice)
Duration: Instantaneous
You create a shard of ice and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 piercing damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 2d6 cold damage.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the cold damage increases by 1d6 for each slot level above 1st.
Rolls
Ice Knife vs. Redbrand 5 (piercing dmg) - (1d20+5, 1d10)
1d20+5 : (19) + 5 = 24
1d10 : (1) = 1
Ice Explosion - Dex saves for all 3 redbrands on the bridge (cold dmg) - (2d6)
(12) = 3
Action: Swing
Move: move 30' to be diagonal of #6
Bonus: Glare...
Rolls
Mace - (1d20+4, 1d6+2)
1d20+4 : (6) + 4 = 10
1d6+2 : (6) + 2 = 8
Rolls
Attack - (1d20+6)
(6) + 6 = 12
Damage (piercing) - (1d8+4)
(7) + 4 = 11
Shenea attempts to head off the bandits as they cross the bridge, dashing inorder to make it around his allies.
Gu’lorg’s ice shard hits the Redbrand standing on the bridge before exploding...
Rolls
Dex saves: DC13 5,6,7 - (1D20+2, 1d20+2, 1d20+2)
1D20+2 : (12) + 2 = 14
1d20+2 : (20) + 2 = 22
1d20+2 : (20) + 2 = 22
Rolls
Eldritch Blast - (1D20+5, 1d10+3)
1D20+5 : (9) + 5 = 14
1d10+3 : (7) + 3 = 10
Rolls
#6 fall damage - (2d6)
(21) = 3
Hex damage - (1D6)
(2) = 2