Episode 2: Welcome to the Jungle!

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Len

Oct 18, 2018 5:29 pm
OOC:
Whoop whoop, throwing in 3 more d20s in the event that is approved by our glorious leader. Here are the new results; spoiler alert: only the second attack roll improved and only by 1 (highlighted in green).
[ +- ] results
Good to have you back, DMJ!

Last edited October 18, 2018 5:44 pm

Rolls

Advantage dice - (1d20, 1d20, 1d20)

1d20 : (1) = 1

1d20 : (10) = 10

1d20 : (7) = 7

Oct 18, 2018 5:40 pm
OOC:
That's right, Baracus has advantage for prone target. Second set of rolls do not change the outcome, however: it's still hit, miss, hit. Will post plague rats' turn tomorrow. Speaking of which, I want to clarify: plague rats are EVERYWHERE so Ybus' bonfire will not block them (well, not all of them), but will almost certainly harm them.

That's it for now. Gotta go sleep. I know Naatkinson is offline til Sunday, too..
Oct 18, 2018 6:00 pm
OOC:
Darn, I thought the Rat God chamber was free of the tiny cousins. Oh well, it would still be in Ybus' purview to (in)conveniently believe such.
Oct 19, 2018 1:47 am
OOC:
DM, after watching the development of the round, requesting to continue with some same-round Action...
Bonus Action: Attempt Grapple on Rat God
(based on Tavern Brawler Feat)
[ +- ] Tavern Brawler Bonus Action Potential
Seeing the wretched man-beast knocked to the floor, Urban keeps up the pressure. He grapples with the fiend, trying to pin him down to the floor and deny him mobility.

Rolls

Grapple Attempt - (1d20+9)

(6) + 9 = 15

Oct 19, 2018 2:16 am
[ +- ] Map
Battle Music

Ybus' conjures a flaming puppet to block the west passage. Screeches of dying vermin echo around the crumbling halls, and the smell of burning rat flesh adds to the already vomitous stench filling your lungs. But there are just too many of the diseased beasts! They swarm around you, clawing and biting! Erden takes 9 piercing damage, and Urban takes 6 before DR.

Urban and Baracus rush the downed rat god. The paladin tries and fails to pin the hulk to the ground, but creates enough of an opening for the half-orc to land a crushing punch to the monster's skull-head, and pierce its thigh with a deft thrust of the First Sword.

Rolls

Rat God's grapple resist vs.15 - (1d20+4)

(14) + 4 = 18

Plague Rats DEX save (DC 13) - (1d20)

(8) = 8

Plague Rats vs. Erden AC 12, piercing damage - (1d20+2, 2d6)

1d20+2 : (10) + 2 = 12

2d6 : (54) = 9

Plague Rats vs. Urban AC 18, piercing damage - (1d20+2, 2d6)

1d20+2 : (14) + 2 = 16

2d6 : (16) = 7

Plague Rats vs. Ybus AC 12, piercing damage - (1d20+2, 2d6)

1d20+2 : (2) + 2 = 4

2d6 : (65) = 11

Plague Rats vs. Baracus AC 17, piercing damage - (1d20+2, 2d6)

1d20+2 : (15) + 2 = 17

2d6 : (51) = 6

Oct 21, 2018 7:21 pm
Some of the cultists, freed from their jars, begin to stir. Groaning and wild-eyed, some rise to their knees, slick with whatever foul mixture they were immersed in to effect the strange alchemy powering the portal. The glowing ring begins to spin - slowly, but gaining speed - and the space in its center begins to pulse with the dark energies being channeled into it from the jars.
OOC:
Erden's turn!

Initiative Order & Status:
Erden: 17/26hp.
Aplu, Rat God of Pestilence: 52 damage taken.
Urban: 44/44hp.
Ybus: 23/23hp.
Baracus: 39/51hp, Raging.
Plague Rats: 4 damage taken.
Oct 22, 2018 10:10 pm
As the rats begin to bite and claw him, Erden calls upon latent magic he keeps just under his skin to repel the bites. In return, he begins grabbing rats and sending jolting surges of electricity through them to kill them.
[ +- ] Stats
[ +- ] Arcane Deflection
[ +- ] Shocking Grasp

Rolls

Shocking Grasp - (1d20+6, 1d8)

1d20+6 : (7) + 6 = 13

1d8 : (3) = 3

Oct 26, 2018 12:13 pm
OOC:
Hit negated. Erden remains unhurt.
Erden's magical wards spare him from the vicious rats. Lightning surges from him, turning several of the filthy little beasts into charred corpses. It also races up the circuitry and feeds into the portal, which flickers violently.

