LMoT - Nightal 26, 1491

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Jul 24, 2018 3:11 pm
OOC:
Don't die, Gu'lorg!

Successes: 1/3
Failures: 1/3
Last edited July 24, 2018 3:15 pm

Rolls

Death Save - (1d20)

(19) = 19

Jul 24, 2018 11:34 pm
OOC:
Gulorg 2/1
Shenea 1/0
Spark 2/0

Bugbears are up.
The Bugbear with the fancy eyepatch now identified as Mosk turns back towards Hal and begins to move towards him. Upon entering the grease patch he begins to lose his balance and falls prone to his back. A little embarrassed he stands back up and dashes towards Hal, getting right in Hal’s face.

The Bugbear in the pit begins to hurredly climb up the crevasse wall making it about halfway up the 20’ incline.

Ryti takes his dagger and turns it on the last Redbrand.

Rolls

Dex save - (1D20+2)

(7) + 2 = 9

Ryti>>Redbrand - (1D20+4, 1d4+2)

1D20+4 : (8) + 4 = 12

1d4+2 : (1) + 2 = 3

Jul 25, 2018 12:04 am
The small Halfling misses with his stab.
OOC:
Leylin and Hal are up
Jul 25, 2018 6:19 am
  As everyone is moving around and out of my line of sight, I move across the storage room into the south-west corner and shoot at the redbrand engaged with halfling.

Move (20ft to SW room corner) 「movement」Attack (Crossbow vs RB5) 「action」
OOC:
Ok, dice is officialy playing against our group in this game...
Last edited July 25, 2018 6:19 am

Rolls

Attack - (1d20+6)

(4) + 6 = 10

Jul 25, 2018 3:28 pm
OOC:
No kidding
Leylin's arrow shatters off the cavern wall behind his target.
OOC:
Hal is up
Jul 25, 2018 7:50 pm
OOC:
i like how defeted we are, we to not even roll dmg XD
Jul 25, 2018 8:08 pm
Damnit! Hal shouts as the bugbear gets too close. He quickly spins and runs past the bugbear, trying his best to avoid any strikes the thing throws at him. He gets to the broken bridge and jumps over the gap.
OOC:
Hal will disengage and run past the bugbear and jump over the ledge, I guess..... Tough times here in the manor!
Jul 26, 2018 1:50 pm
R5 continues his attempt to dispatch the halfling in front of him while keeping an eye on Leylin. He makes contact, finally, with his sword. Blood now begins to drip from a cut on Ryti's arm as he yelps in pain.
OOC:
Spark, Shenea, and Gu'lorg lets see them Death Saves
Tresendar Manor



Roster Status

Rolls

R8>> Ryti Shortsword/piercing - (1d20+4, 1d20+4, 1d6+2)

1d20+4 : (17) + 4 = 21

1d20+4 : (19) + 4 = 23

1d6+2 : (3) + 2 = 5

Jul 26, 2018 2:09 pm
Spark, pushing death away.
OOC:
Death Saves so far:
Success: 2/3
Failure: 1/3

Still hoping for a 20 (last chance!)...

...dammit! First failure!
Last edited July 26, 2018 2:10 pm

Rolls

Death saving throw - (1d20)

(5) = 5

Jul 26, 2018 9:08 pm
Gu’lorg, please survive!

Rolls

Death save - (1d20)

(16) = 16

Jul 26, 2018 10:44 pm
Big money no wammie
OOC:
aww so close
1/3 yay
1/3 nay
Last edited July 26, 2018 10:44 pm

Rolls

death save - (1d20)

(9) = 9

Jul 27, 2018 5:24 pm
OOC:
Gu'lorg is now stable but unconcious...rolling for # of hours unconscious
Mosk bares his teeth as Hal tries to flee the battle. He takes a running jump himself and crosses the crevasse to stand in front of Hal, swinging his mace...rolling

B2 manages to climb the rest of the way back out of the hole and dashes over towards Ryti and Leylin.

Ryti, frightened by the sudden appearance of the Bugbear, stabs at it with his dagger.

Rolls

Mosk>>Hal Morninstar/piercing damage - (1d20+4, 2d8+2)

1d20+4 : (5) + 4 = 9

2d8+2 : (67) + 2 = 15

Ryti>>B2 - (1d20+4, 1d4+2)

1d20+4 : (16) + 4 = 20

1d4+2 : (1) + 2 = 3

Gu’lorg unconscious hours d4 - (1D4)

(3) = 3

Jul 27, 2018 5:25 pm
Mosk misjudges the landing and can't connect with Hal to make the strike. Ryti pushes his dagger into the Bugbear doing minimal damage.
OOC:
Leylin and Hal are up
Tresendar Manor



Roster Status
Jul 27, 2018 8:08 pm
Hal growls and continues to run from the pursuing bugbear. He Takes off down the steps and turns right at the intersection.
OOC:
Disengage; with his 35ft move, Hal is going down the stairs on the left of the map and turning north to the unexposed area, probably against my better judgment.
Jul 28, 2018 11:36 am
  Seeing most of my allies down on the ground and still many foes remaining, I begin to consider that this won't end well. I shoot at the bugbear and relocate to the alcove in the north-east part of the room.
Attack (Crossbow vs BugBear #2) 「action」Move (20ft to the alcove) 「movement」

Rolls

Attack - (1d20+6)

(12) + 6 = 18

Damage (piercing) - (1d8+4)

(8) + 4 = 12

Jul 28, 2018 1:10 pm
Hal - You rush down the steps and turn the corner to see an open door 5’ in front of you. A quick glance forward you notice a table with cards and mugs on it.

Leylin - Your arrow pierces the snarling Bugbears eye socket and it falls back dead.

R5 attempts to take out Ryti.

Rolls

R5>>Ryti Shortsword/piercing disadvantage - (1D20+4, 1d20+4, 1d6+2)

1D20+4 : (15) + 4 = 19

1d20+4 : (14) + 4 = 18

1d6+2 : (4) + 2 = 6

R5>>Ryti Shortsword/piercing disadvantage - (1D20+4, 1d20+4, 1d6+2)

1D20+4 : (12) + 4 = 16

1d20+4 : (15) + 4 = 19

1d6+2 : (5) + 2 = 7

Jul 28, 2018 1:14 pm
The Redbrands sword cuts through the halfling defenses and Ryti falls to the ground unconscious.
OOC:
Gu’lorg is stable and unconscious

Spark and Shenea let’s see them saves
Jul 28, 2018 9:07 pm
Surviving. Maybe a 20?

Edit:well, I'm stable but unconscious...
Last edited July 28, 2018 9:08 pm

Rolls

Death saving throw - (1d20)

(12) = 12

Jul 29, 2018 5:55 pm
Big money no wammies.


yay 1/
nay 2/3




nooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
Last edited July 29, 2018 5:56 pm

Rolls

dont die save - (1d20)

(5) = 5

Jul 30, 2018 5:59 pm
Mosk persues Hal down the hallway and takes a swing at him around the corner (granting hall 1/2 cover).

Rolls

Mosk>.Hal Morninstar/piercing damage - (1d20+4, 2d8+2)

1d20+4 : (2) + 4 = 6

2d8+2 : (53) + 2 = 10

Spark hours unconscious - (1D4)

(3) = 3

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