Al leans her glaive against one wall and sits. "I just came to catch up. How has Kuldahar been since we left? How have you been? What has you running around the town at night?"
Kuldahar
Al leans her glaive against one wall and sits. "I just came to catch up. How has Kuldahar been since we left? How have you been? What has you running around the town at night?"
Before Zenithral can answer Myllandra, another figure appears in the half-elf's dream. Zenithral recognizes Erestor, but times have surely been difficult for the man. His features are sunken as though he has found little rest in weeks, but judging by the simmering wrath behind his eyes, he must have some unpleasant burden driving him on.
He steps forward through the vague dreamscape toward Zenithral.
Her hooded head turns to the half-elf. "Remember, Zenithral. Your choices are your own. You need not listen to a word he says."
She comes back to herself with a shrug. "You heard of Brother Ferg's murder? We believe it was his brother who killed him, but we cannot find the priest anywhere. I have been searching for tracks around the village to see where he might have gone, but he seems to have simply vanished." She meets Alalla's eyes. "Do you think this Poquelin fellow could have disguised himself as Brother Gus? I simply cannot reconcile his actions with the gentle priest I knew."
Sitting down with the kid who's name he still doesn't know, Fergy begins.
"Kid, it's time you received your first quest. Farmers are mad that their crops are being ruined by rabbits. Go out into the forest with this dagger, and kill 10 rabbits. Bring me their corpses as proof, and you'll get one gold for your efforts. In order to kill them you need to sneak up on them quietly. Take a LONG time getting into position to ensure the kill. If you are able to kill more than 10, even better. I'll give you one gold per 10 rabbits slain. When you are done we will make rabbit stew for the village."
Rolls
Persuasion to get kid out of Fergy's beard - (1d20+8)
(6) + 8 = 14
"Murderer," Zenithral spits at Erestor in the same tone the elf called him 'boy'. "Where have you been? Killing priests? What about my mother?"
The woman leans over to rub her nails along the tortoise's shell, making a clacking noise. The large reptile doesn't seem to notice, but some of the tension in Hallamd posture relaxes. "Well. Anything else on your mind, Alalla?"
Rolls
Persuasion - take this terrible child from me! - (1d20+8)
(5) + 8 = 13
He folds his arms over his dark suit. "Your mother... has gotten herself involved in dangerous business that she should not be a part of. I am getting her out of it." Erestor almost seems to choke spitting out his next words. "I... cannot do so without your aid."
The young woman throws up her hands, then snatches the dagger back and tucks it into her belt. "Halla is going to hear about this. Brothers Gus and Ferg had been acting strange, and I'm beginning to think something might be wrong with all the priests of Ilmater."
Al smiles at Halla's surprise. "What do you think of your new self?"
"You are absolutely right mam! I will educate this young lad. He will be a true agent of Chao.... Ilmater. Lad follow me, we are going to teach you some priest things."
Pushing past the lady and quietly taking the dagger back, Fergy leads the kid out into the town. "Ok child first lesson. Boredom! You can't be a good priest if you are bored, or if the people you priest at are bored. Boredom is the enemy. Vile, evil Boredom has no place here. But at the same time we must be good. So, pranks are encouraged, but only if nobody gets hurt. Got it? Secondly, you need to learn some magic. Either arcane or divine. I have both because I'm amazing. Can you do magic yet? Also, how old are you?"
Rolls
Take the dagger back on the sly - (1d20+5)
(20) + 5 = 25