The awakened cultists, seeing their god embattled, stumble forward. Some seem intent on attacking the human and the half-orc, others fall to their knees spouting prayers and hexes, but many, overcome with fear, simply collapse to the floor and wail incoherently.
OOC:
Everyone give me a CON save.
Additionally, Baracus and Urban give me Athletics checks at possible disadvantage.
I will posts the Rat God's action when your rolls are in.

Initiative Order & Status:
Erden: 26/26hp.
Aplu, Rat God of Pestilence: 52 damage taken. Prone.
Urban: 44/44hp.
Ybus: 23/23hp.
Baracus: 39/51hp, Raging.
Plague Rats: 7 damage taken.

Rolls

Rat God Athletics - (1d20+8)

(5) + 8 = 13

Rat God Athletics - (1d20+8)

(16) + 8 = 24

Necrotic damage - (4d6)

(1453) = 13

Oct 26, 2018 1:09 pm
OOC:
Con save

Rolls

Con save - (1d20+2)

(5) + 2 = 7

Oct 26, 2018 1:36 pm
Any god that does this to its followers is beneath my respect!

Rolls

Con save - (1d20+6)

(20) + 6 = 26

Athletics - (1d20+6)

(5) + 6 = 11

Possible disadvantage - (1d20+6)

(11) + 6 = 17

Oct 26, 2018 4:36 pm
OOC:
Con save

Rolls

CON Save - (1d20)

(13) = 13

DMJInactive for 2 months

Oct 27, 2018 11:23 pm
Urban tries to endure the oppressive wave of evil.
OOC:
one of my rolls didn’t load the first time.
Last edited October 28, 2018 12:28 am

Rolls

CON Save - (1d20+4)

(18) + 4 = 22

Athletics Check possible Disadvantage - (1d20+9)

(1) + 9 = 10

Athletics check - (1d20+9)

(19) + 9 = 28

Oct 28, 2018 2:43 pm
Battle Music

The Rat God rears up and roars once more, and a wave of pestilence washes over the entire hall. The cultists sprout black tumors and collapse, writhing on the floor in agony, leaking blood and excrement from every orifice, slain by their terrible god.

Aplu swipes at Baracus savagely, knocking him back into a bank of jars, shattering the lot. The rat god then grabs Urban and hurls him right through the portal! With less and less energy being channeled into it as the rat god continues to wreak havoc on its power banks, the infernal machine begins to shudder and whine. The portal begins to close!
OOC:
Stand by, Urban.
Your turn, Ybus and Baracus!

Oops, I honestly thought I gave you the DC for those CON saves! Predictably, the big boys make it while Erden and Ybus fail (though Erden's cigar might save him here).

Summary of Action (rolls are attached to my previous post):
• Bringer of Plagues: Erden & Ybus take 13 necrotic damage, and are Poisoned (and see below). Concentration check please, Ybus.
• Shove vs. Baracus: 13 vs. 11: Rat God wins.
• Shove vs. Urban: 24 vs. 10: Rat God wins.
[ +- ] Bringer of Plagues
Initiative Order & Status:
Erden: 13/26hp.
Aplu, Rat God of Pestilence: 52 damage taken.
Urban: 44/44hp.
Ybus: 10/23hp.
Baracus: 39/51hp, Raging.
Plague Rats: 7 damage taken.

Rolls

Recharge? - (1d6)

Oct 28, 2018 5:39 pm
Urban tumbles through the void, flung through the planes like a leaf in a hurricane. As the paladin plummets in a dizzying spiral, falling through the cracks between realities, he glimpses an array of visions familiar and bizarre. By sheer force of will he clings to his sanity by seeking a pattern to the madness. Out of the chaos he singles out:

• Aishwarya standing at the prow of a ship. Urban cannot tell if it is the Kestrel or not...

