Chapter 2 - Red Larch, continues

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Jul 17, 2018 5:20 pm
Balak's eyes take in the weathering, seeing where hands have brushed the stone repeatedly. He recognized the Duke, and knows this is the best physical proof he has yet seen of the ancient dwarven Kingdom under these hills!

Clearly dwarven and ancient. Also, clearly well balanced doors that can be easily opened by pushing on them.
Jul 17, 2018 7:18 pm
Balak says, Ay! Cross my lucky stars! Grimm, 'tis the Duke! I knew the tales were true! We are uncovering history, my friends!

Still doesn't quite feel like it's safe here, though. We gotta keep our eyes peeled.


Balak first wipes his goggle lenses with his shirt, then he grasps his warhammer, and uses it to push the door open.
Jul 17, 2018 10:09 pm
Sclasclemski sent a note to Qralloq
Jul 17, 2018 10:13 pm
OOC:
Sorgrimm may have heard of him. Want to roll history?
Jul 18, 2018 1:09 am
OOC:
Tolling history. Typically it’s -1. If stonecunning applies then I get a +3 mod instead of -1

Rolls

D20-1 or+3 if stonecunning - (1D20-1)

(11) - 1 = 10

Jul 18, 2018 2:07 am
Sorgrimm has also heard of the Duke, a dwarf who existed during the shield dwarf kingdom of Besilmer, which was founded nearly six thousand years ago in -4420 DR.

Little is known of these dwarves or these times, as their Kingdom was lost by -4160 DR, and little remains.

Edit: I should clarify that Sorgrimm has heard of the Duke. Balak can fill him in on the rest.
Jul 18, 2018 2:26 am
There are two doors, one leading South, the other North. Picking one randomly, to the south, the door leads to a long stone tunnel that ends in a pit covered by a stone bench with a hole in it (a privy unused for decades).

The door on the north side of the hall guards a passage leading farther than your ability to see in the dark.

Do you go North, or continue to the East?

https://www.dropbox.com/s/q89qpzymvnrt7vx/ToMS2.png?dl=1
Jul 18, 2018 2:58 am
Felicia peers through the dark in all three directions, thankful for her eldritch-fueled vision though not seeing much.

Let's head that direction. she says, pointing east.
Jul 18, 2018 3:42 pm
Balak nods and continues moving slowly forward, towards the east, shield and hammer at the ready.
OOC:
Let me know if you want another Perception check anytime soon.
Jul 18, 2018 3:57 pm
chief12justice says:
OOC:
Let me know if you want another Perception check anytime soon.
I'm sure it's fine. Probably nothing to worry about. Those were some carvings, you're probably still thinking of them, right?
Jul 18, 2018 4:06 pm
Sure, Balak is trying to recall any information he may have on those, hoping to glean any information regarding these caverns and tunnels.
Jul 18, 2018 4:20 pm
With his Darkvision, Balak can see at the end of the passage is another stone door with an iron pull ring in it. It stands slightly ajar with darkness beyond. About five feet up, the door has a two-inch-wide, foot-long horizontal slit.

As he takes another step, the ceiling shudders. Behind the party, a ten by ten iron cage crashes through the false ceiling, and above them another cage falls.

Any of the first three in line who don't want to be caged, should make a Dexterity save, but if you fail badly, the edge of the cage might fall directly on top of you.
Jul 18, 2018 6:23 pm
Dexterity Saving Throw
[ +- ] Danger Sense
OOC:
Hells yeah!
Last edited July 18, 2018 6:23 pm

Rolls

Dexterity Saving Throw (w/ advantage) - (1d20+2, 1d20+2)

1d20+2 : (12) + 2 = 14

1d20+2 : (20) + 2 = 22

Jul 18, 2018 7:46 pm
Gah!

Rolls

Dexterity Save - (1d20+2)

(2) + 2 = 4

Jul 19, 2018 12:47 am
OOC:
i woukd actually like to investigate the statutes a little closer, I’ll make a save though I want to check out the space around the statues to see if they move.

Rolls

Dex save - (1D20)

(5) = 5

Jul 19, 2018 12:59 am
Balak dives forward avoiding the cage as it fell.

Felicia tries to follow him but is struck in the back driving her to the floor and trapping her underneath. (7 bludgeoning damage and pinned)

Sorgrimm dives the other way and is also struck in the back driving her to the floor and trapping him underneath. (7 bludgeoning damage and pinned)

Here's a rough linear drawing of the results:

Carved doors...(first cage)...Xella, Alyx and Dazzle ...Sor(grimm, second cage, Feli)cia.. . Balak

The two cages each completely block the corridor, wall to wall, floor to ceiling.
Jul 19, 2018 12:17 pm
Sorgrimm! Dazzle cries with genuine concern.

Dazzle crouches next to the dwarf and tries to help him out from under the cage, in whichever direction will cause him the least injury.
Jul 19, 2018 1:24 pm
A splutter escapes Felicia's lips as the heavy cage drops across her body, slamming her to the ground.

***PINNED*** | 6/13 HP | 13 AC | Darkvision 120’ (magic or natural)
Jul 19, 2018 2:34 pm
Sorgrimm attempts to lift the cage off of himself to try and get out from underneath.

"Balak, give us a hand will you!"
Jul 19, 2018 3:24 pm
Balak drops his shield and his hammer, kneels next to his nearest ally with the cage on top of them, and uses his strength to squat in an attempt to lift the cage enough for that ally to crawl out.
OOC:
Damn!
Last edited July 19, 2018 3:25 pm

Rolls

Strength (Athletics) Check - (1d20+4)

(1) + 4 = 5

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