Hey,
Sorry for the long silence, a lot has happened lately. The strange part is that all the games I'm involved in as a GM or as a player have gone quiet at about the same time. This, combined with IRL requiring quiet a lot of energy resulted in two things here :
- first, it was hard for me to find the time to be active in all these games
- second, I got a little disheartened by the general slowdown as well as the loss of many players
Now, I'm very sorry that you have to suffer from that because of my lack of activity. But I'm unsure of the status of this game right now. To few has happened in it for the game to be considered alive, and too many characters have gone in and out too fast.
I'd be up to try and reboot the adventure, starting at higher level (how about 5?) and with a more direct approach as suggested above.
Ornux says:
I feel like I should insist on the fact that the
Less talk, more action I'm talking about wouldn't be a simple dungeon crawl, monsters bashing thing.
Without exploration, backtracking and reflection, you'd either end up stuck or dead.
Would you be tempted by such a game?