Rolls
Stealth - (1d20+2)
(10) + 2 = 12
Stealth - (1d20+2)
(10) + 2 = 12
Stealth - (1d20+3)
(20) + 3 = 23
perception - (1d20+2)
(2) + 2 = 4
Perception - (1d20+1)
(18) + 1 = 19
Stealth - (1d20+4)
(19) + 4 = 23
Perception - (1d20+2)
(10) + 2 = 12
Stealth (since the first one didn't take) - (1d20+4)
(8) + 4 = 12
Stealth disadvantage - (1D20, 1d20)
1D20 : (20) = 20
1d20 : (10) = 10
Perception - (1D20+5)
(4) + 5 = 9
Monster go go - (1d20+3)
(10) + 3 = 13
Initiative - (1d20+2)
(1) + 2 = 3
Initiative - (1d20+4)
(16) + 4 = 20
Init - (1d20+2)
(7) + 2 = 9
Initiative. - (1d20+3)
(10) + 3 = 13
Warhammer, Bludgeoning | - (1d20+4, 1d8+2)
1d20+4 : (18) + 4 = 22
1d8+2 : (7) + 2 = 9
magic missile - (1d4+1, 1d4+1, 1d4+1)
1d4+1 : (2) + 1 = 3
1d4+1 : (3) + 1 = 4
1d4+1 : (2) + 1 = 3
Rapier Attack - (1d20+6)
(16) + 6 = 22
Rapier Damage - (1d8+4)
(2) + 4 = 6