Weaving your way through various rock outcrops using the remaining murder servitors to strategically hold up anyone who might be chasing you. You stumble back to the ship in time to see a full scale battle breakout between the hive forces and the dark eldar. What shocks any of you with even basic imperial knowledge is the fact that the living saint Valentina is soaring above the battlefield dueling with a much less impressive, lightning-fast figure. She radiates holiness and anyone of the imperial creed feels compelled to join the fight.
Nas watches and begins to move but stops and looks down and thinks, "Maybe we should attend our wounds and join in after the vanguards, if we're breaking off for our own objective it would be beneficial maybe... besides me who is hurt or gravely almost missing limbs?" Nas states opening up his medkit and looking to the others and then up and back again.
"I'm fine as well, Nas. Well, we can either join the fight, supporting the Imperium. Or we can use this battle to our advantage as a distraction while we continue forward to the caves containing the knight. What says our Lord Captain, Rondez?"
As you stand discussing your next course of action you receive a comms message from your ship. "Captain, two things first the good news is we have found you a path through to the knight, it looks fairly simple to get to. The bad news is you better hurry as it appears a large mass of something moving very fast is headed your way. I'll send directions through to your auspex."
The directions seem to follow the side of the eldar base then take a turn into a separate caves seem. As you receive this you hear a rabid barking sound.
Sprinting through the twisting trails you following the rough directions on the auspex. With every step the barking seems to get louder, as you turn the last corner before entering the cave system you see a mass of four legged creatures scrambling over each other to get to you. The caves are surprisingly large but seem to absorb any light from the sun as well as your weapon lights providing only 10ft of vision. The cave smells terrible and when you get close to the walls a puss like liquid oozing down the walls, rotting corpses litter the ground all facing away from where you are headed. The darkness seems to have no affect on what's following you as the baying grows ever closer. Then you come around the final corner a rusted iron door greets you. The same puss oozes down it. The door stands slightly ajar and the barking gets closer.
Kuros runs to the door, opens it with his sword carefully making sure he doesn't stuff the icky stuff and plunges through door. As he is opening the door he yells to Val and Nas "Guys don't eat this drek."
The door is far to heavy to move far but you manage to make leaver it open, just enough to squeeze through, with your combined efforts. After you have gone through the door Kuros notices his sword blade is rusting away while Val's boot starts to rot.
Does it appear the rot will spread to Val's actual flesh or does it look like Val will just end up with a screwed up boot? And any skill checks allowed to identify what the ooz was?