Chapter 3 - The Missing Delegation

load previous
Feb 3, 2019 3:44 pm
For a brief moment he smiles in recognition, but the words slide across his face as the nonsense registers

"Kill them all, save the dragonborn for me."

Initiative rolls please.

Rolls

Initiative, Grimjaw - (1d20)

(16) = 16

Initiative, Urshnora - (1d20)

(13) = 13

Initiative, Reavers - (1d20+2)

(9) + 2 = 11

Feb 3, 2019 4:07 pm
OOC:
Inits

Rolls

Felicia - (1d20+2)

(6) + 2 = 8

Xestras - (1d20+3)

(1) + 3 = 4

Feb 3, 2019 5:02 pm
Upon hearing the lord's words, Yillia's spine shivers with unease.

"Curses, we're outnumbered here. Careful!"

She throws her arm back to her bow.

Rolls

Initiative - (1d20+2)

(15) + 2 = 17

Feb 3, 2019 5:39 pm
Lizzy thinks to himself, I thought I had him for a moment.

Rolls

Initiative - (1d20+2)

(13) + 2 = 15

Feb 3, 2019 5:42 pm
Yillia and anyone else who rolls higher than 16 can act before the NPCs. They're clearing scrambling for weapons.
Feb 3, 2019 10:19 pm
OOC:
Are there any enemies that are within 5ft of each other? I'd like to target them, otherwise just Grimmjaw (My Horde Breaker ability allows a second attack in that scenario
Yillia, thanks to her cautiousness, is able to react before the situation fully collapses.
She quickly brings her bow up to her eye and begins firing upon them. Her eyes glisten with an emerald hue as she eyes down her target (Bonus Action: Applying Hunter's Mark)
OOC:
Edit: That roll didn't work so well in the system. It should be 1d8+1d6+2, so -1 to the sum that came up
Last edited Feb 3, 2019 10:21 pm

Rolls

Arrow (to Hit) - (1d20+6)

(14) + 6 = 20

Arrow (Damage) - (1d8+1, 1d6+2)

1d8+1 : (6) + 1 = 7

1d6+2 : (2) + 2 = 4

Arrow #2 (to Hit) if applicable - (1d20+6)

(18) + 6 = 24

Arrow #2 (Damage) if applicable - (1d8+2)

(8) + 2 = 10

Feb 3, 2019 11:40 pm
Yillia, almost as soon as Grimjaw says "kill them" attacks, and feathers Grimjaw in the chest, followed by a second arrow to the spellcaster beside him.

Grimjaw, AC 10: 10 damage
Urshnora, AC 10: 10 damage
Reaver 1, AC ?: 0 damage
Reaver 2, AC ?: 0 damage
Feb 4, 2019 3:23 am
Lizzy stabs at grimjaw. Than disengages and uses bardic inspiration on Felicia.

Rolls

Hit - (1d20+4)

(2) + 4 = 6

Damage - (1d8+2)

(2) + 2 = 4

Feb 4, 2019 3:26 am
As Lizzy disengages he sings

Felicia will Felicia will rock you
Feb 5, 2019 1:37 am
"No good scroundrel!

Rolls

Initiative - (1D20)

(15) = 15

Feb 5, 2019 2:47 am
Initiative Order so far
17: Yillia
16: Grimjaw
15: Lizzy, Sorgrimm
13: Urshnora
11: Reavers R1 and R2
8: Felicia

Still awaiting:
??: Xella, Emerson
Feb 6, 2019 1:26 am
OOC:
I'm going to roll for Moofsalot and UncleCreepy

Rolls

Initiative, Xella - (1d20+3)

(14) + 3 = 17

Initiative, Emerson - (1d20+3)

(11) + 3 = 14

Feb 6, 2019 1:27 am
Initiative Order so far
17: Yillia, Xella
16: Grimjaw
15: Lizzy, Sorgrimm
14: Emerson
13: Urshnora
11: Reavers R1 and R2
8: Felicia

I'll give Moofsalot 24 hours then act for Xella
Feb 7, 2019 4:36 am
Xella rings up and smashes her sword into the Grimjaw.

And then triggers Divine Smite, unleashing radiant energy into him.

Rolls

Longsword - (1d20+5, 1d8+3)

1d20+5 : (13) + 5 = 18

1d8+3 : (4) + 3 = 7

Radiant energy - (2d8)

(86) = 14

Feb 7, 2019 4:41 am
Grimjaw shudders from the devastating impact, but he stands up backing up a few steps. His skin pops and topless and he transforms into some kind of pig man monstrosity.

Grimjaw, AC 10: 31 damage
Urshnora, AC 10: 10 damage
Reaver 1, AC ?: 0 damage
Reaver 2, AC ?: 0 damage


Lizzy and Sorgrimm are up. While Lizzy had posted earlier, it was out of order so I ignored it (mostly because of the crappy rolls, haha). Try that again.
Feb 7, 2019 6:00 pm
OOC:
thanks Q, I accidentally got grimjaw and sorgrimm mixed up anyway so let's to it right this time

Lizzy stabs at sorgrimm. Than disengages and uses bardic inspiration on Felicia. oh,oh, Felicia let the blood flow like a flood.

Rolls

Hit - (1d20+4)

(2) + 4 = 6

Attack-dagger - (1d8+2)

(2) + 2 = 4

Feb 7, 2019 7:14 pm
OOC:
Okay, how did you manage to roll identically crappy rolls!
Feb 7, 2019 8:33 pm
OOC:
I got that nat 20 now my rolls are cheap
Feb 8, 2019 12:44 am
The stout Dwarven Cleric steadies himself as he mutters an evocation. A radiant image forms near Grimjaw of a warhammer similar to the one Sorgrimm already wields. The spectral hammer swings at its target.
OOC:
(as close as possible to him, spell range is 60'. If not close then Sorgrimm will advance. Ultimately I will attack Grimjaw or the closest enemy to Grimjaw I can reach with it
He then turns towards the nearest opponent and swings with his own hammer now.


Sorgrimm Goblinbane
Last edited Feb 8, 2019 12:45 am

Rolls

Spiritual Weapon, Force | - (1d20+5, 1d8+3)

1d20+5 : (15) + 5 = 20

1d8+3 : (1) + 3 = 4

War-hammer, Bludgeoning | - (1d20+4, 1d8+2)

1d20+4 : (9) + 4 = 13

1d8+2 : (7) + 2 = 9

Feb 8, 2019 1:06 am
Sorgrimm can reach Grimjaw this round, and both attacks land.

Grimjaw, AC 10: 44 damage
Urshnora, AC 10: 10 damage
Reaver 1, AC ?: 0 damage
Reaver 2, AC ?: 0 damage


Emerson is up.
load next

Thread locked