Chapter 3 - The Missing Delegation
Be sure to read and follow the guidelines for our forums.
Lizzy grants Inspiration to Yillia.
Emerson fires a short bow at a wounded one, R3. Misses.
Initiative Order
A: Felicia, Xestras, Yllia, Sorgrimm, Xella, Lizzy, Em
B: 8 Reavers
Rolls
Xella v R1 - (1d20+5, 1d6+3)
1d20+5 : (1) + 5 = 6
1d6+3 : (3) + 3 = 6
Em v R3 - (1d20+5, 1d6+3)
1d20+5 : (2) + 5 = 7
1d6+3 : (3) + 3 = 6
They target each of you, and Lizzy and Em twice. Sorgrimm is hit for 7, Yillia for 8, and Xella for 6.
Each of you are up, in whatever order you post.
Rolls
R1 v Felicia - (1d20+4, 1d6+2)
1d20+4 : (1) + 4 = 5
1d6+2 : (4) + 2 = 6
R2 v Sorgrimm - (1d20+4, 1d6+2)
1d20+4 : (14) + 4 = 18
1d6+2 : (5) + 2 = 7
R3 v Yillia - (1d20+4, 1d6+2)
1d20+4 : (10) + 4 = 14
1d6+2 : (6) + 2 = 8
R4 v Xella - (1d20+4, 1d6+2)
1d20+4 : (14) + 4 = 18
1d6+2 : (4) + 2 = 6
R5 v Lizzy - (1d20+4, 1d6+2)
1d20+4 : (1) + 4 = 5
1d6+2 : (5) + 2 = 7
R6 v Lizzy - (1d20+4, 1d6+2)
1d20+4 : (8) + 4 = 12
1d6+2 : (6) + 2 = 8
R7 v Em - (1d20+4, 1d6+2)
1d20+4 : (9) + 4 = 13
1d6+2 : (5) + 2 = 7
R8 v Em - (1d20+4, 1d6+2)
1d20+4 : (6) + 4 = 10
1d6+2 : (1) + 2 = 3
Casting eldritch blast as an Action against R1.
21/21 HP | 13 AC | Darkvision 60’
Spell Slots: 0/2 | Spell Level: 2
Speed 40 feet (Fly 40 as bat, climb 40 as centipede, swim 40 as toad)
Advantage on saving throws against spells and magical effects
Claw/Bite: 1d20+4, 1d4+3 piercing, DC10 CON or 2d4 Poison Damage
Scare (1/day): DC10 WIS or be frightened for 1 minute. 1 target w/in 20 feet.
Invisibility: Magically turn invisible until attacking, Scaring, or concentration ends.
Rolls
Eldritch Blast - (1d20+4, 1d10+4)
1d20+4 : (6) + 4 = 10
1d10+4 : (10) + 4 = 14
She enthusiastically fires off two strikes in response to the javelins.
20/28 HP
(Edit: Bardic Inspiration on Attack #1, Critical Damage #2)
Rolls
Attack #1 - (1d20+6)
(3) + 6 = 9
Damage #1 - (1d8+2)
(5) + 2 = 7
Attack #2 - (1d20+6)
(20) + 6 = 26
Damage #2 - (1d8+2)
(3) + 2 = 5
Bardic Inspiration (Attack #1) - (1d6)
(1) = 1
Critical Damage (Attack #2) - (1d8)
(2) = 2
"Yeah! Come on! We can take any number of you!"
Damage recorder
R1: 5/22
R2: 17/22
R3: dead
R4-8: undamaged.
They each have AC 14.
Rolls
Random target - (1d8)
(3) = 3
Emerson fires a short bow at a wounded one, R1, who drops.
Xella will act in anticipation with Sorgrimm, rushing ahead to slash with her sword. Missing.
Sorgrimm is up.
Damage recorder
R1: dead
R2: 17/22
R3: dead
R4-8: undamaged.
Rolls
Em v R1 - (1d20+5, 1d6+3)
1d20+5 : (13) + 5 = 18
1d6+3 : (2) + 3 = 5
Xella - (1d20+5, 1d8+3)
1d20+5 : (4) + 5 = 9
1d8+3 : (5) + 3 = 8
Sorgrimm Goblinbane
Rolls
Warhammer - (1d20+4, 1d8+2)
1d20+4 : (11) + 4 = 15
1d8+2 : (4) + 2 = 6
Spiritual Weapon>Reaver - (1d20+5, 1d8+3)
1d20+5 : (11) + 5 = 16
1d8+3 : (3) + 3 = 6
Damage recorder
R1: dead
R2: 17/22
R3: dead
R4: 10/22
R5-8: undamaged.