• A tribe of tattooed warriors with the heads, hooves, and tails of majestic horses locked in a desperate battle against a horde of goat-headed cultists. Over the battleground hovers a round portal etched with strange, glowing symbols...

• A ritual on the lip of a volcano. A man dressed in jaguar pelts, his head adorned with a headdress of condor feathers, approaches a stone altar upon which lies a human sacrifice. With an obsidian blade, the priest carves a sigil of pain into the chained man's forehead before draining his blood into a stone trough. Above the altar, a round portal begins to glow...

• In the shadow of a great obelisk, slaves quake in abject fear as they prostrate themselves before a colossal statue of a crocodile-headed god. In one hand he holds a chain. In the other, a many-tailed whip. At his feet, standing before a round portal, an arch-priest dressed in the manner of Hiptos raises his hands...

• The Pradeshi sewers. The turtle monks have returned to the tunnel crossing where you fought the slimes. In the unexplored north chamber they discover an inert portal connected to a small jar just large enough to house a child...
Oct 28, 2018 9:18 pm
Urban's body and mind is stretched to breaking point. He fights desperately to keep from losing his mind in the sensory assault.

Unsure if he can even move, unsure if he even has a bodily form any longer, Urban tries to focus his thoughts and his motion. He tries to get to an anchor, a place where he can stabilize and regain himself somehow.
OOC:
Cool scene, DM Jabes. Pretty crazy! I'm up for rolling with whatever it is - high stakes or low stakes. Let me know what Urban might discern to attempt. At this point, I don't think he can even see the jungle cave location with his companions and the rat god!

He would currently be wondering: Could these openings take me to these places pictured? If so, must I choose to go there to avoid being torn apart here?!

Rolls

Insight Check (desperate discernment!) - (1d20)

(10) = 10

Oct 28, 2018 11:13 pm
Baracus looks up to late to help his friend as Urban is hurled through the portal.

Baracus is lost, consumed in a raging inferno of hatred.

ROOOAR!!!

He charges directly for that steaming piece of shit, dodges a whiplashing tail strike, and clamps on to the fucker with all his god-damned might. He draws upon all his inner strength and pulls the doomed God toward the portal.
OOC:
Action: Grapple the Rat God.
If successful on the grapple, I'll use a nonus action and 1 Ki point for step of the wind. Brings my speed to 80.
Move: However far I need to close the distance to grapple, and then move him toward the portal. If possible, I'll put him half inside the portal and half outside, and the keep moving to slice it's body in half along the edge of the portal
Last edited October 28, 2018 11:15 pm

Rolls

Grapple with advantage from rage - (1d20+6, 1d20+6)

1d20+6 : (10) + 6 = 16

1d20+6 : (9) + 6 = 15

DMJInactive for 2 months

Oct 29, 2018 12:34 am
lenpelletier says:
OOC:
... If possible, I'll put him half inside the portal and half outside, and the keep moving to slice it's body in half along the edge of the portal
OOC:
Sounds awesome. Like this maybe?
Oct 29, 2018 2:55 am
With a true feat of strength, Baracus wrestles the hulking god up the ramp and grinds its skeletal face against the portal's spinning metal ring. Aplu thrashes about, but Baracus has him held fast.

Rolls

Rat God's grapple resist vs.16 - (1d20+8)

(3) + 8 = 11

Raging monk damage - (1d4+6)

(2) + 6 = 8

Oct 29, 2018 6:32 am
The spinning rings begin to falter, and the portal slowly begins to close. If it shuts completely, it may sever both the rat god's neck and Baracus' arm. And Urban would be lost!

Urban: The images dissolve and reform. Now you can no longer see Aishwarya, but you do see your friends doing battle with the rat god. That portal is fading fast! A conviction grows in you that you can make your way to any of the portals you choose. But even as you sense this, you become aware of a new presence, an evil that chills your blood. A malevolence that feeds on energy siphoned through the portals. It blocks your path back to your friends. That way is closed.
OOC:
Still Ybus' turn.
Oct 29, 2018 12:18 pm
Jabes.plays.RPG sent a note to DMJ
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