Chapter 1: The Tower of Black Flames

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Sep 26, 2018 11:06 pm
"As you wish Sirs." Eryun says. She is not sure whether coming to the tower's hermit as a group would worsen or better her chances of petitioning aid, but has no desire to confront the quite... intimidating array of men and beast.

"Do you know anything of who lives here?" She asks, following the group.
Oct 2, 2018 2:27 am
Snowycoldfood sent a note to chief12justice
Oct 2, 2018 3:19 am
"Only that he is very knowledgeable and somewhat of a hermit."
Oct 2, 2018 10:41 am
"The townsfolk here won't tell me anything about him... They seem intimidated"
Oct 2, 2018 12:04 pm
Eyrun huffs a breath at the descriptors. That was pretty much all the information she had too. Steeling herself she looks to the tower.

"So... Do we knock? Or just go straight in?"
OOC:
There is a door, I assume?
Oct 2, 2018 1:49 pm
"A tower like this, they wouldn't hear if we knocked anyways." Alez says, walking over to the door. He grabs the handle and tries to open it.
OOC:
Assuming there's a door. If not I'll edit this post
Oct 2, 2018 5:54 pm
[ +- ] Aron
An old, massive, sturdy pair of stable doors stands shut in the base of the Tower, facing out to the cobbled alleys. Each door is made of wood reinforced with bronze, and stands six feet wide and ten feet tall. The doors are painted black, with bronze edge-frames covering the hinges. A large keyhole can be seen in the frame where the doors meet.

As Alez pulls on the doorhandle, the door doesn't open, and you feel that it is a heavy door, too. You realize it is locked.
Oct 2, 2018 7:02 pm
"I wonder if it's barred from the inside or just locked." Altorn looks around at the others. "Anybody got any lock pick tools?"
Oct 2, 2018 8:42 pm
"Mighten this one take a krack at it, ssssir?" Kossk says to Altorn.

As he says this he produces thieves tools that might do the trick.

His scaly claws work them in the door...

Rolls

Theif-tooling the key hole - (1D20+3)

(12) + 3 = 15

Oct 2, 2018 9:44 pm
The door unlocks for you, Kossk, but as you open it, the hinges of the door creak loudly, and it seems that the creak reverberates throughout the tower. You notice a handle on the inside of the door that drives the locking mechanism.

The room beyond the alley doors is about 40 feet square, with a 15-foot ceiling. This chamber was obviously once a stable for mules; it still smells faintly of their dung, and has rusty, crumbling tether-rings set into the walls on the left and right. The room is dark, illuminated only by the light through the open doors. A closed stone door with a metal pull-ring handle stands at the west end of the room’s back wall, and there is a trapdoor in the floor near the middle of the back wall.

Along all four walls are heaped large, dusty barrels and crates that look as if they’ve been sitting undisturbed for some time; there are dozens of them, and they’ve been stacked rather untidily in groups that form walls about five feet high, a little way out from the stone walls behind them.

Standing in the center of the room is a ten-foot-tall metal statue of an armored minotaur with a trident in its hand. Its free hand is open and raised in a "stop" gesture as it faces you. Around its neck on a fine chain hangs a wooden sign that reads: "Go back or perish."

Beyond the statue, six human skulls with glowing eyesockets hover in the air about five feet off the ground and ten feet or so in front of the far wall. They gaze intently at you.
Oct 3, 2018 12:12 pm
Before entering, Alez whistles and a snow white raven decends from the sky from where it had been watching, and perches on his arm.

He wrinkles his nose at the decor. "Seems a bit gaudy"

"If you have 10 minutes to spare, I can reveal magical auras in the area. It might save us from some surprises. That sign doesn't look terribly welcoming"
Oct 3, 2018 5:23 pm
[ +- ] Alez
Oct 3, 2018 6:54 pm
"Curious..." Alez mutters and reaches out to grab one of the skulls
Oct 3, 2018 7:54 pm
Snowycoldfood sent a note to chief12justice
Oct 3, 2018 10:07 pm
"Are you sure you should be doing that, Alez?" asks Altorn. "We don't want that statue to come to life and skewer you."
Oct 3, 2018 10:30 pm
"The skulls are radiating illusion magic. I'm trying to see if the skull is real, and it's only the light that's an illusion, or if it's the whole skull. The statue isn't magical, and if the skulls were an alarm I would expect to see some hint of abjuration. So it should be safe to do... This"

Also gives the skull a tentative prod.
Oct 4, 2018 5:19 am
Alez’s Hand travels through the skull, but it’s baleful faze is fixed upon him as he does it.
Oct 4, 2018 5:20 am
[ +- ] Aron
Oct 4, 2018 10:35 am
Alez starts and falls backwards as the skull turns, landing on his rear in a very undignified way. But, picking himself up, he's laughing. "See, just an illusion", he says, conjuring the skull's twin briefly with a gesture, before dismissing
it.
Oct 4, 2018 12:12 pm
Eryun takes in the ominous 'greeting' as well as noting that the others seeking the Hermit were not without skills of their own. She was, for a brief moment, mesmerised by raven that appeared to be a friend to one of the others. She'd never seen a white one before.

"Guessing he's not much fond of guests." Eyrun says, a little jovially, though equally disappointed. "This is quite the... dissuasion." She leans on her quarterstaff and looks to the others. "Does your business press you to ignore the warning? I should like to walk out of here."
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