He clenches his long sword and slashes upward with fierce determination at the goblin that landed the first blow.
Rolls
Long Sword Attack - (1d20+5)
(6) + 5 = 11
Long Sword Damage - (1d8+3)
(3) + 3 = 6
Long Sword Attack - (1d20+5)
(6) + 5 = 11
Long Sword Damage - (1d8+3)
(3) + 3 = 6
Punch - (1d20+9)
(11) + 9 = 20
Damage - (1d6+5)
(6) + 5 = 11
Bonus strike, Headbutt - (1d20+9)
(8) + 9 = 17
Headbutt damage - (1d6+5)
(6) + 5 = 11
2nd Attack Kick - (1d20+9)
(9) + 9 = 18
Kick Damage - (1d6+5)
(4) + 5 = 9
Distance X 10 feet - (1D20)
(1) = 1
Initiative - (1D20+2)
(3) + 2 = 5
Initiative - (1d20+5)
(3) + 5 = 8
Attack 1 - (1d20+9)
(3) + 9 = 12
Attack 2 - (1d20+9)
(15) + 9 = 24
Damage 2 - (1d6+6)
(4) + 6 = 10
Attack 3 - (1d20+9)
(18) + 9 = 27
Damage 3 - (1d6+6)
(2) + 6 = 8
Attack 4 - (1d20+9)
(10) + 9 = 19
Damage 4 - (1d6+6)
(2) + 6 = 8
Damage 1 - (1d6+6)
(1) + 6 = 7
Initiative - (1d20)
(6) = 6
Attack - (1d20+5)
(9) + 5 = 14
Great Sword Damage - (2d6+3)
(24) + 3 = 9
If great sword damage die is a 1,2 reroll and use this damage - (2d6)
(54) = 9
If attack roll hits add necrotic damage - (1d6)
(4) = 4
Lucky Point - Reroll Attack to hit - (1d20+5)
(3) + 5 = 8
Goblin Boss Attack 1 - (1D20+4)
(7) + 4 = 11
Damage - (1D6+2)
(1) + 2 = 3
Regular Goblin attack against Cailean - (1D20+4)
(7) + 4 = 11
Damage - (1d6+2)
(5) + 2 = 7
Goblin Boss Attack 2 - (1d20+4)
(1) + 4 = 5
Damage - (1d6+2)
(6) + 2 = 8
To Hit - (1d20+5)
(10) + 5 = 15
Damage - (2d6+3)
(14) + 3 = 8
Reroll 2d6 die if 1 or 2 - (2d6)
(12) = 3
If hit add Hex damage - (1d6)
(1) = 1
Attack 1 - (1d20+9)
(18) + 9 = 27
Damage 1 - (1d6+6)
(1) + 6 = 7
Attack 2 - (1d20+9)
(6) + 9 = 15
Damage 2 - (1d6+6)
(5) + 6 = 11
Attack 3 - (1d20+9)
(6) + 9 = 15
Damage 3 - (1d6+6)
(4) + 6 = 10
Attack 1 - (1D20+4)
(13) + 4 = 17
Damage - (1D6+2)
(3) + 2 = 5
Attack 2 - (1D20+4)
(15) + 4 = 19
Damage - (1D6+2)
(2) + 2 = 4
Attack 1 - (1d20+9)
(4) + 9 = 13
Damage 1 - (1d6+6)
(1) + 6 = 7
Attack 2 - (1d20+9)
(9) + 9 = 18
Damage 2 - (1d6+6)
(3) + 6 = 9
Attack 3 - (1d20+9)
(18) + 9 = 27
Damage 3 - (1d6+6)
(4) + 6 = 10
Attack 4 - (1d20+9)
(18) + 9 = 27
Damage 4 - (1d6+6)
(6) + 6 = 12
Mighty Thrust to Hit - (1d20+5)
(16) + 5 = 21
Mighty Thrust Damage - (2d6+3)
(34) + 3 = 10
Adjusted damage if first roll was a 1 or a 2 - (2d6)
(13) = 4
Damage from HEX - (1d6)
(3) = 3
Perception Check - (1d20+2)
(14) + 2 = 16