Chapter 2 - Red Larch, continues

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Sep 3, 2018 6:57 am
Balak, enraged at being wounded so badly, swings at mister scimitar. Aaaahhh!!!

Rolls

Warhammer attack vs scimitarist - (1d20+6, 1d8+6)

1d20+6 : (4) + 6 = 10

1d8+6 : (8) + 6 = 14

Sep 3, 2018 1:56 pm
Balak's wild attack barely misses the bandit, and surely would have killed him if it connected. Even still, the bandit doesn't look like he's giving up.
Sep 3, 2018 2:04 pm
Alyx unleashes a Firebolt at the crossbowman... singeing the mockeried man. (3 total damage to him so far).

Xella and Felicia still up.

Rolls

Firebolt attack and damage - (1d20+5, 1d10)

1d20+5 : (12) + 5 = 17

1d10 : (2) = 2

Sep 4, 2018 1:38 pm
Felicia lets out a howl as she is shot, her eyes stretching wide in fury. She points her finger and lets another blast of energy loose at the crossbowman.

Moving hex to another Crossbowman she targeted if the CON save for concentration is 10+, cursing his Dexterity, as a Bonus Action since the previous target died. Casting eldritch blast as her action at the newly cursed crossbow guy.
Concentration failed, so only 5 damage this time.
4/13 HP | 13 AC | Darkvision 120’ (magic or natural)
Spell Slots: 0/2 | Spell Level: 1
Last edited September 4, 2018 5:28 pm

Rolls

Concentration for Hex - (1d20+1)

(5) + 1 = 6

Eldritch blast & damage (and hex damage if EB hits and conc is 10+) - (1d20+6, 1d10+4, 1d6)

1d20+6 : (15) + 6 = 21

1d10+4 : (1) + 4 = 5

1d6 : (5) = 5

Sep 4, 2018 3:07 pm
Felicia continues to wound the crossbowman, but he is still upright, and the obvious zealotry within compels him to continue fighting with all of his remaining 3 hit points.

(acting for Xella), Xella slashes at the remaining melee bandit... and cuts him deeply, but not deeply enough.

The crossbow twangs and the scimitar slash once more... striking Felicia and Balak both for 6 damage (before rage resistance for Balak).

All of you are up again. They're both on their last handful of hit points, but still ready to rumble.

Rolls

Xella longsword - (1d20+5, 1d8+3)

1d20+5 : (11) + 5 = 16

1d8+3 : (4) + 3 = 7

zealot crossbow v Felicia - (1d20+3, 1d8+1)

1d20+3 : (18) + 3 = 21

1d8+1 : (5) + 1 = 6

zealot scimitar v Balak - (1d20+3, 1d6+1)

1d20+3 : (14) + 3 = 17

1d6+1 : (5) + 1 = 6

Sep 4, 2018 3:48 pm
How DARE you shoot Felicia! Dazzle shouts as he throws his dagger at the crossbow-wielding bandit.

Rolls

Attack with Dagger - (1d20+6)

(8) + 6 = 14

Dagger Damage - (1d4+4)

(2) + 4 = 6

Sep 4, 2018 3:56 pm
Balak smashes with his hammer, shield still at the ready.

Rolls

Warhammer attack vs scimitar dude - (1d20+6, 1d8+6)

1d20+6 : (11) + 6 = 17

1d8+6 : (5) + 6 = 11

Sep 4, 2018 5:31 pm
Combat is over.

Dazzle and Balak dispatch the last two cultist bandit zealots.
Sep 4, 2018 5:37 pm
Felicia drops to the ground with a thump.

Death saving throw: 0 Success/1 Failure
0/13 HP | 13 AC | Darkvision 120’ (magic or natural)
Spell Slots: 0/2 | Spell Level: 1
Last edited September 4, 2018 6:27 pm

Rolls

DST1 - (1d20)

(3) = 3

Sep 4, 2018 5:40 pm
Balak rushes up, drops his hammer and shield, and cradles Felicia in his arms, holding her head up and inspecting it for damage. He calls out to Sorgrimm: Grimm, come save her!

Rolls

Medicine - (1d20+2)

(2) + 2 = 4

Sep 4, 2018 5:59 pm
Sorgrimm runs over to the unconcious woman and quickly casts Cure Wounds
[ +- ] Stat Block

Rolls

Cure Wounds - (1d8+6)

(8) + 6 = 14

Sep 4, 2018 7:07 pm
Felicia is returned to 100%, her wounds closing .
Sep 4, 2018 7:27 pm
Good work, everyone! Dazzle congratulates the others with a cheery tone. Now, let's loot those corpses! He begins rummaging through the pockets of the bandits, looking out for any more clues about their cult.
Sep 4, 2018 7:36 pm
Balak puts Felicia back onto her feet, and makes sure that she gets her footing.

He then collects his hammer and shield, spits on the corpses of the men that attacked him, kicking their faces. He then begins also rummaging through the corpses, hoping to find something good.

If there is nothing of note on their corpses, he will run his hand along any stone surfaces to glean information from them.

Rolls

Stonecunning - (1d20+5)

(3) + 5 = 8

Sep 4, 2018 8:04 pm
Felicia's eyes fly open, and a string of foul language the likes of which are only rarely heard away from a wharf springs out of her mouth, running for a solid thirty seconds before it slows to a point where she regains her tongue.

Apologies gents. You didn't happen to keep that crossbowman alive, did you? she says, a very dark tone setting into her voice. When she groans up to her feet, she sees the pile of dead bandits.

Hmm. It's a pity. I have some things I'd like to have said to him still. He would have been such a - fun - toy. No matter.

Though her wounds are closed, she still leans against the wall to catch her breath.

Any need for folks to rest some here, or are we good to push on?
OOC:
I wouldn't say NO to a short rest, get those spell slots back. :P. I'm fine if we don't want to take the time though, plenty of firepower available still.
Sep 4, 2018 8:29 pm
OOC:
Balak could use a short rest.
Sep 5, 2018 1:19 am
OOC:
thats fine with me.
Sep 5, 2018 2:02 am
"I was worried about you for a moment, Felicia! But you can always trust in Sorgrimm to put you back on your feet. Good man, you are!" She gives Sorgrimm a hearty slap on the shoulder. "I say we take a moment to regroup. No need to take any chances."
Sep 5, 2018 2:24 am
One short rest later.. if you want to spend a hit die or two to recover hit points, decide in advance how many and make your roll.
Sep 5, 2018 2:42 am
Hit die
[ +- ] Stat Block
Last edited September 5, 2018 2:43 am

Rolls

1 hit die - (1D8+2)

(2) + 2 = 4

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