Chapter 2 - Red Larch, continues
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Sep 17, 2018 12:35 am
Sorgrimm's second bolt bounces harmlessly off Larrakh's heavy armor, but Sorgrimm shrugs off the effects of the spell.
Sep 18, 2018 8:17 pm
Rolling for Xella and Alyx...
Alyx launches a Firebolt...
Xella advances a full move at half speed (25'), and remakes her save...
Alyx launches a Firebolt...
Xella advances a full move at half speed (25'), and remakes her save...
Rolls
Firebolt - (1d20+5, 1d10)
1d20+5 : (1) + 5 = 6
1d10 : (9) = 9
Wisdom save to shake Slow - (1d20+5)
(5) + 5 = 10
Sep 18, 2018 8:19 pm
Larrakh advances and attacks the raging Balak from 10' away (reach weapon)... but misses with both attacks.
All of you are up.
Balak is 10' away,
Xella is 50' away and slowed,
Dazzle is a little bit into the room (up to 30'),
Felicia is 70' away and slowed,
Sorgrimm is 70' away,
Alyx is 70' away.
All of you are up.
Balak is 10' away,
Xella is 50' away and slowed,
Dazzle is a little bit into the room (up to 30'),
Felicia is 70' away and slowed,
Sorgrimm is 70' away,
Alyx is 70' away.
Rolls
glaive attack 1 and 2 - (1d20+4, 1d10+2, 1d20+4, 1d10+2)
1d20+4 : (10) + 4 = 14
1d10+2 : (8) + 2 = 10
1d20+4 : (10) + 4 = 14
1d10+2 : (7) + 2 = 9
Sep 19, 2018 5:29 am
Xella continues forward towards the spellcaster...
Rolls
WIS save against magic (w/advantage because Gnome Cunning) - (1d20+5, 1d20+5)
1d20+5 : (17) + 5 = 22
1d20+5 : (15) + 5 = 20
Sep 19, 2018 8:56 pm
Sorgrimm once again stands his ground, about to take aim once again with his crossbow, he hesitates and says to himself, No time for holding back now. He lowers the crossbow and lifts his holy symbol up and launches a bolt of radiant energy in the direction of the mage.
HP: 19 / 19
AC: 16* / 18wshield
*star indicates current
HD(d8+2): 1/2
PP: 15
Channel Divinity: 1/1 SR
Spellcasting: Wis +5 / DC13
Slots
LV 1: 0/3
Bolts: 16
[ +- ] Guiding Bolt
1st-level evocation
Casting Time: 1 action Range: 120 feet Components: V, S Duration: 1 round
A flash of light streaks toward a creature of your choice within range. Make a ranged spell attack against the target. On a hit, the target takes 4d6 radiant damage, and the next attack roll made against this target before the end of your next turn has advantage, thanks to the mystical dim light glittering on the target until then.
AtHigherLevels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
Casting Time: 1 action Range: 120 feet Components: V, S Duration: 1 round
A flash of light streaks toward a creature of your choice within range. Make a ranged spell attack against the target. On a hit, the target takes 4d6 radiant damage, and the next attack roll made against this target before the end of your next turn has advantage, thanks to the mystical dim light glittering on the target until then.
AtHigherLevels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
[ +- ] Stat Block
HP: 19 / 19
AC: 16* / 18wshield
*star indicates current
HD(d8+2): 1/2
PP: 15
Channel Divinity: 1/1 SR
Spellcasting: Wis +5 / DC13
Slots
LV 1: 0/3
Bolts: 16
OOC:
If a hit then the next attack roll made against him is made with advantage.Last edited September 19, 2018 8:57 pm
Rolls
Guiding Bolt - (1d20+5, 4d6)
1d20+5 : (12) + 5 = 17
4d6 : (5143) = 13
Sep 19, 2018 10:52 pm
Sorgrimm's spell barely hits (AC is 17), but does 13 radiant damage and will grant Sorgrimm Advantage in his attack next round.
Larrakh takes 13 damage. Total so far: 36
Larrakh takes 13 damage. Total so far: 36
Sep 20, 2018 1:00 am
Felicia grits her teeth and sends another streak of energy at the man, thankfully guided by the glittering light of Sorgrimm's spell.
