Watching from her perch on a flat-topped boulder by the road, Pyrrha silently observes as the group go about their business of setting up camp and organising watches.
I have much still to learn, she realises, taking in every thoughtless, effortless motion of people who had done this more times than she has years of her life. There is a rustle in the bushes. The young druid snaps alert, thrust from her reverie. Every fibre of her form trembles with nervous energy. But no one - nothing moves. A rabbit shyly creeps from a shrub and off into the burgeoning night. Her muscles relax. A powerful druid and mage she may be, but out on the frontier, surrounded by eminent danger, she is still the child princess left behind on that fateful day. To them, she wonders, she is but a callow hatchling stumbling forward.
As the conversation picks up again, she skips ahead into the camp trying to disguise her shakiness and leftover adrenaline.
"I'll join the last watch, gladly," she says evenly.
"The sun will be coming over the canopy and the eastern hills by then."[ +- ] Stats
AC 14 // Init: +0 // Speed: 30ft
-HP: 103/103
-Hit dice: 15d8
-Spell Slots: 1st: 4/4 // 2nd: 3/3 // 3rd: 3/3 // 4th: 3/3 // 5th: 2/2 // 6th: 1/1 // 7th: 1/1 // 8th: 1/1
-Wild Shape: 2/2 (recharges on rest)
Notes:
[ +- ] Prepared Spells
-1st: Healing Word, Ice Knife, Thunderwave
-2nd: Heat Metal
-3rd: Call Lightning, Tidal Wave, Wind Wall
-4th: Ice Storm, Polymorph
-5th: Contagion, Geas, Greater Restoration, Mass Cure Wounds
-6th: Heal, Sunbeam, Wind Walk
-7th: Fire Storm, Mirage Arcane, Regenerate
-8th: Earthquake
[ +- ] Circle Spells
-2nd: Invisibility, Pass Without Trace
-3rd: Daylight, Haste
-4th: Divination, Freedom of Movement
-5th: Dream, Insect Plague
OOC:
Geez, nothing's gonna slip past us, is it?
Last edited May 3, 2018 10:52 pm