HotDQ - Marpenoth 23, 1489 DR

load previous
Nov 14, 2018 3:28 pm
You continue following the trail of the raiders and another hour or so goes by when you happen across an area where the trail winds through a gap between two outcrops.
OOC:
Rolling Perception checks for everyone...

Rolls

Perception: Actaeon, Bart, Harold, Kel, Serenity - (1d20+5, 1d20+2, 1d20+4, 1d20+5)

1d20+5 : (20) + 5 = 25

1d20+2 : (20) + 2 = 22

1d20+4 : (17) + 4 = 21

1d20+5 : (9) + 5 = 14

Nov 14, 2018 3:34 pm
As you approach the outcropping, about 20' away, Actaeon, Bart, Harold and Kel spot several figures hidden in ambush along the outcrop parallel with the trail, approximately 12 to 15 feet above the trail itself.
OOC:
Iniative

Rolls

Iniative: Actaeon, Bartholomew, Harold, Kel, Serenity - (1d20+4, 1d20+3, 1d20+3, 1d20+3)

1d20+4 : (7) + 4 = 11

1d20+3 : (14) + 3 = 17

1d20+3 : (14) + 3 = 17

1d20+3 : (18) + 3 = 21

Enemy Initiative - (1d20+1, 1d20+1, 1d20)

1d20+1 : (1) + 1 = 2

1d20+1 : (3) + 1 = 4

1d20 : (14) = 14

Serenity's didn't roll for some reason - (1d20+3)

(16) + 3 = 19

Nov 14, 2018 3:36 pm
Order:

Group 1: UP!
Bart, Harold, Kel and Serenity (Serenity is surprised in round 1...skips turn..sorry)

Group 2: Enemy

Group 3: Actaeon (NPC)

Group 4: Remaining enemies


Roster Status

MAP
Nov 14, 2018 3:48 pm
OOC:
Quick question: Is it still night?
Nov 14, 2018 5:57 pm
OOC:
No, it hasn't reached sundown yet...you left the camp early afternoon...traveled a few hours, took on the stragglers, traveled another hour...its gonna be about 6pm in the early fall...so Sundown is approaching but not affecting vision as of yet.
Nov 14, 2018 6:53 pm
Kel examines his wife range of responses to the ambush, and decides to try and widdle down their numbers.

Casting Sleep on left hand side.

Rolls

Sleep hit points - (5d8)

(67737) = 30

Nov 15, 2018 6:42 pm
OOC:
Nice move!
4 of the humanoids hiding along the left side collapse unconcious, seemingly under the effect of Kel's Enchantment.
OOC:
Bart and Harold are up!
Roster Status

MAP
Nov 15, 2018 7:23 pm
OOC:
Wow equal numbers on d20 v d8)
Bartholomew draws his sword and approaches the nearest (unnumbered) humanoid on the right.
Last edited November 15, 2018 7:24 pm

Rolls

Sword - (1d20+6, 1d8+4)

1d20+6 : (3) + 6 = 9

1d8+4 : (5) + 4 = 9

Nov 15, 2018 9:27 pm
Bart's sword swing is parried by the humanoids spear.
OOC:
Harold is up
Nov 15, 2018 10:49 pm
Harold draws his shortsword and scimitar, rushes up to cultist #2, and attacks him with two swipes of his weapons.

Rolls

Scimitar attack vs cultist 2 - (1d20+5, 1d6+3)

1d20+5 : (2) + 5 = 7

1d6+3 : (1) + 3 = 4

Shortsword attack vs cultist 2 - (1d20+5, 1d6+3)

1d20+5 : (3) + 5 = 8

1d6+3 : (6) + 3 = 9

Nov 16, 2018 1:21 pm
Dodging both Harolds strikes with unexpected nimbleness, the humanoid counter attacks with his club and then quickly removes a small mirror from his pocket and casts a spell on himself. He is too worried about casting the spell and the club attack is completely ineffective.

Actaeon joins the fray by first casting Hunters Mark on Bartholomew's opponent. He then knocks an arrow and looses it at the same target. Unfortunately the arrow flies wide of its intended mark.