Casting eldritch blast as her action at the man. Adding advantage as the next attack roll against the Guiding Bolt man. If she wouldn't be able to benefit from it, just ignore the advantage.
13/13 HP | 13 AC | Darkvision 120’ (magic or natural)
Spell Slots: 2/2 | Spell Level: 1
Casting eldritch blast as her action at the man. Adding advantage as the next attack roll against the Guiding Bolt man. If she wouldn't be able to benefit from it, just ignore the advantage.
13/13 HP | 13 AC | Darkvision 120’ (magic or natural)
Spell Slots: 2/2 | Spell Level: 1
Rolls
Eldritch blast & damage - (1d20+6, 1d20+6, 1d10+4)
1d20+6 : (6) + 6 = 12
1d20+6 : (14) + 6 = 20
1d10+4 : (8) + 4 = 12
Sep 20, 2018 1:51 am
OOC:
Its anyone’s attack roll. Just the next attack made against the target gets advantage. Sep 20, 2018 2:12 am
Felicia's spell hits due to the Advantage.
Larrakh takes 12 damage. Total so far: 48.
Since he only had 45 hit points, he topples over.
Combat is over.
Slow wears off if anyone still has it.
Larrakh takes 12 damage. Total so far: 48.
Since he only had 45 hit points, he topples over.
Combat is over.
Slow wears off if anyone still has it.
Sep 20, 2018 2:33 am
Feeling the flood of power relinquish its grip over her, Felicia moves into the room with a pointed focus towards the man. Looking down at him, she musters a mouthful of spit and lobs it onto his face. You are lucky all I felt like doing was ending your worthless life. her voice sneering darkly.
Well, what's next lads?
Well, what's next lads?
Sep 20, 2018 10:06 am
Sorgrimm picks his weapons up from the ground and walks towards the mage, wishing to inspect his body.
Sep 20, 2018 5:33 pm
Larrakh carries four Mirabar trade bars, each a foot-long spindle of iron, like two long, four-sided pyramids joined at the base. These bars are genuine, so they make a distinctive tone when struck. They are worth 5 gp each. Any character native to the North recognizes the city’s distinctive currency.
He has splint mail, a glaive, and a holy symbol with that odd symbol.
He has splint mail, a glaive, and a holy symbol with that odd symbol.
Sep 20, 2018 5:47 pm
If it is alright with you all, I would like to hold onto these heavy items until we make it back up to the tavern to split our loot.
Grimm, do you recognize that symbol? Which god is it for?
Balak will gather the items, and upon looking around this cavern, will try to determine anything interesting about this stonework.
Grimm, do you recognize that symbol? Which god is it for?
Balak will gather the items, and upon looking around this cavern, will try to determine anything interesting about this stonework.
Rolls
Stonecunning - (1d20+5)
(11) + 5 = 16
Sep 20, 2018 8:15 pm
Dazzle collects the magical dagger that he had thrown. Sounds good to me, Balak.
He stretches wide and yawns. That tavern is sounding awfully nice right about now. Who's thirsty? First round is on me!
He stretches wide and yawns. That tavern is sounding awfully nice right about now. Who's thirsty? First round is on me!
Last edited September 20, 2018 8:15 pm
Sep 20, 2018 8:31 pm
Sorgrimm eyes the Splint mail, That looks rather appealing, anyone else interested? If not I'll take it. that Glaive looks pretty dangerous as well if someone wants it.
Sorgrimm eyes the holy symbol as he waits for his comrades response.
Sorgrimm eyes the holy symbol as he waits for his comrades response.
Rolls
Religion - (1d20+1)
(12) + 1 = 13
Sep 20, 2018 8:43 pm
Take the armor, Grimm. I'd prefer not to use it. If you want, though, I can carry it for you until we get somewhere safe.
Sep 21, 2018 1:18 am
Balak notices that the standing stones are really well balanced, and the signs say they might move.
Sorgrimm is unable to identify the holy symbol.
Sorgrimm is unable to identify the holy symbol.
Sep 21, 2018 2:42 am
Is there any indication as to whether they move by mechanical means or by magical?
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