The reavers their backs against the river, continue to press their desparate attack. Four close upon Xella and Sorgrimm, while the other two hammer away at Yillia and Felicia with their javelins. Felicia takes 3 damage.
You're all up, in whatever order you post.
Rolls
Random target - (1d6)
(5) = 5
R2 v Sorgrimm - (1d20+4, 1d8+2)
1d20+4 : (10) + 4 = 14
1d8+2 : (7) + 2 = 9
R4 v Sorgrimm - (1d20+4, 1d8+2)
1d20+4 : (10) + 4 = 14
1d8+2 : (2) + 2 = 4
R5 v Xella - (1d20+4, 1d8+2)
1d20+4 : (1) + 4 = 5
1d8+2 : (4) + 2 = 6
R6 v Xella - (1d20+4, 1d8+2)
1d20+4 : (9) + 4 = 13
1d8+2 : (3) + 2 = 5
R7 v Yillia - (1d20+4, 1d8+2)
1d20+4 : (7) + 4 = 11
1d8+2 : (7) + 2 = 9
R8 v Felicia - (1d20+4, 1d8+2)
1d20+4 : (10) + 4 = 14
1d8+2 : (1) + 2 = 3
Hearing Sorgrimm's words, she mused internally that it would be better if they could live, but she was past giving opportunities.
Rolls
To hit #1 - (1d20+6)
(10) + 6 = 16
To hit #2 - (1d20+6)
(14) + 6 = 20
Damage #1 - (1d8+2)
(4) + 2 = 6
Damage #2 - (1d8+2)
(8) + 2 = 10
Damage recorder
R1: dead
R2: 17/22
R3: dead
R4: 10/22
R5,6: undamaged
R7: 16/22
R8: 12/22
Sorgrimm hits the closest attacker with his own weapon while bringing the spiritual weapon down on another.
Sorgrimm Goblinbane
Rolls
Warhammer - (1d20+4, 1d8+2)
1d20+4 : (10) + 4 = 14
1d8+2 : (3) + 2 = 5
Spiritual Weapon>Reaver - (1d20+5, 1d8+3)
1d20+5 : (3) + 5 = 8
1d8+3 : (1) + 3 = 4
Damage recorder
R1: dead
R2: 12/22
R3: dead
R4: 10/22
R5,6: undamaged
R7: 16/22
R8: 12/22
Casting eldritch blast as an Action against R4.
18/21 HP | 13 AC | Darkvision 60’
Spell Slots: 0/2 | Spell Level: 2
Speed 40 feet (Fly 40 as bat, climb 40 as centipede, swim 40 as toad)
Advantage on saving throws against spells and magical effects
Claw/Bite: 1d20+4, 1d4+3 piercing, DC10 CON or 2d4 Poison Damage
Scare (1/day): DC10 WIS or be frightened for 1 minute. 1 target w/in 20 feet.
Invisibility: Magically turn invisible until attacking, Scaring, or concentration ends.
Rolls
Eldritch Blast - (1d20+6, 1d10+4)
1d20+6 : (17) + 6 = 23
1d10+4 : (8) + 4 = 12
Xella interposes next to Sorgrimm, her sword flashing at pirate waists.
Emerson returns fire to launch arrows at the one attacking her.
Lizzy throws a dagger at somebody.
Damage recorder
R1: dead
R2: 12/22
R3: dead
R4: dead
R5: 12/22
R6: undamaged
R7: 10/22
R8: 12/22
Rolls
Xella v R5 - (1d20+5, 1d8+3)
1d20+5 : (17) + 5 = 22
1d8+3 : (7) + 3 = 10
Em v R8 - (1d20+5, 1d6+3)
1d20+5 : (4) + 5 = 9
1d6+3 : (6) + 3 = 9
Lizzy v R7 - (1d20+5, 1d4+3)
1d20+5 : (17) + 5 = 22
1d4+3 : (3) + 3 = 6