The Guard thrusts his spear with both hands at the Dragonborn in his face. The spear finds a weak point in the Paladin's armor (8 damage)

4 & 5 swarm Bartholomew and attack with Scimitars. The noble Dragonborn masterfully parry's and blocks the onslaught.

6 runs down the embankment and takes the dodge action.
OOC:
in progress....
I adjusted the map tokens so it is less confusing...eveyone has a unique number. Top of the round, PC's are up to bat.

Rolls

A2>Harold Club attack - (1d20+2, 1d4)

1d20+2 : (1) + 2 = 3

1d4 : (4) = 4

Actaeon>Guard - (1d20+8, 1d8+4)

1d20+8 : (6) + 8 = 14

1d8+4 : (4) + 4 = 8

Guard>Bart - (1d20+3, 1d8+1)

1d20+3 : (18) + 3 = 21

1d8+1 : (7) + 1 = 8

4>Bart Scimitar - (1d20+3, 1d6+1)

1d20+3 : (6) + 3 = 9

1d6+1 : (3) + 1 = 4

5>Bart - (1d20+3, 1d6+1)

1d20+3 : (3) + 3 = 6

1d6+1 : (6) + 1 = 7

Nov 16, 2018 2:11 pm
Seeing his surrounded ally, Kel cats Firebolt on one of those (#4).

Rolls

Firebolt (a 1 for damage becomes a 2) - (1d20+5, 1d10)

1d20+5 : (2) + 5 = 7

1d10 : (9) = 9

Nov 18, 2018 4:19 am
The magical bolt of flame harmlessly disperses upon contact with the ground.
OOC:
Action needed:
Bartholomew
Harold
Serenity
Nov 18, 2018 2:50 pm
Bartholomew tried for a second time to attack the cultist.
OOC:
(I’m wondering if the d20 only rolls over 10 when hitting Bartholomew).
Last edited November 18, 2018 2:54 pm

Rolls

Sword - (1d20+6, 1d8+4)

1d20+6 : (7) + 6 = 13

1d8+4 : (1) + 4 = 5

Nov 19, 2018 3:28 pm
Harold double-slices the cultist again.

Rolls

Shortsword attack vs cultist - (1d20+5, 1d6+3)

1d20+5 : (12) + 5 = 17

1d6+3 : (4) + 3 = 7

Scimitar attack vs cultist - (1d20+5, 1d6+3)

1d20+5 : (2) + 5 = 7

1d6+3 : (2) + 3 = 5

Nov 19, 2018 8:18 pm
Bartholomew swings but his strike is blocked by the humanoid's spear.

OOC:
rolling a Dc12 Wisdom save for Harold - 7 cast Sanctuary on himself previously


Harold attempts to strike at 7 but is compelled to hold his strike...
OOC:
Harold - you can choose to attack one of the sleeping folks or forfeit your attack

Rolls

Harold - Wis Save DC12 - (1d20+2)

(2) + 2 = 4

Nov 20, 2018 7:01 pm
Serenity takes the Dodge action this round.

7 disengages from Harold and moves away from the fray.

Actaeon takes aim at 9 with his bow, the arrow impales the man's eye and he stands for a moment, frozen, before collapsing into Bartholomew. Actaeon then moves his Hunters Mark to the approaching cultist (#6)

4 & 5 continue to press the attack on the Dragonborn Paladin with one of blades finding an opening.

6 closes the distance on Actaeon and Kel, swinging his scimitar at the archer and just catching him with the edge of the blade.
OOC:
in progress

Action Needed:
Kel
Bartholomew
Harold
Serenity

Rolls

Bow>9 - (1d20+8, 1d8+4)

1d20+8 : (9) + 8 = 17

1d8+4 : (3) + 4 = 7

Hunters MArk Damage - (1d6)

(5) = 5

4>BArt Scimitar - (1D20+3, 1d6+1)

1D20+3 : (19) + 3 = 22

1d6+1 : (1) + 1 = 2

5>Bart Scimitar - (1D20+3, 1d6+1)

1D20+3 : (11) + 3 = 14

1d6+1 : (3) + 1 = 4

6>Actaein Scimitar - (1D20+3, 1d6+1)

1D20+3 : (15) + 3 = 18

1d6+1 : (1) + 1 = 2

load next

You do not have permission to post in this thread.