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May 7, 2018 3:33 pm
Sorry for the slow reply, weekends are tough
May 7, 2018 4:04 pm
No problem, most people are pretty lax on the weekends around here.
May 7, 2018 4:16 pm
was that everybody, or are we still waiting on someone? I'm not sure who's still in the game.
May 7, 2018 5:12 pm
Yo, no problem Bardo.

That's everyone. A post will be up later on.
May 7, 2018 5:26 pm
Why is it I can't view other characters stats? When I click on "Fiksu Ketta" on the Game home screen, or even his avatar I can see all his stats, but I can't do that with any other character.
May 7, 2018 5:39 pm
As far as I know that is a Gamers Plane thing. I can see everyone's character sheet as a GM but I find it rather irritating as a player. If y'all want, I can start a thread where you can post your full character sheet. That we you can peruse what your fellow PCs' strengths and weaknesses are.
May 7, 2018 5:40 pm
That would be great. Even just Characteristics and Skills/talents is enough.
May 7, 2018 5:43 pm
This actually came up yesterday in another game I'm in, if you go into your character library there's a book symbol on the right side. Gray: You and GM only can see it
Red: Anyone can see it
May 7, 2018 5:43 pm
Mines Red
May 7, 2018 5:44 pm
To do that everyone has to hit the "add to library" button for their character On this page. This adds them to the public library so anyone can look at.
May 7, 2018 6:32 pm
Super helpful, I've been able to see what you all have put in your characters, so for uniformity I've added some more info to mine. Specifically, species specific information under the talents sections, and 0 rank career skills.
May 13, 2018 1:10 am
Question: what would the Mechanics difficulty and time required be for Tark to cobble together a comlink?
May 13, 2018 2:34 am
That would be a hard check with a black because of the dark and an upgrade from me flipping a destiny point (if you roll the check that is).
May 13, 2018 3:02 am
Tark's rank of Inventor knocks off the Setback, resulting in a 2 Yellow, 2 Green, 3 Purple dice pool.

Also, how long would it take?

Meribson sent a note to SebastianBruce
Last edited May 13, 2018 3:02 am
May 18, 2018 11:51 pm
When it comes to Play-by-post fight scenes, specifically Star Wars FFG, there are three ways I have seen turn order go. #1 and the most time-consuming is you players hashing out turn order every round since anyone can go in a PC slot. #2 is first come, first serve. Basically, whoever posts first gets that slot. And #3 is everyone uses their initiative slot that they rolled.

#1 is probably too time-consuming for the rate of play this PBP is operating on. I tend to lean towards first come, first serve (option #2) but whatever you guys as players want, I can roll with.

Of course, if you can't pick or take too long, I just might make an executive decision.
May 19, 2018 12:01 am
I think first come first serve is the most practical for pbp games, especially when the game system easily allows it like FFGSW
May 19, 2018 2:15 am
I'm definitely in agreement with that. We're still waiting for the first 2 NPCs though right?
May 19, 2018 2:19 am
First come is fine. I'm too new to have a preference. Whatever makes it go faster, I'm dying from anticipation of what's going to happen next.
May 19, 2018 2:21 am
So, I don't understand this first combat cycle. They have the first turn and used it to get closer, but how do we attack them if we don't know where they are?
Last edited May 19, 2018 2:21 am
May 19, 2018 2:36 am
To use D&D terminology, they used their surprise round to get in close, and then regular initiative starts.
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