"I have a name, Keggruk," she says dryly. "Did you write that down in here?" She gestures to his parchment. "I said I would help you. Here I am." Al crosses her arms, regarding the man. "I'm still not sure what you're hoping I'll give you, though."
Kuldahar
Be sure to read and follow the guidelines for our forums.
"I have a name, Keggruk," she says dryly. "Did you write that down in here?" She gestures to his parchment. "I said I would help you. Here I am." Al crosses her arms, regarding the man. "I'm still not sure what you're hoping I'll give you, though."
Keggruk spreads his thick hands. "I have spoken with these, and they might be willing to listen. Teach us what to do, and we will do it."
Alalla looks the orog up and down. He certainly seems genuine. "First you must forsake Gruumsh and his pantheon. They only serve themselves, and care nothing for the orcs save for how the orcs can serve them.
Next you must let go of hatred. It's hard," she says, thinking of the burning in her gut that comes when she thinks of Gruumsh, "but you can't be happy while you hold it close. Are you willing to do that, Keggruk? Are you and yours?" She asks Chaide.
Alalla steps out of the tent and into the cold. She walks through the crunching snow back the way they came, and stops at the entrance of the camp where she had sent Brigghor sprawling into the snow.
Knowing what she is looking for, she is able to spot Erevain on the ridge, and waves him down to join her.
"I can't expect attitudes to change overnight, but I do expect you to try. Harm this man, and you lose all help from me." Al makes eye contact with all those nearby, impressing upon them her complete seriousness.
Was Fergy that really Fergy or was it an illusion? Also, who was with him?
Frustrated, Al turns back to the conversation at hand.
Sending a message spell to Jermsy, Fergy let's him know that he should have to clean up the mess he made. And he's more than welcome to use magic if he's figured out how to yet.
He whirls on Fergy. "Leave my wares to you? I don't think so. Out! Everybody out! Into your rooms or out in town, but stay out of the common room!" He marches inside, ushering customers away.
Jermsy tries to tail the halfling, but Aldwin just slams the door in his face.
They wait till Ug comes back then go for a walk away from the inn. On the walk they give Ug the ring and head back to the temple.
After speaking with Fluphy, Zenithral heads to find Orrick.
Rolls
History (What does Zenithral know about this Orrick fellow?) - (1d20+2)
(3) + 2 = 5
He steps forward, towering over Erevain and outweighing him by at least two hundred pounds. "I once balked at taking orders from one of your kind. I am still not ready for that." He points a finger at Alalla. "But I can obey her. If you keep her alive and safe, I have reason to thank you, rather than kill you."
Apart from having seen the wizard once the night of the orog attack, Zenithral can't recall much about him. He almost never leaves his tower or mingles with the townsfolk. But from what Dok and Ras have mentioned, he's amenable to chatting with people about his research and perhaps even letting them use his library.
Zenithral finds the front door open, and he proceeds up through the tower to the mage's study. Orrick has three tomes open in front of him, and the contents that Zenithral can make out seem to be advanced arcane notes, diagrams, and formulas.
The wizard gestures for Zenithral to sit, then marks his places in all three books and closes them. He leans back in his chair and looks Zenithral over. "My tower has never seen more use than in the past several weeks. You and your friends must be looking for some information. You are all welcome to use the library, of course." He breathes for a moment, intelligent eyes seeming to gaze through Zenithral's forehead. "But if, in your travels, you hear of a lost elven city hidden somewhere in the Spine of the World, you must inform me."